Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.091048] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.091058] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.095231] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.095321] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.249362] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.249394] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.249434] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.249449] [t=00:00:00.249454] Enable or disable log sections using the LogSections configuration key [t=00:00:00.249458] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.249463] Use "none" to disable the default log sections. [t=00:00:00.249467] ============== </Log Sections> ============== [t=00:00:00.249476] ============== <User Config> ============== [t=00:00:00.249582] AdvSky = 0 [t=00:00:00.249588] AllowDeferredMapRendering = 1 [t=00:00:00.249592] AllowDeferredModelRendering = 1 [t=00:00:00.249597] BumpWaterAnisotropy = 2 [t=00:00:00.249601] BumpWaterBlurReflection = 1 [t=00:00:00.249604] BumpWaterDepthBits = 32 [t=00:00:00.249608] BumpWaterReflection = 2 [t=00:00:00.249612] BumpWaterTexSizeReflection = 256 [t=00:00:00.249617] CamFreeScrollSpeed = 50 [t=00:00:00.249621] CamMode = 1 [t=00:00:00.249630] DualScreenMiniMapOnLeft = 1 [t=00:00:00.249635] EdgeMoveDynamic = 0 [t=00:00:00.249639] EdgeMoveWidth = 0.003 [t=00:00:00.249642] FPSFOV = 90 [t=00:00:00.249646] FPSScrollSpeed = 50 [t=00:00:00.249650] FontSize = 18 [t=00:00:00.249654] GrassDetail = 0 [t=00:00:00.249659] GroundDecals = 5 [t=00:00:00.249664] GroundDetail = 120 [t=00:00:00.249670] GroundScarAlphaFade = 1 [t=00:00:00.249676] HangTimeout = 30 [t=00:00:00.249681] HardwareCursor = 1 [t=00:00:00.249692] InitialNetworkTimeout = 0 [t=00:00:00.249699] LinkIncomingMaxPacketRate = 512 [t=00:00:00.249706] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.249714] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.249721] LinkOutgoingBandwidth = 131072 [t=00:00:00.249727] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.249734] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.249739] MSAALevel = 8 [t=00:00:00.249745] MaxParticles = 25000 [t=00:00:00.249750] MaxSounds = 32 [t=00:00:00.249761] MaximumTransmissionUnit = 0 [t=00:00:00.249766] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.249772] MiniMapMarker = 0 [t=00:00:00.249778] MouseDragScrollThreshold = 0 [t=00:00:00.249784] NetworkLossFactor = 1 [t=00:00:00.249790] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.249796] OverheadScrollSpeed = 50 [t=00:00:00.249803] ReconnectTimeout = 0 [t=00:00:00.249811] RotOverheadScrollSpeed = 50 [t=00:00:00.249817] RotateLogFiles = 1 [t=00:00:00.249823] ShadowMapSize = 8192 [t=00:00:00.249835] Shadows = 1 [t=00:00:00.249843] ShowClock = 0 [t=00:00:00.249849] SoftParticles = 2 [t=00:00:00.249855] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.249862] UnitIconDist = 250 [t=00:00:00.249868] UnitLodDist = 999999 [t=00:00:00.249874] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.249883] UseLuaMemPools = 0 [t=00:00:00.249888] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.249895] VFSCacheArchiveFiles = 0 [t=00:00:00.249900] VSync = 0 [t=00:00:00.249906] Water = 4 [t=00:00:00.250313] XResolution = 2560 [t=00:00:00.250321] YResolution = 1440 [t=00:00:00.250332] ============== </User Config> ============== [t=00:00:00.250338] ============== <User System> ============== [t=00:00:00.250346] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.250355] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.250361] Compiler Version: gcc-11.2.0 [t=00:00:00.250395] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.250445] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32676MB RAM, 60263MB pagefile [t=00:00:00.250455] Binary Word Size: 64-bit (native) [t=00:00:00.250462] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.250469] Physical CPU Cores: 12 [t=00:00:00.250474] Logical CPU Cores: 24 [t=00:00:00.250481] ============== </User System> ============== [t=00:00:00.250628] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.250633] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.250642] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.250647] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.250651] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.252001] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.252011] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.263084] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.342726] Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.342748] [ 1] 3620x2036x24bpp@240Hz [t=00:00:00.342753] [ 8] 2560x1440x24bpp@240Hz [t=00:00:00.342758] [15] 1920x1440x24bpp@240Hz [t=00:00:00.342761] [22] 1920x1200x24bpp@240Hz [t=00:00:00.342765] [29] 1920x1080x24bpp@240Hz [t=00:00:00.342769] [38] 1680x1050x24bpp@240Hz [t=00:00:00.342776] [47] 1600x1200x24bpp@240Hz [t=00:00:00.342780] [54] 1600x1024x24bpp@240Hz [t=00:00:00.342786] [63] 1600x900x24bpp@240Hz [t=00:00:00.342790] [72] 1440x1080x24bpp@240Hz [t=00:00:00.342797] [81] 1440x900x24bpp@240Hz [t=00:00:00.342803] [88] 1366x768x24bpp@240Hz [t=00:00:00.342806] [95] 1360x768x24bpp@240Hz [t=00:00:00.342810] [102] 1280x1024x24bpp@240Hz [t=00:00:00.342813] [110] 1280x960x24bpp@240Hz [t=00:00:00.342817] [118] 1280x800x24bpp@240Hz [t=00:00:00.342821] [126] 1280x768x24bpp@240Hz [t=00:00:00.342827] [134] 1280x720x24bpp@240Hz [t=00:00:00.342830] [143] 1176x664x24bpp@240Hz [t=00:00:00.342834] [152] 1152x864x24bpp@240Hz [t=00:00:00.342838] [159] 1024x768x24bpp@240Hz [t=00:00:00.342845] [168] 800x600x24bpp@240Hz [t=00:00:00.342850] [178] 720x576x24bpp@240Hz [t=00:00:00.342854] [185] 720x480x24bpp@240Hz [t=00:00:00.342858] [192] 640x480x24bpp@240Hz [t=00:00:00.824711] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.825195] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.825219] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.893213] [GR::LogVersionInfo] [t=00:00:00.893224] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.893229] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.893233] GL vendor : NVIDIA Corporation [t=00:00:00.893237] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.893240] GLSL version: 4.60 NVIDIA [t=00:00:00.893244] GLEW version: 2.1.0 [t=00:00:00.893248] GPU memory : 12288MB (total) / 7398MB (available) [t=00:00:00.893269] SDL swap-int: 1 [t=00:00:00.893273] SDL driver : windows [t=00:00:00.893276] [t=00:00:00.893279] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.893283] GLSL shader support : 1 [t=00:00:00.893287] GL4 support : 1 [t=00:00:00.893290] FBO extension support : 1 [t=00:00:00.893301] NVX GPU mem-info support : 1 [t=00:00:00.893307] ATI GPU mem-info support : 0 [t=00:00:00.893317] NPOT-texture support : 1 (1) [t=00:00:00.893323] S3TC/DXT1 texture support : 1/1 [t=00:00:00.893332] texture query-LOD support : 1 (1) [t=00:00:00.893337] MSAA frame-buffer support : 1 (1) [t=00:00:00.893340] Z-buffer depth : 32 (-) [t=00:00:00.893349] primitive-restart support : 1 (1) [t=00:00:00.893354] clip-space control support: 1 (1) [t=00:00:00.893358] seamless cube-map support : 1 (1) [t=00:00:00.893362] frag-depth layout support : 1 (1) [t=00:00:00.893365] persistent maps support : 1 (1) [t=00:00:00.893369] explicit attribs location : 1 (1) [t=00:00:00.893377] multi draw indirect : 1 (-) [t=00:00:00.893382] array textures : 1 (-) [t=00:00:00.893386] buffer copy support : 1 (-) [t=00:00:00.893390] indirect draw : 1 (-) [t=00:00:00.893395] base instance : 1 (-) [t=00:00:00.893400] [t=00:00:00.893406] max. FBO samples : 32 [t=00:00:00.893414] max. FS/program texture slots : 32/192 [t=00:00:00.893420] max. texture size : 32768 [t=00:00:00.893429] max. texture anisotropy level : 16.000000 [t=00:00:00.893442] max. vec4 varyings/attributes : 31/16 [t=00:00:00.893449] max. draw-buffers : 8 [t=00:00:00.893453] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.893457] max. uniform buffer-bindings : 84 [t=00:00:00.893460] max. uniform block-size : 64KB [t=00:00:00.893464] max. storage buffer-bindings : 96 [t=00:00:00.893467] max. storage block-size : 2047MB [t=00:00:00.893470] [t=00:00:00.893473] enable AMD-hacks : 0 [t=00:00:00.893484] compress MIP-maps: 0 [t=00:00:00.893501] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.893745] [GR::UpdateGLConfigs] [t=00:00:00.893781] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.893787] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.894299] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.894311] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.894325] [GR::InitGLState] [t=00:00:00.894386] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive) [t=00:00:01.155296] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.158069] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.158706] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.163840] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.163853] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.164284] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.167239] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.167249] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.167327] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.167414] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.179075] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.179643] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.180156] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.180320] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.197060] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:01.197085] [VFS] [SpringVFS::ReserveArchives<this=000001f8f631f6d0>] [t=00:00:01.197254] [VFS] [SpringVFS::AddArchive<this=000001f8f631f6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.199914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f8f631f6d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.199924] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.348606] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:01.349996] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:01.350143] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:01.350319] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:01.350421] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:01.350925] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.350954] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.350999] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.351056] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.351094] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.351110] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.351140] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.351141] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:01.351184] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:01.351666][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.351772][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.351910][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.351952][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.351978][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.352025][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.360774][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.360792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Yeti Classic)" [t=00:00:01.360812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.360827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.360839][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:01.360848][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (NVIDIA Broadcast)" [t=00:00:01.360857][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.379413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:01.379437][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:01.401393][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:01.417319][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001f8f64e5e30(OpenAL Soft) context=000001f8f64ecde0 [t=00:00:01.417337][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.417344][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.417361][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.417369][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.417387][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.417415][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.417423][f=-000001] [Sound] Devices: [t=00:00:01.420186][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti Classic)] [t=00:00:01.420199][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.420215][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.420222][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:01.420230][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:01.420239][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.420245][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.421224][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.421245][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.450980][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 72155 MB [t=00:00:01.452985][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.453003][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.453013][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231009_045708_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.550998][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.554932][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.555081][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.555481][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 102ms [t=00:00:01.555502][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:16.752459][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:16.752529][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:16.752538][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:16.752547][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:16.779480][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:16.779497][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.831, 0.166}, {7.313, 0.665}}ms [t=00:00:16.779515][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.824, 0.824, 0.824, 0.824}}ms [t=00:00:16.779526][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.228, 0.228, 0.228, 0.228}, {0.826, 0.826, 0.826, 0.826}}ms [t=00:00:16.779535][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.120, 0.120, 0.120, 0.120}, {0.824, 0.824, 0.824, 0.824}}ms [t=00:00:16.779545][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {0.854, 0.854, 0.854, 0.854}}ms [t=00:00:16.779558][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.268, 0.268, 0.268, 0.268}, {0.826, 0.826, 0.826, 0.826}}ms [t=00:00:16.779570][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.240, 0.240, 0.240, 0.240}, {0.839, 0.839, 0.839, 0.839}}ms [t=00:00:16.779580][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.293, 0.293, 0.293, 0.293}, {0.829, 0.829, 0.829, 0.829}}ms [t=00:00:16.779595][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.285, 0.285, 0.285, 0.285}, {0.842, 0.842, 0.842, 0.842}}ms [t=00:00:16.779606][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.081, 0.081, 0.081, 0.081}}ms [t=00:00:16.779616][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.259, 0.259, 0.259, 0.259}}ms [t=00:00:16.779627][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.309, 0.309, 0.309, 0.309}}ms [t=00:00:16.779638][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:16.779645][f=-000001] [SpringApp::Kill][2] [t=00:00:16.780002][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:16.793869][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:16.793888][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:16.793915][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f8f64ecde0 dev=000001f8f64e5e30 [t=00:00:16.793982][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f8f64ecde0 dev=000001f8f64e5e30 [t=00:00:16.793989][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f8f64ecde0)] [t=00:00:16.803150][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f8f64e5e30)] [t=00:00:16.804118][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:16.804133][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:16.804723][f=-000001] [SpringApp::Kill][3] [t=00:00:16.804751][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:16.804762][f=-000001] [SpringApp::Kill][4] font=000001f8d48e1c40 [t=00:00:16.805380][f=-000001] [SpringApp::Kill][5] [t=00:00:16.805479][f=-000001] [SpringApp::Kill][6] [t=00:00:16.805487] [SpringApp::Kill][7] [t=00:00:16.805601] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.805619] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.805629] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:16.805638] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.805652] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:16.805661] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.805669] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.805679] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.805691] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:16.805698] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.805706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.805720] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:16.805729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.907095] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:16.907108] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:16.907113] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:16.907117] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:16.907280] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>] [t=00:00:16.907288] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:16.907294] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:16.907300] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:16.907310] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001f8f6414120) [t=00:00:16.907373] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:16.907381] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:16.907387] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:16.907397] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:16.907402] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:16.907409] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:16.907471] [SpringApp::Kill][8] [t=00:00:16.907480] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:16.907487] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1) [t=00:00:16.907492] [WatchDog::Uninstall][2] [t=00:00:17.276531] [WatchDog::Uninstall][3] [t=00:00:17.276542] [SpringApp::Kill][9]
infolog_full.txt (truncated):