Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000060] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.030572] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.030614] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.030633] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.030641] [t=00:00:00.030644] Enable or disable log sections using the LogSections configuration key [t=00:00:00.030647] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.030654] Use "none" to disable the default log sections. [t=00:00:00.030658] ============== </Log Sections> ============== [t=00:00:00.030662] ============== <User Config> ============== [t=00:00:00.030732] AdvMapShading = 0 [t=00:00:00.030737] AdvUnitShading = 0 [t=00:00:00.030740] AnimationMT = 0 [t=00:00:00.030743] BumpWaterAnisotropy = 2 [t=00:00:00.030746] BumpWaterBlurReflection = 1 [t=00:00:00.030748] BumpWaterDepthBits = 32 [t=00:00:00.030751] BumpWaterReflection = 2 [t=00:00:00.030756] BumpWaterTexSizeReflection = 256 [t=00:00:00.030761] CamFreeScrollSpeed = 50 [t=00:00:00.030763] CamMode = 1 [t=00:00:00.030767] CubeTexSizeReflection = 64 [t=00:00:00.030770] CubeTexSizeSpecular = 64 [t=00:00:00.030774] DualScreenMiniMapOnLeft = 1 [t=00:00:00.030777] EdgeMoveDynamic = 0 [t=00:00:00.030780] EdgeMoveWidth = 0.003 [t=00:00:00.030782] FPSFOV = 90 [t=00:00:00.030785] FPSScrollSpeed = 50 [t=00:00:00.030789] FontSize = 18 [t=00:00:00.030791] GrassDetail = 0 [t=00:00:00.030796] GroundDecals = 0 [t=00:00:00.030798] GroundDetail = 50 [t=00:00:00.030800] HangTimeout = 30 [t=00:00:00.030805] HardwareCursor = 1 [t=00:00:00.030807] InitialNetworkTimeout = 0 [t=00:00:00.030810] LinkIncomingMaxPacketRate = 512 [t=00:00:00.030814] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.030816] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.030819] LinkOutgoingBandwidth = 131072 [t=00:00:00.030823] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.030829] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.030832] LuaShaders = 0 [t=00:00:00.030834] MSAALevel = 1 [t=00:00:00.030837] MaxDynamicMapLights = 0 [t=00:00:00.030841] MaxDynamicModelLights = 0 [t=00:00:00.030843] MaxParticles = 4000 [t=00:00:00.030846] MaxSounds = 32 [t=00:00:00.030848] MaximumTransmissionUnit = 0 [t=00:00:00.030851] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.030856] MiniMapMarker = 0 [t=00:00:00.030858] MouseDragScrollThreshold = 0 [t=00:00:00.030863] NetworkLossFactor = 1 [t=00:00:00.030866] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.030870] OverheadScrollSpeed = 50 [t=00:00:00.030873] ReconnectTimeout = 0 [t=00:00:00.030875] RotOverheadScrollSpeed = 50 [t=00:00:00.030878] RotateLogFiles = 1 [t=00:00:00.030880] ShadowMapSize = 1024 [t=00:00:00.030885] ShowClock = 0 [t=00:00:00.030887] SoftParticles = 2 [t=00:00:00.030890] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.030893] UnitIconDist = 151 [t=00:00:00.030914] UpdateBoundingVolumeMT = 0 [t=00:00:00.030919] UpdateWeaponVectorsMT = 0 [t=00:00:00.030921] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.030924] UseLuaMemPools = 0 [t=00:00:00.030927] VFSCacheArchiveFiles = 0 [t=00:00:00.030930] VSync = 0 [t=00:00:00.030932] Water = 4 [t=00:00:00.030936] WindowBorderless = 1 [t=00:00:00.030939] WindowPosY = 0 [t=00:00:00.030941] XResolutionWindowed = 1920 [t=00:00:00.030944] YResolutionWindowed = 1080 [t=00:00:00.030947] snd_volmaster = 43 [t=00:00:00.030958] ============== </User Config> ============== [t=00:00:00.030962] ============== <User System> ============== [t=00:00:00.030965] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.030970] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.030976] Compiler Version: gcc-13.2.0 [t=00:00:00.031000] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.031026] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 57192MB pagefile [t=00:00:00.031033] Binary Word Size: 64-bit (native) [t=00:00:00.031037] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031040] Physical CPU Cores: 8 [t=00:00:00.031043] Logical CPU Cores: 16 [t=00:00:00.031045] ============== </User System> ============== [t=00:00:00.031050] Run: thread affinity ffffffff [t=00:00:00.031133] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031137] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031140] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031144] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031147] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.031591] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.031598] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034408] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.036086] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.036093] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.036103] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.036106] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.036108] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.036112] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.036116] [12] 1440x900x24bpp@60Hz [t=00:00:00.036119] [13] 1366x768x24bpp@60Hz [t=00:00:00.036121] [14] 1360x768x24bpp@60Hz [t=00:00:00.036124] [15] 1280x1024x24bpp@75Hz [t=00:00:00.036127] [17] 1280x960x24bpp@75Hz [t=00:00:00.036131] [19] 1280x800x24bpp@60Hz [t=00:00:00.036134] [20] 1280x768x24bpp@60Hz [t=00:00:00.036139] [21] 1280x720x24bpp@60Hz [t=00:00:00.036143] [24] 1176x664x24bpp@60Hz [t=00:00:00.036146] [27] 1152x864x24bpp@60Hz [t=00:00:00.036149] [28] 1024x768x24bpp@75Hz [t=00:00:00.036152] [31] 800x600x24bpp@75Hz [t=00:00:00.036155] [34] 720x576x24bpp@50Hz [t=00:00:00.036157] [35] 720x480x24bpp@60Hz [t=00:00:00.036160] [37] 640x480x24bpp@75Hz [t=00:00:00.136163] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.136422] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.136432] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.149208] [GR::LogVersionInfo] [t=00:00:00.149218] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.149221] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.149224] GL vendor : NVIDIA Corporation [t=00:00:00.149227] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.149241] GLSL version: 4.60 NVIDIA [t=00:00:00.149244] GLEW version: 2.1.0 [t=00:00:00.149247] GPU memory : 12282MB (total) / 10088MB (available) [t=00:00:00.149250] SDL swap-int: 1 [t=00:00:00.149253] SDL driver : windows [t=00:00:00.149255] [t=00:00:00.149258] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.149260] GLSL shader support : 1 [t=00:00:00.149263] GL4 support : 1 [t=00:00:00.149265] FBO extension support : 1 [t=00:00:00.149273] NVX GPU mem-info support : 1 [t=00:00:00.149280] ATI GPU mem-info support : 0 [t=00:00:00.149287] Texture clamping to edge : 1 [t=00:00:00.149291] NPOT-texture support : 1 (1) [t=00:00:00.149295] S3TC/DXT1 texture support : 1/1 [t=00:00:00.149300] texture query-LOD support : 1 (1) [t=00:00:00.149303] MSAA frame-buffer support : 1 (1) [t=00:00:00.149305] Z-buffer depth : 32 (-) [t=00:00:00.149311] primitive-restart support : 1 (1) [t=00:00:00.149313] clip-space control support: 1 (1) [t=00:00:00.149319] seamless cube-map support : 1 (1) [t=00:00:00.149322] frag-depth layout support : 1 (1) [t=00:00:00.149325] persistent maps support : 1 (1) [t=00:00:00.149327] explicit attribs location : 1 (1) [t=00:00:00.149330] multi draw indirect : 1 (-) [t=00:00:00.149334] array textures : 1 (-) [t=00:00:00.149340] buffer copy support : 1 (-) [t=00:00:00.149343] indirect draw : 1 (-) [t=00:00:00.149345] base instance : 1 (-) [t=00:00:00.149349] [t=00:00:00.149353] max. FBO samples : 32 [t=00:00:00.149357] max. FS/program texture slots : 32/192 [t=00:00:00.149360] max. texture size : 32768 [t=00:00:00.149365] max. texture anisotropy level : 16.000000 [t=00:00:00.149368] max. vec4 varyings/attributes : 31/16 [t=00:00:00.149371] max. draw-buffers : 8 [t=00:00:00.149374] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.149377] max. uniform buffer-bindings : 84 [t=00:00:00.149383] max. uniform block-size : 64KB [t=00:00:00.149385] max. storage buffer-bindings : 96 [t=00:00:00.149388] max. storage block-size : 2047MB [t=00:00:00.149391] [t=00:00:00.149393] enable AMD-hacks : 0 [t=00:00:00.149398] compress MIP-maps: 0 [t=00:00:00.149421] Number of compressed texture formats: 23 [t=00:00:00.149435] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.149451] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.149579] [GR::UpdateGLConfigs] [t=00:00:00.149598] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.149604] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.149611] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.149618] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.149621] [GR::InitGLState] [t=00:00:00.149775] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.253669] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.255256] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.255438] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.261900] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.261914] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.262540] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.263965] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.263974] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.264019] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.264055] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.276064] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.276350] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.276652] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.276726] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.283192] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.283201] [VFS] [SpringVFS::ReserveArchives<this=0000026163150170>] [t=00:00:00.283381] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.285335] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026163150170 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.285343] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.370723] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.372986] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.373129] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.373806] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.373963] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.374082] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.374422] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.374529] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.374530] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.374549] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.374813][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.374953][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.375155][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.375174][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.375178][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.375197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.378617][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.378628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.378639][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.378643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.378647][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.402089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.410939][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026179880d00(default) context=0000026163119300 numChannels=2 frameSize=8 [t=00:00:00.410965][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.410974][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.410979][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.410984][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.411047][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.411072][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.411082][f=-000001] [Sound] Devices: [t=00:00:00.412398][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.412417][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.412421][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.412427][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.412431][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.416941][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.416953][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.486664][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2454 MB [t=00:00:00.487725][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.491449][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.491463][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.519195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Twin Lakes Park 1.2" (loaded=0 cached=0) [t=00:00:00.519416][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Twin Lakes Park 1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.525785][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.812135][f=-000001] [CAS::GASCB] Archive file="twin_lakes_park_1.2.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:01.812336][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.812752][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.812809][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.812845][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.812859][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3 Fontconfig error: Cannot load default config file [t=00:00:01.813495][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.813570][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.813581][f=-000001] [UDPListener] successfully bound socket on port 59765 [t=00:00:01.814190][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:01.814244][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1322ms [t=00:00:01.839993][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000026179ce05a0] using map "Twin Lakes Park 1.2" (loaded=1 cached=0) [t=00:00:01.840159][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Twin Lakes Park 1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.840210][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.840286][f=-000001] [PreGame::AddModArchivesToVFS][server=0000026179ce05a0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.840451][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.867418][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.867520][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026163150170>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.868682][f=-000001] [CAS::GASCB] Archive file="twin_lakes_park_1.2.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:01.868731][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.868937][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.868973][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.869008][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.869290][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUNoaWNrZW46IEJlZ2lubmVyICgxKTsKdmVyc2lvbj08bm90LXZlcnNpb25lZD47CnNob3J0bmFtZT1DaGlja2VuOiBCZWdpbm5lcjsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPVR3aW4gTGFrZXMgUGFyayAxLjI7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.869314][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-01_06-42-55-891_Twin Lakes Park 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.869320][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:01.869467][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.870807][f=-000001] forceSingleThreaded, false [t=00:00:02.872361][f=-000001] [CAS::GASCB] Archive file="twin_lakes_park_1.2.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:02.872415][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.872634][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.872669][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.872701][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.877104][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.877115][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.877164][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.877196][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.877221][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.877245][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.877663][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.877798][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.877912][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.878101][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.878204][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.878291][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.878301][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.878444][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.883710][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.885442][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.885998][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.886104][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.886393][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.886408][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.886512][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.886540][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.990619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.011332][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (202 MB)" [t=00:00:03.099999][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splat.dds. Creating fallback texture [t=00:00:03.277678][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 391ms [t=00:00:03.277704][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.278592][f=-000001] [CAS::GASCB] Archive file="twin_lakes_park_1.2.sd7" cs="dd51450721adf980e4eb2eb5fb42e8a54da48c293c2309bd1333d0cb0744fe01d6fc9de5f89c0d1624b15456804aac178ab5a7c9501847f021bdef69c645ce19" [t=00:00:03.278644][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.278865][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.278901][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.278937][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.324452][f=-000001] Loading UnitDefs_posts [t=00:00:03.372481][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.372496][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.372503][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.372510][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.387001][f=-000001] Loading FeatureDefs_posts [t=00:00:03.392437][f=-000001] Loading WeaponDefs_posts [t=00:00:03.399658][f=-000001] Loading ArmorDefs_posts [t=00:00:03.405754][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 126ms [t=00:00:03.427086][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 149ms [t=00:00:03.427124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.538420][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.540433][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.543753][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.543870][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:03.543876][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.543894][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.550299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.555175][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.555357][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.602928][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.616474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.630817][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.630868][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.630912][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.631017][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:10.887889][f=-000001] EndGame Graph disabled [t=00:00:10.898485][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:10.905890][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:10.906162][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:10.906287][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:10.906416][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:10.906758][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:10.906858][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:10.906958][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:10.907060][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:10.907164][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:10.907335][f=-000001] Loaded widget: MetalFeatures (very old) <gui_metal_features_old2.lua> [t=00:00:10.912556][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:10.912732][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:10.912856][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.913083][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:10.913552][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.913894][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.913993][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.926535][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.926769][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.926872][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.927152][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.927256][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.927682][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.927883][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.928017][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.986490][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.987580][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.988053][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.992440][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:10.992646][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.992821][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.992928][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.993103][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.993202][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.993306][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.993411][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.993528][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.993635][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.993729][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.993907][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.994011][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.994556][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.994933][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.995055][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.995166][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.995347][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.995561][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.995684][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.995829][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.999356][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.999595][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.002804][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.003106][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.003349][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.004260][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.004404][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.004539][f=-000001] Mex Placement Initialised with 74 spots. [t=00:00:11.005166][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.005352][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.007040][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.007273][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.007729][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.008001][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.008117][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.008217][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.009566][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.009716][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.013710][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.013887][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.014000][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:11.014502][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.014639][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:11.017741][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.018081][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.018218][f=-000001] SetSunLighting [t=00:00:11.018497][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.018633][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.018766][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.020395][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.020537][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.020545][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.020661][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.025478][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.025661][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:11.026225][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.026856][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.029704][f=-000001] Writing last game win data [t=00:00:11.038758][f=-000001] LuaUI v0.3 [t=00:00:11.121862][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.121891][f=-000001] [s11n] Loading s11n file... [t=00:00:11.121926][f=-000001] [s11n] Parsing model... [t=00:00:11.122138][f=-000001] [s11n] Populating game world... [t=00:00:11.122305][f=-000001] [s11n] s11n loading complete. [t=00:00:11.147343][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.147392][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.148843][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.148854][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:11.154994][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10540, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0128} [t=00:00:11.462180][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:11.527719][f=-000001] Reclaim highlight: old engine version. [t=00:00:11.535825][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.727985][f=-000001] GameID: 6f782467d01f9153bca6d5a40f6e94e1 [t=00:00:11.728236][f=-000001] Connection attempt from ultimateone [t=00:00:11.728243][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.728312][f=-000001] -> Connection established (given id 0) [t=00:00:11.728336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [t=00:00:11.728352][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.728362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)" [t=00:00:11.728369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)" [t=00:00:11.728377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)" [t=00:00:11.728383][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)" [t=00:00:11.728392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)" [t=00:00:11.728398][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)" [t=00:00:11.728412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a6a3522b4fb706d74e526705ce54c6c58b4f2de8ef15e13190dc41c513700e3335e159ae961ab77e8308bd574b1e8895209741b55991e16a7a4a7cb37be02788]" [t=00:00:11.728421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8cd72633523ee87e5b778f8e14314855bf1db7a4b694e395d833512b78877f90cbfb5eec675c6230cc58d9ce827364d12758dcbab5a6e6d9acdf3e71a622b136]" [t=00:00:11.728448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={00000261cfd44220,0000000000000000}][locale="C"]" [t=00:00:11.728460][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Beginner (1)" (ID: 0, Short-Name: "Chicken: Beginner", Version: "<not-versioned>") took over control of team 1 [t=00:00:11.728466][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:11.740126][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.753116][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.753133][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:49.776163][f=-000001] [async=0] threads=8 tasks=4501 {sum,avg}{exec,wait}time={{10498.009, 2.332}, {997.041, 0.222}}ms [t=00:00:49.776183][f=-000001] thread=1 tasks=643 {sum,min,max,avg}{exec,wait}time={{1555.836, 0.000, 1362.652, 2.420}, {42.797, 0.000, 1.986, 0.067}}ms [t=00:00:49.776190][f=-000001] thread=2 tasks=643 {sum,min,max,avg}{exec,wait}time={{1476.939, 0.000, 1362.696, 2.297}, {150.527, 0.000, 31.595, 0.234}}ms [t=00:00:49.776201][f=-000001] thread=3 tasks=643 {sum,min,max,avg}{exec,wait}time={{1488.759, 0.000, 1362.647, 2.315}, {162.797, 0.000, 31.488, 0.253}}ms [t=00:00:49.776208][f=-000001] thread=4 tasks=643 {sum,min,max,avg}{exec,wait}time={{1491.472, 0.000, 1362.638, 2.320}, {168.217, 0.000, 30.517, 0.262}}ms [t=00:00:49.776214][f=-000001] thread=5 tasks=643 {sum,min,max,avg}{exec,wait}time={{1519.290, 0.000, 1362.667, 2.363}, {139.223, 0.000, 8.971, 0.217}}ms [t=00:00:49.776224][f=-000001] thread=6 tasks=643 {sum,min,max,avg}{exec,wait}time={{1482.479, 0.000, 1362.619, 2.306}, {165.338, 0.000, 30.465, 0.257}}ms [t=00:00:49.776230][f=-000001] thread=7 tasks=643 {sum,min,max,avg}{exec,wait}time={{1483.234, 0.000, 1362.607, 2.307}, {168.142, 0.000, 30.505, 0.261}}ms [t=00:00:49.776236][f=-000001] [async=1] threads=8 tasks=1827 {sum,avg}{exec,wait}time={{27726.125, 15.176}, {4003514.000, 2191.305}}ms [t=00:00:49.776243][f=-000001] thread=1 tasks=261 {sum,min,max,avg}{exec,wait}time={{3922.945, 0.000, 1056.760, 15.030}, {566219.062, 0.450, 2860.774, 2169.422}}ms [t=00:00:49.776252][f=-000001] thread=2 tasks=261 {sum,min,max,avg}{exec,wait}time={{3936.208, 0.000, 1056.396, 15.081}, {574937.875, 0.449, 2872.752, 2202.827}}ms [t=00:00:49.776258][f=-000001] thread=3 tasks=261 {sum,min,max,avg}{exec,wait}time={{3908.651, 0.000, 1055.942, 14.976}, {569114.625, 0.458, 2843.181, 2180.516}}ms [t=00:00:49.776265][f=-000001] thread=4 tasks=261 {sum,min,max,avg}{exec,wait}time={{3973.253, 0.000, 1056.474, 15.223}, {572377.688, 0.444, 2877.857, 2193.018}}ms [t=00:00:49.776273][f=-000001] thread=5 tasks=261 {sum,min,max,avg}{exec,wait}time={{3991.094, 0.000, 1055.982, 15.292}, {575516.938, 0.449, 2864.283, 2205.046}}ms [t=00:00:49.776287][f=-000001] thread=6 tasks=261 {sum,min,max,avg}{exec,wait}time={{4082.702, 0.000, 1056.407, 15.643}, {575500.188, 0.453, 2864.115, 2204.981}}ms [t=00:00:49.776293][f=-000001] thread=7 tasks=261 {sum,min,max,avg}{exec,wait}time={{3911.272, 0.000, 1057.909, 14.986}, {569847.750, 0.101, 2850.293, 2183.325}}ms [t=00:00:49.776299][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.776304][f=-000001] [SpringApp::Kill][2] [t=00:00:49.776338][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:49.776344][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000026201e93aa0 [t=00:00:49.776371][f=-000001] Start widgetHandler:Shutdown [t=00:00:49.777910][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:49.783622][f=-000001] Writing last game win data [t=00:00:49.793283][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:49.793301][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:49.793321][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:49.793327][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.793337][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:49.794012][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:49.794545][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:49.794614][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:49.794622][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:49.794651][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:49.794658][f=-000001] Shutdown Widget - Unit Icons [t=00:00:49.794665][f=-000001] Shutdown Widget - Noises [t=00:00:49.794672][f=-000001] Shutdown Widget - HealthBars [t=00:00:49.795217][f=-000001] Shutdown Widget - BuildETA [t=00:00:49.795226][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:49.795285][f=-000001] Shutdown Widget - Win Counter [t=00:00:49.795293][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:49.795302][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:49.796067][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:49.796075][f=-000001] Shutdown Widget - Stereo3D [t=00:00:49.796119][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:49.796128][f=-000001] Shutdown Widget - Attack Warning [t=00:00:49.796135][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.796142][f=-000001] Shutdown Widget - Point Tracker [t=00:00:49.796149][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:49.796163][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:49.796171][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:49.796176][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:49.796189][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:49.796197][f=-000001] Shutdown Widget - Grab Input [t=00:00:49.796286][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:49.796296][f=-000001] Shutdown Widget - Darkening [t=00:00:49.796310][f=-000001] Shutdown Widget - Context Menu [t=00:00:49.796317][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:49.796323][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.796336][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:49.796344][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:49.796353][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.796404][f=-000001] Shutdown Widget - CameraShake [t=00:00:49.796412][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:49.796474][f=-000001] Shutdown Widget - Transport AI [t=00:00:49.796482][f=-000001] Shutdown Widget - Attack AoE [t=00:00:49.796489][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:49.796515][f=-000001] Shutdown Widget - Selection Send [t=00:00:49.796523][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:49.796530][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:49.796542][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:49.797249][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:49.797260][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.797266][f=-000001] Shutdown Widget - Chili Framework [t=00:00:49.797273][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:49.797296][f=-000001] Shutdown Widget - Custom Markers [t=00:00:49.797309][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:49.797350][f=-000001] Shutdown Widget - Start Boxes [t=00:00:49.797363][f=-000001] Shutdown Widget - Select Keys [t=00:00:49.797379][f=-000001] Shutdown Widget - Pause Screen [t=00:00:49.797525][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:49.797534][f=-000001] Shutdown Widget - Layout Handler [t=00:00:49.797541][f=-000001] End widgetHandler:Shutdown [t=00:00:49.874423][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8229878, 0.0} allocedSize{int+, int-, ext}={0, 0, 1760672712}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0257} [t=00:00:49.875277][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:49.875286][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000261cfd44220 [t=00:00:49.875312][f=-000001] Start gadgetHandler:Shutdown [t=00:00:49.875320][f=-000001] Shutdown - StartSetup [t=00:00:49.875325][f=-000001] Shutdown - UnitMorph [t=00:00:49.875332][f=-000001] Shutdown - Carrier Drones [t=00:00:49.875339][f=-000001] Shutdown - Missile Silo Controller [t=00:00:49.875346][f=-000001] Shutdown - Modular Comm Info [t=00:00:49.875354][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:49.875360][f=-000001] Shutdown - UnitCloakShield [t=00:00:49.875366][f=-000001] Shutdown - Starlight Handler [t=00:00:49.875372][f=-000001] End gadgetHandler:Shutdown [t=00:00:49.884105][f=-000001] Start gadgetHandler:Shutdown [t=00:00:49.884120][f=-000001] Shutdown - Teleport Throw [t=00:00:49.884129][f=-000001] Shutdown - UnitMorph [t=00:00:49.884140][f=-000001] Shutdown - Missile fired callins [t=00:00:49.884146][f=-000001] Shutdown - Modular Comm Info [t=00:00:49.884171][f=-000001] Shutdown - Retreat Command [t=00:00:49.884178][f=-000001] Shutdown - Shockwaves [t=00:00:49.884184][f=-000001] Shutdown - UnitCloakShield [t=00:00:49.884207][f=-000001] Shutdown - Lups Cloak FX [t=00:00:49.884213][f=-000001] Shutdown - Lups [t=00:00:49.884242][f=-000001] Shutdown - Lups Shield [t=00:00:49.884249][f=-000001] End gadgetHandler:Shutdown [t=00:00:49.903084][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400} [t=00:00:49.903235][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:49.903268][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:49.903274][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:49.905578][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-01_06-42-55-891_Twin Lakes Park 1_105.1.1-2511-g747f18b BAR105.sdfz" (6195 bytes) [t=00:00:49.905628][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:49.950383][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:49.950400][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:49.950434][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000026163119300 dev=0000026179880d00 [t=00:00:49.951772][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000026163119300 dev=0000026179880d00 [t=00:00:49.951783][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000026163119300)] [t=00:00:49.952333][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026179880d00)] [t=00:00:49.952368][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:49.974946][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:49.975399][f=-000001] [Game::~CGame][1] [t=00:00:49.975414][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:49.975419][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:49.975422][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:49.975428][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:49.975431][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:49.975436][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:49.975477][f=-000001] [Game::KillMisc][1] [t=00:00:49.975482][f=-000001] [Game::KillMisc][2] [t=00:00:49.975608][f=-000001] [Game::KillMisc][3] [t=00:00:49.975677][f=-000001] [Game::KillRendering][1] [t=00:00:49.978304][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:49.990432][f=-000001] [3DOParser::Kill] allocated 35 pieces [t=00:00:49.990474][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:00:49.990919][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:50.023374][f=-000001] [Game::KillInterface][1] [t=00:00:50.023877][f=-000001] [Game::KillInterface][2] [t=00:00:50.024410][f=-000001] [Game::KillSimulation][1] [t=00:00:50.024542][f=-000001] [Game::KillSimulation][2] [t=00:00:50.036297][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:50.036310][f=-000001] [Game::KillSimulation][3] [t=00:00:50.037424][f=-000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.037543][f=-000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.037622][f=-000001] [~CPathCache(96x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.037651][f=-000001] [~CPathCache(96x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.038415][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.047812][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:50.051588][f=-000001] [Game::KillSimulation][4] [t=00:00:50.097781][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:50.097800][f=-000001] [Game::~CGame][2] [t=00:00:50.097804][f=-000001] [Game::~CGame][3] [t=00:00:50.097889][f=-000001] [SpringApp::Kill][3] [t=00:00:50.097898][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 4038 bytes sent 4412 bytes recv'd [t=00:00:50.106840][f=-000001] Kill: client disconnecting... [t=00:00:50.106859][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:00:52.108561][f=-000001] CloseConnection: client connection closed [t=00:00:52.108590][f=-000001] [SpringApp::Kill][4] font=0000026162e47780 [t=00:00:52.109565][f=-000001] [SpringApp::Kill][5] [t=00:00:52.114393][f=-000001] [SpringApp::Kill][6] [t=00:00:52.114406] [SpringApp::Kill][7] [t=00:00:52.114424] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.114445] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:52.114451] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:52.114456] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.114465] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:52.114470] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.114474] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.114483] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.114487] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.114493] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.114498] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.114505] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:52.114512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:52.134343] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.134358] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.134362] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.134381] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.136756] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>] [t=00:00:52.136765] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:52.136770] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000026162316240) [t=00:00:52.137633] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=1)] #archives[section]=1 #files[section]=42 [t=00:00:52.137653] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\twin_lakes_park_1.2.sd7 (00000261796c0fb0) [t=00:00:52.140860] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.140873] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000026162315cc0) [t=00:00:52.140942] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000026162316190) [t=00:00:52.141081] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000261623162f0) [t=00:00:52.141138] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.141144] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.141152] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.141157] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.141161] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.141166] [VFS] [SpringVFS::DeleteArchives<this=0000026163150170>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.141872] [SpringApp::Kill][8] [t=00:00:52.141882] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.141886] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7342204d0 (joinable=1) [t=00:00:52.141889] [WatchDog::Uninstall][2] [t=00:00:53.061724] [WatchDog::Uninstall][3] [t=00:00:53.061736] [SpringApp::Kill][9]
infolog_full.txt (truncated):