ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121144

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000063] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.023138] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.023165] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.023178]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.023186]   
[t=00:00:00.023189]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.023192]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.023198]   Use "none" to disable the default log sections.
[t=00:00:00.023202] ============== </Log Sections> ==============

[t=00:00:00.023205] ============== <User Config> ==============
[t=00:00:00.023286]   AdvMapShading = 0
[t=00:00:00.023291]   AdvUnitShading = 0
[t=00:00:00.023294]   AnimationMT = 0
[t=00:00:00.023297]   BumpWaterAnisotropy = 2
[t=00:00:00.023299]   BumpWaterBlurReflection = 1
[t=00:00:00.023302]   BumpWaterDepthBits = 32
[t=00:00:00.023310]   BumpWaterReflection = 2
[t=00:00:00.023316]   BumpWaterTexSizeReflection = 256
[t=00:00:00.023319]   CamFreeScrollSpeed = 50
[t=00:00:00.023322]   CamMode = 1
[t=00:00:00.023325]   CubeTexSizeReflection = 64
[t=00:00:00.023328]   CubeTexSizeSpecular = 64
[t=00:00:00.023331]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.023335]   EdgeMoveDynamic = 0
[t=00:00:00.023338]   EdgeMoveWidth = 0.003
[t=00:00:00.023340]   FPSFOV = 90
[t=00:00:00.023345]   FPSScrollSpeed = 50
[t=00:00:00.023347]   FontSize = 18
[t=00:00:00.023350]   GrassDetail = 0
[t=00:00:00.023354]   GroundDecals = 0
[t=00:00:00.023358]   GroundDetail = 50
[t=00:00:00.023360]   HangTimeout = 30
[t=00:00:00.023363]   HardwareCursor = 1
[t=00:00:00.023366]   InitialNetworkTimeout = 0
[t=00:00:00.023369]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.023372]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.023374]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.023377]   LinkOutgoingBandwidth = 131072
[t=00:00:00.023382]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.023387]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.023389]   LuaShaders = 0
[t=00:00:00.023392]   MSAALevel = 1
[t=00:00:00.023396]   MaxDynamicMapLights = 0
[t=00:00:00.023398]   MaxDynamicModelLights = 0
[t=00:00:00.023401]   MaxParticles = 4000
[t=00:00:00.023404]   MaxSounds = 32
[t=00:00:00.023406]   MaximumTransmissionUnit = 0
[t=00:00:00.023409]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.023412]   MiniMapMarker = 0
[t=00:00:00.023415]   MouseDragScrollThreshold = 0
[t=00:00:00.023421]   NetworkLossFactor = 1
[t=00:00:00.023424]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.023427]   OverheadScrollSpeed = 50
[t=00:00:00.023430]   ReconnectTimeout = 0
[t=00:00:00.023433]   RotOverheadScrollSpeed = 50
[t=00:00:00.023435]   RotateLogFiles = 1
[t=00:00:00.023438]   ShadowMapSize = 1024
[t=00:00:00.023440]   ShowClock = 0
[t=00:00:00.023443]   SoftParticles = 2
[t=00:00:00.023446]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.023449]   UnitIconDist = 151
[t=00:00:00.023466]   UpdateBoundingVolumeMT = 0
[t=00:00:00.023471]   UpdateWeaponVectorsMT = 0
[t=00:00:00.023474]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.023477]   UseLuaMemPools = 0
[t=00:00:00.023479]   VFSCacheArchiveFiles = 0
[t=00:00:00.023482]   VSync = 0
[t=00:00:00.023484]   Water = 4
[t=00:00:00.023487]   WindowBorderless = 1
[t=00:00:00.023490]   WindowPosY = 0
[t=00:00:00.023493]   XResolutionWindowed = 1920
[t=00:00:00.023495]   YResolutionWindowed = 1080
[t=00:00:00.023499]   snd_volmaster = 43
[t=00:00:00.023507] ============== </User Config> ==============

[t=00:00:00.023512] ============== <User System> ==============
[t=00:00:00.023515]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.023520]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.023525]        Compiler Version: gcc-13.2.0
[t=00:00:00.023548]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.023577]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile
[t=00:00:00.023584]        Binary Word Size: 64-bit (native)
[t=00:00:00.023588]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.023591]      Physical CPU Cores: 8
[t=00:00:00.023594]       Logical CPU Cores: 16
[t=00:00:00.023596] ============== </User System> ==============

[t=00:00:00.023601] Run: thread affinity ffffffff
[t=00:00:00.023702] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.023707]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.023709]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.023714]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.023716]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.024158] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.024166] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027524] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.029492]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.029500]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.029512]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.029515]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.029520]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.029523]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.029526]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.029529]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.029533]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.029536]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.029538]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.029541]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.029543]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.029548]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.029551]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.029555]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.029558]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.029561]         [31] 800x600x24bpp@75Hz
[t=00:00:00.029563]         [34] 720x576x24bpp@50Hz
[t=00:00:00.029566]         [35] 720x480x24bpp@60Hz
[t=00:00:00.029568]         [37] 640x480x24bpp@75Hz
[t=00:00:00.133293] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.133513] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.133521] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.142935] [GR::LogVersionInfo]
[t=00:00:00.142945]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.142948]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.142951]     GL vendor   : NVIDIA Corporation
[t=00:00:00.142954]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.142966]     GLSL version: 4.60 NVIDIA
[t=00:00:00.142968]     GLEW version: 2.1.0
[t=00:00:00.142971]     GPU memory  : 12282MB (total) / 8886MB (available)
[t=00:00:00.142975]     SDL swap-int: 1
[t=00:00:00.142977]     SDL driver  : windows
[t=00:00:00.142980]     
[t=00:00:00.142982]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.142985]     GLSL shader support       : 1
[t=00:00:00.142987]     GL4 support               : 1
[t=00:00:00.142990]     FBO extension support     : 1
[t=00:00:00.142997]     NVX GPU mem-info support  : 1
[t=00:00:00.143008]     ATI GPU mem-info support  : 0
[t=00:00:00.143015]     Texture clamping to edge  : 1
[t=00:00:00.143021]     NPOT-texture support      : 1 (1)
[t=00:00:00.143025]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.143030]     texture query-LOD support : 1 (1)
[t=00:00:00.143034]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.143037]     Z-buffer depth            : 32 (-)
[t=00:00:00.143043]     primitive-restart support : 1 (1)
[t=00:00:00.143047]     clip-space control support: 1 (1)
[t=00:00:00.143053]     seamless cube-map support : 1 (1)
[t=00:00:00.143056]     frag-depth layout support : 1 (1)
[t=00:00:00.143060]     persistent maps support   : 1 (1)
[t=00:00:00.143063]     explicit attribs location : 1 (1)
[t=00:00:00.143066]     multi draw indirect       : 1 (-)
[t=00:00:00.143070]     array textures            : 1 (-)
[t=00:00:00.143072]     buffer copy support       : 1 (-)
[t=00:00:00.143077]     indirect draw             : 1 (-)
[t=00:00:00.143080]     base instance             : 1 (-)
[t=00:00:00.143082]     
[t=00:00:00.143087]     max. FBO samples              : 32
[t=00:00:00.143092]     max. FS/program texture slots : 32/192
[t=00:00:00.143095]     max. texture size             : 32768
[t=00:00:00.143099]     max. texture anisotropy level : 16.000000
[t=00:00:00.143102]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.143104]     max. draw-buffers             : 8
[t=00:00:00.143107]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.143110]     max. uniform buffer-bindings  : 84
[t=00:00:00.143115]     max. uniform block-size       : 64KB
[t=00:00:00.143119]     max. storage buffer-bindings  : 96
[t=00:00:00.143122]     max. storage block-size       : 2047MB
[t=00:00:00.143131]     
[t=00:00:00.143133]     enable AMD-hacks : 0
[t=00:00:00.143136]     compress MIP-maps: 0
[t=00:00:00.143159]     Number of compressed texture formats: 23
[t=00:00:00.143173]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.143188] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.143314] [GR::UpdateGLConfigs]
[t=00:00:00.143335] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.143341] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.143349] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.143354] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.143357] [GR::InitGLState]
[t=00:00:00.143518] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.221908] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.223463] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.223598] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.226456] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.226471] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.226797] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.227914] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.227921] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.227960] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.228023] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.236254] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.236507] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.236765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.236827] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.242917] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.242929] [VFS] [SpringVFS::ReserveArchives<this=0000027e625f1f20>]
[t=00:00:00.243004] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.244658] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027e625f1f20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.244666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.280252] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.280463] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.280560] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.280605] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.280659] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.280703] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.280766] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.280820] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.280865] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.280888] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.281136][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.281182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.281233][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.281250][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.281255][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.281273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.284995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.285007][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.285020][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.285024][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.285028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.300956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.303124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027e78cd2e10(default) context=0000027e6146c420  numChannels=2 frameSize=8
[t=00:00:00.303149][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.303155][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.303159][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.303162][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.303210][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.303227][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.303235][f=-000001] [Sound]   Devices:
[t=00:00:00.304322][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.304339][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.304344][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.304350][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.304356][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.304791][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.304800][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.393462][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 102687 MB
[t=00:00:00.394600][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.398698][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.398709][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.425278][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0)
[t=00:00:00.425424][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.425607][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.425916][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.425962][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.426169][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.426209][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.426243][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.426256][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
Fontconfig error: Cannot load default config file
[t=00:00:00.426881][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.426956][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.426967][f=-000001] [UDPListener] successfully bound socket on port 60509
[t=00:00:00.427629][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.427694][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms
[t=00:00:00.428068][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.428083][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.428094][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.428219][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.428232][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.428235][f=-000001] [GR::InitGLState]
[t=00:00:00.428298][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.428305][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.428312][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.428346][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.428353][f=-000001] 
[t=00:00:00.428357][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.428363][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.428369][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.428372][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.428376][f=-000001] 
[t=00:00:00.428379][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.428390][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.428394][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.428397][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.454417][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027e7914b7a0] using map "Aetherian Void 1.7" (loaded=1 cached=0)
[t=00:00:00.454571][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0
[t=00:00:00.454625][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.454696][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027e7914b7a0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.454869][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.483217][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.483336][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.484498][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.484552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.484767][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.484807][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.484842][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.485556][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0KewpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NDsKdGVhbT0xOwpob3N0PTA7Cm5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NCAoMSk7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFldGhlcmlhbiBWb2lkIDEuNzsKbXlwbGF5ZXJuYW1lPXVsdGltYXRlb25lOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:00.485579][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-08_14-20-37-398_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.485584][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 57ms
[t=00:00:00.485780][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.504114][f=-000001] forceSingleThreaded, false
[t=00:00:00.507226][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:00.507309][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.507547][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.507588][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.507624][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.511619][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.511630][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.511677][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.511704][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.511729][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.511753][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.512240][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.512383][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.512501][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.512695][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.512812][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.512900][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.512909][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.513056][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.517830][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.519527][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.519968][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.520061][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.520306][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.520315][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.520397][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.520439][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.687931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.799122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)"
[t=00:00:00.863712][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture
[t=00:00:01.073842][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 553ms
[t=00:00:01.073992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.075067][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea"
[t=00:00:01.075119][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.075340][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.075378][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.075414][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.109615][f=-000001] Loading UnitDefs_posts
[t=00:00:01.138829][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.138845][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.138850][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.138854][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.149662][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.155580][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.163553][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.170153][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 94ms
[t=00:00:01.193140][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 119ms
------- TRUNCATED -------
[t=00:00:08.160894][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.161065][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.162777][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.163333][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.164125][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.164426][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.164535][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.164632][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.166083][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.166236][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.170070][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.170228][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.170351][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:08.170852][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.170968][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:08.177083][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.177487][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.177625][f=-000001] SetSunLighting
[t=00:00:08.177983][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.178195][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.178392][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.180063][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.180194][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.180210][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.180308][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.185138][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.185332][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:08.186037][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.186529][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.189317][f=-000001] Writing last game win data
[t=00:00:08.198553][f=-000001] LuaUI v0.3
[t=00:00:08.298680][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.298708][f=-000001] [s11n] Loading s11n file...
[t=00:00:08.302026][f=-000001] [s11n] Parsing model...
[t=00:00:08.313872][f=-000001] [s11n] Populating game world...
[t=00:00:08.337549][f=-000001] [s11n] s11n loading complete.
[t=00:00:08.606598][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.606642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.608063][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.608086][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.609027][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:08.611503][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:08.611703][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:08.611731][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:08.611938][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:08.611945][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:08.614046][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.620547][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 76.01%
[t=00:00:08.620577][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: true
[t=00:00:08.620582][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: true
[t=00:00:08.620587][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -350.00
[t=00:00:08.620592][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 695.90
[t=00:00:08.620604][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 69.484375% of the map. (used by 33 unit-defs)
[t=00:00:08.620616][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 36 unit-defs)
[t=00:00:08.620622][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 69.484375% of the map. (used by 40 unit-defs)
[t=00:00:08.620631][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:08.620639][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:08.621246][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs)
[t=00:00:08.621275][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.621830][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs)
[t=00:00:08.622410][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs)
[t=00:00:08.623744][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:08.625089][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs)
[t=00:00:08.626373][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs)
[t=00:00:08.626761][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs)
[t=00:00:08.627322][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs)
[t=00:00:08.627347][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.627718][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs)
[t=00:00:08.650803][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json)
[t=00:00:08.651001][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:08.652108][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:08.652261][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:08.652575][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:08.653166][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:08.653347][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:08.655002][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:08.678918][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:08.679158][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.679165][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 72ms
[t=00:00:08.684080][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10395, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851869}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134}
[t=00:00:08.912147][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:08.987423][f=-000001] Reclaim highlight: old engine version.
[t=00:00:08.996104][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.149285][f=-000001] GameID: 351e2e6715d4218e653dc06d913d962c
[t=00:00:09.149564][f=-000001] Connection attempt from ultimateone
[t=00:00:09.149570][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.149654][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.149671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150
    client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150"
[t=00:00:09.149684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.149699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)"
[t=00:00:09.149709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]"
[t=00:00:09.149720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]"
[t=00:00:09.149746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000027eaadf1bb0,0000000000000000}][locale="C"]"
[t=00:00:09.149808][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:09.149816][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:09.161684][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.967072][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:17.967087][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:17.989602][f=-000001]  [async=0] threads=8 tasks=19642 {sum,avg}{exec,wait}time={{2570.516, 0.131}, {2240.908, 0.114}}ms
[t=00:00:17.989616][f=-000001]      thread=1 tasks=2806 {sum,min,max,avg}{exec,wait}time={{390.133, 0.000, 209.207, 0.139}, {49.570, 0.000, 2.092, 0.018}}ms
[t=00:00:17.989623][f=-000001]      thread=2 tasks=2806 {sum,min,max,avg}{exec,wait}time={{364.419, 0.000, 209.195, 0.130}, {304.205, 0.000, 3.575, 0.108}}ms
[t=00:00:17.989629][f=-000001]      thread=3 tasks=2806 {sum,min,max,avg}{exec,wait}time={{369.102, 0.000, 209.180, 0.132}, {341.082, 0.000, 3.357, 0.122}}ms
[t=00:00:17.989638][f=-000001]      thread=4 tasks=2806 {sum,min,max,avg}{exec,wait}time={{360.061, 0.000, 208.425, 0.128}, {389.393, 0.000, 3.699, 0.139}}ms
[t=00:00:17.989644][f=-000001]      thread=5 tasks=2806 {sum,min,max,avg}{exec,wait}time={{362.036, 0.000, 208.483, 0.129}, {392.529, 0.000, 3.444, 0.140}}ms
[t=00:00:17.989651][f=-000001]      thread=6 tasks=2806 {sum,min,max,avg}{exec,wait}time={{362.129, 0.000, 208.442, 0.129}, {402.146, 0.000, 3.602, 0.143}}ms
[t=00:00:17.989659][f=-000001]      thread=7 tasks=2806 {sum,min,max,avg}{exec,wait}time={{362.635, 0.000, 208.499, 0.129}, {361.983, 0.000, 3.352, 0.129}}ms
[t=00:00:17.989665][f=-000001]  [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{26863.361, 15.050}, {5656526.000, 3168.922}}ms
[t=00:00:17.989672][f=-000001]      thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3829.194, 0.000, 1197.181, 15.016}, {805790.750, 0.173, 3852.350, 3159.964}}ms
[t=00:00:17.989680][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{3843.830, 0.000, 1197.236, 15.074}, {812671.562, 0.064, 3866.979, 3186.947}}ms
[t=00:00:17.989687][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3820.463, 0.000, 1192.854, 14.982}, {805953.125, 0.118, 3843.752, 3160.601}}ms
[t=00:00:17.989694][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{3830.383, 0.000, 1197.461, 15.021}, {806827.000, 0.360, 3853.528, 3164.027}}ms
[t=00:00:17.989702][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{3857.703, 0.000, 1188.359, 15.128}, {808645.250, 0.188, 3860.811, 3171.158}}ms
[t=00:00:17.989708][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{3826.626, 0.000, 1197.227, 15.006}, {809498.125, 0.257, 3849.777, 3174.502}}ms
[t=00:00:17.989718][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{3855.163, 0.000, 1196.956, 15.118}, {807140.188, 0.303, 3878.308, 3165.256}}ms
[t=00:00:17.989722][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:17.989726][f=-000001] [SpringApp::Kill][2]
[t=00:00:17.989770][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:17.989776][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000027ee25a5b10
[t=00:00:17.989801][f=-000001] Start widgetHandler:Shutdown
[t=00:00:17.991328][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:17.997014][f=-000001] Writing last game win data
[t=00:00:18.006831][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:18.006845][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:18.006867][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:18.006879][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:18.006888][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:18.007601][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:18.008147][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:18.008221][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:18.008230][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:18.008260][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:18.008267][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:18.008278][f=-000001] Shutdown Widget - Noises
[t=00:00:18.008286][f=-000001] Shutdown Widget - HealthBars
[t=00:00:18.008835][f=-000001] Shutdown Widget - BuildETA
[t=00:00:18.008845][f=-000001] Shutdown Widget - Win Counter
[t=00:00:18.008851][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:18.008857][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:18.009628][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:18.009637][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:18.009680][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:18.009688][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:18.009696][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:18.009705][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:18.009713][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:18.009720][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:18.009728][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:18.009736][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:18.009747][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:18.009756][f=-000001] Shutdown Widget - Grab Input
[t=00:00:18.009850][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:18.009863][f=-000001] Shutdown Widget - Darkening
[t=00:00:18.009875][f=-000001] Shutdown Widget - Context Menu
[t=00:00:18.009883][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:18.009889][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:18.009903][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:18.009911][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:18.009921][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:18.009975][f=-000001] Shutdown Widget - CameraShake
[t=00:00:18.009983][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:18.010047][f=-000001] Shutdown Widget - Transport AI
[t=00:00:18.010055][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:18.010062][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:18.010091][f=-000001] Shutdown Widget - Selection Send
[t=00:00:18.010099][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:18.010106][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:18.010113][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:18.014260][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:18.014273][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:18.014279][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:18.014289][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:18.014313][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:18.014326][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:18.014379][f=-000001] Shutdown Widget - Select Keys
[t=00:00:18.014394][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:18.014408][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:18.014515][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:18.014524][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:18.014537][f=-000001] End widgetHandler:Shutdown
[t=00:00:18.076269][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3604391, 0.0} allocedSize{int+, int-, ext}={0, 0, 972688032}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0367}
[t=00:00:18.077259][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:18.077269][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000027eaadf1bb0
[t=00:00:18.077297][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:18.077324][f=-000001] Shutdown - StartSetup
[t=00:00:18.077330][f=-000001] Shutdown - UnitMorph
[t=00:00:18.077338][f=-000001] Shutdown - Carrier Drones
[t=00:00:18.077345][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:18.077352][f=-000001] Shutdown - Modular Comm Info
[t=00:00:18.077357][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:18.077363][f=-000001] Shutdown - UnitCloakShield
[t=00:00:18.077369][f=-000001] Shutdown - Starlight Handler
[t=00:00:18.077375][f=-000001] End gadgetHandler:Shutdown
[t=00:00:18.085469][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:18.085485][f=-000001] Shutdown - Teleport Throw
[t=00:00:18.085493][f=-000001] Shutdown - UnitMorph
[t=00:00:18.085503][f=-000001] Shutdown - Missile fired callins
[t=00:00:18.085510][f=-000001] Shutdown - Modular Comm Info
[t=00:00:18.085514][f=-000001] Shutdown - Retreat Command
[t=00:00:18.085522][f=-000001] Shutdown - Shockwaves
[t=00:00:18.085528][f=-000001] Shutdown - UnitCloakShield
[t=00:00:18.085563][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:18.085569][f=-000001] Shutdown - Lups
[t=00:00:18.085596][f=-000001] Shutdown - Lups Shield
[t=00:00:18.085605][f=-000001] End gadgetHandler:Shutdown
[t=00:00:18.095098][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:18.095158][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:18.095204][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:18.095211][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:18.097691][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-08_14-20-37-398_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (4437 bytes)
[t=00:00:18.097742][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:18.108874][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:18.108890][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:18.108909][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027e6146c420 dev=0000027e78cd2e10
[t=00:00:18.109025][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027e6146c420 dev=0000027e78cd2e10
[t=00:00:18.109043][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027e6146c420)]
[t=00:00:18.109651][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027e78cd2e10)]
[t=00:00:18.109686][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:18.140286][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:18.140699][f=-000001] [Game::~CGame][1]
[t=00:00:18.140711][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:18.140716][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:18.140735][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:18.140739][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:18.140743][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:18.140748][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:18.140782][f=-000001] [Game::KillMisc][1]
[t=00:00:18.140787][f=-000001] [Game::KillMisc][2]
[t=00:00:18.140793][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:18.149486][f=-000001] [Game::KillMisc][3]
[t=00:00:18.149592][f=-000001] [Game::KillRendering][1]
[t=00:00:18.151841][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.170699][f=-000001] [3DOParser::Kill] allocated 30 pieces
[t=00:00:18.170739][f=-000001] [S3OParser::Kill] allocated 5527 pieces
[t=00:00:18.170985][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:18.207059][f=-000001] [Game::KillInterface][1]
[t=00:00:18.207466][f=-000001] [Game::KillInterface][2]
[t=00:00:18.207920][f=-000001] [Game::KillSimulation][1]
[t=00:00:18.208053][f=-000001] [Game::KillSimulation][2]
[t=00:00:18.222249][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/80532
[t=00:00:18.222265][f=-000001] [Game::KillSimulation][3]
[t=00:00:18.224621][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:18.224815][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:18.224907][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:00:18.224936][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:18.226412][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.234702][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:18.238940][f=-000001] [Game::KillSimulation][4]
[t=00:00:18.288393][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:18.288417][f=-000001] [Game::~CGame][2]
[t=00:00:18.288443][f=-000001] [Game::~CGame][3]
[t=00:00:18.288457][f=-000001] [SpringApp::Kill][3]
[t=00:00:18.288466][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2496 bytes sent  
    3150 bytes recv'd

[t=00:00:18.298871][f=-000001] Kill: client disconnecting...
[t=00:00:18.298888][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:00:20.301403][f=-000001] CloseConnection: client connection closed
[t=00:00:20.301452][f=-000001] [SpringApp::Kill][4] font=0000027e622ea2c0
[t=00:00:20.302714][f=-000001] [SpringApp::Kill][5]
[t=00:00:20.307627][f=-000001] [SpringApp::Kill][6]
[t=00:00:20.307641] [SpringApp::Kill][7]
[t=00:00:20.307664] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.307669] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:20.307692] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:20.307699] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.307704] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:20.307710] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.307715] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.307720] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.307726] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:20.307732] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.307737] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.307741] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:20.307756] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:20.340470] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:20.340483] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:20.340486] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:20.340489] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:20.340764] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>]
[t=00:00:20.340790] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:20.340796] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027e61ebcdd0)
[t=00:00:20.341504] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=1)] #archives[section]=1 #files[section]=62
[t=00:00:20.341513] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (0000027e625f7140)
[t=00:00:20.342620] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:20.342628] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027e61ebc900)
[t=00:00:20.342670] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027e61ebcb10)
[t=00:00:20.342712] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027e61ebc6f0)
[t=00:00:20.342749] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:20.342755] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:20.342760] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:20.342765] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:20.342769] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:20.342774] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:20.342908] [SpringApp::Kill][8]
[t=00:00:20.342914] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:20.342920] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6341904d0 (joinable=1)
[t=00:00:20.342924] [WatchDog::Uninstall][2]
[t=00:00:21.035261] [WatchDog::Uninstall][3]
[t=00:00:21.035273] [SpringApp::Kill][9]