ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #120654

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.009988] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.009998] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.013712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.013790] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.160126] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.160164] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.160183]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.160193]   
[t=00:00:00.160197]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.160202]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.160206]   Use "none" to disable the default log sections.
[t=00:00:00.160210] ============== </Log Sections> ==============

[t=00:00:00.160219] ============== <User Config> ==============
[t=00:00:00.160317]   AdvSky = 0
[t=00:00:00.160323]   AllowDeferredMapRendering = 1
[t=00:00:00.160327]   AllowDeferredModelRendering = 1
[t=00:00:00.160334]   BumpWaterAnisotropy = 2
[t=00:00:00.160338]   BumpWaterBlurReflection = 1
[t=00:00:00.160342]   BumpWaterDepthBits = 32
[t=00:00:00.160346]   BumpWaterReflection = 2
[t=00:00:00.160351]   BumpWaterTexSizeReflection = 256
[t=00:00:00.160355]   CamFreeScrollSpeed = 50
[t=00:00:00.160359]   CamMode = 1
[t=00:00:00.160368]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.160374]   EdgeMoveDynamic = 0
[t=00:00:00.160378]   EdgeMoveWidth = 0.003
[t=00:00:00.160382]   FPSFOV = 90
[t=00:00:00.160386]   FPSScrollSpeed = 50
[t=00:00:00.160390]   FontSize = 18
[t=00:00:00.160394]   GrassDetail = 0
[t=00:00:00.160398]   GroundDecals = 5
[t=00:00:00.160402]   GroundDetail = 120
[t=00:00:00.160406]   GroundScarAlphaFade = 1
[t=00:00:00.160410]   HangTimeout = 30
[t=00:00:00.160414]   HardwareCursor = 1
[t=00:00:00.160422]   InitialNetworkTimeout = 0
[t=00:00:00.160427]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.160431]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.160435]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.160439]   LinkOutgoingBandwidth = 131072
[t=00:00:00.160444]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.160448]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.160452]   MSAALevel = 8
[t=00:00:00.160456]   MaxParticles = 25000
[t=00:00:00.160460]   MaxSounds = 32
[t=00:00:00.160467]   MaximumTransmissionUnit = 0
[t=00:00:00.160472]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.160476]   MiniMapMarker = 0
[t=00:00:00.160482]   MouseDragScrollThreshold = 0
[t=00:00:00.160486]   NetworkLossFactor = 1
[t=00:00:00.160491]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.160496]   OverheadScrollSpeed = 50
[t=00:00:00.160500]   ReconnectTimeout = 0
[t=00:00:00.160506]   RotOverheadScrollSpeed = 50
[t=00:00:00.160510]   RotateLogFiles = 1
[t=00:00:00.160514]   ShadowMapSize = 8192
[t=00:00:00.160521]   Shadows = 1
[t=00:00:00.160526]   ShowClock = 0
[t=00:00:00.160530]   SoftParticles = 2
[t=00:00:00.160533]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.160538]   UnitIconDist = 250
[t=00:00:00.160543]   UnitLodDist = 999999
[t=00:00:00.160547]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.160551]   UseLuaMemPools = 0
[t=00:00:00.160555]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.160560]   VFSCacheArchiveFiles = 0
[t=00:00:00.160564]   VSync = 0
[t=00:00:00.160568]   Water = 4
[t=00:00:00.160575]   XResolution = 2560
[t=00:00:00.160580]   YResolution = 1440
[t=00:00:00.160588] ============== </User Config> ==============

[t=00:00:00.160593] ============== <User System> ==============
[t=00:00:00.160598]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.160639]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.160645]        Compiler Version: gcc-11.2.0
[t=00:00:00.160669]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.160702]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32676MB RAM, 60263MB pagefile
[t=00:00:00.160708]        Binary Word Size: 64-bit (native)
[t=00:00:00.160713]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.160717]      Physical CPU Cores: 12
[t=00:00:00.160720]       Logical CPU Cores: 24
[t=00:00:00.160723] ============== </User System> ==============

[t=00:00:00.160787] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.160792]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.160799]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.160802]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.160805]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.162133] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.162142] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.172575] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz}
[t=00:00:00.249307]     Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.249331]         [ 1] 3620x2036x24bpp@240Hz
[t=00:00:00.249337]         [ 8] 2560x1440x24bpp@240Hz
[t=00:00:00.249343]         [15] 1920x1440x24bpp@240Hz
[t=00:00:00.249347]         [22] 1920x1200x24bpp@240Hz
[t=00:00:00.249351]         [29] 1920x1080x24bpp@240Hz
[t=00:00:00.249355]         [38] 1680x1050x24bpp@240Hz
[t=00:00:00.249359]         [47] 1600x1200x24bpp@240Hz
[t=00:00:00.249362]         [54] 1600x1024x24bpp@240Hz
[t=00:00:00.249366]         [63] 1600x900x24bpp@240Hz
[t=00:00:00.249369]         [72] 1440x1080x24bpp@240Hz
[t=00:00:00.249376]         [81] 1440x900x24bpp@240Hz
[t=00:00:00.249381]         [88] 1366x768x24bpp@240Hz
[t=00:00:00.249384]         [95] 1360x768x24bpp@240Hz
[t=00:00:00.249388]         [102] 1280x1024x24bpp@240Hz
[t=00:00:00.249391]         [110] 1280x960x24bpp@240Hz
[t=00:00:00.249396]         [118] 1280x800x24bpp@240Hz
[t=00:00:00.249400]         [126] 1280x768x24bpp@240Hz
[t=00:00:00.249404]         [134] 1280x720x24bpp@240Hz
[t=00:00:00.249408]         [143] 1176x664x24bpp@240Hz
[t=00:00:00.249411]         [152] 1152x864x24bpp@240Hz
[t=00:00:00.249415]         [159] 1024x768x24bpp@240Hz
[t=00:00:00.249421]         [168] 800x600x24bpp@240Hz
[t=00:00:00.249428]         [178] 720x576x24bpp@240Hz
[t=00:00:00.249431]         [185] 720x480x24bpp@240Hz
[t=00:00:00.249435]         [192] 640x480x24bpp@240Hz
[t=00:00:00.817478] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.818023] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.818050] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.845653] [GR::LogVersionInfo]
[t=00:00:00.845671]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.845678]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.845684]     GL vendor   : NVIDIA Corporation
[t=00:00:00.845690]     GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
[t=00:00:00.845695]     GLSL version: 4.60 NVIDIA
[t=00:00:00.845700]     GLEW version: 2.1.0
[t=00:00:00.845705]     GPU memory  : 12288MB (total) / 7137MB (available)
[t=00:00:00.845740]     SDL swap-int: 1
[t=00:00:00.845746]     SDL driver  : windows
[t=00:00:00.845751]     
[t=00:00:00.845756]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.845762]     GLSL shader support       : 1
[t=00:00:00.845770]     GL4 support               : 1
[t=00:00:00.845780]     FBO extension support     : 1
[t=00:00:00.845794]     NVX GPU mem-info support  : 1
[t=00:00:00.845804]     ATI GPU mem-info support  : 0
[t=00:00:00.845817]     NPOT-texture support      : 1 (1)
[t=00:00:00.845825]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.845841]     texture query-LOD support : 1 (1)
[t=00:00:00.845847]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.845853]     Z-buffer depth            : 32 (-)
[t=00:00:00.845865]     primitive-restart support : 1 (1)
[t=00:00:00.845871]     clip-space control support: 1 (1)
[t=00:00:00.845878]     seamless cube-map support : 1 (1)
[t=00:00:00.845885]     frag-depth layout support : 1 (1)
[t=00:00:00.845892]     persistent maps support   : 1 (1)
[t=00:00:00.845900]     explicit attribs location : 1 (1)
[t=00:00:00.845917]     multi draw indirect       : 1 (-)
[t=00:00:00.845924]     array textures            : 1 (-)
[t=00:00:00.845932]     buffer copy support       : 1 (-)
[t=00:00:00.845938]     indirect draw             : 1 (-)
[t=00:00:00.845945]     base instance             : 1 (-)
[t=00:00:00.845951]     
[t=00:00:00.845960]     max. FBO samples              : 32
[t=00:00:00.845967]     max. FS/program texture slots : 32/192
[t=00:00:00.845973]     max. texture size             : 32768
[t=00:00:00.845982]     max. texture anisotropy level : 16.000000
[t=00:00:00.845996]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.846001]     max. draw-buffers             : 8
[t=00:00:00.846008]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.846013]     max. uniform buffer-bindings  : 84
[t=00:00:00.846019]     max. uniform block-size       : 64KB
[t=00:00:00.846024]     max. storage buffer-bindings  : 96
[t=00:00:00.846030]     max. storage block-size       : 2047MB
[t=00:00:00.846035]     
[t=00:00:00.846039]     enable AMD-hacks : 0
[t=00:00:00.846051]     compress MIP-maps: 0
[t=00:00:00.846072] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.846531] [GR::UpdateGLConfigs]
[t=00:00:00.846569] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.846575] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.846950] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.846963] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.846977] [GR::InitGLState]
[t=00:00:00.847043] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:01.107690] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.110464] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.110871] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.115296] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.115312] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.115671] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.118270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.118280] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.118352] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.118416] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.129447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.129887] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.130300] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.130428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.141936] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:01.141956] [VFS] [SpringVFS::ReserveArchives<this=0000020a77f1f6d0>]
[t=00:00:01.142039] [VFS] [SpringVFS::AddArchive<this=0000020a77f1f6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.144563] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020a77f1f6d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.144572] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.265227] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:01.265803] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:01.265966] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.265969] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.266002] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.266021] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.266140] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.266188] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.266243] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.266470] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:01.266504] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:01.266643] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:01.267291] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:01.267336] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:01.267798][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.267901][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.268015][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.268048][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.268059][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.268100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.275244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.275259][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Yeti Classic)"
[t=00:00:01.275275][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.275289][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.275300][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.275310][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.275321][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.294827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:01.294843][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:01.316741][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.332147][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000020a780e0fd0(OpenAL Soft) context=0000020a77f4cae0
[t=00:00:01.332169][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.332177][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.332196][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.332203][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.332221][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.332252][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.332261][f=-000001] [Sound]   Devices:
[t=00:00:01.335312][f=-000001] [Sound]     [OpenAL Soft on Speakers (Yeti Classic)]
[t=00:00:01.335324][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.335337][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.335346][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.335353][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.335361][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.335367][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.336371][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.336395][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.383221][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 115ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 72155 MB
[t=00:00:01.384946][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.384966][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.384978][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231009_045708_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.482162][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.487109][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.487319][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.487676][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 102ms
[t=00:00:01.487695][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:14.783726][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:14.783808][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:14.783815][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:14.783823][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:14.825416][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:14.825442][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.933, 0.176}, {3.520, 0.320}}ms
[t=00:00:14.825475][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.120, 0.120, 0.120, 0.120}}ms
[t=00:00:14.825491][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.121, 0.121, 0.121, 0.121}}ms
[t=00:00:14.825503][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.145, 0.145, 0.145, 0.145}}ms
[t=00:00:14.825516][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.368, 0.368, 0.368, 0.368}, {0.001, 0.001, 0.001, 0.001}}ms
[t=00:00:14.825530][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.118, 0.118, 0.118, 0.118}}ms
[t=00:00:14.825544][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.264, 0.264, 0.264, 0.264}}ms
[t=00:00:14.825557][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.354, 0.354, 0.354, 0.354}}ms
[t=00:00:14.825576][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.029, 1.029, 1.029, 1.029}, {0.441, 0.441, 0.441, 0.441}}ms
[t=00:00:14.825591][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.585, 0.585, 0.585, 0.585}}ms
[t=00:00:14.825605][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.625, 0.625, 0.625, 0.625}}ms
[t=00:00:14.825620][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.746, 0.746, 0.746, 0.746}}ms
[t=00:00:14.825632][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:14.825638][f=-000001] [SpringApp::Kill][2]
[t=00:00:14.826060][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:14.829684][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:14.829699][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:14.829922][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020a77f4cae0 dev=0000020a780e0fd0
[t=00:00:14.829998][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020a77f4cae0 dev=0000020a780e0fd0
[t=00:00:14.830010][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020a77f4cae0)]
[t=00:00:14.833020][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020a780e0fd0)]
[t=00:00:14.834461][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:00:14.834473][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:14.835259][f=-000001] [SpringApp::Kill][3]
[t=00:00:14.835293][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:14.835302][f=-000001] [SpringApp::Kill][4] font=0000020a35771c40
[t=00:00:14.836231][f=-000001] [SpringApp::Kill][5]
[t=00:00:14.836325][f=-000001] [SpringApp::Kill][6]
[t=00:00:14.836331] [SpringApp::Kill][7]
[t=00:00:14.836817] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.836834] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.836841] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:14.836850] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.836860] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:14.836866] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.836873] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.836880] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.836889] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:14.836896] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.836902] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.836912] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:14.836919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.928899] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:14.928913] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:14.928919] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:14.928923] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:14.929079] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>]
[t=00:00:14.929089] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:14.929097] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:14.929105] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:14.929117] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000020a77ef2de0)
[t=00:00:14.929183] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:14.929193] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:14.929200] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:14.929213] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:14.929221] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:14.929228] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:14.929294] [SpringApp::Kill][8]
[t=00:00:14.929315] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1)
[t=00:00:14.929320] [WatchDog::Uninstall][2]
[t=00:00:14.929306] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:15.185420] [WatchDog::Uninstall][3]
[t=00:00:15.185433] [SpringApp::Kill][9]