ZeroK-RTS / CrashReports

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Spring UserReport [104.0.1-1294-g5a3bf92] Externally launched spring crashed with code 0 #120732

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamFreeScrollSpeed = 50
  CamMode = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0
  FPSFOV = 90
  FPSScrollSpeed = 50
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  FullscreenEdgeMove = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  LuaGarbageCollectionMemLoadMult = 2.5
  LuaGarbageCollectionRunTimeMult = 1.5
  MSAALevel = 8
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0018
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  SplashScreenDir = ./MenuLoadscreens
  TreeRadius = 1500
  UnitLodDist = 999999
  UseDistToGroundForIcons = 1.10000002
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowedEdgeMove = 0
  XResolution = 1920
  YResolution = 1080
  snd_volmaster = 2
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1294-g5a3bf92 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 19045)
        Hardware Config: AMD Ryzen 7 3700X 8-Core Processor             ; 16333MB RAM, 28621MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 16
      Logical CPU Cores: 16
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 1,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
    display=1 modes=82 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@144Hz
        [ 4] 1680x1050x24bpp@144Hz
        [ 8] 1600x1024x24bpp@144Hz
        [12] 1600x900x24bpp@144Hz
        [19] 1440x900x24bpp@144Hz
        [39] 1280x800x24bpp@144Hz
        [47] 1280x720x24bpp@144Hz
    display=2 modes=154 bounds={x=1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@165Hz
        [ 9] 1680x1050x24bpp@165Hz
        [17] 1600x1024x24bpp@165Hz
        [25] 1600x900x24bpp@165Hz
        [41] 1440x900x24bpp@165Hz
        [79] 1280x800x24bpp@165Hz
        [93] 1280x720x24bpp@165Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 560.94
    GL vendor   : NVIDIA Corporation
    GL renderer : NVIDIA GeForce RTX 3090 Ti/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 24564MB (total) / 22494MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 2ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[VFS] [SpringVFS::ReserveArchives<this=076eea78>] #archives=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=076eea78 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[ThreadPool::SetThreadCount][2] workers=7
[Threading] Main thread CPU affinity mask set: 65408
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=077f5210 context=0762e490
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Headphones (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link SFX (Elgato Wave:3)]
[f=-000001] [Sound]     [Headphones (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link Aux 1 (Elgato Wave:3)]
[f=-000001] [Sound]     [Line (Voicemod Virtual Audio Device (WDM))]
[f=-000001] [Sound]     [Wave Link Voice Chat (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link Music (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link System (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link Aux 2 (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link Browser (Elgato Wave:3)]
[f=-000001] [Sound]     [Wave Link Game (Elgato Wave:3)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 228120 MB
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\hide_benchmark_v3_104.0.1-1294-g5a3bf92 maintenance.sdfz" for game data...
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e55c>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e55c (TDFParserVFS) global=076eea78 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e55c>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=076eea78 (SpringVFS) global=0267e55c (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e55c>] #archives=1
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\springcontent.sdz (076ee328)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267ea9c>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267ea9c (TDFParserVFS) global=076eea78 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267ea9c>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=076eea78 (SpringVFS) global=0267ea9c (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267ea9c>] #archives=1
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\springcontent.sdz (076ee8d8)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e4ec>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e4ec (TDFParserVFS) global=076eea78 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e4ec>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=076eea78 (SpringVFS) global=0267e4ec (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e4ec>] #archives=1
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\springcontent.sdz (076ee8d8)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e5fc>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e5fc (TDFParserVFS) global=076eea78 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e5fc>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=076eea78 (SpringVFS) global=0267e5fc (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e5fc>] #archives=1
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\springcontent.sdz (076edeb0)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 150ms
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e51c>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e51c (TDFParserVFS) global=076eea78 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e51c>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=076eea78 (SpringVFS) global=0267e51c (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e51c>] #archives=1
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\springcontent.sdz (076edeb0)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v3.1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=076eea78>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=076eea78>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=076eea78>(arName="Zero-K Benchmark v3", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=076eea78>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=076eea78>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=076eea78>(arName="Zero-K v1.7.6.4", overwrite=false)] section=0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K Benchmark v3 (archive: zerokBenchmark03.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zerokBenchmark03.sdz (checksum f91c034689550dc6435df6f85677ce04ed80f8d24f617640f67f8b688723539a3415021fa1f2371ce1c41d8f69259df835c5ecaa87336304369c12462964c591) differs from the host's copy (checksum aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 233ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 295ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 644ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log:
0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead

[f=-000001] [Shader] Warning: 
// SHADER VERSION
#version 420
// SHADER FLAGS
#define SHADOWGEN_PROGRAM_MAP
#define SHADOWMATRIX_NONLINEAR 0
#define SHADOWGEN_PER_FRAGMENT 1
#define SUPPORT_CLIP_CONTROL 1
#define SUPPORT_DEPTH_LAYOUT 1

// SHADER SOURCE
#line 1
#if (GL_FRAGMENT_PRECISION_HIGH == 1)
// ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this
precision highp float;
#else
precision mediump float;
#endif

uniform sampler2D alphaMaskTex;

uniform vec4 shadowParams;
uniform vec2 alphaParams;

varying mat4 shadowViewMat;
varying mat4 shadowProjMat;
varying vec4 vertexModelPos;

#if (SUPPORT_DEPTH_LAYOUT == 1)
// preserve early-z performance if possible
layout(depth_unchanged) out float gl_FragDepth;
#endif

void main() {
    #if 0
    // TODO: bind this (as for models)
    if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x)
        discard;
    #endif

    #if (SHADOWGEN_PER_FRAGMENT == 1)
    // note: voids glPolygonOffset calls
    vec4 vertexShadowPos = shadowViewMat * vertexModelPos;
        vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww);
        vertexShadowPos.xy += shadowParams.xy;
        vertexShadowPos.z  += 0.00250;
    vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos;

    float  nearDepth = gl_DepthRange.near;
    float   farDepth = gl_DepthRange.far;
    float depthRange = gl_DepthRange.diff; // far - near
    float  clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w;

    #if (SUPPORT_CLIP_CONTROL == 1)
    // ZTO; shadow PM is pre-adjusted
    gl_FragDepth = (depthRange * clipDepth) + nearDepth;
    #else
    // NOTO; useful to keep around
    gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5;
    #endif

    #else

    // no-op
    gl_FragDepth = gl_FragCoord.z;
    #endif
}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
------- TRUNCATED -------
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Widget_Fps_Log      <dbg_fpslog_direct.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Load all models     <dbg_load_all_models.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=-000001] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=-000001] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=-000001] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
[f=-000001] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
[f=-000001] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=-000001] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=-000001] !transmitlobby @voice@buildUnit@add;veharty;Badger
[f=-000001] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=-000001] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=076eea78>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2dc9eab5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bb516402
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e64fd83e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e64fd83e file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe-e64fd83e.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2dc9eab5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bb516402
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e64fd84e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e64fd84e file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe2-e64fd84e.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (289ms, checksum 1ba493c7)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,10992,0} {chunk,block}Bytes={0,0}
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] Mex Placement Initialised with 80 spots.
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [QuitAction] user exited to system
[f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\hide_benchmark_v3_104.0.1-1294-g5a3bf92 maintenance.sdfz
[f=-000001] Connection attempt from UnnamedPlayer (spec)
[f=-000001]  -> Version: 104.0.1-1294-g5a3bf92 maintenance [Windows 32-bit (emulated)]
[f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c
    client=f91c034689550dc6435df6f85677ce04ed80f8d24f617640f67f8b688723539a3415021fa1f2371ce1c41d8f69259df835c5ecaa87336304369c12462964c591"
[f=-000001] Beginning demo playback
[f=-000001] GameID: 671a395dc63b49aa98b0cff68cd03cdf
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-1294-g5a3bf92 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums]
    server=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums]
    server=aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c
    client=aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[f=-000001]     [async=0] threads=8 tasks=4760 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-2.000, 26815622310249634708778734799775158459513966987400480121645128507273040680809837046614558812525736980969679535480727538438402631192055864405915207938867200.000}}ms
[f=-000001]         thread=1 tasks=680 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=680 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 2.000}, {-26815622240942473852455921304368100941879076001705328337581257136534113116277679365648786763103255871180573823699023262201912873285997576951713822884757504.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=-000001]         thread=3 tasks=680 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 26815622294736648412021660657380338445667637908702214741210474447557557095422341504645284450905023807932544764139357196922659916856350017581575973722128384.000}, {0.000, 0.000, -0.000, -2.000}}ms
[f=-000001]         thread=4 tasks=680 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, -0.000, 0.000}}ms
[f=-000001]         thread=5 tasks=680 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622239638645103644401523494699544561706924719027812503591058370521662578555694810775294406234561113921352361224299770236211142466111370971038410080256.000, 0.000, -2.000, 26815622268062330944607655756243473592311692045040130900301695981088248948831241830010799990374293404747763282686791595390820991868542500799964471252484096.000}}ms
[f=-000001]         thread=6 tasks=680 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622294639046135721650463256484491751527713382407649011980095016809832692355135430780975629961136955111062831580015192499971630630216217945881916211200.000}, {-0.000, 0.000, 0.000, -2.000}}ms
[f=-000001]         thread=7 tasks=680 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {-26815622240192998881589957227089077949728720797624388958054116998478418908472112975594615128170197762269426016780250115621953586716219463405908130120335360.000, 0.000, 0.000, 26815622277430702583541082996503139813524155692187273469060653451179378460755993139920414952523852996409148950509036116207965090132942973452513673083879424.000}}ms
[f=-000001]     [async=1] threads=8 tasks=5005 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {2.000, 2.000}}ms
[f=-000001]         thread=1 tasks=708 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622305566809438368545845906751692762654098650638456626762263659611158469582053285270733848489629033468375602598633692674746742876429361460365196525568.000}, {-0.000, 0.000, 0.000, -26815622316035820607059207369572974742149779379196452400800524673526520975932110959762220548433387170152372482482999832501420584577132902640269867188486144.000}}ms
[f=-000001]         thread=2 tasks=721 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, -0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622263819418520561385370106800465337712822140581303719710884035061572965904658198468095217798874746322542526890712886898687773598690715716951765680128.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=4 tasks=711 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622305237431527170158588796981498598953282112016645606977576382338276594436496171562629574092555270066869444496014186269924268720257336491513407864832.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=-000001]         thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=6 tasks=715 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, 0.000, -2.000, -26815622315147182605343814408871384972856468618440639219488171626272294250768977377096935246825807053793409859375514613483851595724807009844173636009721856.000}}ms
[f=-000001]         thread=7 tasks=721 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, 0.000, 26815622313261449704474968111311177629817556515685095934926205000313760798574316988532947073934264039727634755344465517248685347992917170211075724515737600.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=491a7c20
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Save/Load API
[f=-000001] Shutdown Widget - Draw After Chili
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Galaxy Battle Handler
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Outline Shader
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14545521,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=46aaef00
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - Save/Load
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Galaxy Campaign Battle Handler
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Retreat Command
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - Teleport Throw
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] Shutdown - Lups Shield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14545549,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14545549,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=56
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0762e490 dev=077f5210
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0762e490 dev=077f5210
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0762e490)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(077f5210)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [3DOParser::Kill] allocated 74 pieces
[f=-000001] [S3OParser::Kill] allocated 2645 pieces
[f=-000001] [AssParser::Kill] allocated 306 pieces
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2]
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1505
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1881 bytes sent  
    28107 bytes recv'd

[f=-000001] [SpringApp::Kill][4] font=07597fa0
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=076eea78>] #archives=6
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\maphelper.sdz (076ee8d8)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\f35f403427d63965bc3509eba29edccd.sdp (078469f0)
[~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=1179ms
    file="unittextures/detriment_1.dds" indx=7140 inflSize=5461kb readTime=25ms
    file="unittextures/gritty1.dds" indx=7192 inflSize=5461kb readTime=25ms
    file="unittextures/bantha_1.dds" indx=6992 inflSize=5461kb readTime=21ms
    file="unittextures/gritty2.dds" indx=7193 inflSize=5461kb readTime=20ms
    file="unittextures/largetransport1.dds" indx=7216 inflSize=5461kb readTime=18ms
    file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=14ms
    file="unittextures/starlight.dds" indx=7375 inflSize=4096kb readTime=14ms
    file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7252 inflSize=5461kb readTime=14ms
    file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7253 inflSize=5461kb readTime=13ms
    file="unittextures/lmcarrier1.dds" indx=7218 inflSize=4096kb readTime=13ms
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zerokBenchmark03.sdz (076ee940)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\comet_catcher_redux_v3.1.sd7 (07a88070)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\springcontent.sdz (076ee328)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1294-g5a3bf92\base\spring\bitmaps.sdz (076edeb0)
[VFS]   #files[0]=7801
[VFS]   #files[1]=8
[VFS]   #files[2]=319
[VFS]   #files[3]=0
[VFS]   #files[4]=7795
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014f7d0c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]