Open Chobbyla opened 4 days ago
infolog_full.txt (truncated):
[t=00:00:00.000060] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.099771] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.099808] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.099826] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.099839] [t=00:00:00.099844] Enable or disable log sections using the LogSections configuration key [t=00:00:00.099849] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.099856] Use "none" to disable the default log sections. [t=00:00:00.099861] ============== </Log Sections> ============== [t=00:00:00.099866] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.099978] AdvMapShading = 0 [t=00:00:00.099984] AdvUnitShading = 0 [t=00:00:00.099988] AnimationMT = 0 [t=00:00:00.099992] BumpWaterAnisotropy = 2 [t=00:00:00.099997] BumpWaterBlurReflection = 1 [t=00:00:00.100000] BumpWaterDepthBits = 32 [t=00:00:00.100005] BumpWaterReflection = 2 [t=00:00:00.100025] BumpWaterTexSizeReflection = 256 [t=00:00:00.100031] CamFreeScrollSpeed = 50 [t=00:00:00.100035] CamMode = 1 [t=00:00:00.100039] CubeTexSizeReflection = 64 [t=00:00:00.100043] CubeTexSizeSpecular = 64 [t=00:00:00.100048] DualScreenMiniMapOnLeft = 1 [t=00:00:00.100053] EdgeMoveDynamic = 0 [t=00:00:00.100057] EdgeMoveWidth = 0.003 [t=00:00:00.100062] FPSFOV = 90 [t=00:00:00.100066] FPSScrollSpeed = 50 [t=00:00:00.100070] FontSize = 18 [t=00:00:00.100073] GrassDetail = 0 [t=00:00:00.100080] GroundDecals = 0 [t=00:00:00.100084] GroundDetail = 50 [t=00:00:00.100088] HangTimeout = 30 [t=00:00:00.100092] HardwareCursor = 1 [t=00:00:00.100096] InitialNetworkTimeout = 0 [t=00:00:00.100101] LinkIncomingMaxPacketRate = 512 [t=00:00:00.100105] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.100109] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.100114] LinkOutgoingBandwidth = 131072 [t=00:00:00.100118] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.100125] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.100128] LuaShaders = 0 [t=00:00:00.100132] MSAALevel = 1 [t=00:00:00.100136] MaxDynamicMapLights = 0 [t=00:00:00.100140] MaxDynamicModelLights = 0 [t=00:00:00.100144] MaxParticles = 4000 [t=00:00:00.100148] MaxSounds = 32 [t=00:00:00.100152] MaximumTransmissionUnit = 0 [t=00:00:00.100156] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.100160] MiniMapMarker = 0 [t=00:00:00.100165] MouseDragScrollThreshold = 0 [t=00:00:00.100172] NetworkLossFactor = 1 [t=00:00:00.100179] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.100183] OverheadScrollSpeed = 50 [t=00:00:00.100187] ReconnectTimeout = 0 [t=00:00:00.100191] RotOverheadScrollSpeed = 50 [t=00:00:00.100195] RotateLogFiles = 1 [t=00:00:00.100199] ShadowMapSize = 1024 [t=00:00:00.100203] ShowClock = 0 [t=00:00:00.100209] SoftParticles = 2 [t=00:00:00.100213] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.100218] UnitIconDist = 151 [t=00:00:00.100248] UpdateBoundingVolumeMT = 0 [t=00:00:00.100255] UpdateWeaponVectorsMT = 0 [t=00:00:00.100260] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.100266] UseLuaMemPools = 0 [t=00:00:00.100270] VFSCacheArchiveFiles = 0 [t=00:00:00.100274] VSync = 0 [t=00:00:00.100280] Water = 4 [t=00:00:00.100284] WindowBorderless = 1 [t=00:00:00.100289] WindowPosY = 0 [t=00:00:00.100295] XResolutionWindowed = 1920 [t=00:00:00.100299] YResolutionWindowed = 1080 [t=00:00:00.100304] snd_volmaster = 43 [t=00:00:00.100319] ============== </User Config> ============== [t=00:00:00.100325] ============== <User System> ============== [t=00:00:00.100330] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.100336] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.100346] Compiler Version: gcc-13.2.0 [t=00:00:00.100375] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.100414] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.100425] Binary Word Size: 64-bit (native) [t=00:00:00.100431] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.100436] Physical CPU Cores: 8 [t=00:00:00.100440] Logical CPU Cores: 16 [t=00:00:00.100446] ============== </User System> ============== [t=00:00:00.100453] Run: thread affinity ffffffff [t=00:00:00.100574] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.100581] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.100584] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.100591] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.100597] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.101237] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.101248] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.104428] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.105998] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.106004] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.106014] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.106017] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.106019] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.106022] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.106025] [12] 1440x900x24bpp@60Hz [t=00:00:00.106029] [13] 1366x768x24bpp@60Hz [t=00:00:00.106034] [14] 1360x768x24bpp@60Hz [t=00:00:00.106037] [15] 1280x1024x24bpp@75Hz [t=00:00:00.106040] [17] 1280x960x24bpp@75Hz [t=00:00:00.106042] [19] 1280x800x24bpp@60Hz [t=00:00:00.106045] [20] 1280x768x24bpp@60Hz [t=00:00:00.106050] [21] 1280x720x24bpp@60Hz [t=00:00:00.106054] [24] 1176x664x24bpp@60Hz [t=00:00:00.106057] [27] 1152x864x24bpp@60Hz [t=00:00:00.106059] [28] 1024x768x24bpp@75Hz [t=00:00:00.106070] [31] 800x600x24bpp@75Hz [t=00:00:00.106073] [34] 720x576x24bpp@50Hz [t=00:00:00.106076] [35] 720x480x24bpp@60Hz [t=00:00:00.106079] [37] 640x480x24bpp@75Hz [t=00:00:00.222713] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.222945] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.222953] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.234045] [GR::LogVersionInfo] [t=00:00:00.234055] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.234059] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.234062] GL vendor : NVIDIA Corporation [t=00:00:00.234064] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.234076] GLSL version: 4.60 NVIDIA [t=00:00:00.234079] GLEW version: 2.1.0 [t=00:00:00.234081] GPU memory : 12282MB (total) / 9948MB (available) [t=00:00:00.234086] SDL swap-int: 1 [t=00:00:00.234088] SDL driver : windows [t=00:00:00.234090] [t=00:00:00.234093] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.234096] GLSL shader support : 1 [t=00:00:00.234099] GL4 support : 1 [t=00:00:00.234101] FBO extension support : 1 [t=00:00:00.234108] NVX GPU mem-info support : 1 [t=00:00:00.234116] ATI GPU mem-info support : 0 [t=00:00:00.234123] Texture clamping to edge : 1 [t=00:00:00.234127] NPOT-texture support : 1 (1) [t=00:00:00.234131] S3TC/DXT1 texture support : 1/1 [t=00:00:00.234135] texture query-LOD support : 1 (1) [t=00:00:00.234138] MSAA frame-buffer support : 1 (1) [t=00:00:00.234141] Z-buffer depth : 32 (-) [t=00:00:00.234146] primitive-restart support : 1 (1) [t=00:00:00.234149] clip-space control support: 1 (1) [t=00:00:00.234154] seamless cube-map support : 1 (1) [t=00:00:00.234157] frag-depth layout support : 1 (1) [t=00:00:00.234160] persistent maps support : 1 (1) [t=00:00:00.234163] explicit attribs location : 1 (1) [t=00:00:00.234166] multi draw indirect : 1 (-) [t=00:00:00.234169] array textures : 1 (-) [t=00:00:00.234172] buffer copy support : 1 (-) [t=00:00:00.234175] indirect draw : 1 (-) [t=00:00:00.234177] base instance : 1 (-) [t=00:00:00.234180] [t=00:00:00.234184] max. FBO samples : 32 [t=00:00:00.234186] max. FS/program texture slots : 32/192 [t=00:00:00.234189] max. texture size : 32768 [t=00:00:00.234194] max. texture anisotropy level : 16.000000 [t=00:00:00.234200] max. vec4 varyings/attributes : 31/16 [t=00:00:00.234203] max. draw-buffers : 8 [t=00:00:00.234206] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.234209] max. uniform buffer-bindings : 84 [t=00:00:00.234216] max. uniform block-size : 64KB [t=00:00:00.234219] max. storage buffer-bindings : 96 [t=00:00:00.234222] max. storage block-size : 2047MB [t=00:00:00.234224] [t=00:00:00.234226] enable AMD-hacks : 0 [t=00:00:00.234229] compress MIP-maps: 0 [t=00:00:00.234253] Number of compressed texture formats: 23 [t=00:00:00.234268] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.234281] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.234409] [GR::UpdateGLConfigs] [t=00:00:00.234430] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.234438] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.234444] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.234449] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.234452] [GR::InitGLState] [t=00:00:00.234614] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.317545] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.319084] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.319200] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.322048] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.322063] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.322361] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.323380] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.323400] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.323453] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.323491] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.332388] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.332647] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.332980] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.333036] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.338238] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.338247] [VFS] [SpringVFS::ReserveArchives<this=000002dd5491b410>] [t=00:00:00.338290] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.339648] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002dd5491b410 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.339655] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.405761] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.405968] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.406005] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.406031] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.406170] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.406236] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.406303] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.406372] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.406409] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.406430] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.406716][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.406764][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.406826][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.406842][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.406848][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.406873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.409741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.409758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.409768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.409773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.409777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.422347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.423606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002dd6b952300(default) context=000002dd6b95e2d0 numChannels=2 frameSize=8 [t=00:00:00.423625][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.423632][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.423636][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.423639][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.423692][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.423709][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.423716][f=-000001] [Sound] Devices: [t=00:00:00.424826][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.424839][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.424843][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.424849][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.424854][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.425334][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.425343][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.509524][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 102ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 32473 MB [t=00:00:00.510566][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.514764][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.514786][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.540511][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aberdeen3v3v3" (loaded=0 cached=0) [t=00:00:00.540639][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Aberdeen3v3v3", overwrite=false)] section=1 cached=0 [t=00:00:00.545474][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.678537][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:01.678675][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.678942][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.678984][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.679019][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.679033][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0 Fontconfig error: Cannot load default config file [t=00:00:01.679689][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.679777][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.679788][f=-000001] [UDPListener] successfully bound socket on port 56664 [t=00:00:01.680402][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:01.680721][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1165ms [t=00:00:01.705988][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002dd6bdc34f0] using map "Aberdeen3v3v3" (loaded=1 cached=0) [t=00:00:01.706127][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Aberdeen3v3v3", overwrite=false)] section=1 cached=0 [t=00:00:01.706164][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.706244][f=-000001] [PreGame::AddModArchivesToVFS][server=000002dd6bdc34f0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.706420][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.733357][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.733480][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002dd5491b410>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.734620][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:01.734670][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.734878][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.734917][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.734953][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.735869][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0KewpzaG9ydG5hbWU9Q2hpY2tlbjogRWFzeTsKdGVhbT0xOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogRWFzeSAoMSk7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFiZXJkZWVuM3YzdjM7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:01.735899][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-09_03-50-58-425_Aberdeen3v3v3_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.735909][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:01.736062][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.741229][f=-000001] forceSingleThreaded, false [t=00:00:01.744633][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:01.744682][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.744893][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.744933][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.744966][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.749066][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.749086][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.749131][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.749156][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.749180][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.749203][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.749620][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.749756][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.749873][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.750170][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.750276][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.750367][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.750376][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.750519][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.756254][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.757861][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.758296][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.758388][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.758623][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.758637][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.758727][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.759076][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.893552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.049979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:02.129009][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 370ms [t=00:00:02.129048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.131056][f=-000001] [CAS::GASCB] Archive file="aberdeen3v3v3.sd7" cs="fd151fb1e2291594780e53aa9ee6048f5677fd18ffcb4dbc1a6cb20ef2c44eee7e147afe8a17cc13a82f3ff7a6f137a7140c0b07ec18542e963fb604269da07a" [t=00:00:02.131116][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.131351][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.131390][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.131433][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.167001][f=-000001] Loading UnitDefs_posts [t=00:00:02.196165][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.196181][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.196186][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.196190][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:02.206921][f=-000001] Loading FeatureDefs_posts [t=00:00:02.212661][f=-000001] Loading WeaponDefs_posts [t=00:00:02.220100][f=-000001] Loading ArmorDefs_posts [t=00:00:02.226695][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 95ms [t=00:00:02.249462][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 120ms [t=00:00:02.249481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.343856][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.345880][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.348244][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.348363][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:02.348369][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.348378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.349416][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.349939][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.350045][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.390713][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.399372][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.416466][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:02.416519][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:02.416562][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:02.416660][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:02.416706][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:02.416839][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:02.417392][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.699405][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.699574][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.699691][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.703641][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.703815][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.704058][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.716008][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.716827][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.716985][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.717127][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.717283][f=-000001] EndGame Graph disabled [t=00:00:08.728509][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.736610][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:08.736891][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.737042][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.737168][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:08.737535][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.740661][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.740788][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.740882][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.741022][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.741202][f=-000001] Loaded widget: MetalFeatures (very old) <gui_metal_features_old2.lua> [t=00:00:08.747561][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.747870][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.747985][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:08.748087][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:08.748191][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:08.748722][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.749116][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.749221][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.763124][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.763331][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.763431][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.763741][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.763952][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.764059][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.764541][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.764812][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.829892][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.831006][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.831529][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.836196][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:08.836358][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.836508][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.836618][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.836821][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.836965][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.837073][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.837173][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.837281][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.837383][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.837538][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.837643][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.837820][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.838306][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.838670][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.838773][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.838881][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.839063][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.839300][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.839461][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.839607][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.843126][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.843320][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.849582][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.849823][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.850060][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.850999][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.851114][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.851262][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:08.852764][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.852952][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.854665][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.855229][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.855512][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.855719][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.855857][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.855958][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.857443][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.857590][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.861373][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.861521][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.861643][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:08.862156][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.862274][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:08.871134][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.871499][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.871636][f=-000001] SetSunLighting [t=00:00:08.871925][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.872058][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.872192][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.873822][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.873969][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.873977][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.874078][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.878817][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.879019][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.879710][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.880228][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.883008][f=-000001] Writing last game win data [t=00:00:08.892195][f=-000001] LuaUI v0.3 [t=00:00:08.988298][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.014537][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.014605][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.016127][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.016135][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:09.021240][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10395, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851980}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0097} [t=00:00:09.257462][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:09.325553][f=-000001] Reclaim highlight: old engine version. [t=00:00:09.336873][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.519569][f=-000001] GameID: 22dc2e6736feb6426f755d2c9d78c263 [t=00:00:09.519888][f=-000001] Connection attempt from ultimateone [t=00:00:09.519932][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.520090][f=-000001] -> Connection established (given id 0) [t=00:00:09.520121][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0 client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0" [t=00:00:09.520137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.520147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8eab799820a92a28bcf2bae6f1b3f04ea4eb2fe04a21c70f930df33919603512cc12a4d3c9a03483140d70f3efc0fcad12b9849031118fa87132c7e53fd3793b]" [t=00:00:09.520159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0730c1ffb928aa1284a0772dbdba1cd44c1954ae14f23bbc9c87c2ecb37397c8eaff514a327f186555f2a83ac1d69c9284c3938c1056eab5849b32864ed1d355]" [t=00:00:09.520189][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={000002ddb021a890,0000000000000000}][locale="C"]" [t=00:00:09.520203][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Easy (1)" (ID: 0, Short-Name: "Chicken: Easy", Version: "") took over control of team 1 [t=00:00:09.520210][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:09.532071][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.035531][f=-000001] <ultimateone> Allies: I choose: Recon! [t=08:52:26.718988][f=0000129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=08:52:40.203435][f=0000533] ultimateone unpaused the game [t=08:52:40.703626][f=0000548] ultimateone paused the game [t=08:52:47.480216][f=0000548] [QuitAction] user exited to system [t=08:52:47.485054][f=0000548] [SpringApp::Kill][1] fromRun=1 [t=08:52:47.485066][f=0000548] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=08:52:47.506329][f=0000548] [async=0] threads=8 tasks=75446 {sum,avg}{exec,wait}time={{837.504, 0.011}, {25416.658, 0.337}}ms [t=08:52:47.506342][f=0000548] thread=1 tasks=10778 {sum,min,max,avg}{exec,wait}time={{203.485, 0.000, 48.448, 0.019}, {126.850, 0.000, 18446744027136.000, 0.012}}ms [t=08:52:47.506363][f=0000548] thread=2 tasks=10778 {sum,min,max,avg}{exec,wait}time={{107.001, 0.000, 39.895, 0.010}, {3935.724, 0.000, 18446744027136.000, 0.365}}ms [t=08:52:47.506370][f=0000548] thread=3 tasks=10778 {sum,min,max,avg}{exec,wait}time={{97.867, 0.000, 39.756, 0.009}, {4409.255, 0.000, 4.391, 0.409}}ms [t=08:52:47.506376][f=0000548] thread=4 tasks=10778 {sum,min,max,avg}{exec,wait}time={{99.535, 0.000, 42.729, 0.009}, {4538.002, 0.000, 4.388, 0.421}}ms [t=08:52:47.506384][f=0000548] thread=5 tasks=10778 {sum,min,max,avg}{exec,wait}time={{114.817, 0.000, 50.182, 0.011}, {4008.513, 0.000, 28.184, 0.372}}ms [t=08:52:47.506392][f=0000548] thread=6 tasks=10778 {sum,min,max,avg}{exec,wait}time={{111.108, 0.000, 44.994, 0.010}, {4126.571, 0.000, 28.186, 0.383}}ms [t=08:52:47.506399][f=0000548] thread=7 tasks=10778 {sum,min,max,avg}{exec,wait}time={{103.691, 0.000, 45.852, 0.010}, {4271.743, 0.000, 28.171, 0.396}}ms [t=08:52:47.506407][f=0000548] [async=1] threads=8 tasks=1837 {sum,avg}{exec,wait}time={{29727.738, 16.183}, {5216228.500, 2839.536}}ms [t=08:52:47.506415][f=0000548] thread=1 tasks=262 {sum,min,max,avg}{exec,wait}time={{3715.882, 0.000, 906.795, 14.183}, {747465.062, 0.002, 3607.796, 2852.920}}ms [t=08:52:47.506421][f=0000548] thread=2 tasks=263 {sum,min,max,avg}{exec,wait}time={{4623.632, 0.000, 1095.857, 17.580}, {745556.500, 0.038, 3607.664, 2834.816}}ms [t=08:52:47.506430][f=0000548] thread=3 tasks=264 {sum,min,max,avg}{exec,wait}time={{3753.157, 0.000, 919.043, 14.217}, {747975.938, 0.158, 3610.607, 2833.242}}ms [t=08:52:47.506438][f=0000548] thread=4 tasks=263 {sum,min,max,avg}{exec,wait}time={{4623.591, 0.000, 907.761, 17.580}, {740102.062, 0.221, 3607.027, 2814.076}}ms [t=08:52:47.506445][f=0000548] thread=5 tasks=262 {sum,min,max,avg}{exec,wait}time={{4662.914, 0.000, 1085.345, 17.797}, {746112.875, 0.293, 3607.698, 2847.759}}ms [t=08:52:47.506453][f=0000548] thread=6 tasks=262 {sum,min,max,avg}{exec,wait}time={{4626.160, 0.000, 984.545, 17.657}, {747995.500, 0.348, 3609.678, 2854.945}}ms [t=08:52:47.506460][f=0000548] thread=7 tasks=261 {sum,min,max,avg}{exec,wait}time={{3722.399, 0.000, 1087.607, 14.262}, {741020.688, 0.398, 3602.117, 2839.160}}ms [t=08:52:47.506465][f=0000548] [ThreadPool::SetThreadCount][2] workers=0 [t=08:52:47.506468][f=0000548] [SpringApp::Kill][2] [t=08:52:47.506504][f=0000548] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=08:52:47.506510][f=0000548] [Game::KillLua][1] dtor=0 luaUI=000002dde10ec740 [t=08:52:47.506539][f=0000548] Start widgetHandler:Shutdown [t=08:52:47.508112][f=0000548] Shutdown - SaveOrderList Complete [t=08:52:47.514099][f=0000548] Writing last game win data [t=08:52:47.523555][f=0000548] Shutdown - SaveConfigData Complete [t=08:52:47.523565][f=0000548] Shutdown Widget - Chili Highlight [t=08:52:47.523583][f=0000548] Shutdown Widget - Draw After Chili [t=08:52:47.523589][f=0000548] Shutdown Widget - API Unit Tracker GL4 [t=08:52:47.523597][f=0000548] Shutdown Widget - EPIC Menu [t=08:52:47.524252][f=0000548] Shutdown Widget - Chili Widget Selector [t=08:52:47.524785][f=0000548] Shutdown Widget - Chili Minimap [t=08:52:47.524850][f=0000548] Shutdown Widget - Local Team Colors [t=08:52:47.524858][f=0000548] Shutdown Widget - Display Keys 2 [t=08:52:47.524880][f=0000548] Shutdown Widget - Save Game Menu [t=08:52:47.524886][f=0000548] Shutdown Widget - Unit Icons [t=08:52:47.524901][f=0000548] Shutdown Widget - Noises [t=08:52:47.524908][f=0000548] Shutdown Widget - HealthBars [t=08:52:47.525450][f=0000548] Shutdown Widget - BuildETA [t=08:52:47.525461][f=0000548] Shutdown Widget - Chili Chicken Panel [t=08:52:47.525516][f=0000548] Shutdown Widget - Win Counter [t=08:52:47.525524][f=0000548] Shutdown Widget - EndGame APM stats [t=08:52:47.526279][f=0000548] Shutdown Widget - Modular Comm Info [t=08:52:47.526287][f=0000548] Shutdown Widget - Stereo3D [t=08:52:47.526317][f=0000548] Shutdown Widget - State Reverse and Latency [t=08:52:47.526325][f=0000548] Shutdown Widget - Showeco and Grid Drawer [t=08:52:47.526337][f=0000548] Shutdown Widget - Attack Warning [t=08:52:47.526344][f=0000548] Shutdown Widget - Point Tracker [t=08:52:47.526349][f=0000548] Shutdown Widget - Music Player v2 [t=08:52:47.526355][f=0000548] Shutdown Widget - Missile Silo Range [t=08:52:47.526361][f=0000548] Shutdown Widget - MinimapEvents [t=08:52:47.526370][f=0000548] Shutdown Widget - Local Widgets Config [t=08:52:47.526379][f=0000548] Shutdown Widget - Highlight Geos [t=08:52:47.526388][f=0000548] Shutdown Widget - Grab Input [t=08:52:47.526487][f=0000548] Input grabbing is disabled! [t=08:52:47.526493][f=0000548] Shutdown Widget - Defense Range Zero-K [t=08:52:47.526500][f=0000548] Shutdown Widget - Darkening [t=08:52:47.526510][f=0000548] Shutdown Widget - Context Menu [t=08:52:47.526516][f=0000548] Shutdown Widget - Chili Spectator Panels [t=08:52:47.526522][f=0000548] Shutdown Widget - Chili Selections & CursorTip v2 [t=08:52:47.526532][f=0000548] Shutdown Widget - Chili Nuke Warning [t=08:52:47.526541][f=0000548] Shutdown Widget - Chili EndGame Window [t=08:52:47.526551][f=0000548] Shutdown Widget - Chili Economy Panel Default [t=08:52:47.526596][f=0000548] Shutdown Widget - CameraShake [t=08:52:47.526603][f=0000548] Shutdown Widget - Startup Info and Selector [t=08:52:47.526614][f=0000548] Shutdown Widget - Transport AI [t=08:52:47.526622][f=0000548] Shutdown Widget - Attack AoE [t=08:52:47.526629][f=0000548] Shutdown Widget - UnitShapes 3 [t=08:52:47.526653][f=0000548] Shutdown Widget - Selection Send [t=08:52:47.526660][f=0000548] Shutdown Widget - Newton Firezone [t=08:52:47.526669][f=0000548] Shutdown Widget - Receive Units Indicator [t=08:52:47.526676][f=0000548] Shutdown Widget - Chili Pro Console [t=08:52:47.530362][f=0000548] Shutdown Widget - Persistent Build Height [t=08:52:47.530372][f=0000548] Shutdown Widget - Lasso Terraform GUI [t=08:52:47.530378][f=0000548] Shutdown Widget - Chili Framework [t=08:52:47.530383][f=0000548] Shutdown Widget - Mex Placement Handler [t=08:52:47.530404][f=0000548] Shutdown Widget - Custom Markers [t=08:52:47.530420][f=0000548] Shutdown Widget - Chili Core Selector [t=08:52:47.530465][f=0000548] Shutdown Widget - Select Keys [t=08:52:47.530479][f=0000548] Shutdown Widget - Pause Screen [t=08:52:47.531272][f=0000548] Shutdown Widget - Text To Speech Control [t=08:52:47.531282][f=0000548] Shutdown Widget - Layout Handler [t=08:52:47.531289][f=0000548] End widgetHandler:Shutdown [t=08:52:47.634969][f=0000548] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5202837638, 0.0} allocedSize{int+, int-, ext}={0, 0, 1026405958811}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080} [t=08:52:47.636076][f=0000548] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=08:52:47.636087][f=0000548] [Game::KillLua][3] dtor=0 luaRules=000002ddb021a890 [t=08:52:47.636115][f=0000548] Start gadgetHandler:Shutdown [t=08:52:47.636122][f=0000548] Shutdown - StartSetup [t=08:52:47.636129][f=0000548] Shutdown - UnitMorph [t=08:52:47.636153][f=0000548] Shutdown - Carrier Drones [t=08:52:47.636175][f=0000548] Shutdown - Missile Silo Controller [t=08:52:47.636184][f=0000548] Shutdown - Modular Comm Info [t=08:52:47.636189][f=0000548] Shutdown - Terrain Texture Handler [t=08:52:47.636196][f=0000548] Shutdown - UnitCloakShield [t=08:52:47.636213][f=0000548] Shutdown - Starlight Handler [t=08:52:47.636220][f=0000548] End gadgetHandler:Shutdown [t=08:52:47.646597][f=0000548] Start gadgetHandler:Shutdown [t=08:52:47.646612][f=0000548] Shutdown - Teleport Throw [t=08:52:47.646632][f=0000548] Shutdown - UnitMorph [t=08:52:47.646642][f=0000548] Shutdown - Missile fired callins [t=08:52:47.646650][f=0000548] Shutdown - Modular Comm Info [t=08:52:47.646655][f=0000548] Shutdown - Retreat Command [t=08:52:47.646663][f=0000548] Shutdown - Shockwaves [t=08:52:47.646669][f=0000548] Shutdown - UnitCloakShield [t=08:52:47.646715][f=0000548] Shutdown - Lups Cloak FX [t=08:52:47.646720][f=0000548] Shutdown - Lups [t=08:52:47.646746][f=0000548] Shutdown - Lups Shield [t=08:52:47.646762][f=0000548] End gadgetHandler:Shutdown [t=08:52:47.684628][f=0000548] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1528}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0333} [t=08:52:47.684721][f=0000548] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=08:52:47.684769][f=0000548] [Game::KillLua][4] dtor=0 [t=08:52:47.684775][f=0000548] [Game::KillLua][5] dtor=0 [t=08:52:47.687696][f=0000548] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-09_03-50-58-425_Aberdeen3v3v3_105.1.1-2511-g747f18b BAR105.sdfz" (1346885 bytes) [t=08:52:47.687767][f=0000548] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=08:52:47.730845][f=0000548] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=08:52:47.730861][f=0000548] [Sound] [Sound::UpdateThread][3] #sources=32 #items=7 [t=08:52:47.730882][f=0000548] [Sound] [Sound::UpdateThread][4] ctx=000002dd6b95e2d0 dev=000002dd6b952300 [t=08:52:47.731118][f=0000548] [Sound] [Sound::UpdateThread][5] ctx=000002dd6b95e2d0 dev=000002dd6b952300 [t=08:52:47.731125][f=0000548] [Sound] [Sound::Cleanup][alcDestroyContext(000002dd6b95e2d0)] [t=08:52:47.732427][f=0000548] [Sound] [Sound::Cleanup][alcCloseDevice(000002dd6b952300)] [t=08:52:47.732798][f=0000548] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=08:52:47.764560][f=0000548] [Sound] [Sound::UpdateThread][6] [t=08:52:47.764970][f=0000548] [Game::~CGame][1] [t=08:52:47.764980][f=0000548] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=08:52:47.764986][f=0000548] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=08:52:47.764990][f=0000548] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=08:52:47.764994][f=0000548] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=08:52:47.765007][f=0000548] [Game::KillLua][4] dtor=1 [t=08:52:47.765013][f=0000548] [Game::KillLua][5] dtor=1 [t=08:52:47.765049][f=0000548] [Game::KillMisc][1] [t=08:52:47.765054][f=0000548] [Game::KillMisc][2] [t=08:52:47.765192][f=0000548] [Game::KillMisc][3] [t=08:52:47.765270][f=0000548] [Game::KillRendering][1] [t=08:52:47.767313][f=0000548] [~CRectangleOverlapHandler] 0% overlap reduction [t=08:52:47.785434][f=0000548] [3DOParser::Kill] allocated 29 pieces [t=08:52:47.785500][f=0000548] [S3OParser::Kill] allocated 5526 pieces [t=08:52:47.785912][f=0000548] [AssParser::Kill] allocated 698 pieces [t=08:52:47.819892][f=0000548] [Game::KillInterface][1] [t=08:52:47.820407][f=0000548] [Game::KillInterface][2] [t=08:52:47.821009][f=0000548] [Game::KillSimulation][1] [t=08:52:47.821098][f=0000548] [Game::KillSimulation][2] [t=08:52:47.847073][f=0000548] [CCollisionHandler] dis-/continuous tests: 0/30784305 [t=08:52:47.847091][f=0000548] [Game::KillSimulation][3] [t=08:52:47.849403][f=0000548] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=08:52:47.850257][f=0000548] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=08:52:47.850311][f=0000548] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=08:52:47.850370][f=0000548] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=08:52:47.850547][f=0000548] [~CRectangleOverlapHandler] 0% overlap reduction [t=08:52:47.858324][f=0000548] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,17}; shared=0%; cached=6% [t=08:52:47.863425][f=0000548] [Game::KillSimulation][4] [t=08:52:47.964652][f=0000548] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=08:52:47.964673][f=0000548] [Game::~CGame][2] [t=08:52:47.964677][f=0000548] [Game::~CGame][3] [t=08:52:47.964697][f=0000548] [SpringApp::Kill][3] [t=08:52:47.964724][f=0000548] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 873266 bytes sent 868557 bytes recv'd [t=08:52:47.968425][f=0000548] Kill: client disconnecting... [t=08:52:47.968445][f=0000548] [GameServer] UpdateLoop: thread affinity ffffffff [t=08:52:49.975794][f=0000548] CloseConnection: client connection closed [t=08:52:49.975838][f=0000548] [SpringApp::Kill][4] font=000002dd5462bb80 [t=08:52:49.976855][f=0000548] [SpringApp::Kill][5] [t=08:52:49.981817][f=0000548] [SpringApp::Kill][6] [t=08:52:49.981832] [SpringApp::Kill][7] [t=08:52:49.981896] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=08:52:49.981901] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=08:52:49.981906] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=08:52:49.981913] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=08:52:49.981918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=08:52:49.981923] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=08:52:49.981929] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=08:52:49.981934] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5032, 1048576, 1048576}, EBO = {7548, 2097152, 2097152} [t=08:52:49.981938] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=08:52:49.981943] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=08:52:49.981950] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=08:52:49.981955] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=08:52:49.981962] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=08:52:50.048458] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=08:52:50.048468] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=08:52:50.048471] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=08:52:50.048474] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=08:52:50.050922] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>] [t=08:52:50.050932] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=0)] #archives[section]=1 #files[section]=8228 [t=08:52:50.050942] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002dd537ae480) [t=08:52:50.051871] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=1)] #archives[section]=1 #files[section]=17 [t=08:52:50.051880] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Aberdeen3v3v3.sd7 (000002dd6b871580) [t=08:52:50.054556] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=2)] #archives[section]=3 #files[section]=327 [t=08:52:50.054569] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002dd537ade50) [t=08:52:50.054675] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002dd537ae8a0) [t=08:52:50.054740] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002dd537aea00) [t=08:52:50.054805] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=3)] #archives[section]=0 #files[section]=0 [t=08:52:50.054817] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=4)] #archives[section]=0 #files[section]=130 [t=08:52:50.054822] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=5)] #archives[section]=0 #files[section]=0 [t=08:52:50.054827] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=6)] #archives[section]=0 #files[section]=0 [t=08:52:50.054832] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=7)] #archives[section]=0 #files[section]=0 [t=08:52:50.054842] [VFS] [SpringVFS::DeleteArchives<this=000002dd5491b410>(section=8)] #archives[section]=0 #files[section]=0 [t=08:52:50.055122] [SpringApp::Kill][8] [t=08:52:50.055128] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=08:52:50.055132] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=08:52:50.055135] [WatchDog::Uninstall][2] [t=08:52:50.776968] [WatchDog::Uninstall][3] [t=08:52:50.776979] [SpringApp::Kill][9]
infolog_full.txt (truncated):