Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.008417] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.008437] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.010666] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.010764] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.258818] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.258855] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.258869] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.258880] [t=00:00:00.258884] Enable or disable log sections using the LogSections configuration key [t=00:00:00.258888] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.258900] Use "none" to disable the default log sections. [t=00:00:00.258909] ============== </Log Sections> ============== [t=00:00:00.258922] ============== <User Config> ============== [t=00:00:00.259154] AllowDeferredMapRendering = 1 [t=00:00:00.259170] AllowDeferredModelRendering = 1 [t=00:00:00.259179] AnimationMT = 0 [t=00:00:00.259187] BumpWaterAnisotropy = 2 [t=00:00:00.259196] BumpWaterBlurReflection = 1 [t=00:00:00.259204] BumpWaterDepthBits = 32 [t=00:00:00.259212] BumpWaterReflection = 2 [t=00:00:00.259221] BumpWaterTexSizeReflection = 256 [t=00:00:00.259230] CamFreeScrollSpeed = 50 [t=00:00:00.259241] CamMode = 1 [t=00:00:00.259251] DualScreenMiniMapOnLeft = 1 [t=00:00:00.259266] EdgeMoveDynamic = 0 [t=00:00:00.259274] EdgeMoveWidth = 0.003 [t=00:00:00.259282] FPSFOV = 90 [t=00:00:00.259289] FPSScrollSpeed = 50 [t=00:00:00.259297] FontSize = 18 [t=00:00:00.259305] GrassDetail = 0 [t=00:00:00.259312] GroundDecals = 5 [t=00:00:00.259320] GroundDetail = 120 [t=00:00:00.259348] HangTimeout = 30 [t=00:00:00.259356] HardwareCursor = 1 [t=00:00:00.259365] InitialNetworkTimeout = 0 [t=00:00:00.259374] LinkIncomingMaxPacketRate = 512 [t=00:00:00.259389] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.259406] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.259418] LinkOutgoingBandwidth = 131072 [t=00:00:00.259428] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.259437] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.259448] MSAALevel = 8 [t=00:00:00.259457] MaxParticles = 25000 [t=00:00:00.259465] MaxSounds = 32 [t=00:00:00.259474] MaximumTransmissionUnit = 0 [t=00:00:00.259488] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.259502] MiniMapMarker = 0 [t=00:00:00.259513] MouseDragScrollThreshold = 0 [t=00:00:00.259526] NetworkLossFactor = 1 [t=00:00:00.259535] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.259544] OverheadScrollSpeed = 50 [t=00:00:00.259552] ReconnectTimeout = 0 [t=00:00:00.259561] RotOverheadScrollSpeed = 50 [t=00:00:00.259574] RotateLogFiles = 1 [t=00:00:00.259583] ShadowMapSize = 8192 [t=00:00:00.259591] Shadows = 1 [t=00:00:00.259598] ShowClock = 0 [t=00:00:00.259607] SoftParticles = 2 [t=00:00:00.259625] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.259634] UnitIconDist = 151 [t=00:00:00.259645] UpdateBoundingVolumeMT = 0 [t=00:00:00.259658] UpdateWeaponVectorsMT = 0 [t=00:00:00.259667] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.259675] UseLuaMemPools = 0 [t=00:00:00.259683] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.259692] VFSCacheArchiveFiles = 0 [t=00:00:00.259705] VSync = 0 [t=00:00:00.259713] Water = 4 [t=00:00:00.259721] XResolution = 1920 [t=00:00:00.259772] YResolution = 1080 [t=00:00:00.259795] ============== </User Config> ============== [t=00:00:00.259803] ============== <User System> ============== [t=00:00:00.259812] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.259826] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.259843] Compiler Version: gcc-13.2.0 [t=00:00:00.259888] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.259967] Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile [t=00:00:00.259980] Binary Word Size: 64-bit (native) [t=00:00:00.259989] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.259997] Physical CPU Cores: 6 [t=00:00:00.260005] Logical CPU Cores: 12 [t=00:00:00.260014] ============== </User System> ============== [t=00:00:00.260204] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.260216] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.260223] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.260235] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.260244] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.261442] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.261468] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.267526] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.284312] Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.284327] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.284345] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.284349] [16] 1600x1024x24bpp@165Hz [t=00:00:00.284353] [23] 1600x900x24bpp@165Hz [t=00:00:00.284357] [29] 1440x1080x24bpp@165Hz [t=00:00:00.284360] [37] 1440x900x24bpp@165Hz [t=00:00:00.284364] [43] 1366x768x24bpp@165Hz [t=00:00:00.284367] [49] 1360x768x24bpp@165Hz [t=00:00:00.284371] [55] 1280x1024x24bpp@165Hz [t=00:00:00.284375] [62] 1280x960x24bpp@165Hz [t=00:00:00.284378] [69] 1280x800x24bpp@165Hz [t=00:00:00.284382] [75] 1280x768x24bpp@165Hz [t=00:00:00.284389] [81] 1280x720x24bpp@165Hz [t=00:00:00.284393] [89] 1176x664x24bpp@165Hz [t=00:00:00.284396] [97] 1152x864x24bpp@165Hz [t=00:00:00.284400] [103] 1024x768x24bpp@165Hz [t=00:00:00.284404] [111] 800x600x24bpp@165Hz [t=00:00:00.284409] [120] 720x576x24bpp@165Hz [t=00:00:00.284412] [126] 720x480x24bpp@165Hz [t=00:00:00.284418] [133] 640x480x24bpp@165Hz [t=00:00:00.478436] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.478839] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.478852] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.499825] [GR::LogVersionInfo] [t=00:00:00.499840] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.499845] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.499849] GL vendor : NVIDIA Corporation [t=00:00:00.499865] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.499870] GLSL version: 4.60 NVIDIA [t=00:00:00.499874] GLEW version: 2.1.0 [t=00:00:00.499878] GPU memory : 12282MB (total) / 8644MB (available) [t=00:00:00.499893] SDL swap-int: 1 [t=00:00:00.499898] SDL driver : windows [t=00:00:00.499901] [t=00:00:00.499906] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.499910] GLSL shader support : 1 [t=00:00:00.499914] GL4 support : 1 [t=00:00:00.499919] FBO extension support : 1 [t=00:00:00.499936] NVX GPU mem-info support : 1 [t=00:00:00.499946] ATI GPU mem-info support : 0 [t=00:00:00.499956] Texture clamping to edge : 1 [t=00:00:00.499963] NPOT-texture support : 1 (1) [t=00:00:00.499970] S3TC/DXT1 texture support : 1/1 [t=00:00:00.499977] texture query-LOD support : 1 (1) [t=00:00:00.499984] MSAA frame-buffer support : 1 (1) [t=00:00:00.499988] Z-buffer depth : 32 (-) [t=00:00:00.499997] primitive-restart support : 1 (1) [t=00:00:00.500002] clip-space control support: 1 (1) [t=00:00:00.500017] seamless cube-map support : 1 (1) [t=00:00:00.500021] frag-depth layout support : 1 (1) [t=00:00:00.500026] persistent maps support : 1 (1) [t=00:00:00.500030] explicit attribs location : 1 (1) [t=00:00:00.500036] multi draw indirect : 1 (-) [t=00:00:00.500044] array textures : 1 (-) [t=00:00:00.500049] buffer copy support : 1 (-) [t=00:00:00.500053] indirect draw : 1 (-) [t=00:00:00.500058] base instance : 1 (-) [t=00:00:00.500064] [t=00:00:00.500074] max. FBO samples : 32 [t=00:00:00.500080] max. FS/program texture slots : 32/192 [t=00:00:00.500086] max. texture size : 32768 [t=00:00:00.500096] max. texture anisotropy level : 16.000000 [t=00:00:00.500103] max. vec4 varyings/attributes : 31/16 [t=00:00:00.500107] max. draw-buffers : 8 [t=00:00:00.500112] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.500118] max. uniform buffer-bindings : 84 [t=00:00:00.500129] max. uniform block-size : 64KB [t=00:00:00.500133] max. storage buffer-bindings : 96 [t=00:00:00.500139] max. storage block-size : 2047MB [t=00:00:00.500145] [t=00:00:00.500149] enable AMD-hacks : 0 [t=00:00:00.500153] compress MIP-maps: 0 [t=00:00:00.500197] Number of compressed texture formats: 23 [t=00:00:00.500224] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.500265] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.500514] [GR::UpdateGLConfigs] [t=00:00:00.500565] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.500574] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.500967] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.500981] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.500986] [GR::InitGLState] [t=00:00:00.501065] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.599114] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.601125] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.601709] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.607149] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.607184] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.607704] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.609890] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.609906] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.609996] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.610065] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.614727] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.615365] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.615656] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.615775] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.624236] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.624259] [VFS] [SpringVFS::ReserveArchives<this=000001ec42e3ba30>] [t=00:00:00.624340] [VFS] [SpringVFS::AddArchive<this=000001ec42e3ba30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.626166] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ec42e3ba30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.626193] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.733872] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.734836] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.734926] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.735055] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.735240] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.735353] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.737231] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.737283] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.737650][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.737769][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.738346][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.738374][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.738380][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.738428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.742308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.742326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.742333][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LS24AG32x (NVIDIA High Definition Audio)" [t=00:00:00.742340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.742357][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.756084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.761425][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ec60c83b80(default) context=000001ec60b9b930 numChannels=2 frameSize=8 [t=00:00:00.761444][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.761452][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.761467][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.761473][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.761489][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.761517][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.761525][f=-000001] [Sound] Devices: [t=00:00:00.763134][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.763150][f=-000001] [Sound] [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)] [t=00:00:00.763200][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.763212][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.763218][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.766055][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.766078][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.843193][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428782 MB [t=00:00:00.844908][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.844940][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.844950][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.949506][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.954890][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.955198][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.955345][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms [t=00:00:00.955394][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:04.953300][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:04.953374][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.953383][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.953393][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:04.983278][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.983299][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{2.846, 0.569}, {0.812, 0.162}}ms [t=00:00:04.983319][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {0.145, 0.145, 0.145, 0.145}}ms [t=00:00:04.983328][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.235, 0.235, 0.235, 0.235}, {0.159, 0.159, 0.159, 0.159}}ms [t=00:00:04.983335][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.238, 2.238, 2.238, 2.238}, {0.153, 0.153, 0.153, 0.153}}ms [t=00:00:04.983344][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.116, 0.116, 0.116, 0.116}, {0.003, 0.003, 0.003, 0.003}}ms [t=00:00:04.983359][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.152, 0.152, 0.152, 0.152}, {0.351, 0.351, 0.351, 0.351}}ms [t=00:00:04.983366][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.983372][f=-000001] [SpringApp::Kill][2] [t=00:00:04.983704][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.031218][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.031251][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.031342][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ec60b9b930 dev=000001ec60c83b80 [t=00:00:05.031513][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ec60b9b930 dev=000001ec60c83b80 [t=00:00:05.031526][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ec60b9b930)] [t=00:00:05.031936][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ec60c83b80)] [t=00:00:05.031967][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.058091][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.058428][f=-000001] [SpringApp::Kill][3] [t=00:00:05.058444][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:05.058452][f=-000001] [SpringApp::Kill][4] font=000001ec42b11fc0 [t=00:00:05.059237][f=-000001] [SpringApp::Kill][5] [t=00:00:05.059399][f=-000001] [SpringApp::Kill][6] [t=00:00:05.059407] [SpringApp::Kill][7] [t=00:00:05.059873] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.059886] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.059898] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.059912] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.059925] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.059935] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.059948] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.059965] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.059979] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.059989] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.060003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.060016] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:05.060026] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.154573] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.154598] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.154603] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.154606] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.154682] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>] [t=00:00:05.154694] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.154701] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.154712] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:05.154720] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ec426fe010) [t=00:00:05.154771] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.154781] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:05.154793] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.154801] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.154809] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.154817] [VFS] [SpringVFS::DeleteArchives<this=000001ec42e3ba30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.154922] [SpringApp::Kill][8] [t=00:00:05.154933] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.154941] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1) [t=00:00:05.154946] [WatchDog::Uninstall][2] [t=00:00:05.266293] [WatchDog::Uninstall][3] [t=00:00:05.266305] [SpringApp::Kill][9]
infolog_full.txt (truncated):