ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #120656

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.009224] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.009235] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.013116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.013221] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.161591] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.161625] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.161641]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.161652]   
[t=00:00:00.161656]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.161660]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.161666]   Use "none" to disable the default log sections.
[t=00:00:00.161670] ============== </Log Sections> ==============

[t=00:00:00.161677] ============== <User Config> ==============
[t=00:00:00.161778]   AdvSky = 0
[t=00:00:00.161784]   AllowDeferredMapRendering = 1
[t=00:00:00.161788]   AllowDeferredModelRendering = 1
[t=00:00:00.161793]   BumpWaterAnisotropy = 2
[t=00:00:00.161798]   BumpWaterBlurReflection = 1
[t=00:00:00.161806]   BumpWaterDepthBits = 32
[t=00:00:00.161812]   BumpWaterReflection = 2
[t=00:00:00.161817]   BumpWaterTexSizeReflection = 256
[t=00:00:00.161823]   CamFreeScrollSpeed = 50
[t=00:00:00.161829]   CamMode = 1
[t=00:00:00.161842]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.161850]   EdgeMoveDynamic = 0
[t=00:00:00.161855]   EdgeMoveWidth = 0.003
[t=00:00:00.161861]   FPSFOV = 90
[t=00:00:00.161866]   FPSScrollSpeed = 50
[t=00:00:00.161872]   FontSize = 18
[t=00:00:00.161878]   GrassDetail = 0
[t=00:00:00.161884]   GroundDecals = 5
[t=00:00:00.161890]   GroundDetail = 120
[t=00:00:00.161897]   GroundScarAlphaFade = 1
[t=00:00:00.161904]   HangTimeout = 30
[t=00:00:00.161910]   HardwareCursor = 1
[t=00:00:00.161921]   InitialNetworkTimeout = 0
[t=00:00:00.161929]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.161935]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.161943]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.161949]   LinkOutgoingBandwidth = 131072
[t=00:00:00.161958]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.161964]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.161971]   MSAALevel = 8
[t=00:00:00.161975]   MaxParticles = 25000
[t=00:00:00.161979]   MaxSounds = 32
[t=00:00:00.162087]   MaximumTransmissionUnit = 0
[t=00:00:00.162095]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.162099]   MiniMapMarker = 0
[t=00:00:00.162103]   MouseDragScrollThreshold = 0
[t=00:00:00.162106]   NetworkLossFactor = 1
[t=00:00:00.162111]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.162115]   OverheadScrollSpeed = 50
[t=00:00:00.162118]   ReconnectTimeout = 0
[t=00:00:00.162122]   RotOverheadScrollSpeed = 50
[t=00:00:00.162127]   RotateLogFiles = 1
[t=00:00:00.162130]   ShadowMapSize = 8192
[t=00:00:00.162446]   Shadows = 1
[t=00:00:00.162455]   ShowClock = 0
[t=00:00:00.162459]   SoftParticles = 2
[t=00:00:00.162463]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.162467]   UnitIconDist = 250
[t=00:00:00.162471]   UnitLodDist = 999999
[t=00:00:00.162477]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.162484]   UseLuaMemPools = 0
[t=00:00:00.162492]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.162498]   VFSCacheArchiveFiles = 0
[t=00:00:00.162504]   VSync = 0
[t=00:00:00.162508]   Water = 4
[t=00:00:00.162517]   XResolution = 2560
[t=00:00:00.162522]   YResolution = 1440
[t=00:00:00.162532] ============== </User Config> ==============

[t=00:00:00.162539] ============== <User System> ==============
[t=00:00:00.162545]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.162554]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.162560]        Compiler Version: gcc-11.2.0
[t=00:00:00.162592]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.162632]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 32676MB RAM, 60263MB pagefile
[t=00:00:00.162639]        Binary Word Size: 64-bit (native)
[t=00:00:00.162643]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.162649]      Physical CPU Cores: 12
[t=00:00:00.162653]       Logical CPU Cores: 24
[t=00:00:00.162657] ============== </User System> ==============

[t=00:00:00.162724] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.162730]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.162738]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.162743]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.162746]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.164136] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.164146] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.175133] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz}
[t=00:00:00.254264]     Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.254287]         [ 1] 3620x2036x24bpp@240Hz
[t=00:00:00.254292]         [ 8] 2560x1440x24bpp@240Hz
[t=00:00:00.254298]         [15] 1920x1440x24bpp@240Hz
[t=00:00:00.254302]         [22] 1920x1200x24bpp@240Hz
[t=00:00:00.254307]         [29] 1920x1080x24bpp@240Hz
[t=00:00:00.254313]         [38] 1680x1050x24bpp@240Hz
[t=00:00:00.254316]         [47] 1600x1200x24bpp@240Hz
[t=00:00:00.254320]         [54] 1600x1024x24bpp@240Hz
[t=00:00:00.254324]         [63] 1600x900x24bpp@240Hz
[t=00:00:00.254328]         [72] 1440x1080x24bpp@240Hz
[t=00:00:00.254335]         [81] 1440x900x24bpp@240Hz
[t=00:00:00.254339]         [88] 1366x768x24bpp@240Hz
[t=00:00:00.254342]         [95] 1360x768x24bpp@240Hz
[t=00:00:00.254346]         [102] 1280x1024x24bpp@240Hz
[t=00:00:00.254349]         [110] 1280x960x24bpp@240Hz
[t=00:00:00.254353]         [118] 1280x800x24bpp@240Hz
[t=00:00:00.254357]         [126] 1280x768x24bpp@240Hz
[t=00:00:00.254361]         [134] 1280x720x24bpp@240Hz
[t=00:00:00.254365]         [143] 1176x664x24bpp@240Hz
[t=00:00:00.254368]         [152] 1152x864x24bpp@240Hz
[t=00:00:00.254371]         [159] 1024x768x24bpp@240Hz
[t=00:00:00.254379]         [168] 800x600x24bpp@240Hz
[t=00:00:00.254384]         [178] 720x576x24bpp@240Hz
[t=00:00:00.254388]         [185] 720x480x24bpp@240Hz
[t=00:00:00.254391]         [192] 640x480x24bpp@240Hz
[t=00:00:00.737793] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.738533] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.738558] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.805418] [GR::LogVersionInfo]
[t=00:00:00.805456]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.805461]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.805497]     GL vendor   : NVIDIA Corporation
[t=00:00:00.805506]     GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
[t=00:00:00.805512]     GLSL version: 4.60 NVIDIA
[t=00:00:00.805518]     GLEW version: 2.1.0
[t=00:00:00.805524]     GPU memory  : 12288MB (total) / 7398MB (available)
[t=00:00:00.805553]     SDL swap-int: 1
[t=00:00:00.805561]     SDL driver  : windows
[t=00:00:00.805566]     
[t=00:00:00.805571]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.805577]     GLSL shader support       : 1
[t=00:00:00.805583]     GL4 support               : 1
[t=00:00:00.805589]     FBO extension support     : 1
[t=00:00:00.805604]     NVX GPU mem-info support  : 1
[t=00:00:00.805614]     ATI GPU mem-info support  : 0
[t=00:00:00.805626]     NPOT-texture support      : 1 (1)
[t=00:00:00.805634]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.805647]     texture query-LOD support : 1 (1)
[t=00:00:00.805655]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.805660]     Z-buffer depth            : 32 (-)
[t=00:00:00.805670]     primitive-restart support : 1 (1)
[t=00:00:00.805677]     clip-space control support: 1 (1)
[t=00:00:00.805683]     seamless cube-map support : 1 (1)
[t=00:00:00.805689]     frag-depth layout support : 1 (1)
[t=00:00:00.805695]     persistent maps support   : 1 (1)
[t=00:00:00.805701]     explicit attribs location : 1 (1)
[t=00:00:00.805713]     multi draw indirect       : 1 (-)
[t=00:00:00.805719]     array textures            : 1 (-)
[t=00:00:00.805726]     buffer copy support       : 1 (-)
[t=00:00:00.805733]     indirect draw             : 1 (-)
[t=00:00:00.805739]     base instance             : 1 (-)
[t=00:00:00.805744]     
[t=00:00:00.805751]     max. FBO samples              : 32
[t=00:00:00.805758]     max. FS/program texture slots : 32/192
[t=00:00:00.805764]     max. texture size             : 32768
[t=00:00:00.805772]     max. texture anisotropy level : 16.000000
[t=00:00:00.805784]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.805790]     max. draw-buffers             : 8
[t=00:00:00.805797]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.805803]     max. uniform buffer-bindings  : 84
[t=00:00:00.805809]     max. uniform block-size       : 64KB
[t=00:00:00.805815]     max. storage buffer-bindings  : 96
[t=00:00:00.805821]     max. storage block-size       : 2047MB
[t=00:00:00.805826]     
[t=00:00:00.805831]     enable AMD-hacks : 0
[t=00:00:00.805841]     compress MIP-maps: 0
[t=00:00:00.805858] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.806150] [GR::UpdateGLConfigs]
[t=00:00:00.806177] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.806185] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.806657] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.806690] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.806706] [GR::InitGLState]
[t=00:00:00.806754] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:01.080328] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.082802] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:01.083258] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.087779] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.087792] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.088160] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.091070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.091079] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.091179] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.091260] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.097687] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.098634] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.099471] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.099653] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.115653] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:01.115676] [VFS] [SpringVFS::ReserveArchives<this=0000021fc0e84410>]
[t=00:00:01.115790] [VFS] [SpringVFS::AddArchive<this=0000021fc0e84410>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.118363] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021fc0e84410 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.118374] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.260733] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:01.262224] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:01.262491] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:01.262503] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:01.263020] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.263054] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.263100] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.263112] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:01.263121] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.263205] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.263215] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:01.263264] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.263266] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.263319] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:01.263821][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.263915][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.264037][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.264142][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.264154][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.264185][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.272490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.272507][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Yeti Classic)"
[t=00:00:01.272526][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.272535][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.272542][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Line (Voicemod Virtual Audio Device (WDM))"
[t=00:00:01.272548][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.272553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.286067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:01.286087][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:01.308443][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.324848][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000021fc0f61d60(OpenAL Soft) context=0000021fc0e38e60
[t=00:00:01.324875][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.324886][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.324910][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.324921][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.324950][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.324994][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.325007][f=-000001] [Sound]   Devices:
[t=00:00:01.327866][f=-000001] [Sound]     [OpenAL Soft on Speakers (Yeti Classic)]
[t=00:00:01.327879][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.327896][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.327906][f=-000001] [Sound]     [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))]
[t=00:00:01.327915][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.327931][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.327940][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.328901][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.328926][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.363115][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 72155 MB
[t=00:00:01.365144][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.365164][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.365176][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231009_045708_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.457524][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.461988][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.462183][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.462589][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 97ms
[t=00:00:01.462609][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:17.658119][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:17.658186][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:17.658193][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:17.658202][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:00:17.687606][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:17.687627][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.859, 0.169}, {6.817, 0.620}}ms
[t=00:00:17.687651][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.299, 0.299, 0.299, 0.299}, {0.736, 0.736, 0.736, 0.736}}ms
[t=00:00:17.687664][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.054, 0.054, 0.054, 0.054}, {0.724, 0.724, 0.724, 0.724}}ms
[t=00:00:17.687674][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.237, 0.237, 0.237, 0.237}, {0.728, 0.728, 0.728, 0.728}}ms
[t=00:00:17.687687][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.301, 0.301, 0.301, 0.301}, {0.718, 0.718, 0.718, 0.718}}ms
[t=00:00:17.687701][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.732, 0.732, 0.732, 0.732}}ms
[t=00:00:17.687713][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.108, 0.108, 0.108, 0.108}, {0.746, 0.746, 0.746, 0.746}}ms
[t=00:00:17.687724][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.733, 0.733, 0.733, 0.733}}ms
[t=00:00:17.687739][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.129, 0.129, 0.129, 0.129}, {0.735, 0.735, 0.735, 0.735}}ms
[t=00:00:17.687750][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.233, 0.233, 0.233, 0.233}, {0.736, 0.736, 0.736, 0.736}}ms
[t=00:00:17.687762][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.234, 0.234, 0.234, 0.234}, {0.024, 0.024, 0.024, 0.024}}ms
[t=00:00:17.687773][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.205, 0.205, 0.205, 0.205}}ms
[t=00:00:17.687785][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:17.687791][f=-000001] [SpringApp::Kill][2]
[t=00:00:17.688198][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:17.722039][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:17.722077][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:17.722124][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021fc0e38e60 dev=0000021fc0f61d60
[t=00:00:17.722221][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021fc0e38e60 dev=0000021fc0f61d60
[t=00:00:17.722229][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021fc0e38e60)]
[t=00:00:17.725155][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021fc0f61d60)]
[t=00:00:17.726085][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)]
[t=00:00:17.726099][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:17.726732][f=-000001] [SpringApp::Kill][3]
[t=00:00:17.726770][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:17.726780][f=-000001] [SpringApp::Kill][4] font=0000021fff061c40
[t=00:00:17.727416][f=-000001] [SpringApp::Kill][5]
[t=00:00:17.727513][f=-000001] [SpringApp::Kill][6]
[t=00:00:17.727520] [SpringApp::Kill][7]
[t=00:00:17.727647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.727660] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.727667] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:17.727674] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.727685] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:17.727693] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.727700] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.727708] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.727717] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:17.727725] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.727731] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.727741] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:17.727749] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.843612] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:17.843627] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:17.843632] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:17.843636] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:17.843813] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>]
[t=00:00:17.843824] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:17.843831] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:17.843837] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:17.843848] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000021fc0d9c1f0)
[t=00:00:17.843926] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:17.843935] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:17.843942] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:17.843952] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:17.843958] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:17.843964] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:17.844040] [SpringApp::Kill][8]
[t=00:00:17.844051] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:17.844058] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1)
[t=00:00:17.844064] [WatchDog::Uninstall][2]
[t=00:00:18.189226] [WatchDog::Uninstall][3]
[t=00:00:18.189239] [SpringApp::Kill][9]