Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000093] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.014577] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014619] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014642] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014658] [t=00:00:00.014664] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014670] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014677] Use "none" to disable the default log sections. [t=00:00:00.014686] ============== </Log Sections> ============== [t=00:00:00.014695] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.014806] AllowDeferredMapRendering = 1 [t=00:00:00.014817] AllowDeferredModelRendering = 1 [t=00:00:00.014824] AnimationMT = 0 [t=00:00:00.014831] BumpWaterBlurReflection = 1 [t=00:00:00.014838] BumpWaterTexSizeReflection = 128 [t=00:00:00.014845] CamFreeScrollSpeed = 50 [t=00:00:00.014852] CamMode = 1 [t=00:00:00.014860] CubeTexSizeReflection = 1 [t=00:00:00.014875] CubeTexSizeSpecular = 1 [t=00:00:00.014886] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014893] EdgeMoveDynamic = 0 [t=00:00:00.014900] EdgeMoveWidth = 0.003 [t=00:00:00.014907] FPSFOV = 90 [t=00:00:00.014914] FPSScrollSpeed = 50 [t=00:00:00.014921] FontSize = 18 [t=00:00:00.014928] FullscreenEdgeMove = 0 [t=00:00:00.014935] GrassDetail = 0 [t=00:00:00.014945] GroundDecals = 2 [t=00:00:00.014951] GroundDetail = 90 [t=00:00:00.014957] HangTimeout = 30 [t=00:00:00.014977] HardwareCursor = 1 [t=00:00:00.014986] InitialNetworkTimeout = 0 [t=00:00:00.014991] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.014996] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015001] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015007] LinkOutgoingBandwidth = 262144 [t=00:00:00.015012] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015020] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015024] MSAALevel = 1 [t=00:00:00.015028] MaxParticles = 15000 [t=00:00:00.015038] MaxSounds = 32 [t=00:00:00.015043] MaximumTransmissionUnit = 0 [t=00:00:00.015052] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015059] MiniMapMarker = 0 [t=00:00:00.015066] MouseDragScrollThreshold = 0 [t=00:00:00.015073] NetworkLossFactor = 2 [t=00:00:00.015081] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015090] OverheadScrollSpeed = 50 [t=00:00:00.015095] ReconnectTimeout = 0 [t=00:00:00.015100] RotOverheadScrollSpeed = 50 [t=00:00:00.015104] RotateLogFiles = 1 [t=00:00:00.015113] ShadowMapSize = 1024 [t=00:00:00.015118] Shadows = 1 [t=00:00:00.015123] ShowClock = 0 [t=00:00:00.015128] SoftParticles = 2 [t=00:00:00.015142] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015150] UnitIconDist = 151 [t=00:00:00.015155] UpdateBoundingVolumeMT = 0 [t=00:00:00.015159] UpdateWeaponVectorsMT = 0 [t=00:00:00.015164] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015171] UseLuaMemPools = 0 [t=00:00:00.015176] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015209] VFSCacheArchiveFiles = 0 [t=00:00:00.015217] VSync = 1 [t=00:00:00.015223] Water = 4 [t=00:00:00.015230] WindowBorderless = 1 [t=00:00:00.015234] WindowPosY = 0 [t=00:00:00.015239] WindowedEdgeMove = 0 [t=00:00:00.015243] XResolutionWindowed = 1920 [t=00:00:00.015248] YResolutionWindowed = 1080 [t=00:00:00.015259] ============== </User Config> ============== [t=00:00:00.015269] ============== <User System> ============== [t=00:00:00.015284] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015296] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015312] Compiler Version: gcc-13.2.0 [t=00:00:00.015354] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015407] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015419] Binary Word Size: 64-bit (native) [t=00:00:00.015425] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015435] Physical CPU Cores: 6 [t=00:00:00.015443] Logical CPU Cores: 12 [t=00:00:00.015450] ============== </User System> ============== [t=00:00:00.015461] Run: thread affinity fff [t=00:00:00.015625] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015634] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015639] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015643] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015647] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017071] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017094] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022466] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039399] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039441] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039448] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039454] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039458] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039482] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039487] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039492] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039496] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039502] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039507] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039511] [50] 1600x900x24bpp@144Hz [t=00:00:00.039516] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039524] [62] 1440x900x24bpp@144Hz [t=00:00:00.039529] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039533] [73] 1366x768x24bpp@144Hz [t=00:00:00.039545] [78] 1360x768x24bpp@144Hz [t=00:00:00.039552] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039557] [89] 1280x960x24bpp@144Hz [t=00:00:00.039561] [94] 1280x800x24bpp@144Hz [t=00:00:00.039568] [99] 1280x768x24bpp@144Hz [t=00:00:00.039573] [104] 1280x720x24bpp@144Hz [t=00:00:00.039577] [111] 1152x864x24bpp@144Hz [t=00:00:00.039582] [116] 1024x768x24bpp@144Hz [t=00:00:00.039586] [123] 800x600x24bpp@144Hz [t=00:00:00.039591] [130] 720x576x24bpp@144Hz [t=00:00:00.039597] [135] 720x480x24bpp@144Hz [t=00:00:00.039610] [141] 640x480x24bpp@144Hz [t=00:00:00.046356] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046398] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046404] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046409] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046413] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046418] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046424] [11] 1366x768x24bpp@144Hz [t=00:00:00.046429] [13] 1360x768x24bpp@144Hz [t=00:00:00.046451] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046455] [17] 1280x960x24bpp@144Hz [t=00:00:00.046460] [19] 1280x800x24bpp@144Hz [t=00:00:00.046468] [21] 1280x768x24bpp@144Hz [t=00:00:00.046472] [23] 1280x720x24bpp@144Hz [t=00:00:00.046478] [25] 1280x600x24bpp@144Hz [t=00:00:00.046485] [27] 1152x864x24bpp@144Hz [t=00:00:00.046490] [29] 1024x768x24bpp@144Hz [t=00:00:00.046494] [31] 800x600x24bpp@144Hz [t=00:00:00.046500] [33] 640x480x24bpp@144Hz [t=00:00:00.046504] [35] 640x400x24bpp@144Hz [t=00:00:00.309861] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.310749] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.310766] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.332884] [GR::LogVersionInfo] [t=00:00:00.332901] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.332909] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.332933] GL vendor : NVIDIA Corporation [t=00:00:00.332941] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.332948] GLSL version: 4.60 NVIDIA [t=00:00:00.332955] GLEW version: 2.1.0 [t=00:00:00.332961] GPU memory : 6144MB (total) / 4720MB (available) [t=00:00:00.332971] SDL swap-int: 1 [t=00:00:00.332978] SDL driver : windows [t=00:00:00.332984] [t=00:00:00.332990] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.333000] GLSL shader support : 1 [t=00:00:00.333011] GL4 support : 1 [t=00:00:00.333018] FBO extension support : 1 [t=00:00:00.333033] NVX GPU mem-info support : 1 [t=00:00:00.333044] ATI GPU mem-info support : 0 [t=00:00:00.333057] Texture clamping to edge : 1 [t=00:00:00.333069] NPOT-texture support : 1 (1) [t=00:00:00.333078] S3TC/DXT1 texture support : 1/1 [t=00:00:00.333090] texture query-LOD support : 1 (1) [t=00:00:00.333097] MSAA frame-buffer support : 1 (1) [t=00:00:00.333109] Z-buffer depth : 32 (-) [t=00:00:00.333124] primitive-restart support : 1 (1) [t=00:00:00.333131] clip-space control support: 1 (1) [t=00:00:00.333141] seamless cube-map support : 1 (1) [t=00:00:00.333148] frag-depth layout support : 1 (1) [t=00:00:00.333155] persistent maps support : 1 (1) [t=00:00:00.333162] explicit attribs location : 1 (1) [t=00:00:00.333171] multi draw indirect : 1 (-) [t=00:00:00.333180] array textures : 1 (-) [t=00:00:00.333187] buffer copy support : 1 (-) [t=00:00:00.333198] indirect draw : 1 (-) [t=00:00:00.333208] base instance : 1 (-) [t=00:00:00.333214] [t=00:00:00.333220] max. FBO samples : 32 [t=00:00:00.333229] max. FS/program texture slots : 32/192 [t=00:00:00.333236] max. texture size : 32768 [t=00:00:00.333246] max. texture anisotropy level : 16.000000 [t=00:00:00.333255] max. vec4 varyings/attributes : 31/16 [t=00:00:00.333262] max. draw-buffers : 8 [t=00:00:00.333273] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.333283] max. uniform buffer-bindings : 84 [t=00:00:00.333290] max. uniform block-size : 64KB [t=00:00:00.333296] max. storage buffer-bindings : 96 [t=00:00:00.333303] max. storage block-size : 2047MB [t=00:00:00.333312] [t=00:00:00.333317] enable AMD-hacks : 0 [t=00:00:00.333323] compress MIP-maps: 0 [t=00:00:00.333368] Number of compressed texture formats: 23 [t=00:00:00.333404] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.333445] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.333699] [GR::UpdateGLConfigs] [t=00:00:00.333741] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.333752] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.333766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.333778] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.333785] [GR::InitGLState] [t=00:00:00.333841] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.492602] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.495049] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.506214] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.511772] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.511849] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.512331] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.513194] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.513206] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.513279] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.513340] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.527626] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.528074] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.529526] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.529758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.562441] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.562457] [VFS] [SpringVFS::ReserveArchives<this=00000216b8660450>] [t=00:00:00.562652] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.564858] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000216b8660450 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.564872] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.680833] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.681157] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.681491] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.681570] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.681617] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.681689] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.681839] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.681875] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.682478][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.682567][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.682678][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.682700][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.682711][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.682751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.698207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.698227][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.698235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.698254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.698261][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.782006][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.5ms) [t=00:00:00.820920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.822867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000216b840f2d0(default) context=00000216fc33c7d0 numChannels=2 frameSize=8 [t=00:00:00.822937][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.822949][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.822963][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.823003][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.823040][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.823113][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.823142][f=-000001] [Sound] Devices: [t=00:00:00.825771][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.825793][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.825801][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.825811][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.825818][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.826732][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.826746][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.888666][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 638948 MB [t=00:00:00.890327][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.891136][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:00.892265][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon [t=00:00:01.122819][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dockside v2" (loaded=0 cached=0) [t=00:00:01.123725][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Dockside v2", overwrite=false)] section=1 cached=0 [t=00:00:01.126040][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.126583][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.172323][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.173267][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.173447][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.174993][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000216b8660450>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.185223][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3" [t=00:00:01.185357][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.185424][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dockside v2 (checksum cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.231059][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.231198][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.231295][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.231361][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.231411][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:14:56.972371][f=0024817] [uapn] compare [t=00:14:56.972390][f=0024817] [uapn] issued : 90(840, 55.8685303, 5336, 50000, nil) 0 (reclaim metal) [t=00:14:56.972410][f=0024817] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:14:56.972425][f=0024817] [uapn] -> reclaim [t=00:15:00.106370][f=0024911] [uapn] compare [t=00:15:00.106406][f=0024911] [uapn] issued : 40(1240, 55.8685303, 6168, 50000, nil) 4 (repair units) [t=00:15:00.106432][f=0024911] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:00.106441][f=0024911] [uapn] -> false [t=00:15:00.106449][f=0024911] [uapn] compare [t=00:15:00.106464][f=0024911] [uapn] issued : 40(1240, 55.8685303, 6168, 50000, nil) 4 (repair units) [t=00:15:00.106475][f=0024911] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:00.106495][f=0024911] [uapn] -> false [t=00:15:00.106510][f=0024911] [uapn] compare [t=00:15:00.106535][f=0024911] [uapn] issued : 90(1240, 55.8685303, 6168, 50000, nil) 0 (reclaim metal) [t=00:15:00.106550][f=0024911] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:00.106579][f=0024911] [uapn] -> false [t=00:15:00.106586][f=0024911] [uapn] compare [t=00:15:00.106601][f=0024911] [uapn] issued : 40(1240, 55.8685303, 6168, 50000, nil) 0 (build assist) [t=00:15:00.106618][f=0024911] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:00.106627][f=0024911] [uapn] -> false [t=00:15:01.118999][f=0024941] [uapn] compare [t=00:15:01.119037][f=0024941] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:01.119058][f=0024941] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:01.119067][f=0024941] [uapn] -> repair [t=00:15:05.795121][f=0025081] [uapn] compare [t=00:15:05.795159][f=0025081] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:05.795204][f=0025081] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:05.795216][f=0025081] [uapn] -> repair [t=00:15:09.019059][f=0025178] game_message: Stinger is under attack [t=00:15:10.013430][f=0025208] [uapn] compare [t=00:15:10.013462][f=0025208] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:10.013478][f=0025208] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:10.013487][f=0025208] [uapn] -> repair [t=00:15:14.073214][f=0025330] [uapn] compare [t=00:15:14.073251][f=0025330] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:14.073272][f=0025330] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:14.073281][f=0025330] [uapn] -> repair [t=00:15:14.971713][f=0025357] game_message: Stardust is under attack [t=00:15:18.281444][f=0025456] [uapn] compare [t=00:15:18.281478][f=0025456] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:15:18.281514][f=0025456] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:18.281524][f=0025456] [uapn] -> repair [t=00:15:22.585785][f=0025585] [uapn] compare [t=00:15:22.585833][f=0025585] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:22.585857][f=0025585] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:22.585866][f=0025585] [uapn] -> repair [t=00:15:26.725178][f=0025709] [uapn] compare [t=00:15:26.725224][f=0025709] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:26.725242][f=0025709] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:26.725251][f=0025709] [uapn] -> repair [t=00:15:27.349803][f=0025728] [uapn] Pay attention to unit 26326 again. [t=00:15:28.244371][f=0025754] [uapn] Ignore unit 5496 until it is given a command. [t=00:15:28.246961][f=0025754] LogicDaemon added point: Ignore until idle (stopped). [t=00:15:29.045512][f=0025778] [uapn] Pay attention to unit 5496 again. [t=00:15:31.347020][f=0025848] [uapn] compare [t=00:15:31.347054][f=0025848] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:31.347076][f=0025848] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:31.347085][f=0025848] [uapn] -> repair [t=00:15:31.949866][f=0025866] [uapn] compare [t=00:15:31.949904][f=0025866] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:15:31.949924][f=0025866] [uapn] current: 40(2306, nil, nil, nil, nil) 0 [t=00:15:31.949950][f=0025866] [uapn] -> false [t=00:15:31.949960][f=0025866] [uapn] compare [t=00:15:31.949974][f=0025866] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:15:31.950003][f=0025866] [uapn] current: 40(2306, nil, nil, nil, nil) 0 [t=00:15:31.950017][f=0025866] [uapn] -> false [t=00:15:31.950027][f=0025866] [uapn] compare [t=00:15:31.950054][f=0025866] [uapn] issued : 90(1400, 55.8685303, 5816, 50000, nil) 0 (reclaim metal) [t=00:15:31.950084][f=0025866] [uapn] current: 40(2306, nil, nil, nil, nil) 0 [t=00:15:31.950096][f=0025866] [uapn] -> false [t=00:15:31.950107][f=0025866] [uapn] compare [t=00:15:31.950128][f=0025866] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 0 (build assist) [t=00:15:31.950149][f=0025866] [uapn] current: 40(2306, nil, nil, nil, nil) 0 [t=00:15:31.950164][f=0025866] [uapn] -> false [t=00:15:35.382402][f=0025968] [uapn] compare [t=00:15:35.382455][f=0025968] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:35.382496][f=0025968] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:35.382506][f=0025968] [uapn] -> repair [t=00:15:39.820723][f=0026101] [uapn] compare [t=00:15:39.820762][f=0026101] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:39.820784][f=0026101] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:39.820793][f=0026101] [uapn] -> repair [t=00:15:42.820604][f=0026191] [uapn] Pay attention to unit 26326 again. [t=00:15:43.971704][f=0026226] [uapn] compare [t=00:15:43.971741][f=0026226] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:43.971763][f=0026226] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:43.971773][f=0026226] [uapn] -> repair [t=00:15:47.262524][f=0026324] [uapn] Ignore unit 5496 until it is given a command. [t=00:15:47.262707][f=0026324] LogicDaemon added point: Ignore until idle (stopped). [t=00:15:48.098009][f=0026349] [uapn] Pay attention to unit 5496 again. [t=00:15:48.596685][f=0026365] [uapn] compare [t=00:15:48.596716][f=0026365] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:48.596731][f=0026365] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:48.596740][f=0026365] [uapn] -> repair [t=00:15:51.102504][f=0026440] game_message: Stinger is under attack [t=00:15:51.405884][f=0026449] [uapn] compare [t=00:15:51.405941][f=0026449] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:15:51.405963][f=0026449] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:51.405976][f=0026449] [uapn] -> false [t=00:15:51.405993][f=0026449] [uapn] compare [t=00:15:51.406010][f=0026449] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:15:51.406025][f=0026449] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:51.406036][f=0026449] [uapn] -> false [t=00:15:51.406043][f=0026449] [uapn] compare [t=00:15:51.406070][f=0026449] [uapn] issued : 90(1400, 55.8685303, 5816, 50000, nil) 0 (reclaim metal) [t=00:15:51.406085][f=0026449] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:51.406093][f=0026449] [uapn] -> false [t=00:15:51.406103][f=0026449] [uapn] compare [t=00:15:51.406117][f=0026449] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 0 (build assist) [t=00:15:51.406131][f=0026449] [uapn] current: 40(27110, nil, nil, nil, nil) 0 [t=00:15:51.406141][f=0026449] [uapn] -> false [t=00:15:53.247142][f=0026505] [uapn] compare [t=00:15:53.247174][f=0026505] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:15:53.247193][f=0026505] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:53.247202][f=0026505] [uapn] -> repair [t=00:15:57.790015][f=0026641] [uapn] compare [t=00:15:57.790049][f=0026641] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:15:57.790067][f=0026641] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:15:57.790095][f=0026641] [uapn] -> repair [t=00:15:58.849355][f=0026673] game_message: Stinger is under attack [t=00:16:02.067112][f=0026769] [uapn] compare [t=00:16:02.067152][f=0026769] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:16:02.067179][f=0026769] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:02.067189][f=0026769] [uapn] -> repair [t=00:16:06.528187][f=0026904] [uapn] compare [t=00:16:06.528244][f=0026904] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:06.528269][f=0026904] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:06.528287][f=0026904] [uapn] -> repair [t=00:16:07.228517][f=0026924] [uapn] Ignore unit 5496 until it is given a command. [t=00:16:07.230705][f=0026924] LogicDaemon added point: Ignore until idle (stopped). [t=00:16:07.769076][f=0026941] game_message: Stinger is under attack [t=00:16:08.030643][f=0026948] [uapn] Pay attention to unit 5496 again. [t=00:16:09.307231][f=0026987] [uapn] Pay attention to unit 26326 again. [t=00:16:11.010685][f=0027038] [uapn] compare [t=00:16:11.010721][f=0027038] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:16:11.010737][f=0027038] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:11.010746][f=0027038] [uapn] -> repair [t=00:16:12.147744][f=0027072] [uapn] compare [t=00:16:12.147785][f=0027072] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:16:12.147830][f=0027072] [uapn] current: 40(28214, 1400, 55.8685303, 5816, 50000) 40 [t=00:16:12.147841][f=0027072] [uapn] -> repair [t=00:16:15.079282][f=0027160] [uapn] compare [t=00:16:15.079317][f=0027160] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:16:15.079338][f=0027160] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:15.079363][f=0027160] [uapn] -> repair [t=00:16:16.321701][f=0027197] [uapn] compare [t=00:16:16.321758][f=0027197] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:16:16.321779][f=0027197] [uapn] current: 40(29648, nil, nil, nil, nil) 0 [t=00:16:16.321788][f=0027197] [uapn] -> false [t=00:16:16.321799][f=0027197] [uapn] compare [t=00:16:16.321815][f=0027197] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 4 (repair units) [t=00:16:16.321838][f=0027197] [uapn] current: 40(29648, nil, nil, nil, nil) 0 [t=00:16:16.321850][f=0027197] [uapn] -> false [t=00:16:16.321857][f=0027197] [uapn] compare [t=00:16:16.321882][f=0027197] [uapn] issued : 90(1400, 55.8685303, 5816, 50000, nil) 0 (reclaim metal) [t=00:16:16.321902][f=0027197] [uapn] current: 40(29648, nil, nil, nil, nil) 0 [t=00:16:16.321913][f=0027197] [uapn] -> false [t=00:16:16.321923][f=0027197] [uapn] compare [t=00:16:16.321953][f=0027197] [uapn] issued : 40(1400, 55.8685303, 5816, 50000, nil) 0 (build assist) [t=00:16:16.321969][f=0027197] [uapn] current: 40(29648, nil, nil, nil, nil) 0 [t=00:16:16.321977][f=0027197] [uapn] -> false [t=00:16:19.314414][f=0027287] [uapn] compare [t=00:16:19.314448][f=0027287] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:19.314466][f=0027287] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:19.314475][f=0027287] [uapn] -> repair [t=00:16:23.700853][f=0027419] [uapn] compare [t=00:16:23.700892][f=0027419] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:23.700934][f=0027419] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:23.700943][f=0027419] [uapn] -> repair [t=00:16:25.338417][f=0027468] Chickens unleashing plot: Digger Ambush!! [t=00:16:25.742663][f=0027480] game_message: Solar Collector is under attack [t=00:16:28.337947][f=0027558] [uapn] compare [t=00:16:28.337984][f=0027558] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:16:28.338007][f=0027558] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:28.338016][f=0027558] [uapn] -> repair [t=00:16:33.012783][f=0027698] [uapn] compare [t=00:16:33.012814][f=0027698] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:33.012832][f=0027698] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:33.012841][f=0027698] [uapn] -> repair [t=00:16:37.316038][f=0027827] [uapn] compare [t=00:16:37.316078][f=0027827] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:37.316122][f=0027827] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:37.316134][f=0027827] [uapn] -> repair [t=00:16:39.665269][f=0027897] game_message: Mace is under attack [t=00:16:41.884128][f=0027964] [uapn] compare [t=00:16:41.884158][f=0027964] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:41.884174][f=0027964] [uapn] current: 40(6322, 840, 55.8685303, 5336, 50000) 8 [t=00:16:41.884182][f=0027964] [uapn] -> repair [t=00:16:42.250777][f=0027974] [uapn] Ignore unit 5496 until it is given a command. [t=00:16:42.253116][f=0027974] LogicDaemon added point: Ignore until idle (stopped). [t=00:16:43.053023][f=0027998] [uapn] Pay attention to unit 5496 again. [t=00:16:46.288846][f=0028096] [uapn] compare [t=00:16:46.288885][f=0028096] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:46.288907][f=0028096] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:46.288917][f=0028096] [uapn] -> false [t=00:16:46.288926][f=0028096] [uapn] compare [t=00:16:46.288961][f=0028096] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 0 (build assist) [t=00:16:46.288980][f=0028096] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:46.288988][f=0028096] [uapn] -> false [t=00:16:46.288996][f=0028096] [uapn] compare [t=00:16:46.289008][f=0028096] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:46.289024][f=0028096] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:46.289036][f=0028096] [uapn] -> false [t=00:16:46.289049][f=0028096] [uapn] compare [t=00:16:46.289077][f=0028096] [uapn] issued : 90(840, 55.8685303, 5336, 50000, nil) 0 (reclaim metal) [t=00:16:46.289093][f=0028096] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:46.289105][f=0028096] [uapn] -> reclaim [t=00:16:46.546236][f=0028104] game_message: Stinger is under attack [t=00:16:50.798136][f=0028231] [uapn] compare [t=00:16:50.798171][f=0028231] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:50.798205][f=0028231] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:50.798215][f=0028231] [uapn] -> false [t=00:16:50.798222][f=0028231] [uapn] compare [t=00:16:50.798253][f=0028231] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:50.798273][f=0028231] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:50.798284][f=0028231] [uapn] -> false [t=00:16:50.798293][f=0028231] [uapn] compare [t=00:16:50.798324][f=0028231] [uapn] issued : 90(840, 55.8685303, 5336, 50000, nil) 0 (reclaim metal) [t=00:16:50.798347][f=0028231] [uapn] current: 90(52767, 840, 55.8685303, 5336, 50000) 40 [t=00:16:50.798356][f=0028231] [uapn] -> reclaim [t=00:16:51.970065][f=0028266] game_message: Solar Collector is under attack [t=00:16:55.546338][f=0028374] [uapn] compare [t=00:16:55.546371][f=0028374] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:16:55.546406][f=0028374] [uapn] current: 40(31215, 840, 55.8685303, 5336, 50000) 12 [t=00:16:55.546415][f=0028374] [uapn] -> repair [t=00:16:57.706616][f=0028439] game_message: Stardust is under attack [t=00:17:00.200414][f=0028514] [uapn] compare [t=00:17:00.200450][f=0028514] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:17:00.200471][f=0028514] [uapn] current: 40(31215, 840, 55.8685303, 5336, 50000) 12 [t=00:17:00.200481][f=0028514] [uapn] -> repair [t=00:17:03.161603][f=0028602] game_message: Stardust is under attack [t=00:17:03.256882][f=0028605] [uapn] Pay attention to unit 29926 again. [t=00:17:04.516674][f=0028643] [uapn] compare [t=00:17:04.516707][f=0028643] [uapn] issued : 40(840, 55.8685303, 5336, 50000, nil) 4 (repair units) [t=00:17:04.516724][f=0028643] [uapn] current: 40(31215, 840, 55.8685303, 5336, 50000) 12 [t=00:17:04.516733][f=0028643] [uapn] -> repair [t=00:17:10.782868][f=0028832] [uapn] Pay attention to unit 7311 again. [t=00:17:18.683871][f=0029054] <LogicDaemon> !exit [t=00:17:18.741898][f=0029056] > exiting game [t=00:17:18.741919][f=0029056] No clients connected, shutting down server [t=00:17:18.741927][f=0029056] Server shutdown [t=00:17:18.794609][f=0029056] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:18.990650][f=0029056] <autoquit> Autoquit canceled. [t=00:17:22.524195][f=0029056] [QuitAction] user exited to system [t=00:17:22.549982][f=0029056] [SpringApp::Kill][1] fromRun=1 [t=00:17:22.550020][f=0029056] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:17:22.572181][f=0029056] [async=0] threads=6 tasks=1596665 {sum,avg}{exec,wait}time={{52494.074, 0.033}, {35008.203, 0.022}}ms [t=00:17:22.572206][f=0029056] thread=1 tasks=319333 {sum,min,max,avg}{exec,wait}time={{12545.923, 0.000, 118.045, 0.039}, {5654.379, 0.000, 18446744027136.000, 0.018}}ms [t=00:17:22.572219][f=0029056] thread=2 tasks=319333 {sum,min,max,avg}{exec,wait}time={{10725.917, 0.000, 113.740, 0.034}, {6812.383, 0.000, 18446744027136.000, 0.021}}ms [t=00:17:22.572271][f=0029056] thread=3 tasks=319333 {sum,min,max,avg}{exec,wait}time={{10502.142, 0.000, 104.875, 0.033}, {6480.804, 0.000, 18446744027136.000, 0.020}}ms [t=00:17:22.572285][f=0029056] thread=4 tasks=319333 {sum,min,max,avg}{exec,wait}time={{9003.764, 0.000, 114.086, 0.028}, {8462.678, 0.000, 18446744027136.000, 0.027}}ms [t=00:17:22.572299][f=0029056] thread=5 tasks=319333 {sum,min,max,avg}{exec,wait}time={{9716.328, 0.000, 110.289, 0.030}, {7597.960, 0.000, 11.042, 0.024}}ms [t=00:17:22.572317][f=0029056] [async=1] threads=6 tasks=3888 {sum,avg}{exec,wait}time={{31706.660, 8.155}, {17317166.000, 4454.003}}ms [t=00:17:22.572332][f=0029056] thread=1 tasks=774 {sum,min,max,avg}{exec,wait}time={{6349.222, 0.000, 766.211, 8.203}, {3461943.500, 0.404, 6352.927, 4472.795}}ms [t=00:17:22.572347][f=0029056] thread=2 tasks=775 {sum,min,max,avg}{exec,wait}time={{6346.414, 0.001, 716.973, 8.189}, {3466948.250, 0.204, 6352.768, 4473.481}}ms [t=00:17:22.572362][f=0029056] thread=3 tasks=779 {sum,min,max,avg}{exec,wait}time={{6352.371, 0.000, 716.859, 8.155}, {3465814.500, 0.345, 6352.896, 4449.056}}ms [t=00:17:22.572377][f=0029056] thread=4 tasks=780 {sum,min,max,avg}{exec,wait}time={{6329.194, 0.001, 746.099, 8.114}, {3465835.750, 0.469, 6352.544, 4443.379}}ms [t=00:17:22.572389][f=0029056] thread=5 tasks=780 {sum,min,max,avg}{exec,wait}time={{6329.460, 0.000, 746.345, 8.115}, {3456623.250, 0.597, 6352.936, 4431.568}}ms [t=00:17:22.572397][f=0029056] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:22.572407][f=0029056] [SpringApp::Kill][2] [t=00:17:22.572453][f=0029056] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:22.572463][f=0029056] [Game::KillLua][1] dtor=0 luaUI=00000217796daca0 [t=00:17:22.572518][f=0029056] Start widgetHandler:Shutdown [t=00:17:22.575891][f=0029056] Shutdown - SaveOrderList Complete [t=00:17:22.577872][f=0029056] Writing last game win data [t=00:17:22.587777][f=0029056] Shutdown - SaveConfigData Complete [t=00:17:22.587812][f=0029056] Shutdown Widget - Chili Highlight [t=00:17:22.587851][f=0029056] Shutdown Widget - Deferred rendering GL4 [t=00:17:22.587971][f=0029056] Shutdown Widget - Draw After Chili [t=00:17:22.587996][f=0029056] Shutdown Widget - API Unit Tracker GL4 [t=00:17:22.588028][f=0029056] Shutdown Widget - EPIC Menu [t=00:17:22.589774][f=0029056] Shutdown Widget - Chili Widget Selector [t=00:17:22.591273][f=0029056] Shutdown Widget - Depth of Field Shader [t=00:17:22.591303][f=0029056] Shutdown Widget - Chili Minimap [t=00:17:22.591441][f=0029056] Shutdown Widget - Deferred rendering [t=00:17:22.591460][f=0029056] SSAO: Deferred rendering disabled, disabling. [t=00:17:22.594090][f=0029056] Shutdown Widget - Deferred rendering [t=00:17:22.594115][f=0029056] SSAO: Deferred rendering disabled, disabling. [t=00:17:22.595537][f=0029056] Shutdown Widget - Local Team Colors [t=00:17:22.595562][f=0029056] Shutdown Widget - Display Keys 2 [t=00:17:22.595600][f=0029056] Shutdown Widget - Save Game Menu [t=00:17:22.595618][f=0029056] Shutdown Widget - Highlight Model Api GL4 [t=00:17:22.599038][f=0029056] Shutdown Widget - Unit Icons [t=00:17:22.599133][f=0029056] Shutdown Widget - Noises [t=00:17:22.599169][f=0029056] Shutdown Widget - Attrition Counter [t=00:17:22.599449][f=0029056] Shutdown Widget - HealthBars [t=00:17:22.600825][f=0029056] Shutdown Widget - Selected Units GL4 2 [t=00:17:22.600841][f=0029056] Shutdown Widget - BuildETA [t=00:17:22.600854][f=0029056] Shutdown Widget - Chili Chicken Panel [t=00:17:22.600884][f=0029056] Shutdown Widget - External VR Grid [t=00:17:22.600905][f=0029056] Shutdown Widget - Win Counter [t=00:17:22.600953][f=0029056] Shutdown Widget - EndGame APM stats [t=00:17:22.600967][f=0029056] Shutdown Widget - Modular Comm Info [t=00:17:22.600983][f=0029056] Shutdown Widget - Reclaim Field Highlight [t=00:17:22.600999][f=0029056] Shutdown Widget - State Reverse and Latency [t=00:17:22.601028][f=0029056] Shutdown Widget - Music Player v2 [t=00:17:22.601070][f=0029056] Shutdown Widget - Stereo3D [t=00:17:22.601096][f=0029056] Shutdown Widget - Attack Warning [t=00:17:22.601140][f=0029056] Shutdown Widget - Chili EndGame Window [t=00:17:22.601155][f=0029056] Shutdown Widget - Transport AI [t=00:17:22.601164][f=0029056] Shutdown Widget - Darkening [t=00:17:22.601179][f=0029056] Shutdown Widget - Showeco and Grid Drawer [t=00:17:22.601195][f=0029056] Shutdown Widget - Defense Range Zero-K [t=00:17:22.601209][f=0029056] Shutdown Widget - Grab Input [t=00:17:22.604324][f=0029056] Input grabbing is disabled! [t=00:17:22.604372][f=0029056] Shutdown Widget - Highlight Geos [t=00:17:22.604389][f=0029056] Shutdown Widget - Missile Silo Range [t=00:17:22.604408][f=0029056] Shutdown Widget - Local Widgets Config [t=00:17:22.604443][f=0029056] Shutdown Widget - MinimapEvents [t=00:17:22.604473][f=0029056] Shutdown Widget - Point Tracker [t=00:17:22.604498][f=0029056] Shutdown Widget - Context Menu [t=00:17:22.604516][f=0029056] Shutdown Widget - Chili Spectator Panels [t=00:17:22.604541][f=0029056] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:22.604580][f=0029056] Shutdown Widget - Startup Info and Selector [t=00:17:22.604615][f=0029056] Shutdown Widget - Chili Nuke Warning [t=00:17:22.604630][f=0029056] Shutdown Widget - Chili Economy Panel Default [t=00:17:22.604764][f=0029056] Shutdown Widget - Attack AoE [t=00:17:22.604783][f=0029056] Shutdown Widget - Spotter [t=00:17:22.604796][f=0029056] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:22.604808][f=0029056] Shutdown Widget - Selection Send [t=00:17:22.604848][f=0029056] Shutdown Widget - TeamPlatter [t=00:17:22.605346][f=0029056] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:17:22.605456][f=0029056] Shutdown Widget - LupsManager [t=00:17:22.605497][f=0029056] Shutdown Widget - Global Build Command [t=00:17:22.605824][f=0029056] Shutdown Widget - Newton Firezone [t=00:17:22.605847][f=0029056] Shutdown Widget - Receive Units Indicator [t=00:17:22.605861][f=0029056] Shutdown Widget - Chili Pro Console [t=00:17:22.606533][f=0029056] Shutdown Widget - Persistent Build Height [t=00:17:22.606571][f=0029056] Shutdown Widget - Lasso Terraform GUI [t=00:17:22.606592][f=0029056] Shutdown Widget - Chili Framework [t=00:17:22.606611][f=0029056] Shutdown Widget - Lups [t=00:17:22.606690][f=0029056] Shutdown Widget - Mex Placement Handler [t=00:17:22.606709][f=0029056] Shutdown Widget - Custom Markers [t=00:17:22.606726][f=0029056] Shutdown Widget - Chili Core Selector [t=00:17:22.606817][f=0029056] Shutdown Widget - Select Keys [t=00:17:22.606873][f=0029056] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:22.606906][f=0029056] Shutdown Widget - Pause Screen [t=00:17:22.607055][f=0029056] Shutdown Widget - Bloom Shader Deferred [t=00:17:22.607071][f=0029056] Shutdown Widget - Color Blindness Correction [t=00:17:22.607083][f=0029056] Shutdown Widget - Layout Handler [t=00:17:22.607099][f=0029056] Shutdown Widget - Text To Speech Control [t=00:17:22.607110][f=0029056] End widgetHandler:Shutdown [t=00:17:22.734112][f=0029056] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 117180753, 0.0} allocedSize{int+, int-, ext}={0, 0, 17667086384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100} [t=00:17:22.734312][f=0029056] [Game::KillLua][2] dtor=0 luaGaia=000002175199df20 [t=00:17:22.743631][f=0029056] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:22.743712][f=0029056] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:22.743745][f=0029056] [Game::KillLua][3] dtor=0 luaRules=000002174e9f5b00 [t=00:17:22.743783][f=0029056] Start gadgetHandler:Shutdown [t=00:17:22.743796][f=0029056] Shutdown - StartSetup [t=00:17:22.743805][f=0029056] Shutdown - UnitMorph [t=00:17:22.744956][f=0029056] Shutdown - Carrier Drones [t=00:17:22.744970][f=0029056] Shutdown - Missile Silo Controller [t=00:17:22.744981][f=0029056] Shutdown - Modular Comm Info [t=00:17:22.744989][f=0029056] Shutdown - Terrain Texture Handler [t=00:17:22.744998][f=0029056] Shutdown - UnitCloakShield [t=00:17:22.745327][f=0029056] Shutdown - Starlight Handler [t=00:17:22.745367][f=0029056] End gadgetHandler:Shutdown [t=00:17:22.776389][f=0029056] Start gadgetHandler:Shutdown [t=00:17:22.776413][f=0029056] Shutdown - Teleport Throw [t=00:17:22.776439][f=0029056] Shutdown - UnitMorph [t=00:17:22.776457][f=0029056] Shutdown - Commander Skin Renderer [t=00:17:22.777921][f=0029056] Shutdown - Missile fired callins [t=00:17:22.777938][f=0029056] Shutdown - Modular Comm Info [t=00:17:22.777947][f=0029056] Shutdown - Retreat Command [t=00:17:22.777959][f=0029056] Shutdown - Shockwaves [t=00:17:22.777968][f=0029056] Shutdown - Unit tint API [t=00:17:22.777979][f=0029056] Shutdown - Unit glow API [t=00:17:22.777993][f=0029056] Shutdown - UnitCloakShield [t=00:17:22.778006][f=0029056] Shutdown - Lups Cloak FX [t=00:17:22.778017][f=0029056] Shutdown - Lups [t=00:17:22.778066][f=0029056] Shutdown - Lups Shield [t=00:17:22.778186][f=0029056] End gadgetHandler:Shutdown [t=00:17:22.804156][f=0029056] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2414, 0.0} allocedSize{int+, int-, ext}={0, 0, 375631}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:17:22.804652][f=0029056] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:22.804725][f=0029056] [Game::KillLua][4] dtor=0 [t=00:17:22.804738][f=0029056] [Game::KillLua][5] dtor=0 [t=00:17:22.838453][f=0029056] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-01_20-52-53-669_Dockside v2_105.1.1-2511-g747f18b BAR105.sdfz" (540910 bytes) [t=00:17:22.838543][f=0029056] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:22.860371][f=0029056] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:22.860408][f=0029056] [Sound] [Sound::UpdateThread][3] #sources=32 #items=76 [t=00:17:22.860643][f=0029056] [Sound] [Sound::UpdateThread][4] ctx=00000216fc33c7d0 dev=00000216b840f2d0 [t=00:17:22.860957][f=0029056] [Sound] [Sound::UpdateThread][5] ctx=00000216fc33c7d0 dev=00000216b840f2d0 [t=00:17:22.860999][f=0029056] [Sound] [Sound::Cleanup][alcDestroyContext(00000216fc33c7d0)] [t=00:17:22.862993][f=0029056] [Sound] [Sound::Cleanup][alcCloseDevice(00000216b840f2d0)] [t=00:17:22.863836][f=0029056] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:22.896637][f=0029056] [Sound] [Sound::UpdateThread][6] [t=00:17:22.897478][f=0029056] [Game::~CGame][1] [t=00:17:22.897493][f=0029056] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:22.897515][f=0029056] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:22.897523][f=0029056] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:22.897530][f=0029056] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:22.897537][f=0029056] [Game::KillLua][4] dtor=1 [t=00:17:22.897545][f=0029056] [Game::KillLua][5] dtor=1 [t=00:17:22.897840][f=0029056] [Game::KillMisc][1] [t=00:17:22.897912][f=0029056] [Game::KillMisc][2] [t=00:17:22.898148][f=0029056] [Game::KillMisc][3] [t=00:17:22.898266][f=0029056] [Game::KillRendering][1] [t=00:17:22.907097][f=0029056] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:17:22.926156][f=0029056] [3DOParser::Kill] allocated 29 pieces [t=00:17:22.926239][f=0029056] [S3OParser::Kill] allocated 5527 pieces [t=00:17:22.926725][f=0029056] [AssParser::Kill] allocated 701 pieces [t=00:17:22.981470][f=0029056] [Game::KillInterface][1] [t=00:17:22.981798][f=0029056] [Game::KillInterface][2] [t=00:17:22.982601][f=0029056] [Game::KillSimulation][1] [t=00:17:22.982746][f=0029056] [Game::KillSimulation][2] [t=00:17:23.012828][f=0029056] [CCollisionHandler] dis-/continuous tests: 316/108091253 [t=00:17:23.012858][f=0029056] [Game::KillSimulation][3] [t=00:17:23.014228][f=0029056] [~CPathCache(28x28)] cacheHits=2189 hitPercentage=53% numHashColls=0 maxCacheSize=99 [t=00:17:23.014319][f=0029056] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:23.014399][f=0029056] [~CPathCache(56x56)] cacheHits=1554 hitPercentage=34% numHashColls=0 maxCacheSize=102 [t=00:17:23.014551][f=0029056] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:23.014883][f=0029056] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:17:23.031529][f=0029056] [LosHandler::Kill] raycast instance cache-{hits,misses}={1223,6647}; shared=0%; cached=16% [t=00:17:23.047454][f=0029056] [Game::KillSimulation][4] [t=00:17:23.128654][f=0029056] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:17:23.128685][f=0029056] [Game::~CGame][2] [t=00:17:23.128710][f=0029056] [Game::~CGame][3] [t=00:17:23.129005][f=0029056] [SpringApp::Kill][3] [t=00:17:23.129078][f=0029056] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3067977 bytes sent in 25309 packets (121.221 bytes/packet) 1558546 bytes recv'd in 22110 packets (70.491 bytes/packet) {0.075x, 0.085x} relative protocol overhead {up, down} 68119 incoming chunks dropped, 92560 outgoing chunks resent 21150 incoming chunks processed [t=00:17:23.129201][f=0029056] [SpringApp::Kill][4] font=00000216fc75b400 [t=00:17:23.149327][f=0029056] [SpringApp::Kill][5] [t=00:17:23.152261][f=0029056] [SpringApp::Kill][6] [t=00:17:23.152281] [SpringApp::Kill][7] [t=00:17:23.153102] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1720, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:23.153117] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:17:23.153143] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:23.153156] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:23.153166] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1772, 65536, 65536}, EBO = {2658, 262144, 262144} [t=00:17:23.153183] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:23.153195] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:17:23.153204] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {93524, 1048576, 1048576}, EBO = {140286, 2097152, 2097152} [t=00:17:23.153219] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:23.153231] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:23.153241] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:23.153261] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:17:23.153280] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {448, 1048576, 1048576}, EBO = {672, 2097152, 2097152} [t=00:17:23.217483] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:23.217510] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:23.217519] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:23.217526] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:17:23.217534] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:23.218851] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>] [t=00:17:23.218878] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:17:23.218894] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000216b8bfb180) [t=00:17:23.219116] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2216ms [t=00:17:23.219156] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=74ms [t=00:17:23.219169] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=72ms [t=00:17:23.219180] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=36ms [t=00:17:23.219196] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=25ms [t=00:17:23.219209] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:17:23.219230] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms [t=00:17:23.219245] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:17:23.219256] file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=20ms [t=00:17:23.219268] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=20ms [t=00:17:23.219283] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:17:23.220848] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000216b857b0c0) [t=00:17:23.221453] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=1)] #archives[section]=1 #files[section]=60 [t=00:17:23.221468] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\dockside_v2.sd7 (00000216fca25f20) [t=00:17:23.221596] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:23.221619] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000216b857af60) [t=00:17:23.221709] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000216b8579cd0) [t=00:17:23.221872] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000216b857ab40) [t=00:17:23.222033] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:23.222053] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:17:23.222124] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:23.222143] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:23.222163] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:23.222176] [VFS] [SpringVFS::DeleteArchives<this=00000216b8660450>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:23.222526] [SpringApp::Kill][8] [t=00:17:23.222546] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:23.222559] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7245b04d0 (joinable=1) [t=00:17:23.222569] [WatchDog::Uninstall][2] [t=00:17:23.569497] [WatchDog::Uninstall][3] [t=00:17:23.569515] [SpringApp::Kill][9]
infolog_full.txt (truncated):