Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000218] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.024925] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.025035] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.025076] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.025112] [t=00:00:00.025129] Enable or disable log sections using the LogSections configuration key [t=00:00:00.025150] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.025169] Use "none" to disable the default log sections. [t=00:00:00.025198] ============== </Log Sections> ============== [t=00:00:00.025218] ============== <User Config> ============== [t=00:00:00.025417] AllowDeferredMapRendering = 1 [t=00:00:00.025435] AllowDeferredModelRendering = 1 [t=00:00:00.025448] AnimationMT = 0 [t=00:00:00.025462] BumpWaterAnisotropy = 2 [t=00:00:00.025487] BumpWaterBlurReflection = 1 [t=00:00:00.025501] BumpWaterDepthBits = 32 [t=00:00:00.025515] BumpWaterReflection = 2 [t=00:00:00.025555] BumpWaterTexSizeReflection = 256 [t=00:00:00.025585] CamFreeScrollSpeed = 50 [t=00:00:00.025617] CamMode = 1 [t=00:00:00.025635] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025651] EdgeMoveDynamic = 0 [t=00:00:00.025664] EdgeMoveWidth = 0.003 [t=00:00:00.025678] FPSFOV = 90 [t=00:00:00.025690] FPSScrollSpeed = 50 [t=00:00:00.025701] FontSize = 18 [t=00:00:00.025714] GrassDetail = 0 [t=00:00:00.025726] GroundDecals = 5 [t=00:00:00.025738] GroundDetail = 120 [t=00:00:00.025751] HangTimeout = 30 [t=00:00:00.025779] HardwareCursor = 1 [t=00:00:00.025795] InitialNetworkTimeout = 0 [t=00:00:00.025810] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025823] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025836] MSAALevel = 8 [t=00:00:00.025846] MaxParticles = 25000 [t=00:00:00.025856] MaxSounds = 32 [t=00:00:00.025867] MaximumTransmissionUnit = 0 [t=00:00:00.025880] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025894] MiniMapMarker = 0 [t=00:00:00.025908] MouseDragScrollThreshold = 0 [t=00:00:00.025932] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025947] OverheadScrollSpeed = 50 [t=00:00:00.025958] ReconnectTimeout = 0 [t=00:00:00.025980] RotOverheadScrollSpeed = 50 [t=00:00:00.026004] RotateLogFiles = 1 [t=00:00:00.026021] ShadowMapSize = 8192 [t=00:00:00.026034] Shadows = 1 [t=00:00:00.026048] ShowClock = 0 [t=00:00:00.026061] SoftParticles = 2 [t=00:00:00.026074] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.026088] UpdateBoundingVolumeMT = 0 [t=00:00:00.026116] UpdateWeaponVectorsMT = 0 [t=00:00:00.026134] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.026147] UseLuaMemPools = 0 [t=00:00:00.026160] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.026172] VFSCacheArchiveFiles = 0 [t=00:00:00.026184] VSync = 0 [t=00:00:00.026195] Water = 4 [t=00:00:00.026211] XResolution = 1920 [t=00:00:00.026224] YResolution = 1080 [t=00:00:00.026237] snd_volmaster = 83 [t=00:00:00.026263] ============== </User Config> ============== [t=00:00:00.026366] ============== <User System> ============== [t=00:00:00.026385] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.026403] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.026430] Compiler Version: gcc-13.2.0 [t=00:00:00.026516] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.026599] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.026619] Binary Word Size: 64-bit (native) [t=00:00:00.026656] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.026677] Physical CPU Cores: 4 [t=00:00:00.026704] Logical CPU Cores: 8 [t=00:00:00.026718] ============== </User System> ============== [t=00:00:00.026740] Run: thread affinity ff [t=00:00:00.027032] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.027048] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.027063] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.027078] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.027094] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.029848] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029866] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053779] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.073894] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.073917] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.073930] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.073942] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.074060] [13] 1600x1024x24bpp@60Hz [t=00:00:00.074092] [17] 1600x900x24bpp@60Hz [t=00:00:00.074106] [21] 1440x1080x24bpp@60Hz [t=00:00:00.074117] [25] 1440x480x24bpp@60Hz [t=00:00:00.074130] [29] 1366x768x24bpp@60Hz [t=00:00:00.074143] [33] 1360x768x24bpp@60Hz [t=00:00:00.074155] [37] 1280x1024x24bpp@60Hz [t=00:00:00.074168] [41] 1280x960x24bpp@60Hz [t=00:00:00.074182] [45] 1280x800x24bpp@60Hz [t=00:00:00.074197] [49] 1280x768x24bpp@60Hz [t=00:00:00.074222] [53] 1280x720x24bpp@60Hz [t=00:00:00.074234] [55] 1176x664x24bpp@60Hz [t=00:00:00.074246] [57] 1152x864x24bpp@60Hz [t=00:00:00.074259] [61] 1024x768x24bpp@75Hz [t=00:00:00.074271] [64] 800x600x24bpp@75Hz [t=00:00:00.074283] [67] 720x576x24bpp@75Hz [t=00:00:00.074295] [70] 720x480x24bpp@60Hz [t=00:00:00.074306] [72] 640x480x24bpp@75Hz [t=00:00:00.103197] Display (Generic PnP Monitor)=2 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.103213] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.103247] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.103260] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.103276] [15] 1600x1024x24bpp@60Hz [t=00:00:00.103287] [21] 1600x900x24bpp@60Hz [t=00:00:00.103302] [27] 1440x1080x24bpp@60Hz [t=00:00:00.103320] [33] 1440x480x24bpp@60Hz [t=00:00:00.103336] [37] 1366x768x24bpp@60Hz [t=00:00:00.103355] [43] 1360x768x24bpp@60Hz [t=00:00:00.103369] [49] 1280x1024x24bpp@60Hz [t=00:00:00.103382] [55] 1280x960x24bpp@60Hz [t=00:00:00.103399] [61] 1280x800x24bpp@60Hz [t=00:00:00.103429] [67] 1280x768x24bpp@60Hz [t=00:00:00.103451] [73] 1280x720x24bpp@60Hz [t=00:00:00.103465] [75] 1176x664x24bpp@60Hz [t=00:00:00.103478] [77] 1152x864x24bpp@60Hz [t=00:00:00.103491] [83] 1024x768x24bpp@75Hz [t=00:00:00.103503] [86] 800x600x24bpp@75Hz [t=00:00:00.103517] [89] 720x576x24bpp@75Hz [t=00:00:00.103538] [92] 720x480x24bpp@60Hz [t=00:00:00.103573] [94] 640x480x24bpp@75Hz [t=00:00:00.133496] Display (Generic PnP Monitor)=3 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.133540] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.133553] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.133577] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.133593] [15] 1600x1024x24bpp@60Hz [t=00:00:00.133605] [21] 1600x900x24bpp@60Hz [t=00:00:00.133617] [27] 1440x1080x24bpp@60Hz [t=00:00:00.133629] [33] 1440x480x24bpp@60Hz [t=00:00:00.133640] [37] 1366x768x24bpp@60Hz [t=00:00:00.133652] [43] 1360x768x24bpp@60Hz [t=00:00:00.133665] [49] 1280x1024x24bpp@60Hz [t=00:00:00.133677] [55] 1280x960x24bpp@60Hz [t=00:00:00.133707] [61] 1280x800x24bpp@60Hz [t=00:00:00.133743] [67] 1280x768x24bpp@60Hz [t=00:00:00.133779] [73] 1280x720x24bpp@60Hz [t=00:00:00.133798] [75] 1176x664x24bpp@60Hz [t=00:00:00.133810] [77] 1152x864x24bpp@60Hz [t=00:00:00.133823] [83] 1024x768x24bpp@75Hz [t=00:00:00.133836] [86] 800x600x24bpp@75Hz [t=00:00:00.133853] [89] 720x576x24bpp@75Hz [t=00:00:00.133867] [92] 720x480x24bpp@60Hz [t=00:00:00.133878] [94] 640x480x24bpp@75Hz [t=00:00:00.675362] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.676534] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.676560] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.735620] [GR::LogVersionInfo] [t=00:00:00.735636] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.735643] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.735669] GL vendor : NVIDIA Corporation [t=00:00:00.735680] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.735691] GLSL version: 4.60 NVIDIA [t=00:00:00.735702] GLEW version: 2.1.0 [t=00:00:00.735709] GPU memory : 6144MB (total) / 4360MB (available) [t=00:00:00.735727] SDL swap-int: 1 [t=00:00:00.735734] SDL driver : windows [t=00:00:00.735742] [t=00:00:00.735752] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.735763] GLSL shader support : 1 [t=00:00:00.735771] GL4 support : 1 [t=00:00:00.735785] FBO extension support : 1 [t=00:00:00.735803] NVX GPU mem-info support : 1 [t=00:00:00.735812] ATI GPU mem-info support : 0 [t=00:00:00.735826] Texture clamping to edge : 1 [t=00:00:00.735841] NPOT-texture support : 1 (1) [t=00:00:00.735858] S3TC/DXT1 texture support : 1/1 [t=00:00:00.735876] texture query-LOD support : 1 (1) [t=00:00:00.735892] MSAA frame-buffer support : 1 (1) [t=00:00:00.735905] Z-buffer depth : 32 (-) [t=00:00:00.735939] primitive-restart support : 1 (1) [t=00:00:00.735954] clip-space control support: 1 (1) [t=00:00:00.735968] seamless cube-map support : 1 (1) [t=00:00:00.735983] frag-depth layout support : 1 (1) [t=00:00:00.735995] persistent maps support : 1 (1) [t=00:00:00.736012] explicit attribs location : 1 (1) [t=00:00:00.736026] multi draw indirect : 1 (-) [t=00:00:00.736112] array textures : 1 (-) [t=00:00:00.736139] buffer copy support : 1 (-) [t=00:00:00.736156] indirect draw : 1 (-) [t=00:00:00.736197] base instance : 1 (-) [t=00:00:00.736213] [t=00:00:00.736237] max. FBO samples : 32 [t=00:00:00.736256] max. FS/program texture slots : 32/192 [t=00:00:00.736272] max. texture size : 16384 [t=00:00:00.736288] max. texture anisotropy level : 16.000000 [t=00:00:00.736305] max. vec4 varyings/attributes : 31/16 [t=00:00:00.736320] max. draw-buffers : 8 [t=00:00:00.736336] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.736360] max. uniform buffer-bindings : 84 [t=00:00:00.736375] max. uniform block-size : 64KB [t=00:00:00.736391] max. storage buffer-bindings : 96 [t=00:00:00.736407] max. storage block-size : 2047MB [t=00:00:00.736420] [t=00:00:00.736431] enable AMD-hacks : 0 [t=00:00:00.736445] compress MIP-maps: 0 [t=00:00:00.736547] Number of compressed texture formats: 51 [t=00:00:00.736629] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.736714] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.737100] [GR::UpdateGLConfigs] [t=00:00:00.737159] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.737174] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.737964] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.737979] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.737986] [GR::InitGLState] [t=00:00:00.738085] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.842294] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.847314] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.848001] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.858687] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.858741] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.859331] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.860406] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.860422] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.860498] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.860624] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.885314] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.886228] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.887330] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.887519] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.929895] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.929918] [VFS] [SpringVFS::ReserveArchives<this=0000022259a8bde0>] [t=00:00:00.930197] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.936669] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022259a8bde0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.936690] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.134049] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.134819] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.134950] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.136686] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.136688] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.136790] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.137341][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.137582][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.137705][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.137742][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.137759][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.137825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.170893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.170921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.170938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.170954][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.170979][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.170997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.171016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.171034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.195873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.198785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022213a7cea0(default) context=0000022213a4f740 numChannels=2 frameSize=8 [t=00:00:01.198862][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.198890][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.198910][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.198926][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.198988][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.199052][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.199080][f=-000001] [Sound] Devices: [t=00:00:01.208851][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.208869][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.208880][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.208889][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.208898][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.208920][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.208947][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.208966][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.210498][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.210517][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.237589][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 433245 MB [t=00:00:01.240514][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.242006][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.242041][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.296612][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0) [t=00:00:01.297592][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.298272][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.300003][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.300150][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.301326][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.301554][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.301751][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.301794][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b Fontconfig error: Cannot load default config file [t=00:00:01.303718][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.303881][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.303930][f=-000001] [UDPListener] successfully bound socket on port 61845 [t=00:00:01.305502][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:01.305675][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 63ms [t=00:00:01.355914][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002225a0807a0] using map "Point of No Return v1.0" (loaded=1 cached=0) [t=00:00:01.356783][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.356920][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.357278][f=-000001] [PreGame::AddModArchivesToVFS][server=000002225a0807a0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.358161][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.449379][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.449904][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022259a8bde0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.455796][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:01.456033][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.457443][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.457591][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.457724][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.458239][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDQpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9Clttb2RvcHRpb25zXQp7Cn0KW3RlYW00XQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9ClthaTJdCnsKdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FpM10Kewp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCcnV0YWwgKDMpOwp2ZXJzaW9uPXN0YWJsZTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVZSMjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgyKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz01OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1Qb2ludCBvZiBObyBSZXR1cm4gdjEuMDsKbXlwbGF5ZXJuYW1lPVZSMjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.458291][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-06_16-54-33-350_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.458305][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 152ms [t=00:00:01.458516][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.528072][f=-000001] forceSingleThreaded, false [t=00:00:06.484690][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Dry:, nil [t=00:00:06.489181][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0(1).sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1" [t=00:00:06.489469][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.490644][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.490786][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.490896][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.501112][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.501131][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.501320][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.501460][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.501595][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.501689][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.502628][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.503047][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.503410][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.503895][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.504285][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.504617][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.504636][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.505179][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:06.507999][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:06.511753][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:06.512958][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:06.513149][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:06.513625][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.513652][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.513779][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.523546][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.799407][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.919036][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (161 MB)" ------- TRUNCATED ------- [t=00:00:42.145066][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 4 Map-Area(s) occupying 60.63% of the map. (used by 4 unit-defs) [t=00:00:42.147348][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 73.10% of the map. (used by 13 unit-defs) [t=00:00:42.148763][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 46.04% of the map. (used by 3 unit-defs) [t=00:00:42.149661][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 30.99% of the map. (used by 8 unit-defs) [t=00:00:42.151094][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 40.69% of the map. (used by 21 unit-defs) [t=00:00:42.201862][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Point_of_No_Return_v1.0.json) [t=00:00:42.202335][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:42.204492][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:42.204941][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:42.205727][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:42.207255][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:42.207647][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:42.211555][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:42.348213][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized! [t=00:00:42.348691][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:42.348708][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:42.348725][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:42.348816][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:42.356925][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:42.397015][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Point_of_No_Return_v1.0.json) [t=00:00:42.397544][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:42.399983][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:42.400424][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:42.401160][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:42.402456][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:42.403074][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:42.407019][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:42.420769][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized! [t=00:00:42.421269][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:42.421296][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:42.421327][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:42.421417][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:42.429670][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:42.471140][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Point_of_No_Return_v1.0.json) [t=00:00:42.471605][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:42.474253][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:42.474615][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:42.475463][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:42.476686][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:42.477082][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:42.481095][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:42.494723][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized! [t=00:00:42.495342][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:42.495363][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:42.495381][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:42.495559][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:42.504396][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:42.544079][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Point_of_No_Return_v1.0.json) [t=00:00:42.544399][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:42.546562][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:42.547052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:42.547720][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:42.549297][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:42.549667][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:42.553508][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:42.564167][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (3) Initialized! [t=00:00:42.564730][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:42.564747][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 488ms [t=00:00:42.577529][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13721, 0.0} allocedSize{int+, int-, ext}={0, 0, 2187877}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0241} [t=00:00:43.259465][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:43.283782][f=-000001] Switching to Free style camera [t=00:00:43.659441][f=-000001] GameID: 499f2b67890ddcd3fdb341e6738edf90 [t=00:00:43.660097][f=-000001] Connection attempt from VR2 [t=00:00:43.660120][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:43.660408][f=-000001] -> Connection established (given id 0) [t=00:00:43.660468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b client=0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b" [t=00:00:43.660519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:43.660555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f73c75ca02ad136b4e7a71d0229f43aad53383a4d8e890428fbe3786e17931e269ddc003be4a208c1ae520ca09edafb0e133c1634b200bdc721cebd75494b53b]" [t=00:00:43.660591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7297943858fd7204d7a6f6eb2a9b8105c8408e63697d81fcc8a027d6ecf1dbb0665bfad6749fcb1517ba772b61fa04de823db5e7acf047a0fc84165e26075088]" [t=00:00:43.660653][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={00000223570629a0,0000022356ff0250}][locale="C"]" [t=00:00:43.660803][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1 [t=00:00:43.660914][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 2 [t=00:00:43.660987][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 3 [t=00:00:43.661115][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 4 [t=00:00:43.661162][f=-000001] Player VR2 finished loading and is now ingame [t=00:00:43.813895][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:49.860686][f=-000001] [QuitAction] user exited to system [t=00:00:49.873437][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:49.873461][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:49.897772][f=-000001] [async=0] threads=4 tasks=4293 {sum,avg}{exec,wait}time={{1819.159, 0.424}, {476.323, 0.111}}ms [t=00:00:49.897836][f=-000001] thread=1 tasks=1431 {sum,min,max,avg}{exec,wait}time={{616.191, 0.000, 250.825, 0.431}, {211.058, 0.000, 7.586, 0.147}}ms [t=00:00:49.897866][f=-000001] thread=2 tasks=1431 {sum,min,max,avg}{exec,wait}time={{623.475, 0.000, 254.540, 0.436}, {177.256, 0.000, 8.033, 0.124}}ms [t=00:00:49.897891][f=-000001] thread=3 tasks=1431 {sum,min,max,avg}{exec,wait}time={{579.494, 0.000, 221.929, 0.405}, {88.009, 0.000, 3.478, 0.062}}ms [t=00:00:49.897924][f=-000001] [async=1] threads=4 tasks=1782 {sum,avg}{exec,wait}time={{35058.398, 19.674}, {11044782.000, 6197.970}}ms [t=00:00:49.897962][f=-000001] thread=1 tasks=594 {sum,min,max,avg}{exec,wait}time={{11698.301, 0.001, 6117.328, 19.694}, {3400091.750, 1.610, 11724.676, 5724.060}}ms [t=00:00:49.897992][f=-000001] thread=2 tasks=594 {sum,min,max,avg}{exec,wait}time={{11687.847, 0.001, 6121.198, 19.677}, {3837492.500, 1.607, 11715.854, 6460.425}}ms [t=00:00:49.898031][f=-000001] thread=3 tasks=594 {sum,min,max,avg}{exec,wait}time={{11672.248, 0.000, 6119.687, 19.650}, {3807197.500, 0.057, 11698.512, 6409.423}}ms [t=00:00:49.898052][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:49.898068][f=-000001] [SpringApp::Kill][2] [t=00:00:49.898958][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:49.899000][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002237d0e3f90 [t=00:00:49.899111][f=-000001] Start widgetHandler:Shutdown [t=00:00:49.902467][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:49.903351][f=-000001] Writing last game win data [t=00:00:49.908239][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:49.908258][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:49.908283][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:49.908418][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:49.908438][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:49.908465][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:49.909794][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:49.909828][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:49.911309][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:49.911510][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:49.911536][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:49.916747][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:49.916768][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:49.917681][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:49.917699][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:49.917743][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:49.917762][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:49.917802][f=-000001] Shutdown Widget - Unit Icons [t=00:00:49.917823][f=-000001] Shutdown Widget - Noises [t=00:00:49.917844][f=-000001] Shutdown Widget - HealthBars [t=00:00:49.919105][f=-000001] Shutdown Widget - BuildETA [t=00:00:49.919124][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:49.919147][f=-000001] Shutdown Widget - Win Counter [t=00:00:49.919171][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:49.919184][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:49.920358][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:49.920374][f=-000001] Shutdown Widget - Transport AI [t=00:00:49.920392][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:49.920646][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:49.920662][f=-000001] Shutdown Widget - Stereo3D [t=00:00:49.920739][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:49.920762][f=-000001] Shutdown Widget - Point Tracker [t=00:00:49.920773][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:49.920785][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:49.920795][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:49.920811][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:49.920827][f=-000001] Shutdown Widget - Grab Input [t=00:00:49.920985][f=-000001] Input grabbing is disabled! [t=00:00:49.921000][f=-000001] Shutdown Widget - Darkening [t=00:00:49.921034][f=-000001] Shutdown Widget - Context Menu [t=00:00:49.921046][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:49.921058][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:49.921074][f=-000001] Shutdown Widget - Attack Warning [t=00:00:49.921088][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:49.921101][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:49.921116][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:49.921228][f=-000001] Shutdown Widget - CameraShake [t=00:00:49.921242][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:49.921289][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:49.921314][f=-000001] Shutdown Widget - Attack AoE [t=00:00:49.921362][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:49.922016][f=-000001] Shutdown Widget - Selection Send [t=00:00:49.922039][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:49.922051][f=-000001] Shutdown Widget - LupsManager [t=00:00:49.922079][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:49.922093][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:49.922105][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:49.922702][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:49.922719][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:49.922730][f=-000001] Shutdown Widget - Lups [t=00:00:49.923021][f=-000001] Shutdown Widget - Chili Framework [t=00:00:49.923047][f=-000001] Shutdown Widget - Custom Markers [t=00:00:49.923072][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:49.923156][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:49.923209][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:49.923227][f=-000001] Switching to Overhead (TA) style camera [t=00:00:49.947422][f=-000001] Shutdown Widget - Select Keys [t=00:00:49.947460][f=-000001] Shutdown Widget - Start Boxes [t=00:00:49.947497][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:49.947572][f=-000001] Shutdown Widget - Pause Screen [t=00:00:49.947666][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:49.948168][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:49.948187][f=-000001] Shutdown Widget - Layout Handler [t=00:00:49.948202][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:49.948506][f=-000001] End widgetHandler:Shutdown [t=00:00:50.010040][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3170178, 0.0} allocedSize{int+, int-, ext}={0, 0, 819751817}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0472} [t=00:00:50.012923][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000022356ff0250 [t=00:00:50.018149][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.018218][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.018307][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000223570629a0 [t=00:00:50.018394][f=-000001] Start gadgetHandler:Shutdown [t=00:00:50.018420][f=-000001] Shutdown - StartSetup [t=00:00:50.018441][f=-000001] Shutdown - UnitMorph [t=00:00:50.018483][f=-000001] Shutdown - Carrier Drones [t=00:00:50.018507][f=-000001] Shutdown - Missile Silo Controller [t=00:00:50.018530][f=-000001] Shutdown - Modular Comm Info [t=00:00:50.018550][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:50.018571][f=-000001] Shutdown - UnitCloakShield [t=00:00:50.018593][f=-000001] Shutdown - Starlight Handler [t=00:00:50.018613][f=-000001] End gadgetHandler:Shutdown [t=00:00:50.032422][f=-000001] Start gadgetHandler:Shutdown [t=00:00:50.032449][f=-000001] Shutdown - Teleport Throw [t=00:00:50.032487][f=-000001] Shutdown - UnitMorph [t=00:00:50.032521][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:50.033263][f=-000001] Shutdown - Missile fired callins [t=00:00:50.033278][f=-000001] Shutdown - Modular Comm Info [t=00:00:50.033288][f=-000001] Shutdown - Retreat Command [t=00:00:50.033304][f=-000001] Shutdown - Shockwaves [t=00:00:50.033329][f=-000001] Shutdown - Unit tint API [t=00:00:50.033371][f=-000001] Shutdown - Unit glow API [t=00:00:50.033407][f=-000001] Shutdown - UnitCloakShield [t=00:00:50.033493][f=-000001] Shutdown - Lups Cloak FX [t=00:00:50.033512][f=-000001] Shutdown - Lups [t=00:00:50.033898][f=-000001] Shutdown - Lups Shield [t=00:00:50.033923][f=-000001] End gadgetHandler:Shutdown [t=00:00:50.042199][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1613} [t=00:00:50.046108][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:50.046204][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:50.046215][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:50.057358][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-06_16-54-33-350_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (5106 bytes) [t=00:00:50.057481][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:50.060272][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:50.060292][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:50.060345][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022213a4f740 dev=0000022213a7cea0 [t=00:00:50.060606][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022213a4f740 dev=0000022213a7cea0 [t=00:00:50.060650][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022213a4f740)] [t=00:00:50.061729][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022213a7cea0)] [t=00:00:50.061795][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:50.093963][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:50.094663][f=-000001] [Game::~CGame][1] [t=00:00:50.094685][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:50.094715][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:50.094725][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:50.094734][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:50.094742][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:50.094750][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:50.094891][f=-000001] [Game::KillMisc][1] [t=00:00:50.094900][f=-000001] [Game::KillMisc][2] [t=00:00:50.094914][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:00:50.098830][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:50.102521][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:50.108326][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:50.123151][f=-000001] [Game::KillMisc][3] [t=00:00:50.123294][f=-000001] [Game::KillRendering][1] [t=00:00:50.129149][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.171419][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:50.171493][f=-000001] [S3OParser::Kill] allocated 5527 pieces [t=00:00:50.171867][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:50.245343][f=-000001] [Game::KillInterface][1] [t=00:00:50.246023][f=-000001] [Game::KillInterface][2] [t=00:00:50.246894][f=-000001] [Game::KillSimulation][1] [t=00:00:50.247094][f=-000001] [Game::KillSimulation][2] [t=00:00:50.261501][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/303766 [t=00:00:50.261527][f=-000001] [Game::KillSimulation][3] [t=00:00:50.262276][f=-000001] [~CPathCache(32x48)] cacheHits=8 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:00:50.262410][f=-000001] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.262548][f=-000001] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=58 [t=00:00:50.262611][f=-000001] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.265757][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:50.273914][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:50.279789][f=-000001] [Game::KillSimulation][4] [t=00:00:50.335601][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:50.335627][f=-000001] [Game::~CGame][2] [t=00:00:50.335636][f=-000001] [Game::~CGame][3] [t=00:00:50.335744][f=-000001] [SpringApp::Kill][3] [t=00:00:50.335774][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2531 bytes sent 3163 bytes recv'd [t=00:00:50.345172][f=-000001] Kill: client disconnecting... [t=00:00:50.345226][f=-000001] [GameServer] UpdateLoop: thread affinity ff [t=00:00:52.345749][f=-000001] CloseConnection: client connection closed [t=00:00:52.345786][f=-000001] [SpringApp::Kill][4] font=0000022213780b80 [t=00:00:52.347493][f=-000001] [SpringApp::Kill][5] [t=00:00:52.354980][f=-000001] [SpringApp::Kill][6] [t=00:00:52.354999] [SpringApp::Kill][7] [t=00:00:52.355058] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.355116] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:52.355140] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:52.355161] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.355199] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:52.355222] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.355242] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.355280] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:52.355303] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:52.355324] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.355354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:52.355377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:52.355399] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:00:52.606588] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:52.606611] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:52.606648] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:52.606660] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:52.607250] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>] [t=00:00:52.607288] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:52.607310] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000022259af4d30) [t=00:00:52.608960] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=1)] #archives[section]=1 #files[section]=48 [t=00:00:52.608977] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\point_of_no_return_v1.0(1).sd7 (000002225997ca80) [t=00:00:52.616047] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:52.616072] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022259af5620) [t=00:00:52.616314] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022259af5d00) [t=00:00:52.616381] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022259af5360) [t=00:00:52.616661] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:52.616684] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:52.616728] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:52.616752] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:52.616770] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:52.616791] [VFS] [SpringVFS::DeleteArchives<this=0000022259a8bde0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:52.617100] [SpringApp::Kill][8] [t=00:00:52.617130] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:52.617155] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ce7804d0 (joinable=1) [t=00:00:52.617170] [WatchDog::Uninstall][2] [t=00:00:53.072769] [WatchDog::Uninstall][3] [t=00:00:53.072786] [SpringApp::Kill][9]
infolog_full.txt (truncated):