ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #120584

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000047] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.037009] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.037036] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.037047]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.037055]   
[t=00:00:00.037058]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.037061]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.037067]   Use "none" to disable the default log sections.
[t=00:00:00.037070] ============== </Log Sections> ==============

[t=00:00:00.037075] ============== <User Config> ==============
[t=00:00:00.037145]   AllowDeferredMapRendering = 1
[t=00:00:00.037148]   AllowDeferredModelRendering = 1
[t=00:00:00.037152]   AnimationMT = 0
[t=00:00:00.037155]   BumpWaterAnisotropy = 2
[t=00:00:00.037159]   BumpWaterBlurReflection = 1
[t=00:00:00.037162]   BumpWaterDepthBits = 32
[t=00:00:00.037166]   BumpWaterReflection = 2
[t=00:00:00.037170]   BumpWaterRefraction = 2
[t=00:00:00.037173]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.037177]   CamFreeScrollSpeed = 50
[t=00:00:00.037180]   CamMode = 1
[t=00:00:00.037184]   CubeTexSizeReflection = 1024
[t=00:00:00.037187]   CubeTexSizeSpecular = 1024
[t=00:00:00.037190]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.037194]   EdgeMoveDynamic = 0
[t=00:00:00.037196]   EdgeMoveWidth = 0.003
[t=00:00:00.037199]   FPSFOV = 90
[t=00:00:00.037202]   FPSScrollSpeed = 50
[t=00:00:00.037207]   FontSize = 18
[t=00:00:00.037210]   GrassDetail = 0
[t=00:00:00.037213]   GroundDecals = 10
[t=00:00:00.037216]   GroundDetail = 180
[t=00:00:00.037218]   HangTimeout = 30
[t=00:00:00.037222]   HardwareCursor = 1
[t=00:00:00.037225]   InitialNetworkTimeout = 0
[t=00:00:00.037228]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.037232]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.037235]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.037238]   LinkOutgoingBandwidth = 131072
[t=00:00:00.037243]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.037247]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.037250]   MSAALevel = 1
[t=00:00:00.037253]   MaxParticles = 50000
[t=00:00:00.037256]   MaxSounds = 32
[t=00:00:00.037259]   MaximumTransmissionUnit = 0
[t=00:00:00.037262]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.037266]   MiniMapMarker = 0
[t=00:00:00.037269]   MouseDragScrollThreshold = 0
[t=00:00:00.037272]   NetworkLossFactor = 1
[t=00:00:00.037277]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037280]   OverheadScrollSpeed = 50
[t=00:00:00.037283]   ReconnectTimeout = 0
[t=00:00:00.037286]   RotOverheadScrollSpeed = 50
[t=00:00:00.037290]   RotateLogFiles = 1
[t=00:00:00.037292]   ShadowMapSize = 16384
[t=00:00:00.037295]   Shadows = 1
[t=00:00:00.037299]   ShowClock = 0
[t=00:00:00.037301]   SoftParticles = 2
[t=00:00:00.037304]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037308]   UnitIconDist = 151
[t=00:00:00.037311]   UpdateBoundingVolumeMT = 0
[t=00:00:00.037329]   UpdateWeaponVectorsMT = 0
[t=00:00:00.037333]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037336]   UseLuaMemPools = 0
[t=00:00:00.037339]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037343]   VFSCacheArchiveFiles = 0
[t=00:00:00.037345]   VSync = 0
[t=00:00:00.037349]   Water = 4
[t=00:00:00.037352]   XResolution = 2560
[t=00:00:00.037354]   YResolution = 1440
[t=00:00:00.037358]   snd_volmaster = 6
[t=00:00:00.037364] ============== </User Config> ==============

[t=00:00:00.037370] ============== <User System> ==============
[t=00:00:00.037374]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.037379]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037384]        Compiler Version: gcc-13.2.0
[t=00:00:00.037407]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.037429]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32504MB RAM, 42744MB pagefile
[t=00:00:00.037433]        Binary Word Size: 64-bit (native)
[t=00:00:00.037438]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037442]      Physical CPU Cores: 8
[t=00:00:00.037445]       Logical CPU Cores: 16
[t=00:00:00.037448] ============== </User System> ==============

[t=00:00:00.037452] Run: thread affinity ffffff
[t=00:00:00.037543] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.037546]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.037549]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.037552]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.037556]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.038052] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.038059] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.041862] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.044718]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.044725]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.044728]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.044739]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.044742]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.044746]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.044750]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.044753]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.044756]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.044760]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.044763]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.044766]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.044769]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.044773]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.044779]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.044782]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.044785]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.044788]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.044791]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.044794]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.044797]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.044800]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.044804]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.044806]         [42] 800x600x24bpp@60Hz
[t=00:00:00.044809]         [43] 720x576x24bpp@50Hz
[t=00:00:00.044815]         [44] 720x480x24bpp@60Hz
[t=00:00:00.044818]         [46] 640x480x24bpp@60Hz
[t=00:00:00.235677] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.235942] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.235951] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.250207] [GR::LogVersionInfo]
[t=00:00:00.250223]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.250226]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.250229]     GL vendor   : NVIDIA Corporation
[t=00:00:00.250232]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.250235]     GLSL version: 4.60 NVIDIA
[t=00:00:00.250238]     GLEW version: 2.1.0
[t=00:00:00.250241]     GPU memory  : 16376MB (total) / 13781MB (available)
[t=00:00:00.250247]     SDL swap-int: 1
[t=00:00:00.250249]     SDL driver  : windows
[t=00:00:00.250252]     
[t=00:00:00.250259]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.250264]     GLSL shader support       : 1
[t=00:00:00.250267]     GL4 support               : 1
[t=00:00:00.250269]     FBO extension support     : 1
[t=00:00:00.250278]     NVX GPU mem-info support  : 1
[t=00:00:00.250282]     ATI GPU mem-info support  : 0
[t=00:00:00.250289]     Texture clamping to edge  : 1
[t=00:00:00.250293]     NPOT-texture support      : 1 (1)
[t=00:00:00.250298]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.250302]     texture query-LOD support : 1 (1)
[t=00:00:00.250308]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.250311]     Z-buffer depth            : 32 (-)
[t=00:00:00.250318]     primitive-restart support : 1 (1)
[t=00:00:00.250321]     clip-space control support: 1 (1)
[t=00:00:00.250324]     seamless cube-map support : 1 (1)
[t=00:00:00.250327]     frag-depth layout support : 1 (1)
[t=00:00:00.250330]     persistent maps support   : 1 (1)
[t=00:00:00.250334]     explicit attribs location : 1 (1)
[t=00:00:00.250337]     multi draw indirect       : 1 (-)
[t=00:00:00.250343]     array textures            : 1 (-)
[t=00:00:00.250346]     buffer copy support       : 1 (-)
[t=00:00:00.250349]     indirect draw             : 1 (-)
[t=00:00:00.250352]     base instance             : 1 (-)
[t=00:00:00.250355]     
[t=00:00:00.250357]     max. FBO samples              : 32
[t=00:00:00.250360]     max. FS/program texture slots : 32/192
[t=00:00:00.250363]     max. texture size             : 32768
[t=00:00:00.250371]     max. texture anisotropy level : 16.000000
[t=00:00:00.250374]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.250378]     max. draw-buffers             : 8
[t=00:00:00.250381]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.250384]     max. uniform buffer-bindings  : 84
[t=00:00:00.250389]     max. uniform block-size       : 64KB
[t=00:00:00.250392]     max. storage buffer-bindings  : 96
[t=00:00:00.250395]     max. storage block-size       : 2047MB
[t=00:00:00.250398]     
[t=00:00:00.250400]     enable AMD-hacks : 0
[t=00:00:00.250403]     compress MIP-maps: 0
[t=00:00:00.250427]     Number of compressed texture formats: 23
[t=00:00:00.250443]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.250466] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.250611] [GR::UpdateGLConfigs]
[t=00:00:00.250630] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.250634] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.250892] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.250907] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.250911] [GR::InitGLState]
[t=00:00:00.250937] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.329173] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.330654] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.333197] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.335986] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.336000] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.336319] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.337623] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.337630] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.337660] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.337680] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.348798] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.348942] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.349419] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.349521] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.357547] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.357556] [VFS] [SpringVFS::ReserveArchives<this=0000023af1fa3840>]
[t=00:00:00.357636] [VFS] [SpringVFS::AddArchive<this=0000023af1fa3840>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.358787] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023af1fa3840 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.358792] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.443665] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.443872] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.443925] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.444062] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.444173] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.444245] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.444297] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.444378] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.444455] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.444475] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.444718][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.444766][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.444800][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.444809][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.444814][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.444835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.448635][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.448645][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.448650][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.448654][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (JBL Quantum One Game)"
[t=00:00:00.448660][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Casque pour téléphone (JBL Quantum One Chat)"
[t=00:00:00.448665][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.499369][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.500613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023aacaad4a0(default) context=0000023af26cacf0  numChannels=2 frameSize=8
[t=00:00:00.500626][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.500631][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.500642][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.500647][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.500692][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.500712][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.500719][f=-000001] [Sound]   Devices:
[t=00:00:00.502137][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)]
[t=00:00:00.502164][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.502185][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.502196][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)]
[t=00:00:00.502224][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.502234][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.503044][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.503057][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.552621][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 48676 MB
[t=00:00:00.553731][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.554814][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.555525][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Tommyknocker
[t=00:00:00.697640][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mercurial v1.1" (loaded=0 cached=0)
[t=00:00:00.698072][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af1fa3840>(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.698457][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af1fa3840>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.698712][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.699163][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af1fa3840>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.724287][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af1fa3840>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.724409][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af1fa3840>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.725784][f=-000001] [CAS::GASCB] Archive file="mercurial_v1.1.sd7" cs="d1bfa78219e5b2d1364fd106d85b77abada5f425e682c11306c4c43ad425c975faad8247efe0106c483fc8f3af0dd9f8eedb576e558aa3be8badd6a3c4db4205"
[t=00:00:00.725835][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.725881][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mercurial v1.1 (checksum 134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.726437][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.726483][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.726526][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.726551][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.727214][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
startboxes=return { };
sendspringiedata=1;
cheatcommandprefix=say !hostsay /;
commandertypes=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;
date_day=1;
date_year=2024;
date_month=11;
servertype=ZKLS;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1364;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sly13,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=95;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=9c4c5810-ae19-4cc1-aed2-fca5d7405281;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.9.1;
mapname=Mercurial v1.1;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=51373;
dumpgamestateondesync=1;
hostport=8470;
}
"
[t=00:00:00.727309][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-01_12-33-55-336_Mercurial v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.727316][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
------- TRUNCATED -------
[t=00:00:09.771992][f=-000001] Writing last game win data
[t=00:00:09.775012][f=-000001] LuaUI v0.3
[t=00:00:09.856185][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.856390][f=-000001] [s11n] Loading s11n file...
[t=00:00:09.856849][f=-000001] [s11n] Parsing model...
[t=00:00:09.858753][f=-000001] [s11n] Populating game world...
[t=00:00:09.892035][f=-000001] [s11n] s11n loading complete.
[t=00:00:09.892227][f=-000001] Running Springboard Feature Fixer, 38, 189
[t=00:00:09.973517][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.973550][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.979088][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.979107][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.980158][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:00:09.982687][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.982915][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.982937][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 20.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:09.983156][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.983162][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:09.985936][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.988776][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 69.25%
[t=00:00:09.988792][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: true
[t=00:00:09.988797][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: true
[t=00:00:09.988802][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -80.00
[t=00:00:09.988807][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 259.88
[t=00:00:09.988818][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 66.644966% of the map. (used by 33 unit-defs)
[t=00:00:09.988829][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 66.644966% of the map. (used by 36 unit-defs)
[t=00:00:09.988837][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 66.644966% of the map. (used by 40 unit-defs)
[t=00:00:09.988849][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.988856][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.990765][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 62.74% of the map. (used by 357 unit-defs)
[t=00:00:09.990806][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.992694][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 62.74% of the map. (used by 32 unit-defs)
[t=00:00:09.994571][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 62.74% of the map. (used by 5 unit-defs)
[t=00:00:09.996541][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 66.64% of the map. (used by 4 unit-defs)
[t=00:00:09.998436][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 66.64% of the map. (used by 10 unit-defs)
[t=00:00:10.000337][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 66.64% of the map. (used by 4 unit-defs)
[t=00:00:10.002024][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 59.45% of the map. (used by 13 unit-defs)
[t=00:00:10.003875][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 62.74% of the map. (used by 3 unit-defs)
[t=00:00:10.003903][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:10.005671][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 59.45% of the map. (used by 21 unit-defs)
[t=00:00:10.032925][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Mercurial_v1.1.json)
[t=00:00:10.033063][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:10.034226][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:10.034362][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:10.034662][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:10.035268][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:10.035382][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:10.037947][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:10.057326][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (0) Initialized!
[t=00:00:10.057574][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.057581][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 84ms
[t=00:00:10.088727][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12237, 0.0} allocedSize{int+, int-, ext}={0, 0, 2023337}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0110}
[t=00:00:10.500503][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.598425][f=-000001] GameID: b1ca246713c7ab3d73be747afd3b2b77
[t=00:00:10.598670][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.598676][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.598757][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.598771][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf"
[t=00:00:10.598784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.598796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b23003f1a8528baa92d2e00368a779f1f397c774c2d9dc7be810767eb4d1890aa685c1fcee6d9133cc52181fef8e4d53a61f47e6f8bfa7bfb4aa4683d5d29e07]"
[t=00:00:10.598804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9f85e13a61df38705fdde23a1a46ef22ec7d26fc3735badec415eaff4f6a897abdf6c97d7cf89c826bae43de81d411fc1a3b2ee9491f2a46641abd6e58e15205]"
[t=00:00:10.598864][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000023ba17ff9b0,0000023be5a1e9b0}][locale="C"]"
[t=00:00:10.675427][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.696914][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:10.747255][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:10.887064][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:14.653604][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:17.750851][f=-000001] Warning: Couldn't find texture "%%358:1"!
[t=00:01:35.016971][f=0000515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:37.406625][f=0000587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:57.502618][f=0001190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:58.975050][f=0001234] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:05.654823][f=0001435] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:06.154895][f=0001450] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:06.884347][f=0001472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:35.251379][f=0002322] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:39.235482][f=0002442] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:57.922103][f=0003002] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:01.190375][f=0004900] [SpringApp::Kill][1] fromRun=1
[t=00:04:01.190403][f=0004900] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:01.220339][f=0004900]  [async=0] threads=8 tasks=431956 {sum,avg}{exec,wait}time={{4767.145, 0.011}, {8280.932, 0.019}}ms
[t=00:04:01.220354][f=0004900]      thread=1 tasks=61708 {sum,min,max,avg}{exec,wait}time={{762.932, 0.000, 45.391, 0.012}, {339.356, 0.000, 18446744027136.000, 0.005}}ms
[t=00:04:01.220376][f=0004900]      thread=2 tasks=61708 {sum,min,max,avg}{exec,wait}time={{680.506, 0.000, 44.823, 0.011}, {927.026, 0.000, 18446744027136.000, 0.015}}ms
[t=00:04:01.220383][f=0004900]      thread=3 tasks=61708 {sum,min,max,avg}{exec,wait}time={{679.829, 0.000, 44.846, 0.011}, {1069.852, 0.000, 18446744027136.000, 0.017}}ms
[t=00:04:01.220390][f=0004900]      thread=4 tasks=61708 {sum,min,max,avg}{exec,wait}time={{680.316, 0.000, 44.868, 0.011}, {1114.872, 0.000, 18446744027136.000, 0.018}}ms
[t=00:04:01.220397][f=0004900]      thread=5 tasks=61708 {sum,min,max,avg}{exec,wait}time={{653.351, 0.000, 44.849, 0.011}, {1237.324, 0.000, 7.431, 0.020}}ms
[t=00:04:01.220406][f=0004900]      thread=6 tasks=61708 {sum,min,max,avg}{exec,wait}time={{657.483, 0.000, 44.851, 0.011}, {1504.761, 0.000, 7.726, 0.024}}ms
[t=00:04:01.220412][f=0004900]      thread=7 tasks=61708 {sum,min,max,avg}{exec,wait}time={{652.728, 0.000, 44.869, 0.011}, {2087.741, 0.000, 7.432, 0.034}}ms
[t=00:04:01.220418][f=0004900]  [async=1] threads=8 tasks=2136 {sum,avg}{exec,wait}time={{34379.336, 16.095}, {6921938.000, 3240.608}}ms
[t=00:04:01.220428][f=0004900]      thread=1 tasks=303 {sum,min,max,avg}{exec,wait}time={{4909.157, 0.000, 1284.315, 16.202}, {991017.750, 0.169, 4925.777, 3270.686}}ms
[t=00:04:01.220435][f=0004900]      thread=2 tasks=304 {sum,min,max,avg}{exec,wait}time={{4907.198, 0.000, 1292.859, 16.142}, {983340.188, 0.014, 4925.779, 3234.672}}ms
[t=00:04:01.220443][f=0004900]      thread=3 tasks=311 {sum,min,max,avg}{exec,wait}time={{4909.151, 0.000, 1284.689, 15.785}, {998305.875, 0.257, 4934.717, 3209.987}}ms
[t=00:04:01.220451][f=0004900]      thread=4 tasks=305 {sum,min,max,avg}{exec,wait}time={{4907.656, 0.000, 1284.421, 16.091}, {988241.875, 0.229, 4925.794, 3240.137}}ms
[t=00:04:01.220458][f=0004900]      thread=5 tasks=302 {sum,min,max,avg}{exec,wait}time={{4913.635, 0.000, 1305.326, 16.270}, {988761.250, 0.233, 4940.220, 3274.044}}ms
[t=00:04:01.220465][f=0004900]      thread=6 tasks=305 {sum,min,max,avg}{exec,wait}time={{4909.202, 0.000, 1248.707, 16.096}, {973420.125, 0.461, 4927.758, 3191.542}}ms
[t=00:04:01.220474][f=0004900]      thread=7 tasks=306 {sum,min,max,avg}{exec,wait}time={{4923.340, 0.000, 1341.374, 16.089}, {998850.812, 0.538, 4941.909, 3264.218}}ms
[t=00:04:01.220478][f=0004900] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:01.220482][f=0004900] [SpringApp::Kill][2]
[t=00:04:01.220772][f=0004900] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:01.220780][f=0004900] [Game::KillLua][1] dtor=0 luaUI=0000023be57b9d90
[t=00:04:01.220810][f=0004900] Start widgetHandler:Shutdown
[t=00:04:01.222317][f=0004900] Shutdown - SaveOrderList Complete
[t=00:04:01.227440][f=0004900] Writing last game win data
[t=00:04:01.230193][f=0004900] Shutdown - SaveConfigData Complete
[t=00:04:01.230202][f=0004900] Shutdown Widget - Chili Highlight
[t=00:04:01.230221][f=0004900] Shutdown Widget - Deferred rendering GL4
[t=00:04:01.230333][f=0004900] Shutdown Widget - Draw After Chili
[t=00:04:01.230340][f=0004900] Shutdown Widget - API Unit Tracker GL4
[t=00:04:01.230348][f=0004900] Shutdown Widget - EPIC Menu
[t=00:04:01.231042][f=0004900] Shutdown Widget - Chili Minimap
[t=00:04:01.231114][f=0004900] Shutdown Widget - Chili Widget Selector
[t=00:04:01.231687][f=0004900] Shutdown Widget - Depth of Field Shader
[t=00:04:01.232472][f=0004900] Shutdown Widget - Deferred rendering
[t=00:04:01.232480][f=0004900] SSAO: Deferred rendering disabled, disabling.
[t=00:04:01.235839][f=0004900] Shutdown Widget - Deferred rendering
[t=00:04:01.235847][f=0004900] SSAO: Deferred rendering disabled, disabling.
[t=00:04:01.236432][f=0004900] Shutdown Widget - Local Team Colors
[t=00:04:01.236447][f=0004900] Shutdown Widget - Display Keys 2
[t=00:04:01.236461][f=0004900] Shutdown Widget - Save Game Menu
[t=00:04:01.236467][f=0004900] Shutdown Widget - Highlight Model Api GL4
[t=00:04:01.236493][f=0004900] Shutdown Widget - Unit Icons
[t=00:04:01.236512][f=0004900] Shutdown Widget - HealthBars
[t=00:04:01.237182][f=0004900] Shutdown Widget - Noises
[t=00:04:01.237189][f=0004900] Shutdown Widget - BuildETA
[t=00:04:01.237196][f=0004900] Shutdown Widget - Selected Units GL4 2
[t=00:04:01.237216][f=0004900] Shutdown Widget - Win Counter
[t=00:04:01.237223][f=0004900] Shutdown Widget - EndGame APM stats
[t=00:04:01.237886][f=0004900] Shutdown Widget - Modular Comm Info
[t=00:04:01.237893][f=0004900] Shutdown Widget - Startup Info and Selector
[t=00:04:01.237904][f=0004900] Shutdown Widget - Attack Warning
[t=00:04:01.237911][f=0004900] Shutdown Widget - CameraShake
[t=00:04:01.237918][f=0004900] Shutdown Widget - Chili Economy Panel Default
[t=00:04:01.237974][f=0004900] Shutdown Widget - Chili EndGame Window
[t=00:04:01.237988][f=0004900] Shutdown Widget - Chili Nuke Warning
[t=00:04:01.237995][f=0004900] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:01.238007][f=0004900] Shutdown Widget - Chili Spectator Panels
[t=00:04:01.238013][f=0004900] Shutdown Widget - Context Menu
[t=00:04:01.238019][f=0004900] Shutdown Widget - Darkening
[t=00:04:01.238028][f=0004900] Shutdown Widget - Defense Range Zero-K
[t=00:04:01.238039][f=0004900] Shutdown Widget - Grab Input
[t=00:04:01.238119][f=0004900] Input grabbing is disabled!
[t=00:04:01.238126][f=0004900] Shutdown Widget - Highlight Geos
[t=00:04:01.238131][f=0004900] Shutdown Widget - Local Widgets Config
[t=00:04:01.238139][f=0004900] Shutdown Widget - MinimapEvents
[t=00:04:01.238146][f=0004900] Shutdown Widget - Transport AI
[t=00:04:01.238153][f=0004900] Shutdown Widget - Missile Silo Range
[t=00:04:01.238160][f=0004900] Shutdown Widget - Music Player v2
[t=00:04:01.238185][f=0004900] Shutdown Widget - Point Tracker
[t=00:04:01.238193][f=0004900] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:01.238202][f=0004900] Shutdown Widget - State Reverse and Latency
[t=00:04:01.238208][f=0004900] Shutdown Widget - Stereo3D
[t=00:04:01.238245][f=0004900] Shutdown Widget - Reclaim Field Highlight
[t=00:04:01.238256][f=0004900] Shutdown Widget - Map Draw Blocker
[t=00:04:01.238265][f=0004900] Shutdown Widget - Attack AoE
[t=00:04:01.238273][f=0004900] Shutdown Widget - Map Edge Extension
[t=00:04:01.238392][f=0004900] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:01.238400][f=0004900] Shutdown Widget - Selection Send
[t=00:04:01.238407][f=0004900] Shutdown Widget - LupsManager
[t=00:04:01.238416][f=0004900] Shutdown Widget - Receive Units Indicator
[t=00:04:01.238422][f=0004900] Shutdown Widget - Newton Firezone
[t=00:04:01.238429][f=0004900] Shutdown Widget - Chili Pro Console
[t=00:04:01.239097][f=0004900] Shutdown Widget - Persistent Build Height
[t=00:04:01.239106][f=0004900] Shutdown Widget - Lasso Terraform GUI
[t=00:04:01.239115][f=0004900] Shutdown Widget - Chili Framework
[t=00:04:01.239121][f=0004900] Shutdown Widget - Lups
[t=00:04:01.239588][f=0004900] Shutdown Widget - Chili Core Selector
[t=00:04:01.239651][f=0004900] Shutdown Widget - Custom Markers
[t=00:04:01.239661][f=0004900] Shutdown Widget - Mex Placement Handler
[t=00:04:01.239677][f=0004900] Shutdown Widget - Select Keys
[t=00:04:01.239688][f=0004900] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:01.239712][f=0004900] Shutdown Widget - Pause Screen
[t=00:04:01.239817][f=0004900] Shutdown Widget - Bloom Shader Deferred
[t=00:04:01.240803][f=0004900] Shutdown Widget - Color Blindness Correction
[t=00:04:01.241196][f=0004900] Shutdown Widget - Layout Handler
[t=00:04:01.241207][f=0004900] Shutdown Widget - Text To Speech Control
[t=00:04:01.241213][f=0004900] End widgetHandler:Shutdown
[t=00:04:01.270265][f=0004900] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9948854, 0.0} allocedSize{int+, int-, ext}={0, 0, 1787063031}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112}
[t=00:04:01.272228][f=0004900] [Game::KillLua][2] dtor=0 luaGaia=0000023be5a1e9b0
[t=00:04:01.279055][f=0004900] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:01.279112][f=0004900] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:01.279134][f=0004900] [Game::KillLua][3] dtor=0 luaRules=0000023ba17ff9b0
[t=00:04:01.279157][f=0004900] Start gadgetHandler:Shutdown
[t=00:04:01.279165][f=0004900] Shutdown - StartSetup
[t=00:04:01.279171][f=0004900] Shutdown - UnitMorph
[t=00:04:01.279311][f=0004900] Shutdown - Carrier Drones
[t=00:04:01.279319][f=0004900] Shutdown - Missile Silo Controller
[t=00:04:01.279327][f=0004900] Shutdown - Modular Comm Info
[t=00:04:01.279332][f=0004900] Shutdown - Terrain Texture Handler
[t=00:04:01.279338][f=0004900] Shutdown - UnitCloakShield
[t=00:04:01.279393][f=0004900] Shutdown - Starlight Handler
[t=00:04:01.279401][f=0004900] End gadgetHandler:Shutdown
[t=00:04:01.289243][f=0004900] Start gadgetHandler:Shutdown
[t=00:04:01.289256][f=0004900] Shutdown - Teleport Throw
[t=00:04:01.289263][f=0004900] Shutdown - UnitMorph
[t=00:04:01.289273][f=0004900] Shutdown - Commander Skin Renderer
[t=00:04:01.289538][f=0004900] Shutdown - Missile fired callins
[t=00:04:01.289547][f=0004900] Shutdown - Modular Comm Info
[t=00:04:01.289552][f=0004900] Shutdown - Retreat Command
[t=00:04:01.289560][f=0004900] Shutdown - Shockwaves
[t=00:04:01.289566][f=0004900] Shutdown - Unit tint API
[t=00:04:01.289577][f=0004900] Shutdown - Unit glow API
[t=00:04:01.289588][f=0004900] Shutdown - UnitCloakShield
[t=00:04:01.289603][f=0004900] Shutdown - Lups Cloak FX
[t=00:04:01.289609][f=0004900] Shutdown - Lups
[t=00:04:01.290387][f=0004900] Shutdown - Lups Shield
[t=00:04:01.290407][f=0004900] End gadgetHandler:Shutdown
[t=00:04:01.301851][f=0004900] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 432, 0.0} allocedSize{int+, int-, ext}={0, 0, 64120}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:01.302965][f=0004900] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:01.303011][f=0004900] [Game::KillLua][4] dtor=0
[t=00:04:01.303016][f=0004900] [Game::KillLua][5] dtor=0
[t=00:04:01.309014][f=0004900] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-01_12-33-55-336_Mercurial v1_105.1.1-2511-g747f18b BAR105.sdfz" (103279 bytes)
[t=00:04:01.309077][f=0004900] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:01.329840][f=0004900] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:01.329860][f=0004900] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13
[t=00:04:01.329969][f=0004900] [Sound] [Sound::UpdateThread][4] ctx=0000023af26cacf0 dev=0000023aacaad4a0
[t=00:04:01.330168][f=0004900] [Sound] [Sound::UpdateThread][5] ctx=0000023af26cacf0 dev=0000023aacaad4a0
[t=00:04:01.330177][f=0004900] [Sound] [Sound::Cleanup][alcDestroyContext(0000023af26cacf0)]
[t=00:04:01.332172][f=0004900] [Sound] [Sound::Cleanup][alcCloseDevice(0000023aacaad4a0)]
[t=00:04:01.332255][f=0004900] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:01.360222][f=0004900] [Sound] [Sound::UpdateThread][6]
[t=00:04:01.363847][f=0004900] [Game::~CGame][1]
[t=00:04:01.363856][f=0004900] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:01.363861][f=0004900] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:01.363875][f=0004900] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:01.363879][f=0004900] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:01.363883][f=0004900] [Game::KillLua][4] dtor=1
[t=00:04:01.363889][f=0004900] [Game::KillLua][5] dtor=1
[t=00:04:01.363955][f=0004900] [Game::KillMisc][1]
[t=00:04:01.363959][f=0004900] [Game::KillMisc][2]
[t=00:04:01.363966][f=0004900] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:01.382422][f=0004900] [Game::KillMisc][3]
[t=00:04:01.382492][f=0004900] [Game::KillRendering][1]
[t=00:04:01.385607][f=0004900] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:01.433155][f=0004900] [3DOParser::Kill] allocated 29 pieces
[t=00:04:01.433199][f=0004900] [S3OParser::Kill] allocated 5582 pieces
[t=00:04:01.433471][f=0004900] [AssParser::Kill] allocated 698 pieces
[t=00:04:01.460946][f=0004900] [Game::KillInterface][1]
[t=00:04:01.461242][f=0004900] [Game::KillInterface][2]
[t=00:04:01.461476][f=0004900] [Game::KillSimulation][1]
[t=00:04:01.461523][f=0004900] [Game::KillSimulation][2]
[t=00:04:01.482347][f=0004900] [CCollisionHandler] dis-/continuous tests: 0/1350474
[t=00:04:01.482357][f=0004900] [Game::KillSimulation][3]
[t=00:04:01.484696][f=0004900] [~CPathCache(24x24)] cacheHits=47 hitPercentage=19% numHashColls=0 maxCacheSize=201
[t=00:04:01.484852][f=0004900] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:01.484917][f=0004900] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=23
[t=00:04:01.484949][f=0004900] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:01.485340][f=0004900] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:01.488550][f=0004900] [LosHandler::Kill] raycast instance cache-{hits,misses}={114,1023}; shared=0%; cached=10%
[t=00:04:01.492877][f=0004900] [Game::KillSimulation][4]
[t=00:04:01.566942][f=0004900] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:04:01.566964][f=0004900] [Game::~CGame][2]
[t=00:04:01.566968][f=0004900] [Game::~CGame][3]
[t=00:04:01.567004][f=0004900] [SpringApp::Kill][3]
[t=00:04:01.567083][f=0004900] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    489937 bytes sent   in 5415 packets (90.478 bytes/packet)
    140709 bytes recv'd in 2985 packets (47.139 bytes/packet)
    {0.083x, 0.127x} relative protocol overhead {up, down}
    2716 incoming chunks dropped, 15794 outgoing chunks resent
    2372 incoming chunks processed

[t=00:04:01.567116][f=0004900] [SpringApp::Kill][4] font=0000023af23b9d80
[t=00:04:01.569739][f=0004900] [SpringApp::Kill][5]
[t=00:04:01.572110][f=0004900] [SpringApp::Kill][6]
[t=00:04:01.572122] [SpringApp::Kill][7]
[t=00:04:01.572136] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:01.572143] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4992, 1048576, 1048576}, EBO = {9600, 2097152, 2097152}
[t=00:04:01.572153] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:01.572158] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:01.572164] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:04:01.572171] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:01.572176] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {52, 1048576, 1048576}, EBO = {78, 2097152, 2097152}
[t=00:04:01.572181] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15672, 1048576, 1048576}, EBO = {23508, 2097152, 2097152}
[t=00:04:01.572186] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:01.572195] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:01.572200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:01.572205] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:04:01.572213] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {120, 1048576, 1048576}, EBO = {180, 2097152, 2097152}
[t=00:04:01.686448] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:01.686458] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:01.686461] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:01.686465] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:04:01.686468] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:01.686799] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>]
[t=00:04:01.686804] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:04:01.686810] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023aac9bdcc0)
[t=00:04:01.687497] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=1)] #archives[section]=1 #files[section]=201
[t=00:04:01.687510] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mercurial_v1.1.sd7 (0000023aac9c2da0)
[t=00:04:01.687553] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:01.687559] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023aac9bed40)
[t=00:04:01.687583] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023aac9bd110)
[t=00:04:01.687601] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023aac9bdf80)
[t=00:04:01.687643] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:01.687648] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:01.687653] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:01.687659] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:01.687663] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:01.687668] [VFS] [SpringVFS::DeleteArchives<this=0000023af1fa3840>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:01.687894] [SpringApp::Kill][8]
[t=00:04:01.687899] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:01.687905] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b59e04d0 (joinable=1)
[t=00:04:01.687908] [WatchDog::Uninstall][2]
[t=00:04:02.159322] [WatchDog::Uninstall][3]
[t=00:04:02.159331] [SpringApp::Kill][9]