Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000063] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.023138] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.023165] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.023178] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023186] [t=00:00:00.023189] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023192] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023198] Use "none" to disable the default log sections. [t=00:00:00.023202] ============== </Log Sections> ============== [t=00:00:00.023205] ============== <User Config> ============== [t=00:00:00.023286] AdvMapShading = 0 [t=00:00:00.023291] AdvUnitShading = 0 [t=00:00:00.023294] AnimationMT = 0 [t=00:00:00.023297] BumpWaterAnisotropy = 2 [t=00:00:00.023299] BumpWaterBlurReflection = 1 [t=00:00:00.023302] BumpWaterDepthBits = 32 [t=00:00:00.023310] BumpWaterReflection = 2 [t=00:00:00.023316] BumpWaterTexSizeReflection = 256 [t=00:00:00.023319] CamFreeScrollSpeed = 50 [t=00:00:00.023322] CamMode = 1 [t=00:00:00.023325] CubeTexSizeReflection = 64 [t=00:00:00.023328] CubeTexSizeSpecular = 64 [t=00:00:00.023331] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023335] EdgeMoveDynamic = 0 [t=00:00:00.023338] EdgeMoveWidth = 0.003 [t=00:00:00.023340] FPSFOV = 90 [t=00:00:00.023345] FPSScrollSpeed = 50 [t=00:00:00.023347] FontSize = 18 [t=00:00:00.023350] GrassDetail = 0 [t=00:00:00.023354] GroundDecals = 0 [t=00:00:00.023358] GroundDetail = 50 [t=00:00:00.023360] HangTimeout = 30 [t=00:00:00.023363] HardwareCursor = 1 [t=00:00:00.023366] InitialNetworkTimeout = 0 [t=00:00:00.023369] LinkIncomingMaxPacketRate = 512 [t=00:00:00.023372] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.023374] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.023377] LinkOutgoingBandwidth = 131072 [t=00:00:00.023382] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023387] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023389] LuaShaders = 0 [t=00:00:00.023392] MSAALevel = 1 [t=00:00:00.023396] MaxDynamicMapLights = 0 [t=00:00:00.023398] MaxDynamicModelLights = 0 [t=00:00:00.023401] MaxParticles = 4000 [t=00:00:00.023404] MaxSounds = 32 [t=00:00:00.023406] MaximumTransmissionUnit = 0 [t=00:00:00.023409] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023412] MiniMapMarker = 0 [t=00:00:00.023415] MouseDragScrollThreshold = 0 [t=00:00:00.023421] NetworkLossFactor = 1 [t=00:00:00.023424] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023427] OverheadScrollSpeed = 50 [t=00:00:00.023430] ReconnectTimeout = 0 [t=00:00:00.023433] RotOverheadScrollSpeed = 50 [t=00:00:00.023435] RotateLogFiles = 1 [t=00:00:00.023438] ShadowMapSize = 1024 [t=00:00:00.023440] ShowClock = 0 [t=00:00:00.023443] SoftParticles = 2 [t=00:00:00.023446] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.023449] UnitIconDist = 151 [t=00:00:00.023466] UpdateBoundingVolumeMT = 0 [t=00:00:00.023471] UpdateWeaponVectorsMT = 0 [t=00:00:00.023474] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.023477] UseLuaMemPools = 0 [t=00:00:00.023479] VFSCacheArchiveFiles = 0 [t=00:00:00.023482] VSync = 0 [t=00:00:00.023484] Water = 4 [t=00:00:00.023487] WindowBorderless = 1 [t=00:00:00.023490] WindowPosY = 0 [t=00:00:00.023493] XResolutionWindowed = 1920 [t=00:00:00.023495] YResolutionWindowed = 1080 [t=00:00:00.023499] snd_volmaster = 43 [t=00:00:00.023507] ============== </User Config> ============== [t=00:00:00.023512] ============== <User System> ============== [t=00:00:00.023515] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.023520] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023525] Compiler Version: gcc-13.2.0 [t=00:00:00.023548] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.023577] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.023584] Binary Word Size: 64-bit (native) [t=00:00:00.023588] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023591] Physical CPU Cores: 8 [t=00:00:00.023594] Logical CPU Cores: 16 [t=00:00:00.023596] ============== </User System> ============== [t=00:00:00.023601] Run: thread affinity ffffffff [t=00:00:00.023702] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023707] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023709] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023714] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023716] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024158] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024166] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027524] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.029492] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.029500] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.029512] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.029515] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.029520] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.029523] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.029526] [12] 1440x900x24bpp@60Hz [t=00:00:00.029529] [13] 1366x768x24bpp@60Hz [t=00:00:00.029533] [14] 1360x768x24bpp@60Hz [t=00:00:00.029536] [15] 1280x1024x24bpp@75Hz [t=00:00:00.029538] [17] 1280x960x24bpp@75Hz [t=00:00:00.029541] [19] 1280x800x24bpp@60Hz [t=00:00:00.029543] [20] 1280x768x24bpp@60Hz [t=00:00:00.029548] [21] 1280x720x24bpp@60Hz [t=00:00:00.029551] [24] 1176x664x24bpp@60Hz [t=00:00:00.029555] [27] 1152x864x24bpp@60Hz [t=00:00:00.029558] [28] 1024x768x24bpp@75Hz [t=00:00:00.029561] [31] 800x600x24bpp@75Hz [t=00:00:00.029563] [34] 720x576x24bpp@50Hz [t=00:00:00.029566] [35] 720x480x24bpp@60Hz [t=00:00:00.029568] [37] 640x480x24bpp@75Hz [t=00:00:00.133293] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.133513] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.133521] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.142935] [GR::LogVersionInfo] [t=00:00:00.142945] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.142948] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.142951] GL vendor : NVIDIA Corporation [t=00:00:00.142954] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.142966] GLSL version: 4.60 NVIDIA [t=00:00:00.142968] GLEW version: 2.1.0 [t=00:00:00.142971] GPU memory : 12282MB (total) / 8886MB (available) [t=00:00:00.142975] SDL swap-int: 1 [t=00:00:00.142977] SDL driver : windows [t=00:00:00.142980] [t=00:00:00.142982] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.142985] GLSL shader support : 1 [t=00:00:00.142987] GL4 support : 1 [t=00:00:00.142990] FBO extension support : 1 [t=00:00:00.142997] NVX GPU mem-info support : 1 [t=00:00:00.143008] ATI GPU mem-info support : 0 [t=00:00:00.143015] Texture clamping to edge : 1 [t=00:00:00.143021] NPOT-texture support : 1 (1) [t=00:00:00.143025] S3TC/DXT1 texture support : 1/1 [t=00:00:00.143030] texture query-LOD support : 1 (1) [t=00:00:00.143034] MSAA frame-buffer support : 1 (1) [t=00:00:00.143037] Z-buffer depth : 32 (-) [t=00:00:00.143043] primitive-restart support : 1 (1) [t=00:00:00.143047] clip-space control support: 1 (1) [t=00:00:00.143053] seamless cube-map support : 1 (1) [t=00:00:00.143056] frag-depth layout support : 1 (1) [t=00:00:00.143060] persistent maps support : 1 (1) [t=00:00:00.143063] explicit attribs location : 1 (1) [t=00:00:00.143066] multi draw indirect : 1 (-) [t=00:00:00.143070] array textures : 1 (-) [t=00:00:00.143072] buffer copy support : 1 (-) [t=00:00:00.143077] indirect draw : 1 (-) [t=00:00:00.143080] base instance : 1 (-) [t=00:00:00.143082] [t=00:00:00.143087] max. FBO samples : 32 [t=00:00:00.143092] max. FS/program texture slots : 32/192 [t=00:00:00.143095] max. texture size : 32768 [t=00:00:00.143099] max. texture anisotropy level : 16.000000 [t=00:00:00.143102] max. vec4 varyings/attributes : 31/16 [t=00:00:00.143104] max. draw-buffers : 8 [t=00:00:00.143107] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.143110] max. uniform buffer-bindings : 84 [t=00:00:00.143115] max. uniform block-size : 64KB [t=00:00:00.143119] max. storage buffer-bindings : 96 [t=00:00:00.143122] max. storage block-size : 2047MB [t=00:00:00.143131] [t=00:00:00.143133] enable AMD-hacks : 0 [t=00:00:00.143136] compress MIP-maps: 0 [t=00:00:00.143159] Number of compressed texture formats: 23 [t=00:00:00.143173] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.143188] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.143314] [GR::UpdateGLConfigs] [t=00:00:00.143335] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.143341] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.143349] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.143354] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.143357] [GR::InitGLState] [t=00:00:00.143518] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.221908] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.223463] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.223598] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.226456] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.226471] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.226797] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.227914] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.227921] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.227960] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.228023] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.236254] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.236507] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.236765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.236827] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.242917] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.242929] [VFS] [SpringVFS::ReserveArchives<this=0000027e625f1f20>] [t=00:00:00.243004] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.244658] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027e625f1f20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.244666] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.280252] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.280463] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.280560] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.280605] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.280659] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.280703] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.280766] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.280820] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.280865] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.280888] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.281136][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.281182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.281233][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.281250][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.281255][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.281273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.284995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.285007][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.285020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.285024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.285028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.300956][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.303124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027e78cd2e10(default) context=0000027e6146c420 numChannels=2 frameSize=8 [t=00:00:00.303149][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.303155][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.303159][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.303162][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.303210][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.303227][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.303235][f=-000001] [Sound] Devices: [t=00:00:00.304322][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.304339][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.304344][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.304350][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.304356][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.304791][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.304800][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.393462][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 102687 MB [t=00:00:00.394600][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.398698][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.398709][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.425278][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.425424][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.425607][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.425916][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.425962][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.426169][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.426209][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.426243][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.426256][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.426881][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.426956][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.426967][f=-000001] [UDPListener] successfully bound socket on port 60509 [t=00:00:00.427629][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.427694][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms [t=00:00:00.428068][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.428083][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.428094][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.428219][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.428232][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.428235][f=-000001] [GR::InitGLState] [t=00:00:00.428298][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.428305][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.428312][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.428346][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.428353][f=-000001] [t=00:00:00.428357][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.428363][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.428369][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.428372][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.428376][f=-000001] [t=00:00:00.428379][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.428390][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.428394][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.428397][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.454417][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027e7914b7a0] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.454571][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.454625][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.454696][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027e7914b7a0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.454869][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.483217][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483336][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e625f1f20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.484498][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.484552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.484767][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.484807][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.484842][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.485556][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0KewpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NDsKdGVhbT0xOwpob3N0PTA7Cm5hbWU9MTA1MjE4OENpcmN1aXRBSUVhc3k2NCAoMSk7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFldGhlcmlhbiBWb2lkIDEuNzsKbXlwbGF5ZXJuYW1lPXVsdGltYXRlb25lOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:00.485579][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-08_14-20-37-398_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.485584][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 57ms [t=00:00:00.485780][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.504114][f=-000001] forceSingleThreaded, false [t=00:00:00.507226][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.507309][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.507547][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.507588][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.507624][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.511619][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.511630][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.511677][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.511704][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.511729][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.511753][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.512240][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.512383][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.512501][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.512695][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.512812][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.512900][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.512909][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.513056][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.517830][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.519527][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.519968][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.520061][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.520306][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.520315][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.520397][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.520439][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.687931][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.799122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:00.863712][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.073842][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 553ms [t=00:00:01.073992][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.075067][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.075119][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.075340][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.075378][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.075414][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.109615][f=-000001] Loading UnitDefs_posts [t=00:00:01.138829][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.138845][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.138850][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.138854][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.149662][f=-000001] Loading FeatureDefs_posts [t=00:00:01.155580][f=-000001] Loading WeaponDefs_posts [t=00:00:01.163553][f=-000001] Loading ArmorDefs_posts [t=00:00:01.170153][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 94ms [t=00:00:01.193140][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 119ms ------- TRUNCATED ------- [t=00:00:08.160894][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.161065][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.162777][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.163333][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.164125][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.164426][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.164535][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.164632][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.166083][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.166236][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.170070][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.170228][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.170351][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:08.170852][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.170968][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:08.177083][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.177487][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.177625][f=-000001] SetSunLighting [t=00:00:08.177983][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.178195][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.178392][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.180063][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.180194][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.180210][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.180308][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.185138][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.185332][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.186037][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.186529][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.189317][f=-000001] Writing last game win data [t=00:00:08.198553][f=-000001] LuaUI v0.3 [t=00:00:08.298680][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.298708][f=-000001] [s11n] Loading s11n file... [t=00:00:08.302026][f=-000001] [s11n] Parsing model... [t=00:00:08.313872][f=-000001] [s11n] Populating game world... [t=00:00:08.337549][f=-000001] [s11n] s11n loading complete. [t=00:00:08.606598][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.606642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.608063][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.608086][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:08.609027][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15 [t=00:00:08.611503][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:08.611703][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:08.611731][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:08.611938][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:00:08.611945][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:08.614046][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:08.620547][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 76.01% [t=00:00:08.620577][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: true [t=00:00:08.620582][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: true [t=00:00:08.620587][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -350.00 [t=00:00:08.620592][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 695.90 [t=00:00:08.620604][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 69.484375% of the map. (used by 33 unit-defs) [t=00:00:08.620616][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 36 unit-defs) [t=00:00:08.620622][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 40 unit-defs) [t=00:00:08.620631][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:08.620639][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:08.621246][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs) [t=00:00:08.621275][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:08.621830][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs) [t=00:00:08.622410][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs) [t=00:00:08.623744][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:08.625089][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs) [t=00:00:08.626373][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:08.626761][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs) [t=00:00:08.627322][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:08.627347][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.627718][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:08.650803][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Aetherian_Void_1.7.json) [t=00:00:08.651001][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:08.652108][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:08.652261][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:08.652575][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:08.653166][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:08.653347][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:08.655002][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:08.678918][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:08.679158][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.679165][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 72ms [t=00:00:08.684080][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10395, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851869}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134} [t=00:00:08.912147][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:08.987423][f=-000001] Reclaim highlight: old engine version. [t=00:00:08.996104][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.149285][f=-000001] GameID: 351e2e6715d4218e653dc06d913d962c [t=00:00:09.149564][f=-000001] Connection attempt from ultimateone [t=00:00:09.149570][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.149654][f=-000001] -> Connection established (given id 0) [t=00:00:09.149671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:09.149684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.149699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:09.149709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:09.149720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:09.149746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000027eaadf1bb0,0000000000000000}][locale="C"]" [t=00:00:09.149808][f=-000001] [Game::ClientReadNet] local skirmish AI "1052188CircuitAIEasy64 (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:00:09.149816][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:09.161684][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.967072][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:17.967087][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:17.989602][f=-000001] [async=0] threads=8 tasks=19642 {sum,avg}{exec,wait}time={{2570.516, 0.131}, {2240.908, 0.114}}ms [t=00:00:17.989616][f=-000001] thread=1 tasks=2806 {sum,min,max,avg}{exec,wait}time={{390.133, 0.000, 209.207, 0.139}, {49.570, 0.000, 2.092, 0.018}}ms [t=00:00:17.989623][f=-000001] thread=2 tasks=2806 {sum,min,max,avg}{exec,wait}time={{364.419, 0.000, 209.195, 0.130}, {304.205, 0.000, 3.575, 0.108}}ms [t=00:00:17.989629][f=-000001] thread=3 tasks=2806 {sum,min,max,avg}{exec,wait}time={{369.102, 0.000, 209.180, 0.132}, {341.082, 0.000, 3.357, 0.122}}ms [t=00:00:17.989638][f=-000001] thread=4 tasks=2806 {sum,min,max,avg}{exec,wait}time={{360.061, 0.000, 208.425, 0.128}, {389.393, 0.000, 3.699, 0.139}}ms [t=00:00:17.989644][f=-000001] thread=5 tasks=2806 {sum,min,max,avg}{exec,wait}time={{362.036, 0.000, 208.483, 0.129}, {392.529, 0.000, 3.444, 0.140}}ms [t=00:00:17.989651][f=-000001] thread=6 tasks=2806 {sum,min,max,avg}{exec,wait}time={{362.129, 0.000, 208.442, 0.129}, {402.146, 0.000, 3.602, 0.143}}ms [t=00:00:17.989659][f=-000001] thread=7 tasks=2806 {sum,min,max,avg}{exec,wait}time={{362.635, 0.000, 208.499, 0.129}, {361.983, 0.000, 3.352, 0.129}}ms [t=00:00:17.989665][f=-000001] [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{26863.361, 15.050}, {5656526.000, 3168.922}}ms [t=00:00:17.989672][f=-000001] thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3829.194, 0.000, 1197.181, 15.016}, {805790.750, 0.173, 3852.350, 3159.964}}ms [t=00:00:17.989680][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{3843.830, 0.000, 1197.236, 15.074}, {812671.562, 0.064, 3866.979, 3186.947}}ms [t=00:00:17.989687][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3820.463, 0.000, 1192.854, 14.982}, {805953.125, 0.118, 3843.752, 3160.601}}ms [t=00:00:17.989694][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{3830.383, 0.000, 1197.461, 15.021}, {806827.000, 0.360, 3853.528, 3164.027}}ms [t=00:00:17.989702][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{3857.703, 0.000, 1188.359, 15.128}, {808645.250, 0.188, 3860.811, 3171.158}}ms [t=00:00:17.989708][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{3826.626, 0.000, 1197.227, 15.006}, {809498.125, 0.257, 3849.777, 3174.502}}ms [t=00:00:17.989718][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{3855.163, 0.000, 1196.956, 15.118}, {807140.188, 0.303, 3878.308, 3165.256}}ms [t=00:00:17.989722][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:17.989726][f=-000001] [SpringApp::Kill][2] [t=00:00:17.989770][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:17.989776][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000027ee25a5b10 [t=00:00:17.989801][f=-000001] Start widgetHandler:Shutdown [t=00:00:17.991328][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:17.997014][f=-000001] Writing last game win data [t=00:00:18.006831][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:18.006845][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:18.006867][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:18.006879][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:18.006888][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:18.007601][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:18.008147][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:18.008221][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:18.008230][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:18.008260][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:18.008267][f=-000001] Shutdown Widget - Unit Icons [t=00:00:18.008278][f=-000001] Shutdown Widget - Noises [t=00:00:18.008286][f=-000001] Shutdown Widget - HealthBars [t=00:00:18.008835][f=-000001] Shutdown Widget - BuildETA [t=00:00:18.008845][f=-000001] Shutdown Widget - Win Counter [t=00:00:18.008851][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:18.008857][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:18.009628][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:18.009637][f=-000001] Shutdown Widget - Stereo3D [t=00:00:18.009680][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:18.009688][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:18.009696][f=-000001] Shutdown Widget - Attack Warning [t=00:00:18.009705][f=-000001] Shutdown Widget - Point Tracker [t=00:00:18.009713][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:18.009720][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:18.009728][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:18.009736][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:18.009747][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:18.009756][f=-000001] Shutdown Widget - Grab Input [t=00:00:18.009850][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:18.009863][f=-000001] Shutdown Widget - Darkening [t=00:00:18.009875][f=-000001] Shutdown Widget - Context Menu [t=00:00:18.009883][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:18.009889][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:18.009903][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:18.009911][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:18.009921][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:18.009975][f=-000001] Shutdown Widget - CameraShake [t=00:00:18.009983][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:18.010047][f=-000001] Shutdown Widget - Transport AI [t=00:00:18.010055][f=-000001] Shutdown Widget - Attack AoE [t=00:00:18.010062][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:18.010091][f=-000001] Shutdown Widget - Selection Send [t=00:00:18.010099][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:18.010106][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:18.010113][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:18.014260][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:18.014273][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:18.014279][f=-000001] Shutdown Widget - Chili Framework [t=00:00:18.014289][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:18.014313][f=-000001] Shutdown Widget - Custom Markers [t=00:00:18.014326][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:18.014379][f=-000001] Shutdown Widget - Select Keys [t=00:00:18.014394][f=-000001] Shutdown Widget - Start Boxes [t=00:00:18.014408][f=-000001] Shutdown Widget - Pause Screen [t=00:00:18.014515][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:18.014524][f=-000001] Shutdown Widget - Layout Handler [t=00:00:18.014537][f=-000001] End widgetHandler:Shutdown [t=00:00:18.076269][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3604391, 0.0} allocedSize{int+, int-, ext}={0, 0, 972688032}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0367} [t=00:00:18.077259][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:18.077269][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000027eaadf1bb0 [t=00:00:18.077297][f=-000001] Start gadgetHandler:Shutdown [t=00:00:18.077324][f=-000001] Shutdown - StartSetup [t=00:00:18.077330][f=-000001] Shutdown - UnitMorph [t=00:00:18.077338][f=-000001] Shutdown - Carrier Drones [t=00:00:18.077345][f=-000001] Shutdown - Missile Silo Controller [t=00:00:18.077352][f=-000001] Shutdown - Modular Comm Info [t=00:00:18.077357][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:18.077363][f=-000001] Shutdown - UnitCloakShield [t=00:00:18.077369][f=-000001] Shutdown - Starlight Handler [t=00:00:18.077375][f=-000001] End gadgetHandler:Shutdown [t=00:00:18.085469][f=-000001] Start gadgetHandler:Shutdown [t=00:00:18.085485][f=-000001] Shutdown - Teleport Throw [t=00:00:18.085493][f=-000001] Shutdown - UnitMorph [t=00:00:18.085503][f=-000001] Shutdown - Missile fired callins [t=00:00:18.085510][f=-000001] Shutdown - Modular Comm Info [t=00:00:18.085514][f=-000001] Shutdown - Retreat Command [t=00:00:18.085522][f=-000001] Shutdown - Shockwaves [t=00:00:18.085528][f=-000001] Shutdown - UnitCloakShield [t=00:00:18.085563][f=-000001] Shutdown - Lups Cloak FX [t=00:00:18.085569][f=-000001] Shutdown - Lups [t=00:00:18.085596][f=-000001] Shutdown - Lups Shield [t=00:00:18.085605][f=-000001] End gadgetHandler:Shutdown [t=00:00:18.095098][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.095158][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:18.095204][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:18.095211][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:18.097691][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-08_14-20-37-398_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (4437 bytes) [t=00:00:18.097742][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:18.108874][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:18.108890][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:18.108909][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027e6146c420 dev=0000027e78cd2e10 [t=00:00:18.109025][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027e6146c420 dev=0000027e78cd2e10 [t=00:00:18.109043][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027e6146c420)] [t=00:00:18.109651][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027e78cd2e10)] [t=00:00:18.109686][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:18.140286][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:18.140699][f=-000001] [Game::~CGame][1] [t=00:00:18.140711][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:18.140716][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:18.140735][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:18.140739][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:18.140743][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:18.140748][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:18.140782][f=-000001] [Game::KillMisc][1] [t=00:00:18.140787][f=-000001] [Game::KillMisc][2] [t=00:00:18.140793][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:18.149486][f=-000001] [Game::KillMisc][3] [t=00:00:18.149592][f=-000001] [Game::KillRendering][1] [t=00:00:18.151841][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.170699][f=-000001] [3DOParser::Kill] allocated 30 pieces [t=00:00:18.170739][f=-000001] [S3OParser::Kill] allocated 5527 pieces [t=00:00:18.170985][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:18.207059][f=-000001] [Game::KillInterface][1] [t=00:00:18.207466][f=-000001] [Game::KillInterface][2] [t=00:00:18.207920][f=-000001] [Game::KillSimulation][1] [t=00:00:18.208053][f=-000001] [Game::KillSimulation][2] [t=00:00:18.222249][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/80532 [t=00:00:18.222265][f=-000001] [Game::KillSimulation][3] [t=00:00:18.224621][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:18.224815][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.224907][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:00:18.224936][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:18.226412][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.234702][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:18.238940][f=-000001] [Game::KillSimulation][4] [t=00:00:18.288393][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:18.288417][f=-000001] [Game::~CGame][2] [t=00:00:18.288443][f=-000001] [Game::~CGame][3] [t=00:00:18.288457][f=-000001] [SpringApp::Kill][3] [t=00:00:18.288466][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2496 bytes sent 3150 bytes recv'd [t=00:00:18.298871][f=-000001] Kill: client disconnecting... [t=00:00:18.298888][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:00:20.301403][f=-000001] CloseConnection: client connection closed [t=00:00:20.301452][f=-000001] [SpringApp::Kill][4] font=0000027e622ea2c0 [t=00:00:20.302714][f=-000001] [SpringApp::Kill][5] [t=00:00:20.307627][f=-000001] [SpringApp::Kill][6] [t=00:00:20.307641] [SpringApp::Kill][7] [t=00:00:20.307664] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.307669] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:20.307692] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:20.307699] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.307704] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:20.307710] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.307715] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.307720] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.307726] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:20.307732] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.307737] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.307741] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:20.307756] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:20.340470] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:20.340483] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:20.340486] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:20.340489] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:20.340764] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>] [t=00:00:20.340790] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:20.340796] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027e61ebcdd0) [t=00:00:20.341504] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=1)] #archives[section]=1 #files[section]=62 [t=00:00:20.341513] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (0000027e625f7140) [t=00:00:20.342620] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:20.342628] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027e61ebc900) [t=00:00:20.342670] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027e61ebcb10) [t=00:00:20.342712] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027e61ebc6f0) [t=00:00:20.342749] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:20.342755] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:20.342760] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:20.342765] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:20.342769] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:20.342774] [VFS] [SpringVFS::DeleteArchives<this=0000027e625f1f20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:20.342908] [SpringApp::Kill][8] [t=00:00:20.342914] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:20.342920] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6341904d0 (joinable=1) [t=00:00:20.342924] [WatchDog::Uninstall][2] [t=00:00:21.035261] [WatchDog::Uninstall][3] [t=00:00:21.035273] [SpringApp::Kill][9]
infolog_full.txt (truncated):