Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.009224] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.009235] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.013116] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.013221] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.161591] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.161625] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.161641] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.161652] [t=00:00:00.161656] Enable or disable log sections using the LogSections configuration key [t=00:00:00.161660] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.161666] Use "none" to disable the default log sections. [t=00:00:00.161670] ============== </Log Sections> ============== [t=00:00:00.161677] ============== <User Config> ============== [t=00:00:00.161778] AdvSky = 0 [t=00:00:00.161784] AllowDeferredMapRendering = 1 [t=00:00:00.161788] AllowDeferredModelRendering = 1 [t=00:00:00.161793] BumpWaterAnisotropy = 2 [t=00:00:00.161798] BumpWaterBlurReflection = 1 [t=00:00:00.161806] BumpWaterDepthBits = 32 [t=00:00:00.161812] BumpWaterReflection = 2 [t=00:00:00.161817] BumpWaterTexSizeReflection = 256 [t=00:00:00.161823] CamFreeScrollSpeed = 50 [t=00:00:00.161829] CamMode = 1 [t=00:00:00.161842] DualScreenMiniMapOnLeft = 1 [t=00:00:00.161850] EdgeMoveDynamic = 0 [t=00:00:00.161855] EdgeMoveWidth = 0.003 [t=00:00:00.161861] FPSFOV = 90 [t=00:00:00.161866] FPSScrollSpeed = 50 [t=00:00:00.161872] FontSize = 18 [t=00:00:00.161878] GrassDetail = 0 [t=00:00:00.161884] GroundDecals = 5 [t=00:00:00.161890] GroundDetail = 120 [t=00:00:00.161897] GroundScarAlphaFade = 1 [t=00:00:00.161904] HangTimeout = 30 [t=00:00:00.161910] HardwareCursor = 1 [t=00:00:00.161921] InitialNetworkTimeout = 0 [t=00:00:00.161929] LinkIncomingMaxPacketRate = 512 [t=00:00:00.161935] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.161943] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.161949] LinkOutgoingBandwidth = 131072 [t=00:00:00.161958] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.161964] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.161971] MSAALevel = 8 [t=00:00:00.161975] MaxParticles = 25000 [t=00:00:00.161979] MaxSounds = 32 [t=00:00:00.162087] MaximumTransmissionUnit = 0 [t=00:00:00.162095] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.162099] MiniMapMarker = 0 [t=00:00:00.162103] MouseDragScrollThreshold = 0 [t=00:00:00.162106] NetworkLossFactor = 1 [t=00:00:00.162111] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.162115] OverheadScrollSpeed = 50 [t=00:00:00.162118] ReconnectTimeout = 0 [t=00:00:00.162122] RotOverheadScrollSpeed = 50 [t=00:00:00.162127] RotateLogFiles = 1 [t=00:00:00.162130] ShadowMapSize = 8192 [t=00:00:00.162446] Shadows = 1 [t=00:00:00.162455] ShowClock = 0 [t=00:00:00.162459] SoftParticles = 2 [t=00:00:00.162463] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.162467] UnitIconDist = 250 [t=00:00:00.162471] UnitLodDist = 999999 [t=00:00:00.162477] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.162484] UseLuaMemPools = 0 [t=00:00:00.162492] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.162498] VFSCacheArchiveFiles = 0 [t=00:00:00.162504] VSync = 0 [t=00:00:00.162508] Water = 4 [t=00:00:00.162517] XResolution = 2560 [t=00:00:00.162522] YResolution = 1440 [t=00:00:00.162532] ============== </User Config> ============== [t=00:00:00.162539] ============== <User System> ============== [t=00:00:00.162545] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.162554] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.162560] Compiler Version: gcc-11.2.0 [t=00:00:00.162592] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.162632] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32676MB RAM, 60263MB pagefile [t=00:00:00.162639] Binary Word Size: 64-bit (native) [t=00:00:00.162643] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.162649] Physical CPU Cores: 12 [t=00:00:00.162653] Logical CPU Cores: 24 [t=00:00:00.162657] ============== </User System> ============== [t=00:00:00.162724] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.162730] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.162738] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.162743] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.162746] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.164136] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.164146] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.175133] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.254264] Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.254287] [ 1] 3620x2036x24bpp@240Hz [t=00:00:00.254292] [ 8] 2560x1440x24bpp@240Hz [t=00:00:00.254298] [15] 1920x1440x24bpp@240Hz [t=00:00:00.254302] [22] 1920x1200x24bpp@240Hz [t=00:00:00.254307] [29] 1920x1080x24bpp@240Hz [t=00:00:00.254313] [38] 1680x1050x24bpp@240Hz [t=00:00:00.254316] [47] 1600x1200x24bpp@240Hz [t=00:00:00.254320] [54] 1600x1024x24bpp@240Hz [t=00:00:00.254324] [63] 1600x900x24bpp@240Hz [t=00:00:00.254328] [72] 1440x1080x24bpp@240Hz [t=00:00:00.254335] [81] 1440x900x24bpp@240Hz [t=00:00:00.254339] [88] 1366x768x24bpp@240Hz [t=00:00:00.254342] [95] 1360x768x24bpp@240Hz [t=00:00:00.254346] [102] 1280x1024x24bpp@240Hz [t=00:00:00.254349] [110] 1280x960x24bpp@240Hz [t=00:00:00.254353] [118] 1280x800x24bpp@240Hz [t=00:00:00.254357] [126] 1280x768x24bpp@240Hz [t=00:00:00.254361] [134] 1280x720x24bpp@240Hz [t=00:00:00.254365] [143] 1176x664x24bpp@240Hz [t=00:00:00.254368] [152] 1152x864x24bpp@240Hz [t=00:00:00.254371] [159] 1024x768x24bpp@240Hz [t=00:00:00.254379] [168] 800x600x24bpp@240Hz [t=00:00:00.254384] [178] 720x576x24bpp@240Hz [t=00:00:00.254388] [185] 720x480x24bpp@240Hz [t=00:00:00.254391] [192] 640x480x24bpp@240Hz [t=00:00:00.737793] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.738533] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.738558] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.805418] [GR::LogVersionInfo] [t=00:00:00.805456] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.805461] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.805497] GL vendor : NVIDIA Corporation [t=00:00:00.805506] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.805512] GLSL version: 4.60 NVIDIA [t=00:00:00.805518] GLEW version: 2.1.0 [t=00:00:00.805524] GPU memory : 12288MB (total) / 7398MB (available) [t=00:00:00.805553] SDL swap-int: 1 [t=00:00:00.805561] SDL driver : windows [t=00:00:00.805566] [t=00:00:00.805571] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.805577] GLSL shader support : 1 [t=00:00:00.805583] GL4 support : 1 [t=00:00:00.805589] FBO extension support : 1 [t=00:00:00.805604] NVX GPU mem-info support : 1 [t=00:00:00.805614] ATI GPU mem-info support : 0 [t=00:00:00.805626] NPOT-texture support : 1 (1) [t=00:00:00.805634] S3TC/DXT1 texture support : 1/1 [t=00:00:00.805647] texture query-LOD support : 1 (1) [t=00:00:00.805655] MSAA frame-buffer support : 1 (1) [t=00:00:00.805660] Z-buffer depth : 32 (-) [t=00:00:00.805670] primitive-restart support : 1 (1) [t=00:00:00.805677] clip-space control support: 1 (1) [t=00:00:00.805683] seamless cube-map support : 1 (1) [t=00:00:00.805689] frag-depth layout support : 1 (1) [t=00:00:00.805695] persistent maps support : 1 (1) [t=00:00:00.805701] explicit attribs location : 1 (1) [t=00:00:00.805713] multi draw indirect : 1 (-) [t=00:00:00.805719] array textures : 1 (-) [t=00:00:00.805726] buffer copy support : 1 (-) [t=00:00:00.805733] indirect draw : 1 (-) [t=00:00:00.805739] base instance : 1 (-) [t=00:00:00.805744] [t=00:00:00.805751] max. FBO samples : 32 [t=00:00:00.805758] max. FS/program texture slots : 32/192 [t=00:00:00.805764] max. texture size : 32768 [t=00:00:00.805772] max. texture anisotropy level : 16.000000 [t=00:00:00.805784] max. vec4 varyings/attributes : 31/16 [t=00:00:00.805790] max. draw-buffers : 8 [t=00:00:00.805797] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.805803] max. uniform buffer-bindings : 84 [t=00:00:00.805809] max. uniform block-size : 64KB [t=00:00:00.805815] max. storage buffer-bindings : 96 [t=00:00:00.805821] max. storage block-size : 2047MB [t=00:00:00.805826] [t=00:00:00.805831] enable AMD-hacks : 0 [t=00:00:00.805841] compress MIP-maps: 0 [t=00:00:00.805858] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.806150] [GR::UpdateGLConfigs] [t=00:00:00.806177] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.806185] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.806657] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.806690] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.806706] [GR::InitGLState] [t=00:00:00.806754] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive) [t=00:00:01.080328] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.082802] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.083258] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.087779] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.087792] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.088160] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.091070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.091079] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.091179] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.091260] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.097687] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.098634] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.099471] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.099653] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.115653] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:01.115676] [VFS] [SpringVFS::ReserveArchives<this=0000021fc0e84410>] [t=00:00:01.115790] [VFS] [SpringVFS::AddArchive<this=0000021fc0e84410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.118363] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021fc0e84410 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.118374] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.260733] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:01.262224] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:01.262491] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:01.262503] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:01.263020] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.263054] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.263100] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.263112] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:01.263121] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.263205] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.263215] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:01.263264] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.263266] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.263319] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:01.263821][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.263915][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.264037][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.264142][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.264154][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.264185][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.272490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.272507][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Yeti Classic)" [t=00:00:01.272526][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.272535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.272542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:01.272548][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (NVIDIA Broadcast)" [t=00:00:01.272553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.286067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:01.286087][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:01.308443][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:01.324848][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000021fc0f61d60(OpenAL Soft) context=0000021fc0e38e60 [t=00:00:01.324875][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.324886][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.324910][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.324921][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.324950][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.324994][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.325007][f=-000001] [Sound] Devices: [t=00:00:01.327866][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti Classic)] [t=00:00:01.327879][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.327896][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.327906][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:01.327915][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:01.327931][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.327940][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.328901][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.328926][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.363115][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 72155 MB [t=00:00:01.365144][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.365164][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.365176][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231009_045708_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.457524][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.461988][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.462183][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.462589][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 97ms [t=00:00:01.462609][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:17.658119][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:17.658186][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:17.658193][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:17.658202][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:17.687606][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:17.687627][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{1.859, 0.169}, {6.817, 0.620}}ms [t=00:00:17.687651][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.299, 0.299, 0.299, 0.299}, {0.736, 0.736, 0.736, 0.736}}ms [t=00:00:17.687664][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.054, 0.054, 0.054, 0.054}, {0.724, 0.724, 0.724, 0.724}}ms [t=00:00:17.687674][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.237, 0.237, 0.237, 0.237}, {0.728, 0.728, 0.728, 0.728}}ms [t=00:00:17.687687][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.301, 0.301, 0.301, 0.301}, {0.718, 0.718, 0.718, 0.718}}ms [t=00:00:17.687701][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.732, 0.732, 0.732, 0.732}}ms [t=00:00:17.687713][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.108, 0.108, 0.108, 0.108}, {0.746, 0.746, 0.746, 0.746}}ms [t=00:00:17.687724][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.733, 0.733, 0.733, 0.733}}ms [t=00:00:17.687739][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.129, 0.129, 0.129, 0.129}, {0.735, 0.735, 0.735, 0.735}}ms [t=00:00:17.687750][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.233, 0.233, 0.233, 0.233}, {0.736, 0.736, 0.736, 0.736}}ms [t=00:00:17.687762][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.234, 0.234, 0.234, 0.234}, {0.024, 0.024, 0.024, 0.024}}ms [t=00:00:17.687773][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.205, 0.205, 0.205, 0.205}}ms [t=00:00:17.687785][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:17.687791][f=-000001] [SpringApp::Kill][2] [t=00:00:17.688198][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:17.722039][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:17.722077][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:17.722124][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021fc0e38e60 dev=0000021fc0f61d60 [t=00:00:17.722221][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021fc0e38e60 dev=0000021fc0f61d60 [t=00:00:17.722229][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021fc0e38e60)] [t=00:00:17.725155][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021fc0f61d60)] [t=00:00:17.726085][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:17.726099][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:17.726732][f=-000001] [SpringApp::Kill][3] [t=00:00:17.726770][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:17.726780][f=-000001] [SpringApp::Kill][4] font=0000021fff061c40 [t=00:00:17.727416][f=-000001] [SpringApp::Kill][5] [t=00:00:17.727513][f=-000001] [SpringApp::Kill][6] [t=00:00:17.727520] [SpringApp::Kill][7] [t=00:00:17.727647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:17.727660] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:17.727667] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:17.727674] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:17.727685] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:17.727693] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:17.727700] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:17.727708] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:17.727717] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:17.727725] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:17.727731] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:17.727741] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:17.727749] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:17.843612] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:17.843627] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:17.843632] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:17.843636] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:17.843813] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>] [t=00:00:17.843824] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:17.843831] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:17.843837] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:17.843848] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000021fc0d9c1f0) [t=00:00:17.843926] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:17.843935] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:17.843942] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:17.843952] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:17.843958] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:17.843964] [VFS] [SpringVFS::DeleteArchives<this=0000021fc0e84410>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:17.844040] [SpringApp::Kill][8] [t=00:00:17.844051] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:17.844058] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1) [t=00:00:17.844064] [WatchDog::Uninstall][2] [t=00:00:18.189226] [WatchDog::Uninstall][3] [t=00:00:18.189239] [SpringApp::Kill][9]
infolog_full.txt (truncated):