ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #120505

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000549] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000558] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.013657] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014059] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014075]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014083]   
[t=00:00:00.014091]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014095]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014099]   Use "none" to disable the default log sections.
[t=00:00:00.014102] ============== </Log Sections> ==============

[t=00:00:00.014107] ============== <User Config> ==============
[t=00:00:00.014192]   AllowDeferredMapRendering = 1
[t=00:00:00.014198]   AllowDeferredModelRendering = 1
[t=00:00:00.014201]   AnimationMT = 0
[t=00:00:00.014207]   BumpWaterAnisotropy = 2
[t=00:00:00.014211]   BumpWaterBlurReflection = 1
[t=00:00:00.014214]   BumpWaterDepthBits = 32
[t=00:00:00.014217]   BumpWaterReflection = 2
[t=00:00:00.014220]   BumpWaterTexSizeReflection = 256
[t=00:00:00.014224]   CamFreeScrollSpeed = 50
[t=00:00:00.014227]   CamMode = 1
[t=00:00:00.014230]   CamTimeExponent = 4.0
[t=00:00:00.014233]   CamTimeFactor = 1.0
[t=00:00:00.014236]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.014241]   EdgeMoveDynamic = 0
[t=00:00:00.014246]   EdgeMoveWidth = 0.003
[t=00:00:00.014249]   FPSFOV = 90
[t=00:00:00.014252]   FPSScrollSpeed = 50
[t=00:00:00.014279]   FontSize = 18
[t=00:00:00.014282]   Fullscreen = 0
[t=00:00:00.014286]   GrassDetail = 0
[t=00:00:00.014288]   GroundDecals = 5
[t=00:00:00.014291]   GroundDetail = 120
[t=00:00:00.014294]   HangTimeout = 30
[t=00:00:00.014297]   HardwareCursor = 1
[t=00:00:00.014301]   InitialNetworkTimeout = 0
[t=00:00:00.014315]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.014325]   LODScale = 1.000
[t=00:00:00.014329]   LODScaleReflection = 1.000
[t=00:00:00.014339]   LODScaleRefraction = 1.000
[t=00:00:00.014344]   LODScaleShadow = 1.000
[t=00:00:00.014348]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.014351]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.014355]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.014358]   LinkOutgoingBandwidth = 131072
[t=00:00:00.014362]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014367]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014373]   MSAALevel = 8
[t=00:00:00.014377]   MaxParticles = 25000
[t=00:00:00.014380]   MaxSounds = 32
[t=00:00:00.014383]   MaximumTransmissionUnit = 0
[t=00:00:00.014387]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014390]   MiniMapCanFlip = 1
[t=00:00:00.014393]   MiniMapMarker = 0
[t=00:00:00.014397]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.014401]   MouseDragScrollThreshold = 0
[t=00:00:00.014404]   NetworkLossFactor = 1
[t=00:00:00.014409]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014432]   OverheadScrollSpeed = 50
[t=00:00:00.014437]   ReconnectTimeout = 0
[t=00:00:00.014440]   RotOverheadScrollSpeed = 50
[t=00:00:00.014443]   RotateLogFiles = 1
[t=00:00:00.014446]   ShadowMapSize = 8192
[t=00:00:00.014449]   Shadows = 1
[t=00:00:00.014452]   ShowClock = 0
[t=00:00:00.014455]   ShowPlayerInfo = 0
[t=00:00:00.014458]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014461]   TeamHighlight = 0
[t=00:00:00.014464]   UnitIconDist = 151
[t=00:00:00.014468]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014474]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014479]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014482]   UseLuaMemPools = 0
[t=00:00:00.014485]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014488]   VFSCacheArchiveFiles = 0
[t=00:00:00.014493]   VSync = 0
[t=00:00:00.014496]   Water = 4
[t=00:00:00.014499]   WindowBorderless = 1
[t=00:00:00.014503]   WindowPosY = 0
[t=00:00:00.014506]   XResolutionWindowed = 2560
[t=00:00:00.014510]   YResolutionWindowed = 1440
[t=00:00:00.014523] ============== </User Config> ==============

[t=00:00:00.014528] ============== <User System> ==============
[t=00:00:00.014532]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.014537]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014544]        Compiler Version: gcc-13.2.0
[t=00:00:00.014577]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.014639]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13500; 32577MB RAM, 40513MB pagefile
[t=00:00:00.014646]        Binary Word Size: 64-bit (native)
[t=00:00:00.014650]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014653]      Physical CPU Cores: 6
[t=00:00:00.014656]       Logical CPU Cores: 12
[t=00:00:00.014659] ============== </User System> ==============

[t=00:00:00.014666] Run: thread affinity fffff
[t=00:00:00.014745] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014749]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014757]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014763]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014766]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.015521] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015529] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036954] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.045985]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.045996]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.046011]         [ 6] 2560x1600x24bpp@60Hz
[t=00:00:00.046015]         [11] 2560x1440x24bpp@144Hz
[t=00:00:00.046018]         [16] 2048x1536x24bpp@60Hz
[t=00:00:00.046022]         [21] 1920x1440x24bpp@144Hz
[t=00:00:00.046025]         [26] 1920x1200x24bpp@144Hz
[t=00:00:00.046028]         [31] 1920x1080x24bpp@144Hz
[t=00:00:00.046031]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.046035]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.046038]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.046041]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.046047]         [56] 1440x1080x24bpp@144Hz
[t=00:00:00.046050]         [61] 1440x900x24bpp@144Hz
[t=00:00:00.046053]         [65] 1366x768x24bpp@144Hz
[t=00:00:00.046056]         [69] 1360x768x24bpp@144Hz
[t=00:00:00.046059]         [73] 1280x1024x24bpp@144Hz
[t=00:00:00.046062]         [78] 1280x960x24bpp@144Hz
[t=00:00:00.046065]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.046068]         [86] 1280x768x24bpp@144Hz
[t=00:00:00.046071]         [90] 1280x720x24bpp@144Hz
[t=00:00:00.046074]         [96] 1176x664x24bpp@144Hz
[t=00:00:00.046077]         [102] 1152x864x24bpp@144Hz
[t=00:00:00.046090]         [106] 1024x768x24bpp@144Hz
[t=00:00:00.046094]         [112] 800x600x24bpp@144Hz
[t=00:00:00.046098]         [119] 720x576x24bpp@144Hz
[t=00:00:00.046101]         [123] 720x480x24bpp@144Hz
[t=00:00:00.046106]         [128] 640x480x24bpp@144Hz
[t=00:00:00.178306] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.178695] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.178753] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.215443] [GR::LogVersionInfo]
[t=00:00:00.215456]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.215460]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.215463]     GL vendor   : NVIDIA Corporation
[t=00:00:00.215466]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.215470]     GLSL version: 4.60 NVIDIA
[t=00:00:00.215473]     GLEW version: 2.1.0
[t=00:00:00.215476]     GPU memory  : 12282MB (total) / 9890MB (available)
[t=00:00:00.215504]     SDL swap-int: 1
[t=00:00:00.215508]     SDL driver  : windows
[t=00:00:00.215510]     
[t=00:00:00.215516]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.215519]     GLSL shader support       : 1
[t=00:00:00.215522]     GL4 support               : 1
[t=00:00:00.215525]     FBO extension support     : 1
[t=00:00:00.215535]     NVX GPU mem-info support  : 1
[t=00:00:00.215540]     ATI GPU mem-info support  : 0
[t=00:00:00.215548]     Texture clamping to edge  : 1
[t=00:00:00.215557]     NPOT-texture support      : 1 (1)
[t=00:00:00.215562]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.215567]     texture query-LOD support : 1 (1)
[t=00:00:00.215570]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.215574]     Z-buffer depth            : 32 (-)
[t=00:00:00.215581]     primitive-restart support : 1 (1)
[t=00:00:00.215584]     clip-space control support: 1 (1)
[t=00:00:00.215588]     seamless cube-map support : 1 (1)
[t=00:00:00.215591]     frag-depth layout support : 1 (1)
[t=00:00:00.215595]     persistent maps support   : 1 (1)
[t=00:00:00.215601]     explicit attribs location : 1 (1)
[t=00:00:00.215604]     multi draw indirect       : 1 (-)
[t=00:00:00.215609]     array textures            : 1 (-)
[t=00:00:00.215612]     buffer copy support       : 1 (-)
[t=00:00:00.215616]     indirect draw             : 1 (-)
[t=00:00:00.215619]     base instance             : 1 (-)
[t=00:00:00.215622]     
[t=00:00:00.215625]     max. FBO samples              : 32
[t=00:00:00.215628]     max. FS/program texture slots : 32/192
[t=00:00:00.215634]     max. texture size             : 32768
[t=00:00:00.215640]     max. texture anisotropy level : 16.000000
[t=00:00:00.215643]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.215647]     max. draw-buffers             : 8
[t=00:00:00.215650]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.215654]     max. uniform buffer-bindings  : 84
[t=00:00:00.215657]     max. uniform block-size       : 64KB
[t=00:00:00.215660]     max. storage buffer-bindings  : 96
[t=00:00:00.215664]     max. storage block-size       : 2047MB
[t=00:00:00.215667]     
[t=00:00:00.215672]     enable AMD-hacks : 0
[t=00:00:00.215675]     compress MIP-maps: 0
[t=00:00:00.215710]     Number of compressed texture formats: 23
[t=00:00:00.215731]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.215756] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.215965] [GR::UpdateGLConfigs]
[t=00:00:00.215996] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.216003] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.216015] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.216025] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.216028] [GR::InitGLState]
[t=00:00:00.216077] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless)
[t=00:00:00.334080] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.340396] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.340975] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.351668] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.351687] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.352031] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.353294] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.353306] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.353352] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.353394] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.365800] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.366322] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.366717] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.366828] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.373202] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.373222] [VFS] [SpringVFS::ReserveArchives<this=000001ee8008da20>]
[t=00:00:00.373305] [VFS] [SpringVFS::AddArchive<this=000001ee8008da20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.382525] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ee8008da20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.382539] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.470912] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.471196] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.471284] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.471329] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.471349] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.471445] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.471550] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.471576] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.471924][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.472003][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.472088][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.472106][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.472111][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.472137][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.476040][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.476066][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:00.476074][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G272QPF (NVIDIA High Definition Audio)"
[t=00:00:00.476082][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.476091][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.492202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.494061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ee801f2570(default) context=000001ee800fd880  numChannels=2 frameSize=8
[t=00:00:00.494091][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.494102][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.494108][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.494170][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.494192][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.494217][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.494226][f=-000001] [Sound]   Devices:
[t=00:00:00.496048][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.496062][f=-000001] [Sound]     [OpenAL Soft on MSI G272QPF (NVIDIA High Definition Audio)]
[t=00:00:00.496067][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.496090][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.496095][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.496661][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.496676][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.572885][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 123041 MB
[t=00:00:00.577898][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.579252][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ee8008da20>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.601389][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ee8008da20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.601503][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ee8008da20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.609879][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ee8008da20>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.664953][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.703447][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.703911][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.710423][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.710522][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.710532][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.710563][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.710673][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.710685][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.710693][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.710708][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.710723][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.710735][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.710748][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.710763][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.713438][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.713594][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.713784][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:00.713912][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:00.713925][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:00.713942][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.714820][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.714980][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.715431][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.716325][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.723721][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.724315][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.727085][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.727387][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.728287][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.728764][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.729943][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.795136][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.795754][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.795767][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.795774][f=-000001] [liblobby] port, 8200
[t=00:00:00.795782][f=-000001] [liblobby] protocol, zks
[t=00:00:00.795789][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.801851][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.803933][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.804906][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.805871][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.806341][f=-000001] [Chotify] Enabled: true
[t=00:00:00.807917][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.813568][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.813723][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.814138][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.815234][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.815785][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.818321][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.821505][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.823371][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.824556][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.826239][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.827866][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.829027][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.833707][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.837688][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.839467][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.845489][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.847148][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.850898][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.854525][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.858368][f=-000001] [Chobby] Using wrapper port: , 51578
[t=00:00:00.859495][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.860265][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.860665][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.861097][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.861422][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.861807][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.862132][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.865420][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.867074][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.868141][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.868542][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.869545][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.871422][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.878302][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.880370][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.882042][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.884845][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.891836][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.894117][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.898641][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.900513][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.902349][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.903737][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.906981][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.910355][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.911899][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.913793][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.915837][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.916894][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.919317][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.921146][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:00.923226][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:00.923898][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:00.927003][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:00.928329][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:00.929610][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:00.932118][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:00.933606][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:00.934510][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:00.935585][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:00.937505][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:00.938112][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
------- TRUNCATED -------
[t=00:12:18.849980][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:12:18.850347][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:12:18.851799][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:12:18.852123][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:12:18.852357][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:12:18.854888][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:12:18.855210][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:12:18.860468][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:12:18.860887][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:12:18.861225][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:12:18.862443][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:12:18.862615][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:12:18.864635][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:12:18.864928][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:12:18.865160][f=-000001] Mex Placement Initialised with 125 spots.
[t=00:12:18.866573][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:12:18.867053][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:12:18.868001][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:12:18.868654][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:12:18.868827][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:12:18.873562][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:12:18.874491][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:12:18.876285][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:12:18.876471][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:12:18.876614][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:12:18.877514][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:12:18.895836][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:12:18.896435][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:12:18.896640][f=-000001] SetSunLighting
[t=00:12:18.897039][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:12:18.902785][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:12:18.903610][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:12:18.903878][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:12:18.904070][f=-000001] Lua garbage collection rate: 30/s
[t=00:12:18.904081][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:12:18.905949][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:12:18.906227][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:12:18.906452][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:12:18.907505][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:12:18.909676][f=-000001] Writing last game win data
[t=00:12:18.912198][f=-000001] LuaUI v0.3
[t=00:12:19.066348][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:12:19.470548][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:12:19.470592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:12:19.473677][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:12:19.473700][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:12:19.475262][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:12:19.478223][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:12:19.478452][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:12:19.478472][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:12:19.478674][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[t=00:12:19.478684][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 9600 (x80, z120)
[t=00:12:19.480640][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:12:19.492182][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:12:19.492202][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 356.95
[t=00:12:19.492228][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 883.21
[t=00:12:19.492242][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:12:19.492252][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:12:19.492267][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:12:19.492276][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:12:19.492284][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:12:19.495671][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 352 unit-defs)
[t=00:12:19.495722][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:12:19.499018][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.00% of the map. (used by 32 unit-defs)
[t=00:12:19.502340][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.00% of the map. (used by 5 unit-defs)
[t=00:12:19.505918][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:12:19.509391][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:12:19.513153][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:12:19.516210][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 84.09% of the map. (used by 13 unit-defs)
[t=00:12:19.519543][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 3 unit-defs)
[t=00:12:19.519606][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:12:19.522731][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 84.09% of the map. (used by 21 unit-defs)
[t=00:12:19.556555][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Ancient_Vault_v1.4.json)
[t=00:12:19.556806][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:12:19.558158][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:12:19.558483][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:12:19.558929][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:12:19.559760][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:12:19.559941][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:12:19.562035][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:12:19.624337][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:12:19.624612][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:12:19.624624][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 154ms
[t=00:12:19.630293][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10742, 0.0} allocedSize{int+, int-, ext}={0, 0, 1906125}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0065}
[t=00:12:19.730448][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:12:19.730467][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:12:19.754465][f=-000001]  [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{2185.198, 9.105}, {142.874, 0.595}}ms
[t=00:12:19.754489][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{467.788, 0.858, 228.104, 9.746}, {0.122, 0.000, 0.060, 0.003}}ms
[t=00:12:19.754514][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{437.933, 0.000, 228.098, 9.124}, {14.538, 0.000, 6.390, 0.303}}ms
[t=00:12:19.754523][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{411.090, 0.000, 206.808, 8.564}, {58.854, 0.000, 29.855, 1.226}}ms
[t=00:12:19.754530][f=-000001]      thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{417.750, 0.000, 206.789, 8.703}, {60.539, 0.000, 29.872, 1.261}}ms
[t=00:12:19.754540][f=-000001]      thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{450.637, 0.000, 228.088, 9.388}, {8.821, 0.000, 3.224, 0.184}}ms
[t=00:12:19.754547][f=-000001]  [async=1] threads=6 tasks=1783 {sum,avg}{exec,wait}time={{26115.842, 14.647}, {7840821.000, 4397.544}}ms
[t=00:12:19.754555][f=-000001]      thread=1 tasks=356 {sum,min,max,avg}{exec,wait}time={{5236.395, 0.000, 1993.625, 14.709}, {1560349.250, 0.205, 5262.877, 4383.003}}ms
[t=00:12:19.754564][f=-000001]      thread=2 tasks=357 {sum,min,max,avg}{exec,wait}time={{5172.751, 0.000, 1996.399, 14.489}, {1566587.500, 0.205, 5196.212, 4388.200}}ms
[t=00:12:19.754574][f=-000001]      thread=3 tasks=357 {sum,min,max,avg}{exec,wait}time={{5235.233, 0.000, 2072.466, 14.665}, {1575060.625, 0.198, 5260.671, 4411.935}}ms
[t=00:12:19.754584][f=-000001]      thread=4 tasks=357 {sum,min,max,avg}{exec,wait}time={{5235.762, 0.000, 1995.902, 14.666}, {1575177.125, 0.010, 5259.196, 4412.261}}ms
[t=00:12:19.754594][f=-000001]      thread=5 tasks=356 {sum,min,max,avg}{exec,wait}time={{5235.701, 0.000, 1995.988, 14.707}, {1563646.375, 0.117, 5259.148, 4392.265}}ms
[t=00:12:19.754603][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:12:19.754610][f=-000001] [SpringApp::Kill][2]
[t=00:12:19.754668][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:12:19.754675][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001efd48b6a70
[t=00:12:19.754707][f=-000001] Start widgetHandler:Shutdown
[t=00:12:19.756518][f=-000001] Shutdown - SaveOrderList Complete
[t=00:12:19.762247][f=-000001] Writing last game win data
[t=00:12:19.765105][f=-000001] Shutdown - SaveConfigData Complete
[t=00:12:19.765120][f=-000001] Shutdown Widget - Chili Highlight
[t=00:12:19.765142][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:12:19.765259][f=-000001] Shutdown Widget - Draw After Chili
[t=00:12:19.765269][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:12:19.765279][f=-000001] Shutdown Widget - EPIC Menu
[t=00:12:19.766053][f=-000001] Shutdown Widget - Chili Minimap
[t=00:12:19.766140][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:12:19.766788][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:12:19.766799][f=-000001] Shutdown Widget - Deferred rendering
[t=00:12:19.766806][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:12:19.785114][f=-000001] Shutdown Widget - Deferred rendering
[t=00:12:19.785134][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:12:19.785972][f=-000001] Shutdown Widget - Local Team Colors
[t=00:12:19.785985][f=-000001] Shutdown Widget - Display Keys 2
[t=00:12:19.786028][f=-000001] Shutdown Widget - Save Game Menu
[t=00:12:19.786036][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:12:19.786062][f=-000001] Shutdown Widget - Unit Icons
[t=00:12:19.786071][f=-000001] Shutdown Widget - HealthBars
[t=00:12:19.787405][f=-000001] Shutdown Widget - Noises
[t=00:12:19.787415][f=-000001] Shutdown Widget - BuildETA
[t=00:12:19.787423][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:12:19.787444][f=-000001] Shutdown Widget - Win Counter
[t=00:12:19.787459][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:12:19.788656][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:12:19.788722][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:12:19.788746][f=-000001] Shutdown Widget - Attack Warning
[t=00:12:19.788777][f=-000001] Shutdown Widget - CameraShake
[t=00:12:19.788824][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:12:19.788911][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:12:19.788927][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:12:19.788945][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:12:19.788960][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:12:19.788978][f=-000001] Shutdown Widget - Context Menu
[t=00:12:19.788987][f=-000001] Shutdown Widget - Darkening
[t=00:12:19.788998][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:12:19.789006][f=-000001] Shutdown Widget - Grab Input
[t=00:12:19.789016][f=-000001] Shutdown Widget - Highlight Geos
[t=00:12:19.789028][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:12:19.789057][f=-000001] Shutdown Widget - MinimapEvents
[t=00:12:19.789064][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:12:19.789072][f=-000001] Shutdown Widget - Music Player v2
[t=00:12:19.789082][f=-000001] Shutdown Widget - Point Tracker
[t=00:12:19.789089][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:12:19.789106][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:12:19.789116][f=-000001] Shutdown Widget - Stereo3D
[t=00:12:19.789170][f=-000001] Shutdown Widget - Transport AI
[t=00:12:19.789180][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:12:19.789350][f=-000001] Shutdown Widget - Attack AoE
[t=00:12:19.789363][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:12:19.789392][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:12:19.790256][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:12:19.790268][f=-000001] Shutdown Widget - Selection Send
[t=00:12:19.790276][f=-000001] Shutdown Widget - LupsManager
[t=00:12:19.790292][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:12:19.790301][f=-000001] Shutdown Widget - Newton Firezone
[t=00:12:19.790312][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:12:19.790436][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:12:19.790451][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:12:19.790483][f=-000001] Shutdown Widget - Chili Framework
[t=00:12:19.790495][f=-000001] Shutdown Widget - Lups
[t=00:12:19.790749][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:12:19.790832][f=-000001] Shutdown Widget - Custom Markers
[t=00:12:19.790846][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:12:19.790873][f=-000001] Shutdown Widget - Start Boxes
[t=00:12:19.790886][f=-000001] Shutdown Widget - Select Keys
[t=00:12:19.790901][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:12:19.790937][f=-000001] Shutdown Widget - Pause Screen
[t=00:12:19.791361][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:12:19.791615][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:12:19.791862][f=-000001] Shutdown Widget - Layout Handler
[t=00:12:19.791876][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:12:19.791883][f=-000001] End widgetHandler:Shutdown
[t=00:12:19.821118][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2925065, 0.0} allocedSize{int+, int-, ext}={0, 0, 750394745}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0236}
[t=00:12:19.823882][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001efd4566c90
[t=00:12:19.827290][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:19.827342][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:19.827363][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f027f21470
[t=00:12:19.827391][f=-000001] Start gadgetHandler:Shutdown
[t=00:12:19.827401][f=-000001] Shutdown - StartSetup
[t=00:12:19.827408][f=-000001] Shutdown - UnitMorph
[t=00:12:19.827418][f=-000001] Shutdown - Carrier Drones
[t=00:12:19.827427][f=-000001] Shutdown - Missile Silo Controller
[t=00:12:19.827436][f=-000001] Shutdown - Modular Comm Info
[t=00:12:19.827445][f=-000001] Shutdown - Terrain Texture Handler
[t=00:12:19.827458][f=-000001] Shutdown - UnitCloakShield
[t=00:12:19.827467][f=-000001] Shutdown - Starlight Handler
[t=00:12:19.827472][f=-000001] End gadgetHandler:Shutdown
[t=00:12:19.835457][f=-000001] Start gadgetHandler:Shutdown
[t=00:12:19.835475][f=-000001] Shutdown - Teleport Throw
[t=00:12:19.835484][f=-000001] Shutdown - UnitMorph
[t=00:12:19.835496][f=-000001] Shutdown - Commander Skin Renderer
[t=00:12:19.835595][f=-000001] Shutdown - Missile fired callins
[t=00:12:19.835621][f=-000001] Shutdown - Modular Comm Info
[t=00:12:19.835629][f=-000001] Shutdown - Retreat Command
[t=00:12:19.835640][f=-000001] Shutdown - Shockwaves
[t=00:12:19.835649][f=-000001] Shutdown - Unit tint API
[t=00:12:19.835664][f=-000001] Shutdown - Unit glow API
[t=00:12:19.835683][f=-000001] Shutdown - UnitCloakShield
[t=00:12:19.835701][f=-000001] Shutdown - Lups Cloak FX
[t=00:12:19.835709][f=-000001] Shutdown - Lups
[t=00:12:19.836521][f=-000001] Shutdown - Lups Shield
[t=00:12:19.836549][f=-000001] End gadgetHandler:Shutdown
[t=00:12:19.841869][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:19.842799][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:12:19.842861][f=-000001] [Game::KillLua][4] dtor=0
[t=00:12:19.842870][f=-000001] [Game::KillLua][5] dtor=0
[t=00:12:19.852978][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-31_05-29-33-097_Ancient Vault v1_105.1.1-2511-g747f18b BAR105.sdfz" (1421 bytes)
[t=00:12:19.853048][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:12:19.865390][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:12:19.865410][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:12:19.865432][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001eff3e07970 dev=000001ee92c6d030
[t=00:12:19.865596][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001eff3e07970 dev=000001ee92c6d030
[t=00:12:19.865604][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001eff3e07970)]
[t=00:12:19.866070][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ee92c6d030)]
[t=00:12:19.866114][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:12:19.893466][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:12:19.894105][f=-000001] [Game::~CGame][1]
[t=00:12:19.894116][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:12:19.894122][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:12:19.894127][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:12:19.894156][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:12:19.894163][f=-000001] [Game::KillLua][4] dtor=1
[t=00:12:19.894171][f=-000001] [Game::KillLua][5] dtor=1
[t=00:12:19.894252][f=-000001] [Game::KillMisc][1]
[t=00:12:19.894258][f=-000001] [Game::KillMisc][2]
[t=00:12:19.894264][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:12:19.910392][f=-000001] [Game::KillMisc][3]
[t=00:12:19.910501][f=-000001] [Game::KillRendering][1]
[t=00:12:19.913064][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:12:19.930283][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:12:19.930351][f=-000001] [S3OParser::Kill] allocated 5526 pieces
[t=00:12:19.930772][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:12:19.981114][f=-000001] [Game::KillInterface][1]
[t=00:12:19.981204][f=-000001] [Game::KillInterface][2]
[t=00:12:19.982078][f=-000001] [Game::KillSimulation][1]
[t=00:12:19.982279][f=-000001] [Game::KillSimulation][2]
[t=00:12:19.994237][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/8966969
[t=00:12:19.994273][f=-000001] [Game::KillSimulation][3]
[t=00:12:19.995394][f=-000001] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:12:19.995566][f=-000001] [~CPathCache(40x60)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:19.995590][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6
[t=00:12:19.995743][f=-000001] [~CPathCache(80x120)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:12:19.997193][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:12:20.008895][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:12:20.013782][f=-000001] [Game::KillSimulation][4]
[t=00:12:20.060564][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:12:20.060588][f=-000001] [Game::~CGame][2]
[t=00:12:20.060595][f=-000001] [Game::~CGame][3]
[t=00:12:20.066677][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:12:20.068526][f=-000001] SetLobbyFullscreenMode, 1, 2560, 1440
[t=00:12:20.073382][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:12:20.154473][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 10117703, 0.0} allocedSize{int+, int-, ext}={0, 0, 1221481606}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151}
[t=00:12:20.156677][f=-000001] [SpringApp::Kill][3]
[t=00:12:20.156709][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2200 bytes sent  
    456 bytes recv'd

[t=00:12:20.164426][f=-000001] Kill: client disconnecting...
[t=00:12:20.164446][f=-000001] [GameServer] UpdateLoop: thread affinity fffff
[t=00:12:22.166690][f=-000001] CloseConnection: client connection closed
[t=00:12:22.166848][f=-000001] [SpringApp::Kill][4] font=000001eebb33ba40
[t=00:12:22.168397][f=-000001] [SpringApp::Kill][5]
[t=00:12:22.174473][f=-000001] [SpringApp::Kill][6]
[t=00:12:22.174517] [SpringApp::Kill][7]
[t=00:12:22.174599] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:22.174613] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3168, 1048576, 1048576}, EBO = {6336, 2097152, 2097152}
[t=00:12:22.174625] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:12:22.174645] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:12:22.174656] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:12:22.174667] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:22.174680] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {408, 1048576, 1048576}, EBO = {612, 2097152, 2097152}
[t=00:12:22.174691] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19576, 1048576, 1048576}, EBO = {29364, 2097152, 2097152}
[t=00:12:22.174702] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:12:22.174716] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:22.175131] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:12:22.175335] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:12:22.175366] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {428, 1048576, 1048576}, EBO = {642, 2097152, 2097152}
[t=00:12:22.201547] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:12:22.201567] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:12:22.201572] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:12:22.201575] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:12:22.202268] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>]
[t=00:12:22.202289] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=0)] #archives[section]=0 #files[section]=8228
[t=00:12:22.202600] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=1)] #archives[section]=0 #files[section]=42
[t=00:12:22.202612] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=2)] #archives[section]=4 #files[section]=437
[t=00:12:22.202617] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001eeba802ce0)
[t=00:12:22.202677] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001eeba803100)
[t=00:12:22.202733] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ee935acb40)
[t=00:12:22.202879] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001eeba802970)
[t=00:12:22.202947] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=3)] #archives[section]=0 #files[section]=2934
[t=00:12:22.203036] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=4)] #archives[section]=0 #files[section]=0
[t=00:12:22.203043] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=5)] #archives[section]=1 #files[section]=0
[t=00:12:22.203049] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ee935abcd0)
[t=00:12:22.204970] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=6)] #archives[section]=1 #files[section]=0
[t=00:12:22.204981] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ancient_vault_v1.4.sd7 (000001ee80f917f0)
[t=00:12:22.205062] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:12:22.205069] [VFS] [SpringVFS::DeleteArchives<this=000001ee8008da20>(section=8)] #archives[section]=1 #files[section]=0
[t=00:12:22.205079] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001eeba802c30)
[t=00:12:22.205703] [SpringApp::Kill][8]
[t=00:12:22.205711] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:12:22.205716] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72c5804d0 (joinable=1)
[t=00:12:22.205719] [WatchDog::Uninstall][2]
[t=00:12:22.392050] [WatchDog::Uninstall][3]
[t=00:12:22.392062] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected