ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120551

Open Chobbyla opened 20 hours ago

Chobbyla commented 20 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000408] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.603220] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.603288] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.603317]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.603335]   
[t=00:00:00.603342]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.603351]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.603358]   Use "none" to disable the default log sections.
[t=00:00:00.603369] ============== </Log Sections> ==============

[t=00:00:00.603378] ============== <User Config> ==============
[t=00:00:00.603513]   AnimationMT = 0
[t=00:00:00.603520]   BumpWaterDepthBits = 16
[t=00:00:00.603525]   BumpWaterReflection = 0
[t=00:00:00.603530]   BumpWaterRefraction = 0
[t=00:00:00.603534]   BumpWaterShoreWaves = 0
[t=00:00:00.603540]   BumpWaterTexSizeReflection = 64
[t=00:00:00.603545]   CamFreeScrollSpeed = 50
[t=00:00:00.603550]   CamMode = 1
[t=00:00:00.603559]   CubeTexSizeReflection = 64
[t=00:00:00.603564]   CubeTexSizeSpecular = 64
[t=00:00:00.603570]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.603575]   EdgeMoveDynamic = 0
[t=00:00:00.603579]   EdgeMoveWidth = 0.003
[t=00:00:00.603584]   FPSFOV = 90
[t=00:00:00.603588]   FPSScrollSpeed = 50
[t=00:00:00.603593]   FontSize = 18
[t=00:00:00.603597]   GrassDetail = 0
[t=00:00:00.603601]   GroundDecals = 1
[t=00:00:00.603606]   GroundDetail = 70
[t=00:00:00.603610]   HangTimeout = 30
[t=00:00:00.603614]   HardwareCursor = 1
[t=00:00:00.603622]   InitialNetworkTimeout = 0
[t=00:00:00.603628]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.603633]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.603638]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.603642]   LinkOutgoingBandwidth = 131072
[t=00:00:00.603648]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.603654]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.603658]   MSAALevel = 4
[t=00:00:00.603663]   MaxParticles = 12000
[t=00:00:00.603667]   MaxSounds = 32
[t=00:00:00.603675]   MaximumTransmissionUnit = 0
[t=00:00:00.603681]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.603685]   MiniMapMarker = 0
[t=00:00:00.603691]   MouseDragScrollThreshold = 0
[t=00:00:00.603695]   NetworkLossFactor = 1
[t=00:00:00.603700]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.603705]   OverheadScrollSpeed = 50
[t=00:00:00.603709]   ReconnectTimeout = 0
[t=00:00:00.603714]   RotOverheadScrollSpeed = 50
[t=00:00:00.603719]   RotateLogFiles = 1
[t=00:00:00.603723]   ShowClock = 0
[t=00:00:00.603730]   SoftParticles = 2
[t=00:00:00.603736]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.603741]   UnitIconDist = 151
[t=00:00:00.603746]   UpdateBoundingVolumeMT = 0
[t=00:00:00.603750]   UpdateWeaponVectorsMT = 0
[t=00:00:00.603755]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.603759]   UseLuaMemPools = 0
[t=00:00:00.603764]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.603769]   VFSCacheArchiveFiles = 0
[t=00:00:00.603773]   VSync = 0
[t=00:00:00.603777]   Water = 4
[t=00:00:00.603786]   XResolution = 1920
[t=00:00:00.603791]   YResolution = 1080
[t=00:00:00.603796]   snd_volmaster = 14
[t=00:00:00.603807] ============== </User Config> ==============

[t=00:00:00.603813] ============== <User System> ==============
[t=00:00:00.603818]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.603826]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.604566]        Compiler Version: gcc-13.2.0
[t=00:00:00.604620]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.604670]         Hardware Config: AMD Ryzen 3 3100 4-Core Processor              ; 8139MB RAM, 31691MB pagefile
[t=00:00:00.604677]        Binary Word Size: 64-bit (native)
[t=00:00:00.604683]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.604689]      Physical CPU Cores: 4
[t=00:00:00.604693]       Logical CPU Cores: 8
[t=00:00:00.604699] ============== </User System> ==============

[t=00:00:00.604706] Run: thread affinity ff
[t=00:00:00.604860] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.604865]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.604870]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.604874]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.604878]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.606916] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.606928] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.620610] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.638283]     Display (Generic PnP Monitor)=1 modes=152 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.638295]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.638301]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.638308]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.638313]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.638319]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.638323]         [41] 1440x1080x24bpp@165Hz
[t=00:00:00.638328]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.638332]         [57] 1360x768x24bpp@165Hz
[t=00:00:00.638341]         [65] 1280x1024x24bpp@165Hz
[t=00:00:00.638345]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.638350]         [81] 1280x800x24bpp@165Hz
[t=00:00:00.638356]         [89] 1280x768x24bpp@165Hz
[t=00:00:00.638362]         [97] 1280x720x24bpp@165Hz
[t=00:00:00.638376]         [105] 1176x664x24bpp@165Hz
[t=00:00:00.638385]         [113] 1152x864x24bpp@165Hz
[t=00:00:00.638392]         [121] 1024x768x24bpp@165Hz
[t=00:00:00.638400]         [127] 800x600x24bpp@165Hz
[t=00:00:00.638410]         [133] 720x576x24bpp@165Hz
[t=00:00:00.638415]         [139] 720x480x24bpp@165Hz
[t=00:00:00.638423]         [146] 640x480x24bpp@165Hz
[t=00:00:00.949648] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.950451] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.950469] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.983870] [GR::LogVersionInfo]
[t=00:00:00.983905]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.983934]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.983941]     GL vendor   : NVIDIA Corporation
[t=00:00:00.983948]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.983955]     GLSL version: 4.60 NVIDIA
[t=00:00:00.983998]     GLEW version: 2.1.0
[t=00:00:00.984007]     GPU memory  : 4096MB (total) / 2635MB (available)
[t=00:00:00.984042]     SDL swap-int: 1
[t=00:00:00.984048]     SDL driver  : windows
[t=00:00:00.984053]     
[t=00:00:00.984059]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.984083]     GLSL shader support       : 1
[t=00:00:00.984089]     GL4 support               : 1
[t=00:00:00.984095]     FBO extension support     : 1
[t=00:00:00.984146]     NVX GPU mem-info support  : 1
[t=00:00:00.984161]     ATI GPU mem-info support  : 0
[t=00:00:00.984176]     Texture clamping to edge  : 1
[t=00:00:00.984199]     NPOT-texture support      : 1 (1)
[t=00:00:00.984212]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.984221]     texture query-LOD support : 1 (1)
[t=00:00:00.984227]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.984246]     Z-buffer depth            : 32 (-)
[t=00:00:00.984259]     primitive-restart support : 1 (1)
[t=00:00:00.984266]     clip-space control support: 1 (1)
[t=00:00:00.984273]     seamless cube-map support : 1 (1)
[t=00:00:00.984280]     frag-depth layout support : 1 (1)
[t=00:00:00.984287]     persistent maps support   : 1 (1)
[t=00:00:00.984293]     explicit attribs location : 1 (1)
[t=00:00:00.984300]     multi draw indirect       : 1 (-)
[t=00:00:00.984308]     array textures            : 1 (-)
[t=00:00:00.984323]     buffer copy support       : 1 (-)
[t=00:00:00.984330]     indirect draw             : 1 (-)
[t=00:00:00.984335]     base instance             : 1 (-)
[t=00:00:00.984340]     
[t=00:00:00.984347]     max. FBO samples              : 32
[t=00:00:00.984353]     max. FS/program texture slots : 32/192
[t=00:00:00.984360]     max. texture size             : 32768
[t=00:00:00.984373]     max. texture anisotropy level : 16.000000
[t=00:00:00.984379]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.984385]     max. draw-buffers             : 8
[t=00:00:00.984397]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.984403]     max. uniform buffer-bindings  : 84
[t=00:00:00.984409]     max. uniform block-size       : 64KB
[t=00:00:00.984416]     max. storage buffer-bindings  : 96
[t=00:00:00.984422]     max. storage block-size       : 2047MB
[t=00:00:00.984427]     
[t=00:00:00.984436]     enable AMD-hacks : 0
[t=00:00:00.984442]     compress MIP-maps: 0
[t=00:00:00.984507]     Number of compressed texture formats: 23
[t=00:00:00.984574]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.984623] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.985457] [GR::UpdateGLConfigs]
[t=00:00:00.985523] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.985534] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.986406] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.986433] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.986440] [GR::InitGLState]
[t=00:00:00.986568] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.267995] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.280970] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:01.282131] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.306067] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.306106] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.307405] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.314706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.314743] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.314945] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.315022] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.338288] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.339168] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.344017] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.344256] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.459480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms
[t=00:00:01.459528] [VFS] [SpringVFS::ReserveArchives<this=00000236da907590>]
[t=00:00:01.459753] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.461711] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000236da907590 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.461742] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.503862] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.504760] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.505158] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.505823] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.509315] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.509741] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.510649][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.511297][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.511386][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.511435][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.511938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.511387][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:01.521138][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.521175][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.521187][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:01.521199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.543500][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.549108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000236f54711e0(default) context=00000236f532bd30  numChannels=2 frameSize=8
[t=00:00:01.549153][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.549165][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.549175][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.549183][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.549239][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.549284][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.549300][f=-000001] [Sound]   Devices:
[t=00:00:01.553878][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:01.553902][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.553921][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.553932][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.555737][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.555792][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.612693][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9774 MB
[t=00:00:01.638486][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.650177][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.650945][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.927347][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "World In Flames v1.8" (loaded=0 cached=0)
[t=00:00:01.927724][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0
[t=00:00:01.944751][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.955627][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:01.955725][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.956157][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.956244][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.956308][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.956334][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d
Fontconfig error: Cannot load default config file
[t=00:00:01.960673][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.960855][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.960884][f=-000001] [UDPListener] successfully bound socket on port 54853
[t=00:00:01.964077][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:01.965388][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 314ms
[t=00:00:02.025340][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000236f59c1b70] using map "World In Flames v1.8" (loaded=1 cached=0)
[t=00:00:02.025679][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0
[t=00:00:02.025985][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.026139][f=-000001] [PreGame::AddModArchivesToVFS][server=00000236f59c1b70] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:02.026462][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:02.068956][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.069140][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000236da907590>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.070935][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:02.071025][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.071420][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.071492][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.071546][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.076144][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MjsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9Clt0ZWFtNF0KewphbGx5dGVhbT0zOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWkyXQp7CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDIpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewpyYW5rPTA7CnRlYW09MDsKbmFtZT1CbGluZ21hc3RhSG90ZXA7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEVhc3kgKDQpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlFYXN5NjQ7Cn0KW2FsbHl0ZWFtMl0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09NDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTU7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPVdvcmxkIEluIEZsYW1lcyB2MS44OwpteXBsYXllcm5hbWU9QmxpbmdtYXN0YUhvdGVwOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:02.076862][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-31_21-19-57-636_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.076876][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms
[t=00:00:02.077205][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.279738][f=-000001] forceSingleThreaded, false
[t=00:00:02.281992][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:02.293133][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:02.293231][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.293687][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.293758][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.293818][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.306648][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.306679][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.306928][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.307445][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.307592][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.307706][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.309154][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.309753][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.310206][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.311070][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.311518][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.311976][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.311997][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.312693][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.326804][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.331024][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.332143][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.332326][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.332831][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.332871][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.333030][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.334158][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.592740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.825608][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)"
[t=00:00:07.274229][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:07.958906][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5625ms
[t=00:00:07.959196][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.961526][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:07.961619][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.962077][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.962155][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.962228][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.029057][f=-000001] Loading UnitDefs_posts
[t=00:00:08.085547][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:08.085576][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:08.085585][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:08.085592][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:08.115176][f=-000001] Loading FeatureDefs_posts
[t=00:00:08.131248][f=-000001] Loading WeaponDefs_posts
[t=00:00:08.144860][f=-000001] Loading ArmorDefs_posts
[t=00:00:08.160543][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 198ms
[t=00:00:08.219280][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 260ms
[t=00:00:08.219327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:08.482380][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:08.488142][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:08.493771][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:08.493963][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:08.493971][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:08.493992][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:08.496886][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:08.500076][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:08.500268][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:08.596457][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:08.612615][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:08.677576][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:08.677789][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:08.677999][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:08.678402][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:08.678620][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:28.367328][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs)
[t=00:00:28.370622][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:28.371857][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs)
[t=00:00:28.372906][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs)
[t=00:00:28.375937][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs)
[t=00:00:28.376943][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs)
[t=00:00:28.379137][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs)
[t=00:00:28.379862][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs)
[t=00:00:28.440195][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/World_In_Flames_v1.8.json)
[t=00:00:28.456440][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:28.470134][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:28.480364][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:28.490836][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:28.501772][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:28.511157][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:28.524112][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:28.732487][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:28.733118][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:28.733150][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:28.733169][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:28.733384][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:28.737741][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:28.775135][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/World_In_Flames_v1.8.json)
[t=00:00:28.775380][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:28.777810][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:28.778091][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:28.778734][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:28.780003][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:28.780250][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:28.783462][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:28.800833][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (1) Initialized!
[t=00:00:28.801440][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:28.801455][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:28.801473][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:28.801679][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:28.805993][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:28.843915][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/World_In_Flames_v1.8.json)
[t=00:00:28.844130][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:28.846182][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:28.846450][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:28.847067][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:28.848219][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:28.848460][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:28.851634][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:28.868308][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (2) Initialized!
[t=00:00:28.868945][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:28.868993][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:28.869016][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:00:28.869117][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:28.873720][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:28.911764][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/World_In_Flames_v1.8.json)
[t=00:00:28.911996][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:28.913965][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:28.914228][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:28.914830][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:28.915973][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:28.916215][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:28.919785][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:28.939360][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (3) Initialized!
[t=00:00:28.939996][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:00:28.940008][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 790ms
[t=00:00:29.003249][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10516, 0.0} allocedSize{int+, int-, ext}={0, 0, 1857376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0310}
[t=00:00:29.678594][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:30.570747][f=-000001] GameID: 7df42367ffe60777a04fcc69c61c36e7
[t=00:00:30.571822][f=-000001] Connection attempt from BlingmastaHotep
[t=00:00:30.571836][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:30.572042][f=-000001]  -> Connection established (given id 0)
[t=00:00:30.572078][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums]
    server=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d
    client=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d"
[t=00:00:30.572114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:30.572142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10850cb60c892ba013fc5958aa500f20e79e21dd4b0fc0feb144840827c891a0fc081b6c193c0d03aa1f06ace5683221b13215b88c73a0946383183fea0aaa25]"
[t=00:00:30.572174][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bd8af94b98a8286bbc492c50e48dabc40b3bb7c71910757da4754b47182d1b2c8302e4705aede1a11b1c7e21e23a3bd6e792a7d15151d37069740112ad1b9b7c]"
[t=00:00:30.572293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={000002375a7c8b70,00000236cb4c6000}][locale="C"]"
[t=00:00:30.573636][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (4)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:00:30.573709][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2
[t=00:00:30.573779][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:00:30.573833][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (3)" (ID: 3, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 4
[t=00:00:30.573850][f=-000001] Player BlingmastaHotep finished loading and is now ingame
[t=00:00:30.729675][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:38.864532][f=-000001] [QuitAction] user exited to system
[t=00:00:38.876061][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:38.876097][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:38.900606][f=-000001]  [async=0] threads=4 tasks=5514 {sum,avg}{exec,wait}time={{4712.767, 0.855}, {419.159, 0.076}}ms
[t=00:00:38.900637][f=-000001]      thread=1 tasks=1838 {sum,min,max,avg}{exec,wait}time={{1598.597, 0.000, 549.046, 0.870}, {169.384, 0.000, 7.983, 0.092}}ms
[t=00:00:38.900678][f=-000001]      thread=2 tasks=1838 {sum,min,max,avg}{exec,wait}time={{1589.325, 0.000, 550.617, 0.865}, {138.849, 0.000, 8.503, 0.076}}ms
[t=00:00:38.900698][f=-000001]      thread=3 tasks=1838 {sum,min,max,avg}{exec,wait}time={{1524.845, 0.000, 489.893, 0.830}, {110.927, 0.000, 4.055, 0.060}}ms
[t=00:00:38.900714][f=-000001]  [async=1] threads=4 tasks=2088 {sum,avg}{exec,wait}time={{31360.143, 15.019}, {17352218.000, 8310.449}}ms
[t=00:00:38.900730][f=-000001]      thread=1 tasks=696 {sum,min,max,avg}{exec,wait}time={{10453.625, 0.001, 2859.344, 15.020}, {5784527.500, 3.726, 10473.225, 8311.103}}ms
[t=00:00:38.900750][f=-000001]      thread=2 tasks=696 {sum,min,max,avg}{exec,wait}time={{10450.936, 0.001, 2875.893, 15.016}, {5772027.500, 0.037, 10453.830, 8293.143}}ms
[t=00:00:38.900764][f=-000001]      thread=3 tasks=696 {sum,min,max,avg}{exec,wait}time={{10455.583, 0.001, 2870.525, 15.022}, {5795662.000, 0.329, 10463.736, 8327.101}}ms
[t=00:00:38.900774][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:38.900782][f=-000001] [SpringApp::Kill][2]
[t=00:00:38.905015][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:38.905034][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000023787fb9710
[t=00:00:38.905112][f=-000001] Start widgetHandler:Shutdown
[t=00:00:38.925130][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:38.926085][f=-000001] Writing last game win data
[t=00:00:38.958099][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:38.958125][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:38.958143][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:38.958165][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:38.958183][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:38.959935][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:38.960045][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:38.961140][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:38.961154][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:38.961165][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:38.961220][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:38.961238][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:38.961266][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:38.961278][f=-000001] Shutdown Widget - HealthBars
[t=00:00:38.962520][f=-000001] Shutdown Widget - Noises
[t=00:00:38.962536][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:38.962567][f=-000001] Shutdown Widget - BuildETA
[t=00:00:38.962581][f=-000001] Shutdown Widget - Win Counter
[t=00:00:38.962592][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:38.962610][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:38.963949][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:38.963963][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:38.963974][f=-000001] Shutdown Widget - CameraShake
[t=00:00:38.963992][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:38.964086][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:38.964107][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:38.964128][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:38.964147][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:38.964159][f=-000001] Shutdown Widget - Context Menu
[t=00:00:38.964168][f=-000001] Shutdown Widget - Darkening
[t=00:00:38.964189][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:38.964201][f=-000001] Shutdown Widget - Grab Input
[t=00:00:38.964555][f=-000001] Input grabbing is disabled!
[t=00:00:38.964590][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:38.964629][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:38.964657][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:38.964669][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:38.964685][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:38.964700][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:38.964711][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:38.964721][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:38.964838][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:38.964853][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:38.964872][f=-000001] Shutdown Widget - Transport AI
[t=00:00:38.964885][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:38.964897][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:38.964908][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:38.964919][f=-000001] Shutdown Widget - Selection Send
[t=00:00:38.964930][f=-000001] Shutdown Widget - LupsManager
[t=00:00:38.964945][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:38.964959][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:38.964970][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:38.968356][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:38.968372][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:38.968381][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:38.968391][f=-000001] Shutdown Widget - Lups
[t=00:00:38.968468][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:38.968555][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:38.968571][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:38.968582][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:38.968593][f=-000001] Shutdown Widget - Select Keys
[t=00:00:38.968619][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:38.968639][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:38.968878][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:38.968893][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:38.968911][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:38.968920][f=-000001] End widgetHandler:Shutdown
[t=00:00:39.082910][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3159337, 0.0} allocedSize{int+, int-, ext}={0, 0, 874860762}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0560}
[t=00:00:39.083360][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000236cb4c6000
[t=00:00:39.099670][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:39.099729][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:39.099767][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002375a7c8b70
[t=00:00:39.099804][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:39.099819][f=-000001] Shutdown - StartSetup
[t=00:00:39.099834][f=-000001] Shutdown - UnitMorph
[t=00:00:39.099853][f=-000001] Shutdown - Carrier Drones
[t=00:00:39.099873][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:39.099894][f=-000001] Shutdown - Modular Comm Info
[t=00:00:39.099914][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:39.099931][f=-000001] Shutdown - UnitCloakShield
[t=00:00:39.099959][f=-000001] Shutdown - Starlight Handler
[t=00:00:39.099972][f=-000001] End gadgetHandler:Shutdown
[t=00:00:39.133149][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:39.133228][f=-000001] Shutdown - Teleport Throw
[t=00:00:39.133262][f=-000001] Shutdown - UnitMorph
[t=00:00:39.133297][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:39.133393][f=-000001] Shutdown - Missile fired callins
[t=00:00:39.133427][f=-000001] Shutdown - Modular Comm Info
[t=00:00:39.133449][f=-000001] Shutdown - Retreat Command
[t=00:00:39.133513][f=-000001] Shutdown - Shockwaves
[t=00:00:39.133539][f=-000001] Shutdown - Unit tint API
[t=00:00:39.133558][f=-000001] Shutdown - Unit glow API
[t=00:00:39.133576][f=-000001] Shutdown - UnitCloakShield
[t=00:00:39.133711][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:39.133755][f=-000001] Shutdown - Lups
[t=00:00:39.133937][f=-000001] Shutdown - Lups Shield
[t=00:00:39.133955][f=-000001] End gadgetHandler:Shutdown
[t=00:00:39.146014][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.7742}
[t=00:00:39.146367][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:39.146583][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:39.146601][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:39.173975][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-31_21-19-57-636_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" (5286 bytes)
[t=00:00:39.174130][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:39.191141][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:39.191176][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:39.191260][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000236f532bd30 dev=00000236f54711e0
[t=00:00:39.191608][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000236f532bd30 dev=00000236f54711e0
[t=00:00:39.191618][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000236f532bd30)]
[t=00:00:39.195171][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000236f54711e0)]
[t=00:00:39.196873][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:39.223272][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:39.225246][f=-000001] [Game::~CGame][1]
[t=00:00:39.225273][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:39.225282][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:39.225290][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:39.225298][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:39.225305][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:39.225338][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:39.225479][f=-000001] [Game::KillMisc][1]
[t=00:00:39.225485][f=-000001] [Game::KillMisc][2]
[t=00:00:39.226016][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:00:39.235188][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:39.240152][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:39.247217][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:39.288038][f=-000001] [Game::KillMisc][3]
[t=00:00:39.288907][f=-000001] [Game::KillRendering][1]
[t=00:00:39.299332][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:39.334691][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:39.336237][f=-000001] [S3OParser::Kill] allocated 5842 pieces
[t=00:00:39.338213][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:39.486788][f=-000001] [Game::KillInterface][1]
[t=00:00:39.488225][f=-000001] [Game::KillInterface][2]
[t=00:00:39.491983][f=-000001] [Game::KillSimulation][1]
[t=00:00:39.492363][f=-000001] [Game::KillSimulation][2]
[t=00:00:39.565828][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/476573
[t=00:00:39.565859][f=-000001] [Game::KillSimulation][3]
[t=00:00:39.568006][f=-000001] [~CPathCache(64x32)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:00:39.568244][f=-000001] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:39.568423][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=70
[t=00:00:39.568542][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:39.569553][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:39.592499][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:39.608147][f=-000001] [Game::KillSimulation][4]
[t=00:00:40.015262][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:40.015918][f=-000001] [Game::~CGame][2]
[t=00:00:40.015930][f=-000001] [Game::~CGame][3]
[t=00:00:40.019356][f=-000001] [SpringApp::Kill][3]
[t=00:00:40.019927][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2537 bytes sent  
    3267 bytes recv'd

[t=00:00:40.036577][f=-000001] Kill: client disconnecting...
[t=00:00:40.036623][f=-000001] [GameServer] UpdateLoop: thread affinity ff
[t=00:00:42.042025][f=-000001] CloseConnection: client connection closed
[t=00:00:42.042611][f=-000001] [SpringApp::Kill][4] font=00000236da7c7400
[t=00:00:42.047192][f=-000001] [SpringApp::Kill][5]
[t=00:00:42.056510][f=-000001] [SpringApp::Kill][6]
[t=00:00:42.057198] [SpringApp::Kill][7]
[t=00:00:42.057553] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.057565] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:42.057578] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:42.057593] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.057602] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:42.057613] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.057625] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.057635] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:42.057644] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:42.057658] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.057666] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:42.057675] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:42.057694] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:00:42.151469] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:42.151496] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:42.151502] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:42.151507] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:42.153626] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>]
[t=00:00:42.153665] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:42.153702] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000236f5381d20)
[t=00:00:42.157865] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=1)] #archives[section]=1 #files[section]=412
[t=00:00:42.157900] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (00000236f53f07e0)
[t=00:00:42.159376] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:42.159412] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000236f5381dd0)
[t=00:00:42.159441] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000236f5381f30)
[t=00:00:42.159701] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000236f5382560)
[t=00:00:42.159829] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:42.159840] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:42.159852] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:42.159865] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:42.159881] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:42.159895] [VFS] [SpringVFS::DeleteArchives<this=00000236da907590>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:42.160555] [SpringApp::Kill][8]
[t=00:00:42.160569] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:42.160578] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62da104d0 (joinable=1)
[t=00:00:42.160584] [WatchDog::Uninstall][2]
[t=00:00:42.657537] [WatchDog::Uninstall][3]
[t=00:00:42.657581] [SpringApp::Kill][9]