Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.002090] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.002119] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004404] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.028073] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.041777] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.180892] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.180942] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.180956] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.180965] [t=00:00:00.180969] Enable or disable log sections using the LogSections configuration key [t=00:00:00.180975] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.180979] Use "none" to disable the default log sections. [t=00:00:00.180983] ============== </Log Sections> ============== [t=00:00:00.180989] ============== <User Config> ============== [t=00:00:00.181075] AdvSky = 0 [t=00:00:00.181081] AllowDeferredMapRendering = 1 [t=00:00:00.181085] AllowDeferredModelRendering = 1 [t=00:00:00.181088] AnimationMT = 0 [t=00:00:00.181092] BumpWaterAnisotropy = 2 [t=00:00:00.181096] BumpWaterBlurReflection = 1 [t=00:00:00.181102] BumpWaterDepthBits = 32 [t=00:00:00.181105] BumpWaterReflection = 2 [t=00:00:00.181109] BumpWaterTexSizeReflection = 256 [t=00:00:00.181112] CamFreeScrollSpeed = 50 [t=00:00:00.181120] CamMode = 1 [t=00:00:00.181125] DualScreenMiniMapOnLeft = 1 [t=00:00:00.181128] EdgeMoveDynamic = 0 [t=00:00:00.181132] EdgeMoveWidth = 0.003 [t=00:00:00.181135] FPSFOV = 90 [t=00:00:00.181139] FPSScrollSpeed = 50 [t=00:00:00.181142] FSAA = 1 [t=00:00:00.181145] FontSize = 18 [t=00:00:00.181149] ForceDisableShaders = 0 [t=00:00:00.181152] GrassDetail = 0 [t=00:00:00.181155] GroundDecals = 5 [t=00:00:00.181159] GroundDetail = 120 [t=00:00:00.181163] GroundScarAlphaFade = 1 [t=00:00:00.181168] HangTimeout = 30 [t=00:00:00.181174] HardwareCursor = 1 [t=00:00:00.181177] InitialNetworkTimeout = 0 [t=00:00:00.181181] LinkIncomingMaxPacketRate = 512 [t=00:00:00.181185] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.181191] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.181194] LinkOutgoingBandwidth = 131072 [t=00:00:00.181198] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.181202] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.181207] MSAALevel = 8 [t=00:00:00.181212] MaxParticles = 25000 [t=00:00:00.181217] MaxSounds = 32 [t=00:00:00.181221] MaximumTransmissionUnit = 0 [t=00:00:00.181224] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.181228] MiniMapMarker = 0 [t=00:00:00.181234] MouseDragScrollThreshold = 0 [t=00:00:00.181238] NetworkLossFactor = 1 [t=00:00:00.181241] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.181245] OverheadScrollSpeed = 50 [t=00:00:00.181249] ReconnectTimeout = 0 [t=00:00:00.181255] RotOverheadScrollSpeed = 50 [t=00:00:00.181261] RotateLogFiles = 1 [t=00:00:00.181264] ShadowMapSize = 8192 [t=00:00:00.181267] Shadows = 1 [t=00:00:00.181271] ShowClock = 0 [t=00:00:00.181274] SoftParticles = 2 [t=00:00:00.181279] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.181283] UnitIconDist = 151 [t=00:00:00.181287] UnitLodDist = 999999 [t=00:00:00.181290] UpdateBoundingVolumeMT = 0 [t=00:00:00.181296] UpdateWeaponVectorsMT = 0 [t=00:00:00.181300] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.181323] UseLuaMemPools = 0 [t=00:00:00.181327] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.181330] VFSCacheArchiveFiles = 0 [t=00:00:00.181334] VSync = 0 [t=00:00:00.181337] Water = 4 [t=00:00:00.181341] XResolution = 1920 [t=00:00:00.181346] YResolution = 1080 [t=00:00:00.181383] ============== </User Config> ============== [t=00:00:00.181394] ============== <User System> ============== [t=00:00:00.181399] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.181414] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.181423] Compiler Version: gcc-13.2.0 [t=00:00:00.181451] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.181483] Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile [t=00:00:00.181490] Binary Word Size: 64-bit (native) [t=00:00:00.181495] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.181499] Physical CPU Cores: 6 [t=00:00:00.181505] Logical CPU Cores: 12 [t=00:00:00.181508] ============== </User System> ============== [t=00:00:00.181588] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.181594] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.181597] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.181601] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.181604] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.182240] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.182252] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.192141] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.220730] Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.220744] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.220749] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.220754] [16] 1600x1024x24bpp@165Hz [t=00:00:00.220758] [23] 1600x900x24bpp@165Hz [t=00:00:00.220762] [29] 1440x1080x24bpp@165Hz [t=00:00:00.220766] [37] 1440x900x24bpp@165Hz [t=00:00:00.220770] [43] 1366x768x24bpp@165Hz [t=00:00:00.220810] [49] 1360x768x24bpp@165Hz [t=00:00:00.220818] [55] 1280x1024x24bpp@165Hz [t=00:00:00.220822] [62] 1280x960x24bpp@165Hz [t=00:00:00.220826] [69] 1280x800x24bpp@165Hz [t=00:00:00.220829] [75] 1280x768x24bpp@165Hz [t=00:00:00.220833] [81] 1280x720x24bpp@165Hz [t=00:00:00.220842] [89] 1176x664x24bpp@165Hz [t=00:00:00.220846] [97] 1152x864x24bpp@165Hz [t=00:00:00.220850] [103] 1024x768x24bpp@165Hz [t=00:00:00.220854] [111] 800x600x24bpp@165Hz [t=00:00:00.220862] [120] 720x576x24bpp@165Hz [t=00:00:00.220866] [126] 720x480x24bpp@165Hz [t=00:00:00.220872] [133] 640x480x24bpp@165Hz [t=00:00:00.470339] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.470725] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.470738] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.494174] [GR::LogVersionInfo] [t=00:00:00.494203] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.494207] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.494211] GL vendor : NVIDIA Corporation [t=00:00:00.494223] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.494232] GLSL version: 4.60 NVIDIA [t=00:00:00.494236] GLEW version: 2.1.0 [t=00:00:00.494240] GPU memory : 12282MB (total) / 8875MB (available) [t=00:00:00.494261] SDL swap-int: 1 [t=00:00:00.494268] SDL driver : windows [t=00:00:00.494271] [t=00:00:00.494284] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.494288] GLSL shader support : 1 [t=00:00:00.494291] GL4 support : 1 [t=00:00:00.494294] FBO extension support : 1 [t=00:00:00.494306] NVX GPU mem-info support : 1 [t=00:00:00.494312] ATI GPU mem-info support : 0 [t=00:00:00.494321] Texture clamping to edge : 1 [t=00:00:00.494329] NPOT-texture support : 1 (1) [t=00:00:00.494335] S3TC/DXT1 texture support : 1/1 [t=00:00:00.494345] texture query-LOD support : 1 (1) [t=00:00:00.494352] MSAA frame-buffer support : 1 (1) [t=00:00:00.494355] Z-buffer depth : 32 (-) [t=00:00:00.494365] primitive-restart support : 1 (1) [t=00:00:00.494369] clip-space control support: 1 (1) [t=00:00:00.494375] seamless cube-map support : 1 (1) [t=00:00:00.494379] frag-depth layout support : 1 (1) [t=00:00:00.494382] persistent maps support : 1 (1) [t=00:00:00.494386] explicit attribs location : 1 (1) [t=00:00:00.494394] multi draw indirect : 1 (-) [t=00:00:00.494400] array textures : 1 (-) [t=00:00:00.494403] buffer copy support : 1 (-) [t=00:00:00.494407] indirect draw : 1 (-) [t=00:00:00.494411] base instance : 1 (-) [t=00:00:00.494414] [t=00:00:00.494417] max. FBO samples : 32 [t=00:00:00.494421] max. FS/program texture slots : 32/192 [t=00:00:00.494436] max. texture size : 32768 [t=00:00:00.494442] max. texture anisotropy level : 16.000000 [t=00:00:00.494448] max. vec4 varyings/attributes : 31/16 [t=00:00:00.494453] max. draw-buffers : 8 [t=00:00:00.494456] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.494460] max. uniform buffer-bindings : 84 [t=00:00:00.494464] max. uniform block-size : 64KB [t=00:00:00.494468] max. storage buffer-bindings : 96 [t=00:00:00.494472] max. storage block-size : 2047MB [t=00:00:00.494475] [t=00:00:00.494478] enable AMD-hacks : 0 [t=00:00:00.494483] compress MIP-maps: 0 [t=00:00:00.494528] Number of compressed texture formats: 23 [t=00:00:00.494548] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.494587] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.494839] [GR::UpdateGLConfigs] [t=00:00:00.494869] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.494876] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.495290] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.495311] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.495315] [GR::InitGLState] [t=00:00:00.495360] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.639407] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.642680] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.643722] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.652405] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.652435] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.653570] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.656302] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.656334] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.656506] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.656656] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.666745] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.667863] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.668409] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.668741] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.698818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [t=00:00:00.698847] [VFS] [SpringVFS::ReserveArchives<this=000001cb9eb6ecd0>] [t=00:00:00.698974] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.701888] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cb9eb6ecd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.701910] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.859578] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.860725] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.860926] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.860991] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.861817] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.861984] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.862104] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.862146] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.862620][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.862877][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.863542][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.863615][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.863634][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.863689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.870931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.870966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.871008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LS24AG32x (NVIDIA High Definition Audio)" [t=00:00:00.871034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.871046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.895350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.897166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cbdc389d50(default) context=000001cbdc2b1860 numChannels=2 frameSize=8 [t=00:00:00.897186][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.897194][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.897198][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.897203][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.897220][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.897255][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.897263][f=-000001] [Sound] Devices: [t=00:00:00.898589][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.898601][f=-000001] [Sound] [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)] [t=00:00:00.898607][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.898617][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.898623][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.899250][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.899270][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.962907][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428825 MB [t=00:00:00.964527][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.964549][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.964561][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.458718][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.462571][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.462621][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.462635][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.467227][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.467293][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 502ms [t=00:00:01.467327][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.511532][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001cbdc82e2c0] using map "Adamantine Mountain 2" (loaded=0 cached=0) [t=00:00:01.511799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0 [t=00:00:01.512183][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.512591][f=-000001] [PreGame::AddModArchivesToVFS][server=000001cbdc82e2c0] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.512855][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.526132][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.526312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.405761][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:02.446447][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:35.937757][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=157198ms [t=00:00:35.937785][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6338 inflSize=21816kb readTime=2630ms [t=00:00:35.937807][f=-000001] file="anims/zk_large/cursorplate_0.png" indx=319 inflSize=5kb readTime=690ms [t=00:00:35.937814][f=-000001] file="anims/zk_large/cursorramp_0.png" indx=323 inflSize=4kb readTime=686ms [t=00:00:35.937819][f=-000001] file="anims/zk_large/cursorpatrol_5.png" indx=302 inflSize=7kb readTime=671ms [t=00:00:35.937824][f=-000001] file="anims/zk_large/cursornormal_9.png" indx=295 inflSize=4kb readTime=661ms [t=00:00:35.937829][f=-000001] file="anims/zk_large/cursorpatrol_4.png" indx=301 inflSize=7kb readTime=652ms [t=00:00:35.937838][f=-000001] file="unittextures/wep_m_phoenix.dds" indx=8144 inflSize=21kb readTime=626ms [t=00:00:35.937843][f=-000001] file="anims/zk_large/cursorreclamate_8.png" indx=338 inflSize=5kb readTime=623ms [t=00:00:35.937849][f=-000001] file="unittextures/sharpshooter2.dds" indx=7728 inflSize=42kb readTime=616ms [t=00:00:35.937854][f=-000001] file="anims/zk_large/cursorreclamate_9.png" indx=339 inflSize=5kb readTime=609ms [t=00:00:35.938409][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:36.001576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:36.094580][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:36.094607][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 34627ms [t=00:00:36.094869][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:36.096229][f=-000001] forceSingleThreaded, false [t=00:00:36.101383][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:36.101489][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:36.101768][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:36.101844][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:36.101904][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:36.108869][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:36.108895][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:36.108994][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:36.109046][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:36.109093][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:36.109140][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:36.109812][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:36.110061][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:36.110294][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:36.110753][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:36.111069][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:36.111353][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:36.111367][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:36.111782][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:36.134363][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:36.137345][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:36.138146][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:36.138300][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:36.138630][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:36.138651][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:36.138773][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:36.138841][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:36.268667][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:36.296272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:36.321270][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:36.602545][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 463ms [t=00:00:36.602576][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:36.603549][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:36.603647][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:36.603911][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:36.603982][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:36.604045][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:36.676384][f=-000001] Loading UnitDefs_posts [t=00:00:36.745536][f=-000001] Loading FeatureDefs_posts [t=00:00:36.756103][f=-000001] Loading WeaponDefs_posts [t=00:00:36.772663][f=-000001] Loading ArmorDefs_posts [t=00:00:36.783714][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 179ms [t=00:00:36.821042][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 218ms [t=00:00:36.821180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:37.043590][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:37.051768][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:37.055770][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:37.056011][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [t=00:00:37.056027][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:37.056072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:37.059453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:37.061990][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:37.062123][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:37.146854][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:37.159556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:37.210153][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:37.210305][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:37.210458][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:37.210783][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:37.210928][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:37.211386][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:37.213358][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:37.214265][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:37.214695][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:37.214918][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:37.215366][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:37.218941][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:37.219131][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:37.219325][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:37.221884][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:37.234658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:37.251188][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:37.251227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" ------- TRUNCATED ------- [t=00:00:45.957407][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:45.958564][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:45.959246][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:45.959486][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:45.959621][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:45.965964][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:45.966276][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:45.966984][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:45.967331][f=-000001] IsIsland, <function>, false [t=00:00:45.973645][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:45.974052][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:45.974360][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:45.974531][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:45.974685][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:45.974709][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:45.974717][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:45.974771][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:45.974920][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:45.975061][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:45.975208][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:45.975393][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:45.976062][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:45.976343][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:45.976486][f=-000001] <Building Starter>: disabled for spectators [t=00:00:45.977013][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:45.977548][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:45.977703][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:45.977850][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:45.978005][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:45.981190][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:45.981706][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:45.982570][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:45.982814][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:45.983321][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:45.983654][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:45.988343][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:45.988820][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:45.989148][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:45.990423][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:45.990676][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:45.992939][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:45.993289][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:45.993515][f=-000001] Mex Placement Initialised with 39 spots. [t=00:00:45.994136][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:45.994593][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:45.995527][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:45.996137][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:46.084620][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:46.090587][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:46.091903][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:46.094003][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:46.094235][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:46.094397][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:46.096057][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:46.096578][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:46.096752][f=-000001] SetSunLighting [t=00:00:46.097213][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:46.164317][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:46.170708][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:46.171774][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:46.172077][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:46.172234][f=-000001] Lua garbage collection rate: 30/s [t=00:00:46.172245][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:46.174256][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:46.174553][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:46.174714][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:46.175649][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:46.177958][f=-000001] Writing last game win data [t=00:00:46.181015][f=-000001] LuaUI v0.3 [t=00:00:46.232097][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:46.311717][f=-000001] placing 0 unit(s) [t=00:00:46.311734][f=-000001] placing 412 feature(s) [t=00:00:46.314241][f=-000001] placing 0 building(s) [t=00:00:46.314461][f=-000001] Running Springboard Feature Fixer, 4, 416 [t=00:00:46.493344][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:46.498480][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9959, 0.0} allocedSize{int+, int-, ext}={0, 0, 1807219}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0188} [t=00:00:46.946693][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:46.948010][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:46.949625][f=-000001] Playback paused [t=00:00:46.952800][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:47.073359][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:47.073376][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:47.073383][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:47.073428][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:47.073439][f=-000001] -> Connection established (given id 1) [t=00:00:47.073456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:47.073471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:47.073497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:47.073512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:47.073520][f=-000001] Beginning demo playback [t=00:00:47.073526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001cbf4c219c0,000001cc7000f520}][locale="C"]" [t=00:00:47.073534][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:47.133109][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.613587][f=-000001] GameID: 42bc2166f99ea4ae3644388ba12d81a6 [t=00:00:49.613907][f=-000001] Connection attempt from RoastedPrune [t=00:00:49.613928][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:49.614119][f=-000001] -> Connection established (given id 0) [t=00:00:49.614153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PreGame::GameDataReceived][map-checksums] server=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:49.614172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:49.614184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:49.614197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:50.101418][f=0000001] Playback continued [t=00:00:50.143745][f=0000013] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[Game::Load][lua{Rules,Gaia}={0000027b65a076e0,0000027b65a0af50}][locale="C"]" [t=00:00:50.145714][f=0000015] UnnamedPlayer (spec) paused the demo [t=00:00:51.132061][f=0000015] Playback paused [t=00:01:17.950937][f=0000015] [SpringApp::Kill][1] fromRun=1 [t=00:01:17.950969][f=0000015] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:17.975639][f=0000015] [async=0] threads=6 tasks=49280 {sum,avg}{exec,wait}time={{3253.197, 0.066}, {6740.209, 0.137}}ms [t=00:01:17.975658][f=0000015] thread=1 tasks=9856 {sum,min,max,avg}{exec,wait}time={{839.743, 0.000, 99.165, 0.085}, {284.603, 0.000, 18446744027136.000, 0.029}}ms [t=00:01:17.975668][f=0000015] thread=2 tasks=9856 {sum,min,max,avg}{exec,wait}time={{607.430, 0.000, 97.145, 0.062}, {1537.382, 0.000, 18446744027136.000, 0.156}}ms [t=00:01:17.975690][f=0000015] thread=3 tasks=9856 {sum,min,max,avg}{exec,wait}time={{635.606, 0.000, 97.174, 0.064}, {1526.088, 0.000, 4.609, 0.155}}ms [t=00:01:17.975698][f=0000015] thread=4 tasks=9856 {sum,min,max,avg}{exec,wait}time={{591.489, 0.000, 97.121, 0.060}, {1709.760, 0.000, 6.421, 0.173}}ms [t=00:01:17.975707][f=0000015] thread=5 tasks=9856 {sum,min,max,avg}{exec,wait}time={{578.928, 0.000, 97.167, 0.059}, {1682.377, 0.000, 6.339, 0.171}}ms [t=00:01:17.975721][f=0000015] [async=1] threads=6 tasks=10513 {sum,avg}{exec,wait}time={{186801.688, 17.769}, {124470800.000, 11839.703}}ms [t=00:01:17.975732][f=0000015] thread=1 tasks=2103 {sum,min,max,avg}{exec,wait}time={{38296.703, 0.000, 690.037, 18.211}, {25082836.000, 0.042, 32837.605, 11927.169}}ms [t=00:01:17.975742][f=0000015] thread=2 tasks=2103 {sum,min,max,avg}{exec,wait}time={{36687.844, 0.001, 661.848, 17.445}, {24372872.000, 0.011, 31189.850, 11589.573}}ms [t=00:01:17.975755][f=0000015] thread=3 tasks=2102 {sum,min,max,avg}{exec,wait}time={{36276.539, 0.000, 652.043, 17.258}, {24699820.000, 0.462, 30958.613, 11750.628}}ms [t=00:01:17.975863][f=0000015] thread=4 tasks=2102 {sum,min,max,avg}{exec,wait}time={{36627.570, 0.000, 671.136, 17.425}, {24594476.000, 0.150, 31112.143, 11700.512}}ms [t=00:01:17.975932][f=0000015] thread=5 tasks=2103 {sum,min,max,avg}{exec,wait}time={{38913.027, 0.000, 2680.225, 18.504}, {25720798.000, 0.086, 33430.156, 12230.527}}ms [t=00:01:17.975948][f=0000015] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:17.975968][f=0000015] [SpringApp::Kill][2] [t=00:01:17.976574][f=0000015] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:17.976593][f=0000015] [Game::KillLua][1] dtor=0 luaUI=000001cb93ef47b0 [t=00:01:17.976650][f=0000015] Start widgetHandler:Shutdown [t=00:01:17.979164][f=0000015] Shutdown - SaveOrderList Complete [t=00:01:17.979865][f=0000015] Writing last game win data [t=00:01:17.984037][f=0000015] Shutdown - SaveConfigData Complete [t=00:01:17.984057][f=0000015] Shutdown Widget - Chili Highlight [t=00:01:17.984089][f=0000015] Shutdown Widget - Draw After Chili [t=00:01:17.984098][f=0000015] Shutdown Widget - API Unit Tracker GL4 [t=00:01:17.984111][f=0000015] Shutdown Widget - EPIC Menu [t=00:01:17.985234][f=0000015] Shutdown Widget - Chili Minimap [t=00:01:17.985340][f=0000015] Shutdown Widget - Chili Widget Selector [t=00:01:17.986455][f=0000015] Shutdown Widget - Depth of Field Shader [t=00:01:17.986472][f=0000015] Shutdown Widget - Deferred rendering [t=00:01:17.987186][f=0000015] Shutdown Widget - Local Team Colors [t=00:01:17.987207][f=0000015] Shutdown Widget - Display Keys 2 [t=00:01:17.987245][f=0000015] Shutdown Widget - Save Game Menu [t=00:01:17.987260][f=0000015] Shutdown Widget - Highlight Model Api GL4 [t=00:01:17.987297][f=0000015] Shutdown Widget - Selected Units GL4 2 [t=00:01:17.987311][f=0000015] Shutdown Widget - HealthBars [t=00:01:17.988168][f=0000015] Shutdown Widget - Noises [t=00:01:17.988182][f=0000015] Shutdown Widget - Unit Icons [t=00:01:17.988190][f=0000015] Shutdown Widget - BuildETA [t=00:01:17.988207][f=0000015] Shutdown Widget - Win Counter [t=00:01:17.988218][f=0000015] Shutdown Widget - EndGame APM stats [t=00:01:17.988228][f=0000015] Shutdown Widget - Modular Comm Info [t=00:01:17.988236][f=0000015] Shutdown Widget - CameraShake [t=00:01:17.988248][f=0000015] Shutdown Widget - Chili Economy Panel Default [t=00:01:17.988336][f=0000015] Shutdown Widget - Chili EndGame Window [t=00:01:17.988353][f=0000015] Shutdown Widget - Chili Nuke Warning [t=00:01:17.988367][f=0000015] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:17.988383][f=0000015] Shutdown Widget - Chili Spectator Panels [t=00:01:17.988394][f=0000015] Shutdown Widget - Context Menu [t=00:01:17.988402][f=0000015] Shutdown Widget - Darkening [t=00:01:17.988418][f=0000015] Shutdown Widget - Defense Range Zero-K [t=00:01:17.988454][f=0000015] Shutdown Widget - Grab Input [t=00:01:17.988473][f=0000015] Shutdown Widget - Highlight Geos [t=00:01:17.988485][f=0000015] Shutdown Widget - Local Widgets Config [t=00:01:17.988500][f=0000015] Shutdown Widget - MinimapEvents [t=00:01:17.988510][f=0000015] Shutdown Widget - Missile Silo Range [t=00:01:17.988519][f=0000015] Shutdown Widget - Music Player v2 [t=00:01:17.988564][f=0000015] Shutdown Widget - Point Tracker [t=00:01:17.988576][f=0000015] Shutdown Widget - Showeco and Grid Drawer [t=00:01:17.988593][f=0000015] Shutdown Widget - State Reverse and Latency [t=00:01:17.988605][f=0000015] Shutdown Widget - Stereo3D [t=00:01:17.988660][f=0000015] Shutdown Widget - Attack AoE [t=00:01:17.988684][f=0000015] Shutdown Widget - UnitShapes 3 [t=00:01:17.988723][f=0000015] Shutdown Widget - Map Edge Extension [t=00:01:17.988905][f=0000015] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:17.988922][f=0000015] Shutdown Widget - Selection Send [t=00:01:17.988934][f=0000015] Shutdown Widget - LupsManager [t=00:01:17.988951][f=0000015] Shutdown Widget - Newton Firezone [t=00:01:17.988966][f=0000015] Shutdown Widget - Chili Pro Console [t=00:01:17.989669][f=0000015] Shutdown Widget - Persistent Build Height [t=00:01:17.989686][f=0000015] Shutdown Widget - Lasso Terraform GUI [t=00:01:17.989695][f=0000015] Shutdown Widget - Chili Framework [t=00:01:17.989704][f=0000015] Shutdown Widget - Lups [t=00:01:17.990378][f=0000015] Shutdown Widget - Chili Core Selector [t=00:01:17.990454][f=0000015] Shutdown Widget - Custom Markers [t=00:01:17.990483][f=0000015] Shutdown Widget - Mex Placement Handler [t=00:01:17.990508][f=0000015] Shutdown Widget - Select Keys [t=00:01:17.990541][f=0000015] Shutdown Widget - Galaxy Battle Handler [t=00:01:17.990706][f=0000015] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:17.990746][f=0000015] Shutdown Widget - Pause Screen [t=00:01:17.990830][f=0000015] Shutdown Widget - Bloom Shader Deferred [t=00:01:17.991016][f=0000015] Shutdown Widget - Color Blindness Correction [t=00:01:17.991167][f=0000015] Shutdown Widget - Layout Handler [t=00:01:17.991187][f=0000015] Shutdown Widget - Text To Speech Control [t=00:01:17.991198][f=0000015] End widgetHandler:Shutdown [t=00:01:18.023168][f=0000015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3471235, 0.0} allocedSize{int+, int-, ext}={0, 0, 848629638}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0691} [t=00:01:18.025147][f=0000015] [Game::KillLua][2] dtor=0 luaGaia=000001cc7000f520 [t=00:01:18.028435][f=0000015] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:18.028472][f=0000015] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:18.028494][f=0000015] [Game::KillLua][3] dtor=0 luaRules=000001cbf4c219c0 [t=00:01:18.028524][f=0000015] Start gadgetHandler:Shutdown [t=00:01:18.028539][f=0000015] Shutdown - StartSetup [t=00:01:18.028556][f=0000015] Shutdown - UnitMorph [t=00:01:18.028771][f=0000015] Shutdown - Carrier Drones [t=00:01:18.028782][f=0000015] Shutdown - Missile Silo Controller [t=00:01:18.028790][f=0000015] Shutdown - Modular Comm Info [t=00:01:18.028796][f=0000015] Shutdown - Terrain Texture Handler [t=00:01:18.028805][f=0000015] Shutdown - UnitCloakShield [t=00:01:18.028874][f=0000015] Shutdown - Starlight Handler [t=00:01:18.028886][f=0000015] End gadgetHandler:Shutdown [t=00:01:18.039182][f=0000015] Start gadgetHandler:Shutdown [t=00:01:18.039202][f=0000015] Shutdown - Teleport Throw [t=00:01:18.039211][f=0000015] Shutdown - UnitMorph [t=00:01:18.039225][f=0000015] Shutdown - Commander Skin Renderer [t=00:01:18.039600][f=0000015] Shutdown - Galaxy Campaign Battle Handler [t=00:01:18.039615][f=0000015] Shutdown - Missile fired callins [t=00:01:18.039623][f=0000015] Shutdown - Modular Comm Info [t=00:01:18.039629][f=0000015] Shutdown - Retreat Command [t=00:01:18.039645][f=0000015] Shutdown - Shockwaves [t=00:01:18.039651][f=0000015] Shutdown - Unit tint API [t=00:01:18.039666][f=0000015] Shutdown - Unit glow API [t=00:01:18.039678][f=0000015] Shutdown - UnitCloakShield [t=00:01:18.039697][f=0000015] Shutdown - Lups Cloak FX [t=00:01:18.039719][f=0000015] Shutdown - Lups [t=00:01:18.040269][f=0000015] Shutdown - Lups Shield [t=00:01:18.040302][f=0000015] End gadgetHandler:Shutdown [t=00:01:18.057081][f=0000015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 632, 0.0} allocedSize{int+, int-, ext}={0, 0, 94658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016} [t=00:01:18.058563][f=0000015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:18.058606][f=0000015] [Game::KillLua][4] dtor=0 [t=00:01:18.058617][f=0000015] [Game::KillLua][5] dtor=0 [t=00:01:18.066642][f=0000015] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:18.087926][f=0000015] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:18.087958][f=0000015] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:18.088079][f=0000015] [Sound] [Sound::UpdateThread][4] ctx=000001cbdc2b1860 dev=000001cbdc389d50 [t=00:01:18.088249][f=0000015] [Sound] [Sound::UpdateThread][5] ctx=000001cbdc2b1860 dev=000001cbdc389d50 [t=00:01:18.088286][f=0000015] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbdc2b1860)] [t=00:01:18.089013][f=0000015] [Sound] [Sound::Cleanup][alcCloseDevice(000001cbdc389d50)] [t=00:01:18.089075][f=0000015] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:18.121276][f=0000015] [Sound] [Sound::UpdateThread][6] [t=00:01:18.121719][f=0000015] [Game::~CGame][1] [t=00:01:18.121732][f=0000015] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:18.121739][f=0000015] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:18.121756][f=0000015] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:18.121761][f=0000015] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:18.121768][f=0000015] [Game::KillLua][4] dtor=1 [t=00:01:18.121778][f=0000015] [Game::KillLua][5] dtor=1 [t=00:01:18.121862][f=0000015] [Game::KillMisc][1] [t=00:01:18.121869][f=0000015] [Game::KillMisc][2] [t=00:01:18.122028][f=0000015] [Game::KillMisc][3] [t=00:01:18.122108][f=0000015] [Game::KillRendering][1] [t=00:01:18.124778][f=0000015] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:18.151471][f=0000015] [3DOParser::Kill] allocated 1 pieces [t=00:01:18.151505][f=0000015] [S3OParser::Kill] allocated 5501 pieces [t=00:01:18.152107][f=0000015] [AssParser::Kill] allocated 674 pieces [t=00:01:18.183625][f=0000015] [Game::KillInterface][1] [t=00:01:18.184096][f=0000015] [Game::KillInterface][2] [t=00:01:18.184355][f=0000015] [Game::KillSimulation][1] [t=00:01:18.184368][f=0000015] [Game::KillSimulation][2] [t=00:01:18.196756][f=0000015] [CCollisionHandler] dis-/continuous tests: 0/1511486 [t=00:01:18.196778][f=0000015] [Game::KillSimulation][3] [t=00:01:18.197888][f=0000015] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.198028][f=0000015] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.198075][f=0000015] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.198771][f=0000015] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:18.198918][f=0000015] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:01:18.199999][f=0000015] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,63}; shared=0%; cached=2% [t=00:01:18.203405][f=0000015] [Game::KillSimulation][4] [t=00:01:18.246227][f=0000015] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:01:18.246249][f=0000015] [Game::~CGame][2] [t=00:01:18.246254][f=0000015] [Game::~CGame][3] [t=00:01:18.246398][f=0000015] [SpringApp::Kill][3] [t=00:01:18.246412][f=0000015] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2403 bytes sent 9690 bytes recv'd [t=00:01:18.259542][f=0000015] Kill: client disconnecting... [t=00:01:20.261328][f=0000015] CloseConnection: client connection closed [t=00:01:20.261371][f=0000015] [SpringApp::Kill][4] font=000001cb9e841900 [t=00:01:20.262790][f=0000015] [SpringApp::Kill][5] [t=00:01:20.267271][f=0000015] [SpringApp::Kill][6] [t=00:01:20.267297] [SpringApp::Kill][7] [t=00:01:20.267347] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:20.267358] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:20.267369] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:20.267385] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:20.267400] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:20.267410] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:20.267425] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:01:20.267439] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13576, 1048576, 1048576}, EBO = {20364, 2097152, 2097152} [t=00:01:20.267461] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:20.267478] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:20.267488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:20.267500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:20.267518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:01:20.315952] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:20.315969] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:20.315973] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:20.315977] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:20.318339] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>] [t=00:01:20.318352] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:01:20.318363] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001cbdc2cc050) [t=00:01:20.318484] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2018ms [t=00:01:20.318503] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=28ms [t=00:01:20.318508] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=27ms [t=00:01:20.318518] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms [t=00:01:20.318525] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms [t=00:01:20.318529] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=22ms [t=00:01:20.318534] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms [t=00:01:20.318539] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=21ms [t=00:01:20.318546] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:01:20.318552] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=20ms [t=00:01:20.318556] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=19ms [t=00:01:20.319618] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=1)] #archives[section]=1 #files[section]=26 [t=00:01:20.319632] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (000001cbdc2c87e0) [t=00:01:20.319694] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:20.319703] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cb9e83df80) [t=00:01:20.319746] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001cb9e83e710) [t=00:01:20.319789] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001cb9e83ded0) [t=00:01:20.319819] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:20.319835] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:20.319841] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:20.319849] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:20.319855] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:20.319883] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:20.320036] [SpringApp::Kill][8] [t=00:01:20.320044] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:20.320056] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1) [t=00:01:20.320060] [WatchDog::Uninstall][2] [t=00:01:21.220065] [WatchDog::Uninstall][3] [t=00:01:21.220078] [SpringApp::Kill][9]
infolog_full.txt (truncated):