Open Chobbyla opened 4 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000148] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018613] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018730] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018778] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018807] Failed rotating the log file [t=00:00:00.018886] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018900] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018912] Use "none" to disable the default log sections. [t=00:00:00.018997] ============== </Log Sections> ============== [t=00:00:00.019016] ============== <User Config> ============== [t=00:00:00.019320] AllowDeferredMapRendering = 1 [t=00:00:00.019337] AllowDeferredModelRendering = 1 [t=00:00:00.019350] AnimationMT = 0 [t=00:00:00.019362] BumpWaterAnisotropy = 2 [t=00:00:00.019374] BumpWaterBlurReflection = 1 [t=00:00:00.019386] BumpWaterDepthBits = 32 [t=00:00:00.019401] BumpWaterReflection = 2 [t=00:00:00.019430] BumpWaterTexSizeReflection = 256 [t=00:00:00.019444] CamFreeScrollSpeed = 50 [t=00:00:00.019457] CamMode = 1 [t=00:00:00.019472] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019485] EdgeMoveDynamic = 0 [t=00:00:00.019499] EdgeMoveWidth = 0.003 [t=00:00:00.019511] FPSFOV = 90 [t=00:00:00.019522] FPSScrollSpeed = 50 [t=00:00:00.019536] FontSize = 18 [t=00:00:00.019548] GrassDetail = 0 [t=00:00:00.019560] GroundDecals = 5 [t=00:00:00.019573] GroundDetail = 120 [t=00:00:00.019585] HangTimeout = 30 [t=00:00:00.019608] HardwareCursor = 1 [t=00:00:00.019622] InitialNetworkTimeout = 0 [t=00:00:00.019637] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019652] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019665] MSAALevel = 8 [t=00:00:00.019676] MaxParticles = 25000 [t=00:00:00.019689] MaxSounds = 32 [t=00:00:00.019702] MaximumTransmissionUnit = 0 [t=00:00:00.019716] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019729] MiniMapMarker = 0 [t=00:00:00.019742] MouseDragScrollThreshold = 0 [t=00:00:00.019765] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019779] OverheadScrollSpeed = 50 [t=00:00:00.019793] ReconnectTimeout = 0 [t=00:00:00.019806] RotOverheadScrollSpeed = 50 [t=00:00:00.019818] RotateLogFiles = 1 [t=00:00:00.019830] ShadowMapSize = 8192 [t=00:00:00.019844] Shadows = 1 [t=00:00:00.019856] ShowClock = 0 [t=00:00:00.019869] SoftParticles = 2 [t=00:00:00.019882] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019896] UpdateBoundingVolumeMT = 0 [t=00:00:00.019917] UpdateWeaponVectorsMT = 0 [t=00:00:00.019932] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019945] UseLuaMemPools = 0 [t=00:00:00.019959] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019972] VFSCacheArchiveFiles = 0 [t=00:00:00.019987] VSync = 0 [t=00:00:00.020000] Water = 4 [t=00:00:00.020013] XResolution = 1920 [t=00:00:00.020024] YResolution = 1080 [t=00:00:00.020037] snd_volmaster = 83 [t=00:00:00.020059] ============== </User Config> ============== [t=00:00:00.020145] ============== <User System> ============== [t=00:00:00.020162] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020179] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020203] Compiler Version: gcc-13.2.0 [t=00:00:00.020278] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020356] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.020375] Binary Word Size: 64-bit (native) [t=00:00:00.020404] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020418] Physical CPU Cores: 4 [t=00:00:00.020426] Logical CPU Cores: 8 [t=00:00:00.020433] ============== </User System> ============== [t=00:00:00.020447] Run: thread affinity ff [t=00:00:00.020710] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020728] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020740] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020753] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020764] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024237] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024254] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.040098] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.055590] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.055608] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.055616] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.055624] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.055649] [13] 1600x1024x24bpp@60Hz [t=00:00:00.055658] [17] 1600x900x24bpp@60Hz [t=00:00:00.055665] [21] 1440x1080x24bpp@60Hz [t=00:00:00.055672] [25] 1440x480x24bpp@60Hz [t=00:00:00.055678] [29] 1366x768x24bpp@60Hz [t=00:00:00.055685] [33] 1360x768x24bpp@60Hz [t=00:00:00.055691] [37] 1280x1024x24bpp@60Hz [t=00:00:00.055698] [41] 1280x960x24bpp@60Hz [t=00:00:00.055705] [45] 1280x800x24bpp@60Hz [t=00:00:00.055711] [49] 1280x768x24bpp@60Hz [t=00:00:00.055723] [53] 1280x720x24bpp@60Hz [t=00:00:00.055730] [55] 1176x664x24bpp@60Hz [t=00:00:00.055737] [57] 1152x864x24bpp@60Hz [t=00:00:00.055744] [61] 1024x768x24bpp@75Hz [t=00:00:00.055751] [64] 800x600x24bpp@75Hz [t=00:00:00.055757] [67] 720x576x24bpp@75Hz [t=00:00:00.055763] [70] 720x480x24bpp@60Hz [t=00:00:00.055770] [72] 640x480x24bpp@75Hz [t=00:00:00.077553] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.077568] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.077594] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.077602] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.077609] [15] 1600x1024x24bpp@60Hz [t=00:00:00.077615] [21] 1600x900x24bpp@60Hz [t=00:00:00.077622] [27] 1440x1080x24bpp@60Hz [t=00:00:00.077628] [33] 1440x480x24bpp@60Hz [t=00:00:00.077635] [37] 1366x768x24bpp@60Hz [t=00:00:00.077641] [43] 1360x768x24bpp@60Hz [t=00:00:00.077648] [49] 1280x1024x24bpp@60Hz [t=00:00:00.077654] [55] 1280x960x24bpp@60Hz [t=00:00:00.077669] [61] 1280x800x24bpp@60Hz [t=00:00:00.077693] [67] 1280x768x24bpp@60Hz [t=00:00:00.077706] [73] 1280x720x24bpp@60Hz [t=00:00:00.077714] [75] 1176x664x24bpp@60Hz [t=00:00:00.077720] [77] 1152x864x24bpp@60Hz [t=00:00:00.077727] [83] 1024x768x24bpp@75Hz [t=00:00:00.077733] [86] 800x600x24bpp@75Hz [t=00:00:00.077740] [89] 720x576x24bpp@75Hz [t=00:00:00.077746] [92] 720x480x24bpp@60Hz [t=00:00:00.077752] [94] 640x480x24bpp@75Hz [t=00:00:00.098909] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.098953] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.098966] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.098976] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.098988] [15] 1600x1024x24bpp@60Hz [t=00:00:00.098999] [21] 1600x900x24bpp@60Hz [t=00:00:00.099015] [27] 1440x1080x24bpp@60Hz [t=00:00:00.099029] [33] 1440x480x24bpp@60Hz [t=00:00:00.099042] [37] 1366x768x24bpp@60Hz [t=00:00:00.099057] [43] 1360x768x24bpp@60Hz [t=00:00:00.099069] [49] 1280x1024x24bpp@60Hz [t=00:00:00.099083] [55] 1280x960x24bpp@60Hz [t=00:00:00.099116] [61] 1280x800x24bpp@60Hz [t=00:00:00.099131] [67] 1280x768x24bpp@60Hz [t=00:00:00.099143] [73] 1280x720x24bpp@60Hz [t=00:00:00.099157] [75] 1176x664x24bpp@60Hz [t=00:00:00.099169] [77] 1152x864x24bpp@60Hz [t=00:00:00.099183] [83] 1024x768x24bpp@75Hz [t=00:00:00.099195] [86] 800x600x24bpp@75Hz [t=00:00:00.099209] [89] 720x576x24bpp@75Hz [t=00:00:00.099221] [92] 720x480x24bpp@60Hz [t=00:00:00.099234] [94] 640x480x24bpp@75Hz [t=00:00:00.570044] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.571246] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.571275] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.626126] [GR::LogVersionInfo] [t=00:00:00.626146] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.626159] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.626191] GL vendor : NVIDIA Corporation [t=00:00:00.626204] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.626214] GLSL version: 4.60 NVIDIA [t=00:00:00.626223] GLEW version: 2.1.0 [t=00:00:00.626232] GPU memory : 6144MB (total) / 4551MB (available) [t=00:00:00.626257] SDL swap-int: 1 [t=00:00:00.626270] SDL driver : windows [t=00:00:00.626279] [t=00:00:00.626287] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.626296] GLSL shader support : 1 [t=00:00:00.626305] GL4 support : 1 [t=00:00:00.626326] FBO extension support : 1 [t=00:00:00.626350] NVX GPU mem-info support : 1 [t=00:00:00.626363] ATI GPU mem-info support : 0 [t=00:00:00.626381] Texture clamping to edge : 1 [t=00:00:00.626393] NPOT-texture support : 1 (1) [t=00:00:00.626404] S3TC/DXT1 texture support : 1/1 [t=00:00:00.626415] texture query-LOD support : 1 (1) [t=00:00:00.626549] MSAA frame-buffer support : 1 (1) [t=00:00:00.626563] Z-buffer depth : 32 (-) [t=00:00:00.626615] primitive-restart support : 1 (1) [t=00:00:00.626633] clip-space control support: 1 (1) [t=00:00:00.626650] seamless cube-map support : 1 (1) [t=00:00:00.626665] frag-depth layout support : 1 (1) [t=00:00:00.626684] persistent maps support : 1 (1) [t=00:00:00.626698] explicit attribs location : 1 (1) [t=00:00:00.626712] multi draw indirect : 1 (-) [t=00:00:00.626727] array textures : 1 (-) [t=00:00:00.626742] buffer copy support : 1 (-) [t=00:00:00.626757] indirect draw : 1 (-) [t=00:00:00.626785] base instance : 1 (-) [t=00:00:00.626803] [t=00:00:00.626815] max. FBO samples : 32 [t=00:00:00.626829] max. FS/program texture slots : 32/192 [t=00:00:00.626843] max. texture size : 16384 [t=00:00:00.626861] max. texture anisotropy level : 16.000000 [t=00:00:00.626880] max. vec4 varyings/attributes : 31/16 [t=00:00:00.626894] max. draw-buffers : 8 [t=00:00:00.626911] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.626937] max. uniform buffer-bindings : 84 [t=00:00:00.626952] max. uniform block-size : 64KB [t=00:00:00.626966] max. storage buffer-bindings : 96 [t=00:00:00.626981] max. storage block-size : 2047MB [t=00:00:00.626992] [t=00:00:00.627005] enable AMD-hacks : 0 [t=00:00:00.627072] compress MIP-maps: 0 [t=00:00:00.627185] Number of compressed texture formats: 51 [t=00:00:00.627269] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.627358] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.627721] [GR::UpdateGLConfigs] [t=00:00:00.627781] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.627796] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.628568] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.628583] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.628590] [GR::InitGLState] [t=00:00:00.628677] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.734710] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.739329] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.740231] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.747078] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.747118] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.747743] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.748960] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.748979] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.749116] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.749302] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.772085] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.772815] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.774139] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.774358] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.819470] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.819487] [VFS] [SpringVFS::ReserveArchives<this=0000025a78ff4450>] [t=00:00:00.820256] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.826244] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025a78ff4450 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.826261] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.010681] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.010989] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.011146] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.011754] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.011873] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.011937] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.012496][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.012714][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.012816][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.012849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.012863][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.012911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.043941][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.044031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.044073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.044106][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.044141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.044165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.044188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.044215][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.064643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.067524][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025a32eb5610(default) context=0000025a3279eed0 numChannels=2 frameSize=8 [t=00:00:01.067545][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.067558][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.067566][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.067574][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.067606][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.067637][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.067650][f=-000001] [Sound] Devices: [t=00:00:01.075847][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.075864][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.075874][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.075885][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.075898][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.075965][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.075996][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.076016][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.077565][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.077584][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.120298][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 453585 MB [t=00:00:01.122803][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.125690][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.125715][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.180279][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Claymore_v2" (loaded=0 cached=0) [t=00:00:01.181278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Claymore_v2", overwrite=false)] section=1 cached=0 [t=00:00:01.182611][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.843988][f=-000001] [CAS::GASCB] Archive file="claymore_v2.sd7" cs="f703a1e12da7cd00bb26e0d959865375080b56d37eb66a2941695011984f2984f78cb7d97faed7ae19672e0c7939d9d8ad9d252346830ec95d91517f13c6dc13" [t=00:00:03.844403][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.845905][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.846048][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.846234][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.846272][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=35f6c2be9821fe289057bbee2f30b398d133e71a83689d090407fb98bc56646d8f5461dcb951f34df851ca2e6d4affabab98a3fae1af7edf24c9ceac203076a9 Fontconfig error: Cannot load default config file [t=00:00:03.848594][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.848700][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.848723][f=-000001] [UDPListener] successfully bound socket on port 56968 [t=00:00:03.851387][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:03.851520][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2725ms [t=00:00:03.900725][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000025a7969b4b0] using map "Claymore_v2" (loaded=1 cached=0) [t=00:00:03.901415][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Claymore_v2", overwrite=false)] section=1 cached=0 [t=00:00:03.901551][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.901881][f=-000001] [PreGame::AddModArchivesToVFS][server=0000025a7969b4b0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:03.903087][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.989291][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.989479][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025a78ff4450>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.994222][f=-000001] [CAS::GASCB] Archive file="claymore_v2.sd7" cs="f703a1e12da7cd00bb26e0d959865375080b56d37eb66a2941695011984f2984f78cb7d97faed7ae19672e0c7939d9d8ad9d252346830ec95d91517f13c6dc13" [t=00:00:03.994382][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.995442][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.995581][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.995701][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.996773][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:03.997080][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-01_17-22-12-893_Claymore_v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.997106][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [t=00:00:03.997441][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.052074][f=-000001] forceSingleThreaded, false [t=00:00:06.294495][f=-000001] [CAS::GASCB] Archive file="claymore_v2.sd7" cs="f703a1e12da7cd00bb26e0d959865375080b56d37eb66a2941695011984f2984f78cb7d97faed7ae19672e0c7939d9d8ad9d252346830ec95d91517f13c6dc13" [t=00:00:06.294725][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.295887][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.296158][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.296376][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" ------- TRUNCATED ------- [t=00:00:21.025567][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:21.065636][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Claymore_v2.json) [t=00:00:21.066044][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:21.068158][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:21.068519][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:21.069293][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:21.070560][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:21.070947][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:21.074986][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:21.084412][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (11) Initialized! [t=00:00:21.084890][f=-000001] [AIWrapper::SendUnitEvents][AI=11 team=12] numUnits=0 [t=00:00:21.084904][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1085ms [t=00:00:21.098388][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13726, 0.0} allocedSize{int+, int-, ext}={0, 0, 2188070}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0296} [t=00:00:21.782807][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.806042][f=-000001] Switching to Free style camera [t=00:00:22.225651][f=-000001] GameID: 440e256752ce4225f1b024514688a971 [t=00:00:22.226081][f=-000001] Connection attempt from VR2 [t=00:00:22.226097][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:22.226640][f=-000001] -> Connection established (given id 0) [t=00:00:22.226697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=35f6c2be9821fe289057bbee2f30b398d133e71a83689d090407fb98bc56646d8f5461dcb951f34df851ca2e6d4affabab98a3fae1af7edf24c9ceac203076a9 client=35f6c2be9821fe289057bbee2f30b398d133e71a83689d090407fb98bc56646d8f5461dcb951f34df851ca2e6d4affabab98a3fae1af7edf24c9ceac203076a9" [t=00:00:22.226752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:22.226799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbircholdhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbircholdhi.s3o)" [t=00:00:22.226827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbirchwinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterlo.s3o)" [t=00:00:22.226854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbush3hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush3hi.s3o)" [t=00:00:22.226893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbushweird2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2hi.s3o)" [t=00:00:22.226923][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmaplebighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebighi.s3o)" [t=00:00:22.226948][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmaplevarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplevarhi.s3o)" [t=00:00:22.226986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmapleyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleyounghi.s3o)" [t=00:00:22.227012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoakbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbighi.s3o)" [t=00:00:22.227121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoaktallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoaktallhi.s3o)" [t=00:00:22.227144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbirchbighi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchbighi.s3o)" [t=00:00:22.227169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbirchsmallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchsmallhi.s3o)" [t=00:00:22.227208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbush1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush1hi.s3o)" [t=00:00:22.227235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbushweird1hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1hi.s3o)" [t=00:00:22.227275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird2lo.s3o)" [t=00:00:22.227298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmapleoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapleoldhi.s3o)" [t=00:00:22.227321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmaplewinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterhi.s3o)" [t=00:00:22.227342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoakbasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasichi.s3o)" [t=00:00:22.227358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoakgrandhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakgrandhi.s3o)" [t=00:00:22.227377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoakyounghi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakyounghi.s3o)" [t=00:00:22.227392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbirchmediumhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchmediumhi.s3o)" [t=00:00:22.227405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbirchwinterhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbirchwinterhi.s3o)" [t=00:00:22.227429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbush2hi.s3o" (reason: [S3OParser] could not find model-file objects3d/artbush2hi.s3o)" [t=00:00:22.227442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/artbushweird1lo.s3o)" [t=00:00:22.227460][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmaplebasichi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplebasichi.s3o)" [t=00:00:22.227474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmapletallhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artmapletallhi.s3o)" [t=00:00:22.227487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/artmaplewinterlo.s3o)" [t=00:00:22.227507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoakbasicvarhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakbasicvarhi.s3o)" [t=00:00:22.227521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="could not load model "artoakoldhi.s3o" (reason: [S3OParser] could not find model-file objects3d/artoakoldhi.s3o)" [t=00:00:22.227543][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=90864440c36f06cf162d952d09018758e3402a0320604b46a35b4264971fffeb766dab7b92233c69cc62d0d48e23e6276c7595c555ffac9d6b144c073a35aa69]" [t=00:00:22.227568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfcca890b4d7f961765b3ed90e7d41ee6d85ccb2d410fdd6963343424c9bc353f17e2fc8adacfef8dd7db8c564ed3b9689de7fa08496aff4cff619034fc9f19e]" [t=00:00:22.227840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000025a85880030,0000000000000000}][locale="C"]" [t=00:00:22.227924][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1 [t=00:00:22.227959][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (9)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2 [t=00:00:22.227998][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 3 [t=00:00:22.228029][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (12)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 4 [t=00:00:22.228060][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (11)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 5 [t=00:00:22.228122][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 5, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 6 [t=00:00:22.228234][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 6, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 7 [t=00:00:22.228272][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 7, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 8 [t=00:00:22.228311][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 8, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 9 [t=00:00:22.228342][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (10)" (ID: 9, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 10 [t=00:00:22.228374][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 10, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 11 [t=00:00:22.228411][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 11, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 12 [t=00:00:22.228426][f=-000001] Player VR2 finished loading and is now ingame [t=00:00:22.409906][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:40.179119][f=-000001] [QuitAction] user exited to system [t=00:00:40.191190][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:40.191212][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:40.220734][f=-000001] [async=0] threads=4 tasks=10890 {sum,avg}{exec,wait}time={{2176.419, 0.200}, {974.947, 0.090}}ms [t=00:00:40.220766][f=-000001] thread=1 tasks=3630 {sum,min,max,avg}{exec,wait}time={{731.161, 0.000, 361.397, 0.201}, {411.066, 0.000, 14.620, 0.113}}ms [t=00:00:40.220795][f=-000001] thread=2 tasks=3630 {sum,min,max,avg}{exec,wait}time={{736.625, 0.000, 359.370, 0.203}, {343.733, 0.000, 12.647, 0.095}}ms [t=00:00:40.220828][f=-000001] thread=3 tasks=3630 {sum,min,max,avg}{exec,wait}time={{708.633, 0.000, 354.727, 0.195}, {220.147, 0.000, 7.697, 0.061}}ms [t=00:00:40.220859][f=-000001] [async=1] threads=4 tasks=1840 {sum,avg}{exec,wait}time={{24411.678, 13.267}, {7811954.000, 4245.627}}ms [t=00:00:40.220895][f=-000001] thread=1 tasks=613 {sum,min,max,avg}{exec,wait}time={{8246.643, 0.001, 2361.768, 13.453}, {2613406.250, 0.063, 5749.400, 4263.306}}ms [t=00:00:40.220951][f=-000001] thread=2 tasks=613 {sum,min,max,avg}{exec,wait}time={{8377.658, 0.001, 2362.657, 13.667}, {2625806.750, 0.276, 5757.313, 4283.535}}ms [t=00:00:40.220984][f=-000001] thread=3 tasks=614 {sum,min,max,avg}{exec,wait}time={{7787.378, 0.000, 2409.888, 12.683}, {2572740.750, 0.440, 5380.554, 4190.131}}ms [t=00:00:40.221004][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:40.221021][f=-000001] [SpringApp::Kill][2] [t=00:00:40.221750][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:40.221769][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025b95ff8210 [t=00:00:40.221865][f=-000001] Start widgetHandler:Shutdown [t=00:00:40.224955][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:40.225841][f=-000001] Writing last game win data [t=00:00:40.231316][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:40.231336][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:40.231364][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:40.231499][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:40.231519][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:40.231560][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:40.232899][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:40.233040][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:40.234143][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:40.234159][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:40.234170][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:40.239563][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:40.239604][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:40.240662][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:40.240688][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:40.240732][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:40.240754][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:40.240803][f=-000001] Shutdown Widget - Unit Icons [t=00:00:40.240819][f=-000001] Shutdown Widget - HealthBars [t=00:00:40.242063][f=-000001] Shutdown Widget - Noises [t=00:00:40.242098][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:40.242122][f=-000001] Shutdown Widget - BuildETA [t=00:00:40.242136][f=-000001] Shutdown Widget - Win Counter [t=00:00:40.242148][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:40.243487][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:40.243506][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:40.243519][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:40.243531][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:40.243570][f=-000001] Shutdown Widget - CameraShake [t=00:00:40.243617][f=-000001] Shutdown Widget - Attack Warning [t=00:00:40.243649][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:40.243838][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:40.243870][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:40.243886][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:40.243904][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:40.243925][f=-000001] Shutdown Widget - Context Menu [t=00:00:40.243936][f=-000001] Shutdown Widget - Darkening [t=00:00:40.243954][f=-000001] Shutdown Widget - Grab Input [t=00:00:40.244090][f=-000001] Input grabbing is disabled! [t=00:00:40.244104][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:40.244118][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:40.244134][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:40.244146][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:40.244166][f=-000001] Shutdown Widget - Point Tracker [t=00:00:40.244179][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:40.244190][f=-000001] Shutdown Widget - Stereo3D [t=00:00:40.244295][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:40.244353][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:40.244611][f=-000001] Shutdown Widget - Transport AI [t=00:00:40.244655][f=-000001] Shutdown Widget - Attack AoE [t=00:00:40.244679][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:40.245434][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:40.245449][f=-000001] Shutdown Widget - Selection Send [t=00:00:40.245461][f=-000001] Shutdown Widget - LupsManager [t=00:00:40.245476][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:40.245488][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:40.245501][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:40.246051][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:40.246075][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:40.246087][f=-000001] Shutdown Widget - Chili Framework [t=00:00:40.246098][f=-000001] Shutdown Widget - Lups [t=00:00:40.246387][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:40.246434][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:40.246510][f=-000001] Shutdown Widget - Custom Markers [t=00:00:40.246528][f=-000001] Shutdown Widget - Select Keys [t=00:00:40.246550][f=-000001] Shutdown Widget - Start Boxes [t=00:00:40.246575][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:40.246592][f=-000001] Switching to Overhead (TA) style camera [t=00:00:40.271619][f=-000001] Shutdown Widget - Pause Screen [t=00:00:40.271767][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:40.271828][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:40.272337][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:40.272680][f=-000001] Shutdown Widget - Layout Handler [t=00:00:40.272729][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:40.272746][f=-000001] End widgetHandler:Shutdown [t=00:00:40.335971][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3323362, 0.0} allocedSize{int+, int-, ext}={0, 0, 888410819}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0637} [t=00:00:40.339459][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:40.339477][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025a85880030 [t=00:00:40.339543][f=-000001] Start gadgetHandler:Shutdown [t=00:00:40.339558][f=-000001] Shutdown - StartSetup [t=00:00:40.339569][f=-000001] Shutdown - UnitMorph [t=00:00:40.339581][f=-000001] Shutdown - Carrier Drones [t=00:00:40.339594][f=-000001] Shutdown - Missile Silo Controller [t=00:00:40.339605][f=-000001] Shutdown - Modular Comm Info [t=00:00:40.339616][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:40.339627][f=-000001] Shutdown - UnitCloakShield [t=00:00:40.339644][f=-000001] Shutdown - Starlight Handler [t=00:00:40.339654][f=-000001] End gadgetHandler:Shutdown [t=00:00:40.356475][f=-000001] Start gadgetHandler:Shutdown [t=00:00:40.356499][f=-000001] Shutdown - Teleport Throw [t=00:00:40.356513][f=-000001] Shutdown - UnitMorph [t=00:00:40.356532][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:40.357278][f=-000001] Shutdown - Missile fired callins [t=00:00:40.357303][f=-000001] Shutdown - Modular Comm Info [t=00:00:40.357320][f=-000001] Shutdown - Retreat Command [t=00:00:40.357366][f=-000001] Shutdown - Shockwaves [t=00:00:40.357386][f=-000001] Shutdown - Unit tint API [t=00:00:40.357414][f=-000001] Shutdown - Unit glow API [t=00:00:40.357442][f=-000001] Shutdown - UnitCloakShield [t=00:00:40.357470][f=-000001] Shutdown - Lups Cloak FX [t=00:00:40.357487][f=-000001] Shutdown - Lups [t=00:00:40.357843][f=-000001] Shutdown - Lups Shield [t=00:00:40.357868][f=-000001] End gadgetHandler:Shutdown [t=00:00:40.371935][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:00:40.374054][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:40.374170][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:40.374187][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:40.380229][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-01_17-22-12-893_Claymore_v2_105.1.1-2511-g747f18b BAR105.sdfz" (11685 bytes) [t=00:00:40.380344][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:40.398989][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:40.399016][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:40.399073][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025a3279eed0 dev=0000025a32eb5610 [t=00:00:40.399277][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025a3279eed0 dev=0000025a32eb5610 [t=00:00:40.399307][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025a3279eed0)] [t=00:00:40.400506][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025a32eb5610)] [t=00:00:40.400640][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:40.423478][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:40.424052][f=-000001] [Game::~CGame][1] [t=00:00:40.424080][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:40.424090][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:40.424099][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:40.424108][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:40.424116][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:40.424125][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:40.424237][f=-000001] [Game::KillMisc][1] [t=00:00:40.424265][f=-000001] [Game::KillMisc][2] [t=00:00:40.424292][f=-000001] [EOH::DestroySkirmishAI(id=11)] [t=00:00:40.428138][f=-000001] [EOH::DestroySkirmishAI(id=10)] [t=00:00:40.432040][f=-000001] [EOH::DestroySkirmishAI(id=9)] [t=00:00:40.438777][f=-000001] [EOH::DestroySkirmishAI(id=8)] [t=00:00:40.442781][f=-000001] [EOH::DestroySkirmishAI(id=7)] [t=00:00:40.446960][f=-000001] [EOH::DestroySkirmishAI(id=6)] [t=00:00:40.450993][f=-000001] [EOH::DestroySkirmishAI(id=5)] [t=00:00:40.455798][f=-000001] [EOH::DestroySkirmishAI(id=4)] [t=00:00:40.459654][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:00:40.466418][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:40.470383][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:40.474933][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:40.498790][f=-000001] [Game::KillMisc][3] [t=00:00:40.498915][f=-000001] [Game::KillRendering][1] [t=00:00:40.505587][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.548991][f=-000001] [3DOParser::Kill] allocated 57 pieces [t=00:00:40.549055][f=-000001] [S3OParser::Kill] allocated 5539 pieces [t=00:00:40.549473][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:40.637873][f=-000001] [Game::KillInterface][1] [t=00:00:40.639195][f=-000001] [Game::KillInterface][2] [t=00:00:40.640403][f=-000001] [Game::KillSimulation][1] [t=00:00:40.640695][f=-000001] [Game::KillSimulation][2] [t=00:00:40.662686][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/82450 [t=00:00:40.662728][f=-000001] [Game::KillSimulation][3] [t=00:00:40.663463][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:40.663645][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.663839][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:00:40.663923][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:40.665691][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:40.683624][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:40.690574][f=-000001] [Game::KillSimulation][4] [t=00:00:40.772340][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:40.772367][f=-000001] [Game::~CGame][2] [t=00:00:40.772378][f=-000001] [Game::~CGame][3] [t=00:00:40.772407][f=-000001] [SpringApp::Kill][3] [t=00:00:40.772442][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 6820 bytes sent 7554 bytes recv'd [t=00:00:40.778202][f=-000001] Kill: client disconnecting... [t=00:00:40.778465][f=-000001] [GameServer] UpdateLoop: thread affinity ff [t=00:00:42.781129][f=-000001] CloseConnection: client connection closed [t=00:00:42.781170][f=-000001] [SpringApp::Kill][4] font=0000025a32bba380 [t=00:00:42.782500][f=-000001] [SpringApp::Kill][5] [t=00:00:42.790177][f=-000001] [SpringApp::Kill][6] [t=00:00:42.790216] [SpringApp::Kill][7] [t=00:00:42.790266] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.790282] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:42.790300] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:42.790332] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.790351] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:42.790370] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.790401] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.790426] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:42.790447] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:42.790479] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.790500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:42.790521] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:42.790553] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:43.027127] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:43.027152] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:43.027164] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:43.027178] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:43.049345] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>] [t=00:00:43.049370] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:43.049409] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025a790db050) [t=00:00:43.051260] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=1)] #archives[section]=1 #files[section]=36 [t=00:00:43.051283] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\Claymore_v2.sd7 (0000025a791e1f20) [t=00:00:43.053783] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:43.053820] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025a790dafa0) [t=00:00:43.053915] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025a790da130) [t=00:00:43.053973] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025a790dbcb0) [t=00:00:43.054258] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:43.054271] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:43.054281] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:43.054290] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:43.054300] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:43.054317] [VFS] [SpringVFS::DeleteArchives<this=0000025a78ff4450>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:43.054657] [SpringApp::Kill][8] [t=00:00:43.054669] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:43.054678] [WatchDog::Uninstall][1] hangDetectorThread=00007ff67fa804d0 (joinable=1) [t=00:00:43.054685] [WatchDog::Uninstall][2] [t=00:00:43.076924] [WatchDog::Uninstall][3] [t=00:00:43.076936] [SpringApp::Kill][9]
infolog_full.txt (truncated):