ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #120655

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.091048] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.091058] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.095231] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.095321] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.249362] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.249394] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.249434]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.249449]   
[t=00:00:00.249454]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.249458]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.249463]   Use "none" to disable the default log sections.
[t=00:00:00.249467] ============== </Log Sections> ==============

[t=00:00:00.249476] ============== <User Config> ==============
[t=00:00:00.249582]   AdvSky = 0
[t=00:00:00.249588]   AllowDeferredMapRendering = 1
[t=00:00:00.249592]   AllowDeferredModelRendering = 1
[t=00:00:00.249597]   BumpWaterAnisotropy = 2
[t=00:00:00.249601]   BumpWaterBlurReflection = 1
[t=00:00:00.249604]   BumpWaterDepthBits = 32
[t=00:00:00.249608]   BumpWaterReflection = 2
[t=00:00:00.249612]   BumpWaterTexSizeReflection = 256
[t=00:00:00.249617]   CamFreeScrollSpeed = 50
[t=00:00:00.249621]   CamMode = 1
[t=00:00:00.249630]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.249635]   EdgeMoveDynamic = 0
[t=00:00:00.249639]   EdgeMoveWidth = 0.003
[t=00:00:00.249642]   FPSFOV = 90
[t=00:00:00.249646]   FPSScrollSpeed = 50
[t=00:00:00.249650]   FontSize = 18
[t=00:00:00.249654]   GrassDetail = 0
[t=00:00:00.249659]   GroundDecals = 5
[t=00:00:00.249664]   GroundDetail = 120
[t=00:00:00.249670]   GroundScarAlphaFade = 1
[t=00:00:00.249676]   HangTimeout = 30
[t=00:00:00.249681]   HardwareCursor = 1
[t=00:00:00.249692]   InitialNetworkTimeout = 0
[t=00:00:00.249699]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.249706]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.249714]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.249721]   LinkOutgoingBandwidth = 131072
[t=00:00:00.249727]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.249734]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.249739]   MSAALevel = 8
[t=00:00:00.249745]   MaxParticles = 25000
[t=00:00:00.249750]   MaxSounds = 32
[t=00:00:00.249761]   MaximumTransmissionUnit = 0
[t=00:00:00.249766]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.249772]   MiniMapMarker = 0
[t=00:00:00.249778]   MouseDragScrollThreshold = 0
[t=00:00:00.249784]   NetworkLossFactor = 1
[t=00:00:00.249790]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.249796]   OverheadScrollSpeed = 50
[t=00:00:00.249803]   ReconnectTimeout = 0
[t=00:00:00.249811]   RotOverheadScrollSpeed = 50
[t=00:00:00.249817]   RotateLogFiles = 1
[t=00:00:00.249823]   ShadowMapSize = 8192
[t=00:00:00.249835]   Shadows = 1
[t=00:00:00.249843]   ShowClock = 0
[t=00:00:00.249849]   SoftParticles = 2
[t=00:00:00.249855]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.249862]   UnitIconDist = 250
[t=00:00:00.249868]   UnitLodDist = 999999
[t=00:00:00.249874]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.249883]   UseLuaMemPools = 0
[t=00:00:00.249888]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.249895]   VFSCacheArchiveFiles = 0
[t=00:00:00.249900]   VSync = 0
[t=00:00:00.249906]   Water = 4
[t=00:00:00.250313]   XResolution = 2560
[t=00:00:00.250321]   YResolution = 1440
[t=00:00:00.250332] ============== </User Config> ==============

[t=00:00:00.250338] ============== <User System> ==============
[t=00:00:00.250346]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.250355]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.250361]        Compiler Version: gcc-11.2.0
[t=00:00:00.250395]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.250445]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32676MB RAM, 60263MB pagefile
[t=00:00:00.250455]        Binary Word Size: 64-bit (native)
[t=00:00:00.250462]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.250469]      Physical CPU Cores: 12
[t=00:00:00.250474]       Logical CPU Cores: 24
[t=00:00:00.250481] ============== </User System> ==============

[t=00:00:00.250628] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.250633]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.250642]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.250647]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.250651]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.252001] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.252011] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.263084] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz}
[t=00:00:00.342726]     Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.342748]         [ 1] 3620x2036x24bpp@240Hz
[t=00:00:00.342753]         [ 8] 2560x1440x24bpp@240Hz
[t=00:00:00.342758]         [15] 1920x1440x24bpp@240Hz
[t=00:00:00.342761]         [22] 1920x1200x24bpp@240Hz
[t=00:00:00.342765]         [29] 1920x1080x24bpp@240Hz
[t=00:00:00.342769]         [38] 1680x1050x24bpp@240Hz
[t=00:00:00.342776]         [47] 1600x1200x24bpp@240Hz
[t=00:00:00.342780]         [54] 1600x1024x24bpp@240Hz
[t=00:00:00.342786]         [63] 1600x900x24bpp@240Hz
[t=00:00:00.342790]         [72] 1440x1080x24bpp@240Hz
[t=00:00:00.342797]         [81] 1440x900x24bpp@240Hz
[t=00:00:00.342803]         [88] 1366x768x24bpp@240Hz
[t=00:00:00.342806]         [95] 1360x768x24bpp@240Hz
[t=00:00:00.342810]         [102] 1280x1024x24bpp@240Hz
[t=00:00:00.342813]         [110] 1280x960x24bpp@240Hz
[t=00:00:00.342817]         [118] 1280x800x24bpp@240Hz
[t=00:00:00.342821]         [126] 1280x768x24bpp@240Hz
[t=00:00:00.342827]         [134] 1280x720x24bpp@240Hz
[t=00:00:00.342830]         [143] 1176x664x24bpp@240Hz
[t=00:00:00.342834]         [152] 1152x864x24bpp@240Hz
[t=00:00:00.342838]         [159] 1024x768x24bpp@240Hz
[t=00:00:00.342845]         [168] 800x600x24bpp@240Hz
[t=00:00:00.342850]         [178] 720x576x24bpp@240Hz
[t=00:00:00.342854]         [185] 720x480x24bpp@240Hz
[t=00:00:00.342858]         [192] 640x480x24bpp@240Hz
[t=00:00:00.824711] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.825195] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.825219] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.893213] [GR::LogVersionInfo]
[t=00:00:00.893224]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.893229]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.893233]     GL vendor   : NVIDIA Corporation
[t=00:00:00.893237]     GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
[t=00:00:00.893240]     GLSL version: 4.60 NVIDIA
[t=00:00:00.893244]     GLEW version: 2.1.0
[t=00:00:00.893248]     GPU memory  : 12288MB (total) / 7398MB (available)
[t=00:00:00.893269]     SDL swap-int: 1
[t=00:00:00.893273]     SDL driver  : windows
[t=00:00:00.893276]     
[t=00:00:00.893279]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.893283]     GLSL shader support       : 1
[t=00:00:00.893287]     GL4 support               : 1
[t=00:00:00.893290]     FBO extension support     : 1
[t=00:00:00.893301]     NVX GPU mem-info support  : 1
[t=00:00:00.893307]     ATI GPU mem-info support  : 0
[t=00:00:00.893317]     NPOT-texture support      : 1 (1)
[t=00:00:00.893323]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.893332]     texture query-LOD support : 1 (1)
[t=00:00:00.893337]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.893340]     Z-buffer depth            : 32 (-)
[t=00:00:00.893349]     primitive-restart support : 1 (1)
[t=00:00:00.893354]     clip-space control support: 1 (1)
[t=00:00:00.893358]     seamless cube-map support : 1 (1)
[t=00:00:00.893362]     frag-depth layout support : 1 (1)
[t=00:00:00.893365]     persistent maps support   : 1 (1)
[t=00:00:00.893369]     explicit attribs location : 1 (1)
[t=00:00:00.893377]     multi draw indirect       : 1 (-)
[t=00:00:00.893382]     array textures            : 1 (-)
[t=00:00:00.893386]     buffer copy support       : 1 (-)
[t=00:00:00.893390]     indirect draw             : 1 (-)
[t=00:00:00.893395]     base instance             : 1 (-)
[t=00:00:00.893400]     
[t=00:00:00.893406]     max. FBO samples              : 32
[t=00:00:00.893414]     max. FS/program texture slots : 32/192
[t=00:00:00.893420]     max. texture size             : 32768
[t=00:00:00.893429]     max. texture anisotropy level : 16.000000
[t=00:00:00.893442]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.893449]     max. draw-buffers             : 8
[t=00:00:00.893453]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.893457]     max. uniform buffer-bindings  : 84
[t=00:00:00.893460]     max. uniform block-size       : 64KB
[t=00:00:00.893464]     max. storage buffer-bindings  : 96
[t=00:00:00.893467]     max. storage block-size       : 2047MB
[t=00:00:00.893470]     
[t=00:00:00.893473]     enable AMD-hacks : 0
[t=00:00:00.893484]     compress MIP-maps: 0
[t=00:00:00.893501] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.893745] [GR::UpdateGLConfigs]
[t=00:00:00.893781] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.893787] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.894299] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.894311] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.894325] [GR::InitGLState]
[t=00:00:00.894386] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:01.155296] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.158069] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.158706] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.163840] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.163853] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.164284] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.167239] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.167249] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.167327] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.167414] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.179075] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.179643] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.180156] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.180320] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.197060] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:01.197085] [VFS] [SpringVFS::ReserveArchives<this=000001f8f631f6d0>]
[t=00:00:01.197254] [VFS] [SpringVFS::AddArchive<this=000001f8f631f6d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.199914] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f8f631f6d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.199924] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.348606] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:01.349996] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:01.350143] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:01.350319] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:01.350421] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:01.350925] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.350954] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.350999] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.351056] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.351094] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.351110] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.351140] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.351141] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:01.351184] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:01.351666][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.351772][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.351910][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.351952][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.351978][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.352025][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.360774][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.360792][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Yeti Classic)"
[t=00:00:01.360812][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.360827][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.360839][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.360848][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.360857][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.379413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:01.379437][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:01.401393][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.417319][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001f8f64e5e30(OpenAL Soft) context=000001f8f64ecde0
[t=00:00:01.417337][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.417344][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.417361][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.417369][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.417387][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.417415][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.417423][f=-000001] [Sound]   Devices:
[t=00:00:01.420186][f=-000001] [Sound]     [OpenAL Soft on Speakers (Yeti Classic)]
[t=00:00:01.420199][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.420215][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.420222][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.420230][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.420239][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.420245][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.421224][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.421245][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.450980][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 72155 MB
[t=00:00:01.452985][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.453003][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.453013][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231009_045708_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.550998][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.554932][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.555081][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.555481][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 102ms
[t=00:00:01.555502][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:16.752459][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:16.752529][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:16.752538][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:16.752547][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:16.779480][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:16.779497][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.831, 0.166}, {7.313, 0.665}}ms
[t=00:00:16.779515][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.824, 0.824, 0.824, 0.824}}ms
[t=00:00:16.779526][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.228, 0.228, 0.228, 0.228}, {0.826, 0.826, 0.826, 0.826}}ms
[t=00:00:16.779535][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.120, 0.120, 0.120, 0.120}, {0.824, 0.824, 0.824, 0.824}}ms
[t=00:00:16.779545][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {0.854, 0.854, 0.854, 0.854}}ms
[t=00:00:16.779558][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.268, 0.268, 0.268, 0.268}, {0.826, 0.826, 0.826, 0.826}}ms
[t=00:00:16.779570][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.240, 0.240, 0.240, 0.240}, {0.839, 0.839, 0.839, 0.839}}ms
[t=00:00:16.779580][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.293, 0.293, 0.293, 0.293}, {0.829, 0.829, 0.829, 0.829}}ms
[t=00:00:16.779595][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.285, 0.285, 0.285, 0.285}, {0.842, 0.842, 0.842, 0.842}}ms
[t=00:00:16.779606][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.081, 0.081, 0.081, 0.081}}ms
[t=00:00:16.779616][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.259, 0.259, 0.259, 0.259}}ms
[t=00:00:16.779627][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.309, 0.309, 0.309, 0.309}}ms
[t=00:00:16.779638][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.779645][f=-000001] [SpringApp::Kill][2]
[t=00:00:16.780002][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:16.793869][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:16.793888][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:16.793915][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f8f64ecde0 dev=000001f8f64e5e30
[t=00:00:16.793982][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f8f64ecde0 dev=000001f8f64e5e30
[t=00:00:16.793989][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f8f64ecde0)]
[t=00:00:16.803150][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f8f64e5e30)]
[t=00:00:16.804118][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:00:16.804133][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:16.804723][f=-000001] [SpringApp::Kill][3]
[t=00:00:16.804751][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:16.804762][f=-000001] [SpringApp::Kill][4] font=000001f8d48e1c40
[t=00:00:16.805380][f=-000001] [SpringApp::Kill][5]
[t=00:00:16.805479][f=-000001] [SpringApp::Kill][6]
[t=00:00:16.805487] [SpringApp::Kill][7]
[t=00:00:16.805601] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.805619] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.805629] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:16.805638] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.805652] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:16.805661] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.805669] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.805679] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.805691] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:16.805698] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.805706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.805720] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:16.805729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.907095] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:16.907108] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:16.907113] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:16.907117] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:16.907280] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>]
[t=00:00:16.907288] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:16.907294] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:16.907300] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:16.907310] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001f8f6414120)
[t=00:00:16.907373] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:16.907381] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:16.907387] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:16.907397] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:16.907402] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:16.907409] [VFS] [SpringVFS::DeleteArchives<this=000001f8f631f6d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:16.907471] [SpringApp::Kill][8]
[t=00:00:16.907480] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:16.907487] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1)
[t=00:00:16.907492] [WatchDog::Uninstall][2]
[t=00:00:17.276531] [WatchDog::Uninstall][3]
[t=00:00:17.276542] [SpringApp::Kill][9]