ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #121007

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001527] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001534] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.024096] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.024694] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.024713]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.024722]   
[t=00:00:00.024731]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.024736]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.024739]   Use "none" to disable the default log sections.
[t=00:00:00.024743] ============== </Log Sections> ==============

[t=00:00:00.024747] ============== <User Config> ==============
[t=00:00:00.024830]   AllowDeferredMapRendering = 1
[t=00:00:00.024836]   AllowDeferredModelRendering = 1
[t=00:00:00.024840]   AnimationMT = 0
[t=00:00:00.024846]   BumpWaterAnisotropy = 2
[t=00:00:00.024849]   BumpWaterBlurReflection = 1
[t=00:00:00.024852]   BumpWaterDepthBits = 32
[t=00:00:00.024856]   BumpWaterReflection = 2
[t=00:00:00.024859]   BumpWaterTexSizeReflection = 256
[t=00:00:00.024862]   CamFreeScrollSpeed = 50
[t=00:00:00.024865]   CamMode = 1
[t=00:00:00.024868]   CamTimeExponent = 4.0
[t=00:00:00.024871]   CamTimeFactor = 1.0
[t=00:00:00.024875]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.024878]   EdgeMoveDynamic = 0
[t=00:00:00.024884]   EdgeMoveWidth = 0.003
[t=00:00:00.024887]   FPSFOV = 90
[t=00:00:00.024890]   FPSScrollSpeed = 50
[t=00:00:00.024893]   FontSize = 18
[t=00:00:00.024896]   Fullscreen = 0
[t=00:00:00.024902]   GrassDetail = 0
[t=00:00:00.024905]   GroundDecals = 5
[t=00:00:00.024908]   GroundDetail = 120
[t=00:00:00.024911]   HangTimeout = 30
[t=00:00:00.024914]   HardwareCursor = 1
[t=00:00:00.024917]   InitialNetworkTimeout = 0
[t=00:00:00.024920]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.024926]   LODScale = 1.000
[t=00:00:00.024929]   LODScaleReflection = 1.000
[t=00:00:00.024932]   LODScaleRefraction = 1.000
[t=00:00:00.024935]   LODScaleShadow = 1.000
[t=00:00:00.024939]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.024942]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.024946]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.024951]   LinkOutgoingBandwidth = 131072
[t=00:00:00.024955]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.024959]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.024965]   MSAALevel = 8
[t=00:00:00.024968]   MaxParticles = 25000
[t=00:00:00.024971]   MaxSounds = 32
[t=00:00:00.024974]   MaximumTransmissionUnit = 0
[t=00:00:00.024979]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.024983]   MiniMapCanFlip = 1
[t=00:00:00.024987]   MiniMapMarker = 0
[t=00:00:00.024990]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.024994]   MouseDragScrollThreshold = 0
[t=00:00:00.024997]   NetworkLossFactor = 1
[t=00:00:00.025000]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025023]   OverheadScrollSpeed = 50
[t=00:00:00.025026]   ReconnectTimeout = 0
[t=00:00:00.025029]   RotOverheadScrollSpeed = 50
[t=00:00:00.025032]   RotateLogFiles = 1
[t=00:00:00.025035]   ShadowMapSize = 8192
[t=00:00:00.025038]   Shadows = 1
[t=00:00:00.025041]   ShowClock = 0
[t=00:00:00.025044]   ShowPlayerInfo = 0
[t=00:00:00.025047]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025051]   TeamHighlight = 0
[t=00:00:00.025054]   UnitIconDist = 151
[t=00:00:00.025057]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025064]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025067]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025070]   UseLuaMemPools = 0
[t=00:00:00.025073]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025076]   VFSCacheArchiveFiles = 0
[t=00:00:00.025079]   VSync = 0
[t=00:00:00.025082]   Water = 4
[t=00:00:00.025084]   WindowBorderless = 1
[t=00:00:00.025087]   WindowPosY = 0
[t=00:00:00.025090]   XResolutionWindowed = 1920
[t=00:00:00.025094]   YResolutionWindowed = 1080
[t=00:00:00.025221]   snd_volmaster = 35
[t=00:00:00.025235] ============== </User Config> ==============

[t=00:00:00.025239] ============== <User System> ==============
[t=00:00:00.025243]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.025247]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.026847]        Compiler Version: gcc-13.2.0
[t=00:00:00.026998]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.027110]         Hardware Config: 12th Gen Intel(R) Core(TM) i7-12650H; 16070MB RAM, 31942MB pagefile
[t=00:00:00.027128]        Binary Word Size: 64-bit (native)
[t=00:00:00.027139]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027149]      Physical CPU Cores: 6
[t=00:00:00.027158]       Logical CPU Cores: 12
[t=00:00:00.027168] ============== </User System> ==============

[t=00:00:00.027185] Run: thread affinity ffff
[t=00:00:00.028129] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.028141]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.028152]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.028155]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.028158]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.029999] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.030010] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.066298] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.069134]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.069156]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.069160]         [ 3] 1680x1050x24bpp@165Hz
[t=00:00:00.069164]         [ 5] 1600x900x24bpp@165Hz
[t=00:00:00.069167]         [ 7] 1440x900x24bpp@165Hz
[t=00:00:00.069171]         [ 9] 1400x1050x24bpp@165Hz
[t=00:00:00.069175]         [11] 1366x768x24bpp@165Hz
[t=00:00:00.069178]         [13] 1360x768x24bpp@165Hz
[t=00:00:00.069181]         [15] 1280x1024x24bpp@165Hz
[t=00:00:00.069185]         [17] 1280x960x24bpp@165Hz
[t=00:00:00.069189]         [19] 1280x800x24bpp@165Hz
[t=00:00:00.069192]         [21] 1280x768x24bpp@165Hz
[t=00:00:00.069198]         [23] 1280x720x24bpp@165Hz
[t=00:00:00.069201]         [25] 1280x600x24bpp@165Hz
[t=00:00:00.069204]         [27] 1152x864x24bpp@165Hz
[t=00:00:00.069207]         [29] 1024x768x24bpp@165Hz
[t=00:00:00.069210]         [31] 800x600x24bpp@165Hz
[t=00:00:00.069214]         [33] 640x480x24bpp@165Hz
[t=00:00:00.316866] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.317322] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.317344] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.356118] [GR::LogVersionInfo]
[t=00:00:00.356132]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.356137]     GL version  : 4.6.0 NVIDIA 527.58
[t=00:00:00.356141]     GL vendor   : NVIDIA Corporation
[t=00:00:00.356145]     GL renderer : NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2
[t=00:00:00.356149]     GLSL version: 4.60 NVIDIA
[t=00:00:00.356152]     GLEW version: 2.1.0
[t=00:00:00.356201]     GPU memory  : 8188MB (total) / 7824MB (available)
[t=00:00:00.356218]     SDL swap-int: 1
[t=00:00:00.356221]     SDL driver  : windows
[t=00:00:00.356224]     
[t=00:00:00.356228]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.356232]     GLSL shader support       : 1
[t=00:00:00.356235]     GL4 support               : 1
[t=00:00:00.356238]     FBO extension support     : 1
[t=00:00:00.356250]     NVX GPU mem-info support  : 1
[t=00:00:00.356255]     ATI GPU mem-info support  : 0
[t=00:00:00.356270]     Texture clamping to edge  : 1
[t=00:00:00.356278]     NPOT-texture support      : 1 (1)
[t=00:00:00.356284]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.356289]     texture query-LOD support : 1 (1)
[t=00:00:00.356293]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.356296]     Z-buffer depth            : 32 (-)
[t=00:00:00.356304]     primitive-restart support : 1 (1)
[t=00:00:00.356308]     clip-space control support: 1 (1)
[t=00:00:00.356312]     seamless cube-map support : 1 (1)
[t=00:00:00.356318]     frag-depth layout support : 1 (1)
[t=00:00:00.356322]     persistent maps support   : 1 (1)
[t=00:00:00.356326]     explicit attribs location : 1 (1)
[t=00:00:00.356329]     multi draw indirect       : 1 (-)
[t=00:00:00.356334]     array textures            : 1 (-)
[t=00:00:00.356338]     buffer copy support       : 1 (-)
[t=00:00:00.356341]     indirect draw             : 1 (-)
[t=00:00:00.356345]     base instance             : 1 (-)
[t=00:00:00.356348]     
[t=00:00:00.356351]     max. FBO samples              : 32
[t=00:00:00.356357]     max. FS/program texture slots : 32/192
[t=00:00:00.356361]     max. texture size             : 32768
[t=00:00:00.356367]     max. texture anisotropy level : 16.000000
[t=00:00:00.356371]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.356375]     max. draw-buffers             : 8
[t=00:00:00.356378]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.356383]     max. uniform buffer-bindings  : 84
[t=00:00:00.356387]     max. uniform block-size       : 64KB
[t=00:00:00.356395]     max. storage buffer-bindings  : 96
[t=00:00:00.356401]     max. storage block-size       : 2047MB
[t=00:00:00.356404]     
[t=00:00:00.356407]     enable AMD-hacks : 0
[t=00:00:00.356410]     compress MIP-maps: 0
[t=00:00:00.356450]     Number of compressed texture formats: 51
[t=00:00:00.358246]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.358299] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.369754] [GR::UpdateGLConfigs]
[t=00:00:00.369811] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.369832] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.369844] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.369855] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.369859] [GR::InitGLState]
[t=00:00:00.369922] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (windowed::borderless)
[t=00:00:00.466996] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.508168] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 27ms
[t=00:00:00.513884] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.554783] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.554812] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.564164] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.564779] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.564792] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.564845] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.564904] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.603664] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.604404] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.607920] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.608106] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.616355] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.616706] [VFS] [SpringVFS::ReserveArchives<this=00000278fa572190>]
[t=00:00:00.618196] [VFS] [SpringVFS::AddArchive<this=00000278fa572190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.633975] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000278fa572190 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.633991] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.915615] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.916397] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.916654] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.916941] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.918481] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.918482] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.922497] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.922579] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.923448][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.923572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.923847][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.923889][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.923906][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.925371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.938080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.938103][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.938110][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.938116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.038066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.5ms)
[t=00:00:01.145942][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (222.5ms)
[t=00:00:01.253412][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (329.9ms)
[t=00:00:01.360936][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (437.5ms)
[t=00:00:01.474531][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (551.0ms)
[t=00:00:01.581117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (657.6ms)
[t=00:00:01.686835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.694147][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (770.7ms)
[t=00:00:01.698435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000278b8fd6db0(default) context=00000278fa5a0270  numChannels=2 frameSize=8
[t=00:00:01.698464][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.698827][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.698860][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.698868][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.698892][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.698934][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.698953][f=-000001] [Sound]   Devices:
[t=00:00:01.703533][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.703550][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.703561][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.703579][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.705555][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.705578][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.801372][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 877ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 38148 MB
[t=00:00:01.815765][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:01.816168][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:01.835320][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.835436][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.840876][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000278fa572190>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.894032][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.904350][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.904871][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.906029][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.906133][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.906143][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.906172][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.906290][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.906303][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.906312][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.906324][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.906342][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.906356][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.906370][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.906385][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.906923][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.907045][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.907240][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.907252][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.907258][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.907272][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.908081][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.908322][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.908800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.909765][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.916720][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.917310][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.919923][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.920230][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.921137][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.921631][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.922833][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.981554][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.982040][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.982061][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.982066][f=-000001] [liblobby] port, 8200
[t=00:00:01.982070][f=-000001] [liblobby] protocol, zks
[t=00:00:01.982075][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.987979][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.990131][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.991042][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.991974][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.992461][f=-000001] [Chotify] Enabled: true
[t=00:00:01.994072][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.999755][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.999931][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.000365][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.001444][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.001984][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.004570][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.007921][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.009940][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.011152][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.012676][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.014303][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.015566][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.020307][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.024536][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.026438][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.032673][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.034511][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.038456][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.042235][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.043137][f=-000001] [Chobby] Using wrapper port: , 59145
[t=00:00:02.044416][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.045212][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.045614][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.046027][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.046353][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.046734][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.047077][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.050574][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.052281][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:02.053329][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.053774][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:02.054821][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.056706][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:02.063999][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:02.066229][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:02.068162][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:02.071074][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:02.078356][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:02.080592][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:02.086942][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:02.088884][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:02.090796][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:02.092284][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:02.095581][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:02.099425][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:02.100961][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:02.102818][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:02.104777][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:02.106008][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:02.108444][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:02.110153][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:02.112360][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:02.113017][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:02.116065][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:02.117436][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
------- TRUNCATED -------
[t=00:02:20.686738][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:02:20.688339][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:02:20.688680][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:02:20.690197][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:02:20.690373][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:02:20.691225][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:02:20.691339][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:02:20.691491][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:02:20.691624][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:02:20.691748][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:02:20.691872][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:02:20.692137][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:02:20.693562][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:02:20.693987][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:02:20.694125][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:02:20.694346][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:02:20.694457][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:02:20.695914][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:02:20.696063][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:02:20.704132][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:02:20.704422][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:02:20.704558][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:02:20.704696][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:02:20.704831][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:02:20.705091][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:02:20.705291][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:02:20.705437][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:02:20.705651][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:02:20.705788][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:02:20.705899][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:02:20.706011][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:02:20.712010][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:02:20.712220][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:02:20.712343][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:02:20.712468][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:02:20.712670][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:02:20.712799][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:02:20.713001][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:02:20.713219][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:02:20.713364][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:02:20.713614][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:02:20.713799][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:02:20.713933][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:02:20.714057][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:02:20.714211][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:02:20.714317][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:02:20.714583][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:02:20.714745][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:02:20.715683][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:02:20.715887][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:02:20.716072][f=-000001] Input grabbing is enabled!
[t=00:02:20.716125][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:02:20.716287][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:02:20.718013][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:02:20.718298][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:02:20.718449][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:02:20.718657][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:02:20.722195][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:02:20.722436][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:02:20.722650][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:02:20.722798][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:02:20.727196][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:02:20.727387][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:02:20.727750][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:02:20.741091][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:02:20.742093][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:02:20.742373][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:02:20.742507][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:02:20.742640][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:02:20.743137][f=-000001] EndGame Graph disabled
[t=00:02:20.756449][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:02:20.765802][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:02:20.766255][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:02:20.766492][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:02:20.766934][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:02:20.767073][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:02:20.767359][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:02:20.767552][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:02:20.767779][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:02:20.767803][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:02:20.767999][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:02:20.768010][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:02:20.768091][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:02:20.768230][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:02:20.768350][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:02:20.768485][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:02:20.768628][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:02:20.769231][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:02:20.769744][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:02:20.769877][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:02:20.785344][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:02:20.785627][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:02:20.785779][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:02:20.786168][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:02:20.786438][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:02:20.786664][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:02:20.853918][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:02:20.855307][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:02:20.856040][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:02:20.856195][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:02:20.856665][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:02:20.862001][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:02:20.862193][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:02:20.862359][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:02:20.862584][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:02:20.862912][f=-000001] IsIsland, <function>, false
[t=00:02:20.903757][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:02:20.904227][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:02:20.904426][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:02:20.904583][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:02:20.904721][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:02:20.904895][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:02:20.905047][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:02:20.905288][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:02:20.905485][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:02:20.905690][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:02:20.905869][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:02:20.905881][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:02:20.905887][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:02:20.906005][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:02:20.906851][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:02:20.906999][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:02:20.907317][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:02:20.907485][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:02:20.907803][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:02:20.938914][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:02:20.939351][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:02:20.939561][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:02:20.946020][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:02:20.950621][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:02:20.950932][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:02:20.951235][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:02:20.951565][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:02:20.952705][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:02:20.952869][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:02:20.953114][f=-000001] Mex Placement Initialised with 139 spots.
[t=00:02:20.956445][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:02:20.956902][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:02:20.959389][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:02:20.960038][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:02:20.960392][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:02:20.961045][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:02:20.961212][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:02:20.961342][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:02:20.964491][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:02:20.966106][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:02:20.970636][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:02:20.970847][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:02:20.972630][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:02:20.978903][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:02:20.979544][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:02:20.979749][f=-000001] SetSunLighting
[t=00:02:20.980326][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:02:20.980587][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:02:20.980794][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:02:20.983354][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:02:20.983607][f=-000001] Lua garbage collection rate: 30/s
[t=00:02:20.983620][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:02:20.983751][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:02:20.984933][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:02:20.990990][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:02:20.992067][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:02:20.994266][f=-000001] Writing last game win data
[t=00:02:20.997002][f=-000001] LuaUI v0.3
[t=00:02:21.105784][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:02:21.571435][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:02:21.571768][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:21.572252][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:21.572341][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:02:21.591112][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:21.603417][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:21.605338][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:02:21.605362][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:02:21.605585][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[t=00:02:21.605596][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 8192 (x128, z64)
[t=00:02:21.608999][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:02:21.619305][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 34.31%
[t=00:02:21.619325][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:02:21.619350][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:02:21.619356][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -146.80
[t=00:02:21.619362][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 250.53
[t=00:02:21.619377][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 27.832031% of the map. (used by 33 unit-defs)
[t=00:02:21.619389][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:02:21.619398][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:02:21.619407][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 56.726074% of the map. (used by 2 unit-defs)
[t=00:02:21.619420][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 58.032227% of the map. (used by 1 unit-defs)
[t=00:02:21.622390][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 89.12% of the map. (used by 352 unit-defs)
[t=00:02:21.623941][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 56.14% of the map. (used by 6 unit-defs)
[t=00:02:21.624774][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 29.03% of the map. (used by 32 unit-defs)
[t=00:02:21.627386][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs)
[t=00:02:21.629882][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:21.630757][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs)
[t=00:02:21.631579][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs)
[t=00:02:21.633753][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs)
[t=00:02:21.634528][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs)
[t=00:02:21.636133][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs)
[t=00:02:21.636737][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs)
[t=00:02:21.669551][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json)
[t=00:02:21.670107][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:21.671740][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:21.672199][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:21.672920][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:21.673915][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:21.674582][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:21.677138][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:21.792491][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (0) Initialized!
[t=00:02:21.792952][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:02:21.792967][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:02:21.793049][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:02:21.793163][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:21.796035][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:21.818625][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json)
[t=00:02:21.818855][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:21.820064][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:21.820348][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:21.820872][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:21.821597][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:21.821753][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:21.823878][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:21.834075][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized!
[t=00:02:21.834384][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:02:21.834403][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:02:21.834415][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:02:21.834563][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:21.837270][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:21.859462][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json)
[t=00:02:21.859695][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:21.860978][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:21.861221][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:21.861861][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:21.862707][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:21.863154][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:21.866389][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:21.878144][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized!
[t=00:02:21.878463][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:02:21.878476][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:02:21.878487][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:02:21.878610][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:21.881448][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:21.902443][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json)
[t=00:02:21.902625][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:21.903853][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:21.904075][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:21.904485][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:21.905196][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:21.905353][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:21.907351][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:21.918144][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (3) Initialized!
[t=00:02:21.918466][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:02:21.918480][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:02:21.918493][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:02:21.918635][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:21.921775][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:21.944002][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/World_In_Flames_v1.8.json)
[t=00:02:21.944280][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:21.945546][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:21.945741][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:21.946175][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:21.946934][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:21.947109][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:21.949188][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:21.958890][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (4) Initialized!
[t=00:02:21.959183][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:02:21.959193][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 387ms
[t=00:02:21.966058][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10239, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829483}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054}

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected