ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #121240

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.008417] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.008437] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.010666] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.010764] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.258818] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.258855] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.258869]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.258880]   
[t=00:00:00.258884]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.258888]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.258900]   Use "none" to disable the default log sections.
[t=00:00:00.258909] ============== </Log Sections> ==============

[t=00:00:00.258922] ============== <User Config> ==============
[t=00:00:00.259154]   AllowDeferredMapRendering = 1
[t=00:00:00.259170]   AllowDeferredModelRendering = 1
[t=00:00:00.259179]   AnimationMT = 0
[t=00:00:00.259187]   BumpWaterAnisotropy = 2
[t=00:00:00.259196]   BumpWaterBlurReflection = 1
[t=00:00:00.259204]   BumpWaterDepthBits = 32
[t=00:00:00.259212]   BumpWaterReflection = 2
[t=00:00:00.259221]   BumpWaterTexSizeReflection = 256
[t=00:00:00.259230]   CamFreeScrollSpeed = 50
[t=00:00:00.259241]   CamMode = 1
[t=00:00:00.259251]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.259266]   EdgeMoveDynamic = 0
[t=00:00:00.259274]   EdgeMoveWidth = 0.003
[t=00:00:00.259282]   FPSFOV = 90
[t=00:00:00.259289]   FPSScrollSpeed = 50
[t=00:00:00.259297]   FontSize = 18
[t=00:00:00.259305]   GrassDetail = 0
[t=00:00:00.259312]   GroundDecals = 5
[t=00:00:00.259320]   GroundDetail = 120
[t=00:00:00.259348]   HangTimeout = 30
[t=00:00:00.259356]   HardwareCursor = 1
[t=00:00:00.259365]   InitialNetworkTimeout = 0
[t=00:00:00.259374]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.259389]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.259406]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.259418]   LinkOutgoingBandwidth = 131072
[t=00:00:00.259428]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.259437]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.259448]   MSAALevel = 8
[t=00:00:00.259457]   MaxParticles = 25000
[t=00:00:00.259465]   MaxSounds = 32
[t=00:00:00.259474]   MaximumTransmissionUnit = 0
[t=00:00:00.259488]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.259502]   MiniMapMarker = 0
[t=00:00:00.259513]   MouseDragScrollThreshold = 0
[t=00:00:00.259526]   NetworkLossFactor = 1
[t=00:00:00.259535]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.259544]   OverheadScrollSpeed = 50
[t=00:00:00.259552]   ReconnectTimeout = 0
[t=00:00:00.259561]   RotOverheadScrollSpeed = 50
[t=00:00:00.259574]   RotateLogFiles = 1
[t=00:00:00.259583]   ShadowMapSize = 8192
[t=00:00:00.259591]   Shadows = 1
[t=00:00:00.259598]   ShowClock = 0
[t=00:00:00.259607]   SoftParticles = 2
[t=00:00:00.259625]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.259634]   UnitIconDist = 151
[t=00:00:00.259645]   UpdateBoundingVolumeMT = 0
[t=00:00:00.259658]   UpdateWeaponVectorsMT = 0
[t=00:00:00.259667]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.259675]   UseLuaMemPools = 0
[t=00:00:00.259683]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.259692]   VFSCacheArchiveFiles = 0
[t=00:00:00.259705]   VSync = 0
[t=00:00:00.259713]   Water = 4
[t=00:00:00.259721]   XResolution = 1920
[t=00:00:00.259772]   YResolution = 1080
[t=00:00:00.259795] ============== </User Config> ==============

[t=00:00:00.259803] ============== <User System> ==============
[t=00:00:00.259812]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.259826]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.259843]        Compiler Version: gcc-13.2.0
[t=00:00:00.259888]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.259967]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile
[t=00:00:00.259980]        Binary Word Size: 64-bit (native)
[t=00:00:00.259989]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.259997]      Physical CPU Cores: 6
[t=00:00:00.260005]       Logical CPU Cores: 12
[t=00:00:00.260014] ============== </User System> ==============

[t=00:00:00.260204] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.260216]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.260223]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.260235]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.260244]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.261442] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.261468] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.267526] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.284312]     Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.284327]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.284345]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.284349]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.284353]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.284357]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.284360]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.284364]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.284367]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.284371]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.284375]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.284378]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.284382]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.284389]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.284393]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.284396]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.284400]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.284404]         [111] 800x600x24bpp@165Hz
[t=00:00:00.284409]         [120] 720x576x24bpp@165Hz
[t=00:00:00.284412]         [126] 720x480x24bpp@165Hz
[t=00:00:00.284418]         [133] 640x480x24bpp@165Hz
[t=00:00:00.478436] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.478839] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.478852] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.499825] [GR::LogVersionInfo]
[t=00:00:00.499840]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.499845]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.499849]     GL vendor   : NVIDIA Corporation
[t=00:00:00.499865]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.499870]     GLSL version: 4.60 NVIDIA
[t=00:00:00.499874]     GLEW version: 2.1.0
[t=00:00:00.499878]     GPU memory  : 12282MB (total) / 8644MB (available)
[t=00:00:00.499893]     SDL swap-int: 1
[t=00:00:00.499898]     SDL driver  : windows
[t=00:00:00.499901]     
[t=00:00:00.499906]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.499910]     GLSL shader support       : 1
[t=00:00:00.499914]     GL4 support               : 1
[t=00:00:00.499919]     FBO extension support     : 1
[t=00:00:00.499936]     NVX GPU mem-info support  : 1
[t=00:00:00.499946]     ATI GPU mem-info support  : 0
[t=00:00:00.499956]     Texture clamping to edge  : 1
[t=00:00:00.499963]     NPOT-texture support      : 1 (1)
[t=00:00:00.499970]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.499977]     texture query-LOD support : 1 (1)
[t=00:00:00.499984]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.499988]     Z-buffer depth            : 32 (-)
[t=00:00:00.499997]     primitive-restart support : 1 (1)
[t=00:00:00.500002]     clip-space control support: 1 (1)
[t=00:00:00.500017]     seamless cube-map support : 1 (1)
[t=00:00:00.500021]     frag-depth layout support : 1 (1)
[t=00:00:00.500026]     persistent maps support   : 1 (1)
[t=00:00:00.500030]     explicit attribs location : 1 (1)
[t=00:00:00.500036]     multi draw indirect       : 1 (-)
[t=00:00:00.500044]     array textures            : 1 (-)
[t=00:00:00.500049]     buffer copy support       : 1 (-)
[t=00:00:00.500053]     indirect draw             : 1 (-)
[t=00:00:00.500058]     base instance             : 1 (-)
[t=00:00:00.500064]     
[t=00:00:00.500074]     max. FBO samples              : 32
[t=00:00:00.500080]     max. FS/program texture slots : 32/192
[t=00:00:00.500086]     max. texture size             : 32768
[t=00:00:00.500096]     max. texture anisotropy level : 16.000000
[t=00:00:00.500103]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.500107]     max. draw-buffers             : 8
[t=00:00:00.500112]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.500118]     max. uniform buffer-bindings  : 84
[t=00:00:00.500129]     max. uniform block-size       : 64KB
[t=00:00:00.500133]     max. storage buffer-bindings  : 96
[t=00:00:00.500139]     max. storage block-size       : 2047MB
[t=00:00:00.500145]     
[t=00:00:00.500149]     enable AMD-hacks : 0
[t=00:00:00.500153]     compress MIP-maps: 0
[t=00:00:00.500197]     Number of compressed texture formats: 23
[t=00:00:00.500224]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.500265] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.500514] [GR::UpdateGLConfigs]
[t=00:00:00.500565] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.500574] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.500967] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.500981] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.500986] [GR::InitGLState]
[t=00:00:00.501065] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.599114] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.601125] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.601709] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.607149] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.607184] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.607704] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.609890] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.609906] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.609996] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.610065] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.614727] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.615365] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.615656] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.615775] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.624236] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.624259] [VFS] [SpringVFS::ReserveArchives<this=000001ec42e3ba30>]
[t=00:00:00.624340] [VFS] [SpringVFS::AddArchive<this=000001ec42e3ba30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.626166] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ec42e3ba30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.626193] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.733872] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.734836] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.734926] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.735055] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.735240] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.735353] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.737231] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.737283] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.737650][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.737769][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.738346][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.738374][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.738380][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.738428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.742308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.742326][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:00.742333][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:00.742340][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.742357][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.756084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.761425][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ec60c83b80(default) context=000001ec60b9b930  numChannels=2 frameSize=8
[t=00:00:00.761444][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.761452][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.761467][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.761473][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.761489][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.761517][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.761525][f=-000001] [Sound]   Devices:
[t=00:00:00.763134][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.763150][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:00.763200][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.763212][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.763218][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.766055][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.766078][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.843193][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428782 MB
[t=00:00:00.844908][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.844940][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.844950][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.949506][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.954890][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.955198][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.955345][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms
[t=00:00:00.955394][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:04.953300][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:04.953374][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:04.953383][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:04.953393][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:04.983278][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:04.983299][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{2.846, 0.569}, {0.812, 0.162}}ms
[t=00:00:04.983319][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {0.145, 0.145, 0.145, 0.145}}ms
[t=00:00:04.983328][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.235, 0.235, 0.235, 0.235}, {0.159, 0.159, 0.159, 0.159}}ms
[t=00:00:04.983335][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.238, 2.238, 2.238, 2.238}, {0.153, 0.153, 0.153, 0.153}}ms
[t=00:00:04.983344][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.116, 0.116, 0.116, 0.116}, {0.003, 0.003, 0.003, 0.003}}ms
[t=00:00:04.983359][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.152, 0.152, 0.152, 0.152}, {0.351, 0.351, 0.351, 0.351}}ms
[t=00:00:04.983366][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:04.983372][f=-000001] [SpringApp::Kill][2]
[t=00:00:04.983704][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.031218][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.031251][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.031342][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ec60b9b930 dev=000001ec60c83b80
[t=00:00:05.031513][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ec60b9b930 dev=000001ec60c83b80
[t=00:00:05.031526][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ec60b9b930)]
[t=00:00:05.031936][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ec60c83b80)]
[t=00:00:05.031967][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.058091][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.058428][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.058444][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.058452][f=-000001] [SpringApp::Kill][4] font=000001ec42b11fc0
[t=00:00:05.059237][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.059399][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.059407] [SpringApp::Kill][7]
[t=00:00:05.059873] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.059886] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.059898] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.059912] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.059925] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.059935] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.059948] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.059965] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.059979] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.059989] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.060003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.060016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.060026] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.154573] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.154598] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.154603] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.154606] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.154682] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>]
[t=00:00:05.154694] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.154701] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.154712] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:05.154720] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ec426fe010)
[t=00:00:05.154771] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.154781] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:05.154793] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.154801] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.154809] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.154817] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.154922] [SpringApp::Kill][8]
[t=00:00:05.154933] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.154941] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1)
[t=00:00:05.154946] [WatchDog::Uninstall][2]
[t=00:00:05.266293] [WatchDog::Uninstall][3]
[t=00:00:05.266305] [SpringApp::Kill][9]