ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120426

Open Chobbyla opened 16 hours ago

Chobbyla commented 16 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000064] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.026972] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.027000] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.027011]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.027019]   
[t=00:00:00.027022]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.027026]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.027031]   Use "none" to disable the default log sections.
[t=00:00:00.027034] ============== </Log Sections> ==============

[t=00:00:00.027037] ============== <User Config> ==============
[t=00:00:00.027112]   AdvMapShading = 0
[t=00:00:00.027115]   AdvUnitShading = 0
[t=00:00:00.027118]   AnimationMT = 0
[t=00:00:00.027121]   BumpWaterAnisotropy = 2
[t=00:00:00.027124]   BumpWaterBlurReflection = 1
[t=00:00:00.027126]   BumpWaterDepthBits = 32
[t=00:00:00.027129]   BumpWaterReflection = 2
[t=00:00:00.027134]   BumpWaterTexSizeReflection = 256
[t=00:00:00.027139]   CamFreeScrollSpeed = 50
[t=00:00:00.027142]   CamMode = 1
[t=00:00:00.027145]   CubeTexSizeReflection = 64
[t=00:00:00.027147]   CubeTexSizeSpecular = 64
[t=00:00:00.027151]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.027154]   EdgeMoveDynamic = 0
[t=00:00:00.027156]   EdgeMoveWidth = 0.003
[t=00:00:00.027159]   FPSFOV = 90
[t=00:00:00.027162]   FPSScrollSpeed = 50
[t=00:00:00.027164]   FontSize = 18
[t=00:00:00.027167]   GrassDetail = 0
[t=00:00:00.027172]   GroundDecals = 0
[t=00:00:00.027175]   GroundDetail = 50
[t=00:00:00.027179]   HangTimeout = 30
[t=00:00:00.027181]   HardwareCursor = 1
[t=00:00:00.027184]   InitialNetworkTimeout = 0
[t=00:00:00.027187]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.027190]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.027193]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.027196]   LinkOutgoingBandwidth = 131072
[t=00:00:00.027199]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.027204]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.027207]   LuaShaders = 0
[t=00:00:00.027209]   MSAALevel = 1
[t=00:00:00.027212]   MaxDynamicMapLights = 0
[t=00:00:00.027215]   MaxDynamicModelLights = 0
[t=00:00:00.027218]   MaxParticles = 4000
[t=00:00:00.027220]   MaxSounds = 32
[t=00:00:00.027224]   MaximumTransmissionUnit = 0
[t=00:00:00.027227]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.027230]   MiniMapMarker = 0
[t=00:00:00.027232]   MouseDragScrollThreshold = 0
[t=00:00:00.027237]   NetworkLossFactor = 1
[t=00:00:00.027240]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.027243]   OverheadScrollSpeed = 50
[t=00:00:00.027245]   ReconnectTimeout = 0
[t=00:00:00.027248]   RotOverheadScrollSpeed = 50
[t=00:00:00.027251]   RotateLogFiles = 1
[t=00:00:00.027254]   ShadowMapSize = 1024
[t=00:00:00.027256]   ShowClock = 0
[t=00:00:00.027259]   SoftParticles = 2
[t=00:00:00.027262]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.027265]   UnitIconDist = 151
[t=00:00:00.027280]   UpdateBoundingVolumeMT = 0
[t=00:00:00.027285]   UpdateWeaponVectorsMT = 0
[t=00:00:00.027288]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.027290]   UseLuaMemPools = 0
[t=00:00:00.027293]   VFSCacheArchiveFiles = 0
[t=00:00:00.027296]   VSync = 0
[t=00:00:00.027298]   Water = 4
[t=00:00:00.027301]   WindowBorderless = 1
[t=00:00:00.027303]   WindowPosY = 0
[t=00:00:00.027306]   XResolutionWindowed = 1920
[t=00:00:00.027309]   YResolutionWindowed = 1080
[t=00:00:00.027312]   snd_volmaster = 43
[t=00:00:00.027320] ============== </User Config> ==============

[t=00:00:00.027325] ============== <User System> ==============
[t=00:00:00.027328]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.027332]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027338]        Compiler Version: gcc-13.2.0
[t=00:00:00.027361]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.027391]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile
[t=00:00:00.027398]        Binary Word Size: 64-bit (native)
[t=00:00:00.027401]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027404]      Physical CPU Cores: 8
[t=00:00:00.027408]       Logical CPU Cores: 16
[t=00:00:00.027411] ============== </User System> ==============

[t=00:00:00.027415] Run: thread affinity ffffffff
[t=00:00:00.027513] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.027517]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.027520]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.027524]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.027526]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.027979] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.027987] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030838] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.032863]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.032871]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.032884]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.032887]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.032890]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.032894]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.032896]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.032901]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.032903]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.032906]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.032909]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.032912]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.032914]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.032918]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.032921]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.032924]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.032926]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.032930]         [31] 800x600x24bpp@75Hz
[t=00:00:00.032935]         [34] 720x576x24bpp@50Hz
[t=00:00:00.032937]         [35] 720x480x24bpp@60Hz
[t=00:00:00.032940]         [37] 640x480x24bpp@75Hz
[t=00:00:00.131593] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.131819] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.131827] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.140489] [GR::LogVersionInfo]
[t=00:00:00.140542]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.140552]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.140555]     GL vendor   : NVIDIA Corporation
[t=00:00:00.140558]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.140571]     GLSL version: 4.60 NVIDIA
[t=00:00:00.140573]     GLEW version: 2.1.0
[t=00:00:00.140576]     GPU memory  : 12282MB (total) / 8778MB (available)
[t=00:00:00.140581]     SDL swap-int: 1
[t=00:00:00.140584]     SDL driver  : windows
[t=00:00:00.140586]     
[t=00:00:00.140588]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.140591]     GLSL shader support       : 1
[t=00:00:00.140594]     GL4 support               : 1
[t=00:00:00.140599]     FBO extension support     : 1
[t=00:00:00.140607]     NVX GPU mem-info support  : 1
[t=00:00:00.140615]     ATI GPU mem-info support  : 0
[t=00:00:00.140623]     Texture clamping to edge  : 1
[t=00:00:00.140628]     NPOT-texture support      : 1 (1)
[t=00:00:00.140632]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.140636]     texture query-LOD support : 1 (1)
[t=00:00:00.140641]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.140645]     Z-buffer depth            : 32 (-)
[t=00:00:00.140652]     primitive-restart support : 1 (1)
[t=00:00:00.140657]     clip-space control support: 1 (1)
[t=00:00:00.140663]     seamless cube-map support : 1 (1)
[t=00:00:00.140668]     frag-depth layout support : 1 (1)
[t=00:00:00.140670]     persistent maps support   : 1 (1)
[t=00:00:00.140673]     explicit attribs location : 1 (1)
[t=00:00:00.140676]     multi draw indirect       : 1 (-)
[t=00:00:00.140680]     array textures            : 1 (-)
[t=00:00:00.140684]     buffer copy support       : 1 (-)
[t=00:00:00.140687]     indirect draw             : 1 (-)
[t=00:00:00.140690]     base instance             : 1 (-)
[t=00:00:00.140692]     
[t=00:00:00.140697]     max. FBO samples              : 32
[t=00:00:00.140707]     max. FS/program texture slots : 32/192
[t=00:00:00.140711]     max. texture size             : 32768
[t=00:00:00.140715]     max. texture anisotropy level : 16.000000
[t=00:00:00.140720]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.140723]     max. draw-buffers             : 8
[t=00:00:00.140726]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.140729]     max. uniform buffer-bindings  : 84
[t=00:00:00.140738]     max. uniform block-size       : 64KB
[t=00:00:00.140743]     max. storage buffer-bindings  : 96
[t=00:00:00.140745]     max. storage block-size       : 2047MB
[t=00:00:00.140748]     
[t=00:00:00.140750]     enable AMD-hacks : 0
[t=00:00:00.140753]     compress MIP-maps: 0
[t=00:00:00.140783]     Number of compressed texture formats: 23
[t=00:00:00.140798]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.140814] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.140959] [GR::UpdateGLConfigs]
[t=00:00:00.140983] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.140991] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.140998] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.141004] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.141007] [GR::InitGLState]
[t=00:00:00.141190] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.263574] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.265315] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.265501] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.269807] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.269821] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.270431] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.273768] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.273778] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.273820] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.273855] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.284905] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.285163] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.285402] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.285466] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.290745] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.290757] [VFS] [SpringVFS::ReserveArchives<this=0000027438c56510>]
[t=00:00:00.291058] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.292373] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027438c56510 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.292381] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.368062] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.370121] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.370344] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.370607] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.371262] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.371407] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.371776] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.372019] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.372032] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.372101] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.372493][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.372655][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.373053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.373072][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.373077][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.373096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.377551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.377565][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.377578][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.377582][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.377586][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.395964][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.400608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027438d92100(default) context=0000027438d8f0e0  numChannels=2 frameSize=8
[t=00:00:00.400633][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.400639][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.400642][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.400646][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.400697][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.400716][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.400722][f=-000001] [Sound]   Devices:
[t=00:00:00.401931][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.401941][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.401945][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.401950][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.401954][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.403929][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.403940][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.479484][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 3338 MB
[t=00:00:00.480748][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.482059][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.482069][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.507740][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Xenolithic_v1" (loaded=0 cached=0)
[t=00:00:00.507885][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Xenolithic_v1", overwrite=false)] section=1 cached=0
[t=00:00:00.508056][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.562424][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.562560][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.562822][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.562871][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.562914][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.562928][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=68601004d13720a80a32c080d0c394b076b9a740260cd6a8ad829a3a272f8c88a0e3f90b8081766230388c8d0b14ad1d8930d5746352c21e73e03ee0672434b9
Fontconfig error: Cannot load default config file
[t=00:00:01.563642][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.563722][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.563733][f=-000001] [UDPListener] successfully bound socket on port 58528
[t=00:00:01.564391][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:01.564437][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1082ms
[t=00:00:01.590259][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000274392106e0] using map "Xenolithic_v1" (loaded=1 cached=0)
[t=00:00:01.590404][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Xenolithic_v1", overwrite=false)] section=1 cached=0
[t=00:00:01.590435][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.590516][f=-000001] [PreGame::AddModArchivesToVFS][server=00000274392106e0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.590682][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.618603][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.618714][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027438c56510>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.619849][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.619894][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.620105][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.620147][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.620181][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.620459][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp0ZWFtPTE7Cmhvc3Q9MDsKbmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0ICgxKTsKaXNmcm9tZGVtbz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9WGVub2xpdGhpY192MTsKbXlwbGF5ZXJuYW1lPURvbkJ1Y2tsZXk7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:01.620483][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-29_19-21-35-414_Xenolithic_v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.620489][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms
[t=00:00:01.620639][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.637529][f=-000001] forceSingleThreaded, false
[t=00:00:01.640869][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.640918][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.641276][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.641324][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.641358][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.647932][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.647998][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.648056][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.648083][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.648108][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.648132][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.648557][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.648692][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.648810][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.648996][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.649106][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.649191][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.649200][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.649345][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.659432][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.661758][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.662323][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.662430][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.662755][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.662765][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.662876][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.662887][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.755579][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.847085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:01.936782][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 273ms
[t=00:00:01.936859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.938040][f=-000001] [CAS::GASCB] Archive file="xenolithic_v1.sd7" cs="aa95735b64b1138021439bb7a675745daf811689dbd22188e8ec31b30336c161d83b2f0e467e5281d10e68af1f678b6e8f3553adc47eb2080ab8a13354d29e03"
[t=00:00:01.938096][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.938335][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.938375][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.938412][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.980988][f=-000001] Loading UnitDefs_posts
[t=00:00:02.022589][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:02.022608][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:02.022613][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:02.022618][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:02.039815][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.050041][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.061616][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.068643][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 130ms
[t=00:00:02.093867][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 157ms
[t=00:00:02.093891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.377324][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.379870][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.382753][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.382908][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms
[t=00:00:02.382916][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.382927][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.385539][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.388591][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.388684][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.439379][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.454904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.473916][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.473990][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.474058][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.474211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.474288][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.474509][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:09.548986][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.549295][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.552851][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.553087][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.553301][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.554190][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.554323][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.555958][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.556130][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.556275][f=-000001] Mex Placement Initialised with 69 spots.
[t=00:00:09.556895][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.557268][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.557462][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.558009][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.558115][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.562143][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.562417][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.563835][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.564068][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.564176][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.564285][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:09.564910][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.565047][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:09.567806][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.568127][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.568253][f=-000001] SetSunLighting
[t=00:00:09.568589][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.573327][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.573519][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.573629][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.573637][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.575201][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.575357][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.575477][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:09.576150][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.576274][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.576757][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.580869][f=-000001] Writing last game win data
[t=00:00:09.590161][f=-000001] LuaUI v0.3
[t=00:00:09.696862][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.714119][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.714157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.715525][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.715544][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.716446][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:09.718864][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:09.719043][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:09.719062][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:09.720281][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:00:09.720289][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:09.723223][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.730115][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[t=00:00:09.730135][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 50.51
[t=00:00:09.730160][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 369.68
[t=00:00:09.730172][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:09.730182][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.730190][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.730197][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.730204][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.735674][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.86% of the map. (used by 352 unit-defs)
[t=00:00:09.735756][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.741099][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 95.86% of the map. (used by 32 unit-defs)
[t=00:00:09.746325][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.86% of the map. (used by 5 unit-defs)
[t=00:00:09.751036][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.755698][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:09.760726][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.763557][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 16 Map-Area(s) occupying 41.00% of the map. (used by 13 unit-defs)
[t=00:00:09.769075][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 95.86% of the map. (used by 3 unit-defs)
[t=00:00:09.769167][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.771886][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 16 Map-Area(s) occupying 41.00% of the map. (used by 21 unit-defs)
[t=00:00:09.808689][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Xenolithic_v1.json)
[t=00:00:09.808879][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:09.809887][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:09.810040][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:09.810387][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:09.811028][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:09.811162][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:09.812841][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:09.856682][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:09.857343][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.857355][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 143ms
[t=00:00:09.862322][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10358, 0.0} allocedSize{int+, int-, ext}={0, 0, 1850041}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1421}
[t=00:00:10.158613][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:10.230025][f=-000001] Reclaim highlight: old engine version.
[t=00:00:10.234586][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.401272][f=-000001] GameID: bf352167e8940ab387b3910e7f48428c
[t=00:00:10.401536][f=-000001] Connection attempt from DonBuckley
[t=00:00:10.401544][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.401618][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.401643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums]
    server=68601004d13720a80a32c080d0c394b076b9a740260cd6a8ad829a3a272f8c88a0e3f90b8081766230388c8d0b14ad1d8930d5746352c21e73e03ee0672434b9
    client=68601004d13720a80a32c080d0c394b076b9a740260cd6a8ad829a3a272f8c88a0e3f90b8081766230388c8d0b14ad1d8930d5746352c21e73e03ee0672434b9"
[t=00:00:10.401659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.401674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4d99975018b4b6eb2e2a3e2871806f0b912915629766e382f096aa4390837dec44697ecabf421038d6ca27ea879bcc34030849998aa5399cea19fa6073c96a89]"
[t=00:00:10.401684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f5db9125c2ffcc7248ea6701d1de265ac2945208228e9d475596f7aa543124b9ba816ae2d73c91640ed2f8cf6c7f32005b0a5e3ade802e534fc1e2f403b93e0]"
[t=00:00:10.401709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={00000274a038e600,0000000000000000}][locale="C"]"
[t=00:00:10.401749][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:10.401756][f=-000001] Player DonBuckley finished loading and is now ingame
[t=00:00:10.414798][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.433944][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:21.433959][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:21.463602][f=-000001]  [async=0] threads=8 tasks=2919 {sum,avg}{exec,wait}time={{657.005, 0.225}, {1937.199, 0.664}}ms
[t=00:00:21.463617][f=-000001]      thread=1 tasks=417 {sum,min,max,avg}{exec,wait}time={{110.950, 0.000, 54.733, 0.266}, {250.256, 0.000, 6.703, 0.600}}ms
[t=00:00:21.463624][f=-000001]      thread=2 tasks=417 {sum,min,max,avg}{exec,wait}time={{94.786, 0.000, 50.224, 0.227}, {277.400, 0.000, 18446744027136.000, 0.665}}ms
[t=00:00:21.463631][f=-000001]      thread=3 tasks=417 {sum,min,max,avg}{exec,wait}time={{86.054, 0.000, 48.562, 0.206}, {284.785, 0.000, 17.871, 0.683}}ms
[t=00:00:21.463639][f=-000001]      thread=4 tasks=417 {sum,min,max,avg}{exec,wait}time={{89.922, 0.000, 48.402, 0.216}, {283.240, 0.000, 17.871, 0.679}}ms
[t=00:00:21.463646][f=-000001]      thread=5 tasks=417 {sum,min,max,avg}{exec,wait}time={{95.183, 0.000, 55.452, 0.228}, {278.145, 0.000, 5.826, 0.667}}ms
[t=00:00:21.463652][f=-000001]      thread=6 tasks=417 {sum,min,max,avg}{exec,wait}time={{89.492, 0.000, 47.125, 0.215}, {297.860, 0.000, 17.870, 0.714}}ms
[t=00:00:21.463659][f=-000001]      thread=7 tasks=417 {sum,min,max,avg}{exec,wait}time={{90.617, 0.000, 49.826, 0.217}, {265.512, 0.000, 5.822, 0.637}}ms
[t=00:00:21.463664][f=-000001]  [async=1] threads=8 tasks=1784 {sum,avg}{exec,wait}time={{31027.684, 17.392}, {5597716.000, 3137.733}}ms
[t=00:00:21.463672][f=-000001]      thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3865.355, 0.000, 1084.809, 15.158}, {803691.438, 0.924, 3883.118, 3151.731}}ms
[t=00:00:21.463680][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{4846.263, 0.000, 1004.817, 19.005}, {794103.000, 0.923, 3842.190, 3114.129}}ms
[t=00:00:21.463687][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3867.825, 0.000, 1077.047, 15.168}, {801771.938, 0.916, 3884.191, 3144.204}}ms
[t=00:00:21.463694][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{4850.844, 0.000, 1079.325, 19.023}, {800345.625, 0.919, 3878.752, 3138.610}}ms
[t=00:00:21.463702][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{4889.499, 0.000, 1004.542, 19.175}, {801683.188, 0.915, 3886.434, 3143.856}}ms
[t=00:00:21.463709][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{4869.877, 0.000, 1087.888, 19.098}, {796503.125, 0.182, 3870.540, 3123.542}}ms
[t=00:00:21.463716][f=-000001]      thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{3838.020, 0.000, 1076.920, 15.110}, {799617.812, 0.451, 3865.068, 3148.102}}ms
[t=00:00:21.463720][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:21.463724][f=-000001] [SpringApp::Kill][2]
[t=00:00:21.463766][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:21.463773][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000274d7f40b90
[t=00:00:21.463799][f=-000001] Start widgetHandler:Shutdown
[t=00:00:21.465342][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:21.471269][f=-000001] Writing last game win data
[t=00:00:21.480895][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:21.480908][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:21.480934][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:21.480941][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:21.480949][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:21.481579][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:21.481645][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:21.482170][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:21.482179][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:21.482204][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:21.482216][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:21.482221][f=-000001] Shutdown Widget - HealthBars
[t=00:00:21.482754][f=-000001] Shutdown Widget - Noises
[t=00:00:21.482762][f=-000001] Shutdown Widget - BuildETA
[t=00:00:21.482769][f=-000001] Shutdown Widget - Win Counter
[t=00:00:21.482775][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:21.483533][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:21.483543][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:21.483553][f=-000001] Shutdown Widget - Transport AI
[t=00:00:21.483562][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:21.483633][f=-000001] Shutdown Widget - CameraShake
[t=00:00:21.483642][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:21.483736][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:21.483749][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:21.483758][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:21.483768][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:21.483779][f=-000001] Shutdown Widget - Context Menu
[t=00:00:21.483788][f=-000001] Shutdown Widget - Darkening
[t=00:00:21.483801][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:21.483812][f=-000001] Shutdown Widget - Grab Input
[t=00:00:21.483908][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:21.483919][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:21.483929][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:21.483937][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:21.483945][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:21.483954][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:21.483960][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:21.483968][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:21.483976][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:21.483984][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:21.484018][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:21.484030][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:21.484058][f=-000001] Shutdown Widget - Selection Send
[t=00:00:21.484066][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:21.484072][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:21.484080][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:21.488227][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:21.488240][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:21.488247][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:21.488257][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:21.488314][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:21.488331][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:21.488353][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:21.488367][f=-000001] Shutdown Widget - Select Keys
[t=00:00:21.488380][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:21.488520][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:21.488530][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:21.488539][f=-000001] End widgetHandler:Shutdown
[t=00:00:21.557298][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4157403, 0.0} allocedSize{int+, int-, ext}={0, 0, 988969637}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0278}
[t=00:00:21.558078][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:21.558087][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000274a038e600
[t=00:00:21.558128][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:21.558136][f=-000001] Shutdown - StartSetup
[t=00:00:21.558141][f=-000001] Shutdown - UnitMorph
[t=00:00:21.558150][f=-000001] Shutdown - Carrier Drones
[t=00:00:21.558159][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:21.558165][f=-000001] Shutdown - Modular Comm Info
[t=00:00:21.558170][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:21.558176][f=-000001] Shutdown - UnitCloakShield
[t=00:00:21.558182][f=-000001] Shutdown - Starlight Handler
[t=00:00:21.558188][f=-000001] End gadgetHandler:Shutdown
[t=00:00:21.564449][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:21.564462][f=-000001] Shutdown - Teleport Throw
[t=00:00:21.564470][f=-000001] Shutdown - UnitMorph
[t=00:00:21.564480][f=-000001] Shutdown - Missile fired callins
[t=00:00:21.564486][f=-000001] Shutdown - Modular Comm Info
[t=00:00:21.564491][f=-000001] Shutdown - Retreat Command
[t=00:00:21.564499][f=-000001] Shutdown - Shockwaves
[t=00:00:21.564504][f=-000001] Shutdown - UnitCloakShield
[t=00:00:21.564537][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:21.564544][f=-000001] Shutdown - Lups
[t=00:00:21.564570][f=-000001] Shutdown - Lups Shield
[t=00:00:21.564579][f=-000001] End gadgetHandler:Shutdown
[t=00:00:21.575733][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:21.575786][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:21.575823][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:21.575829][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:21.578166][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-29_19-21-35-414_Xenolithic_v1_105.1.1-2511-g747f18b BAR105.sdfz" (4363 bytes)
[t=00:00:21.578221][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:21.591544][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:21.591559][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:21.591577][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027438d8f0e0 dev=0000027438d92100
[t=00:00:21.591709][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027438d8f0e0 dev=0000027438d92100
[t=00:00:21.591727][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027438d8f0e0)]
[t=00:00:21.593651][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027438d92100)]
[t=00:00:21.593757][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:21.619566][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:21.619994][f=-000001] [Game::~CGame][1]
[t=00:00:21.620009][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:21.620029][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:21.620033][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:21.620038][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:21.620042][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:21.620047][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:21.620087][f=-000001] [Game::KillMisc][1]
[t=00:00:21.620092][f=-000001] [Game::KillMisc][2]
[t=00:00:21.620099][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:21.643910][f=-000001] [Game::KillMisc][3]
[t=00:00:21.643992][f=-000001] [Game::KillRendering][1]
[t=00:00:21.646165][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:21.661575][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:21.661697][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:00:21.662001][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:21.697104][f=-000001] [Game::KillInterface][1]
[t=00:00:21.697921][f=-000001] [Game::KillInterface][2]
[t=00:00:21.698336][f=-000001] [Game::KillSimulation][1]
[t=00:00:21.698421][f=-000001] [Game::KillSimulation][2]
[t=00:00:21.710347][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:21.710363][f=-000001] [Game::KillSimulation][3]
[t=00:00:21.711568][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:21.711817][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:21.711927][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=42
[t=00:00:21.712115][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:21.712222][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:21.717449][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:21.720992][f=-000001] [Game::KillSimulation][4]
[t=00:00:21.769388][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:21.769419][f=-000001] [Game::~CGame][2]
[t=00:00:21.769424][f=-000001] [Game::~CGame][3]
[t=00:00:21.769439][f=-000001] [SpringApp::Kill][3]
[t=00:00:21.769447][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2412 bytes sent  
    3059 bytes recv'd

[t=00:00:21.780776][f=-000001] Kill: client disconnecting...
[t=00:00:21.780795][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:00:23.786198][f=-000001] CloseConnection: client connection closed
[t=00:00:23.786296][f=-000001] [SpringApp::Kill][4] font=0000027402329200
[t=00:00:23.787005][f=-000001] [SpringApp::Kill][5]
[t=00:00:23.794286][f=-000001] [SpringApp::Kill][6]
[t=00:00:23.794297] [SpringApp::Kill][7]
[t=00:00:23.794365] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.794372] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:23.794391] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:23.794396] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.794401] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:23.794407] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.794412] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.794417] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:23.794423] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:23.794428] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.794432] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:23.794439] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:23.794445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:23.834651] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:23.834666] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:23.834670] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:23.834673] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:23.836868] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>]
[t=00:00:23.836884] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:23.836888] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027438c61a10)
[t=00:00:23.838068] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=1)] #archives[section]=1 #files[section]=5
[t=00:00:23.838079] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Xenolithic_v1.sd7 (0000027438c83fd0)
[t=00:00:23.839258] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:23.839267] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027438c60fc0)
[t=00:00:23.839301] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027438c61960)
[t=00:00:23.839318] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027438c60ba0)
[t=00:00:23.839351] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:23.839357] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:23.839362] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:23.839368] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:23.839372] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:23.839376] [VFS] [SpringVFS::DeleteArchives<this=0000027438c56510>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:23.839566] [SpringApp::Kill][8]
[t=00:00:23.839572] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:23.839579] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e9eb04d0 (joinable=1)
[t=00:00:23.839582] [WatchDog::Uninstall][2]
[t=00:00:24.039355] [WatchDog::Uninstall][3]
[t=00:00:24.039367] [SpringApp::Kill][9]