ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #120964

Open Chobbyla opened 4 hours ago

Chobbyla commented 4 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000153] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.073635] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.073710] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.073745]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.073761]   
[t=00:00:00.073766]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.073773]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.073784]   Use "none" to disable the default log sections.
[t=00:00:00.073790] ============== </Log Sections> ==============

[t=00:00:00.073797] ============== <User Config> ==============
[t=00:00:00.073919]   AllowDeferredMapRendering = 1
[t=00:00:00.073928]   AllowDeferredModelRendering = 1
[t=00:00:00.073935]   AnimationMT = 0
[t=00:00:00.073940]   BumpWaterAnisotropy = 2
[t=00:00:00.073945]   BumpWaterBlurReflection = 1
[t=00:00:00.073950]   BumpWaterDepthBits = 32
[t=00:00:00.073960]   BumpWaterReflection = 2
[t=00:00:00.073965]   BumpWaterTexSizeReflection = 256
[t=00:00:00.073971]   CamFreeScrollSpeed = 50
[t=00:00:00.073976]   CamMode = 1
[t=00:00:00.073982]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.073987]   EdgeMoveDynamic = 0
[t=00:00:00.073997]   EdgeMoveWidth = 0.003
[t=00:00:00.074002]   FPSFOV = 90
[t=00:00:00.074007]   FPSScrollSpeed = 50
[t=00:00:00.074013]   FontSize = 18
[t=00:00:00.074018]   GrassDetail = 0
[t=00:00:00.074023]   GroundDecals = 5
[t=00:00:00.074027]   GroundDetail = 120
[t=00:00:00.074037]   HangTimeout = 30
[t=00:00:00.074042]   HardwareCursor = 1
[t=00:00:00.074047]   InitialNetworkTimeout = 0
[t=00:00:00.074052]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.074058]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.074063]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.074069]   LinkOutgoingBandwidth = 131072
[t=00:00:00.074075]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.074081]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.074086]   MSAALevel = 8
[t=00:00:00.074096]   MaxParticles = 25000
[t=00:00:00.074100]   MaxSounds = 32
[t=00:00:00.074108]   MaximumTransmissionUnit = 0
[t=00:00:00.074115]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.074123]   MiniMapMarker = 0
[t=00:00:00.074128]   MouseDragScrollThreshold = 0
[t=00:00:00.074133]   NetworkLossFactor = 1
[t=00:00:00.074139]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.074144]   OverheadScrollSpeed = 50
[t=00:00:00.074149]   ReconnectTimeout = 0
[t=00:00:00.074155]   RotOverheadScrollSpeed = 50
[t=00:00:00.074164]   RotateLogFiles = 1
[t=00:00:00.074169]   ShadowMapSize = 8192
[t=00:00:00.074174]   Shadows = 1
[t=00:00:00.074181]   ShowClock = 0
[t=00:00:00.074186]   SoftParticles = 2
[t=00:00:00.074191]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.074197]   UnitIconDist = 151
[t=00:00:00.074219]   UpdateBoundingVolumeMT = 0
[t=00:00:00.074225]   UpdateWeaponVectorsMT = 0
[t=00:00:00.074230]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.074235]   UseLuaMemPools = 0
[t=00:00:00.074272]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.074309]   VFSCacheArchiveFiles = 0
[t=00:00:00.074330]   VSync = 0
[t=00:00:00.074341]   Water = 4
[t=00:00:00.074350]   WindowBorderless = 1
[t=00:00:00.074359]   WindowPosY = 0
[t=00:00:00.074369]   XResolutionWindowed = 1920
[t=00:00:00.074386]   YResolutionWindowed = 1080
[t=00:00:00.074396]   snd_volmaster = 42
[t=00:00:00.074426] ============== </User Config> ==============

[t=00:00:00.074444] ============== <User System> ==============
[t=00:00:00.074482]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.074502]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.074538]        Compiler Version: gcc-13.2.0
[t=00:00:00.074618]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.074715]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13620H; 14029MB RAM, 37111MB pagefile
[t=00:00:00.074734]        Binary Word Size: 64-bit (native)
[t=00:00:00.074761]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.074777]      Physical CPU Cores: 6
[t=00:00:00.074786]       Logical CPU Cores: 12
[t=00:00:00.074801] ============== </User System> ==============

[t=00:00:00.074815] Run: thread affinity ffff
[t=00:00:00.075036] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.075052]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.075061]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.075070]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.075079]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.076850] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.076878] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.089275] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.094976]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.094995]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.095002]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.095008]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.095013]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.095045]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.095050]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.095055]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.095060]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.095066]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.095071]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.095076]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.095082]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.095088]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.095094]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.095106]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.095112]         [31] 800x600x24bpp@144Hz
[t=00:00:00.095122]         [33] 640x480x24bpp@144Hz
[t=00:00:00.442758] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.443701] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.443729] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.474158] [GR::LogVersionInfo]
[t=00:00:00.474192]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.474198]     GL version  : 4.6.0 NVIDIA 556.13
[t=00:00:00.474204]     GL vendor   : NVIDIA Corporation
[t=00:00:00.474209]     GL renderer : NVIDIA GeForce RTX 4050 Laptop GPU/PCIe/SSE2
[t=00:00:00.474215]     GLSL version: 4.60 NVIDIA
[t=00:00:00.474220]     GLEW version: 2.1.0
[t=00:00:00.474225]     GPU memory  : 6141MB (total) / 2956MB (available)
[t=00:00:00.474276]     SDL swap-int: 1
[t=00:00:00.474287]     SDL driver  : windows
[t=00:00:00.474291]     
[t=00:00:00.474303]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.474308]     GLSL shader support       : 1
[t=00:00:00.474314]     GL4 support               : 1
[t=00:00:00.474320]     FBO extension support     : 1
[t=00:00:00.474340]     NVX GPU mem-info support  : 1
[t=00:00:00.474349]     ATI GPU mem-info support  : 0
[t=00:00:00.474364]     Texture clamping to edge  : 1
[t=00:00:00.474374]     NPOT-texture support      : 1 (1)
[t=00:00:00.474382]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.474399]     texture query-LOD support : 1 (1)
[t=00:00:00.474405]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.474410]     Z-buffer depth            : 32 (-)
[t=00:00:00.474420]     primitive-restart support : 1 (1)
[t=00:00:00.474425]     clip-space control support: 1 (1)
[t=00:00:00.474431]     seamless cube-map support : 1 (1)
[t=00:00:00.474436]     frag-depth layout support : 1 (1)
[t=00:00:00.474444]     persistent maps support   : 1 (1)
[t=00:00:00.474451]     explicit attribs location : 1 (1)
[t=00:00:00.474468]     multi draw indirect       : 1 (-)
[t=00:00:00.474475]     array textures            : 1 (-)
[t=00:00:00.474483]     buffer copy support       : 1 (-)
[t=00:00:00.474492]     indirect draw             : 1 (-)
[t=00:00:00.474497]     base instance             : 1 (-)
[t=00:00:00.474502]     
[t=00:00:00.474507]     max. FBO samples              : 32
[t=00:00:00.474515]     max. FS/program texture slots : 32/192
[t=00:00:00.474523]     max. texture size             : 32768
[t=00:00:00.474532]     max. texture anisotropy level : 16.000000
[t=00:00:00.474543]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.474548]     max. draw-buffers             : 8
[t=00:00:00.474553]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.474558]     max. uniform buffer-bindings  : 84
[t=00:00:00.474563]     max. uniform block-size       : 64KB
[t=00:00:00.474568]     max. storage buffer-bindings  : 96
[t=00:00:00.474586]     max. storage block-size       : 2047MB
[t=00:00:00.474590]     
[t=00:00:00.474595]     enable AMD-hacks : 0
[t=00:00:00.474599]     compress MIP-maps: 0
[t=00:00:00.474719]     Number of compressed texture formats: 23
[t=00:00:00.474772]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.474815] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.475664] [GR::UpdateGLConfigs]
[t=00:00:00.475728] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.475738] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.475753] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.475779] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.475788] [GR::InitGLState]
[t=00:00:00.475865] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.721609] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.725578] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.726435] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.733947] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.733989] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:00.734719] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.739263] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.739366] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.739537] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.739667] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.765190] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.765964] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.766731] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.766961] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.782915] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.782968] [VFS] [SpringVFS::ReserveArchives<this=000002468008f3f0>]
[t=00:00:00.783153] [VFS] [SpringVFS::AddArchive<this=000002468008f3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.786691] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002468008f3f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.786713] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.985317] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.985843] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.986373] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.986446] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.986604] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.986705] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.986877] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.986939] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.987787][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.987950][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.988197][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.988238][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.988250][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.988398][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.998590][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.998647][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.998657][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speaker (Realtek(R) Audio)"
[t=00:00:00.998667][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.998675][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphone (Realtek(R) Audio)"
[t=00:00:00.998682][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.998699][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.088437][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms)
[t=00:00:01.200720][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.9ms)
[t=00:00:01.307517][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (319.7ms)
[t=00:00:01.326501][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.330494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000246801c8140(default) context=00000246c1a7cbd0  numChannels=2 frameSize=8
[t=00:00:01.330525][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.330541][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.330548][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.330556][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.330664][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.330717][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.330749][f=-000001] [Sound]   Devices:
[t=00:00:01.334485][f=-000001] [Sound]     [OpenAL Soft on Headphone (Realtek(R) Audio)]
[t=00:00:01.334511][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.334524][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:01.334535][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.334560][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.334592][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.334604][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.336193][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.336231][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.414840][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 427ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69031 MB
[t=00:00:01.418337][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.419427][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:01.422704][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Crimbo
[t=00:00:01.616252][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.616279][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:02.155748][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:02.155930][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.155973][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.156026][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.179897][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.179921][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.113, 0.223}, {2.482, 0.496}}ms
[t=00:00:02.179954][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.565, 0.565, 0.565, 0.565}, {0.019, 0.019, 0.019, 0.019}}ms
[t=00:00:02.179965][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.146, 0.146, 0.146, 0.146}, {0.354, 0.354, 0.354, 0.354}}ms
[t=00:00:02.179976][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.177, 0.177, 0.177, 0.177}, {0.534, 0.534, 0.534, 0.534}}ms
[t=00:00:02.179988][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.108, 0.108, 0.108, 0.108}, {0.704, 0.704, 0.704, 0.704}}ms
[t=00:00:02.180003][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.117, 0.117, 0.117, 0.117}, {0.872, 0.872, 0.872, 0.872}}ms
[t=00:00:02.180014][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.180020][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.180068][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.180664][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.180688][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.180755][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000246c1a7cbd0 dev=00000246801c8140
[t=00:00:02.181034][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000246c1a7cbd0 dev=00000246801c8140
[t=00:00:02.181045][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000246c1a7cbd0)]
[t=00:00:02.181761][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000246801c8140)]
[t=00:00:02.181796][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.225069][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:02.225585][f=-000001] [SpringApp::Kill][3]
[t=00:00:02.225725][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    145 bytes sent   in 3 packets (48.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.083x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:02.225753][f=-000001] [SpringApp::Kill][4] font=00000246c1e96880
[t=00:00:02.226479][f=-000001] [SpringApp::Kill][5]
[t=00:00:02.226591][f=-000001] [SpringApp::Kill][6]
[t=00:00:02.226601] [SpringApp::Kill][7]
[t=00:00:02.226985] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.227009] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.227029] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.227040] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.227050] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.227063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.227071] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.227080] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.227088] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.227100] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.227109] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.227117] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:02.227129] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.317230] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:02.317249] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:02.317257] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:02.317263] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:00:02.317269] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:02.317367] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>]
[t=00:00:02.317401] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:02.317412] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:02.317426] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:02.317440] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000246c101ddc0)
[t=00:00:02.317513] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:02.317523] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:02.317531] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:02.317545] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:02.317553] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:02.317562] [VFS] [SpringVFS::DeleteArchives<this=000002468008f3f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:02.317698] [SpringApp::Kill][8]
[t=00:00:02.317716] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.317726] [WatchDog::Uninstall][1] hangDetectorThread=00007ff605a004d0 (joinable=1)
[t=00:00:02.317735] [WatchDog::Uninstall][2]
[t=00:00:03.078431] [WatchDog::Uninstall][3]
[t=00:00:03.078450] [SpringApp::Kill][9]