ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #121241

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.013298] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.013312] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.015586] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.015689] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.137989] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.151636] Error: ConfigSource: Error: Can not parse line: 100
Failed rotating the log file
[t=00:00:00.282975] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.283007] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.283020]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.283030]   
[t=00:00:00.283034]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.283039]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.283043]   Use "none" to disable the default log sections.
[t=00:00:00.283047] ============== </Log Sections> ==============

[t=00:00:00.283053] ============== <User Config> ==============
[t=00:00:00.283137]   AdvSky = 0
[t=00:00:00.283143]   AllowDeferredMapRendering = 1
[t=00:00:00.283148]   AllowDeferredModelRendering = 1
[t=00:00:00.283151]   AnimationMT = 0
[t=00:00:00.283156]   BumpWaterAnisotropy = 2
[t=00:00:00.283160]   BumpWaterBlurReflection = 1
[t=00:00:00.283163]   BumpWaterDepthBits = 32
[t=00:00:00.283167]   BumpWaterReflection = 2
[t=00:00:00.283171]   BumpWaterTexSizeReflection = 256
[t=00:00:00.283175]   CamFreeScrollSpeed = 50
[t=00:00:00.283182]   CamMode = 1
[t=00:00:00.283188]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.283192]   EdgeMoveDynamic = 0
[t=00:00:00.283195]   EdgeMoveWidth = 0.003
[t=00:00:00.283198]   FPSFOV = 90
[t=00:00:00.283202]   FPSScrollSpeed = 50
[t=00:00:00.283205]   FSAA = 1
[t=00:00:00.283208]   FontSize = 18
[t=00:00:00.283212]   ForceDisableShaders = 0
[t=00:00:00.283216]   GrassDetail = 0
[t=00:00:00.283219]   GroundDecals = 5
[t=00:00:00.283223]   GroundDetail = 120
[t=00:00:00.283226]   GroundScarAlphaFade = 1
[t=00:00:00.283233]   HangTimeout = 30
[t=00:00:00.283238]   HardwareCursor = 1
[t=00:00:00.283241]   InitialNetworkTimeout = 0
[t=00:00:00.283245]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.283249]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.283253]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.283256]   LinkOutgoingBandwidth = 131072
[t=00:00:00.283261]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.283267]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.283271]   MSAALevel = 8
[t=00:00:00.283276]   MaxParticles = 25000
[t=00:00:00.283280]   MaxSounds = 32
[t=00:00:00.283283]   MaximumTransmissionUnit = 0
[t=00:00:00.283287]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.283291]   MiniMapMarker = 0
[t=00:00:00.283297]   MouseDragScrollThreshold = 0
[t=00:00:00.283301]   NetworkLossFactor = 1
[t=00:00:00.283304]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.283308]   OverheadScrollSpeed = 50
[t=00:00:00.283311]   ReconnectTimeout = 0
[t=00:00:00.283315]   RotOverheadScrollSpeed = 50
[t=00:00:00.283321]   RotateLogFiles = 1
[t=00:00:00.283324]   ShadowMapSize = 8192
[t=00:00:00.283327]   Shadows = 1
[t=00:00:00.283331]   ShowClock = 0
[t=00:00:00.283334]   SoftParticles = 2
[t=00:00:00.283338]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.283342]   UnitIconDist = 151
[t=00:00:00.283345]   UnitLodDist = 999999
[t=00:00:00.283349]   UpdateBoundingVolumeMT = 0
[t=00:00:00.283353]   UpdateWeaponVectorsMT = 0
[t=00:00:00.283356]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.283383]   UseLuaMemPools = 0
[t=00:00:00.283390]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.283393]   VFSCacheArchiveFiles = 0
[t=00:00:00.283397]   VSync = 0
[t=00:00:00.283400]   Water = 4
[t=00:00:00.283404]   XResolution = 1920
[t=00:00:00.283407]   YResolution = 1080
[t=00:00:00.283426] ============== </User Config> ==============

[t=00:00:00.283432] ============== <User System> ==============
[t=00:00:00.283436]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.283446]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.283454]        Compiler Version: gcc-13.2.0
[t=00:00:00.283480]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.283517]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile
[t=00:00:00.283523]        Binary Word Size: 64-bit (native)
[t=00:00:00.283527]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.283531]      Physical CPU Cores: 6
[t=00:00:00.283538]       Logical CPU Cores: 12
[t=00:00:00.283543] ============== </User System> ==============

[t=00:00:00.283752] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.283763]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.283766]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.283770]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.283773]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.284578] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.284592] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.290455] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.312891]     Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.312908]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.312913]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.312917]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.312921]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.312925]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.312928]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.312932]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.312947]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.312951]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.312955]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.312961]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.312964]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.312968]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.312971]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.312976]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.312980]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.312984]         [111] 800x600x24bpp@165Hz
[t=00:00:00.312991]         [120] 720x576x24bpp@165Hz
[t=00:00:00.312996]         [126] 720x480x24bpp@165Hz
[t=00:00:00.313000]         [133] 640x480x24bpp@165Hz
[t=00:00:00.580306] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.580717] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.580727] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.604496] [GR::LogVersionInfo]
[t=00:00:00.604513]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.604518]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.604522]     GL vendor   : NVIDIA Corporation
[t=00:00:00.604525]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.604532]     GLSL version: 4.60 NVIDIA
[t=00:00:00.604536]     GLEW version: 2.1.0
[t=00:00:00.604539]     GPU memory  : 12282MB (total) / 8875MB (available)
[t=00:00:00.604551]     SDL swap-int: 1
[t=00:00:00.604555]     SDL driver  : windows
[t=00:00:00.604558]     
[t=00:00:00.604565]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.604568]     GLSL shader support       : 1
[t=00:00:00.604571]     GL4 support               : 1
[t=00:00:00.604575]     FBO extension support     : 1
[t=00:00:00.604584]     NVX GPU mem-info support  : 1
[t=00:00:00.604589]     ATI GPU mem-info support  : 0
[t=00:00:00.604597]     Texture clamping to edge  : 1
[t=00:00:00.604603]     NPOT-texture support      : 1 (1)
[t=00:00:00.604609]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.604617]     texture query-LOD support : 1 (1)
[t=00:00:00.604702]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.604710]     Z-buffer depth            : 32 (-)
[t=00:00:00.604719]     primitive-restart support : 1 (1)
[t=00:00:00.604723]     clip-space control support: 1 (1)
[t=00:00:00.604728]     seamless cube-map support : 1 (1)
[t=00:00:00.604732]     frag-depth layout support : 1 (1)
[t=00:00:00.604736]     persistent maps support   : 1 (1)
[t=00:00:00.604740]     explicit attribs location : 1 (1)
[t=00:00:00.604752]     multi draw indirect       : 1 (-)
[t=00:00:00.604759]     array textures            : 1 (-)
[t=00:00:00.604763]     buffer copy support       : 1 (-)
[t=00:00:00.604767]     indirect draw             : 1 (-)
[t=00:00:00.604770]     base instance             : 1 (-)
[t=00:00:00.604774]     
[t=00:00:00.604777]     max. FBO samples              : 32
[t=00:00:00.604784]     max. FS/program texture slots : 32/192
[t=00:00:00.604788]     max. texture size             : 32768
[t=00:00:00.604793]     max. texture anisotropy level : 16.000000
[t=00:00:00.604802]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.604805]     max. draw-buffers             : 8
[t=00:00:00.604809]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.604813]     max. uniform buffer-bindings  : 84
[t=00:00:00.604817]     max. uniform block-size       : 64KB
[t=00:00:00.604821]     max. storage buffer-bindings  : 96
[t=00:00:00.604825]     max. storage block-size       : 2047MB
[t=00:00:00.604828]     
[t=00:00:00.604832]     enable AMD-hacks : 0
[t=00:00:00.604835]     compress MIP-maps: 0
[t=00:00:00.604886]     Number of compressed texture formats: 23
[t=00:00:00.604904]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.604932] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.605126] [GR::UpdateGLConfigs]
[t=00:00:00.605165] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.605172] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.605472] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.605488] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.605492] [GR::InitGLState]
[t=00:00:00.605552] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.744368] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.747957] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.748720] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.758566] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.758743] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.759891] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.763045] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.763069] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.763279] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.763448] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.772163] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.773327] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.774322] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.774678] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.805766] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:00.805799] [VFS] [SpringVFS::ReserveArchives<this=000002097494f510>]
[t=00:00:00.805918] [VFS] [SpringVFS::AddArchive<this=000002097494f510>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.808580] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002097494f510 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.808601] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.901518] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.901805] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.902064] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.902248] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.902388] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.902859] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.904735] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.904805] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.905164][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.905283][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.905679][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.905869][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.905882][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.905953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.913002][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.913035][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:00.913136][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:00.913165][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.913178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.946052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.951142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020974a89100(default) context=0000020936d131f0  numChannels=2 frameSize=8
[t=00:00:00.951168][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.951179][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.951187][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.951193][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.951220][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.951254][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.951267][f=-000001] [Sound]   Devices:
[t=00:00:00.952920][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.952948][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:00.952960][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.952986][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.953015][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.955399][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.955435][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.011507][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428825 MB
[t=00:00:01.013006][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.013025][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.013035][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.570190][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.574276][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.574450][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.574534][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 561ms
[t=00:00:01.574551][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:14.810392][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:14.810475][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:14.810468][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:14.810485][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:14.836875][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:14.836896][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.696, 0.139}, {4.609, 0.922}}ms
[t=00:00:14.836919][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.214, 0.214, 0.214, 0.214}}ms
[t=00:00:14.836928][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.525, 0.525, 0.525, 0.525}}ms
[t=00:00:14.836936][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.186, 0.186, 0.186, 0.186}, {0.862, 0.862, 0.862, 0.862}}ms
[t=00:00:14.836945][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.399, 0.399, 0.399, 0.399}}ms
[t=00:00:14.836954][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.339, 0.339, 0.339, 0.339}, {2.610, 2.610, 2.610, 2.610}}ms
[t=00:00:14.836960][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:14.836965][f=-000001] [SpringApp::Kill][2]
[t=00:00:14.837354][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:14.869387][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:14.869410][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:14.869467][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020936d131f0 dev=0000020974a89100
[t=00:00:14.869668][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020936d131f0 dev=0000020974a89100
[t=00:00:14.869684][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020936d131f0)]
[t=00:00:14.870064][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020974a89100)]
[t=00:00:14.870092][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:14.901073][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:14.901391][f=-000001] [SpringApp::Kill][3]
[t=00:00:14.901408][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:14.901416][f=-000001] [SpringApp::Kill][4] font=0000020937121940
[t=00:00:14.902074][f=-000001] [SpringApp::Kill][5]
[t=00:00:14.902162][f=-000001] [SpringApp::Kill][6]
[t=00:00:14.902169] [SpringApp::Kill][7]
[t=00:00:14.902320] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.902329] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.902336] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:14.902344] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.902350] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:14.902356] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.902363] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.902371] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.902380] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:14.902386] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.902395] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.902401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:14.902409] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.966400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:14.966431] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:14.966435] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:14.966439] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:14.966511] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>]
[t=00:00:14.966519] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:14.966525] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:14.966534] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:14.966540] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002093711dd70)
[t=00:00:14.966590] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:14.966598] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:14.966607] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:14.966613] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:14.966618] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:14.966624] [VFS] [SpringVFS::DeleteArchives<this=000002097494f510>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:14.966709] [SpringApp::Kill][8]
[t=00:00:14.966726] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1)
[t=00:00:14.966718] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:14.966732] [WatchDog::Uninstall][2]
[t=00:00:15.298536] [WatchDog::Uninstall][3]
[t=00:00:15.298551] [SpringApp::Kill][9]