ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #121143

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

   at System.Net.Sockets.Socket.InternalEndConnect(IAsyncResult asyncResult)
   at System.Net.Sockets.Socket.EndConnect(IAsyncResult asyncResult)
   at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
   --- End of inner exception stack trace ---
   at System.Net.HttpWebRequest.EndGetRequestStream(IAsyncResult asyncResult, TransportContext& context)
   at System.Net.Http.HttpClientHandler.GetRequestStreamCallback(IAsyncResult ar)
   --- End of inner exception stack trace ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.<QueryAsync>d__5`1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.Query[T](ApiRequest`1 request)
   at PlasmaDownloader.ChobbylaHelper.UpdatePublicCommunityInfo(PlasmaDownloader downloader, IChobbylaProgress progress)
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000619] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000629] Using additional read-only configuration source: "E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.047191] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.047390] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.047416]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.047430]   
[t=00:00:00.047436]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.047445]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.047452]   Use "none" to disable the default log sections.
[t=00:00:00.047458] ============== </Log Sections> ==============

[t=00:00:00.047464] ============== <User Config> ==============
[t=00:00:00.047573]   AllowDeferredMapRendering = 1
[t=00:00:00.047580]   AllowDeferredModelRendering = 1
[t=00:00:00.047590]   AnimationMT = 0
[t=00:00:00.047595]   BumpWaterAnisotropy = 2
[t=00:00:00.047600]   BumpWaterBlurReflection = 1
[t=00:00:00.047609]   BumpWaterDepthBits = 32
[t=00:00:00.047614]   BumpWaterReflection = 2
[t=00:00:00.047619]   BumpWaterTexSizeReflection = 256
[t=00:00:00.047625]   CamFreeScrollSpeed = 50
[t=00:00:00.047630]   CamMode = 1
[t=00:00:00.047635]   CamTimeExponent = 4.0
[t=00:00:00.047640]   CamTimeFactor = 1.0
[t=00:00:00.047646]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.047652]   EdgeMoveDynamic = 0
[t=00:00:00.047657]   EdgeMoveWidth = 0.003
[t=00:00:00.047662]   FPSFOV = 90
[t=00:00:00.047669]   FPSScrollSpeed = 50
[t=00:00:00.047675]   FontSize = 18
[t=00:00:00.047680]   GrassDetail = 0
[t=00:00:00.047685]   GroundDecals = 5
[t=00:00:00.047691]   GroundDetail = 120
[t=00:00:00.047696]   HangTimeout = 30
[t=00:00:00.047701]   HardwareCursor = 1
[t=00:00:00.047707]   InitialNetworkTimeout = 0
[t=00:00:00.047712]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.047718]   LODScale = 1.000
[t=00:00:00.047723]   LODScaleReflection = 1.000
[t=00:00:00.047729]   LODScaleRefraction = 1.000
[t=00:00:00.047736]   LODScaleShadow = 1.000
[t=00:00:00.047743]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.047748]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.047754]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.047760]   LinkOutgoingBandwidth = 131072
[t=00:00:00.047767]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.047772]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.047778]   MSAALevel = 8
[t=00:00:00.047782]   MaxParticles = 25000
[t=00:00:00.047787]   MaxSounds = 32
[t=00:00:00.047795]   MaximumTransmissionUnit = 0
[t=00:00:00.047801]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.047807]   MiniMapCanFlip = 1
[t=00:00:00.047811]   MiniMapMarker = 0
[t=00:00:00.047818]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.047823]   MouseDragScrollThreshold = 0
[t=00:00:00.047829]   NetworkLossFactor = 1
[t=00:00:00.047834]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.047840]   OverheadScrollSpeed = 50
[t=00:00:00.047845]   ReconnectTimeout = 0
[t=00:00:00.047850]   RotOverheadScrollSpeed = 50
[t=00:00:00.047860]   RotateLogFiles = 1
[t=00:00:00.047865]   ShadowMapSize = 8192
[t=00:00:00.047870]   Shadows = 1
[t=00:00:00.047875]   ShowClock = 0
[t=00:00:00.047880]   ShowPlayerInfo = 0
[t=00:00:00.047884]   SoftParticles = 2
[t=00:00:00.047891]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.047897]   TeamHighlight = 0
[t=00:00:00.047903]   UnitIconDist = 151
[t=00:00:00.047908]   UpdateBoundingVolumeMT = 0
[t=00:00:00.047913]   UpdateWeaponVectorsMT = 0
[t=00:00:00.047923]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.047929]   UseLuaMemPools = 0
[t=00:00:00.047934]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.047940]   VFSCacheArchiveFiles = 0
[t=00:00:00.047945]   VSync = 0
[t=00:00:00.047950]   Water = 4
[t=00:00:00.047955]   WindowPosY = 23
[t=00:00:00.047960]   XResolution = 1920
[t=00:00:00.047968]   XResolutionWindowed = 1920
[t=00:00:00.047974]   YResolution = 1080
[t=00:00:00.047979]   YResolutionWindowed = 1017
[t=00:00:00.047985]   snd_volmaster = 62
[t=00:00:00.048002] ============== </User Config> ==============

[t=00:00:00.048009] ============== <User System> ==============
[t=00:00:00.048014]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.048023]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.048137]        Compiler Version: gcc-13.2.0
[t=00:00:00.048176]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.048211]         Hardware Config: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz; 32706MB RAM, 38775MB pagefile
[t=00:00:00.048223]        Binary Word Size: 64-bit (native)
[t=00:00:00.048229]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.048236]      Physical CPU Cores: 6
[t=00:00:00.048241]       Logical CPU Cores: 12
[t=00:00:00.048246] ============== </User System> ==============

[t=00:00:00.048254] Run: thread affinity fff
[t=00:00:00.048488] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.048495]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.048500]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.048509]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.048514]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.050041] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.050052] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.072939] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.085799]     Display (Generic PnP Monitor)=1 modes=130 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.085812]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.085830]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.085837]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.085842]         [23] 1600x1024x24bpp@165Hz
[t=00:00:00.085848]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.085853]         [35] 1440x1080x24bpp@165Hz
[t=00:00:00.085858]         [43] 1440x900x24bpp@165Hz
[t=00:00:00.085864]         [48] 1366x768x24bpp@165Hz
[t=00:00:00.085871]         [53] 1360x768x24bpp@165Hz
[t=00:00:00.085876]         [58] 1280x1024x24bpp@165Hz
[t=00:00:00.085881]         [64] 1280x960x24bpp@165Hz
[t=00:00:00.085887]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.085896]         [74] 1280x768x24bpp@165Hz
[t=00:00:00.085901]         [79] 1280x720x24bpp@165Hz
[t=00:00:00.085907]         [86] 1176x664x24bpp@165Hz
[t=00:00:00.085912]         [93] 1152x864x24bpp@165Hz
[t=00:00:00.085918]         [98] 1024x768x24bpp@165Hz
[t=00:00:00.085923]         [105] 800x600x24bpp@165Hz
[t=00:00:00.085929]         [113] 720x576x24bpp@165Hz
[t=00:00:00.085934]         [118] 720x480x24bpp@165Hz
[t=00:00:00.085939]         [124] 640x480x24bpp@165Hz
[t=00:00:00.271608] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.272071] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1080>
[t=00:00:00.272090] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1920,1057>
[t=00:00:00.377054] [GR::LogVersionInfo]
[t=00:00:00.377065]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.377072]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.377077]     GL vendor   : NVIDIA Corporation
[t=00:00:00.377093]     GL renderer : NVIDIA GeForce RTX 3050/PCIe/SSE2
[t=00:00:00.377099]     GLSL version: 4.60 NVIDIA
[t=00:00:00.377103]     GLEW version: 2.1.0
[t=00:00:00.377109]     GPU memory  : 8192MB (total) / 6368MB (available)
[t=00:00:00.377118]     SDL swap-int: 1
[t=00:00:00.377122]     SDL driver  : windows
[t=00:00:00.377127]     
[t=00:00:00.377131]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.377137]     GLSL shader support       : 1
[t=00:00:00.377142]     GL4 support               : 1
[t=00:00:00.377152]     FBO extension support     : 1
[t=00:00:00.377173]     NVX GPU mem-info support  : 1
[t=00:00:00.377182]     ATI GPU mem-info support  : 0
[t=00:00:00.377197]     Texture clamping to edge  : 1
[t=00:00:00.377205]     NPOT-texture support      : 1 (1)
[t=00:00:00.377212]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.377219]     texture query-LOD support : 1 (1)
[t=00:00:00.377224]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.377229]     Z-buffer depth            : 32 (-)
[t=00:00:00.377241]     primitive-restart support : 1 (1)
[t=00:00:00.377250]     clip-space control support: 1 (1)
[t=00:00:00.377256]     seamless cube-map support : 1 (1)
[t=00:00:00.377262]     frag-depth layout support : 1 (1)
[t=00:00:00.377268]     persistent maps support   : 1 (1)
[t=00:00:00.377275]     explicit attribs location : 1 (1)
[t=00:00:00.377281]     multi draw indirect       : 1 (-)
[t=00:00:00.377288]     array textures            : 1 (-)
[t=00:00:00.377294]     buffer copy support       : 1 (-)
[t=00:00:00.377300]     indirect draw             : 1 (-)
[t=00:00:00.377308]     base instance             : 1 (-)
[t=00:00:00.377313]     
[t=00:00:00.377318]     max. FBO samples              : 32
[t=00:00:00.377323]     max. FS/program texture slots : 32/192
[t=00:00:00.377329]     max. texture size             : 32768
[t=00:00:00.377337]     max. texture anisotropy level : 16.000000
[t=00:00:00.377342]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.377348]     max. draw-buffers             : 8
[t=00:00:00.377354]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.377362]     max. uniform buffer-bindings  : 84
[t=00:00:00.377368]     max. uniform block-size       : 64KB
[t=00:00:00.377373]     max. storage buffer-bindings  : 96
[t=00:00:00.377378]     max. storage block-size       : 2047MB
[t=00:00:00.377383]     
[t=00:00:00.377388]     enable AMD-hacks : 0
[t=00:00:00.377392]     compress MIP-maps: 0
[t=00:00:00.377420]     Number of compressed texture formats: 23
[t=00:00:00.377445]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.377468] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.378526] [GR::UpdateGLConfigs]
[t=00:00:00.378560] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.378567] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.379070] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.379085] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.379091] [GR::InitGLState]
[t=00:00:00.381558] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.457546] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.521116] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 61ms
[t=00:00:00.521827] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.584531] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.584564] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.585877] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.586966] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.586979] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.587013] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.587054] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
Fontconfig error: Cannot load default config file
[t=00:00:00.606944] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory E:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.607107] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.652967] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.653192] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.653233] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.653276] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.653340] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.653502] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.654959] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.654989] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.655002] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:06.290136] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory E:\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:06.290198] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:06.290210] [SpringApp::Kill][1] fromRun=0
[t=00:00:06.290221] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:06.318478]     [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:06.318495]     [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.730, 0.346}, {0.595, 0.119}}ms
[t=00:00:06.318507]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.037, 0.037, 0.037, 0.037}, {0.002, 0.002, 0.002, 0.002}}ms
[t=00:00:06.318526]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.043, 0.043, 0.043, 0.043}}ms
[t=00:00:06.318538]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.110, 0.110, 0.110, 0.110}}ms
[t=00:00:06.318548]         thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.570, 1.570, 1.570, 1.570}, {0.188, 0.188, 0.188, 0.188}}ms
[t=00:00:06.318561]         thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.252, 0.252, 0.252, 0.252}}ms
[t=00:00:06.318571] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:06.318579] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 452 MB
[t=00:00:06.322103] [SpringApp::Kill][3]
[t=00:00:06.322117] [SpringApp::Kill][4] font=000002e1fcca9a40
[t=00:00:06.322425] [SpringApp::Kill][5]
[t=00:00:06.322716] [SpringApp::Kill][6]
[t=00:00:06.322891] [SpringApp::Kill][7]
[t=00:00:06.323035] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.323065] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.323081] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:06.323093] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.323118] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:06.323131] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.323144] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.323165] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.323180] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:06.323193] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.323212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.323226] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.323241] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.379775] [SpringApp::Kill][8]
[t=00:00:06.379800] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.379813] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71f2304d0 (joinable=1)
[t=00:00:06.379821] [WatchDog::Uninstall][2]
[t=00:00:07.052348] [WatchDog::Uninstall][3]
[t=00:00:07.052359] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected