Open Chobbyla opened 1 day ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016625] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016675] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016701] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016716] [t=00:00:00.016722] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016728] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016737] Use "none" to disable the default log sections. [t=00:00:00.016746] ============== </Log Sections> ============== [t=00:00:00.016753] ============== <User Config> ============== [t=00:00:00.016888] AllowDeferredMapRendering = 1 [t=00:00:00.016897] AllowDeferredModelRendering = 1 [t=00:00:00.016902] AnimationMT = 0 [t=00:00:00.016907] BumpWaterBlurReflection = 1 [t=00:00:00.016912] BumpWaterTexSizeReflection = 128 [t=00:00:00.016918] CamFreeScrollSpeed = 50 [t=00:00:00.016922] CamMode = 1 [t=00:00:00.016928] CubeTexSizeReflection = 1 [t=00:00:00.016937] CubeTexSizeSpecular = 1 [t=00:00:00.016942] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016969] EdgeMoveDynamic = 0 [t=00:00:00.016973] EdgeMoveWidth = 0.003 [t=00:00:00.016978] FPSFOV = 90 [t=00:00:00.016983] FPSScrollSpeed = 50 [t=00:00:00.016990] FontSize = 18 [t=00:00:00.016995] FullscreenEdgeMove = 0 [t=00:00:00.016999] GrassDetail = 0 [t=00:00:00.017004] GroundDecals = 2 [t=00:00:00.017008] GroundDetail = 90 [t=00:00:00.017013] HangTimeout = 30 [t=00:00:00.017024] HardwareCursor = 1 [t=00:00:00.017029] InitialNetworkTimeout = 0 [t=00:00:00.017037] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017043] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017048] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017054] LinkOutgoingBandwidth = 262144 [t=00:00:00.017069] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017077] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017083] MSAALevel = 1 [t=00:00:00.017088] MaxParticles = 15000 [t=00:00:00.017096] MaxSounds = 32 [t=00:00:00.017104] MaximumTransmissionUnit = 0 [t=00:00:00.017109] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017114] MiniMapMarker = 0 [t=00:00:00.017119] MouseDragScrollThreshold = 0 [t=00:00:00.017127] NetworkLossFactor = 2 [t=00:00:00.017132] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017138] OverheadScrollSpeed = 50 [t=00:00:00.017143] ReconnectTimeout = 0 [t=00:00:00.017150] RotOverheadScrollSpeed = 50 [t=00:00:00.017155] RotateLogFiles = 1 [t=00:00:00.017163] ShadowMapSize = 1024 [t=00:00:00.017171] Shadows = 1 [t=00:00:00.017175] ShowClock = 0 [t=00:00:00.017180] SoftParticles = 2 [t=00:00:00.017187] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017192] UnitIconDist = 151 [t=00:00:00.017197] UpdateBoundingVolumeMT = 0 [t=00:00:00.017203] UpdateWeaponVectorsMT = 0 [t=00:00:00.017211] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017216] UseLuaMemPools = 0 [t=00:00:00.017221] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017256] VFSCacheArchiveFiles = 0 [t=00:00:00.017265] VSync = 1 [t=00:00:00.017270] Water = 4 [t=00:00:00.017275] WindowBorderless = 1 [t=00:00:00.017279] WindowPosY = 0 [t=00:00:00.017284] WindowedEdgeMove = 0 [t=00:00:00.017292] XResolutionWindowed = 1920 [t=00:00:00.017297] YResolutionWindowed = 1080 [t=00:00:00.017311] ============== </User Config> ============== [t=00:00:00.017320] ============== <User System> ============== [t=00:00:00.017332] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017343] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017354] Compiler Version: gcc-13.2.0 [t=00:00:00.017398] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017459] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017469] Binary Word Size: 64-bit (native) [t=00:00:00.017475] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017486] Physical CPU Cores: 6 [t=00:00:00.017491] Logical CPU Cores: 12 [t=00:00:00.017496] ============== </User System> ============== [t=00:00:00.017504] Run: thread affinity fff [t=00:00:00.017707] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017717] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017722] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017726] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017730] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019555] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019575] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026018] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044401] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044417] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044423] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044429] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044434] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044457] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044462] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044467] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044473] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044478] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044483] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044518] [50] 1600x900x24bpp@144Hz [t=00:00:00.044522] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044527] [62] 1440x900x24bpp@144Hz [t=00:00:00.044531] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044536] [73] 1366x768x24bpp@144Hz [t=00:00:00.044548] [78] 1360x768x24bpp@144Hz [t=00:00:00.044559] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044564] [89] 1280x960x24bpp@144Hz [t=00:00:00.044568] [94] 1280x800x24bpp@144Hz [t=00:00:00.044573] [99] 1280x768x24bpp@144Hz [t=00:00:00.044580] [104] 1280x720x24bpp@144Hz [t=00:00:00.044585] [111] 1152x864x24bpp@144Hz [t=00:00:00.044589] [116] 1024x768x24bpp@144Hz [t=00:00:00.044594] [123] 800x600x24bpp@144Hz [t=00:00:00.044598] [130] 720x576x24bpp@144Hz [t=00:00:00.044603] [135] 720x480x24bpp@144Hz [t=00:00:00.044611] [141] 640x480x24bpp@144Hz [t=00:00:00.050342] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050371] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050378] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050383] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050387] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050392] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050400] [11] 1366x768x24bpp@144Hz [t=00:00:00.050405] [13] 1360x768x24bpp@144Hz [t=00:00:00.050425] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050431] [17] 1280x960x24bpp@144Hz [t=00:00:00.050436] [19] 1280x800x24bpp@144Hz [t=00:00:00.050441] [21] 1280x768x24bpp@144Hz [t=00:00:00.050446] [23] 1280x720x24bpp@144Hz [t=00:00:00.050451] [25] 1280x600x24bpp@144Hz [t=00:00:00.050456] [27] 1152x864x24bpp@144Hz [t=00:00:00.050461] [29] 1024x768x24bpp@144Hz [t=00:00:00.050467] [31] 800x600x24bpp@144Hz [t=00:00:00.050472] [33] 640x480x24bpp@144Hz [t=00:00:00.050477] [35] 640x400x24bpp@144Hz [t=00:00:00.361229] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.361920] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.361939] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.391363] [GR::LogVersionInfo] [t=00:00:00.391382] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.391392] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.391421] GL vendor : NVIDIA Corporation [t=00:00:00.391428] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.391435] GLSL version: 4.60 NVIDIA [t=00:00:00.391441] GLEW version: 2.1.0 [t=00:00:00.391447] GPU memory : 6144MB (total) / 4756MB (available) [t=00:00:00.391457] SDL swap-int: 1 [t=00:00:00.391464] SDL driver : windows [t=00:00:00.391470] [t=00:00:00.391476] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.391487] GLSL shader support : 1 [t=00:00:00.391500] GL4 support : 1 [t=00:00:00.391510] FBO extension support : 1 [t=00:00:00.391526] NVX GPU mem-info support : 1 [t=00:00:00.391538] ATI GPU mem-info support : 0 [t=00:00:00.391552] Texture clamping to edge : 1 [t=00:00:00.391565] NPOT-texture support : 1 (1) [t=00:00:00.391574] S3TC/DXT1 texture support : 1/1 [t=00:00:00.391586] texture query-LOD support : 1 (1) [t=00:00:00.391593] MSAA frame-buffer support : 1 (1) [t=00:00:00.391608] Z-buffer depth : 32 (-) [t=00:00:00.391623] primitive-restart support : 1 (1) [t=00:00:00.391633] clip-space control support: 1 (1) [t=00:00:00.391640] seamless cube-map support : 1 (1) [t=00:00:00.391651] frag-depth layout support : 1 (1) [t=00:00:00.391657] persistent maps support : 1 (1) [t=00:00:00.391667] explicit attribs location : 1 (1) [t=00:00:00.391675] multi draw indirect : 1 (-) [t=00:00:00.391685] array textures : 1 (-) [t=00:00:00.391692] buffer copy support : 1 (-) [t=00:00:00.391707] indirect draw : 1 (-) [t=00:00:00.391717] base instance : 1 (-) [t=00:00:00.391724] [t=00:00:00.391733] max. FBO samples : 32 [t=00:00:00.391740] max. FS/program texture slots : 32/192 [t=00:00:00.391750] max. texture size : 32768 [t=00:00:00.391761] max. texture anisotropy level : 16.000000 [t=00:00:00.391771] max. vec4 varyings/attributes : 31/16 [t=00:00:00.391778] max. draw-buffers : 8 [t=00:00:00.391790] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.391797] max. uniform buffer-bindings : 84 [t=00:00:00.391807] max. uniform block-size : 64KB [t=00:00:00.391834] max. storage buffer-bindings : 96 [t=00:00:00.391846] max. storage block-size : 2047MB [t=00:00:00.391860] [t=00:00:00.391869] enable AMD-hacks : 0 [t=00:00:00.391878] compress MIP-maps: 0 [t=00:00:00.391944] Number of compressed texture formats: 23 [t=00:00:00.391989] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.392053] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.392399] [GR::UpdateGLConfigs] [t=00:00:00.392477] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.392497] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.392523] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.392543] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.392554] [GR::InitGLState] [t=00:00:00.392668] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.473997] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.477281] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.483778] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.489081] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.489130] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.489525] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.490536] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.490554] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.490665] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.490742] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.507828] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.508346] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.510012] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.510291] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.550055] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.550077] [VFS] [SpringVFS::ReserveArchives<this=000001fc7aa923b0>] [t=00:00:00.550333] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.552668] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fc7aa923b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.552685] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.649480] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.649876] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.650143] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.650171] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.650273] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.650393] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.650551] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.650592] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.651203][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.651296][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.651404][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.651427][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.651440][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.651487][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.669385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.669405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.669414][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.669440][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.669448][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.757283][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.1ms) [t=00:00:00.793417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.795962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fc371978f0(default) context=000001fc37261790 numChannels=2 frameSize=8 [t=00:00:00.796060][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.796077][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.796087][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.796097][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.796131][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.796164][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.796176][f=-000001] [Sound] Devices: [t=00:00:00.799230][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.799253][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.799261][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.799272][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.799279][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.799989][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.800005][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.865719][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 643166 MB [t=00:00:00.867681][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.868510][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.869707][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.126702][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DesertCliffsV1" (loaded=0 cached=0) [t=00:00:01.127422][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="DesertCliffsV1", overwrite=false)] section=1 cached=0 [t=00:00:01.127767][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.128322][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.175890][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.176796][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.176957][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.178324][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc7aa923b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.187830][f=-000001] [CAS::GASCB] Archive file="desertcliffsv1.sd7" cs="9e2ff269d05e1c96879b7400f9766b7e28b1b81976ca2e2c421f82b15b51f5e1c30afab2a9362a293cbf09aae8d457977ff4e3db9eecddddf3348428ca12ff0a" [t=00:00:01.187966][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.188044][f=-000001] Warning: [PreGame::GameDataReceived] Archive DesertCliffsV1 (checksum 5cda913665d82fbeacea2f378fc08b93f18909d08b14d90c077129387f48b808bbd22cb76fc90ecadd89ed88fca771e479f1650239c0adcb8a6c1bfbf9e455b0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.232536][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.232673][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.232780][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.232845][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.232899][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.890942][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.891091][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.892117][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.892693][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.893072][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.893339][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.894765][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.928598][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.929327][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.929635][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.929820][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.930212][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.930418][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.930600][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.952460][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.952845][f=-000001] EndGame Graph disabled [t=00:00:15.969825][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.970149][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.987865][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.989373][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.989712][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.989989][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.990199][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.990514][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.995539][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.995784][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.996004][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.996431][f=-000001] Input grabbing is enabled! [t=00:00:15.996456][f=-000001] Input grabbing is enabled! [t=00:00:15.996544][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.997000][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.997468][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.997674][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.997923][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.998220][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.998416][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.998621][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.998868][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.999056][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.999267][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.999455][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.999628][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.999821][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.999992][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.006165][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.006528][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.006740][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.007004][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.007182][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.007982][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.008263][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.008442][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.008633][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.008883][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.009236][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.009513][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.009761][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.009989][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.010226][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.010475][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.010877][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.011412][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.011648][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.011952][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.034475][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.034934][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.035261][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.035623][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.035850][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.036154][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.039741][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.055974][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.057477][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.057892][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.058327][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:16.058373][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:16.058782][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:16.058808][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:16.058970][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.059263][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.059552][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.060701][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.060998][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.061773][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.062118][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.062654][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.062942][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.209918][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.215954][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.216330][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.216839][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.217067][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.238650][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.239059][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.240163][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.240374][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.240730][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.240961][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.241210][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.242223][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.242426][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.243304][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.243632][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.243918][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.243932][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.243940][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.244043][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.244356][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.244625][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.244946][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.245210][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.245526][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.246528][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.246797][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.247339][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.247978][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.248189][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.248487][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.248713][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.248939][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.249373][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.249633][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.250045][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.250485][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.250819][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.251083][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.251316][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.251637][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.257828][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.262533][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.262904][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.263304][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.264886][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.265090][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.265393][f=-000001] Mex Placement Initialised with 18 spots. [t=00:00:16.266395][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.266741][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.269700][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.270321][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.270706][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.271554][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.271867][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.272101][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.277614][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.278852][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.281086][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.281344][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.281551][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.283242][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.289550][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.290505][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.290912][f=-000001] SetSunLighting [t=00:00:16.291487][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.294025][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.296999][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.297350][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.297656][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.297949][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.297972][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.298198][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.299493][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.308649][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.313822][f=-000001] Writing last game win data [t=00:00:16.325573][f=-000001] LuaUI v0.3 [t=00:00:16.520642][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.588670][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.588703][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.613837][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.613858][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 25ms [t=00:00:16.628050][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11026, 0.0} allocedSize{int+, int-, ext}={0, 0, 1914535}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0086} [t=00:00:17.354987][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.675484][f=-000001] GameID: 697822673fb8ed4dd5cf0365b8901314 [t=00:00:17.675905][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.675921][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.676089][f=-000001] -> Connection established (given id 0) [t=00:00:17.676126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5cda913665d82fbeacea2f378fc08b93f18909d08b14d90c077129387f48b808bbd22cb76fc90ecadd89ed88fca771e479f1650239c0adcb8a6c1bfbf9e455b0" [t=00:00:17.676155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.676179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3317f18511d5fb3e654f1b750e3c8942e0873717f7d87aee9df7e59d80b7dea935ba628283e3e225952d35f7c19dfeda43cd797d69fe88f39865873f3763c39e]" [t=00:00:17.676205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7755e67fd64d59d99f55bc988ddbe71f76f8ff62a71dc9fd49aea36bd9fa0f20f886a3cbacd2745cfbfda430f16f49039ab38439d4c3db5ddf0c1a7fabed345a]" [t=00:00:17.704052][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.884894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fcc1b1a560,0000000000000000}][locale="C"]" [t=00:00:17.884926][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:48.133509][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:01.700851][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:16.356414][f=0000440] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:04:03.266277][f=0005447] [SpringApp::Kill][1] fromRun=1 [t=00:04:03.266299][f=0005447] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:03.295013][f=0005447] [async=0] threads=6 tasks=178065 {sum,avg}{exec,wait}time={{3073.813, 0.017}, {11732.062, 0.066}}ms [t=00:04:03.295039][f=0005447] thread=1 tasks=35613 {sum,min,max,avg}{exec,wait}time={{661.527, 0.000, 35.643, 0.019}, {1198.619, 0.000, 18446744027136.000, 0.034}}ms [t=00:04:03.295051][f=0005447] thread=2 tasks=35613 {sum,min,max,avg}{exec,wait}time={{620.679, 0.000, 31.796, 0.017}, {2495.870, 0.000, 18446744027136.000, 0.070}}ms [t=00:04:03.295070][f=0005447] thread=3 tasks=35613 {sum,min,max,avg}{exec,wait}time={{615.487, 0.000, 31.742, 0.017}, {2647.999, 0.000, 18446744027136.000, 0.074}}ms [t=00:04:03.295088][f=0005447] thread=4 tasks=35613 {sum,min,max,avg}{exec,wait}time={{577.034, 0.000, 32.406, 0.016}, {2742.419, 0.000, 11.271, 0.077}}ms [t=00:04:03.295133][f=0005447] thread=5 tasks=35613 {sum,min,max,avg}{exec,wait}time={{599.086, 0.000, 34.181, 0.017}, {2647.155, 0.000, 11.535, 0.074}}ms [t=00:04:03.295144][f=0005447] [async=1] threads=6 tasks=3496 {sum,avg}{exec,wait}time={{31710.100, 9.070}, {17165076.000, 4909.919}}ms [t=00:04:03.295169][f=0005447] thread=1 tasks=697 {sum,min,max,avg}{exec,wait}time={{6347.403, 0.001, 859.169, 9.107}, {3424832.000, 0.003, 6352.882, 4913.676}}ms [t=00:04:03.295207][f=0005447] thread=2 tasks=693 {sum,min,max,avg}{exec,wait}time={{6352.127, 0.000, 929.501, 9.166}, {3433707.750, 0.221, 6352.808, 4954.845}}ms [t=00:04:03.295225][f=0005447] thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{6331.240, 0.000, 936.248, 9.071}, {3438977.250, 0.333, 6352.778, 4926.901}}ms [t=00:04:03.295241][f=0005447] thread=4 tasks=704 {sum,min,max,avg}{exec,wait}time={{6325.969, 0.001, 936.391, 8.986}, {3433141.500, 0.054, 6352.559, 4876.622}}ms [t=00:04:03.295256][f=0005447] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{6353.360, 0.000, 935.267, 9.025}, {3434417.250, 0.599, 6352.878, 4878.434}}ms [t=00:04:03.295289][f=0005447] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:03.295296][f=0005447] [SpringApp::Kill][2] [t=00:04:03.295342][f=0005447] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:03.295356][f=0005447] [Game::KillLua][1] dtor=0 luaUI=000001fcded24e10 [t=00:04:03.295436][f=0005447] Start widgetHandler:Shutdown [t=00:04:03.298639][f=0005447] Shutdown - SaveOrderList Complete [t=00:04:03.300506][f=0005447] Writing last game win data [t=00:04:03.310913][f=0005447] Shutdown - SaveConfigData Complete [t=00:04:03.310941][f=0005447] Shutdown Widget - Chili Highlight [t=00:04:03.310962][f=0005447] Shutdown Widget - Deferred rendering GL4 [t=00:04:03.311064][f=0005447] Shutdown Widget - Draw After Chili [t=00:04:03.311093][f=0005447] Shutdown Widget - API Unit Tracker GL4 [t=00:04:03.311110][f=0005447] Shutdown Widget - EPIC Menu [t=00:04:03.313732][f=0005447] Shutdown Widget - Chili Widget Selector [t=00:04:03.316107][f=0005447] Shutdown Widget - Depth of Field Shader [t=00:04:03.316131][f=0005447] Shutdown Widget - Chili Minimap [t=00:04:03.316325][f=0005447] Shutdown Widget - Deferred rendering [t=00:04:03.316345][f=0005447] SSAO: Deferred rendering disabled, disabling. [t=00:04:03.318978][f=0005447] Shutdown Widget - Deferred rendering [t=00:04:03.318994][f=0005447] SSAO: Deferred rendering disabled, disabling. [t=00:04:03.319858][f=0005447] Shutdown Widget - Local Team Colors [t=00:04:03.319874][f=0005447] Shutdown Widget - Display Keys 2 [t=00:04:03.319895][f=0005447] Shutdown Widget - Save Game Menu [t=00:04:03.319907][f=0005447] Shutdown Widget - Highlight Model Api GL4 [t=00:04:03.319954][f=0005447] Shutdown Widget - Unit Icons [t=00:04:03.319986][f=0005447] Shutdown Widget - Noises [t=00:04:03.320024][f=0005447] Shutdown Widget - Attrition Counter [t=00:04:03.320219][f=0005447] Shutdown Widget - HealthBars [t=00:04:03.321704][f=0005447] Shutdown Widget - Selected Units GL4 2 [t=00:04:03.321718][f=0005447] Shutdown Widget - Chili Chicken Panel [t=00:04:03.321748][f=0005447] Shutdown Widget - BuildETA [t=00:04:03.321790][f=0005447] Shutdown Widget - External VR Grid [t=00:04:03.321799][f=0005447] Shutdown Widget - Win Counter [t=00:04:03.321809][f=0005447] Shutdown Widget - EndGame APM stats [t=00:04:03.323237][f=0005447] Shutdown Widget - Modular Comm Info [t=00:04:03.323252][f=0005447] Shutdown Widget - Reclaim Field Highlight [t=00:04:03.323263][f=0005447] Shutdown Widget - State Reverse and Latency [t=00:04:03.323273][f=0005447] Shutdown Widget - Music Player v2 [t=00:04:03.323284][f=0005447] Shutdown Widget - Stereo3D [t=00:04:03.323329][f=0005447] Shutdown Widget - Chili EndGame Window [t=00:04:03.323352][f=0005447] Shutdown Widget - Startup Info and Selector [t=00:04:03.323371][f=0005447] Shutdown Widget - Darkening [t=00:04:03.323412][f=0005447] Shutdown Widget - Showeco and Grid Drawer [t=00:04:03.323423][f=0005447] Shutdown Widget - Defense Range Zero-K [t=00:04:03.323435][f=0005447] Shutdown Widget - Grab Input [t=00:04:03.327158][f=0005447] Input grabbing is disabled! [t=00:04:03.327194][f=0005447] Shutdown Widget - Highlight Geos [t=00:04:03.327228][f=0005447] Shutdown Widget - Missile Silo Range [t=00:04:03.327242][f=0005447] Shutdown Widget - Local Widgets Config [t=00:04:03.327268][f=0005447] Shutdown Widget - MinimapEvents [t=00:04:03.327277][f=0005447] Shutdown Widget - Point Tracker [t=00:04:03.327286][f=0005447] Shutdown Widget - Context Menu [t=00:04:03.327297][f=0005447] Shutdown Widget - Attack Warning [t=00:04:03.327307][f=0005447] Shutdown Widget - Chili Spectator Panels [t=00:04:03.327320][f=0005447] Shutdown Widget - Transport AI [t=00:04:03.327334][f=0005447] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:03.327354][f=0005447] Shutdown Widget - Chili Nuke Warning [t=00:04:03.327373][f=0005447] Shutdown Widget - Chili Economy Panel Default [t=00:04:03.327461][f=0005447] Shutdown Widget - Attack AoE [t=00:04:03.327472][f=0005447] Shutdown Widget - Spotter [t=00:04:03.327488][f=0005447] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:03.327497][f=0005447] Shutdown Widget - Selection Send [t=00:04:03.327506][f=0005447] Shutdown Widget - TeamPlatter [t=00:04:03.327952][f=0005447] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:03.328067][f=0005447] Shutdown Widget - Global Build Command [t=00:04:03.328382][f=0005447] Shutdown Widget - LupsManager [t=00:04:03.328405][f=0005447] Shutdown Widget - Receive Units Indicator [t=00:04:03.328418][f=0005447] Shutdown Widget - Newton Firezone [t=00:04:03.328433][f=0005447] Shutdown Widget - Chili Pro Console [t=00:04:03.329085][f=0005447] Shutdown Widget - Persistent Build Height [t=00:04:03.329108][f=0005447] Shutdown Widget - Lasso Terraform GUI [t=00:04:03.329125][f=0005447] Shutdown Widget - Chili Framework [t=00:04:03.329141][f=0005447] Shutdown Widget - Lups [t=00:04:03.329241][f=0005447] Shutdown Widget - Mex Placement Handler [t=00:04:03.329258][f=0005447] Shutdown Widget - Custom Markers [t=00:04:03.329275][f=0005447] Shutdown Widget - Chili Core Selector [t=00:04:03.329360][f=0005447] Shutdown Widget - Select Keys [t=00:04:03.329401][f=0005447] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:03.329428][f=0005447] Shutdown Widget - Pause Screen [t=00:04:03.329560][f=0005447] Shutdown Widget - Bloom Shader Deferred [t=00:04:03.329584][f=0005447] Shutdown Widget - Color Blindness Correction [t=00:04:03.329594][f=0005447] Shutdown Widget - Layout Handler [t=00:04:03.329606][f=0005447] Shutdown Widget - Text To Speech Control [t=00:04:03.329619][f=0005447] End widgetHandler:Shutdown [t=00:04:03.404418][f=0005447] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8109584, 0.0} allocedSize{int+, int-, ext}={0, 0, 1701430850}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0427} [t=00:04:03.404604][f=0005447] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:03.404635][f=0005447] [Game::KillLua][3] dtor=0 luaRules=000001fcc1b1a560 [t=00:04:03.404674][f=0005447] Start gadgetHandler:Shutdown [t=00:04:03.404684][f=0005447] Shutdown - StartSetup [t=00:04:03.404691][f=0005447] Shutdown - UnitMorph [t=00:04:03.405097][f=0005447] Shutdown - Carrier Drones [t=00:04:03.405111][f=0005447] Shutdown - Missile Silo Controller [t=00:04:03.405120][f=0005447] Shutdown - Modular Comm Info [t=00:04:03.405136][f=0005447] Shutdown - Terrain Texture Handler [t=00:04:03.405145][f=0005447] Shutdown - UnitCloakShield [t=00:04:03.405296][f=0005447] Shutdown - Starlight Handler [t=00:04:03.405320][f=0005447] End gadgetHandler:Shutdown [t=00:04:03.428083][f=0005447] Start gadgetHandler:Shutdown [t=00:04:03.428110][f=0005447] Shutdown - Teleport Throw [t=00:04:03.428121][f=0005447] Shutdown - UnitMorph [t=00:04:03.428135][f=0005447] Shutdown - Commander Skin Renderer [t=00:04:03.428642][f=0005447] Shutdown - Missile fired callins [t=00:04:03.428656][f=0005447] Shutdown - Modular Comm Info [t=00:04:03.428664][f=0005447] Shutdown - Retreat Command [t=00:04:03.428676][f=0005447] Shutdown - Shockwaves [t=00:04:03.428684][f=0005447] Shutdown - Unit tint API [t=00:04:03.428691][f=0005447] Shutdown - Unit glow API [t=00:04:03.428699][f=0005447] Shutdown - UnitCloakShield [t=00:04:03.428708][f=0005447] Shutdown - Lups Cloak FX [t=00:04:03.428716][f=0005447] Shutdown - Lups [t=00:04:03.428805][f=0005447] Shutdown - Lups Shield [t=00:04:03.428871][f=0005447] End gadgetHandler:Shutdown [t=00:04:03.448686][f=0005447] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 720, 0.0} allocedSize{int+, int-, ext}={0, 0, 109432}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056} [t=00:04:03.450609][f=0005447] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:03.450676][f=0005447] [Game::KillLua][4] dtor=0 [t=00:04:03.450684][f=0005447] [Game::KillLua][5] dtor=0 [t=00:04:03.460177][f=0005447] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-30_18-18-18-883_DesertCliffsV1_105.1.1-2511-g747f18b BAR105.sdfz" (84134 bytes) [t=00:04:03.460323][f=0005447] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:03.503803][f=0005447] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:03.503824][f=0005447] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:04:03.503925][f=0005447] [Sound] [Sound::UpdateThread][4] ctx=000001fc37261790 dev=000001fc371978f0 [t=00:04:03.504120][f=0005447] [Sound] [Sound::UpdateThread][5] ctx=000001fc37261790 dev=000001fc371978f0 [t=00:04:03.504133][f=0005447] [Sound] [Sound::Cleanup][alcDestroyContext(000001fc37261790)] [t=00:04:03.505173][f=0005447] [Sound] [Sound::Cleanup][alcCloseDevice(000001fc371978f0)] [t=00:04:03.505379][f=0005447] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:03.529867][f=0005447] [Sound] [Sound::UpdateThread][6] [t=00:04:03.530735][f=0005447] [Game::~CGame][1] [t=00:04:03.530750][f=0005447] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:03.530758][f=0005447] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:03.530765][f=0005447] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:03.530782][f=0005447] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:03.530819][f=0005447] [Game::KillLua][4] dtor=1 [t=00:04:03.530827][f=0005447] [Game::KillLua][5] dtor=1 [t=00:04:03.530980][f=0005447] [Game::KillMisc][1] [t=00:04:03.530989][f=0005447] [Game::KillMisc][2] [t=00:04:03.531266][f=0005447] [Game::KillMisc][3] [t=00:04:03.531396][f=0005447] [Game::KillRendering][1] [t=00:04:03.531652][f=0005447] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:03.564338][f=0005447] [3DOParser::Kill] allocated 29 pieces [t=00:04:03.564443][f=0005447] [S3OParser::Kill] allocated 5533 pieces [t=00:04:03.564759][f=0005447] [AssParser::Kill] allocated 701 pieces [t=00:04:03.616512][f=0005447] [Game::KillInterface][1] [t=00:04:03.616876][f=0005447] [Game::KillInterface][2] [t=00:04:03.617212][f=0005447] [Game::KillSimulation][1] [t=00:04:03.617284][f=0005447] [Game::KillSimulation][2] [t=00:04:03.638304][f=0005447] [CCollisionHandler] dis-/continuous tests: 436/1106942 [t=00:04:03.638327][f=0005447] [Game::KillSimulation][3] [t=00:04:03.640301][f=0005447] [~CPathCache(16x16)] cacheHits=31 hitPercentage=30% numHashColls=0 maxCacheSize=14 [t=00:04:03.640497][f=0005447] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:03.640612][f=0005447] [~CPathCache(32x32)] cacheHits=4 hitPercentage=8% numHashColls=0 maxCacheSize=12 [t=00:04:03.640806][f=0005447] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:03.641114][f=0005447] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:03.643633][f=0005447] [LosHandler::Kill] raycast instance cache-{hits,misses}={43,771}; shared=0%; cached=5% [t=00:04:03.656511][f=0005447] [Game::KillSimulation][4] [t=00:04:03.728351][f=0005447] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:03.728398][f=0005447] [Game::~CGame][2] [t=00:04:03.728406][f=0005447] [Game::~CGame][3] [t=00:04:03.728434][f=0005447] [SpringApp::Kill][3] [t=00:04:03.728605][f=0005447] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 397312 bytes sent in 4361 packets (91.106 bytes/packet) 232683 bytes recv'd in 4942 packets (47.083 bytes/packet) {0.100x, 0.127x} relative protocol overhead {up, down} 14139 incoming chunks dropped, 11668 outgoing chunks resent 4042 incoming chunks processed [t=00:04:03.728792][f=0005447] [SpringApp::Kill][4] font=000001fc7a92a540 [t=00:04:03.732004][f=0005447] [SpringApp::Kill][5] [t=00:04:03.737596][f=0005447] [SpringApp::Kill][6] [t=00:04:03.737614] [SpringApp::Kill][7] [t=00:04:03.737968] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.737983] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:03.737993] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:03.738005] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:03.738015] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:03.738024] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.738035] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152} [t=00:04:03.738048] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17028, 1048576, 1048576}, EBO = {25542, 2097152, 2097152} [t=00:04:03.738056] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:03.738068] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.738080] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:03.738088] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:03.738120] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:04:03.862003] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:03.862045] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:03.862057] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:03.862067] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:04:03.862078] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:03.862866] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>] [t=00:04:03.862903] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:03.862913] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001fc377a6dc0) [t=00:04:03.862976] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2201ms [t=00:04:03.863000] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=113ms [t=00:04:03.863016] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=85ms [t=00:04:03.863025] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=44ms [t=00:04:03.863032] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=33ms [t=00:04:03.863039] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=26ms [t=00:04:03.863046] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:04:03.863056] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=00:04:03.863063] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:04:03.863069] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:04:03.863075] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=18ms [t=00:04:03.864337] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fc371ec740) [t=00:04:03.865379] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=1)] #archives[section]=1 #files[section]=45 [t=00:04:03.865408] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertCliffsV1.sd7 (000001fc372efdc0) [t=00:04:03.865665] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:03.865682] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fc371edbe0) [t=00:04:03.865729] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fc371ed5b0) [t=00:04:03.865853] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fc371ed030) [t=00:04:03.865940] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:03.865952] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:03.865997] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:03.866008] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:03.866018] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:03.866027] [VFS] [SpringVFS::DeleteArchives<this=000001fc7aa923b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:03.866338] [SpringApp::Kill][8] [t=00:04:03.866360] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:03.866368] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:04:03.866375] [WatchDog::Uninstall][2] [t=00:04:04.154580] [WatchDog::Uninstall][3] [t=00:04:04.154594] [SpringApp::Kill][9]
infolog_full.txt (truncated):