Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.019975] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.019989] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.026810] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.026907] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.201947] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.201990] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.202007] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.202019] [t=00:00:00.202024] Enable or disable log sections using the LogSections configuration key [t=00:00:00.202028] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.202032] Use "none" to disable the default log sections. [t=00:00:00.202037] ============== </Log Sections> ============== [t=00:00:00.202045] ============== <User Config> ============== [t=00:00:00.202133] AllowDeferredMapRendering = 1 [t=00:00:00.202138] AllowDeferredModelRendering = 1 [t=00:00:00.202143] BumpWaterAnisotropy = 2 [t=00:00:00.202147] BumpWaterBlurReflection = 1 [t=00:00:00.202150] BumpWaterDepthBits = 32 [t=00:00:00.202154] BumpWaterReflection = 2 [t=00:00:00.202158] BumpWaterTexSizeReflection = 256 [t=00:00:00.202163] CamFreeScrollSpeed = 50 [t=00:00:00.202166] CamMode = 1 [t=00:00:00.202174] DualScreenMiniMapOnLeft = 1 [t=00:00:00.202179] EdgeMoveDynamic = 0 [t=00:00:00.202182] EdgeMoveWidth = 0.003 [t=00:00:00.202186] FPSFOV = 90 [t=00:00:00.202189] FPSScrollSpeed = 50 [t=00:00:00.202193] FontSize = 18 [t=00:00:00.202197] GrassDetail = 0 [t=00:00:00.202200] GroundDecals = 5 [t=00:00:00.202203] GroundDetail = 120 [t=00:00:00.202207] GroundScarAlphaFade = 1 [t=00:00:00.202210] HangTimeout = 30 [t=00:00:00.202214] HardwareCursor = 1 [t=00:00:00.202217] InitialNetworkTimeout = 0 [t=00:00:00.202224] LinkIncomingMaxPacketRate = 512 [t=00:00:00.202229] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.202234] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.202242] LinkOutgoingBandwidth = 131072 [t=00:00:00.202248] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.202253] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.202256] MSAALevel = 8 [t=00:00:00.202260] MaxParticles = 25000 [t=00:00:00.202263] MaxSounds = 32 [t=00:00:00.202268] MaximumTransmissionUnit = 0 [t=00:00:00.202280] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.202284] MiniMapMarker = 0 [t=00:00:00.202288] MouseDragScrollThreshold = 0 [t=00:00:00.202292] NetworkLossFactor = 1 [t=00:00:00.202296] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.202301] OverheadScrollSpeed = 50 [t=00:00:00.202304] ReconnectTimeout = 0 [t=00:00:00.202312] RotOverheadScrollSpeed = 50 [t=00:00:00.202318] RotateLogFiles = 1 [t=00:00:00.202324] ShadowMapSize = 8192 [t=00:00:00.202328] Shadows = 1 [t=00:00:00.202339] ShowClock = 0 [t=00:00:00.202344] SoftParticles = 2 [t=00:00:00.202347] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.202351] UnitIconDist = 250 [t=00:00:00.202356] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.202363] UseLuaMemPools = 0 [t=00:00:00.202368] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.202375] VFSCacheArchiveFiles = 0 [t=00:00:00.202380] VSync = 0 [t=00:00:00.202385] Water = 4 [t=00:00:00.202392] XResolution = 2560 [t=00:00:00.202396] YResolution = 1440 [t=00:00:00.202431] ============== </User Config> ============== [t=00:00:00.202437] ============== <User System> ============== [t=00:00:00.202441] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.202447] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.202451] Compiler Version: gcc-11.2.0 [t=00:00:00.202480] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.202522] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 32676MB RAM, 69665MB pagefile [t=00:00:00.202529] Binary Word Size: 64-bit (native) [t=00:00:00.202533] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.202537] Physical CPU Cores: 12 [t=00:00:00.202540] Logical CPU Cores: 24 [t=00:00:00.202543] ============== </User System> ============== [t=00:00:00.202663] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.202667] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.202670] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.202678] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.202682] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.204541] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.204551] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.211281] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.230248] Display (Generic PnP Monitor)=1 modes=200 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.230261] [ 1] 3620x2036x24bpp@240Hz [t=00:00:00.230284] [ 8] 2560x1440x24bpp@240Hz [t=00:00:00.230289] [15] 1920x1440x24bpp@240Hz [t=00:00:00.230292] [22] 1920x1200x24bpp@240Hz [t=00:00:00.230296] [29] 1920x1080x24bpp@240Hz [t=00:00:00.230299] [38] 1680x1050x24bpp@240Hz [t=00:00:00.230303] [47] 1600x1200x24bpp@240Hz [t=00:00:00.230306] [54] 1600x1024x24bpp@240Hz [t=00:00:00.230310] [63] 1600x900x24bpp@240Hz [t=00:00:00.230313] [72] 1440x1080x24bpp@240Hz [t=00:00:00.230317] [81] 1440x900x24bpp@240Hz [t=00:00:00.230322] [88] 1366x768x24bpp@240Hz [t=00:00:00.230329] [95] 1360x768x24bpp@240Hz [t=00:00:00.230332] [102] 1280x1024x24bpp@240Hz [t=00:00:00.230336] [110] 1280x960x24bpp@240Hz [t=00:00:00.230341] [118] 1280x800x24bpp@240Hz [t=00:00:00.230345] [126] 1280x768x24bpp@240Hz [t=00:00:00.230348] [134] 1280x720x24bpp@240Hz [t=00:00:00.230351] [143] 1176x664x24bpp@240Hz [t=00:00:00.230354] [152] 1152x864x24bpp@240Hz [t=00:00:00.230358] [159] 1024x768x24bpp@240Hz [t=00:00:00.230361] [168] 800x600x24bpp@240Hz [t=00:00:00.230367] [178] 720x576x24bpp@240Hz [t=00:00:00.230371] [185] 720x480x24bpp@240Hz [t=00:00:00.230374] [192] 640x480x24bpp@240Hz [t=00:00:00.493819] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.494305] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.494315] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.524096] [GR::LogVersionInfo] [t=00:00:00.524121] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.524126] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.524130] GL vendor : NVIDIA Corporation [t=00:00:00.524134] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.524138] GLSL version: 4.60 NVIDIA [t=00:00:00.524141] GLEW version: 2.1.0 [t=00:00:00.524145] GPU memory : 12288MB (total) / 6261MB (available) [t=00:00:00.524303] SDL swap-int: 1 [t=00:00:00.524308] SDL driver : windows [t=00:00:00.524315] [t=00:00:00.524319] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.524322] GLSL shader support : 1 [t=00:00:00.524325] GL4 support : 1 [t=00:00:00.524329] FBO extension support : 1 [t=00:00:00.524339] NVX GPU mem-info support : 1 [t=00:00:00.524344] ATI GPU mem-info support : 0 [t=00:00:00.524353] NPOT-texture support : 1 (1) [t=00:00:00.524359] S3TC/DXT1 texture support : 1/1 [t=00:00:00.524365] texture query-LOD support : 1 (1) [t=00:00:00.524415] MSAA frame-buffer support : 1 (1) [t=00:00:00.524423] Z-buffer depth : 32 (-) [t=00:00:00.524430] primitive-restart support : 1 (1) [t=00:00:00.524434] clip-space control support: 1 (1) [t=00:00:00.524438] seamless cube-map support : 1 (1) [t=00:00:00.524442] frag-depth layout support : 1 (1) [t=00:00:00.524445] persistent maps support : 1 (1) [t=00:00:00.524450] explicit attribs location : 1 (1) [t=00:00:00.524455] multi draw indirect : 1 (-) [t=00:00:00.524465] array textures : 1 (-) [t=00:00:00.524471] buffer copy support : 1 (-) [t=00:00:00.524475] indirect draw : 1 (-) [t=00:00:00.524478] base instance : 1 (-) [t=00:00:00.524481] [t=00:00:00.524484] max. FBO samples : 32 [t=00:00:00.524488] max. FS/program texture slots : 32/192 [t=00:00:00.524491] max. texture size : 32768 [t=00:00:00.524498] max. texture anisotropy level : 16.000000 [t=00:00:00.524501] max. vec4 varyings/attributes : 31/16 [t=00:00:00.524508] max. draw-buffers : 8 [t=00:00:00.524513] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.524516] max. uniform buffer-bindings : 84 [t=00:00:00.524520] max. uniform block-size : 64KB [t=00:00:00.524523] max. storage buffer-bindings : 96 [t=00:00:00.524527] max. storage block-size : 2047MB [t=00:00:00.524530] [t=00:00:00.524533] enable AMD-hacks : 0 [t=00:00:00.524537] compress MIP-maps: 0 [t=00:00:00.524559] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.524771] [GR::UpdateGLConfigs] [t=00:00:00.524822] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.524827] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.525227] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.525238] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.525242] [GR::InitGLState] [t=00:00:00.525299] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive) [t=00:00:00.577112] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.580313] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.580947] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.586234] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.586287] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.587310] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.591811] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.591823] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.591921] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.592006] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.609676] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.610542] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.611341] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.611678] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.636959] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.637005] [VFS] [SpringVFS::ReserveArchives<this=00000235492c3cd0>] [t=00:00:00.637444] [VFS] [SpringVFS::AddArchive<this=00000235492c3cd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.641867] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000235492c3cd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.641903] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.788114] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:00.788839] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:00.789040] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.789103] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.789325] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.789468] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.789627] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.789651] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.789753] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.789777] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.789841] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.790030] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.802729] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.802782] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:00.803083][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.803157][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.803362][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.803382][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.803388][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.803433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.809458][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.809482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Yeti Classic)" [t=00:00:00.809489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.809522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:00.809533][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.809539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (NVIDIA Broadcast)" [t=00:00:00.809547][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.823869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.823895][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.847244][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.860492][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000235496df940(OpenAL Soft) context=000002350582e7f0 [t=00:00:00.860512][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.860519][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.860524][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.860541][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.860559][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.860593][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.860602][f=-000001] [Sound] Devices: [t=00:00:00.863391][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti Classic)] [t=00:00:00.863405][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.863411][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.863432][f=-000001] [Sound] [OpenAL Soft on Line (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.863439][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:00.863448][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.863454][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.864135][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.864149][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.902818][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 67412 MB [t=00:00:00.905146][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.905169][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.905181][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231007_040614_Altored Divide Remake V3_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.011368][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.015393][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.015656][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.016031][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms [t=00:00:01.016070][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.414618][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:02.414682][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.414688][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.414697][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:02.461326][f=-000001] [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.461350][f=-000001] [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{16.283, 1.480}, {4.604, 0.419}}ms [t=00:00:02.461378][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.011, 1.011, 1.011, 1.011}, {0.170, 0.170, 0.170, 0.170}}ms [t=00:00:02.461388][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{13.314, 13.314, 13.314, 13.314}, {0.560, 0.560, 0.560, 0.560}}ms [t=00:00:02.461396][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.895, 0.895, 0.895, 0.895}, {0.021, 0.021, 0.021, 0.021}}ms [t=00:00:02.461404][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.135, 0.135, 0.135, 0.135}}ms [t=00:00:02.461415][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.517, 0.517, 0.517, 0.517}, {0.273, 0.273, 0.273, 0.273}}ms [t=00:00:02.461423][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.413, 0.413, 0.413, 0.413}}ms [t=00:00:02.461430][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {0.516, 0.516, 0.516, 0.516}}ms [t=00:00:02.461443][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.158, 0.158, 0.158, 0.158}, {0.608, 0.608, 0.608, 0.608}}ms [t=00:00:02.461453][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {0.162, 0.162, 0.162, 0.162}}ms [t=00:00:02.461461][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.832, 0.832, 0.832, 0.832}}ms [t=00:00:02.461469][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.914, 0.914, 0.914, 0.914}}ms [t=00:00:02.461480][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.461486][f=-000001] [SpringApp::Kill][2] [t=00:00:02.461867][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.494141][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.494160][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.494192][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002350582e7f0 dev=00000235496df940 [t=00:00:02.494268][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002350582e7f0 dev=00000235496df940 [t=00:00:02.494277][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002350582e7f0)] [t=00:00:02.498435][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000235496df940)] [t=00:00:02.499411][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:00:02.499425][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.500040][f=-000001] [SpringApp::Kill][3] [t=00:00:02.500068][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:02.500078][f=-000001] [SpringApp::Kill][4] font=000002350737dc80 [t=00:00:02.500694][f=-000001] [SpringApp::Kill][5] [t=00:00:02.500789][f=-000001] [SpringApp::Kill][6] [t=00:00:02.500795] [SpringApp::Kill][7] [t=00:00:02.501337] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.501352] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.501358] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.501368] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.501378] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.501385] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.501392] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.501400] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.501409] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.501417] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.501423] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.501433] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:02.501441] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.584958] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.584982] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.584989] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.585027] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.585304] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>] [t=00:00:02.585323] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.585331] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.585341] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:02.585367] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000235492c3100) [t=00:00:02.585507] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.585521] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:02.585531] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.585550] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.585561] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.585568] [VFS] [SpringVFS::DeleteArchives<this=00000235492c3cd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.585670] [SpringApp::Kill][8] [t=00:00:02.585689] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.585701] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a6fd8f10 (joinable=1) [t=00:00:02.585709] [WatchDog::Uninstall][2] [t=00:00:03.205740] [WatchDog::Uninstall][3] [t=00:00:03.205753] [SpringApp::Kill][9]
infolog_full.txt (truncated):