Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.013298] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.013312] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.015586] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.015689] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.137989] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.151636] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.282975] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.283007] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.283020] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.283030] [t=00:00:00.283034] Enable or disable log sections using the LogSections configuration key [t=00:00:00.283039] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.283043] Use "none" to disable the default log sections. [t=00:00:00.283047] ============== </Log Sections> ============== [t=00:00:00.283053] ============== <User Config> ============== [t=00:00:00.283137] AdvSky = 0 [t=00:00:00.283143] AllowDeferredMapRendering = 1 [t=00:00:00.283148] AllowDeferredModelRendering = 1 [t=00:00:00.283151] AnimationMT = 0 [t=00:00:00.283156] BumpWaterAnisotropy = 2 [t=00:00:00.283160] BumpWaterBlurReflection = 1 [t=00:00:00.283163] BumpWaterDepthBits = 32 [t=00:00:00.283167] BumpWaterReflection = 2 [t=00:00:00.283171] BumpWaterTexSizeReflection = 256 [t=00:00:00.283175] CamFreeScrollSpeed = 50 [t=00:00:00.283182] CamMode = 1 [t=00:00:00.283188] DualScreenMiniMapOnLeft = 1 [t=00:00:00.283192] EdgeMoveDynamic = 0 [t=00:00:00.283195] EdgeMoveWidth = 0.003 [t=00:00:00.283198] FPSFOV = 90 [t=00:00:00.283202] FPSScrollSpeed = 50 [t=00:00:00.283205] FSAA = 1 [t=00:00:00.283208] FontSize = 18 [t=00:00:00.283212] ForceDisableShaders = 0 [t=00:00:00.283216] GrassDetail = 0 [t=00:00:00.283219] GroundDecals = 5 [t=00:00:00.283223] GroundDetail = 120 [t=00:00:00.283226] GroundScarAlphaFade = 1 [t=00:00:00.283233] HangTimeout = 30 [t=00:00:00.283238] HardwareCursor = 1 [t=00:00:00.283241] InitialNetworkTimeout = 0 [t=00:00:00.283245] LinkIncomingMaxPacketRate = 512 [t=00:00:00.283249] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.283253] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.283256] LinkOutgoingBandwidth = 131072 [t=00:00:00.283261] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.283267] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.283271] MSAALevel = 8 [t=00:00:00.283276] MaxParticles = 25000 [t=00:00:00.283280] MaxSounds = 32 [t=00:00:00.283283] MaximumTransmissionUnit = 0 [t=00:00:00.283287] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.283291] MiniMapMarker = 0 [t=00:00:00.283297] MouseDragScrollThreshold = 0 [t=00:00:00.283301] NetworkLossFactor = 1 [t=00:00:00.283304] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.283308] OverheadScrollSpeed = 50 [t=00:00:00.283311] ReconnectTimeout = 0 [t=00:00:00.283315] RotOverheadScrollSpeed = 50 [t=00:00:00.283321] RotateLogFiles = 1 [t=00:00:00.283324] ShadowMapSize = 8192 [t=00:00:00.283327] Shadows = 1 [t=00:00:00.283331] ShowClock = 0 [t=00:00:00.283334] SoftParticles = 2 [t=00:00:00.283338] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.283342] UnitIconDist = 151 [t=00:00:00.283345] UnitLodDist = 999999 [t=00:00:00.283349] UpdateBoundingVolumeMT = 0 [t=00:00:00.283353] UpdateWeaponVectorsMT = 0 [t=00:00:00.283356] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.283383] UseLuaMemPools = 0 [t=00:00:00.283390] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.283393] VFSCacheArchiveFiles = 0 [t=00:00:00.283397] VSync = 0 [t=00:00:00.283400] Water = 4 [t=00:00:00.283404] XResolution = 1920 [t=00:00:00.283407] YResolution = 1080 [t=00:00:00.283426] ============== </User Config> ============== [t=00:00:00.283432] ============== <User System> ============== [t=00:00:00.283436] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.283446] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.283454] Compiler Version: gcc-13.2.0 [t=00:00:00.283480] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.283517] Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile [t=00:00:00.283523] Binary Word Size: 64-bit (native) [t=00:00:00.283527] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.283531] Physical CPU Cores: 6 [t=00:00:00.283538] Logical CPU Cores: 12 [t=00:00:00.283543] ============== </User System> ============== [t=00:00:00.283752] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.283763] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.283766] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.283770] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.283773] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.284578] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.284592] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.290455] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.312891] Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.312908] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.312913] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.312917] [16] 1600x1024x24bpp@165Hz [t=00:00:00.312921] [23] 1600x900x24bpp@165Hz [t=00:00:00.312925] [29] 1440x1080x24bpp@165Hz [t=00:00:00.312928] [37] 1440x900x24bpp@165Hz [t=00:00:00.312932] [43] 1366x768x24bpp@165Hz [t=00:00:00.312947] [49] 1360x768x24bpp@165Hz [t=00:00:00.312951] [55] 1280x1024x24bpp@165Hz [t=00:00:00.312955] [62] 1280x960x24bpp@165Hz [t=00:00:00.312961] [69] 1280x800x24bpp@165Hz [t=00:00:00.312964] [75] 1280x768x24bpp@165Hz [t=00:00:00.312968] [81] 1280x720x24bpp@165Hz [t=00:00:00.312971] [89] 1176x664x24bpp@165Hz [t=00:00:00.312976] [97] 1152x864x24bpp@165Hz [t=00:00:00.312980] [103] 1024x768x24bpp@165Hz [t=00:00:00.312984] [111] 800x600x24bpp@165Hz [t=00:00:00.312991] [120] 720x576x24bpp@165Hz [t=00:00:00.312996] [126] 720x480x24bpp@165Hz [t=00:00:00.313000] [133] 640x480x24bpp@165Hz [t=00:00:00.580306] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.580717] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.580727] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.604496] [GR::LogVersionInfo] [t=00:00:00.604513] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.604518] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.604522] GL vendor : NVIDIA Corporation [t=00:00:00.604525] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.604532] GLSL version: 4.60 NVIDIA [t=00:00:00.604536] GLEW version: 2.1.0 [t=00:00:00.604539] GPU memory : 12282MB (total) / 8875MB (available) [t=00:00:00.604551] SDL swap-int: 1 [t=00:00:00.604555] SDL driver : windows [t=00:00:00.604558] [t=00:00:00.604565] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.604568] GLSL shader support : 1 [t=00:00:00.604571] GL4 support : 1 [t=00:00:00.604575] FBO extension support : 1 [t=00:00:00.604584] NVX GPU mem-info support : 1 [t=00:00:00.604589] ATI GPU mem-info support : 0 [t=00:00:00.604597] Texture clamping to edge : 1 [t=00:00:00.604603] NPOT-texture support : 1 (1) [t=00:00:00.604609] S3TC/DXT1 texture support : 1/1 [t=00:00:00.604617] texture query-LOD support : 1 (1) [t=00:00:00.604702] MSAA frame-buffer support : 1 (1) [t=00:00:00.604710] Z-buffer depth : 32 (-) [t=00:00:00.604719] primitive-restart support : 1 (1) [t=00:00:00.604723] clip-space control support: 1 (1) [t=00:00:00.604728] seamless cube-map support : 1 (1) [t=00:00:00.604732] frag-depth layout support : 1 (1) [t=00:00:00.604736] persistent maps support : 1 (1) [t=00:00:00.604740] explicit attribs location : 1 (1) [t=00:00:00.604752] multi draw indirect : 1 (-) [t=00:00:00.604759] array textures : 1 (-) [t=00:00:00.604763] buffer copy support : 1 (-) [t=00:00:00.604767] indirect draw : 1 (-) [t=00:00:00.604770] base instance : 1 (-) [t=00:00:00.604774] [t=00:00:00.604777] max. FBO samples : 32 [t=00:00:00.604784] max. FS/program texture slots : 32/192 [t=00:00:00.604788] max. texture size : 32768 [t=00:00:00.604793] max. texture anisotropy level : 16.000000 [t=00:00:00.604802] max. vec4 varyings/attributes : 31/16 [t=00:00:00.604805] max. draw-buffers : 8 [t=00:00:00.604809] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.604813] max. uniform buffer-bindings : 84 [t=00:00:00.604817] max. uniform block-size : 64KB [t=00:00:00.604821] max. storage buffer-bindings : 96 [t=00:00:00.604825] max. storage block-size : 2047MB [t=00:00:00.604828] [t=00:00:00.604832] enable AMD-hacks : 0 [t=00:00:00.604835] compress MIP-maps: 0 [t=00:00:00.604886] Number of compressed texture formats: 23 [t=00:00:00.604904] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.604932] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.605126] [GR::UpdateGLConfigs] [t=00:00:00.605165] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.605172] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.605472] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.605488] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.605492] [GR::InitGLState] [t=00:00:00.605552] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.744368] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.747957] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.748720] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.758566] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.758743] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.759891] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.763045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.763069] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.763279] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.763448] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.772163] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.773327] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.774322] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.774678] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.805766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [t=00:00:00.805799] [VFS] [SpringVFS::ReserveArchives<this=000002097494f510>] [t=00:00:00.805918] [VFS] [SpringVFS::AddArchive<this=000002097494f510>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.808580] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002097494f510 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.808601] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.901518] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.901805] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.902064] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.902248] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.902388] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.902859] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.904735] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.904805] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.905164][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.905283][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.905679][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.905869][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.905882][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.905953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.913002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.913035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.913136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LS24AG32x (NVIDIA High Definition Audio)" [t=00:00:00.913165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.913178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.946052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.951142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020974a89100(default) context=0000020936d131f0 numChannels=2 frameSize=8 [t=00:00:00.951168][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.951179][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.951187][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.951193][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.951220][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.951254][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.951267][f=-000001] [Sound] Devices: [t=00:00:00.952920][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.952948][f=-000001] [Sound] [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)] [t=00:00:00.952960][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.952986][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.953015][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.955399][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.955435][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.011507][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428825 MB [t=00:00:01.013006][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.013025][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.013035][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.570190][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.574276][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.574450][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.574534][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 561ms [t=00:00:01.574551][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:14.810392][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:14.810475][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:14.810468][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:14.810485][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:14.836875][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:14.836896][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.696, 0.139}, {4.609, 0.922}}ms [t=00:00:14.836919][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.214, 0.214, 0.214, 0.214}}ms [t=00:00:14.836928][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.525, 0.525, 0.525, 0.525}}ms [t=00:00:14.836936][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.186, 0.186, 0.186, 0.186}, {0.862, 0.862, 0.862, 0.862}}ms [t=00:00:14.836945][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.399, 0.399, 0.399, 0.399}}ms [t=00:00:14.836954][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.339, 0.339, 0.339, 0.339}, {2.610, 2.610, 2.610, 2.610}}ms [t=00:00:14.836960][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:14.836965][f=-000001] [SpringApp::Kill][2] [t=00:00:14.837354][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:14.869387][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:14.869410][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:14.869467][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020936d131f0 dev=0000020974a89100 [t=00:00:14.869668][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020936d131f0 dev=0000020974a89100 [t=00:00:14.869684][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020936d131f0)] [t=00:00:14.870064][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020974a89100)] [t=00:00:14.870092][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:14.901073][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:14.901391][f=-000001] [SpringApp::Kill][3] [t=00:00:14.901408][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:14.901416][f=-000001] [SpringApp::Kill][4] font=0000020937121940 [t=00:00:14.902074][f=-000001] [SpringApp::Kill][5] [t=00:00:14.902162][f=-000001] [SpringApp::Kill][6] [t=00:00:14.902169] [SpringApp::Kill][7] [t=00:00:14.902320] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.902329] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.902336] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:14.902344] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.902350] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:14.902356] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.902363] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.902371] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.902380] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:14.902386] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.902395] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:14.902401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:14.902409] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:14.966400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:14.966431] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:14.966435] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:14.966439] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:14.966511] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>] [t=00:00:14.966519] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:14.966525] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:14.966534] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:14.966540] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002093711dd70) [t=00:00:14.966590] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:14.966598] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:14.966607] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:14.966613] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:14.966618] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:14.966624] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:14.966709] [SpringApp::Kill][8] [t=00:00:14.966726] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1) [t=00:00:14.966718] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:14.966732] [WatchDog::Uninstall][2] [t=00:00:15.298536] [WatchDog::Uninstall][3] [t=00:00:15.298551] [SpringApp::Kill][9]
infolog_full.txt (truncated):