ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #121242

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.002090] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.002119] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.004312] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004404] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.028073] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.041777] Error: ConfigSource: Error: Can not parse line: 100
Failed rotating the log file
[t=00:00:00.180892] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.180942] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.180956]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.180965]   
[t=00:00:00.180969]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.180975]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.180979]   Use "none" to disable the default log sections.
[t=00:00:00.180983] ============== </Log Sections> ==============

[t=00:00:00.180989] ============== <User Config> ==============
[t=00:00:00.181075]   AdvSky = 0
[t=00:00:00.181081]   AllowDeferredMapRendering = 1
[t=00:00:00.181085]   AllowDeferredModelRendering = 1
[t=00:00:00.181088]   AnimationMT = 0
[t=00:00:00.181092]   BumpWaterAnisotropy = 2
[t=00:00:00.181096]   BumpWaterBlurReflection = 1
[t=00:00:00.181102]   BumpWaterDepthBits = 32
[t=00:00:00.181105]   BumpWaterReflection = 2
[t=00:00:00.181109]   BumpWaterTexSizeReflection = 256
[t=00:00:00.181112]   CamFreeScrollSpeed = 50
[t=00:00:00.181120]   CamMode = 1
[t=00:00:00.181125]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.181128]   EdgeMoveDynamic = 0
[t=00:00:00.181132]   EdgeMoveWidth = 0.003
[t=00:00:00.181135]   FPSFOV = 90
[t=00:00:00.181139]   FPSScrollSpeed = 50
[t=00:00:00.181142]   FSAA = 1
[t=00:00:00.181145]   FontSize = 18
[t=00:00:00.181149]   ForceDisableShaders = 0
[t=00:00:00.181152]   GrassDetail = 0
[t=00:00:00.181155]   GroundDecals = 5
[t=00:00:00.181159]   GroundDetail = 120
[t=00:00:00.181163]   GroundScarAlphaFade = 1
[t=00:00:00.181168]   HangTimeout = 30
[t=00:00:00.181174]   HardwareCursor = 1
[t=00:00:00.181177]   InitialNetworkTimeout = 0
[t=00:00:00.181181]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.181185]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.181191]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.181194]   LinkOutgoingBandwidth = 131072
[t=00:00:00.181198]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.181202]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.181207]   MSAALevel = 8
[t=00:00:00.181212]   MaxParticles = 25000
[t=00:00:00.181217]   MaxSounds = 32
[t=00:00:00.181221]   MaximumTransmissionUnit = 0
[t=00:00:00.181224]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.181228]   MiniMapMarker = 0
[t=00:00:00.181234]   MouseDragScrollThreshold = 0
[t=00:00:00.181238]   NetworkLossFactor = 1
[t=00:00:00.181241]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.181245]   OverheadScrollSpeed = 50
[t=00:00:00.181249]   ReconnectTimeout = 0
[t=00:00:00.181255]   RotOverheadScrollSpeed = 50
[t=00:00:00.181261]   RotateLogFiles = 1
[t=00:00:00.181264]   ShadowMapSize = 8192
[t=00:00:00.181267]   Shadows = 1
[t=00:00:00.181271]   ShowClock = 0
[t=00:00:00.181274]   SoftParticles = 2
[t=00:00:00.181279]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.181283]   UnitIconDist = 151
[t=00:00:00.181287]   UnitLodDist = 999999
[t=00:00:00.181290]   UpdateBoundingVolumeMT = 0
[t=00:00:00.181296]   UpdateWeaponVectorsMT = 0
[t=00:00:00.181300]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.181323]   UseLuaMemPools = 0
[t=00:00:00.181327]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.181330]   VFSCacheArchiveFiles = 0
[t=00:00:00.181334]   VSync = 0
[t=00:00:00.181337]   Water = 4
[t=00:00:00.181341]   XResolution = 1920
[t=00:00:00.181346]   YResolution = 1080
[t=00:00:00.181383] ============== </User Config> ==============

[t=00:00:00.181394] ============== <User System> ==============
[t=00:00:00.181399]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.181414]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.181423]        Compiler Version: gcc-13.2.0
[t=00:00:00.181451]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.181483]         Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile
[t=00:00:00.181490]        Binary Word Size: 64-bit (native)
[t=00:00:00.181495]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.181499]      Physical CPU Cores: 6
[t=00:00:00.181505]       Logical CPU Cores: 12
[t=00:00:00.181508] ============== </User System> ==============

[t=00:00:00.181588] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.181594]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.181597]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.181601]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.181604]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.182240] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.182252] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.192141] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.220730]     Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.220744]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.220749]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.220754]         [16] 1600x1024x24bpp@165Hz
[t=00:00:00.220758]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.220762]         [29] 1440x1080x24bpp@165Hz
[t=00:00:00.220766]         [37] 1440x900x24bpp@165Hz
[t=00:00:00.220770]         [43] 1366x768x24bpp@165Hz
[t=00:00:00.220810]         [49] 1360x768x24bpp@165Hz
[t=00:00:00.220818]         [55] 1280x1024x24bpp@165Hz
[t=00:00:00.220822]         [62] 1280x960x24bpp@165Hz
[t=00:00:00.220826]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.220829]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.220833]         [81] 1280x720x24bpp@165Hz
[t=00:00:00.220842]         [89] 1176x664x24bpp@165Hz
[t=00:00:00.220846]         [97] 1152x864x24bpp@165Hz
[t=00:00:00.220850]         [103] 1024x768x24bpp@165Hz
[t=00:00:00.220854]         [111] 800x600x24bpp@165Hz
[t=00:00:00.220862]         [120] 720x576x24bpp@165Hz
[t=00:00:00.220866]         [126] 720x480x24bpp@165Hz
[t=00:00:00.220872]         [133] 640x480x24bpp@165Hz
[t=00:00:00.470339] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.470725] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.470738] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.494174] [GR::LogVersionInfo]
[t=00:00:00.494203]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.494207]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.494211]     GL vendor   : NVIDIA Corporation
[t=00:00:00.494223]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.494232]     GLSL version: 4.60 NVIDIA
[t=00:00:00.494236]     GLEW version: 2.1.0
[t=00:00:00.494240]     GPU memory  : 12282MB (total) / 8875MB (available)
[t=00:00:00.494261]     SDL swap-int: 1
[t=00:00:00.494268]     SDL driver  : windows
[t=00:00:00.494271]     
[t=00:00:00.494284]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.494288]     GLSL shader support       : 1
[t=00:00:00.494291]     GL4 support               : 1
[t=00:00:00.494294]     FBO extension support     : 1
[t=00:00:00.494306]     NVX GPU mem-info support  : 1
[t=00:00:00.494312]     ATI GPU mem-info support  : 0
[t=00:00:00.494321]     Texture clamping to edge  : 1
[t=00:00:00.494329]     NPOT-texture support      : 1 (1)
[t=00:00:00.494335]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.494345]     texture query-LOD support : 1 (1)
[t=00:00:00.494352]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.494355]     Z-buffer depth            : 32 (-)
[t=00:00:00.494365]     primitive-restart support : 1 (1)
[t=00:00:00.494369]     clip-space control support: 1 (1)
[t=00:00:00.494375]     seamless cube-map support : 1 (1)
[t=00:00:00.494379]     frag-depth layout support : 1 (1)
[t=00:00:00.494382]     persistent maps support   : 1 (1)
[t=00:00:00.494386]     explicit attribs location : 1 (1)
[t=00:00:00.494394]     multi draw indirect       : 1 (-)
[t=00:00:00.494400]     array textures            : 1 (-)
[t=00:00:00.494403]     buffer copy support       : 1 (-)
[t=00:00:00.494407]     indirect draw             : 1 (-)
[t=00:00:00.494411]     base instance             : 1 (-)
[t=00:00:00.494414]     
[t=00:00:00.494417]     max. FBO samples              : 32
[t=00:00:00.494421]     max. FS/program texture slots : 32/192
[t=00:00:00.494436]     max. texture size             : 32768
[t=00:00:00.494442]     max. texture anisotropy level : 16.000000
[t=00:00:00.494448]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.494453]     max. draw-buffers             : 8
[t=00:00:00.494456]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.494460]     max. uniform buffer-bindings  : 84
[t=00:00:00.494464]     max. uniform block-size       : 64KB
[t=00:00:00.494468]     max. storage buffer-bindings  : 96
[t=00:00:00.494472]     max. storage block-size       : 2047MB
[t=00:00:00.494475]     
[t=00:00:00.494478]     enable AMD-hacks : 0
[t=00:00:00.494483]     compress MIP-maps: 0
[t=00:00:00.494528]     Number of compressed texture formats: 23
[t=00:00:00.494548]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.494587] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.494839] [GR::UpdateGLConfigs]
[t=00:00:00.494869] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.494876] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.495290] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.495311] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.495315] [GR::InitGLState]
[t=00:00:00.495360] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.639407] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.642680] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.643722] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.652405] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.652435] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.653570] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.656302] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.656334] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.656506] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.656656] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.666745] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.667863] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.668409] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.668741] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.698818] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[t=00:00:00.698847] [VFS] [SpringVFS::ReserveArchives<this=000001cb9eb6ecd0>]
[t=00:00:00.698974] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.701888] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cb9eb6ecd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.701910] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.859578] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.860725] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.860926] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.860991] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.861817] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.861984] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.862104] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.862146] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.862620][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.862877][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.863542][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.863615][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.863634][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.863689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.870931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.870966][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:00.871008][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LS24AG32x (NVIDIA High Definition Audio)"
[t=00:00:00.871034][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.871046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.895350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.897166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cbdc389d50(default) context=000001cbdc2b1860  numChannels=2 frameSize=8
[t=00:00:00.897186][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.897194][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.897198][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.897203][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.897220][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.897255][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.897263][f=-000001] [Sound]   Devices:
[t=00:00:00.898589][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.898601][f=-000001] [Sound]     [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)]
[t=00:00:00.898607][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.898617][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.898623][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.899250][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.899270][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.962907][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428825 MB
[t=00:00:00.964527][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.964549][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.964561][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.458718][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.462571][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.462621][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.462635][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.467227][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.467293][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 502ms
[t=00:00:01.467327][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[t=00:00:01.511532][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001cbdc82e2c0] using map "Adamantine Mountain 2" (loaded=0 cached=0)
[t=00:00:01.511799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0
[t=00:00:01.512183][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.512591][f=-000001] [PreGame::AddModArchivesToVFS][server=000001cbdc82e2c0] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.512855][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.526132][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.526312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cb9eb6ecd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.405761][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:02.446447][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:35.937757][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=157198ms
[t=00:00:35.937785][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6338 inflSize=21816kb readTime=2630ms
[t=00:00:35.937807][f=-000001]  file="anims/zk_large/cursorplate_0.png" indx=319 inflSize=5kb readTime=690ms
[t=00:00:35.937814][f=-000001]  file="anims/zk_large/cursorramp_0.png" indx=323 inflSize=4kb readTime=686ms
[t=00:00:35.937819][f=-000001]  file="anims/zk_large/cursorpatrol_5.png" indx=302 inflSize=7kb readTime=671ms
[t=00:00:35.937824][f=-000001]  file="anims/zk_large/cursornormal_9.png" indx=295 inflSize=4kb readTime=661ms
[t=00:00:35.937829][f=-000001]  file="anims/zk_large/cursorpatrol_4.png" indx=301 inflSize=7kb readTime=652ms
[t=00:00:35.937838][f=-000001]  file="unittextures/wep_m_phoenix.dds" indx=8144 inflSize=21kb readTime=626ms
[t=00:00:35.937843][f=-000001]  file="anims/zk_large/cursorreclamate_8.png" indx=338 inflSize=5kb readTime=623ms
[t=00:00:35.937849][f=-000001]  file="unittextures/sharpshooter2.dds" indx=7728 inflSize=42kb readTime=616ms
[t=00:00:35.937854][f=-000001]  file="anims/zk_large/cursorreclamate_9.png" indx=339 inflSize=5kb readTime=609ms
[t=00:00:35.938409][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:36.001576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:36.094580][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:36.094607][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 34627ms
[t=00:00:36.094869][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[t=00:00:36.096229][f=-000001] forceSingleThreaded, false
[t=00:00:36.101383][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:36.101489][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:36.101768][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:36.101844][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:36.101904][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:36.108869][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:36.108895][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:36.108994][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:36.109046][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:36.109093][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:36.109140][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:36.109812][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:36.110061][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:36.110294][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:36.110753][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:36.111069][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:36.111353][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:36.111367][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:36.111782][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:36.134363][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:36.137345][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:36.138146][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:36.138300][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:36.138630][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:36.138651][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:36.138773][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:36.138841][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:36.268667][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:36.296272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)"
[t=00:00:36.321270][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture
[t=00:00:36.602545][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 463ms
[t=00:00:36.602576][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:36.603549][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6"
[t=00:00:36.603647][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:36.603911][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:36.603982][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:36.604045][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:36.676384][f=-000001] Loading UnitDefs_posts
[t=00:00:36.745536][f=-000001] Loading FeatureDefs_posts
[t=00:00:36.756103][f=-000001] Loading WeaponDefs_posts
[t=00:00:36.772663][f=-000001] Loading ArmorDefs_posts
[t=00:00:36.783714][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 179ms
[t=00:00:36.821042][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 218ms
[t=00:00:36.821180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:37.043590][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:37.051768][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:37.055770][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:37.056011][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[t=00:00:37.056027][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:37.056072][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:37.059453][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:37.061990][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:37.062123][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:37.146854][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:37.159556][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:37.210153][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:37.210305][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:37.210458][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:37.210783][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:37.210928][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:37.211386][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:37.213358][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:37.214265][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:37.214695][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:37.214918][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:37.215366][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:37.218941][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:37.219131][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:37.219325][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:37.221884][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:37.234658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:37.251188][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:37.251227][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
------- TRUNCATED -------
[t=00:00:45.957407][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:45.958564][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:45.959246][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:45.959486][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:45.959621][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:45.965964][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:45.966276][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:45.966984][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:45.967331][f=-000001] IsIsland, <function>, false
[t=00:00:45.973645][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:45.974052][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:45.974360][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:45.974531][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:45.974685][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:45.974709][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:45.974717][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:45.974771][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:45.974920][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:45.975061][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:45.975208][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:45.975393][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:45.976062][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:45.976343][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:45.976486][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:45.977013][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:45.977548][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:45.977703][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:45.977850][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:45.978005][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:45.981190][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:45.981706][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:45.982570][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:45.982814][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:45.983321][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:45.983654][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:45.988343][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:45.988820][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:45.989148][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:45.990423][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:45.990676][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:45.992939][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:45.993289][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:45.993515][f=-000001] Mex Placement Initialised with 39 spots.
[t=00:00:45.994136][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:45.994593][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:45.995527][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:45.996137][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:46.084620][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:46.090587][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:46.091903][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:46.094003][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:46.094235][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:46.094397][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:46.096057][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:46.096578][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:46.096752][f=-000001] SetSunLighting
[t=00:00:46.097213][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:46.164317][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:46.170708][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:46.171774][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:46.172077][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:46.172234][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:46.172245][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:46.174256][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:46.174553][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:46.174714][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:46.175649][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:46.177958][f=-000001] Writing last game win data
[t=00:00:46.181015][f=-000001] LuaUI v0.3
[t=00:00:46.232097][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:46.311717][f=-000001] placing 0 unit(s)
[t=00:00:46.311734][f=-000001] placing 412 feature(s)
[t=00:00:46.314241][f=-000001] placing 0 building(s)
[t=00:00:46.314461][f=-000001] Running Springboard Feature Fixer, 4, 416
[t=00:00:46.493344][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:46.498480][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9959, 0.0} allocedSize{int+, int-, ext}={0, 0, 1807219}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0188}
[t=00:00:46.946693][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:46.948010][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:46.949625][f=-000001] Playback paused
[t=00:00:46.952800][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:47.073359][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_00-35-14-128_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:47.073376][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:47.073383][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:47.073428][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0
[t=00:00:47.073439][f=-000001]  -> Connection established (given id 1)
[t=00:00:47.073456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c
    client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c"
[t=00:00:47.073471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:47.073497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]"
[t=00:00:47.073512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]"
[t=00:00:47.073520][f=-000001] Beginning demo playback
[t=00:00:47.073526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001cbf4c219c0,000001cc7000f520}][locale="C"]"
[t=00:00:47.073534][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:47.133109][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:49.613587][f=-000001] GameID: 42bc2166f99ea4ae3644388ba12d81a6
[t=00:00:49.613907][f=-000001] Connection attempt from RoastedPrune
[t=00:00:49.613928][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:49.614119][f=-000001]  -> Connection established (given id 0)
[t=00:00:49.614153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PreGame::GameDataReceived][map-checksums]
    server=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c
    client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c"
[t=00:00:49.614172][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:49.614184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]"
[t=00:00:49.614197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]"
[t=00:00:50.101418][f=0000001] Playback continued
[t=00:00:50.143745][f=0000013] [Game::ClientReadNet][LOGMSG] sender="RoastedPrune" string="[Game::Load][lua{Rules,Gaia}={0000027b65a076e0,0000027b65a0af50}][locale="C"]"
[t=00:00:50.145714][f=0000015] UnnamedPlayer (spec) paused the demo
[t=00:00:51.132061][f=0000015] Playback paused
[t=00:01:17.950937][f=0000015] [SpringApp::Kill][1] fromRun=1
[t=00:01:17.950969][f=0000015] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:17.975639][f=0000015]  [async=0] threads=6 tasks=49280 {sum,avg}{exec,wait}time={{3253.197, 0.066}, {6740.209, 0.137}}ms
[t=00:01:17.975658][f=0000015]      thread=1 tasks=9856 {sum,min,max,avg}{exec,wait}time={{839.743, 0.000, 99.165, 0.085}, {284.603, 0.000, 18446744027136.000, 0.029}}ms
[t=00:01:17.975668][f=0000015]      thread=2 tasks=9856 {sum,min,max,avg}{exec,wait}time={{607.430, 0.000, 97.145, 0.062}, {1537.382, 0.000, 18446744027136.000, 0.156}}ms
[t=00:01:17.975690][f=0000015]      thread=3 tasks=9856 {sum,min,max,avg}{exec,wait}time={{635.606, 0.000, 97.174, 0.064}, {1526.088, 0.000, 4.609, 0.155}}ms
[t=00:01:17.975698][f=0000015]      thread=4 tasks=9856 {sum,min,max,avg}{exec,wait}time={{591.489, 0.000, 97.121, 0.060}, {1709.760, 0.000, 6.421, 0.173}}ms
[t=00:01:17.975707][f=0000015]      thread=5 tasks=9856 {sum,min,max,avg}{exec,wait}time={{578.928, 0.000, 97.167, 0.059}, {1682.377, 0.000, 6.339, 0.171}}ms
[t=00:01:17.975721][f=0000015]  [async=1] threads=6 tasks=10513 {sum,avg}{exec,wait}time={{186801.688, 17.769}, {124470800.000, 11839.703}}ms
[t=00:01:17.975732][f=0000015]      thread=1 tasks=2103 {sum,min,max,avg}{exec,wait}time={{38296.703, 0.000, 690.037, 18.211}, {25082836.000, 0.042, 32837.605, 11927.169}}ms
[t=00:01:17.975742][f=0000015]      thread=2 tasks=2103 {sum,min,max,avg}{exec,wait}time={{36687.844, 0.001, 661.848, 17.445}, {24372872.000, 0.011, 31189.850, 11589.573}}ms
[t=00:01:17.975755][f=0000015]      thread=3 tasks=2102 {sum,min,max,avg}{exec,wait}time={{36276.539, 0.000, 652.043, 17.258}, {24699820.000, 0.462, 30958.613, 11750.628}}ms
[t=00:01:17.975863][f=0000015]      thread=4 tasks=2102 {sum,min,max,avg}{exec,wait}time={{36627.570, 0.000, 671.136, 17.425}, {24594476.000, 0.150, 31112.143, 11700.512}}ms
[t=00:01:17.975932][f=0000015]      thread=5 tasks=2103 {sum,min,max,avg}{exec,wait}time={{38913.027, 0.000, 2680.225, 18.504}, {25720798.000, 0.086, 33430.156, 12230.527}}ms
[t=00:01:17.975948][f=0000015] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:17.975968][f=0000015] [SpringApp::Kill][2]
[t=00:01:17.976574][f=0000015] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:17.976593][f=0000015] [Game::KillLua][1] dtor=0 luaUI=000001cb93ef47b0
[t=00:01:17.976650][f=0000015] Start widgetHandler:Shutdown
[t=00:01:17.979164][f=0000015] Shutdown - SaveOrderList Complete
[t=00:01:17.979865][f=0000015] Writing last game win data
[t=00:01:17.984037][f=0000015] Shutdown - SaveConfigData Complete
[t=00:01:17.984057][f=0000015] Shutdown Widget - Chili Highlight
[t=00:01:17.984089][f=0000015] Shutdown Widget - Draw After Chili
[t=00:01:17.984098][f=0000015] Shutdown Widget - API Unit Tracker GL4
[t=00:01:17.984111][f=0000015] Shutdown Widget - EPIC Menu
[t=00:01:17.985234][f=0000015] Shutdown Widget - Chili Minimap
[t=00:01:17.985340][f=0000015] Shutdown Widget - Chili Widget Selector
[t=00:01:17.986455][f=0000015] Shutdown Widget - Depth of Field Shader
[t=00:01:17.986472][f=0000015] Shutdown Widget - Deferred rendering
[t=00:01:17.987186][f=0000015] Shutdown Widget - Local Team Colors
[t=00:01:17.987207][f=0000015] Shutdown Widget - Display Keys 2
[t=00:01:17.987245][f=0000015] Shutdown Widget - Save Game Menu
[t=00:01:17.987260][f=0000015] Shutdown Widget - Highlight Model Api GL4
[t=00:01:17.987297][f=0000015] Shutdown Widget - Selected Units GL4 2
[t=00:01:17.987311][f=0000015] Shutdown Widget - HealthBars
[t=00:01:17.988168][f=0000015] Shutdown Widget - Noises
[t=00:01:17.988182][f=0000015] Shutdown Widget - Unit Icons
[t=00:01:17.988190][f=0000015] Shutdown Widget - BuildETA
[t=00:01:17.988207][f=0000015] Shutdown Widget - Win Counter
[t=00:01:17.988218][f=0000015] Shutdown Widget - EndGame APM stats
[t=00:01:17.988228][f=0000015] Shutdown Widget - Modular Comm Info
[t=00:01:17.988236][f=0000015] Shutdown Widget - CameraShake
[t=00:01:17.988248][f=0000015] Shutdown Widget - Chili Economy Panel Default
[t=00:01:17.988336][f=0000015] Shutdown Widget - Chili EndGame Window
[t=00:01:17.988353][f=0000015] Shutdown Widget - Chili Nuke Warning
[t=00:01:17.988367][f=0000015] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:17.988383][f=0000015] Shutdown Widget - Chili Spectator Panels
[t=00:01:17.988394][f=0000015] Shutdown Widget - Context Menu
[t=00:01:17.988402][f=0000015] Shutdown Widget - Darkening
[t=00:01:17.988418][f=0000015] Shutdown Widget - Defense Range Zero-K
[t=00:01:17.988454][f=0000015] Shutdown Widget - Grab Input
[t=00:01:17.988473][f=0000015] Shutdown Widget - Highlight Geos
[t=00:01:17.988485][f=0000015] Shutdown Widget - Local Widgets Config
[t=00:01:17.988500][f=0000015] Shutdown Widget - MinimapEvents
[t=00:01:17.988510][f=0000015] Shutdown Widget - Missile Silo Range
[t=00:01:17.988519][f=0000015] Shutdown Widget - Music Player v2
[t=00:01:17.988564][f=0000015] Shutdown Widget - Point Tracker
[t=00:01:17.988576][f=0000015] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:17.988593][f=0000015] Shutdown Widget - State Reverse and Latency
[t=00:01:17.988605][f=0000015] Shutdown Widget - Stereo3D
[t=00:01:17.988660][f=0000015] Shutdown Widget - Attack AoE
[t=00:01:17.988684][f=0000015] Shutdown Widget - UnitShapes 3
[t=00:01:17.988723][f=0000015] Shutdown Widget - Map Edge Extension
[t=00:01:17.988905][f=0000015] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:17.988922][f=0000015] Shutdown Widget - Selection Send
[t=00:01:17.988934][f=0000015] Shutdown Widget - LupsManager
[t=00:01:17.988951][f=0000015] Shutdown Widget - Newton Firezone
[t=00:01:17.988966][f=0000015] Shutdown Widget - Chili Pro Console
[t=00:01:17.989669][f=0000015] Shutdown Widget - Persistent Build Height
[t=00:01:17.989686][f=0000015] Shutdown Widget - Lasso Terraform GUI
[t=00:01:17.989695][f=0000015] Shutdown Widget - Chili Framework
[t=00:01:17.989704][f=0000015] Shutdown Widget - Lups
[t=00:01:17.990378][f=0000015] Shutdown Widget - Chili Core Selector
[t=00:01:17.990454][f=0000015] Shutdown Widget - Custom Markers
[t=00:01:17.990483][f=0000015] Shutdown Widget - Mex Placement Handler
[t=00:01:17.990508][f=0000015] Shutdown Widget - Select Keys
[t=00:01:17.990541][f=0000015] Shutdown Widget - Galaxy Battle Handler
[t=00:01:17.990706][f=0000015] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:17.990746][f=0000015] Shutdown Widget - Pause Screen
[t=00:01:17.990830][f=0000015] Shutdown Widget - Bloom Shader Deferred
[t=00:01:17.991016][f=0000015] Shutdown Widget - Color Blindness Correction
[t=00:01:17.991167][f=0000015] Shutdown Widget - Layout Handler
[t=00:01:17.991187][f=0000015] Shutdown Widget - Text To Speech Control
[t=00:01:17.991198][f=0000015] End widgetHandler:Shutdown
[t=00:01:18.023168][f=0000015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3471235, 0.0} allocedSize{int+, int-, ext}={0, 0, 848629638}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0691}
[t=00:01:18.025147][f=0000015] [Game::KillLua][2] dtor=0 luaGaia=000001cc7000f520
[t=00:01:18.028435][f=0000015] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:18.028472][f=0000015] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:18.028494][f=0000015] [Game::KillLua][3] dtor=0 luaRules=000001cbf4c219c0
[t=00:01:18.028524][f=0000015] Start gadgetHandler:Shutdown
[t=00:01:18.028539][f=0000015] Shutdown - StartSetup
[t=00:01:18.028556][f=0000015] Shutdown - UnitMorph
[t=00:01:18.028771][f=0000015] Shutdown - Carrier Drones
[t=00:01:18.028782][f=0000015] Shutdown - Missile Silo Controller
[t=00:01:18.028790][f=0000015] Shutdown - Modular Comm Info
[t=00:01:18.028796][f=0000015] Shutdown - Terrain Texture Handler
[t=00:01:18.028805][f=0000015] Shutdown - UnitCloakShield
[t=00:01:18.028874][f=0000015] Shutdown - Starlight Handler
[t=00:01:18.028886][f=0000015] End gadgetHandler:Shutdown
[t=00:01:18.039182][f=0000015] Start gadgetHandler:Shutdown
[t=00:01:18.039202][f=0000015] Shutdown - Teleport Throw
[t=00:01:18.039211][f=0000015] Shutdown - UnitMorph
[t=00:01:18.039225][f=0000015] Shutdown - Commander Skin Renderer
[t=00:01:18.039600][f=0000015] Shutdown - Galaxy Campaign Battle Handler
[t=00:01:18.039615][f=0000015] Shutdown - Missile fired callins
[t=00:01:18.039623][f=0000015] Shutdown - Modular Comm Info
[t=00:01:18.039629][f=0000015] Shutdown - Retreat Command
[t=00:01:18.039645][f=0000015] Shutdown - Shockwaves
[t=00:01:18.039651][f=0000015] Shutdown - Unit tint API
[t=00:01:18.039666][f=0000015] Shutdown - Unit glow API
[t=00:01:18.039678][f=0000015] Shutdown - UnitCloakShield
[t=00:01:18.039697][f=0000015] Shutdown - Lups Cloak FX
[t=00:01:18.039719][f=0000015] Shutdown - Lups
[t=00:01:18.040269][f=0000015] Shutdown - Lups Shield
[t=00:01:18.040302][f=0000015] End gadgetHandler:Shutdown
[t=00:01:18.057081][f=0000015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 632, 0.0} allocedSize{int+, int-, ext}={0, 0, 94658}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016}
[t=00:01:18.058563][f=0000015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:18.058606][f=0000015] [Game::KillLua][4] dtor=0
[t=00:01:18.058617][f=0000015] [Game::KillLua][5] dtor=0
[t=00:01:18.066642][f=0000015] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:18.087926][f=0000015] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:18.087958][f=0000015] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:18.088079][f=0000015] [Sound] [Sound::UpdateThread][4] ctx=000001cbdc2b1860 dev=000001cbdc389d50
[t=00:01:18.088249][f=0000015] [Sound] [Sound::UpdateThread][5] ctx=000001cbdc2b1860 dev=000001cbdc389d50
[t=00:01:18.088286][f=0000015] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbdc2b1860)]
[t=00:01:18.089013][f=0000015] [Sound] [Sound::Cleanup][alcCloseDevice(000001cbdc389d50)]
[t=00:01:18.089075][f=0000015] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:18.121276][f=0000015] [Sound] [Sound::UpdateThread][6]
[t=00:01:18.121719][f=0000015] [Game::~CGame][1]
[t=00:01:18.121732][f=0000015] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:18.121739][f=0000015] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:18.121756][f=0000015] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:18.121761][f=0000015] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:18.121768][f=0000015] [Game::KillLua][4] dtor=1
[t=00:01:18.121778][f=0000015] [Game::KillLua][5] dtor=1
[t=00:01:18.121862][f=0000015] [Game::KillMisc][1]
[t=00:01:18.121869][f=0000015] [Game::KillMisc][2]
[t=00:01:18.122028][f=0000015] [Game::KillMisc][3]
[t=00:01:18.122108][f=0000015] [Game::KillRendering][1]
[t=00:01:18.124778][f=0000015] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:01:18.151471][f=0000015] [3DOParser::Kill] allocated 1 pieces
[t=00:01:18.151505][f=0000015] [S3OParser::Kill] allocated 5501 pieces
[t=00:01:18.152107][f=0000015] [AssParser::Kill] allocated 674 pieces
[t=00:01:18.183625][f=0000015] [Game::KillInterface][1]
[t=00:01:18.184096][f=0000015] [Game::KillInterface][2]
[t=00:01:18.184355][f=0000015] [Game::KillSimulation][1]
[t=00:01:18.184368][f=0000015] [Game::KillSimulation][2]
[t=00:01:18.196756][f=0000015] [CCollisionHandler] dis-/continuous tests: 0/1511486
[t=00:01:18.196778][f=0000015] [Game::KillSimulation][3]
[t=00:01:18.197888][f=0000015] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:18.198028][f=0000015] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:18.198075][f=0000015] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:18.198771][f=0000015] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:18.198918][f=0000015] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:01:18.199999][f=0000015] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,63}; shared=0%; cached=2%
[t=00:01:18.203405][f=0000015] [Game::KillSimulation][4]
[t=00:01:18.246227][f=0000015] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:01:18.246249][f=0000015] [Game::~CGame][2]
[t=00:01:18.246254][f=0000015] [Game::~CGame][3]
[t=00:01:18.246398][f=0000015] [SpringApp::Kill][3]
[t=00:01:18.246412][f=0000015] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2403 bytes sent  
    9690 bytes recv'd

[t=00:01:18.259542][f=0000015] Kill: client disconnecting...
[t=00:01:20.261328][f=0000015] CloseConnection: client connection closed
[t=00:01:20.261371][f=0000015] [SpringApp::Kill][4] font=000001cb9e841900
[t=00:01:20.262790][f=0000015] [SpringApp::Kill][5]
[t=00:01:20.267271][f=0000015] [SpringApp::Kill][6]
[t=00:01:20.267297] [SpringApp::Kill][7]
[t=00:01:20.267347] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:20.267358] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:20.267369] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:20.267385] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:20.267400] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:20.267410] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:20.267425] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152}
[t=00:01:20.267439] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13576, 1048576, 1048576}, EBO = {20364, 2097152, 2097152}
[t=00:01:20.267461] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:20.267478] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:20.267488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:20.267500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:20.267518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152}
[t=00:01:20.315952] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:20.315969] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:20.315973] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:20.315977] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:20.318339] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>]
[t=00:01:20.318352] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:01:20.318363] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001cbdc2cc050)
[t=00:01:20.318484] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2018ms
[t=00:01:20.318503]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=28ms
[t=00:01:20.318508]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=27ms
[t=00:01:20.318518]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms
[t=00:01:20.318525]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms
[t=00:01:20.318529]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=22ms
[t=00:01:20.318534]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms
[t=00:01:20.318539]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=21ms
[t=00:01:20.318546]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms
[t=00:01:20.318552]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=20ms
[t=00:01:20.318556]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=19ms
[t=00:01:20.319618] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=1)] #archives[section]=1 #files[section]=26
[t=00:01:20.319632] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (000001cbdc2c87e0)
[t=00:01:20.319694] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:20.319703] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cb9e83df80)
[t=00:01:20.319746] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001cb9e83e710)
[t=00:01:20.319789] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001cb9e83ded0)
[t=00:01:20.319819] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:20.319835] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:20.319841] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:20.319849] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:20.319855] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:20.319883] [VFS] [SpringVFS::DeleteArchives<this=000001cb9eb6ecd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:20.320036] [SpringApp::Kill][8]
[t=00:01:20.320044] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:20.320056] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1)
[t=00:01:20.320060] [WatchDog::Uninstall][2]
[t=00:01:21.220065] [WatchDog::Uninstall][3]
[t=00:01:21.220078] [SpringApp::Kill][9]