ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120439

Open Chobbyla opened 2 days ago

Chobbyla commented 2 days ago

infolog_full.txt (truncated):

[t=00:00:00.000416] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.459801] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.459854] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.459876]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.459890]   
[t=00:00:00.459896]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.459901]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.459907]   Use "none" to disable the default log sections.
[t=00:00:00.459916] ============== </Log Sections> ==============

[t=00:00:00.459925] ============== <User Config> ==============
[t=00:00:00.460037]   AnimationMT = 0
[t=00:00:00.460045]   BumpWaterDepthBits = 16
[t=00:00:00.460049]   BumpWaterReflection = 0
[t=00:00:00.460055]   BumpWaterRefraction = 0
[t=00:00:00.460060]   BumpWaterShoreWaves = 0
[t=00:00:00.460065]   BumpWaterTexSizeReflection = 64
[t=00:00:00.460072]   CamFreeScrollSpeed = 50
[t=00:00:00.460078]   CamMode = 1
[t=00:00:00.460090]   CubeTexSizeReflection = 64
[t=00:00:00.460097]   CubeTexSizeSpecular = 64
[t=00:00:00.460104]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.460111]   EdgeMoveDynamic = 0
[t=00:00:00.460119]   EdgeMoveWidth = 0.003
[t=00:00:00.460124]   FPSFOV = 90
[t=00:00:00.460130]   FPSScrollSpeed = 50
[t=00:00:00.460137]   FontSize = 18
[t=00:00:00.460144]   GrassDetail = 0
[t=00:00:00.460151]   GroundDecals = 1
[t=00:00:00.460158]   GroundDetail = 70
[t=00:00:00.460164]   HangTimeout = 30
[t=00:00:00.460171]   HardwareCursor = 1
[t=00:00:00.460184]   InitialNetworkTimeout = 0
[t=00:00:00.460192]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.460201]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.460208]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.460216]   LinkOutgoingBandwidth = 131072
[t=00:00:00.460225]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.460235]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.460241]   MSAALevel = 4
[t=00:00:00.460247]   MaxParticles = 12000
[t=00:00:00.460256]   MaxSounds = 32
[t=00:00:00.460271]   MaximumTransmissionUnit = 0
[t=00:00:00.460281]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.460288]   MiniMapMarker = 0
[t=00:00:00.460295]   MouseDragScrollThreshold = 0
[t=00:00:00.460304]   NetworkLossFactor = 1
[t=00:00:00.460311]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.460319]   OverheadScrollSpeed = 50
[t=00:00:00.460327]   ReconnectTimeout = 0
[t=00:00:00.460334]   RotOverheadScrollSpeed = 50
[t=00:00:00.460341]   RotateLogFiles = 1
[t=00:00:00.460348]   ShowClock = 0
[t=00:00:00.460360]   SoftParticles = 2
[t=00:00:00.460369]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.460377]   UnitIconDist = 151
[t=00:00:00.460384]   UpdateBoundingVolumeMT = 0
[t=00:00:00.460391]   UpdateWeaponVectorsMT = 0
[t=00:00:00.460399]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.460407]   UseLuaMemPools = 0
[t=00:00:00.460416]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.460422]   VFSCacheArchiveFiles = 0
[t=00:00:00.460429]   VSync = 0
[t=00:00:00.460437]   Water = 4
[t=00:00:00.460450]   XResolution = 1920
[t=00:00:00.460458]   YResolution = 1080
[t=00:00:00.460465]   snd_volmaster = 14
[t=00:00:00.460480] ============== </User Config> ==============

[t=00:00:00.460489] ============== <User System> ==============
[t=00:00:00.460497]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.460507]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.461018]        Compiler Version: gcc-13.2.0
[t=00:00:00.461079]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.461133]         Hardware Config: AMD Ryzen 3 3100 4-Core Processor              ; 8139MB RAM, 31691MB pagefile
[t=00:00:00.461141]        Binary Word Size: 64-bit (native)
[t=00:00:00.461147]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.461153]      Physical CPU Cores: 4
[t=00:00:00.461160]       Logical CPU Cores: 8
[t=00:00:00.461167] ============== </User System> ==============

[t=00:00:00.461178] Run: thread affinity ff
[t=00:00:00.461357] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.461364]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.461369]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.461373]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.461378]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.463780] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.463793] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.475737] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.497054]     Display (Generic PnP Monitor)=1 modes=152 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.497071]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.497077]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.497084]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.497089]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.497095]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.497100]         [41] 1440x1080x24bpp@165Hz
[t=00:00:00.497104]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.497109]         [57] 1360x768x24bpp@165Hz
[t=00:00:00.497119]         [65] 1280x1024x24bpp@165Hz
[t=00:00:00.497123]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.497128]         [81] 1280x800x24bpp@165Hz
[t=00:00:00.497133]         [89] 1280x768x24bpp@165Hz
[t=00:00:00.497146]         [97] 1280x720x24bpp@165Hz
[t=00:00:00.497152]         [105] 1176x664x24bpp@165Hz
[t=00:00:00.497194]         [113] 1152x864x24bpp@165Hz
[t=00:00:00.497209]         [121] 1024x768x24bpp@165Hz
[t=00:00:00.497218]         [127] 800x600x24bpp@165Hz
[t=00:00:00.497224]         [133] 720x576x24bpp@165Hz
[t=00:00:00.497230]         [139] 720x480x24bpp@165Hz
[t=00:00:00.497253]         [146] 640x480x24bpp@165Hz
[t=00:00:00.832036] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.833287] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.833359] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.907822] [GR::LogVersionInfo]
[t=00:00:00.907849]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.907890]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.907898]     GL vendor   : NVIDIA Corporation
[t=00:00:00.907905]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.907911]     GLSL version: 4.60 NVIDIA
[t=00:00:00.907917]     GLEW version: 2.1.0
[t=00:00:00.907923]     GPU memory  : 4096MB (total) / 2451MB (available)
[t=00:00:00.908007]     SDL swap-int: 1
[t=00:00:00.908027]     SDL driver  : windows
[t=00:00:00.908046]     
[t=00:00:00.908180]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.908200]     GLSL shader support       : 1
[t=00:00:00.908227]     GL4 support               : 1
[t=00:00:00.908245]     FBO extension support     : 1
[t=00:00:00.908277]     NVX GPU mem-info support  : 1
[t=00:00:00.908300]     ATI GPU mem-info support  : 0
[t=00:00:00.908329]     Texture clamping to edge  : 1
[t=00:00:00.908373]     NPOT-texture support      : 1 (1)
[t=00:00:00.908398]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.908418]     texture query-LOD support : 1 (1)
[t=00:00:00.908437]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.908460]     Z-buffer depth            : 32 (-)
[t=00:00:00.908475]     primitive-restart support : 1 (1)
[t=00:00:00.908483]     clip-space control support: 1 (1)
[t=00:00:00.908491]     seamless cube-map support : 1 (1)
[t=00:00:00.908497]     frag-depth layout support : 1 (1)
[t=00:00:00.908505]     persistent maps support   : 1 (1)
[t=00:00:00.908511]     explicit attribs location : 1 (1)
[t=00:00:00.908517]     multi draw indirect       : 1 (-)
[t=00:00:00.908527]     array textures            : 1 (-)
[t=00:00:00.908549]     buffer copy support       : 1 (-)
[t=00:00:00.908558]     indirect draw             : 1 (-)
[t=00:00:00.908565]     base instance             : 1 (-)
[t=00:00:00.908575]     
[t=00:00:00.908583]     max. FBO samples              : 32
[t=00:00:00.908592]     max. FS/program texture slots : 32/192
[t=00:00:00.908598]     max. texture size             : 32768
[t=00:00:00.908611]     max. texture anisotropy level : 16.000000
[t=00:00:00.908618]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.908626]     max. draw-buffers             : 8
[t=00:00:00.908640]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.908648]     max. uniform buffer-bindings  : 84
[t=00:00:00.908654]     max. uniform block-size       : 64KB
[t=00:00:00.908660]     max. storage buffer-bindings  : 96
[t=00:00:00.908667]     max. storage block-size       : 2047MB
[t=00:00:00.908673]     
[t=00:00:00.908679]     enable AMD-hacks : 0
[t=00:00:00.908684]     compress MIP-maps: 0
[t=00:00:00.908759]     Number of compressed texture formats: 23
[t=00:00:00.908801]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.908877] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.909987] [GR::UpdateGLConfigs]
[t=00:00:00.910096] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.910111] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.911073] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.911095] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.911102] [GR::InitGLState]
[t=00:00:00.911228] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.210941] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.215703] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.217402] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.236554] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.236596] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.238046] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.243298] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.243325] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.243410] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.243479] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.265302] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.265863] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.270343] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.270571] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.441636] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 176ms
[t=00:00:01.441683] [VFS] [SpringVFS::ReserveArchives<this=0000011cd99d3190>]
[t=00:00:01.441936] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.444585] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011cd99d3190 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.444631] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.476144] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.482500] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.482779] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.483208] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.483472] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.483535] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.484138][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.484260][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.484439][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.484470][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.484493][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.484636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.494898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.494951][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.494965][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:01.494978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.527367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.540926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000011cd9a18f70(default) context=0000011cd991e810  numChannels=2 frameSize=8
[t=00:00:01.540984][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.540997][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.541007][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.541016][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.541079][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.541166][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.541185][f=-000001] [Sound]   Devices:
[t=00:00:01.547614][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.547655][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.547680][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.547692][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.549249][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.549304][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.583657][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9779 MB
[t=00:00:01.587976][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.601154][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.601915][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.857407][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "World In Flames v1.8" (loaded=0 cached=0)
[t=00:00:01.857755][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0
[t=00:00:01.867045][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:10.360327][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:10.360535][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.361024][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.361108][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.361187][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.361218][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d
Fontconfig error: Cannot load default config file
[t=00:00:10.366037][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:10.366196][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:10.366226][f=-000001] [UDPListener] successfully bound socket on port 52533
[t=00:00:10.369012][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:10.370283][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 8768ms
[t=00:00:10.447701][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000011cd9fea570] using map "World In Flames v1.8" (loaded=1 cached=0)
[t=00:00:10.448076][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0
[t=00:00:10.448385][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:10.448536][f=-000001] [PreGame::AddModArchivesToVFS][server=0000011cd9fea570] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:10.448873][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:10.492945][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:10.493099][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011cd99d3190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:10.494884][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:10.494961][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.495367][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.495437][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.495491][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.499857][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewptZXRhbG11bHQ9MjsKZW5lcmd5bXVsdD0yOwpzZXRhaXNwYXducz0xOwpzaHVmZmxlPWRpc2FibGU7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9QmxpbmdtYXN0YUhvdGVwOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9V29ybGQgSW4gRmxhbWVzIHYxLjg7Cm15cGxheWVybmFtZT1CbGluZ21hc3RhSG90ZXA7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:10.500217][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-30_04-29-20-810_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:10.500237][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms
[t=00:00:10.500948][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:10.697887][f=-000001] forceSingleThreaded, false
[t=00:00:10.699905][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:10.709760][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:10.709851][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.710264][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.710335][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.710395][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.722498][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:10.722516][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:10.722648][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:10.722758][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:10.722855][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:10.722958][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:10.723868][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:10.724274][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:10.724656][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:10.725424][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:10.725812][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:10.726161][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:10.726175][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:10.726718][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:10.739957][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:10.743913][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:10.745078][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:10.745249][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:10.745710][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:10.745740][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:10.745874][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:10.747591][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:10.999620][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:11.263272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)"
[t=00:00:15.652838][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:16.334343][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5587ms
[t=00:00:16.334809][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:16.338449][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:16.338552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:16.339108][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:16.339208][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:16.339298][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:16.410942][f=-000001] Loading UnitDefs_posts
[t=00:00:16.477307][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:16.477345][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:16.477358][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:16.477370][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:16.511199][f=-000001] Loading FeatureDefs_posts
[t=00:00:16.526927][f=-000001] Loading WeaponDefs_posts
[t=00:00:16.539517][f=-000001] Loading ArmorDefs_posts
[t=00:00:16.552971][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 213ms
[t=00:00:16.605590][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 271ms
[t=00:00:16.605627][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:16.773894][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:16.778093][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:16.783383][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:16.783631][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:16.783639][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:16.783657][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:16.785573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:16.787569][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:16.787796][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:16.882594][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:16.894691][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:16.948877][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:16.949094][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:16.949273][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:16.949635][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:16.949809][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:16.950337][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:16.952369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:16.953001][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:16.953327][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:16.953501][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:16.953830][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:38.354796][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:38.357124][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:38.361215][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:38.361471][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:38.361679][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:38.361913][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:38.363104][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:38.366754][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:38.367000][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:00:38.397638][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:38.398406][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:38.398641][f=-000001] SetSunLighting
[t=00:00:38.400787][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:38.409260][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:38.410496][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:38.410760][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:38.410974][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:38.410986][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:38.413965][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:38.414241][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:38.414443][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:38.415811][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:38.434716][f=-000001] Writing last game win data
[t=00:00:38.460465][f=-000001] LuaUI v0.3
[t=00:00:38.707841][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:39.311156][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:39.311209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:39.313643][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:39.314283][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:39.478314][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:39.504445][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:39.507005][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:39.507040][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:39.507437][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:39.507447][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 8192 (x128, z64)
[t=00:00:39.511619][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:39.532797][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 34.31%
[t=00:00:39.532824][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:00:39.532857][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:00:39.532865][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -146.80
[t=00:00:39.532875][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 250.53
[t=00:00:39.532896][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 27.832031% of the map. (used by 33 unit-defs)
[t=00:00:39.532915][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:39.532926][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:39.532940][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 56.726074% of the map. (used by 2 unit-defs)
[t=00:00:39.532954][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 58.032227% of the map. (used by 1 unit-defs)
[t=00:00:39.537166][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 89.12% of the map. (used by 352 unit-defs)
[t=00:00:39.539183][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 56.14% of the map. (used by 6 unit-defs)
[t=00:00:39.540186][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 29.03% of the map. (used by 32 unit-defs)
[t=00:00:39.543536][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs)
[t=00:00:39.547461][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:39.548740][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs)
[t=00:00:39.549817][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs)
[t=00:00:39.552735][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs)
[t=00:00:39.553727][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs)
[t=00:00:39.555858][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs)
[t=00:00:39.556603][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs)
[t=00:00:39.616970][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/World_In_Flames_v1.8.json)
[t=00:00:39.632609][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:39.636580][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:39.649763][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:39.661256][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:39.663713][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:39.675049][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:39.686978][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:39.895274][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:39.895852][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:39.895863][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 584ms
[t=00:00:39.960510][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10664, 0.0} allocedSize{int+, int-, ext}={0, 0, 1865331}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0306}
[t=00:00:40.654263][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:41.245697][f=-000001] GameID: 20b621678b32ecee8a9481046fe1d7a9
[t=00:00:41.246199][f=-000001] Connection attempt from BlingmastaHotep
[t=00:00:41.246211][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:41.246326][f=-000001]  -> Connection established (given id 0)
[t=00:00:41.246369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums]
    server=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d
    client=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d"
[t=00:00:41.246400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:41.246432][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10850cb60c892ba013fc5958aa500f20e79e21dd4b0fc0feb144840827c891a0fc081b6c193c0d03aa1f06ace5683221b13215b88c73a0946383183fea0aaa25]"
[t=00:00:41.246455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bd8af94b98a8286bbc492c50e48dabc40b3bb7c71910757da4754b47182d1b2c8302e4705aede1a11b1c7e21e23a3bd6e792a7d15151d37069740112ad1b9b7c]"
[t=00:00:41.246750][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={0000011d6e36ccd0,0000011d958f3d40}][locale="C"]"
[t=00:00:41.247095][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:00:41.247106][f=-000001] Player BlingmastaHotep finished loading and is now ingame
[t=00:00:41.383590][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:49.268764][f=-000001] <BlingmastaHotep> Allies: I choose: Guardian!
[t=00:01:00.794504][f=-000001] BlingmastaHotep added point: AI 1 start
[t=00:01:14.351931][f=-000001] BlingmastaHotep added point: AI 1 start
[t=00:01:38.509318][f=0000405] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:43.116444][f=0000543] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:47.309722][f=0000669] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:50.778643][f=0000773] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:18.775119][f=0001613] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:45.156662][f=0002404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:57.824837][f=0002784] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:58.352925][f=0002800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:22.339467][f=0003520] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:26.152825][f=0003634] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:40.842397][f=0004074] BlingmastaHotep paused the game
[t=00:03:49.706389][f=0004074] BlingmastaHotep paused the game
[t=00:03:58.257196][f=0004074] BlingmastaHotep unpaused the game
[t=00:04:00.683287][f=0004147] BlingmastaHotep paused the game
[t=00:04:08.057393][f=0004147] BlingmastaHotep paused the game
[t=00:04:11.059301][f=0004147] [QuitAction] user exited to system
[t=00:04:11.066998][f=0004147] [SpringApp::Kill][1] fromRun=1
[t=00:04:11.067030][f=0004147] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:04:11.095138][f=0004147]  [async=0] threads=4 tasks=283143 {sum,avg}{exec,wait}time={{44215.082, 0.156}, {16689.025, 0.059}}ms
[t=00:04:11.095200][f=0004147]      thread=1 tasks=94381 {sum,min,max,avg}{exec,wait}time={{15224.965, 0.000, 2619.188, 0.161}, {932.314, 0.000, 18446744027136.000, 0.010}}ms
[t=00:04:11.095215][f=0004147]      thread=2 tasks=94381 {sum,min,max,avg}{exec,wait}time={{14503.292, 0.000, 2619.236, 0.154}, {7724.664, 0.000, 4.085, 0.082}}ms
[t=00:04:11.095226][f=0004147]      thread=3 tasks=94381 {sum,min,max,avg}{exec,wait}time={{14486.827, 0.000, 2619.240, 0.153}, {8032.047, 0.000, 5.811, 0.085}}ms
[t=00:04:11.095242][f=0004147]  [async=1] threads=4 tasks=2753 {sum,avg}{exec,wait}time={{54881.809, 19.935}, {19436954.000, 7060.281}}ms
[t=00:04:11.095257][f=0004147]      thread=1 tasks=919 {sum,min,max,avg}{exec,wait}time={{18208.242, 0.001, 2971.031, 19.813}, {6519713.000, 0.205, 10229.550, 7094.356}}ms
[t=00:04:11.095269][f=0004147]      thread=2 tasks=921 {sum,min,max,avg}{exec,wait}time={{18557.891, 0.001, 3304.440, 20.150}, {6670913.500, 0.180, 10128.696, 7243.120}}ms
[t=00:04:11.095285][f=0004147]      thread=3 tasks=913 {sum,min,max,avg}{exec,wait}time={{18115.674, 0.001, 2979.806, 19.842}, {6246327.500, 0.116, 10113.735, 6841.542}}ms
[t=00:04:11.095294][f=0004147] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:11.095302][f=0004147] [SpringApp::Kill][2]
[t=00:04:11.095989][f=0004147] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:11.096000][f=0004147] [Game::KillLua][1] dtor=0 luaUI=0000011d96357b90
[t=00:04:11.096049][f=0004147] Start widgetHandler:Shutdown
[t=00:04:11.118189][f=0004147] Shutdown - SaveOrderList Complete
[t=00:04:11.119018][f=0004147] Writing last game win data
[t=00:04:11.145688][f=0004147] Shutdown - SaveConfigData Complete
[t=00:04:11.145726][f=0004147] Shutdown Widget - Chili Highlight
[t=00:04:11.145769][f=0004147] Shutdown Widget - Draw After Chili
[t=00:04:11.145779][f=0004147] Shutdown Widget - API Unit Tracker GL4
[t=00:04:11.145799][f=0004147] Shutdown Widget - EPIC Menu
[t=00:04:11.147245][f=0004147] Shutdown Widget - Chili Minimap
[t=00:04:11.147358][f=0004147] Shutdown Widget - Chili Widget Selector
[t=00:04:11.148544][f=0004147] Shutdown Widget - Depth of Field Shader
[t=00:04:11.148558][f=0004147] Shutdown Widget - Local Team Colors
[t=00:04:11.148569][f=0004147] Shutdown Widget - Display Keys 2
[t=00:04:11.148615][f=0004147] Shutdown Widget - Save Game Menu
[t=00:04:11.148626][f=0004147] Shutdown Widget - Highlight Model Api GL4
[t=00:04:11.148699][f=0004147] Shutdown Widget - Unit Icons
[t=00:04:11.148731][f=0004147] Shutdown Widget - HealthBars
[t=00:04:11.149899][f=0004147] Shutdown Widget - Noises
[t=00:04:11.149917][f=0004147] Shutdown Widget - Selected Units GL4 2
[t=00:04:11.149939][f=0004147] Shutdown Widget - BuildETA
[t=00:04:11.149951][f=0004147] Shutdown Widget - Win Counter
[t=00:04:11.149961][f=0004147] Shutdown Widget - EndGame APM stats
[t=00:04:11.151218][f=0004147] Shutdown Widget - Modular Comm Info
[t=00:04:11.151230][f=0004147] Shutdown Widget - Attack Warning
[t=00:04:11.151241][f=0004147] Shutdown Widget - CameraShake
[t=00:04:11.151252][f=0004147] Shutdown Widget - Chili Economy Panel Default
[t=00:04:11.151343][f=0004147] Shutdown Widget - Chili EndGame Window
[t=00:04:11.151360][f=0004147] Shutdown Widget - Chili Nuke Warning
[t=00:04:11.151372][f=0004147] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:11.151389][f=0004147] Shutdown Widget - Chili Spectator Panels
[t=00:04:11.151399][f=0004147] Shutdown Widget - Context Menu
[t=00:04:11.151408][f=0004147] Shutdown Widget - Darkening
[t=00:04:11.151426][f=0004147] Shutdown Widget - Defense Range Zero-K
[t=00:04:11.151455][f=0004147] Shutdown Widget - Grab Input
[t=00:04:11.151593][f=0004147] Input grabbing is disabled!
[t=00:04:11.151604][f=0004147] Shutdown Widget - Highlight Geos
[t=00:04:11.151617][f=0004147] Shutdown Widget - Local Widgets Config
[t=00:04:11.151632][f=0004147] Shutdown Widget - MinimapEvents
[t=00:04:11.151644][f=0004147] Shutdown Widget - Missile Silo Range
[t=00:04:11.151655][f=0004147] Shutdown Widget - Music Player v2
[t=00:04:11.151666][f=0004147] Shutdown Widget - Point Tracker
[t=00:04:11.151684][f=0004147] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:11.151701][f=0004147] Shutdown Widget - Startup Info and Selector
[t=00:04:11.151719][f=0004147] Shutdown Widget - State Reverse and Latency
[t=00:04:11.151728][f=0004147] Shutdown Widget - Stereo3D
[t=00:04:11.151793][f=0004147] Shutdown Widget - Transport AI
[t=00:04:11.151803][f=0004147] Shutdown Widget - Attack AoE
[t=00:04:11.151819][f=0004147] Shutdown Widget - Map Edge Extension
[t=00:04:11.153427][f=0004147] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:11.153468][f=0004147] Shutdown Widget - Selection Send
[t=00:04:11.153485][f=0004147] Shutdown Widget - LupsManager
[t=00:04:11.153518][f=0004147] Shutdown Widget - Receive Units Indicator
[t=00:04:11.153535][f=0004147] Shutdown Widget - Newton Firezone
[t=00:04:11.153554][f=0004147] Shutdown Widget - Chili Pro Console
[t=00:04:11.164500][f=0004147] Shutdown Widget - Persistent Build Height
[t=00:04:11.164528][f=0004147] Shutdown Widget - Lasso Terraform GUI
[t=00:04:11.164557][f=0004147] Shutdown Widget - Chili Framework
[t=00:04:11.164568][f=0004147] Shutdown Widget - Lups
[t=00:04:11.165431][f=0004147] Shutdown Widget - Chili Core Selector
[t=00:04:11.165557][f=0004147] Shutdown Widget - Custom Markers
[t=00:04:11.165573][f=0004147] Shutdown Widget - Mex Placement Handler
[t=00:04:11.165656][f=0004147] Shutdown Widget - Select Keys
[t=00:04:11.165680][f=0004147] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:11.165726][f=0004147] Shutdown Widget - Pause Screen
[t=00:04:11.166116][f=0004147] Shutdown Widget - Color Blindness Correction
[t=00:04:11.166316][f=0004147] Shutdown Widget - Layout Handler
[t=00:04:11.166332][f=0004147] Shutdown Widget - Text To Speech Control
[t=00:04:11.166341][f=0004147] End widgetHandler:Shutdown
[t=00:04:11.253563][f=0004147] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6793985, 0.0} allocedSize{int+, int-, ext}={0, 0, 1951552986}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0977}
[t=00:04:11.257277][f=0004147] [Game::KillLua][2] dtor=0 luaGaia=0000011d958f3d40
[t=00:04:11.264158][f=0004147] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:11.264301][f=0004147] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:11.264353][f=0004147] [Game::KillLua][3] dtor=0 luaRules=0000011d6e36ccd0
[t=00:04:11.264414][f=0004147] Start gadgetHandler:Shutdown
[t=00:04:11.264436][f=0004147] Shutdown - StartSetup
[t=00:04:11.264450][f=0004147] Shutdown - UnitMorph
[t=00:04:11.264776][f=0004147] Shutdown - Carrier Drones
[t=00:04:11.268186][f=0004147] Shutdown - Missile Silo Controller
[t=00:04:11.268212][f=0004147] Shutdown - Modular Comm Info
[t=00:04:11.268239][f=0004147] Shutdown - Terrain Texture Handler
[t=00:04:11.268255][f=0004147] Shutdown - UnitCloakShield
[t=00:04:11.268475][f=0004147] Shutdown - Starlight Handler
[t=00:04:11.268491][f=0004147] End gadgetHandler:Shutdown
[t=00:04:11.294951][f=0004147] Start gadgetHandler:Shutdown
[t=00:04:11.295018][f=0004147] Shutdown - Teleport Throw
[t=00:04:11.295037][f=0004147] Shutdown - UnitMorph
[t=00:04:11.295068][f=0004147] Shutdown - Commander Skin Renderer
[t=00:04:11.295899][f=0004147] Shutdown - Missile fired callins
[t=00:04:11.295963][f=0004147] Shutdown - Modular Comm Info
[t=00:04:11.295982][f=0004147] Shutdown - Retreat Command
[t=00:04:11.296003][f=0004147] Shutdown - Shockwaves
[t=00:04:11.296016][f=0004147] Shutdown - Unit tint API
[t=00:04:11.296050][f=0004147] Shutdown - Unit glow API
[t=00:04:11.296081][f=0004147] Shutdown - UnitCloakShield
[t=00:04:11.296113][f=0004147] Shutdown - Lups Cloak FX
[t=00:04:11.296126][f=0004147] Shutdown - Lups
[t=00:04:11.297333][f=0004147] Shutdown - Lups Shield
[t=00:04:11.297406][f=0004147] End gadgetHandler:Shutdown
[t=00:04:11.336661][f=0004147] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 474, 0.0} allocedSize{int+, int-, ext}={0, 0, 71328}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0316}
[t=00:04:11.338909][f=0004147] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:11.339008][f=0004147] [Game::KillLua][4] dtor=0
[t=00:04:11.339018][f=0004147] [Game::KillLua][5] dtor=0
[t=00:04:11.363749][f=0004147] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-30_04-29-20-810_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" (69267 bytes)
[t=00:04:11.363868][f=0004147] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:11.409888][f=0004147] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:11.409923][f=0004147] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20
[t=00:04:11.409995][f=0004147] [Sound] [Sound::UpdateThread][4] ctx=0000011cd991e810 dev=0000011cd9a18f70
[t=00:04:11.410338][f=0004147] [Sound] [Sound::UpdateThread][5] ctx=0000011cd991e810 dev=0000011cd9a18f70
[t=00:04:11.410347][f=0004147] [Sound] [Sound::Cleanup][alcDestroyContext(0000011cd991e810)]
[t=00:04:11.415475][f=0004147] [Sound] [Sound::Cleanup][alcCloseDevice(0000011cd9a18f70)]
[t=00:04:11.416098][f=0004147] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:11.449114][f=0004147] [Sound] [Sound::UpdateThread][6]
[t=00:04:11.450689][f=0004147] [Game::~CGame][1]
[t=00:04:11.450704][f=0004147] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:11.450713][f=0004147] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:11.450720][f=0004147] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:11.450747][f=0004147] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:11.450754][f=0004147] [Game::KillLua][4] dtor=1
[t=00:04:11.450770][f=0004147] [Game::KillLua][5] dtor=1
[t=00:04:11.450885][f=0004147] [Game::KillMisc][1]
[t=00:04:11.450891][f=0004147] [Game::KillMisc][2]
[t=00:04:11.450903][f=0004147] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:11.481567][f=0004147] [Game::KillMisc][3]
[t=00:04:11.481974][f=0004147] [Game::KillRendering][1]
[t=00:04:11.491841][f=0004147] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:11.549117][f=0004147] [3DOParser::Kill] allocated 29 pieces
[t=00:04:11.549780][f=0004147] [S3OParser::Kill] allocated 5842 pieces
[t=00:04:11.551941][f=0004147] [AssParser::Kill] allocated 698 pieces
[t=00:04:11.802514][f=0004147] [Game::KillInterface][1]
[t=00:04:11.804057][f=0004147] [Game::KillInterface][2]
[t=00:04:11.807662][f=0004147] [Game::KillSimulation][1]
[t=00:04:11.808010][f=0004147] [Game::KillSimulation][2]
[t=00:04:11.884508][f=0004147] [CCollisionHandler] dis-/continuous tests: 0/10692780
[t=00:04:11.884601][f=0004147] [Game::KillSimulation][3]
[t=00:04:11.886244][f=0004147] [~CPathCache(64x32)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:04:11.886322][f=0004147] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:11.886457][f=0004147] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=70
[t=00:04:11.886484][f=0004147] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:11.887962][f=0004147] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:11.916854][f=0004147] [LosHandler::Kill] raycast instance cache-{hits,misses}={449,1572}; shared=0%; cached=22%
[t=00:04:11.933141][f=0004147] [Game::KillSimulation][4]
[t=00:04:12.308207][f=0004147] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:04:12.308273][f=0004147] [Game::~CGame][2]
[t=00:04:12.308282][f=0004147] [Game::~CGame][3]
[t=00:04:12.308735][f=0004147] [SpringApp::Kill][3]
[t=00:04:12.308805][f=0004147] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    63571 bytes sent  
    27285 bytes recv'd

[t=00:04:12.317741][f=0004147] Kill: client disconnecting...
[t=00:04:12.317789][f=0004147] [GameServer] UpdateLoop: thread affinity ff
[t=00:04:14.327120][f=0004147] CloseConnection: client connection closed
[t=00:04:14.327177][f=0004147] [SpringApp::Kill][4] font=0000011c9f3d7400
[t=00:04:14.329258][f=0004147] [SpringApp::Kill][5]
[t=00:04:14.337773][f=0004147] [SpringApp::Kill][6]
[t=00:04:14.337831] [SpringApp::Kill][7]
[t=00:04:14.337862] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.337872] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1664, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:14.337881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:14.337895] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:14.337903] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:14.337913] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.337924] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152}
[t=00:04:14.337935] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6024, 1048576, 1048576}, EBO = {9036, 2097152, 2097152}
[t=00:04:14.337943] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:14.337955] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.337965] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.337973] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:14.337984] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152}
[t=00:04:14.426468] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:14.426493] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:14.426499] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:14.426503] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:14.529054] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>]
[t=00:04:14.529072] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:04:14.529118] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000011cd9932a90)
[t=00:04:14.532281] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=1)] #archives[section]=1 #files[section]=412
[t=00:04:14.532300] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (0000011cd999f210)
[t=00:04:14.532614] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:14.532641] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000011cd9933e80)
[t=00:04:14.532674] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000011cd9932bf0)
[t=00:04:14.532781] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000011cd9932d50)
[t=00:04:14.532908] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:14.532918] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:14.532927] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:14.532937] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:14.532949] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:14.532957] [VFS] [SpringVFS::DeleteArchives<this=0000011cd99d3190>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:14.533453] [SpringApp::Kill][8]
[t=00:04:14.533464] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:14.533471] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e24704d0 (joinable=1)
[t=00:04:14.533476] [WatchDog::Uninstall][2]
[t=00:04:14.613050] [WatchDog::Uninstall][3]
[t=00:04:14.613068] [SpringApp::Kill][9]