ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121267

Open Chobbyla opened 3 days ago

Chobbyla commented 3 days ago

infolog_full.txt (truncated):

[t=00:00:00.000064] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.293207] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.293281] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.293308]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.293319]   
[t=00:00:00.293323]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.293328]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.293336]   Use "none" to disable the default log sections.
[t=00:00:00.293340] ============== </Log Sections> ==============

[t=00:00:00.293346] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.293509]   AllowDeferredMapRendering = 1
[t=00:00:00.293516]   AllowDeferredModelRendering = 1
[t=00:00:00.293521]   AnimationMT = 0
[t=00:00:00.293525]   BumpWaterAnisotropy = 2
[t=00:00:00.293530]   BumpWaterBlurReflection = 1
[t=00:00:00.293533]   BumpWaterDepthBits = 32
[t=00:00:00.293537]   BumpWaterReflection = 2
[t=00:00:00.293546]   BumpWaterTexSizeReflection = 256
[t=00:00:00.293552]   CamFreeScrollSpeed = 50
[t=00:00:00.293555]   CamMode = 1
[t=00:00:00.293561]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.293566]   EdgeMoveDynamic = 0
[t=00:00:00.293570]   EdgeMoveWidth = 0.003
[t=00:00:00.293573]   FPSFOV = 90
[t=00:00:00.293576]   FPSScrollSpeed = 50
[t=00:00:00.293579]   FontSize = 18
[t=00:00:00.293583]   GrassDetail = 0
[t=00:00:00.293586]   GroundDecals = 5
[t=00:00:00.293590]   GroundDetail = 120
[t=00:00:00.293593]   HangTimeout = 30
[t=00:00:00.293600]   HardwareCursor = 1
[t=00:00:00.293605]   InitialNetworkTimeout = 0
[t=00:00:00.293609]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.293613]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.293616]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.293620]   LinkOutgoingBandwidth = 131072
[t=00:00:00.293624]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.293628]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.293632]   MSAALevel = 8
[t=00:00:00.293635]   MaxParticles = 25000
[t=00:00:00.293641]   MaxSounds = 32
[t=00:00:00.293646]   MaximumTransmissionUnit = 0
[t=00:00:00.293650]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.293653]   MiniMapMarker = 0
[t=00:00:00.293657]   MouseDragScrollThreshold = 0
[t=00:00:00.293662]   NetworkLossFactor = 1
[t=00:00:00.293692]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.293696]   OverheadScrollSpeed = 50
[t=00:00:00.293700]   ReconnectTimeout = 0
[t=00:00:00.293734]   RotOverheadScrollSpeed = 50
[t=00:00:00.293738]   RotateLogFiles = 1
[t=00:00:00.293745]   ShadowMapSize = 8192
[t=00:00:00.293749]   Shadows = 1
[t=00:00:00.293752]   ShowClock = 0
[t=00:00:00.293756]   SoftParticles = 2
[t=00:00:00.293759]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.293763]   UnitIconDist = 151
[t=00:00:00.293767]   UpdateBoundingVolumeMT = 0
[t=00:00:00.293771]   UpdateWeaponVectorsMT = 0
[t=00:00:00.293774]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.293778]   UseLuaMemPools = 0
[t=00:00:00.293781]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.293856]   VFSCacheArchiveFiles = 0
[t=00:00:00.293862]   VSync = 0
[t=00:00:00.293866]   Water = 4
[t=00:00:00.293869]   WindowBorderless = 1
[t=00:00:00.293874]   WindowPosY = 0
[t=00:00:00.293878]   XResolutionWindowed = 1920
[t=00:00:00.293882]   YResolutionWindowed = 1080
[t=00:00:00.293891] ============== </User Config> ==============

[t=00:00:00.293896] ============== <User System> ==============
[t=00:00:00.293900]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.293912]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.293920]        Compiler Version: gcc-13.2.0
[t=00:00:00.293955]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.294013]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 40592MB pagefile
[t=00:00:00.294019]        Binary Word Size: 64-bit (native)
[t=00:00:00.294023]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.294027]      Physical CPU Cores: 8
[t=00:00:00.294034]       Logical CPU Cores: 16
[t=00:00:00.294038] ============== </User System> ==============

[t=00:00:00.294044] Run: thread affinity ffff
[t=00:00:00.294194] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.294199]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.294202]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.294205]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.294208]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.295554] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.295573] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.301325] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.306242]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.306273]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.306281]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.306291]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.306296]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.306304]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.306341]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.306352]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.306357]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.306367]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.306374]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.306379]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.306384]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.306389]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.306395]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.306400]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.306405]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.306421]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.306427]         [34] 800x600x24bpp@75Hz
[t=00:00:00.306433]         [38] 720x576x24bpp@50Hz
[t=00:00:00.306440]         [39] 720x480x24bpp@60Hz
[t=00:00:00.306445]         [41] 640x480x24bpp@75Hz
[t=00:00:00.561259] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.561637] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.561657] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.590866] [GR::LogVersionInfo]
[t=00:00:00.590884]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.590888]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.590892]     GL vendor   : NVIDIA Corporation
[t=00:00:00.590895]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.590899]     GLSL version: 4.60 NVIDIA
[t=00:00:00.590904]     GLEW version: 2.1.0
[t=00:00:00.590907]     GPU memory  : 12288MB (total) / 8897MB (available)
[t=00:00:00.590936]     SDL swap-int: 1
[t=00:00:00.590939]     SDL driver  : windows
[t=00:00:00.590942]     
[t=00:00:00.590946]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.590949]     GLSL shader support       : 1
[t=00:00:00.590953]     GL4 support               : 1
[t=00:00:00.590956]     FBO extension support     : 1
[t=00:00:00.590968]     NVX GPU mem-info support  : 1
[t=00:00:00.590973]     ATI GPU mem-info support  : 0
[t=00:00:00.590984]     Texture clamping to edge  : 1
[t=00:00:00.590988]     NPOT-texture support      : 1 (1)
[t=00:00:00.591002]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.591006]     texture query-LOD support : 1 (1)
[t=00:00:00.591010]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.591013]     Z-buffer depth            : 32 (-)
[t=00:00:00.591022]     primitive-restart support : 1 (1)
[t=00:00:00.591026]     clip-space control support: 1 (1)
[t=00:00:00.591030]     seamless cube-map support : 1 (1)
[t=00:00:00.591033]     frag-depth layout support : 1 (1)
[t=00:00:00.591037]     persistent maps support   : 1 (1)
[t=00:00:00.591047]     explicit attribs location : 1 (1)
[t=00:00:00.591051]     multi draw indirect       : 1 (-)
[t=00:00:00.591055]     array textures            : 1 (-)
[t=00:00:00.591058]     buffer copy support       : 1 (-)
[t=00:00:00.591062]     indirect draw             : 1 (-)
[t=00:00:00.591065]     base instance             : 1 (-)
[t=00:00:00.591068]     
[t=00:00:00.591072]     max. FBO samples              : 32
[t=00:00:00.591076]     max. FS/program texture slots : 32/192
[t=00:00:00.591079]     max. texture size             : 32768
[t=00:00:00.591091]     max. texture anisotropy level : 16.000000
[t=00:00:00.591105]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.591110]     max. draw-buffers             : 8
[t=00:00:00.591116]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.591123]     max. uniform buffer-bindings  : 84
[t=00:00:00.591129]     max. uniform block-size       : 64KB
[t=00:00:00.591135]     max. storage buffer-bindings  : 96
[t=00:00:00.591141]     max. storage block-size       : 2047MB
[t=00:00:00.591146]     
[t=00:00:00.591159]     enable AMD-hacks : 0
[t=00:00:00.591165]     compress MIP-maps: 0
[t=00:00:00.591208]     Number of compressed texture formats: 23
[t=00:00:00.591232]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.591260] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.591518] [GR::UpdateGLConfigs]
[t=00:00:00.591555] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.591562] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.591583] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.591595] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.591600] [GR::InitGLState]
[t=00:00:00.591647] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.801521] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.804521] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.805051] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.809723] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.809743] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.810101] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.811427] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.811436] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.811480] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.811521] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.815865] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.816109] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.816350] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.816427] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.822463] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.822495] [VFS] [SpringVFS::ReserveArchives<this=0000011fd9feb9a0>]
[t=00:00:00.822651] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.825537] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011fd9feb9a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.825552] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.833929] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.834254] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.834291] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.834375] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.834470] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.834577] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.834604] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.834651] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.834688] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.834711] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.835003][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.835067][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.835140][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.835157][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.835162][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.835188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.940456][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.4ms)
[t=00:00:01.052451][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (217.4ms)
[t=00:00:01.158496][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (323.5ms)
[t=00:00:01.272511][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (437.5ms)
[t=00:00:01.378643][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (543.6ms)
[t=00:00:01.490571][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (655.5ms)
[t=00:00:01.597625][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (762.6ms)
[t=00:00:01.709618][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (874.6ms)
[t=00:00:01.817638][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (982.6ms)
[t=00:00:01.859534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.859555][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.859582][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:01.859587][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:01.859593][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.923672][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1088.6ms)
[t=00:00:02.035692][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1200.7ms)
[t=00:00:02.142719][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1307.7ms)
[t=00:00:02.252161][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1417.1ms)
[t=00:00:02.362071][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1527.0ms)
[t=00:00:02.482157][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1647.1ms)
[t=00:00:02.589910][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1754.9ms)
[t=00:00:02.690447][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1854.8ms)
[t=00:00:02.751224][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.755614][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000011ff7952190(default) context=0000011fd9fe9570  numChannels=2 frameSize=8
[t=00:00:02.755662][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.755676][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.755687][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.755803][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.755845][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.755899][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.755919][f=-000001] [Sound]   Devices:
[t=00:00:02.766698][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:02.766725][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:02.766735][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:02.766765][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.766775][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.768304][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.768326][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.801843][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1966ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76265 MB
[t=00:00:02.804059][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.805085][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:02.806586][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name silvapedro531
[t=00:00:02.806631][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:02.806647][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:02.806662][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:02.806688][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.806702][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.806710][f=-000001] [GR::InitGLState]
[t=00:00:02.808793][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.808809][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:02.808841][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:02.808862][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:02.808873][f=-000001] 
[t=00:00:02.808881][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.808892][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.808902][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.808911][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.808919][f=-000001] 
[t=00:00:02.808933][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.808945][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.808953][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.808962][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.201093][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0)
[t=00:00:03.201373][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0
[t=00:00:03.235308][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.243325][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (5dfb0f97.2)" (loaded=0 cached=0)
[t=00:00:03.282614][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Future Wars Dev (5dfb0f97.2)", overwrite=false)] section=0 cached=0
[t=00:00:03.301610][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.301732][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.303484][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011fd9feb9a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:09.635758][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:09.635942][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:09.636021][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:09.667822][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_5dfb0f97-2.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:09.667888][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.667938][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.667974][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.668016][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_5dfb0f97-2.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:09.668563][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:09.668629][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-09_15-52-53-039_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:09.668640][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 6705ms
[t=00:00:09.669553][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:09.689743][f=-000001] pfForceSingleThreaded, false
[t=00:00:09.689785][f=-000001] forceSingleThreaded, false
[t=00:00:09.689798][f=-000001] Memory limit: 3584
[t=00:00:09.779455][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:09.779528][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.813914][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_5dfb0f97-2.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:09.813979][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.814022][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.814061][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.860066][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:09.860105][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:09.860210][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:09.860272][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:09.860353][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:09.860408][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:09.861071][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:09.861329][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:09.861625][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:09.893241][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:09.915684][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:09.950185][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:09.950242][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
------- TRUNCATED -------
[t=00:01:51.576220][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:51.576244][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:01:51.576251][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:51.576257][f=-000001] 
[t=00:01:51.576261][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:01:51.576267][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:51.576272][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:01:51.576282][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:51.576289][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:51.577409][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:51.577458][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 3ms
[t=00:01:51.605449][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9896, 0.0} allocedSize{int+, int-, ext}={0, 0, 1797594}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0235}
[t=00:01:52.197796][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:52.583466][f=-000001] GameID: 4b852f67de30a155eaeffa1b42b711f8
[t=00:01:52.583804][f=-000001] Connection attempt from silvapedro531
[t=00:01:52.583813][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:52.583998][f=-000001]  -> Connection established (given id 0)
[t=00:01:52.584032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031"
[t=00:01:52.584049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:01:52.584061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dda28523b2a35da7d755f524951eb4d1954d2905fc97e087ada731e52b18aefbcfaadaa04c2a70c5e42d754106f18dc06dbdeb99bb869f45f5a428efe382e8ca]"
[t=00:01:52.584075][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c3c4edc8c5bf0ad7366793046d0476e1fcec1ccffedc54f978baf511c2654f586ce531229ad41eaefef2bc395fa08cd0d3a8fabefe19ea646f7f0e88092051c0]"
[t=00:01:52.584085][f=-000001] > Game will be force started in 60 seconds
[t=00:01:52.584158][f=-000001] [Game::ClientReadNet][LOGMSG] sender="silvapedro531" string="[Game::Load][lua{Rules,Gaia}={000001209f3b8370,00000120cdd1c8c0}][locale="C"]"
[t=00:01:52.584173][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal (1)" (ID: 0, Short-Name: "Chicken: Normal", Version: "") took over control of team 1
[t=00:01:54.813943][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:58.143394][f=-000001] > Game will be force started in 40 seconds
[t=00:02:05.945568][f=-000001] <silvapedro531> Allies: I choose: Engineer!
[t=00:02:16.243264][f=0000000] [chicken_handler.lua] Spawning roost at (6927, 262.836395, 5599) after 11 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1978.10999
[t=00:02:16.244689][f=0000000] [chicken_handler.lua] Spawning roost at (1207, 307.018463, 5789) after 13 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1974.15588
[t=00:02:16.245875][f=0000000] [chicken_handler.lua] Spawning roost at (5265, 196.451553, 1816) after 8 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1984.05615
[t=00:02:16.246900][f=0000000] [chicken_handler.lua] Spawning roost at (5130, 200.308502, 7414) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:02:16.248036][f=0000000] [chicken_handler.lua] Spawning roost at (1685, 421.629669, 6235) after 7 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1986.04211
[t=00:02:16.248981][f=0000000] [chicken_handler.lua] Spawning roost at (1884, 286.496948, 6632) after 1 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1998
[t=00:02:16.250002][f=0000000] [chicken_handler.lua] Spawning roost at (7100, 214.064346, 6851) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:02:16.250848][f=0000000] [chicken_handler.lua] Spawning roost at (5909, 248.035706, 6721) after 4 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1992.01208
[t=00:02:16.251918][f=0000000] [chicken_handler.lua] Spawning roost at (3281, 415.011749, 3515) after 18 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1964.30493
[t=00:02:16.252845][f=0000000] [chicken_handler.lua] Spawning roost at (6431, 241.514404, 3138) after 3 tries. humanUnitsInProximity: false, humanUnitsInVicinity: true, propagate: false, minDist: 1994.0061
[t=00:02:21.369627][f=0000155] Speed set to 1.1 [silvapedro531]
[t=00:02:21.803056][f=0000168] Speed set to 1.2 [silvapedro531]
[t=00:02:22.471150][f=0000192] Speed set to 1.3 [silvapedro531]
[t=00:02:22.792326][f=0000205] Speed set to 1.4 [silvapedro531]
[t=00:02:23.125611][f=0000219] Speed set to 1.5 [silvapedro531]
[t=00:02:23.440885][f=0000233] Speed set to 1.6 [silvapedro531]
[t=00:02:23.773377][f=0000249] Speed set to 1.7 [silvapedro531]
[t=00:02:24.084722][f=0000265] Speed set to 1.8 [silvapedro531]
[t=00:02:24.431903][f=0000284] Speed set to 1.9 [silvapedro531]
[t=00:02:24.756132][f=0000303] Speed set to 2.0 [silvapedro531]
[t=00:02:25.092114][f=0000323] Speed set to 2.2 [silvapedro531]
[t=00:02:25.393714][f=0000343] Speed set to 2.4 [silvapedro531]
[t=00:02:25.670049][f=0000364] Speed set to 2.6 [silvapedro531]
[t=00:02:25.963026][f=0000387] Speed set to 2.8 [silvapedro531]
[t=00:02:26.244971][f=0000411] Speed set to 3.0 [silvapedro531]
[t=00:02:26.552880][f=0000439] Speed set to 3.2 [silvapedro531]
[t=00:02:26.865540][f=0000469] Speed set to 3.4 [silvapedro531]
[t=00:02:27.178312][f=0000501] Speed set to 3.6 [silvapedro531]
[t=00:02:27.471577][f=0000533] Speed set to 3.8 [silvapedro531]
[t=00:02:27.780514][f=0000569] Speed set to 4.0 [silvapedro531]
[t=00:02:28.082699][f=0000606] Speed set to 4.2 [silvapedro531]
[t=00:02:28.341994][f=0000639] Speed set to 4.4 [silvapedro531]
[t=00:02:28.618957][f=0000676] Speed set to 4.6 [silvapedro531]
[t=00:02:28.883443][f=0000713] Speed set to 4.8 [silvapedro531]
[t=00:02:29.158668][f=0000754] Speed set to 5.0 [silvapedro531]
[t=00:02:29.414448][f=0000792] Speed set to 5.5 [silvapedro531]
[t=00:02:29.663723][f=0000833] Speed set to 6.0 [silvapedro531]
[t=00:02:29.936244][f=0000883] Speed set to 6.5 [silvapedro531]
[t=00:02:30.181111][f=0000932] Speed set to 7.0 [silvapedro531]
[t=00:02:30.426706][f=0000984] Speed set to 7.5 [silvapedro531]
[t=00:02:30.678261][f=0001041] Speed set to 8.0 [silvapedro531]
[t=00:02:30.925116][f=0001101] Speed set to 8.5 [silvapedro531]
[t=00:02:31.173284][f=0001165] Speed set to 9.0 [silvapedro531]
[t=00:02:56.987527][f=0008134] Speed set to 9.5 [silvapedro531]
[t=00:02:57.356769][f=0008241] Speed set to 10.0 [silvapedro531]
[t=00:02:58.035960][f=0008447] Speed set to 11.0 [silvapedro531]
[t=00:02:58.230753][f=0008513] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:58.253113][f=0008519] Speed set to 12.0 [silvapedro531]
[t=00:02:58.502308][f=0008609] Speed set to 13.0 [silvapedro531]
[t=00:02:58.719235][f=0008694] Speed set to 14.0 [silvapedro531]
[t=00:02:58.970606][f=0008799] Speed set to 15.0 [silvapedro531]
[t=00:02:59.191513][f=0008897] Speed set to 16.0 [silvapedro531]
[t=00:02:59.417787][f=0009010] Speed set to 17.0 [silvapedro531]
[t=00:02:59.592961][f=0009101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:59.788536][f=0009138] Speed set to 18.0 [silvapedro531]
[t=00:02:59.811750][f=0009206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:00.004499][f=0009323] Speed set to 19.0 [silvapedro531]
[t=00:03:00.100082][f=0009339] game_message: Engineer is under attack.
[t=00:03:00.297674][f=0009492] Speed set to 20.0 [silvapedro531]
[t=00:03:01.446815][f=0010170] game_message: AI has been destroyed!
[t=00:03:01.446962][f=0010170] game_message: silvapedro531 wins!
[t=00:03:01.447348][f=0010170] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:03:01.447451][f=0010170] cteam, 1
[t=00:03:02.143350][f=0010170] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:02.644437][f=0010410] <autoquit> Autoquit canceled.
[t=00:03:02.684453][f=0010544] Testing chicken Count: 2
[t=00:03:08.093083][f=0014145] [QuitAction] user exited to system
[t=00:03:08.105588][f=0014149] [SpringApp::Kill][1] fromRun=1
[t=00:03:08.105601][f=0014149] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:08.131785][f=0014149]  [async=0] threads=8 tasks=491624 {sum,avg}{exec,wait}time={{13167.642, 0.027}, {16844.262, 0.034}}ms
[t=00:03:08.131816][f=0014149]      thread=1 tasks=70232 {sum,min,max,avg}{exec,wait}time={{2176.949, 0.000, 469.175, 0.031}, {375.119, 0.000, 9.203, 0.005}}ms
[t=00:03:08.131830][f=0014149]      thread=2 tasks=70232 {sum,min,max,avg}{exec,wait}time={{1971.042, 0.000, 470.157, 0.028}, {2069.583, 0.000, 18446744027136.000, 0.029}}ms
[t=00:03:08.131849][f=0014149]      thread=3 tasks=70232 {sum,min,max,avg}{exec,wait}time={{1944.298, 0.000, 466.530, 0.028}, {2160.418, 0.000, 18446744027136.000, 0.031}}ms
[t=00:03:08.131859][f=0014149]      thread=4 tasks=70232 {sum,min,max,avg}{exec,wait}time={{1821.667, 0.000, 443.429, 0.026}, {2596.434, 0.000, 18446744027136.000, 0.037}}ms
[t=00:03:08.131870][f=0014149]      thread=5 tasks=70232 {sum,min,max,avg}{exec,wait}time={{1779.386, 0.000, 448.333, 0.025}, {2861.546, 0.000, 29.582, 0.041}}ms
[t=00:03:08.131884][f=0014149]      thread=6 tasks=70232 {sum,min,max,avg}{exec,wait}time={{1755.325, 0.000, 442.686, 0.025}, {3235.217, 0.000, 29.950, 0.046}}ms
[t=00:03:08.131895][f=0014149]      thread=7 tasks=70232 {sum,min,max,avg}{exec,wait}time={{1718.973, 0.000, 470.230, 0.024}, {3545.944, 0.000, 29.582, 0.050}}ms
[t=00:03:08.131905][f=0014149]  [async=1] threads=8 tasks=3251 {sum,avg}{exec,wait}time={{311483.094, 95.811}, {84811480.000, 26087.812}}ms
[t=00:03:08.131921][f=0014149]      thread=1 tasks=462 {sum,min,max,avg}{exec,wait}time={{44110.746, 0.000, 4741.544, 95.478}, {12094453.000, 0.002, 38270.090, 26178.469}}ms
[t=00:03:08.131931][f=0014149]      thread=2 tasks=460 {sum,min,max,avg}{exec,wait}time={{44537.574, 0.001, 4285.497, 96.821}, {12028856.000, 0.365, 38423.887, 26149.688}}ms
[t=00:03:08.131945][f=0014149]      thread=3 tasks=466 {sum,min,max,avg}{exec,wait}time={{44448.941, 0.001, 2671.332, 95.384}, {12105242.000, 0.091, 38161.832, 25976.914}}ms
[t=00:03:08.131962][f=0014149]      thread=4 tasks=467 {sum,min,max,avg}{exec,wait}time={{44682.293, 0.000, 4897.623, 95.679}, {12132342.000, 0.163, 38423.254, 25979.318}}ms
[t=00:03:08.131972][f=0014149]      thread=5 tasks=464 {sum,min,max,avg}{exec,wait}time={{44686.562, 0.000, 4896.331, 96.307}, {12175148.000, 0.256, 38422.852, 26239.543}}ms
[t=00:03:08.131982][f=0014149]      thread=6 tasks=468 {sum,min,max,avg}{exec,wait}time={{44698.309, 0.001, 2687.048, 95.509}, {12181728.000, 0.235, 38519.477, 26029.334}}ms
[t=00:03:08.131995][f=0014149]      thread=7 tasks=464 {sum,min,max,avg}{exec,wait}time={{44318.691, 0.000, 4326.993, 95.514}, {12093711.000, 0.386, 38298.109, 26064.033}}ms
[t=00:03:08.132002][f=0014149] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:08.132009][f=0014149] [SpringApp::Kill][2]
[t=00:03:08.132062][f=0014149] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:08.132069][f=0014149] [Game::KillLua][1] dtor=0 luaUI=00000120cdbd7450
[t=00:03:08.132106][f=0014149] Start widgetHandler:Shutdown
[t=00:03:08.135283][f=0014149] Shutdown - SaveOrderList Complete
[t=00:03:08.136129][f=0014149] Writing last game win data
[t=00:03:08.141330][f=0014149] Shutdown - SaveConfigData Complete
[t=00:03:08.141380][f=0014149] Shutdown Widget - Chili Highlight
[t=00:03:08.141448][f=0014149] Shutdown Widget - Draw After Chili
[t=00:03:08.141471][f=0014149] Shutdown Widget - API Unit Tracker GL4
[t=00:03:08.141494][f=0014149] Shutdown Widget - EPIC Menu
[t=00:03:08.142813][f=0014149] Shutdown Widget - Depth of Field Shader
[t=00:03:08.142853][f=0014149] Shutdown Widget - Chili Widget Selector
[t=00:03:08.143994][f=0014149] Shutdown Widget - Chili Minimap
[t=00:03:08.144209][f=0014149] Shutdown Widget - Deferred rendering
[t=00:03:08.144230][f=0014149] SSAO: Deferred rendering disabled, disabling.
[t=00:03:08.164773][f=0014149] Shutdown Widget - Deferred rendering
[t=00:03:08.164790][f=0014149] SSAO: Deferred rendering disabled, disabling.
[t=00:03:08.165296][f=0014149] Shutdown Widget - Local Team Colors
[t=00:03:08.165307][f=0014149] Shutdown Widget - Display Keys 2
[t=00:03:08.165325][f=0014149] Shutdown Widget - Save Game Menu
[t=00:03:08.165341][f=0014149] Shutdown Widget - Highlight Model Api GL4
[t=00:03:08.165372][f=0014149] Shutdown Widget - Unit Icons
[t=00:03:08.165397][f=0014149] Shutdown Widget - Noises
[t=00:03:08.165408][f=0014149] Shutdown Widget - HealthBars
[t=00:03:08.166237][f=0014149] Shutdown Widget - Chili Chicken Panel
[t=00:03:08.166325][f=0014149] Shutdown Widget - Selected Units GL4 2
[t=00:03:08.166343][f=0014149] Shutdown Widget - BuildETA
[t=00:03:08.166353][f=0014149] Shutdown Widget - Win Counter
[t=00:03:08.166367][f=0014149] Shutdown Widget - EndGame APM stats
[t=00:03:08.166375][f=0014149] Shutdown Widget - Modular Comm Info
[t=00:03:08.166382][f=0014149] Shutdown Widget - Transport AI
[t=00:03:08.166390][f=0014149] Shutdown Widget - Stereo3D
[t=00:03:08.166435][f=0014149] Shutdown Widget - State Reverse and Latency
[t=00:03:08.166444][f=0014149] Shutdown Widget - Startup Info and Selector
[t=00:03:08.166462][f=0014149] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:08.166477][f=0014149] Shutdown Widget - Point Tracker
[t=00:03:08.166485][f=0014149] Shutdown Widget - Music Player v2
[t=00:03:08.166504][f=0014149] Shutdown Widget - Missile Silo Range
[t=00:03:08.166513][f=0014149] Shutdown Widget - MinimapEvents
[t=00:03:08.166524][f=0014149] Shutdown Widget - Local Widgets Config
[t=00:03:08.166536][f=0014149] Shutdown Widget - Highlight Geos
[t=00:03:08.166544][f=0014149] Shutdown Widget - Grab Input
[t=00:03:08.166665][f=0014149] Input grabbing is disabled!
[t=00:03:08.166679][f=0014149] Shutdown Widget - Defense Range Zero-K
[t=00:03:08.166728][f=0014149] Shutdown Widget - Darkening
[t=00:03:08.166740][f=0014149] Shutdown Widget - Context Menu
[t=00:03:08.166748][f=0014149] Shutdown Widget - Chili Spectator Panels
[t=00:03:08.166756][f=0014149] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:08.166769][f=0014149] Shutdown Widget - Chili Nuke Warning
[t=00:03:08.166778][f=0014149] Shutdown Widget - Chili EndGame Window
[t=00:03:08.166790][f=0014149] Shutdown Widget - Chili Economy Panel Default
[t=00:03:08.166894][f=0014149] Shutdown Widget - CameraShake
[t=00:03:08.166903][f=0014149] Shutdown Widget - Attack Warning
[t=00:03:08.166911][f=0014149] Shutdown Widget - Decloak Tower Range
[t=00:03:08.166920][f=0014149] Shutdown Widget - Attack AoE
[t=00:03:08.166928][f=0014149] Shutdown Widget - Map Edge Extension
[t=00:03:08.168062][f=0014149] Shutdown Widget - Selection Send
[t=00:03:08.168074][f=0014149] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:08.168082][f=0014149] Shutdown Widget - LupsManager
[t=00:03:08.168103][f=0014149] Shutdown Widget - Newton Firezone
[t=00:03:08.168112][f=0014149] Shutdown Widget - Receive Units Indicator
[t=00:03:08.168119][f=0014149] Shutdown Widget - Chili Pro Console
[t=00:03:08.168502][f=0014149] Shutdown Widget - Chili Crude Player List v2
[t=00:03:08.168515][f=0014149] Shutdown Widget - Persistent Build Height
[t=00:03:08.168524][f=0014149] Shutdown Widget - Lasso Terraform GUI
[t=00:03:08.168531][f=0014149] Shutdown Widget - Lups
[t=00:03:08.169070][f=0014149] Shutdown Widget - Chili Framework
[t=00:03:08.169081][f=0014149] Shutdown Widget - Mex Placement Handler
[t=00:03:08.169137][f=0014149] Shutdown Widget - Custom Markers
[t=00:03:08.169150][f=0014149] Shutdown Widget - Chili Core Selector
[t=00:03:08.169206][f=0014149] Shutdown Widget - Select Keys
[t=00:03:08.169221][f=0014149] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:08.169252][f=0014149] Shutdown Widget - Pause Screen
[t=00:03:08.169344][f=0014149] Shutdown Widget - Bloom Shader Deferred
[t=00:03:08.169494][f=0014149] Shutdown Widget - Text To Speech Control
[t=00:03:08.169507][f=0014149] Shutdown Widget - Layout Handler
[t=00:03:08.169519][f=0014149] Shutdown Widget - Color Blindness Correction
[t=00:03:08.169637][f=0014149] End widgetHandler:Shutdown
[t=00:03:08.348690][f=0014149] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10989012, 0.0} allocedSize{int+, int-, ext}={0, 0, 2483640896}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0425}
[t=00:03:08.350990][f=0014149] [Game::KillLua][2] dtor=0 luaGaia=00000120cdd1c8c0
[t=00:03:08.361507][f=0014149] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:08.361563][f=0014149] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:08.361587][f=0014149] [Game::KillLua][3] dtor=0 luaRules=000001209f3b8370
[t=00:03:08.361612][f=0014149] Start gadgetHandler:Shutdown
[t=00:03:08.361622][f=0014149] Shutdown - Notice
[t=00:03:08.361629][f=0014149] FUTURE WARS GAME OVER.
[t=00:03:08.361635][f=0014149] Shutdown - Resource Setup
[t=00:03:08.361646][f=0014149] Shutdown - StartSetup
[t=00:03:08.361652][f=0014149] Shutdown - UnitMorph
[t=00:03:08.361884][f=0014149] Shutdown - Carrier Drones
[t=00:03:08.361892][f=0014149] Shutdown - Missile Silo Controller
[t=00:03:08.361901][f=0014149] Shutdown - Modular Comm Info
[t=00:03:08.361909][f=0014149] Shutdown - Terrain Texture Handler
[t=00:03:08.361917][f=0014149] Shutdown - UnitCloakShield
[t=00:03:08.362007][f=0014149] Shutdown - Starlight Handler
[t=00:03:08.362020][f=0014149] End gadgetHandler:Shutdown
[t=00:03:08.461913][f=0014149] Start gadgetHandler:Shutdown
[t=00:03:08.461954][f=0014149] Shutdown - UnitMorph
[t=00:03:08.461973][f=0014149] Shutdown - Teleport Throw
[t=00:03:08.461985][f=0014149] Shutdown - Commander Skin Renderer
[t=00:03:08.462384][f=0014149] Shutdown - Missile fired callins
[t=00:03:08.462397][f=0014149] Shutdown - Modular Comm Info
[t=00:03:08.462404][f=0014149] Shutdown - Retreat Command
[t=00:03:08.462416][f=0014149] Shutdown - Shockwaves
[t=00:03:08.462424][f=0014149] Shutdown - Unit tint API
[t=00:03:08.462441][f=0014149] Shutdown - Unit glow API
[t=00:03:08.462465][f=0014149] Shutdown - UnitCloakShield
[t=00:03:08.462496][f=0014149] Shutdown - Lups Cloak FX
[t=00:03:08.462562][f=0014149] Shutdown - Lups
[t=00:03:08.463289][f=0014149] Shutdown - Lups Shield
[t=00:03:08.463322][f=0014149] End gadgetHandler:Shutdown
[t=00:03:08.492047][f=0014149] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 612, 0.0} allocedSize{int+, int-, ext}={0, 0, 92329}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261}
[t=00:03:08.493717][f=0014149] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:08.493802][f=0014149] [Game::KillLua][4] dtor=0
[t=00:03:08.493809][f=0014149] [Game::KillLua][5] dtor=0
[t=00:03:08.515565][f=0014149] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-09_15-52-53-039_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (158979 bytes)
[t=00:03:08.515647][f=0014149] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:08.517379][f=0014149] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:08.517408][f=0014149] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22
[t=00:03:08.517508][f=0014149] [Sound] [Sound::UpdateThread][4] ctx=0000011fd9fe9570 dev=0000011ff7952190
[t=00:03:08.517645][f=0014149] [Sound] [Sound::UpdateThread][5] ctx=0000011fd9fe9570 dev=0000011ff7952190
[t=00:03:08.517655][f=0014149] [Sound] [Sound::Cleanup][alcDestroyContext(0000011fd9fe9570)]
[t=00:03:08.520550][f=0014149] [Sound] [Sound::Cleanup][alcCloseDevice(0000011ff7952190)]
[t=00:03:08.584507][f=0014149] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:08.625899][f=0014149] [Sound] [Sound::UpdateThread][6]
[t=00:03:08.627003][f=0014149] [Game::~CGame][1]
[t=00:03:08.627023][f=0014149] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:08.627053][f=0014149] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:08.627062][f=0014149] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:08.627069][f=0014149] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:08.627077][f=0014149] [Game::KillLua][4] dtor=1
[t=00:03:08.627087][f=0014149] [Game::KillLua][5] dtor=1
[t=00:03:08.627341][f=0014149] [Game::KillMisc][1]
[t=00:03:08.627381][f=0014149] [Game::KillMisc][2]
[t=00:03:08.627715][f=0014149] [Game::KillMisc][3]
[t=00:03:08.627866][f=0014149] [Game::KillRendering][1]
[t=00:03:08.631265][f=0014149] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:08.687688][f=0014149] [3DOParser::Kill] allocated 29 pieces
[t=00:03:08.687795][f=0014149] [S3OParser::Kill] allocated 5562 pieces
[t=00:03:08.688252][f=0014149] [AssParser::Kill] allocated 1731 pieces
[t=00:03:08.770898][f=0014149] [Game::KillInterface][1]
[t=00:03:08.772220][f=0014149] [Game::KillInterface][2]
[t=00:03:08.773884][f=0014149] [Game::KillSimulation][1]
[t=00:03:08.774143][f=0014149] [Game::KillSimulation][2]
[t=00:03:08.849115][f=0014149] [CCollisionHandler] dis-/continuous tests: 272/2451151
[t=00:03:08.849154][f=0014149] [Game::KillSimulation][3]
[t=00:03:08.854323][f=0014149] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:08.854619][f=0014149] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:08.854857][f=0014149] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:08.857293][f=0014149] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:08.859248][f=0014149] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:08.915904][f=0014149] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,47}; shared=0%; cached=2%
[t=00:03:08.969367][f=0014149] [Game::KillSimulation][4]
[t=00:03:09.155708][f=0014149] [CommonDefHandler::KillStatic] 7261 sound-set data items added
[t=00:03:09.155815][f=0014149] [Game::~CGame][2]
[t=00:03:09.155826][f=0014149] [Game::~CGame][3]
[t=00:03:09.156466][f=0014149] [SpringApp::Kill][3]
[t=00:03:09.156757][f=0014149] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    831289 bytes sent   in 4273 packets (194.545 bytes/packet)
    178706 bytes recv'd in 2321 packets (76.995 bytes/packet)
    {0.114x, 0.078x} relative protocol overhead {up, down}
    3574 incoming chunks dropped, 5726 outgoing chunks resent
    1146 incoming chunks processed

[t=00:03:09.157159][f=0014149] [SpringApp::Kill][4] font=0000011fd9cc5000
[t=00:03:09.160022][f=0014149] [SpringApp::Kill][5]
[t=00:03:09.168230][f=0014149] [SpringApp::Kill][6]
[t=00:03:09.168247] [SpringApp::Kill][7]
[t=00:03:09.168282] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.168290] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {608, 1048576, 1048576}, EBO = {1024, 2097152, 2097152}
[t=00:03:09.168316] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:09.168323] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:09.168329] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:09.168341] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.168347] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152}
[t=00:03:09.168353] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8132, 1048576, 1048576}, EBO = {12198, 2097152, 2097152}
[t=00:03:09.168362] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:09.168368] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.168373] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:09.168382] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:03:09.168389] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152}
[t=00:03:09.282808] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:09.282831] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:09.282835] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:09.282839] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:03:09.282843] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:09.300587] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>]
[t=00:03:09.300624] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=0)] #archives[section]=2 #files[section]=9185
[t=00:03:09.300636] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_5dfb0f97-2.sdz (0000011ff782dfa0)
[t=00:03:09.301316] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000011ff7e2c5b0)
[t=00:03:09.301504] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=70970ms
[t=00:03:09.301554]     file="objects3d/factory3_dead.s3o" indx=5501 inflSize=17kb readTime=661ms
[t=00:03:09.301561]     file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=627ms
[t=00:03:09.301566]     file="unitpics/gunshipskirm.png" indx=6836 inflSize=10kb readTime=518ms
[t=00:03:09.301576]     file="luaui/fonts/skrawl_40.png" indx=3241 inflSize=91kb readTime=475ms
[t=00:03:09.301581]     file="luarules/gadgets/include/optics.lua" indx=1884 inflSize=6kb readTime=361ms
[t=00:03:09.301587]     file="gamedata/featuredefs_post.lua" indx=923 inflSize=6kb readTime=241ms
[t=00:03:09.301594]     file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=5110 inflSize=126kb readTime=216ms
[t=00:03:09.301602]     file="unitpics/platejump.png" indx=6897 inflSize=11kb readTime=216ms
[t=00:03:09.301617]     file="luaui/fonts/komtxt__.ttf" indx=3234 inflSize=44kb readTime=181ms
[t=00:03:09.301626]     file="luarules/images/awards/trophy_pwn.png" indx=2080 inflSize=1kb readTime=181ms
[t=00:03:09.304594] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=1)] #archives[section]=1 #files[section]=144
[t=00:03:09.304603] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (0000011ff7891640)
[t=00:03:09.304700] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:09.304716] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000011ff782f2e0)
[t=00:03:09.304779] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000011ff782e470)
[t=00:03:09.304830] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000011ff782e310)
[t=00:03:09.304916] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:09.304922] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=4)] #archives[section]=0 #files[section]=7338
[t=00:03:09.304970] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:09.304976] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:09.304985] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:09.304991] [VFS] [SpringVFS::DeleteArchives<this=0000011fd9feb9a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:09.305428] [SpringApp::Kill][8]
[t=00:03:09.305434] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:09.305439] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63d8f04d0 (joinable=1)
[t=00:03:09.305442] [WatchDog::Uninstall][2]
[t=00:03:09.377860] [WatchDog::Uninstall][3]
[t=00:03:09.377904] [SpringApp::Kill][9]