Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.009988] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.009998] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.013712] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.013790] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.160126] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.160164] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.160183] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.160193] [t=00:00:00.160197] Enable or disable log sections using the LogSections configuration key [t=00:00:00.160202] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.160206] Use "none" to disable the default log sections. [t=00:00:00.160210] ============== </Log Sections> ============== [t=00:00:00.160219] ============== <User Config> ============== [t=00:00:00.160317] AdvSky = 0 [t=00:00:00.160323] AllowDeferredMapRendering = 1 [t=00:00:00.160327] AllowDeferredModelRendering = 1 [t=00:00:00.160334] BumpWaterAnisotropy = 2 [t=00:00:00.160338] BumpWaterBlurReflection = 1 [t=00:00:00.160342] BumpWaterDepthBits = 32 [t=00:00:00.160346] BumpWaterReflection = 2 [t=00:00:00.160351] BumpWaterTexSizeReflection = 256 [t=00:00:00.160355] CamFreeScrollSpeed = 50 [t=00:00:00.160359] CamMode = 1 [t=00:00:00.160368] DualScreenMiniMapOnLeft = 1 [t=00:00:00.160374] EdgeMoveDynamic = 0 [t=00:00:00.160378] EdgeMoveWidth = 0.003 [t=00:00:00.160382] FPSFOV = 90 [t=00:00:00.160386] FPSScrollSpeed = 50 [t=00:00:00.160390] FontSize = 18 [t=00:00:00.160394] GrassDetail = 0 [t=00:00:00.160398] GroundDecals = 5 [t=00:00:00.160402] GroundDetail = 120 [t=00:00:00.160406] GroundScarAlphaFade = 1 [t=00:00:00.160410] HangTimeout = 30 [t=00:00:00.160414] HardwareCursor = 1 [t=00:00:00.160422] InitialNetworkTimeout = 0 [t=00:00:00.160427] LinkIncomingMaxPacketRate = 512 [t=00:00:00.160431] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.160435] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.160439] LinkOutgoingBandwidth = 131072 [t=00:00:00.160444] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.160448] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.160452] MSAALevel = 8 [t=00:00:00.160456] MaxParticles = 25000 [t=00:00:00.160460] MaxSounds = 32 [t=00:00:00.160467] MaximumTransmissionUnit = 0 [t=00:00:00.160472] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.160476] MiniMapMarker = 0 [t=00:00:00.160482] MouseDragScrollThreshold = 0 [t=00:00:00.160486] NetworkLossFactor = 1 [t=00:00:00.160491] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.160496] OverheadScrollSpeed = 50 [t=00:00:00.160500] ReconnectTimeout = 0 [t=00:00:00.160506] RotOverheadScrollSpeed = 50 [t=00:00:00.160510] RotateLogFiles = 1 [t=00:00:00.160514] ShadowMapSize = 8192 [t=00:00:00.160521] Shadows = 1 [t=00:00:00.160526] ShowClock = 0 [t=00:00:00.160530] SoftParticles = 2 [t=00:00:00.160533] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.160538] UnitIconDist = 250 [t=00:00:00.160543] UnitLodDist = 999999 [t=00:00:00.160547] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.160551] UseLuaMemPools = 0 [t=00:00:00.160555] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.160560] VFSCacheArchiveFiles = 0 [t=00:00:00.160564] VSync = 0 [t=00:00:00.160568] Water = 4 [t=00:00:00.160575] XResolution = 2560 [t=00:00:00.160580] YResolution = 1440 [t=00:00:00.160588] ============== </User Config> ============== [t=00:00:00.160593] ============== <User System> ============== [t=00:00:00.160598] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.160639] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.160645] Compiler Version: gcc-11.2.0 [t=00:00:00.160669] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.160702] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32676MB RAM, 60263MB pagefile [t=00:00:00.160708] Binary Word Size: 64-bit (native) [t=00:00:00.160713] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.160717] Physical CPU Cores: 12 [t=00:00:00.160720] Logical CPU Cores: 24 [t=00:00:00.160723] ============== </User System> ============== [t=00:00:00.160787] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.160792] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.160799] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.160802] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.160805] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.162133] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.162142] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.172575] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.249307] Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.249331] [ 1] 3620x2036x24bpp@240Hz [t=00:00:00.249337] [ 8] 2560x1440x24bpp@240Hz [t=00:00:00.249343] [15] 1920x1440x24bpp@240Hz [t=00:00:00.249347] [22] 1920x1200x24bpp@240Hz [t=00:00:00.249351] [29] 1920x1080x24bpp@240Hz [t=00:00:00.249355] [38] 1680x1050x24bpp@240Hz [t=00:00:00.249359] [47] 1600x1200x24bpp@240Hz [t=00:00:00.249362] [54] 1600x1024x24bpp@240Hz [t=00:00:00.249366] [63] 1600x900x24bpp@240Hz [t=00:00:00.249369] [72] 1440x1080x24bpp@240Hz [t=00:00:00.249376] [81] 1440x900x24bpp@240Hz [t=00:00:00.249381] [88] 1366x768x24bpp@240Hz [t=00:00:00.249384] [95] 1360x768x24bpp@240Hz [t=00:00:00.249388] [102] 1280x1024x24bpp@240Hz [t=00:00:00.249391] [110] 1280x960x24bpp@240Hz [t=00:00:00.249396] [118] 1280x800x24bpp@240Hz [t=00:00:00.249400] [126] 1280x768x24bpp@240Hz [t=00:00:00.249404] [134] 1280x720x24bpp@240Hz [t=00:00:00.249408] [143] 1176x664x24bpp@240Hz [t=00:00:00.249411] [152] 1152x864x24bpp@240Hz [t=00:00:00.249415] [159] 1024x768x24bpp@240Hz [t=00:00:00.249421] [168] 800x600x24bpp@240Hz [t=00:00:00.249428] [178] 720x576x24bpp@240Hz [t=00:00:00.249431] [185] 720x480x24bpp@240Hz [t=00:00:00.249435] [192] 640x480x24bpp@240Hz [t=00:00:00.817478] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.818023] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.818050] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.845653] [GR::LogVersionInfo] [t=00:00:00.845671] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.845678] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.845684] GL vendor : NVIDIA Corporation [t=00:00:00.845690] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.845695] GLSL version: 4.60 NVIDIA [t=00:00:00.845700] GLEW version: 2.1.0 [t=00:00:00.845705] GPU memory : 12288MB (total) / 7137MB (available) [t=00:00:00.845740] SDL swap-int: 1 [t=00:00:00.845746] SDL driver : windows [t=00:00:00.845751] [t=00:00:00.845756] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.845762] GLSL shader support : 1 [t=00:00:00.845770] GL4 support : 1 [t=00:00:00.845780] FBO extension support : 1 [t=00:00:00.845794] NVX GPU mem-info support : 1 [t=00:00:00.845804] ATI GPU mem-info support : 0 [t=00:00:00.845817] NPOT-texture support : 1 (1) [t=00:00:00.845825] S3TC/DXT1 texture support : 1/1 [t=00:00:00.845841] texture query-LOD support : 1 (1) [t=00:00:00.845847] MSAA frame-buffer support : 1 (1) [t=00:00:00.845853] Z-buffer depth : 32 (-) [t=00:00:00.845865] primitive-restart support : 1 (1) [t=00:00:00.845871] clip-space control support: 1 (1) [t=00:00:00.845878] seamless cube-map support : 1 (1) [t=00:00:00.845885] frag-depth layout support : 1 (1) [t=00:00:00.845892] persistent maps support : 1 (1) [t=00:00:00.845900] explicit attribs location : 1 (1) [t=00:00:00.845917] multi draw indirect : 1 (-) [t=00:00:00.845924] array textures : 1 (-) [t=00:00:00.845932] buffer copy support : 1 (-) [t=00:00:00.845938] indirect draw : 1 (-) [t=00:00:00.845945] base instance : 1 (-) [t=00:00:00.845951] [t=00:00:00.845960] max. FBO samples : 32 [t=00:00:00.845967] max. FS/program texture slots : 32/192 [t=00:00:00.845973] max. texture size : 32768 [t=00:00:00.845982] max. texture anisotropy level : 16.000000 [t=00:00:00.845996] max. vec4 varyings/attributes : 31/16 [t=00:00:00.846001] max. draw-buffers : 8 [t=00:00:00.846008] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.846013] max. uniform buffer-bindings : 84 [t=00:00:00.846019] max. uniform block-size : 64KB [t=00:00:00.846024] max. storage buffer-bindings : 96 [t=00:00:00.846030] max. storage block-size : 2047MB [t=00:00:00.846035] [t=00:00:00.846039] enable AMD-hacks : 0 [t=00:00:00.846051] compress MIP-maps: 0 [t=00:00:00.846072] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.846531] [GR::UpdateGLConfigs] [t=00:00:00.846569] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.846575] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.846950] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.846963] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.846977] [GR::InitGLState] [t=00:00:00.847043] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive) [t=00:00:01.107690] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.110464] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.110871] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.115296] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.115312] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.115671] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.118270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.118280] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.118352] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.118416] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.129447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.129887] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.130300] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.130428] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.141936] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:01.141956] [VFS] [SpringVFS::ReserveArchives<this=0000020a77f1f6d0>] [t=00:00:01.142039] [VFS] [SpringVFS::AddArchive<this=0000020a77f1f6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.144563] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020a77f1f6d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.144572] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.265227] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:01.265803] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:01.265966] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.265969] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.266002] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.266021] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.266140] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.266188] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.266243] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.266470] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:01.266504] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:01.266643] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:01.267291] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:01.267336] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:01.267798][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.267901][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.268015][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.268048][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.268059][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.268100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.275244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.275259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Yeti Classic)" [t=00:00:01.275275][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.275289][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.275300][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:01.275310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (NVIDIA Broadcast)" [t=00:00:01.275321][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.294827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:01.294843][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:01.316741][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:01.332147][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000020a780e0fd0(OpenAL Soft) context=0000020a77f4cae0 [t=00:00:01.332169][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.332177][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.332196][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.332203][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.332221][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.332252][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.332261][f=-000001] [Sound] Devices: [t=00:00:01.335312][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti Classic)] [t=00:00:01.335324][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.335337][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.335346][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:01.335353][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:01.335361][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.335367][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.336371][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.336395][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.383221][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 115ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 72155 MB [t=00:00:01.384946][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.384966][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.384978][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231009_045708_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.482162][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.487109][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.487319][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.487676][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 102ms [t=00:00:01.487695][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:14.783726][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:14.783808][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:14.783815][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:14.783823][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:14.825416][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:14.825442][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.933, 0.176}, {3.520, 0.320}}ms [t=00:00:14.825475][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.120, 0.120, 0.120, 0.120}}ms [t=00:00:14.825491][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.121, 0.121, 0.121, 0.121}}ms [t=00:00:14.825503][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.145, 0.145, 0.145, 0.145}}ms [t=00:00:14.825516][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.368, 0.368, 0.368, 0.368}, {0.001, 0.001, 0.001, 0.001}}ms [t=00:00:14.825530][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.118, 0.118, 0.118, 0.118}}ms [t=00:00:14.825544][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.264, 0.264, 0.264, 0.264}}ms [t=00:00:14.825557][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.354, 0.354, 0.354, 0.354}}ms [t=00:00:14.825576][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.029, 1.029, 1.029, 1.029}, {0.441, 0.441, 0.441, 0.441}}ms [t=00:00:14.825591][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.585, 0.585, 0.585, 0.585}}ms [t=00:00:14.825605][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.625, 0.625, 0.625, 0.625}}ms [t=00:00:14.825620][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.746, 0.746, 0.746, 0.746}}ms [t=00:00:14.825632][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:14.825638][f=-000001] [SpringApp::Kill][2] [t=00:00:14.826060][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:14.829684][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:14.829699][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:14.829922][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020a77f4cae0 dev=0000020a780e0fd0 [t=00:00:14.829998][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020a77f4cae0 dev=0000020a780e0fd0 [t=00:00:14.830010][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020a77f4cae0)] [t=00:00:14.833020][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020a780e0fd0)] [t=00:00:14.834461][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:14.834473][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:14.835259][f=-000001] [SpringApp::Kill][3] [t=00:00:14.835293][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:14.835302][f=-000001] [SpringApp::Kill][4] font=0000020a35771c40 [t=00:00:14.836231][f=-000001] [SpringApp::Kill][5] [t=00:00:14.836325][f=-000001] [SpringApp::Kill][6] [t=00:00:14.836331] [SpringApp::Kill][7] [t=00:00:14.836817] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.836834] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.836841] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:14.836850] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.836860] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:14.836866] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.836873] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.836880] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.836889] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:14.836896] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.836902] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.836912] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:14.836919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.928899] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:14.928913] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:14.928919] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:14.928923] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:14.929079] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>] [t=00:00:14.929089] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:14.929097] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:14.929105] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:14.929117] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000020a77ef2de0) [t=00:00:14.929183] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:14.929193] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:14.929200] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:14.929213] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:14.929221] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:14.929228] [VFS] [SpringVFS::DeleteArchives<this=0000020a77f1f6d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:14.929294] [SpringApp::Kill][8] [t=00:00:14.929315] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1) [t=00:00:14.929320] [WatchDog::Uninstall][2] [t=00:00:14.929306] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:15.185420] [WatchDog::Uninstall][3] [t=00:00:15.185433] [SpringApp::Kill][9]
infolog_full.txt (truncated):