Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.064227] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance [t=00:00:00.064250] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.066590] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.066694] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.131819] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.131855] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.131871] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.131882] [t=00:00:00.131887] Enable or disable log sections using the LogSections configuration key [t=00:00:00.131892] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.131895] Use "none" to disable the default log sections. [t=00:00:00.131900] ============== </Log Sections> ============== [t=00:00:00.131904] ============== <User Config> ============== [t=00:00:00.131994] AllowDeferredMapRendering = 1 [t=00:00:00.132000] AllowDeferredModelRendering = 1 [t=00:00:00.132004] AnimationMT = 0 [t=00:00:00.132008] BumpWaterAnisotropy = 2 [t=00:00:00.132012] BumpWaterBlurReflection = 1 [t=00:00:00.132016] BumpWaterDepthBits = 32 [t=00:00:00.132019] BumpWaterReflection = 2 [t=00:00:00.132023] BumpWaterTexSizeReflection = 256 [t=00:00:00.132027] CamFreeScrollSpeed = 50 [t=00:00:00.132032] CamMode = 1 [t=00:00:00.132036] DualScreenMiniMapOnLeft = 1 [t=00:00:00.132042] EdgeMoveDynamic = 0 [t=00:00:00.132046] EdgeMoveWidth = 0.003 [t=00:00:00.132049] FPSFOV = 90 [t=00:00:00.132052] FPSScrollSpeed = 50 [t=00:00:00.132056] FontSize = 18 [t=00:00:00.132059] GrassDetail = 0 [t=00:00:00.132062] GroundDecals = 5 [t=00:00:00.132066] GroundDetail = 120 [t=00:00:00.132069] HangTimeout = 30 [t=00:00:00.132072] HardwareCursor = 1 [t=00:00:00.132076] InitialNetworkTimeout = 0 [t=00:00:00.132089] LinkIncomingMaxPacketRate = 512 [t=00:00:00.132095] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.132099] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.132103] LinkOutgoingBandwidth = 131072 [t=00:00:00.132107] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.132111] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.132115] MSAALevel = 8 [t=00:00:00.132120] MaxParticles = 25000 [t=00:00:00.132124] MaxSounds = 32 [t=00:00:00.132128] MaximumTransmissionUnit = 0 [t=00:00:00.132131] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.132137] MiniMapMarker = 0 [t=00:00:00.132140] MouseDragScrollThreshold = 0 [t=00:00:00.132144] NetworkLossFactor = 1 [t=00:00:00.132149] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.132153] OverheadScrollSpeed = 50 [t=00:00:00.132156] ReconnectTimeout = 0 [t=00:00:00.132160] RotOverheadScrollSpeed = 50 [t=00:00:00.132163] RotateLogFiles = 1 [t=00:00:00.132167] ShadowMapSize = 8192 [t=00:00:00.132170] Shadows = 1 [t=00:00:00.132174] ShowClock = 0 [t=00:00:00.132177] SoftParticles = 2 [t=00:00:00.132183] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.132189] UnitIconDist = 151 [t=00:00:00.132192] UpdateBoundingVolumeMT = 0 [t=00:00:00.132196] UpdateWeaponVectorsMT = 0 [t=00:00:00.132199] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.132203] UseLuaMemPools = 0 [t=00:00:00.132207] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.132213] VFSCacheArchiveFiles = 0 [t=00:00:00.132216] VSync = 0 [t=00:00:00.132219] Water = 4 [t=00:00:00.132223] XResolution = 1920 [t=00:00:00.132246] YResolution = 1080 [t=00:00:00.132257] ============== </User Config> ============== [t=00:00:00.132261] ============== <User System> ============== [t=00:00:00.132266] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.132277] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.132283] Compiler Version: gcc-13.2.0 [t=00:00:00.132311] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.132352] Hardware Config: 13th Gen Intel(R) Core(TM) i5-13400F; 32581MB RAM, 34629MB pagefile [t=00:00:00.132357] Binary Word Size: 64-bit (native) [t=00:00:00.132361] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.132366] Physical CPU Cores: 6 [t=00:00:00.132369] Logical CPU Cores: 12 [t=00:00:00.132373] ============== </User System> ============== [t=00:00:00.132469] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.132475] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.132479] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.132487] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.132491] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.133207] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.133227] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.137515] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.152289] Display (Generic PnP Monitor)=1 modes=140 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.152301] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.152320] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.152327] [16] 1600x1024x24bpp@165Hz [t=00:00:00.152330] [23] 1600x900x24bpp@165Hz [t=00:00:00.152334] [29] 1440x1080x24bpp@165Hz [t=00:00:00.152338] [37] 1440x900x24bpp@165Hz [t=00:00:00.152341] [43] 1366x768x24bpp@165Hz [t=00:00:00.152345] [49] 1360x768x24bpp@165Hz [t=00:00:00.152349] [55] 1280x1024x24bpp@165Hz [t=00:00:00.152352] [62] 1280x960x24bpp@165Hz [t=00:00:00.152356] [69] 1280x800x24bpp@165Hz [t=00:00:00.152359] [75] 1280x768x24bpp@165Hz [t=00:00:00.152366] [81] 1280x720x24bpp@165Hz [t=00:00:00.152372] [89] 1176x664x24bpp@165Hz [t=00:00:00.152375] [97] 1152x864x24bpp@165Hz [t=00:00:00.152379] [103] 1024x768x24bpp@165Hz [t=00:00:00.152383] [111] 800x600x24bpp@165Hz [t=00:00:00.152386] [120] 720x576x24bpp@165Hz [t=00:00:00.152439] [126] 720x480x24bpp@165Hz [t=00:00:00.152445] [133] 640x480x24bpp@165Hz [t=00:00:00.334576] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.335188] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.335203] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.352636] [GR::LogVersionInfo] [t=00:00:00.352649] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.352653] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.352657] GL vendor : NVIDIA Corporation [t=00:00:00.352674] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.352678] GLSL version: 4.60 NVIDIA [t=00:00:00.352681] GLEW version: 2.1.0 [t=00:00:00.352685] GPU memory : 12282MB (total) / 8735MB (available) [t=00:00:00.352698] SDL swap-int: 1 [t=00:00:00.352702] SDL driver : windows [t=00:00:00.352704] [t=00:00:00.352708] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.352712] GLSL shader support : 1 [t=00:00:00.352715] GL4 support : 1 [t=00:00:00.352718] FBO extension support : 1 [t=00:00:00.352734] NVX GPU mem-info support : 1 [t=00:00:00.352739] ATI GPU mem-info support : 0 [t=00:00:00.352750] Texture clamping to edge : 1 [t=00:00:00.352756] NPOT-texture support : 1 (1) [t=00:00:00.352764] S3TC/DXT1 texture support : 1/1 [t=00:00:00.352769] texture query-LOD support : 1 (1) [t=00:00:00.352774] MSAA frame-buffer support : 1 (1) [t=00:00:00.352780] Z-buffer depth : 32 (-) [t=00:00:00.352787] primitive-restart support : 1 (1) [t=00:00:00.352791] clip-space control support: 1 (1) [t=00:00:00.352799] seamless cube-map support : 1 (1) [t=00:00:00.352805] frag-depth layout support : 1 (1) [t=00:00:00.352809] persistent maps support : 1 (1) [t=00:00:00.352813] explicit attribs location : 1 (1) [t=00:00:00.352817] multi draw indirect : 1 (-) [t=00:00:00.352821] array textures : 1 (-) [t=00:00:00.352827] buffer copy support : 1 (-) [t=00:00:00.352831] indirect draw : 1 (-) [t=00:00:00.352834] base instance : 1 (-) [t=00:00:00.352837] [t=00:00:00.352843] max. FBO samples : 32 [t=00:00:00.352849] max. FS/program texture slots : 32/192 [t=00:00:00.352852] max. texture size : 32768 [t=00:00:00.352858] max. texture anisotropy level : 16.000000 [t=00:00:00.352864] max. vec4 varyings/attributes : 31/16 [t=00:00:00.352868] max. draw-buffers : 8 [t=00:00:00.352872] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.352875] max. uniform buffer-bindings : 84 [t=00:00:00.352881] max. uniform block-size : 64KB [t=00:00:00.352887] max. storage buffer-bindings : 96 [t=00:00:00.352891] max. storage block-size : 2047MB [t=00:00:00.352894] [t=00:00:00.352898] enable AMD-hacks : 0 [t=00:00:00.352901] compress MIP-maps: 0 [t=00:00:00.352943] Number of compressed texture formats: 23 [t=00:00:00.352963] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.352988] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.353175] [GR::UpdateGLConfigs] [t=00:00:00.353213] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.353219] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.353550] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.353561] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.353565] [GR::InitGLState] [t=00:00:00.353626] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.455857] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.457686] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.458177] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.464298] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.464321] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.464686] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.466425] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.466436] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.466498] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.466614] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.473039] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.473439] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.473739] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.473849] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.482368] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.482388] [VFS] [SpringVFS::ReserveArchives<this=000002aa0226cd30>] [t=00:00:00.482450] [VFS] [SpringVFS::AddArchive<this=000002aa0226cd30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.484291] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002aa0226cd30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.484305] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.604186] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.605012] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.605122] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.605240] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.605347] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.605521] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.605601] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.605637] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.605975][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.606056][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.606171][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.606197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.606208][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.606252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.610466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.610483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.610489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LS24AG32x (NVIDIA High Definition Audio)" [t=00:00:00.610496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.610513][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.621621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.628162][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002aa402467b0(default) context=000002aa01c668c0 numChannels=2 frameSize=8 [t=00:00:00.628184][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.628192][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.628211][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.628216][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.628232][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.628257][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.628264][f=-000001] [Sound] Devices: [t=00:00:00.629799][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.629820][f=-000001] [Sound] [OpenAL Soft on LS24AG32x (NVIDIA High Definition Audio)] [t=00:00:00.629846][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.629860][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.629868][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.632821][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.632841][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.713511][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1428735 MB [t=00:00:00.715021][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.715051][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.715062][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-19_06-42-08-055_Omega Valley V0_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.840368][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.844830][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.845093][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.845346][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 130ms [t=00:00:00.845364][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.622540][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:02.622606][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.622612][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.622621][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:02.650873][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.650891][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.289, 0.058}, {1.233, 0.247}}ms [t=00:00:02.650913][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.023, 0.023, 0.023, 0.023}}ms [t=00:00:02.650922][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.121, 0.121, 0.121, 0.121}}ms [t=00:00:02.650929][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.244, 0.244, 0.244, 0.244}}ms [t=00:00:02.650937][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.367, 0.367, 0.367, 0.367}}ms [t=00:00:02.650947][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.055, 0.055, 0.055, 0.055}, {0.478, 0.478, 0.478, 0.478}}ms [t=00:00:02.650952][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.650957][f=-000001] [SpringApp::Kill][2] [t=00:00:02.651271][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.681189][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.681216][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.681305][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002aa01c668c0 dev=000002aa402467b0 [t=00:00:02.681463][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002aa01c668c0 dev=000002aa402467b0 [t=00:00:02.681472][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002aa01c668c0)] [t=00:00:02.681833][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002aa402467b0)] [t=00:00:02.681860][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.710704][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.710965][f=-000001] [SpringApp::Kill][3] [t=00:00:02.710981][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:02.710989][f=-000001] [SpringApp::Kill][4] font=000002aa020840c0 [t=00:00:02.711586][f=-000001] [SpringApp::Kill][5] [t=00:00:02.711669][f=-000001] [SpringApp::Kill][6] [t=00:00:02.711675] [SpringApp::Kill][7] [t=00:00:02.711775] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.711784] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.711792] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.711802] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.711808] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.711814] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.711820] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.711829] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.711835] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.711841] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.711849] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.711855] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:02.711862] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.777016] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.777042] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.777047] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.777050] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.777122] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>] [t=00:00:02.777131] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.777153] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.777168] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:02.777174] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002aa020801b0) [t=00:00:02.777226] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.777248] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:02.777268] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.777274] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.777280] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.777286] [VFS] [SpringVFS::DeleteArchives<this=000002aa0226cd30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.777390] [SpringApp::Kill][8] [t=00:00:02.777402] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.777410] [WatchDog::Uninstall][1] hangDetectorThread=00007ff68f267430 (joinable=1) [t=00:00:02.777416] [WatchDog::Uninstall][2] [t=00:00:03.133902] [WatchDog::Uninstall][3] [t=00:00:03.133917] [SpringApp::Kill][9]
infolog_full.txt (truncated):