Open Chobbyla opened 1 day ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015316] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015357] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015381] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015402] [t=00:00:00.015407] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015414] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015419] Use "none" to disable the default log sections. [t=00:00:00.015429] ============== </Log Sections> ============== [t=00:00:00.015437] ============== <User Config> ============== [t=00:00:00.015540] AllowDeferredMapRendering = 1 [t=00:00:00.015549] AllowDeferredModelRendering = 1 [t=00:00:00.015554] AnimationMT = 0 [t=00:00:00.015559] BumpWaterBlurReflection = 1 [t=00:00:00.015564] BumpWaterTexSizeReflection = 128 [t=00:00:00.015569] CamFreeScrollSpeed = 50 [t=00:00:00.015574] CamMode = 1 [t=00:00:00.015580] CubeTexSizeReflection = 1 [t=00:00:00.015589] CubeTexSizeSpecular = 1 [t=00:00:00.015594] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015599] EdgeMoveDynamic = 0 [t=00:00:00.015604] EdgeMoveWidth = 0.003 [t=00:00:00.015608] FPSFOV = 90 [t=00:00:00.015612] FPSScrollSpeed = 50 [t=00:00:00.015617] FontSize = 18 [t=00:00:00.015621] FullscreenEdgeMove = 0 [t=00:00:00.015626] GrassDetail = 0 [t=00:00:00.015631] GroundDecals = 2 [t=00:00:00.015635] GroundDetail = 90 [t=00:00:00.015639] HangTimeout = 30 [t=00:00:00.015647] HardwareCursor = 1 [t=00:00:00.015654] InitialNetworkTimeout = 0 [t=00:00:00.015660] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015665] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015670] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015676] LinkOutgoingBandwidth = 262144 [t=00:00:00.015681] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015689] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015693] MSAALevel = 1 [t=00:00:00.015697] MaxParticles = 15000 [t=00:00:00.015708] MaxSounds = 32 [t=00:00:00.015713] MaximumTransmissionUnit = 0 [t=00:00:00.015718] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015722] MiniMapMarker = 0 [t=00:00:00.015729] MouseDragScrollThreshold = 0 [t=00:00:00.015734] NetworkLossFactor = 2 [t=00:00:00.015739] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015744] OverheadScrollSpeed = 50 [t=00:00:00.015751] ReconnectTimeout = 0 [t=00:00:00.015756] RotOverheadScrollSpeed = 50 [t=00:00:00.015761] RotateLogFiles = 1 [t=00:00:00.015769] ShadowMapSize = 1024 [t=00:00:00.015776] Shadows = 1 [t=00:00:00.015780] ShowClock = 0 [t=00:00:00.015785] SoftParticles = 2 [t=00:00:00.015789] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015797] UnitIconDist = 151 [t=00:00:00.015801] UpdateBoundingVolumeMT = 0 [t=00:00:00.015806] UpdateWeaponVectorsMT = 0 [t=00:00:00.015811] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015817] UseLuaMemPools = 0 [t=00:00:00.015822] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015853] VFSCacheArchiveFiles = 0 [t=00:00:00.015862] VSync = 1 [t=00:00:00.015866] Water = 4 [t=00:00:00.015870] WindowBorderless = 1 [t=00:00:00.015875] WindowPosY = 0 [t=00:00:00.015879] WindowedEdgeMove = 0 [t=00:00:00.015884] XResolutionWindowed = 1920 [t=00:00:00.015891] YResolutionWindowed = 1080 [t=00:00:00.015902] ============== </User Config> ============== [t=00:00:00.015909] ============== <User System> ============== [t=00:00:00.015920] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015927] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015938] Compiler Version: gcc-13.2.0 [t=00:00:00.015971] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016018] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016027] Binary Word Size: 64-bit (native) [t=00:00:00.016033] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016043] Physical CPU Cores: 6 [t=00:00:00.016050] Logical CPU Cores: 12 [t=00:00:00.016055] ============== </User System> ============== [t=00:00:00.016062] Run: thread affinity fff [t=00:00:00.016204] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016211] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016216] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016220] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016224] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017626] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017646] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025219] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.048652] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.048673] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.048679] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.048686] [11] 2560x1080x24bpp@144Hz [t=00:00:00.048691] [14] 1920x1440x24bpp@144Hz [t=00:00:00.048719] [19] 1920x1200x24bpp@144Hz [t=00:00:00.048725] [23] 1920x1080x24bpp@144Hz [t=00:00:00.048741] [30] 1720x1440x24bpp@144Hz [t=00:00:00.048748] [34] 1680x1050x24bpp@144Hz [t=00:00:00.048756] [40] 1600x1200x24bpp@144Hz [t=00:00:00.048761] [44] 1600x1024x24bpp@144Hz [t=00:00:00.048766] [50] 1600x900x24bpp@144Hz [t=00:00:00.048771] [55] 1440x1080x24bpp@144Hz [t=00:00:00.048776] [62] 1440x900x24bpp@144Hz [t=00:00:00.048786] [67] 1400x1050x24bpp@144Hz [t=00:00:00.048792] [73] 1366x768x24bpp@144Hz [t=00:00:00.048807] [78] 1360x768x24bpp@144Hz [t=00:00:00.048816] [83] 1280x1024x24bpp@144Hz [t=00:00:00.048824] [89] 1280x960x24bpp@144Hz [t=00:00:00.048834] [94] 1280x800x24bpp@144Hz [t=00:00:00.048841] [99] 1280x768x24bpp@144Hz [t=00:00:00.048848] [104] 1280x720x24bpp@144Hz [t=00:00:00.048854] [111] 1152x864x24bpp@144Hz [t=00:00:00.048861] [116] 1024x768x24bpp@144Hz [t=00:00:00.048868] [123] 800x600x24bpp@144Hz [t=00:00:00.048875] [130] 720x576x24bpp@144Hz [t=00:00:00.048883] [135] 720x480x24bpp@144Hz [t=00:00:00.048896] [141] 640x480x24bpp@144Hz [t=00:00:00.058659] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.058673] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.058678] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.058683] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.058709] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.058714] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.058721] [11] 1366x768x24bpp@144Hz [t=00:00:00.058725] [13] 1360x768x24bpp@144Hz [t=00:00:00.058744] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058750] [17] 1280x960x24bpp@144Hz [t=00:00:00.058754] [19] 1280x800x24bpp@144Hz [t=00:00:00.058759] [21] 1280x768x24bpp@144Hz [t=00:00:00.058763] [23] 1280x720x24bpp@144Hz [t=00:00:00.058767] [25] 1280x600x24bpp@144Hz [t=00:00:00.058772] [27] 1152x864x24bpp@144Hz [t=00:00:00.058776] [29] 1024x768x24bpp@144Hz [t=00:00:00.058781] [31] 800x600x24bpp@144Hz [t=00:00:00.058785] [33] 640x480x24bpp@144Hz [t=00:00:00.058790] [35] 640x400x24bpp@144Hz [t=00:00:00.395346] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.395963] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.395981] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.421281] [GR::LogVersionInfo] [t=00:00:00.421296] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.421302] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.421323] GL vendor : NVIDIA Corporation [t=00:00:00.421330] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.421336] GLSL version: 4.60 NVIDIA [t=00:00:00.421341] GLEW version: 2.1.0 [t=00:00:00.421345] GPU memory : 6144MB (total) / 4790MB (available) [t=00:00:00.421354] SDL swap-int: 1 [t=00:00:00.421358] SDL driver : windows [t=00:00:00.421362] [t=00:00:00.421367] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.421372] GLSL shader support : 1 [t=00:00:00.421380] GL4 support : 1 [t=00:00:00.421385] FBO extension support : 1 [t=00:00:00.421399] NVX GPU mem-info support : 1 [t=00:00:00.421405] ATI GPU mem-info support : 0 [t=00:00:00.421419] Texture clamping to edge : 1 [t=00:00:00.421428] NPOT-texture support : 1 (1) [t=00:00:00.421437] S3TC/DXT1 texture support : 1/1 [t=00:00:00.421448] texture query-LOD support : 1 (1) [t=00:00:00.421456] MSAA frame-buffer support : 1 (1) [t=00:00:00.421468] Z-buffer depth : 32 (-) [t=00:00:00.421485] primitive-restart support : 1 (1) [t=00:00:00.421492] clip-space control support: 1 (1) [t=00:00:00.421500] seamless cube-map support : 1 (1) [t=00:00:00.421507] frag-depth layout support : 1 (1) [t=00:00:00.421514] persistent maps support : 1 (1) [t=00:00:00.421521] explicit attribs location : 1 (1) [t=00:00:00.421528] multi draw indirect : 1 (-) [t=00:00:00.421536] array textures : 1 (-) [t=00:00:00.421547] buffer copy support : 1 (-) [t=00:00:00.421561] indirect draw : 1 (-) [t=00:00:00.421568] base instance : 1 (-) [t=00:00:00.421577] [t=00:00:00.421584] max. FBO samples : 32 [t=00:00:00.421591] max. FS/program texture slots : 32/192 [t=00:00:00.421598] max. texture size : 32768 [t=00:00:00.421608] max. texture anisotropy level : 16.000000 [t=00:00:00.421618] max. vec4 varyings/attributes : 31/16 [t=00:00:00.421625] max. draw-buffers : 8 [t=00:00:00.421637] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.421647] max. uniform buffer-bindings : 84 [t=00:00:00.421654] max. uniform block-size : 64KB [t=00:00:00.421661] max. storage buffer-bindings : 96 [t=00:00:00.421680] max. storage block-size : 2047MB [t=00:00:00.421686] [t=00:00:00.421692] enable AMD-hacks : 0 [t=00:00:00.421697] compress MIP-maps: 0 [t=00:00:00.421751] Number of compressed texture formats: 23 [t=00:00:00.421786] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.421828] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.422040] [GR::UpdateGLConfigs] [t=00:00:00.422083] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.422090] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.422101] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.422109] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.422114] [GR::InitGLState] [t=00:00:00.422178] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.512049] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.516035] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.539568] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.547183] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.547256] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.547769] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.549256] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.549318] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.549573] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.549788] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.580116] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.581424] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.587787] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.588227] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.654479] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 74ms [t=00:00:00.654506] [VFS] [SpringVFS::ReserveArchives<this=000001c0e041da90>] [t=00:00:00.654862] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.657310] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c0e041da90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.657330] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.782236] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.782588] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.783024] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.783289] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.783293] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.783392] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.784089] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.784137] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.784626][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.784735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.785007][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.785035][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.785046][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.785102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.807282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.807309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.807320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.807347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.807358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.885631][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [t=00:00:00.939386][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.941223][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c0e039cc10(default) context=000001c0e0374c00 numChannels=2 frameSize=8 [t=00:00:00.941302][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.941319][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.941328][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.941338][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.941376][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.941410][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.941422][f=-000001] [Sound] Devices: [t=00:00:00.944508][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.944536][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.944544][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.944555][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.944563][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.945224][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.945242][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.992434][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 643165 MB [t=00:00:00.994313][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.995123][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:00.996648][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name LogicDaemon [t=00:00:01.223610][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0) [t=00:00:01.224974][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.225540][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.226404][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.293927][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.295553][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.295946][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.298354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c0e041da90>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.316334][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0.sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.316531][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.316637][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.382890][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.383106][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.383265][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.383360][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.383434][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:44:45.556946][f=0070698] [uapn] current: 40(31152, nil, nil, nil, nil) 0 [t=00:44:45.556953][f=0070698] [uapn] -> false [t=00:44:47.810397][f=0070763] [uapn] compare [t=00:44:47.810434][f=0070763] [uapn] issued : 40(5416, 319.847717, 8312, 50000, nil) 4 (repair units) [t=00:44:47.810451][f=0070763] [uapn] current: 40(8242, 5416, 319.847717, 8312, 50000) 12 [t=00:44:47.810459][f=0070763] [uapn] -> repair [t=00:44:48.758804][f=0070792] game_message: Paladin is under attack [t=00:44:51.108376][f=0070860] [uapn] Pay attention to unit 13332 again. [t=00:44:55.485073][f=0070994] [uapn] compare [t=00:44:55.485111][f=0070994] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 4 (repair units) [t=00:44:55.485128][f=0070994] [uapn] current: 40(27007, nil, nil, nil, nil) 0 [t=00:44:55.485136][f=0070994] [uapn] -> false [t=00:44:55.485151][f=0070994] [uapn] compare [t=00:44:55.485184][f=0070994] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 4 (repair units) [t=00:44:55.485199][f=0070994] [uapn] current: 40(27007, nil, nil, nil, nil) 0 [t=00:44:55.485208][f=0070994] [uapn] -> false [t=00:44:55.485215][f=0070994] [uapn] compare [t=00:44:55.485236][f=0070994] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 0 (reclaim metal) [t=00:44:55.485246][f=0070994] [uapn] current: 40(27007, nil, nil, nil, nil) 0 [t=00:44:55.485253][f=0070994] [uapn] -> false [t=00:44:55.485262][f=0070994] [uapn] compare [t=00:44:55.485277][f=0070994] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:44:55.485290][f=0070994] [uapn] current: 40(27007, nil, nil, nil, nil) 0 [t=00:44:55.485297][f=0070994] [uapn] -> false [t=00:44:55.949175][f=0071008] game_message: Paladin is under attack [t=00:44:57.548646][f=0071055] [uapn] Pay attention to unit 13332 again. [t=00:44:57.642003][f=0071058] [uapn] Pay attention to unit 12302 again. [t=00:45:00.998929][f=0071158] game_message: Energy Pylon is under attack [t=00:45:02.321907][f=0071198] [uapn] compare [t=00:45:02.321937][f=0071198] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 0 (build assist) [t=00:45:02.321956][f=0071198] [uapn] current: 40(13888, nil, nil, nil, nil) 0 [t=00:45:02.321964][f=0071198] [uapn] -> false [t=00:45:02.321972][f=0071198] [uapn] compare [t=00:45:02.321984][f=0071198] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 0 (build assist) [t=00:45:02.322018][f=0071198] [uapn] current: 40(13888, nil, nil, nil, nil) 0 [t=00:45:02.322032][f=0071198] [uapn] -> false [t=00:45:02.322038][f=0071198] [uapn] compare [t=00:45:02.322059][f=0071198] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 4 (repair units) [t=00:45:02.322074][f=0071198] [uapn] current: 40(13888, nil, nil, nil, nil) 0 [t=00:45:02.322101][f=0071198] [uapn] -> false [t=00:45:02.322111][f=0071198] [uapn] compare [t=00:45:02.322155][f=0071198] [uapn] issued : 90(7272, 321.011353, 8056, 50000, nil) 0 (reclaim metal) [t=00:45:02.322171][f=0071198] [uapn] current: 40(13888, nil, nil, nil, nil) 0 [t=00:45:02.322178][f=0071198] [uapn] -> false [t=00:45:02.732778][f=0071211] [uapn] compare [t=00:45:02.732814][f=0071211] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:02.732834][f=0071211] [uapn] current: 40(18121, nil, nil, nil, nil) 0 [t=00:45:02.732843][f=0071211] [uapn] -> false [t=00:45:02.732851][f=0071211] [uapn] compare [t=00:45:02.732878][f=0071211] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:02.732896][f=0071211] [uapn] current: 40(18121, nil, nil, nil, nil) 0 [t=00:45:02.732939][f=0071211] [uapn] -> false [t=00:45:02.732946][f=0071211] [uapn] compare [t=00:45:02.732960][f=0071211] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 4 (repair units) [t=00:45:02.732978][f=0071211] [uapn] current: 40(18121, nil, nil, nil, nil) 0 [t=00:45:02.732988][f=0071211] [uapn] -> false [t=00:45:02.732997][f=0071211] [uapn] compare [t=00:45:02.733044][f=0071211] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 0 (reclaim metal) [t=00:45:02.733095][f=0071211] [uapn] current: 40(18121, nil, nil, nil, nil) 0 [t=00:45:02.733106][f=0071211] [uapn] -> false [t=00:45:04.654582][f=0071268] [uapn] Pay attention to unit 12302 again. [t=00:45:06.360074][f=0071319] game_message: Stinger is under attack [t=00:45:07.841708][f=0071363] LogicDaemon added point: Chicken Queen [t=00:45:08.891735][f=0071395] [uapn] compare [t=00:45:08.891862][f=0071395] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 4 (repair units) [t=00:45:08.891929][f=0071395] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:08.891939][f=0071395] [uapn] -> false [t=00:45:08.891948][f=0071395] [uapn] compare [t=00:45:08.891964][f=0071395] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 4 (repair units) [t=00:45:08.891978][f=0071395] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:08.891985][f=0071395] [uapn] -> false [t=00:45:08.891991][f=0071395] [uapn] compare [t=00:45:08.892016][f=0071395] [uapn] issued : 90(7272, 321.011353, 8056, 50000, nil) 0 (reclaim metal) [t=00:45:08.892030][f=0071395] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:08.892036][f=0071395] [uapn] -> false [t=00:45:08.892060][f=0071395] [uapn] compare [t=00:45:08.892096][f=0071395] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 0 (build assist) [t=00:45:08.892112][f=0071395] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:08.892122][f=0071395] [uapn] -> false [t=00:45:09.586420][f=0071415] [uapn] Pay attention to unit 13332 again. [t=00:45:09.686742][f=0071418] [uapn] Pay attention to unit 12302 again. [t=00:45:10.443743][f=0071441] [uapn] compare [t=00:45:10.443781][f=0071441] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 0 (build assist) [t=00:45:10.443801][f=0071441] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:10.443810][f=0071441] [uapn] -> false [t=00:45:10.443817][f=0071441] [uapn] compare [t=00:45:10.443848][f=0071441] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 4 (repair units) [t=00:45:10.443867][f=0071441] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:10.443878][f=0071441] [uapn] -> false [t=00:45:10.443885][f=0071441] [uapn] compare [t=00:45:10.443902][f=0071441] [uapn] issued : 90(7272, 321.011353, 8056, 50000, nil) 0 (reclaim metal) [t=00:45:10.443912][f=0071441] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:10.443919][f=0071441] [uapn] -> false [t=00:45:10.443930][f=0071441] [uapn] compare [t=00:45:10.443942][f=0071441] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 0 (build assist) [t=00:45:10.443955][f=0071441] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:10.443962][f=0071441] [uapn] -> false [t=00:45:10.547606][f=0071444] [uapn] Pay attention to unit 12302 again. [t=00:45:11.456195][f=0071470] game_message: Aegis is under attack [t=00:45:12.519121][f=0071502] [uapn] compare [t=00:45:12.519180][f=0071502] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:12.519196][f=0071502] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:12.519204][f=0071502] [uapn] -> false [t=00:45:12.519213][f=0071502] [uapn] compare [t=00:45:12.519224][f=0071502] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:12.519236][f=0071502] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:12.519272][f=0071502] [uapn] -> false [t=00:45:12.519279][f=0071502] [uapn] compare [t=00:45:12.519295][f=0071502] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 4 (repair units) [t=00:45:12.519310][f=0071502] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:12.519318][f=0071502] [uapn] -> false [t=00:45:12.519324][f=0071502] [uapn] compare [t=00:45:12.519357][f=0071502] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 0 (reclaim metal) [t=00:45:12.519370][f=0071502] [uapn] current: 40(10808, nil, nil, nil, nil) 0 [t=00:45:12.519376][f=0071502] [uapn] -> false [t=00:45:12.601774][f=0071504] [uapn] Pay attention to unit 13332 again. [t=00:45:16.306369][f=0071614] [uapn] compare [t=00:45:16.306404][f=0071614] [uapn] issued : 90(7272, 321.011353, 8056, 50000, nil) 64 (reclaim all) [t=00:45:16.306423][f=0071614] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:16.306431][f=0071614] [uapn] -> false [t=00:45:16.306438][f=0071614] [uapn] compare [t=00:45:16.306476][f=0071614] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 0 (build assist) [t=00:45:16.306578][f=0071614] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:16.306591][f=0071614] [uapn] -> false [t=00:45:16.306597][f=0071614] [uapn] compare [t=00:45:16.306609][f=0071614] [uapn] issued : 40(7272, 321.011353, 8056, 50000, nil) 4 (repair units) [t=00:45:16.306620][f=0071614] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:16.306626][f=0071614] [uapn] -> false [t=00:45:16.306655][f=0071614] [uapn] compare [t=00:45:16.306674][f=0071614] [uapn] issued : 90(7272, 321.011353, 8056, 50000, nil) 0 (reclaim metal) [t=00:45:16.306688][f=0071614] [uapn] current: 40(13960, nil, nil, nil, nil) 0 [t=00:45:16.306695][f=0071614] [uapn] -> false [t=00:45:17.735862][f=0071656] LogicDaemon added point: Chicken Queen [t=00:45:20.594223][f=0071742] [uapn] compare [t=00:45:20.594260][f=0071742] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:45:20.594278][f=0071742] [uapn] current: 90(57723, 7160, 329.930115, 7624, 50000) 72 [t=00:45:20.594286][f=0071742] [uapn] -> reclaim [t=00:45:24.908368][f=0071871] [uapn] compare [t=00:45:24.908419][f=0071871] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:45:24.908446][f=0071871] [uapn] current: 90(57723, 7160, 329.930115, 7624, 50000) 72 [t=00:45:24.908457][f=0071871] [uapn] -> reclaim [t=00:45:27.784165][f=0071957] game_message: Nimbus is under attack [t=00:45:28.917697][f=0071990] [uapn] compare [t=00:45:28.917735][f=0071990] [uapn] issued : 40(6056, 318.436279, 7656, 50000, nil) 0 (build assist) [t=00:45:28.917797][f=0071990] [uapn] current: 90(33259, 6056, 318.436279, 7656, 50000) 72 [t=00:45:28.917808][f=0071990] [uapn] -> false [t=00:45:28.917815][f=0071990] [uapn] compare [t=00:45:28.917836][f=0071990] [uapn] issued : 90(6056, 318.436279, 7656, 50000, nil) 64 (reclaim all) [t=00:45:28.917853][f=0071990] [uapn] current: 90(33259, 6056, 318.436279, 7656, 50000) 72 [t=00:45:28.917861][f=0071990] [uapn] -> reclaim [t=00:45:29.195154][f=0071999] [uapn] compare [t=00:45:29.195207][f=0071999] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:29.195229][f=0071999] [uapn] current: 90(36467, 7160, 329.930115, 7624, 50000) 72 [t=00:45:29.195237][f=0071999] [uapn] -> false [t=00:45:29.195245][f=0071999] [uapn] compare [t=00:45:29.195264][f=0071999] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:45:29.195280][f=0071999] [uapn] current: 90(36467, 7160, 329.930115, 7624, 50000) 72 [t=00:45:29.195290][f=0071999] [uapn] -> reclaim [t=00:45:33.182971][f=0072116] [uapn] compare [t=00:45:33.183035][f=0072116] [uapn] issued : 90(6056, 318.436279, 7656, 50000, nil) 64 (reclaim all) [t=00:45:33.183082][f=0072116] [uapn] current: 40(13432, 6056, 318.436279, 7656, 50000) 8 [t=00:45:33.183094][f=0072116] [uapn] -> false [t=00:45:33.183134][f=0072116] [uapn] compare [t=00:45:33.183156][f=0072116] [uapn] issued : 40(6056, 318.436279, 7656, 50000, nil) 0 (build assist) [t=00:45:33.183237][f=0072116] [uapn] current: 40(13432, 6056, 318.436279, 7656, 50000) 8 [t=00:45:33.183252][f=0072116] [uapn] -> repair [t=00:45:33.463873][f=0072124] [uapn] compare [t=00:45:33.463915][f=0072124] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:33.463942][f=0072124] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:45:33.463953][f=0072124] [uapn] -> repair [t=00:45:38.020991][f=0072253] [uapn] compare [t=00:45:38.021027][f=0072253] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:45:38.021072][f=0072253] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:45:38.021083][f=0072253] [uapn] -> false [t=00:45:38.021091][f=0072253] [uapn] compare [t=00:45:38.021108][f=0072253] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:38.021151][f=0072253] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:45:38.021165][f=0072253] [uapn] -> repair [t=00:45:38.181345][f=0072258] game_message: Harpy is under attack [t=00:45:42.909004][f=0072395] [uapn] compare [t=00:45:42.909034][f=0072395] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:42.909055][f=0072395] [uapn] current: 90(36467, 7160, 329.930115, 7624, 50000) 72 [t=00:45:42.909063][f=0072395] [uapn] -> false [t=00:45:42.909071][f=0072395] [uapn] compare [t=00:45:42.909085][f=0072395] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:45:42.909129][f=0072395] [uapn] current: 90(36467, 7160, 329.930115, 7624, 50000) 72 [t=00:45:42.909151][f=0072395] [uapn] -> reclaim [t=00:45:43.280701][f=0072408] game_message: Trident is under attack [t=00:45:47.635244][f=0072523] [uapn] compare [t=00:45:47.635281][f=0072523] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:47.635301][f=0072523] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:45:47.635311][f=0072523] [uapn] -> repair [t=00:45:52.177539][f=0072647] [uapn] compare [t=00:45:52.177606][f=0072647] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:52.177656][f=0072647] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:45:52.177665][f=0072647] [uapn] -> repair [t=00:45:52.576130][f=0072658] game_message: Harpy is under attack [t=00:45:53.427476][f=0072682] Next morph in: 102 seconds [t=00:45:53.433563][f=0072682] LogicDaemon added point: Chicken Queen [t=00:45:56.480993][f=0072767] [uapn] compare [t=00:45:56.481063][f=0072767] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:45:56.481080][f=0072767] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:45:56.481088][f=0072767] [uapn] -> repair [t=00:45:57.906514][f=0072808] game_message: Harpy is under attack [t=00:46:01.291001][f=0072907] [uapn] compare [t=00:46:01.291040][f=0072907] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:46:01.291060][f=0072907] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:46:01.291087][f=0072907] [uapn] -> repair [t=00:46:05.893637][f=0073041] [uapn] compare [t=00:46:05.893673][f=0073041] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:46:05.893692][f=0073041] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:46:05.893700][f=0073041] [uapn] -> repair [t=00:46:10.557752][f=0073180] [uapn] compare [t=00:46:10.557790][f=0073180] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:46:10.557858][f=0073180] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:46:10.557868][f=0073180] [uapn] -> false [t=00:46:10.557875][f=0073180] [uapn] compare [t=00:46:10.557911][f=0073180] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:46:10.557926][f=0073180] [uapn] current: 40(14451, 7160, 329.930115, 7624, 50000) 8 [t=00:46:10.557957][f=0073180] [uapn] -> repair [t=00:46:15.087843][f=0073316] [uapn] compare [t=00:46:15.087899][f=0073316] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:46:15.087922][f=0073316] [uapn] current: 90(35589, 7160, 329.930115, 7624, 50000) 72 [t=00:46:15.087939][f=0073316] [uapn] -> reclaim [t=00:46:19.685592][f=0073453] [uapn] compare [t=00:46:19.685633][f=0073453] [uapn] issued : 40(7160, 329.930115, 7624, 50000, nil) 0 (build assist) [t=00:46:19.685652][f=0073453] [uapn] current: 90(35589, 7160, 329.930115, 7624, 50000) 72 [t=00:46:19.685661][f=0073453] [uapn] -> false [t=00:46:19.685689][f=0073453] [uapn] compare [t=00:46:19.685707][f=0073453] [uapn] issued : 90(7160, 329.930115, 7624, 50000, nil) 64 (reclaim all) [t=00:46:19.685720][f=0073453] [uapn] current: 90(35589, 7160, 329.930115, 7624, 50000) 72 [t=00:46:19.685729][f=0073453] [uapn] -> reclaim [t=00:46:37.766895][f=0073985] LogicDaemon added point: Chicken Queen [t=00:47:16.470186][f=0075145] game_message: Paladin is under attack [t=00:47:35.704737][f=0075723] Next morph in: 88 seconds [t=00:48:33.709689][f=0077461] LogicDaemon added point: Chicken Queen [t=00:48:47.720904][f=0077882] game_message: LogicDaemon has been destroyed! [t=00:48:47.731379][f=0077882] selectedUnitsShader GL4, recompiled in , 2, ms at, 77882, success, true [t=00:48:47.751880][f=0077882] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:48:47.758135][f=0077882] game_message: AI wins! [t=00:48:47.767596][f=0077882] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:48:48.666575][f=0077892] <Ghost Site> Spectator mode. Widget removed. [t=00:48:48.667933][f=0077892] <autoquit> Autoquit canceled. [t=00:48:49.092036][f=0077910] <Easy Facing> Spectator mode. Widget removed. [t=00:48:49.093794][f=0077910] <Nuke Icon> Spectator mode. Widget removed. [t=00:48:57.292104][f=0078170] [QuitAction] user exited to system [t=00:48:57.346710][f=0078171] [SpringApp::Kill][1] fromRun=1 [t=00:48:57.346733][f=0078171] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:48:57.371735][f=0078171] [async=0] threads=6 tasks=4616325 {sum,avg}{exec,wait}time={{253120.266, 0.055}, {216498.984, 0.047}}ms [t=00:48:57.371767][f=0078171] thread=1 tasks=923265 {sum,min,max,avg}{exec,wait}time={{58294.816, 0.000, 214.248, 0.063}, {20284.170, 0.000, 18446744027136.000, 0.022}}ms [t=00:48:57.371781][f=0078171] thread=2 tasks=923265 {sum,min,max,avg}{exec,wait}time={{50193.887, 0.000, 213.247, 0.054}, {47672.828, 0.000, 18446744027136.000, 0.052}}ms [t=00:48:57.371798][f=0078171] thread=3 tasks=923265 {sum,min,max,avg}{exec,wait}time={{49320.746, 0.000, 238.530, 0.053}, {49047.336, 0.000, 18446744027136.000, 0.053}}ms [t=00:48:57.371810][f=0078171] thread=4 tasks=923265 {sum,min,max,avg}{exec,wait}time={{46973.074, 0.000, 235.394, 0.051}, {49736.883, 0.000, 18446744027136.000, 0.054}}ms [t=00:48:57.371822][f=0078171] thread=5 tasks=923265 {sum,min,max,avg}{exec,wait}time={{48337.742, 0.000, 240.956, 0.052}, {49757.766, 0.000, 17.511, 0.054}}ms [t=00:48:57.371859][f=0078171] [async=1] threads=6 tasks=5553 {sum,avg}{exec,wait}time={{51637.148, 9.299}, {22347458.000, 4024.394}}ms [t=00:48:57.371872][f=0078171] thread=1 tasks=1116 {sum,min,max,avg}{exec,wait}time={{10326.116, 0.000, 4631.913, 9.253}, {4537787.000, 0.086, 10338.395, 4066.117}}ms [t=00:48:57.371888][f=0078171] thread=2 tasks=1115 {sum,min,max,avg}{exec,wait}time={{10337.620, 0.000, 4631.464, 9.271}, {4574170.000, 0.085, 10338.295, 4102.395}}ms [t=00:48:57.371911][f=0078171] thread=3 tasks=1105 {sum,min,max,avg}{exec,wait}time={{10324.482, 0.000, 4636.045, 9.343}, {4356877.500, 0.145, 10338.896, 3942.875}}ms [t=00:48:57.371973][f=0078171] thread=4 tasks=1109 {sum,min,max,avg}{exec,wait}time={{10316.154, 0.001, 4631.456, 9.302}, {4580507.000, 0.279, 10338.824, 4130.304}}ms [t=00:48:57.371990][f=0078171] thread=5 tasks=1108 {sum,min,max,avg}{exec,wait}time={{10332.775, 0.000, 4632.023, 9.326}, {4298116.000, 0.034, 10338.440, 3879.166}}ms [t=00:48:57.372019][f=0078171] [ThreadPool::SetThreadCount][2] workers=0 [t=00:48:57.372056][f=0078171] [SpringApp::Kill][2] [t=00:48:57.372110][f=0078171] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:48:57.372121][f=0078171] [Game::KillLua][1] dtor=0 luaUI=000001c19be960d0 [t=00:48:57.372218][f=0078171] Start widgetHandler:Shutdown [t=00:48:57.375632][f=0078171] Shutdown - SaveOrderList Complete [t=00:48:57.377578][f=0078171] Writing last game win data [t=00:48:57.387159][f=0078171] Shutdown - SaveConfigData Complete [t=00:48:57.387193][f=0078171] Shutdown Widget - Chili Highlight [t=00:48:57.387282][f=0078171] Shutdown Widget - Deferred rendering GL4 [t=00:48:57.387421][f=0078171] Shutdown Widget - Draw After Chili [t=00:48:57.387443][f=0078171] Shutdown Widget - API Unit Tracker GL4 [t=00:48:57.387462][f=0078171] Shutdown Widget - EPIC Menu [t=00:48:57.389300][f=0078171] Shutdown Widget - Chili Minimap [t=00:48:57.389451][f=0078171] Shutdown Widget - Depth of Field Shader [t=00:48:57.389465][f=0078171] Shutdown Widget - Chili Widget Selector [t=00:48:57.390981][f=0078171] Shutdown Widget - Deferred rendering [t=00:48:57.391028][f=0078171] SSAO: Deferred rendering disabled, disabling. [t=00:48:57.393840][f=0078171] Shutdown Widget - Deferred rendering [t=00:48:57.393859][f=0078171] SSAO: Deferred rendering disabled, disabling. [t=00:48:57.394748][f=0078171] Shutdown Widget - Local Team Colors [t=00:48:57.394765][f=0078171] Shutdown Widget - Display Keys 2 [t=00:48:57.394790][f=0078171] Shutdown Widget - Save Game Menu [t=00:48:57.394800][f=0078171] Shutdown Widget - Highlight Model Api GL4 [t=00:48:57.394834][f=0078171] Shutdown Widget - Unit Icons [t=00:48:57.394879][f=0078171] Shutdown Widget - HealthBars [t=00:48:57.396152][f=0078171] Shutdown Widget - Attrition Counter [t=00:48:57.396352][f=0078171] Shutdown Widget - Noises [t=00:48:57.396365][f=0078171] Shutdown Widget - BuildETA [t=00:48:57.396378][f=0078171] Shutdown Widget - Chili Chicken Panel [t=00:48:57.396407][f=0078171] Shutdown Widget - Selected Units GL4 2 [t=00:48:57.396418][f=0078171] Shutdown Widget - External VR Grid [t=00:48:57.396442][f=0078171] Shutdown Widget - Win Counter [t=00:48:57.396458][f=0078171] Shutdown Widget - EndGame APM stats [t=00:48:57.396472][f=0078171] Shutdown Widget - Modular Comm Info [t=00:48:57.396485][f=0078171] Shutdown Widget - Chili Economy Panel Default [t=00:48:57.396500][f=0078171] Shutdown Widget - Chili Nuke Warning [t=00:48:57.396519][f=0078171] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:48:57.396538][f=0078171] Shutdown Widget - Transport AI [t=00:48:57.396560][f=0078171] Shutdown Widget - Chili Spectator Panels [t=00:48:57.396572][f=0078171] Shutdown Widget - Context Menu [t=00:48:57.396583][f=0078171] Shutdown Widget - Point Tracker [t=00:48:57.396592][f=0078171] Shutdown Widget - MinimapEvents [t=00:48:57.396602][f=0078171] Shutdown Widget - Local Widgets Config [t=00:48:57.396620][f=0078171] Shutdown Widget - Missile Silo Range [t=00:48:57.396639][f=0078171] Shutdown Widget - Highlight Geos [t=00:48:57.396651][f=0078171] Shutdown Widget - Grab Input [t=00:48:57.399575][f=0078171] Input grabbing is disabled! [t=00:48:57.399592][f=0078171] Shutdown Widget - Defense Range Zero-K [t=00:48:57.399604][f=0078171] Shutdown Widget - Showeco and Grid Drawer [t=00:48:57.399613][f=0078171] Shutdown Widget - Darkening [t=00:48:57.399631][f=0078171] Shutdown Widget - Startup Info and Selector [t=00:48:57.399652][f=0078171] Shutdown Widget - Chili EndGame Window [t=00:48:57.399673][f=0078171] Shutdown Widget - Stereo3D [t=00:48:57.399692][f=0078171] Shutdown Widget - Music Player v2 [t=00:48:57.399800][f=0078171] Shutdown Widget - State Reverse and Latency [t=00:48:57.399815][f=0078171] Shutdown Widget - Reclaim Field Highlight [t=00:48:57.399825][f=0078171] Shutdown Widget - Attack AoE [t=00:48:57.399834][f=0078171] Shutdown Widget - TeamPlatter [t=00:48:57.400317][f=0078171] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:48:57.400458][f=0078171] Shutdown Widget - Selection Send [t=00:48:57.400477][f=0078171] Shutdown Widget - Highlight Unit GL4 v2 [t=00:48:57.400489][f=0078171] Shutdown Widget - Spotter [t=00:48:57.400510][f=0078171] Shutdown Widget - LupsManager [t=00:48:57.400542][f=0078171] Shutdown Widget - Newton Firezone [t=00:48:57.400574][f=0078171] Shutdown Widget - Chili Pro Console [t=00:48:57.401200][f=0078171] Shutdown Widget - Persistent Build Height [t=00:48:57.401223][f=0078171] Shutdown Widget - Lasso Terraform GUI [t=00:48:57.401238][f=0078171] Shutdown Widget - Lups [t=00:48:57.401305][f=0078171] Shutdown Widget - Chili Framework [t=00:48:57.401332][f=0078171] Shutdown Widget - Chili Core Selector [t=00:48:57.401476][f=0078171] Shutdown Widget - Custom Markers [t=00:48:57.401494][f=0078171] Shutdown Widget - Mex Placement Handler [t=00:48:57.401505][f=0078171] Shutdown Widget - Select Keys [t=00:48:57.401532][f=0078171] Shutdown Widget - Pause Screen [t=00:48:57.401722][f=0078171] Shutdown Widget - Contrast Adaptive Sharpen [t=00:48:57.401746][f=0078171] Shutdown Widget - Bloom Shader Deferred [t=00:48:57.401757][f=0078171] Shutdown Widget - Text To Speech Control [t=00:48:57.401774][f=0078171] Shutdown Widget - Layout Handler [t=00:48:57.401793][f=0078171] Shutdown Widget - Color Blindness Correction [t=00:48:57.401807][f=0078171] End widgetHandler:Shutdown [t=00:48:57.502149][f=0078171] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 360242187, 0.0} allocedSize{int+, int-, ext}={0, 0, 53421217012}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122} [t=00:48:57.502458][f=0078171] [Game::KillLua][2] dtor=0 luaGaia=000001c19bba7720 [t=00:48:57.511548][f=0078171] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:48:57.511645][f=0078171] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:48:57.511703][f=0078171] [Game::KillLua][3] dtor=0 luaRules=000001c09b4b2af0 [t=00:48:57.511743][f=0078171] Start gadgetHandler:Shutdown [t=00:48:57.511756][f=0078171] Shutdown - StartSetup [t=00:48:57.511766][f=0078171] Shutdown - UnitMorph [t=00:48:57.514916][f=0078171] Shutdown - Carrier Drones [t=00:48:57.514936][f=0078171] Shutdown - Missile Silo Controller [t=00:48:57.514950][f=0078171] Shutdown - Modular Comm Info [t=00:48:57.514965][f=0078171] Shutdown - Terrain Texture Handler [t=00:48:57.514991][f=0078171] Shutdown - UnitCloakShield [t=00:48:57.515828][f=0078171] Shutdown - Starlight Handler [t=00:48:57.515933][f=0078171] End gadgetHandler:Shutdown [t=00:48:57.600849][f=0078171] Start gadgetHandler:Shutdown [t=00:48:57.600875][f=0078171] Shutdown - Teleport Throw [t=00:48:57.600887][f=0078171] Shutdown - UnitMorph [t=00:48:57.600904][f=0078171] Shutdown - Commander Skin Renderer [t=00:48:57.605174][f=0078171] Shutdown - Missile fired callins [t=00:48:57.605216][f=0078171] Shutdown - Modular Comm Info [t=00:48:57.605227][f=0078171] Shutdown - Retreat Command [t=00:48:57.605243][f=0078171] Shutdown - Shockwaves [t=00:48:57.605253][f=0078171] Shutdown - Unit tint API [t=00:48:57.605262][f=0078171] Shutdown - Unit glow API [t=00:48:57.605270][f=0078171] Shutdown - UnitCloakShield [t=00:48:57.605282][f=0078171] Shutdown - Lups Cloak FX [t=00:48:57.605293][f=0078171] Shutdown - Lups [t=00:48:57.605360][f=0078171] Shutdown - Lups Shield [t=00:48:57.605745][f=0078171] End gadgetHandler:Shutdown [t=00:48:57.647863][f=0078171] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6648, 0.0} allocedSize{int+, int-, ext}={0, 0, 1041912}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0027} [t=00:48:57.648837][f=0078171] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:48:57.648984][f=0078171] [Game::KillLua][4] dtor=0 [t=00:48:57.648997][f=0078171] [Game::KillLua][5] dtor=0 [t=00:48:57.679493][f=0078171] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-30_20-03-42-500_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (5216209 bytes) [t=00:48:57.679572][f=0078171] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:48:57.726259][f=0078171] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:48:57.726301][f=0078171] [Sound] [Sound::UpdateThread][3] #sources=32 #items=120 [t=00:48:57.726739][f=0078171] [Sound] [Sound::UpdateThread][4] ctx=000001c0e0374c00 dev=000001c0e039cc10 [t=00:48:57.727052][f=0078171] [Sound] [Sound::UpdateThread][5] ctx=000001c0e0374c00 dev=000001c0e039cc10 [t=00:48:57.727065][f=0078171] [Sound] [Sound::Cleanup][alcDestroyContext(000001c0e0374c00)] [t=00:48:57.729623][f=0078171] [Sound] [Sound::Cleanup][alcCloseDevice(000001c0e039cc10)] [t=00:48:57.730591][f=0078171] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:48:57.756707][f=0078171] [Sound] [Sound::UpdateThread][6] [t=00:48:57.757680][f=0078171] [Game::~CGame][1] [t=00:48:57.757719][f=0078171] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:48:57.757728][f=0078171] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:48:57.757735][f=0078171] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:48:57.757742][f=0078171] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:48:57.757763][f=0078171] [Game::KillLua][4] dtor=1 [t=00:48:57.757774][f=0078171] [Game::KillLua][5] dtor=1 [t=00:48:57.758054][f=0078171] [Game::KillMisc][1] [t=00:48:57.758353][f=0078171] [Game::KillMisc][2] [t=00:48:57.758605][f=0078171] [Game::KillMisc][3] [t=00:48:57.758757][f=0078171] [Game::KillRendering][1] [t=00:48:57.775338][f=0078171] [~CRectangleOverlapHandler] 14% overlap reduction [t=00:48:57.797618][f=0078171] [3DOParser::Kill] allocated 29 pieces [t=00:48:57.797714][f=0078171] [S3OParser::Kill] allocated 5528 pieces [t=00:48:57.798277][f=0078171] [AssParser::Kill] allocated 701 pieces [t=00:48:57.879921][f=0078171] [Game::KillInterface][1] [t=00:48:57.880122][f=0078171] [Game::KillInterface][2] [t=00:48:57.881770][f=0078171] [Game::KillSimulation][1] [t=00:48:57.881784][f=0078171] [Game::KillSimulation][2] [t=00:48:57.920829][f=0078171] [CCollisionHandler] dis-/continuous tests: 267/854664503 [t=00:48:57.920857][f=0078171] [Game::KillSimulation][3] [t=00:48:57.922812][f=0078171] [~CPathCache(32x48)] cacheHits=13247 hitPercentage=52% numHashColls=0 maxCacheSize=201 [t=00:48:57.923008][f=0078171] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:48:57.923261][f=0078171] [~CPathCache(64x96)] cacheHits=5139 hitPercentage=35% numHashColls=0 maxCacheSize=201 [t=00:48:57.923416][f=0078171] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:48:57.923819][f=0078171] [~CRectangleOverlapHandler] 14% overlap reduction [t=00:48:58.026347][f=0078171] [LosHandler::Kill] raycast instance cache-{hits,misses}={93722,371021}; shared=0%; cached=20% [t=00:48:58.050149][f=0078171] [Game::KillSimulation][4] [t=00:48:58.115698][f=0078171] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:48:58.115733][f=0078171] [Game::~CGame][2] [t=00:48:58.115743][f=0078171] [Game::~CGame][3] [t=00:48:58.116007][f=0078171] [SpringApp::Kill][3] [t=00:48:58.116212][f=0078171] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 16696827 bytes sent in 75789 packets (220.307 bytes/packet) 17959631 bytes recv'd in 63393 packets (283.306 bytes/packet) {0.071x, 0.021x} relative protocol overhead {up, down} 216673 incoming chunks dropped, 138250 outgoing chunks resent 63432 incoming chunks processed [t=00:48:58.116302][f=0078171] [SpringApp::Kill][4] font=000001c0a325b400 [t=00:48:58.144799][f=0078171] [SpringApp::Kill][5] [t=00:48:58.155008][f=0078171] [SpringApp::Kill][6] [t=00:48:58.155038] [SpringApp::Kill][7] [t=00:48:58.155150] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:58.155163] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7104, 1048576, 1048576}, EBO = {13824, 2097152, 2097152} [t=00:48:58.155172] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:48:58.155188] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:48:58.155201] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {37348, 65536, 65536}, EBO = {56022, 262144, 262144} [t=00:48:58.155210] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:58.155226] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2256, 1048576, 1048576}, EBO = {3384, 2097152, 2097152} [t=00:48:58.155238] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {135948, 1048576, 1048576}, EBO = {203922, 2097152, 2097152} [t=00:48:58.155246] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:48:58.155258] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:58.155267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:48:58.155279] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:48:58.155288] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3168, 2097152, 2097152} [t=00:48:58.257008] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:48:58.257039] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:48:58.257049] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:48:58.257058] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:48:58.257067] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:48:58.258438] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>] [t=00:48:58.258465] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:48:58.258496] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001c0e0a35910) [t=00:48:58.258699] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2084ms [t=00:48:58.258754] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=74ms [t=00:48:58.258776] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=69ms [t=00:48:58.258787] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=38ms [t=00:48:58.258801] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:48:58.258814] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms [t=00:48:58.258827] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=23ms [t=00:48:58.258839] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms [t=00:48:58.258855] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:48:58.258868] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=18ms [t=00:48:58.258878] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=17ms [t=00:48:58.261115] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c0e03faf60) [t=00:48:58.262105] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=1)] #archives[section]=1 #files[section]=48 [t=00:48:58.262127] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\point_of_no_return_v1.0.sd7 (000001c0a356fc80) [t=00:48:58.270975] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:48:58.271008] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c0e03fb170) [t=00:48:58.271159] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c0e03faca0) [t=00:48:58.271967] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c0e03fb640) [t=00:48:58.272125] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:48:58.272155] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:48:58.272240] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:48:58.272259] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:48:58.272273] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:48:58.272285] [VFS] [SpringVFS::DeleteArchives<this=000001c0e041da90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:48:58.600071] [SpringApp::Kill][8] [t=00:48:58.600110] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:48:58.600134] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:48:58.600139] [WatchDog::Uninstall][2] [t=00:48:59.568198] [WatchDog::Uninstall][3] [t=00:48:59.568212] [SpringApp::Kill][9]
infolog_full.txt (truncated):