Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.001527] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001534] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.024096] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.024694] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.024713] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024722] [t=00:00:00.024731] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024736] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024739] Use "none" to disable the default log sections. [t=00:00:00.024743] ============== </Log Sections> ============== [t=00:00:00.024747] ============== <User Config> ============== [t=00:00:00.024830] AllowDeferredMapRendering = 1 [t=00:00:00.024836] AllowDeferredModelRendering = 1 [t=00:00:00.024840] AnimationMT = 0 [t=00:00:00.024846] BumpWaterAnisotropy = 2 [t=00:00:00.024849] BumpWaterBlurReflection = 1 [t=00:00:00.024852] BumpWaterDepthBits = 32 [t=00:00:00.024856] BumpWaterReflection = 2 [t=00:00:00.024859] BumpWaterTexSizeReflection = 256 [t=00:00:00.024862] CamFreeScrollSpeed = 50 [t=00:00:00.024865] CamMode = 1 [t=00:00:00.024868] CamTimeExponent = 4.0 [t=00:00:00.024871] CamTimeFactor = 1.0 [t=00:00:00.024875] DualScreenMiniMapOnLeft = 1 [t=00:00:00.024878] EdgeMoveDynamic = 0 [t=00:00:00.024884] EdgeMoveWidth = 0.003 [t=00:00:00.024887] FPSFOV = 90 [t=00:00:00.024890] FPSScrollSpeed = 50 [t=00:00:00.024893] FontSize = 18 [t=00:00:00.024896] Fullscreen = 0 [t=00:00:00.024902] GrassDetail = 0 [t=00:00:00.024905] GroundDecals = 5 [t=00:00:00.024908] GroundDetail = 120 [t=00:00:00.024911] HangTimeout = 30 [t=00:00:00.024914] HardwareCursor = 1 [t=00:00:00.024917] InitialNetworkTimeout = 0 [t=00:00:00.024920] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.024926] LODScale = 1.000 [t=00:00:00.024929] LODScaleReflection = 1.000 [t=00:00:00.024932] LODScaleRefraction = 1.000 [t=00:00:00.024935] LODScaleShadow = 1.000 [t=00:00:00.024939] LinkIncomingMaxPacketRate = 512 [t=00:00:00.024942] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.024946] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.024951] LinkOutgoingBandwidth = 131072 [t=00:00:00.024955] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.024959] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.024965] MSAALevel = 8 [t=00:00:00.024968] MaxParticles = 25000 [t=00:00:00.024971] MaxSounds = 32 [t=00:00:00.024974] MaximumTransmissionUnit = 0 [t=00:00:00.024979] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.024983] MiniMapCanFlip = 1 [t=00:00:00.024987] MiniMapMarker = 0 [t=00:00:00.024990] MouseDragCircleCommandThreshold = 25 [t=00:00:00.024994] MouseDragScrollThreshold = 0 [t=00:00:00.024997] NetworkLossFactor = 1 [t=00:00:00.025000] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025023] OverheadScrollSpeed = 50 [t=00:00:00.025026] ReconnectTimeout = 0 [t=00:00:00.025029] RotOverheadScrollSpeed = 50 [t=00:00:00.025032] RotateLogFiles = 1 [t=00:00:00.025035] ShadowMapSize = 8192 [t=00:00:00.025038] Shadows = 1 [t=00:00:00.025041] ShowClock = 0 [t=00:00:00.025044] ShowPlayerInfo = 0 [t=00:00:00.025047] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025051] TeamHighlight = 0 [t=00:00:00.025054] UnitIconDist = 151 [t=00:00:00.025057] UpdateBoundingVolumeMT = 0 [t=00:00:00.025064] UpdateWeaponVectorsMT = 0 [t=00:00:00.025067] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025070] UseLuaMemPools = 0 [t=00:00:00.025073] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025076] VFSCacheArchiveFiles = 0 [t=00:00:00.025079] VSync = 0 [t=00:00:00.025082] Water = 4 [t=00:00:00.025084] WindowBorderless = 1 [t=00:00:00.025087] WindowPosY = 0 [t=00:00:00.025090] XResolutionWindowed = 1920 [t=00:00:00.025094] YResolutionWindowed = 1080 [t=00:00:00.025221] snd_volmaster = 35 [t=00:00:00.025235] ============== </User Config> ============== [t=00:00:00.025239] ============== <User System> ============== [t=00:00:00.025243] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.025247] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.026847] Compiler Version: gcc-13.2.0 [t=00:00:00.026998] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.027110] Hardware Config: 12th Gen Intel(R) Core(TM) i7-12650H; 16070MB RAM, 31942MB pagefile [t=00:00:00.027128] Binary Word Size: 64-bit (native) [t=00:00:00.027139] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.027149] Physical CPU Cores: 6 [t=00:00:00.027158] Logical CPU Cores: 12 [t=00:00:00.027168] ============== </User System> ============== [t=00:00:00.027185] Run: thread affinity ffff [t=00:00:00.028129] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028141] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028152] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028155] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028158] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.029999] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.030010] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066298] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.069134] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.069156] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.069160] [ 3] 1680x1050x24bpp@165Hz [t=00:00:00.069164] [ 5] 1600x900x24bpp@165Hz [t=00:00:00.069167] [ 7] 1440x900x24bpp@165Hz [t=00:00:00.069171] [ 9] 1400x1050x24bpp@165Hz [t=00:00:00.069175] [11] 1366x768x24bpp@165Hz [t=00:00:00.069178] [13] 1360x768x24bpp@165Hz [t=00:00:00.069181] [15] 1280x1024x24bpp@165Hz [t=00:00:00.069185] [17] 1280x960x24bpp@165Hz [t=00:00:00.069189] [19] 1280x800x24bpp@165Hz [t=00:00:00.069192] [21] 1280x768x24bpp@165Hz [t=00:00:00.069198] [23] 1280x720x24bpp@165Hz [t=00:00:00.069201] [25] 1280x600x24bpp@165Hz [t=00:00:00.069204] [27] 1152x864x24bpp@165Hz [t=00:00:00.069207] [29] 1024x768x24bpp@165Hz [t=00:00:00.069210] [31] 800x600x24bpp@165Hz [t=00:00:00.069214] [33] 640x480x24bpp@165Hz [t=00:00:00.316866] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.317322] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.317344] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.356118] [GR::LogVersionInfo] [t=00:00:00.356132] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.356137] GL version : 4.6.0 NVIDIA 527.58 [t=00:00:00.356141] GL vendor : NVIDIA Corporation [t=00:00:00.356145] GL renderer : NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 [t=00:00:00.356149] GLSL version: 4.60 NVIDIA [t=00:00:00.356152] GLEW version: 2.1.0 [t=00:00:00.356201] GPU memory : 8188MB (total) / 7824MB (available) [t=00:00:00.356218] SDL swap-int: 1 [t=00:00:00.356221] SDL driver : windows [t=00:00:00.356224] [t=00:00:00.356228] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.356232] GLSL shader support : 1 [t=00:00:00.356235] GL4 support : 1 [t=00:00:00.356238] FBO extension support : 1 [t=00:00:00.356250] NVX GPU mem-info support : 1 [t=00:00:00.356255] ATI GPU mem-info support : 0 [t=00:00:00.356270] Texture clamping to edge : 1 [t=00:00:00.356278] NPOT-texture support : 1 (1) [t=00:00:00.356284] S3TC/DXT1 texture support : 1/1 [t=00:00:00.356289] texture query-LOD support : 1 (1) [t=00:00:00.356293] MSAA frame-buffer support : 1 (1) [t=00:00:00.356296] Z-buffer depth : 32 (-) [t=00:00:00.356304] primitive-restart support : 1 (1) [t=00:00:00.356308] clip-space control support: 1 (1) [t=00:00:00.356312] seamless cube-map support : 1 (1) [t=00:00:00.356318] frag-depth layout support : 1 (1) [t=00:00:00.356322] persistent maps support : 1 (1) [t=00:00:00.356326] explicit attribs location : 1 (1) [t=00:00:00.356329] multi draw indirect : 1 (-) [t=00:00:00.356334] array textures : 1 (-) [t=00:00:00.356338] buffer copy support : 1 (-) [t=00:00:00.356341] indirect draw : 1 (-) [t=00:00:00.356345] base instance : 1 (-) [t=00:00:00.356348] [t=00:00:00.356351] max. FBO samples : 32 [t=00:00:00.356357] max. FS/program texture slots : 32/192 [t=00:00:00.356361] max. texture size : 32768 [t=00:00:00.356367] max. texture anisotropy level : 16.000000 [t=00:00:00.356371] max. vec4 varyings/attributes : 31/16 [t=00:00:00.356375] max. draw-buffers : 8 [t=00:00:00.356378] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.356383] max. uniform buffer-bindings : 84 [t=00:00:00.356387] max. uniform block-size : 64KB [t=00:00:00.356395] max. storage buffer-bindings : 96 [t=00:00:00.356401] max. storage block-size : 2047MB [t=00:00:00.356404] [t=00:00:00.356407] enable AMD-hacks : 0 [t=00:00:00.356410] compress MIP-maps: 0 [t=00:00:00.356450] Number of compressed texture formats: 51 [t=00:00:00.358246] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.358299] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.369754] [GR::UpdateGLConfigs] [t=00:00:00.369811] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.369832] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.369844] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.369855] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.369859] [GR::InitGLState] [t=00:00:00.369922] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (windowed::borderless) [t=00:00:00.466996] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.508168] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 27ms [t=00:00:00.513884] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.554783] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.554812] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.564164] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.564779] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.564792] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.564845] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.564904] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.603664] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.604404] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.607920] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.608106] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.616355] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.616706] [VFS] [SpringVFS::ReserveArchives<this=00000278fa572190>] [t=00:00:00.618196] [VFS] [SpringVFS::AddArchive<this=00000278fa572190>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.633975] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000278fa572190 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.633991] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.915615] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.916397] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.916654] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.916941] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.918481] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.918482] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.922497] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.922579] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.923448][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.923572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.923847][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.923889][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.923906][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.925371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.938080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.938103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.938110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.938116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.038066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.5ms) [t=00:00:01.145942][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (222.5ms) [t=00:00:01.253412][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (329.9ms) [t=00:00:01.360936][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (437.5ms) [t=00:00:01.474531][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (551.0ms) [t=00:00:01.581117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (657.6ms) [t=00:00:01.686835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.694147][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (770.7ms) [t=00:00:01.698435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000278b8fd6db0(default) context=00000278fa5a0270 numChannels=2 frameSize=8 [t=00:00:01.698464][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.698827][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.698860][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.698868][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.698892][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.698934][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.698953][f=-000001] [Sound] Devices: [t=00:00:01.703533][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.703550][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.703561][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.703579][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.705555][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.705578][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.801372][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 877ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 38148 MB [t=00:00:01.815765][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.816168][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.835320][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.835436][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.840876][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.894032][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.904350][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.904871][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.906029][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.906133][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.906143][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.906172][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.906290][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.906303][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.906312][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.906324][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.906342][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.906356][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.906370][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.906385][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.906923][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.907045][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.907240][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.907252][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.907258][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.907272][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.908081][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.908322][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.908800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.909765][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.916720][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.917310][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.919923][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.920230][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.921137][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.921631][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.922833][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.981554][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.982040][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.982061][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.982066][f=-000001] [liblobby] port, 8200 [t=00:00:01.982070][f=-000001] [liblobby] protocol, zks [t=00:00:01.982075][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.987979][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.990131][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.991042][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.991974][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.992461][f=-000001] [Chotify] Enabled: true [t=00:00:01.994072][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.999755][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.999931][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.000365][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.001444][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.001984][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.004570][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.007921][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.009940][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.011152][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.012676][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.014303][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.015566][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.020307][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.024536][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.026438][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.032673][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.034511][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.038456][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.042235][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.043137][f=-000001] [Chobby] Using wrapper port: , 59145 [t=00:00:02.044416][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.045212][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.045614][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.046027][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.046353][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.046734][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.047077][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.050574][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.052281][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.053329][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.053774][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.054821][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.056706][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.063999][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.066229][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.068162][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.071074][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.078356][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.080592][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.086942][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.088884][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.090796][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.092284][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.095581][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.099425][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.100961][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.102818][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.104777][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:02.106008][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:02.108444][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:02.110153][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:02.112360][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:02.113017][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:02.116065][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:02.117436][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> ------- TRUNCATED ------- [t=00:02:20.686738][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:02:20.688339][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:02:20.688680][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:02:20.690197][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:02:20.690373][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:02:20.691225][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:02:20.691339][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:02:20.691491][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:02:20.691624][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:02:20.691748][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:02:20.691872][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:02:20.692137][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:02:20.693562][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:02:20.693987][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:02:20.694125][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:02:20.694346][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:02:20.694457][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:02:20.695914][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:02:20.696063][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:02:20.704132][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:02:20.704422][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:02:20.704558][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:02:20.704696][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:02:20.704831][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:02:20.705091][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:02:20.705291][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:02:20.705437][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:02:20.705651][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:02:20.705788][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:02:20.705899][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:02:20.706011][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:02:20.712010][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:02:20.712220][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:02:20.712343][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:02:20.712468][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:02:20.712670][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:02:20.712799][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:02:20.713001][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:02:20.713219][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:02:20.713364][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:02:20.713614][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:02:20.713799][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:02:20.713933][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:02:20.714057][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:02:20.714211][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:02:20.714317][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:02:20.714583][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:02:20.714745][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:02:20.715683][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:02:20.715887][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:02:20.716072][f=-000001] Input grabbing is enabled! [t=00:02:20.716125][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:02:20.716287][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:02:20.718013][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:02:20.718298][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:02:20.718449][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:02:20.718657][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:02:20.722195][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:02:20.722436][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:02:20.722650][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:02:20.722798][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:02:20.727196][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:02:20.727387][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:02:20.727750][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:02:20.741091][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:02:20.742093][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:02:20.742373][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:02:20.742507][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:02:20.742640][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:02:20.743137][f=-000001] EndGame Graph disabled [t=00:02:20.756449][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:02:20.765802][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:02:20.766255][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:02:20.766492][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:02:20.766934][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:02:20.767073][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:02:20.767359][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:02:20.767552][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:02:20.767779][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:02:20.767803][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:02:20.767999][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:02:20.768010][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:02:20.768091][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:02:20.768230][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:02:20.768350][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:02:20.768485][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:02:20.768628][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:02:20.769231][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:02:20.769744][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:02:20.769877][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:02:20.785344][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:02:20.785627][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:02:20.785779][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:02:20.786168][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:02:20.786438][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:02:20.786664][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:02:20.853918][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:02:20.855307][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:02:20.856040][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:02:20.856195][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:02:20.856665][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:02:20.862001][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:02:20.862193][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:02:20.862359][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:02:20.862584][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:02:20.862912][f=-000001] IsIsland, <function>, false [t=00:02:20.903757][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:02:20.904227][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:02:20.904426][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:02:20.904583][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:02:20.904721][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:02:20.904895][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:02:20.905047][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:02:20.905288][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:02:20.905485][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:02:20.905690][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:02:20.905869][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:02:20.905881][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:02:20.905887][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:02:20.906005][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:02:20.906851][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:02:20.906999][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:02:20.907317][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:02:20.907485][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:02:20.907803][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:02:20.938914][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:02:20.939351][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:02:20.939561][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:02:20.946020][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:02:20.950621][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:02:20.950932][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:02:20.951235][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:02:20.951565][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:02:20.952705][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:02:20.952869][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:02:20.953114][f=-000001] Mex Placement Initialised with 139 spots. [t=00:02:20.956445][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:02:20.956902][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:02:20.959389][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:02:20.960038][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:02:20.960392][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:02:20.961045][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:02:20.961212][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:02:20.961342][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:02:20.964491][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:02:20.966106][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:02:20.970636][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:02:20.970847][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:02:20.972630][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:02:20.978903][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:02:20.979544][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:02:20.979749][f=-000001] SetSunLighting [t=00:02:20.980326][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:02:20.980587][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:02:20.980794][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:02:20.983354][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:02:20.983607][f=-000001] Lua garbage collection rate: 30/s [t=00:02:20.983620][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:02:20.983751][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:02:20.984933][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:02:20.990990][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:02:20.992067][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:02:20.994266][f=-000001] Writing last game win data [t=00:02:20.997002][f=-000001] LuaUI v0.3 [t=00:02:21.105784][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:02:21.571435][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:02:21.571768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:21.572252][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:21.572341][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:02:21.591112][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:21.603417][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:21.605338][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:02:21.605362][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:02:21.605585][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=00:02:21.605596][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 8192 (x128, z64) [t=00:02:21.608999][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:02:21.619305][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 34.31% [t=00:02:21.619325][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:02:21.619350][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:02:21.619356][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -146.80 [t=00:02:21.619362][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 250.53 [t=00:02:21.619377][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 27.832031% of the map. (used by 33 unit-defs) [t=00:02:21.619389][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:21.619398][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:21.619407][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 56.726074% of the map. (used by 2 unit-defs) [t=00:02:21.619420][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 58.032227% of the map. (used by 1 unit-defs) [t=00:02:21.622390][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 89.12% of the map. (used by 352 unit-defs) [t=00:02:21.623941][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 56.14% of the map. (used by 6 unit-defs) [t=00:02:21.624774][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 29.03% of the map. (used by 32 unit-defs) [t=00:02:21.627386][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs) [t=00:02:21.629882][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:21.630757][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs) [t=00:02:21.631579][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs) [t=00:02:21.633753][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs) [t=00:02:21.634528][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs) [t=00:02:21.636133][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs) [t=00:02:21.636737][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs) [t=00:02:21.669551][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json) [t=00:02:21.670107][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:21.671740][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:21.672199][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:21.672920][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:21.673915][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:21.674582][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:21.677138][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:21.792491][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (0) Initialized! [t=00:02:21.792952][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:21.792967][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:02:21.793049][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:02:21.793163][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:21.796035][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:21.818625][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json) [t=00:02:21.818855][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:21.820064][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:21.820348][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:21.820872][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:21.821597][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:21.821753][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:21.823878][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:21.834075][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized! [t=00:02:21.834384][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:02:21.834403][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:02:21.834415][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:02:21.834563][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:21.837270][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:21.859462][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json) [t=00:02:21.859695][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:21.860978][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:21.861221][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:21.861861][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:21.862707][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:21.863154][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:21.866389][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:21.878144][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized! [t=00:02:21.878463][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:02:21.878476][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:02:21.878487][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:02:21.878610][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:21.881448][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:21.902443][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json) [t=00:02:21.902625][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:21.903853][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:21.904075][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:21.904485][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:21.905196][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:21.905353][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:21.907351][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:21.918144][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (3) Initialized! [t=00:02:21.918466][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:02:21.918480][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:02:21.918493][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:02:21.918635][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:21.921775][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:21.944002][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json) [t=00:02:21.944280][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:21.945546][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:21.945741][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:21.946175][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:21.946934][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:21.947109][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:21.949188][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:21.958890][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (4) Initialized! [t=00:02:21.959183][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:02:21.959193][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 387ms [t=00:02:21.966058][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10239, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829483}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054} Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):