Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000082] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.081762] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.081791] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.081804] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.081813] [t=00:00:00.081816] Enable or disable log sections using the LogSections configuration key [t=00:00:00.081819] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.081825] Use "none" to disable the default log sections. [t=00:00:00.081828] ============== </Log Sections> ============== [t=00:00:00.081832] ============== <User Config> ============== [t=00:00:00.081893] AllowDeferredMapRendering = 1 [t=00:00:00.081896] AllowDeferredModelRendering = 1 [t=00:00:00.081902] AnimationMT = 0 [t=00:00:00.081905] BumpWaterBlurReflection = 1 [t=00:00:00.081908] BumpWaterTexSizeReflection = 128 [t=00:00:00.081911] CamFreeScrollSpeed = 50 [t=00:00:00.081914] CamMode = 1 [t=00:00:00.081920] CubeTexSizeReflection = 1 [t=00:00:00.081922] CubeTexSizeSpecular = 1 [t=00:00:00.081925] DualScreenMiniMapOnLeft = 1 [t=00:00:00.081928] EdgeMoveDynamic = 0 [t=00:00:00.081931] EdgeMoveWidth = 0.003 [t=00:00:00.081934] FPSFOV = 90 [t=00:00:00.081936] FPSScrollSpeed = 50 [t=00:00:00.081939] FontSize = 18 [t=00:00:00.081968] FullscreenEdgeMove = 0 [t=00:00:00.081972] GrassDetail = 0 [t=00:00:00.081974] GroundDecals = 2 [t=00:00:00.081977] GroundDetail = 90 [t=00:00:00.081985] HangTimeout = 30 [t=00:00:00.081988] HardwareCursor = 1 [t=00:00:00.081991] InitialNetworkTimeout = 0 [t=00:00:00.081995] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.082013] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.082016] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.082019] LinkOutgoingBandwidth = 262144 [t=00:00:00.082023] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.082026] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.082029] MSAALevel = 1 [t=00:00:00.082033] MaxParticles = 15000 [t=00:00:00.082036] MaxSounds = 32 [t=00:00:00.082056] MaximumTransmissionUnit = 0 [t=00:00:00.082060] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.082063] MiniMapMarker = 0 [t=00:00:00.082066] MouseDragScrollThreshold = 0 [t=00:00:00.082069] NetworkLossFactor = 2 [t=00:00:00.082072] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.082075] OverheadScrollSpeed = 50 [t=00:00:00.082078] ReconnectTimeout = 0 [t=00:00:00.082087] RotOverheadScrollSpeed = 50 [t=00:00:00.082092] RotateLogFiles = 1 [t=00:00:00.082094] ShadowMapSize = 1024 [t=00:00:00.082097] Shadows = 1 [t=00:00:00.082100] ShowClock = 0 [t=00:00:00.082103] SoftParticles = 2 [t=00:00:00.082106] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.082109] UnitIconDist = 151 [t=00:00:00.082116] UpdateBoundingVolumeMT = 0 [t=00:00:00.082119] UpdateWeaponVectorsMT = 0 [t=00:00:00.082122] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.082124] UseLuaMemPools = 0 [t=00:00:00.082146] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.082149] VFSCacheArchiveFiles = 0 [t=00:00:00.082152] Water = 4 [t=00:00:00.082155] WindowBorderless = 1 [t=00:00:00.082158] WindowPosY = 0 [t=00:00:00.082164] WindowedEdgeMove = 0 [t=00:00:00.082167] XResolutionWindowed = 2560 [t=00:00:00.082170] YResolutionWindowed = 1600 [t=00:00:00.082178] ============== </User Config> ============== [t=00:00:00.082185] ============== <User System> ============== [t=00:00:00.082189] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.082197] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.082202] Compiler Version: gcc-13.2.0 [t=00:00:00.082231] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.082259] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.082263] Binary Word Size: 64-bit (native) [t=00:00:00.082267] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.082272] Physical CPU Cores: 8 [t=00:00:00.082279] Logical CPU Cores: 16 [t=00:00:00.082282] ============== </User System> ============== [t=00:00:00.082287] Run: thread affinity ffffffff [t=00:00:00.082373] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.082379] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.082381] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.082384] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.082387] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.083310] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.083323] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.086823] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz} [t=00:00:00.090281] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.090289] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.090293] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.090297] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.090306] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.090310] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.090321] [11] 1920x1200x24bpp@240Hz [t=00:00:00.090323] [13] 1920x1080x24bpp@240Hz [t=00:00:00.090326] [15] 1856x1392x24bpp@240Hz [t=00:00:00.090329] [17] 1792x1344x24bpp@240Hz [t=00:00:00.090332] [19] 1680x1050x24bpp@240Hz [t=00:00:00.090334] [21] 1600x1200x24bpp@240Hz [t=00:00:00.090341] [23] 1600x900x24bpp@240Hz [t=00:00:00.090344] [25] 1440x900x24bpp@240Hz [t=00:00:00.090347] [27] 1400x1050x24bpp@240Hz [t=00:00:00.090349] [29] 1366x768x24bpp@240Hz [t=00:00:00.090354] [31] 1360x768x24bpp@240Hz [t=00:00:00.090357] [33] 1280x1024x24bpp@240Hz [t=00:00:00.090360] [35] 1280x960x24bpp@240Hz [t=00:00:00.090363] [37] 1280x800x24bpp@240Hz [t=00:00:00.090365] [39] 1280x768x24bpp@240Hz [t=00:00:00.090369] [41] 1280x720x24bpp@240Hz [t=00:00:00.090372] [43] 1280x600x24bpp@240Hz [t=00:00:00.090375] [45] 1152x864x24bpp@240Hz [t=00:00:00.090377] [47] 1024x768x24bpp@240Hz [t=00:00:00.090380] [49] 800x600x24bpp@240Hz [t=00:00:00.090383] [51] 640x480x24bpp@240Hz [t=00:00:00.367183] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.367433] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.367444] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.378922] [GR::LogVersionInfo] [t=00:00:00.378931] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.378935] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.378965] GL vendor : NVIDIA Corporation [t=00:00:00.378969] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.378973] GLSL version: 4.60 NVIDIA [t=00:00:00.378976] GLEW version: 2.1.0 [t=00:00:00.378979] GPU memory : 12282MB (total) / 11199MB (available) [t=00:00:00.378985] SDL swap-int: 1 [t=00:00:00.378989] SDL driver : windows [t=00:00:00.378992] [t=00:00:00.378995] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.378998] GLSL shader support : 1 [t=00:00:00.379006] GL4 support : 1 [t=00:00:00.379010] FBO extension support : 1 [t=00:00:00.379019] NVX GPU mem-info support : 1 [t=00:00:00.379023] ATI GPU mem-info support : 0 [t=00:00:00.379031] Texture clamping to edge : 1 [t=00:00:00.379036] NPOT-texture support : 1 (1) [t=00:00:00.379042] S3TC/DXT1 texture support : 1/1 [t=00:00:00.379046] texture query-LOD support : 1 (1) [t=00:00:00.379052] MSAA frame-buffer support : 1 (1) [t=00:00:00.379058] Z-buffer depth : 32 (-) [t=00:00:00.379064] primitive-restart support : 1 (1) [t=00:00:00.379067] clip-space control support: 1 (1) [t=00:00:00.379071] seamless cube-map support : 1 (1) [t=00:00:00.379074] frag-depth layout support : 1 (1) [t=00:00:00.379077] persistent maps support : 1 (1) [t=00:00:00.379080] explicit attribs location : 1 (1) [t=00:00:00.379083] multi draw indirect : 1 (-) [t=00:00:00.379087] array textures : 1 (-) [t=00:00:00.379092] buffer copy support : 1 (-) [t=00:00:00.379098] indirect draw : 1 (-) [t=00:00:00.379102] base instance : 1 (-) [t=00:00:00.379104] [t=00:00:00.379114] max. FBO samples : 32 [t=00:00:00.379120] max. FS/program texture slots : 32/192 [t=00:00:00.379123] max. texture size : 32768 [t=00:00:00.379128] max. texture anisotropy level : 16.000000 [t=00:00:00.379132] max. vec4 varyings/attributes : 31/16 [t=00:00:00.379135] max. draw-buffers : 8 [t=00:00:00.379140] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.379145] max. uniform buffer-bindings : 84 [t=00:00:00.379148] max. uniform block-size : 64KB [t=00:00:00.379152] max. storage buffer-bindings : 96 [t=00:00:00.379155] max. storage block-size : 2047MB [t=00:00:00.379158] [t=00:00:00.379160] enable AMD-hacks : 0 [t=00:00:00.379163] compress MIP-maps: 0 [t=00:00:00.379194] Number of compressed texture formats: 23 [t=00:00:00.379212] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.379258] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.379443] [GR::UpdateGLConfigs] [t=00:00:00.379468] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.379472] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.379480] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.379486] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.379490] [GR::InitGLState] [t=00:00:00.379526] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.464835] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.466535] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.489287] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.492857] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.492881] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.493305] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.494517] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.494553] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.494631] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.494726] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.503001] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.503368] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.504699] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.504808] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.532139] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.532151] [VFS] [SpringVFS::ReserveArchives<this=000002bbae62eb80>] [t=00:00:00.532262] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.533821] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bbae62eb80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.533836] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.576269] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.576589] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.576723] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.576803] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.576958] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.577023] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.577078] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.577079] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.577910] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.577935] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.578202][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.578250][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.578343][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.578363][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.578368][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.578390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.581989][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.582000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.582012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.582016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.631916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.633558][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bbae6fb330(default) context=000002bbae6c4b60 numChannels=2 frameSize=8 [t=00:00:00.633573][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.633587][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.633592][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.633596][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.633609][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.633659][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.633668][f=-000001] [Sound] Devices: [t=00:00:00.638785][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.638797][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.638812][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.638817][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.639381][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.639393][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.692148][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154938 MB [t=00:00:00.693354][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.693926][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:00.694646][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon [t=00:00:00.897538][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "White Rabbit v2.1" (loaded=0 cached=0) [t=00:00:00.897932][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="White Rabbit v2.1", overwrite=false)] section=1 cached=0 [t=00:00:00.898327][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.898659][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.928251][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.928941][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.929058][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.930147][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbae62eb80>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.958222][f=-000001] [CAS::GASCB] Archive file="white_rabbit_v2_1.sd7" cs="79919d919150280e8bebc66146705e2cdaac782f3014ae713fcc350132d861b18fc520de894b0f848541c392d661b2db6280acd19e90d1171cac23f444d68a89" [t=00:00:00.958318][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.958359][f=-000001] Warning: [PreGame::GameDataReceived] Archive White Rabbit v2.1 (checksum bb64fece24d61b26a09a9d5630c6bec10394c9e6cdca59517aa29e8816c12c58f71df6db4fb42b67647727b0c21294a864852a0839bca10165f4bc2777202033) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.988503][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.988598][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.988660][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.988748][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.988781][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:10.634466][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:10.634605][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:10.635026][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:10.635176][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:10.635745][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:10.635884][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:10.636260][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:10.636369][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:10.636639][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:10.636768][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:10.637090][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:10.637242][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:10.744162][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:10.744524][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:10.757550][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:10.757771][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:10.758034][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:10.760984][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:10.761183][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:10.761852][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:10.761967][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:10.762159][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:10.762268][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:10.762437][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.762567][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:10.765535][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:10.765697][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:10.765900][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.766023][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.766148][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:10.766272][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:10.766392][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.766399][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.766405][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.766485][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.766608][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.766722][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:10.766921][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:10.767527][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:10.768181][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.768315][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.768432][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.768577][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.768856][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:10.769015][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:10.769260][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.769455][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.769598][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.769839][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:10.769954][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:10.770103][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:10.770297][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.773790][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.777463][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.777725][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.777915][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.778130][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.779079][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.779199][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.779344][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.781010][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.781209][f=-000001] Mex Placement Initialised with 52 spots. [t=00:00:10.782265][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.782458][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:10.783063][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.783301][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.783592][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.783704][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.783817][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.785393][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.786209][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.790344][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.790507][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.791662][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.809965][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.810411][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.810556][f=-000001] SetSunLighting [t=00:00:10.810892][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.811009][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.811845][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.811985][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.811993][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.812098][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.812249][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.813935][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.814443][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.819358][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.822220][f=-000001] Writing last game win data [t=00:00:10.827338][f=-000001] LuaUI v0.3 [t=00:00:10.930229][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.166881][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.166918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.184412][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.184429][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms [t=00:00:11.192582][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10192, 0.0} allocedSize{int+, int-, ext}={0, 0, 1827886}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107} [t=00:00:11.630545][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.774942][f=-000001] GameID: 88ab2f67e3d682bb5120a42e35143376 [t=00:00:11.775226][f=-000001] Connection attempt from Kwaszati [t=00:00:11.775235][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:11.775314][f=-000001] -> Connection established (given id 1) [t=00:00:11.775336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb64fece24d61b26a09a9d5630c6bec10394c9e6cdca59517aa29e8816c12c58f71df6db4fb42b67647727b0c21294a864852a0839bca10165f4bc2777202033" [t=00:00:11.775350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.775357][f=-000001] Connection attempt from LogicDaemon [t=00:00:11.775362][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.775436][f=-000001] -> Connection established (given id 0) [t=00:00:11.775451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb64fece24d61b26a09a9d5630c6bec10394c9e6cdca59517aa29e8816c12c58f71df6db4fb42b67647727b0c21294a864852a0839bca10165f4bc2777202033" [t=00:00:11.775466][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:11.775476][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e6ec81ae80bf3dcebae6379d6aa44af9ebada83a1d59fdb1c7392fd48b77f66585ac5328711aaace6810ae01e96ea45b380b7013c2254c322402c54051101a4]" [t=00:00:11.775487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=94ae14d71905d7143253508904480fa827257093be8adde626facb631411da5ca83c3b3fd094f69a2e057825f1c9463d974fca1740f8edbe77d211d6f6426b5d]" [t=00:00:11.775497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e6ec81ae80bf3dcebae6379d6aa44af9ebada83a1d59fdb1c7392fd48b77f66585ac5328711aaace6810ae01e96ea45b380b7013c2254c322402c54051101a4]" [t=00:00:11.775506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=94ae14d71905d7143253508904480fa827257093be8adde626facb631411da5ca83c3b3fd094f69a2e057825f1c9463d974fca1740f8edbe77d211d6f6426b5d]" [t=00:00:11.775547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x56c6458f0080,0x56c6480c6f50}][locale="C"]" [t=00:00:11.868484][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.956881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002bbee091160,000002bbedf6c6b0}][locale="C"]" [t=00:00:11.956918][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 1 [t=00:00:13.452704][f=-000001] <Kwaszati> Allies: I choose: Zlorker! [t=00:00:19.409080][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.130341][f=-000001] Warning: Couldn't find texture "%%425:1"! [t=00:00:55.558632][f=0000668] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:26.457424][f=0001597] [Game::ClientReadNet] added new player Zotsuh with number 2 to team 0 [t=00:01:26.457440][f=0001597] > SPRINGIE:User Zotsuh|staticcon|6_3||False|||FR [t=00:01:38.472820][f=0001957] > SPRINGIE:User Zotsuh|staticcon|6_3||False|||FR [t=00:01:39.423222][f=0001986] Connection attempt from Zotsuh [t=00:01:39.423239][f=0001986] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:39.423245][f=0001986] -> Connection established (given id 2) [t=00:01:42.789245][f=0002087] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bb64fece24d61b26a09a9d5630c6bec10394c9e6cdca59517aa29e8816c12c58f71df6db4fb42b67647727b0c21294a864852a0839bca10165f4bc2777202033" [t=00:01:42.789270][f=0002087] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:02:10.828823][f=0002927] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e6ec81ae80bf3dcebae6379d6aa44af9ebada83a1d59fdb1c7392fd48b77f66585ac5328711aaace6810ae01e96ea45b380b7013c2254c322402c54051101a4]" [t=00:02:11.151058][f=0002937] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=94ae14d71905d7143253508904480fa827257093be8adde626facb631411da5ca83c3b3fd094f69a2e057825f1c9463d974fca1740f8edbe77d211d6f6426b5d]" [t=00:02:25.759665][f=0003374] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[Game::Load][lua{Rules,Gaia}={0000023fe5790fa0,0000023fdbf3d980}][locale="C"]" [t=00:02:30.576094][f=0003521] game_message: Wasp is under attack [t=00:02:35.894896][f=0003681] game_message: Wasp is under attack [t=00:02:46.901407][f=0004009] Buildings set to face North [t=00:03:02.736176][f=0004484] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:30.766146][f=0005327] game_message: Metal Extractor is under attack [t=00:03:31.183456][f=0005339] Buildings set to face East [t=00:03:37.036250][f=0005512] [uapn] compare [t=00:03:37.036279][f=0005512] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:03:37.036307][f=0005512] [uapn] current: 40(7321, 328, 126.112793, 3048, 50000) 40 [t=00:03:37.036312][f=0005512] [uapn] -> repair [t=00:03:40.971770][f=0005632] [uapn] compare [t=00:03:40.971793][f=0005632] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:03:40.971803][f=0005632] [uapn] current: 40(7321, 328, 126.112793, 3048, 50000) 40 [t=00:03:40.971807][f=0005632] [uapn] -> repair [t=00:03:44.950138][f=0005752] [uapn] compare [t=00:03:44.950181][f=0005752] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 0 (build assist) [t=00:03:44.950194][f=0005752] [uapn] current: 40(7321, 328, 126.112793, 3048, 50000) 40 [t=00:03:44.950200][f=0005752] [uapn] -> repair [t=00:03:49.582752][f=0005891] [uapn] compare [t=00:03:49.582782][f=0005891] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:03:49.582795][f=0005891] [uapn] current: 40(7321, 328, 126.112793, 3048, 50000) 40 [t=00:03:49.582800][f=0005891] [uapn] -> repair [t=00:03:53.764559][f=0006017] [uapn] compare [t=00:03:53.764602][f=0006017] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 0 (build assist) [t=00:03:53.764617][f=0006017] [uapn] current: 40(7321, 328, 126.112793, 3048, 50000) 40 [t=00:03:53.764622][f=0006017] [uapn] -> repair [t=00:03:56.913956][f=0006111] <Kwaszati> Allies: erhm [t=00:03:58.098417][f=0006147] [uapn] compare [t=00:03:58.098445][f=0006147] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:03:58.098473][f=0006147] [uapn] current: 40(26601, 328, 126.112793, 3048, 50000) 40 [t=00:03:58.098478][f=0006147] [uapn] -> repair [t=00:04:01.530597][f=0006249] Player List: No units selected to share. [t=00:04:01.530648][f=0006249] Player List: No units selected to share. [t=00:04:01.536243][f=0006249] Player List: No units selected to share. [t=00:04:01.536294][f=0006249] Player List: No units selected to share. [t=00:04:01.540614][f=0006249] Player List: No units selected to share. [t=00:04:01.540691][f=0006249] Player List: No units selected to share. [t=00:04:01.540743][f=0006249] Player List: No units selected to share. [t=00:04:01.545097][f=0006249] Player List: No units selected to share. [t=00:04:01.545144][f=0006249] Player List: No units selected to share. [t=00:04:01.549474][f=0006249] Player List: No units selected to share. [t=00:04:01.883437][f=0006259] <LogicDaemon> Allies: I gave 1 units to Kwaszati. [t=00:04:02.108689][f=0006267] [uapn] compare [t=00:04:02.108718][f=0006267] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:04:02.108742][f=0006267] [uapn] current: 40(26601, 328, 126.112793, 3048, 50000) 40 [t=00:04:02.108748][f=0006267] [uapn] -> repair [t=00:04:06.185080][f=0006390] [uapn] compare [t=00:04:06.185107][f=0006390] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:04:06.185120][f=0006390] [uapn] current: 40(26601, 328, 126.112793, 3048, 50000) 40 [t=00:04:06.185126][f=0006390] [uapn] -> repair [t=00:04:09.819014][f=0006498] <Kwaszati> Allies: we should restart [t=00:04:10.584607][f=0006522] [uapn] compare [t=00:04:10.584629][f=0006522] [uapn] issued : 40(328, 126.112793, 3048, 50000, nil) 4 (repair units) [t=00:04:10.584640][f=0006522] [uapn] current: 40(26601, 328, 126.112793, 3048, 50000) 40 [t=00:04:10.584646][f=0006522] [uapn] -> repair [t=00:04:14.980321][f=0006640] <LogicDaemon> !exit [t=00:04:14.981419][f=0006641] > exiting game [t=00:04:14.989921][f=0006642] No clients connected, shutting down server [t=00:04:14.989932][f=0006642] Server shutdown [t=00:04:14.993459][f=0006642] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:15.785969][f=0006642] <autoquit> Autoquit canceled. [t=00:04:18.148547][f=0006642] [QuitAction] user exited to system [t=00:04:18.154980][f=0006642] [SpringApp::Kill][1] fromRun=1 [t=00:04:18.154993][f=0006642] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:18.185216][f=0006642] [async=0] threads=8 tasks=1141056 {sum,avg}{exec,wait}time={{20821.455, 0.018}, {145908.516, 0.128}}ms [t=00:04:18.185241][f=0006642] thread=1 tasks=163008 {sum,min,max,avg}{exec,wait}time={{4676.191, 0.000, 161.954, 0.029}, {3172.347, 0.000, 18446744027136.000, 0.019}}ms [t=00:04:18.185250][f=0006642] thread=2 tasks=163008 {sum,min,max,avg}{exec,wait}time={{3175.282, 0.000, 138.392, 0.019}, {24663.533, 0.000, 18446744027136.000, 0.151}}ms [t=00:04:18.185257][f=0006642] thread=3 tasks=163008 {sum,min,max,avg}{exec,wait}time={{2693.912, 0.000, 161.831, 0.017}, {22715.893, 0.000, 18446744027136.000, 0.139}}ms [t=00:04:18.185266][f=0006642] thread=4 tasks=163008 {sum,min,max,avg}{exec,wait}time={{2620.757, 0.000, 161.955, 0.016}, {23225.371, 0.000, 18446744027136.000, 0.142}}ms [t=00:04:18.185272][f=0006642] thread=5 tasks=163008 {sum,min,max,avg}{exec,wait}time={{2604.943, 0.000, 161.844, 0.016}, {23678.303, 0.000, 9.318, 0.145}}ms [t=00:04:18.185281][f=0006642] thread=6 tasks=163008 {sum,min,max,avg}{exec,wait}time={{2546.646, 0.000, 161.888, 0.016}, {23892.646, 0.000, 9.321, 0.147}}ms [t=00:04:18.185289][f=0006642] thread=7 tasks=163008 {sum,min,max,avg}{exec,wait}time={{2503.724, 0.000, 161.943, 0.015}, {24560.422, 0.000, 9.307, 0.151}}ms [t=00:04:18.185295][f=0006642] [async=1] threads=8 tasks=3837 {sum,avg}{exec,wait}time={{30026.686, 7.826}, {11901425.000, 3101.753}}ms [t=00:04:18.185303][f=0006642] thread=1 tasks=546 {sum,min,max,avg}{exec,wait}time={{4292.554, 0.000, 1075.370, 7.862}, {1696579.375, 0.318, 4292.139, 3107.288}}ms [t=00:04:18.185314][f=0006642] thread=2 tasks=546 {sum,min,max,avg}{exec,wait}time={{4293.196, 0.000, 1074.473, 7.863}, {1697864.375, 0.038, 4293.605, 3109.642}}ms [t=00:04:18.185321][f=0006642] thread=3 tasks=550 {sum,min,max,avg}{exec,wait}time={{4294.218, 0.000, 1075.569, 7.808}, {1701388.875, 0.286, 4293.677, 3093.434}}ms [t=00:04:18.185328][f=0006642] thread=4 tasks=549 {sum,min,max,avg}{exec,wait}time={{4291.277, 0.000, 1072.560, 7.817}, {1701127.625, 1.214, 4293.708, 3098.593}}ms [t=00:04:18.185338][f=0006642] thread=5 tasks=548 {sum,min,max,avg}{exec,wait}time={{4292.130, 0.000, 1098.675, 7.832}, {1705347.125, 0.176, 4293.702, 3111.947}}ms [t=00:04:18.185345][f=0006642] thread=6 tasks=551 {sum,min,max,avg}{exec,wait}time={{4292.714, 0.000, 1075.803, 7.791}, {1701051.375, 0.446, 4292.127, 3087.208}}ms [t=00:04:18.185352][f=0006642] thread=7 tasks=547 {sum,min,max,avg}{exec,wait}time={{4270.598, 0.000, 1096.312, 7.807}, {1698066.500, 0.405, 4291.965, 3104.326}}ms [t=00:04:18.185356][f=0006642] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:18.185363][f=0006642] [SpringApp::Kill][2] [t=00:04:18.185405][f=0006642] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:18.185412][f=0006642] [Game::KillLua][1] dtor=0 luaUI=000002bc80026b90 [t=00:04:18.185441][f=0006642] Start widgetHandler:Shutdown [t=00:04:18.187378][f=0006642] Shutdown - SaveOrderList Complete [t=00:04:18.188464][f=0006642] Writing last game win data [t=00:04:18.193567][f=0006642] Shutdown - SaveConfigData Complete [t=00:04:18.193579][f=0006642] Shutdown Widget - Chili Highlight [t=00:04:18.193602][f=0006642] Shutdown Widget - Deferred rendering GL4 [t=00:04:18.193725][f=0006642] Shutdown Widget - Draw After Chili [t=00:04:18.193733][f=0006642] Shutdown Widget - API Unit Tracker GL4 [t=00:04:18.193742][f=0006642] Shutdown Widget - EPIC Menu [t=00:04:18.194572][f=0006642] Shutdown Widget - Depth of Field Shader [t=00:04:18.194583][f=0006642] Shutdown Widget - Chili Widget Selector [t=00:04:18.195199][f=0006642] Shutdown Widget - Chili Minimap [t=00:04:18.195289][f=0006642] Shutdown Widget - Deferred rendering [t=00:04:18.195296][f=0006642] SSAO: Deferred rendering disabled, disabling. [t=00:04:18.207949][f=0006642] Shutdown Widget - Deferred rendering [t=00:04:18.207962][f=0006642] SSAO: Deferred rendering disabled, disabling. [t=00:04:18.208729][f=0006642] Shutdown Widget - Local Team Colors [t=00:04:18.208740][f=0006642] Shutdown Widget - Display Keys 2 [t=00:04:18.208756][f=0006642] Shutdown Widget - Save Game Menu [t=00:04:18.208762][f=0006642] Shutdown Widget - Highlight Model Api GL4 [t=00:04:18.208800][f=0006642] Shutdown Widget - Unit Icons [t=00:04:18.208867][f=0006642] Shutdown Widget - Attrition Counter [t=00:04:18.209018][f=0006642] Shutdown Widget - RoI Tracker [t=00:04:18.209115][f=0006642] Shutdown Widget - Noises [t=00:04:18.209122][f=0006642] Shutdown Widget - HealthBars [t=00:04:18.209871][f=0006642] Shutdown Widget - Chili Chicken Panel [t=00:04:18.209940][f=0006642] Shutdown Widget - BuildETA [t=00:04:18.209947][f=0006642] Shutdown Widget - Selected Units GL4 2 [t=00:04:18.209960][f=0006642] Shutdown Widget - External VR Grid [t=00:04:18.209966][f=0006642] Shutdown Widget - Win Counter [t=00:04:18.209972][f=0006642] Shutdown Widget - EndGame APM stats [t=00:04:18.209978][f=0006642] Shutdown Widget - Modular Comm Info [t=00:04:18.209984][f=0006642] Shutdown Widget - Transport AI [t=00:04:18.209991][f=0006642] Shutdown Widget - Startup Info and Selector [t=00:04:18.210002][f=0006642] Shutdown Widget - Chili Spectator Panels [t=00:04:18.210036][f=0006642] Shutdown Widget - Point Tracker [t=00:04:18.210044][f=0006642] Shutdown Widget - Missile Silo Range [t=00:04:18.210051][f=0006642] Shutdown Widget - MinimapEvents [t=00:04:18.210059][f=0006642] Shutdown Widget - Local Widgets Config [t=00:04:18.210069][f=0006642] Shutdown Widget - Highlight Geos [t=00:04:18.210078][f=0006642] Shutdown Widget - Context Menu [t=00:04:18.210084][f=0006642] Shutdown Widget - Grab Input [t=00:04:18.210174][f=0006642] Input grabbing is disabled! [t=00:04:18.210183][f=0006642] Shutdown Widget - Defense Range Zero-K [t=00:04:18.210203][f=0006642] Shutdown Widget - Showeco and Grid Drawer [t=00:04:18.210210][f=0006642] Shutdown Widget - Darkening [t=00:04:18.210223][f=0006642] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:18.210233][f=0006642] Shutdown Widget - Chili Nuke Warning [t=00:04:18.210242][f=0006642] Shutdown Widget - Chili EndGame Window [t=00:04:18.210250][f=0006642] Shutdown Widget - Stereo3D [t=00:04:18.210284][f=0006642] Shutdown Widget - Chili Economy Panel Default [t=00:04:18.210356][f=0006642] Shutdown Widget - Music Player v2 [t=00:04:18.210388][f=0006642] Shutdown Widget - State Reverse and Latency [t=00:04:18.210394][f=0006642] Shutdown Widget - Reclaim Field Highlight [t=00:04:18.210405][f=0006642] Shutdown Widget - Attack Warning [t=00:04:18.210412][f=0006642] Shutdown Widget - Attack AoE [t=00:04:18.210421][f=0006642] Shutdown Widget - TeamPlatter [t=00:04:18.213680][f=0006642] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:18.213804][f=0006642] Shutdown Widget - Selection Send [t=00:04:18.213814][f=0006642] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:18.213820][f=0006642] Shutdown Widget - Spotter [t=00:04:18.213826][f=0006642] Shutdown Widget - LupsManager [t=00:04:18.213839][f=0006642] Shutdown Widget - Global Build Command [t=00:04:18.213965][f=0006642] Shutdown Widget - Newton Firezone [t=00:04:18.213976][f=0006642] Shutdown Widget - Receive Units Indicator [t=00:04:18.213983][f=0006642] Shutdown Widget - Chili Pro Console [t=00:04:18.214283][f=0006642] Shutdown Widget - Persistent Build Height [t=00:04:18.214293][f=0006642] Shutdown Widget - Lasso Terraform GUI [t=00:04:18.214300][f=0006642] Shutdown Widget - Lups [t=00:04:18.215307][f=0006642] Shutdown Widget - Chili Framework [t=00:04:18.215321][f=0006642] Shutdown Widget - Custom Markers [t=00:04:18.215332][f=0006642] Shutdown Widget - Chili Core Selector [t=00:04:18.215398][f=0006642] Shutdown Widget - Mex Placement Handler [t=00:04:18.215674][f=0006642] Shutdown Widget - Select Keys [t=00:04:18.215698][f=0006642] Shutdown Widget - Pause Screen [t=00:04:18.215826][f=0006642] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:18.215855][f=0006642] Shutdown Widget - Bloom Shader Deferred [t=00:04:18.216302][f=0006642] Shutdown Widget - Text To Speech Control [t=00:04:18.216316][f=0006642] Shutdown Widget - Layout Handler [t=00:04:18.216325][f=0006642] Shutdown Widget - Color Blindness Correction [t=00:04:18.216640][f=0006642] End widgetHandler:Shutdown [t=00:04:18.268543][f=0006642] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 29808533, 0.0} allocedSize{int+, int-, ext}={0, 0, 4962902857}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:04:18.272202][f=0006642] [Game::KillLua][2] dtor=0 luaGaia=000002bbedf6c6b0 [t=00:04:18.277679][f=0006642] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:18.277713][f=0006642] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:18.277742][f=0006642] [Game::KillLua][3] dtor=0 luaRules=000002bbee091160 [t=00:04:18.277766][f=0006642] Start gadgetHandler:Shutdown [t=00:04:18.277773][f=0006642] Shutdown - StartSetup [t=00:04:18.277783][f=0006642] Shutdown - UnitMorph [t=00:04:18.278146][f=0006642] Shutdown - Carrier Drones [t=00:04:18.278155][f=0006642] Shutdown - Missile Silo Controller [t=00:04:18.278163][f=0006642] Shutdown - Modular Comm Info [t=00:04:18.278169][f=0006642] Shutdown - Terrain Texture Handler [t=00:04:18.278174][f=0006642] Shutdown - UnitCloakShield [t=00:04:18.279984][f=0006642] Shutdown - Starlight Handler [t=00:04:18.280008][f=0006642] End gadgetHandler:Shutdown [t=00:04:18.292756][f=0006642] Start gadgetHandler:Shutdown [t=00:04:18.292785][f=0006642] Shutdown - Teleport Throw [t=00:04:18.292795][f=0006642] Shutdown - UnitMorph [t=00:04:18.292806][f=0006642] Shutdown - Commander Skin Renderer [t=00:04:18.293429][f=0006642] Shutdown - Missile fired callins [t=00:04:18.293441][f=0006642] Shutdown - Modular Comm Info [t=00:04:18.293447][f=0006642] Shutdown - Retreat Command [t=00:04:18.293456][f=0006642] Shutdown - Shockwaves [t=00:04:18.293462][f=0006642] Shutdown - Unit tint API [t=00:04:18.293474][f=0006642] Shutdown - Unit glow API [t=00:04:18.293495][f=0006642] Shutdown - UnitCloakShield [t=00:04:18.293513][f=0006642] Shutdown - Lups Cloak FX [t=00:04:18.293519][f=0006642] Shutdown - Lups [t=00:04:18.294370][f=0006642] Shutdown - Lups Shield [t=00:04:18.294410][f=0006642] End gadgetHandler:Shutdown [t=00:04:18.307211][f=0006642] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1034, 0.0} allocedSize{int+, int-, ext}={0, 0, 158703}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0019} [t=00:04:18.310803][f=0006642] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:18.310844][f=0006642] [Game::KillLua][4] dtor=0 [t=00:04:18.310851][f=0006642] [Game::KillLua][5] dtor=0 [t=00:04:18.325723][f=0006642] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-09_18-36-01-113_White Rabbit v2_105.1.1-2511-g747f18b BAR105.sdfz" (137505 bytes) [t=00:04:18.325844][f=0006642] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:18.344385][f=0006642] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:18.344402][f=0006642] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:04:18.344546][f=0006642] [Sound] [Sound::UpdateThread][4] ctx=000002bbae6c4b60 dev=000002bbae6fb330 [t=00:04:18.344676][f=0006642] [Sound] [Sound::UpdateThread][5] ctx=000002bbae6c4b60 dev=000002bbae6fb330 [t=00:04:18.344682][f=0006642] [Sound] [Sound::Cleanup][alcDestroyContext(000002bbae6c4b60)] [t=00:04:18.346047][f=0006642] [Sound] [Sound::Cleanup][alcCloseDevice(000002bbae6fb330)] [t=00:04:18.346308][f=0006642] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:18.377613][f=0006642] [Sound] [Sound::UpdateThread][6] [t=00:04:18.378190][f=0006642] [Game::~CGame][1] [t=00:04:18.378211][f=0006642] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:18.378216][f=0006642] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:18.378221][f=0006642] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:18.378233][f=0006642] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:18.378238][f=0006642] [Game::KillLua][4] dtor=1 [t=00:04:18.378246][f=0006642] [Game::KillLua][5] dtor=1 [t=00:04:18.378383][f=0006642] [Game::KillMisc][1] [t=00:04:18.378446][f=0006642] [Game::KillMisc][2] [t=00:04:18.378561][f=0006642] [Game::KillMisc][3] [t=00:04:18.378632][f=0006642] [Game::KillRendering][1] [t=00:04:18.381412][f=0006642] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:18.397629][f=0006642] [3DOParser::Kill] allocated 29 pieces [t=00:04:18.397686][f=0006642] [S3OParser::Kill] allocated 5584 pieces [t=00:04:18.398053][f=0006642] [AssParser::Kill] allocated 701 pieces [t=00:04:18.441943][f=0006642] [Game::KillInterface][1] [t=00:04:18.442473][f=0006642] [Game::KillInterface][2] [t=00:04:18.442893][f=0006642] [Game::KillSimulation][1] [t=00:04:18.442989][f=0006642] [Game::KillSimulation][2] [t=00:04:18.472123][f=0006642] [CCollisionHandler] dis-/continuous tests: 56/178453143 [t=00:04:18.472139][f=0006642] [Game::KillSimulation][3] [t=00:04:18.473341][f=0006642] [~CPathCache(36x28)] cacheHits=183 hitPercentage=34% numHashColls=0 maxCacheSize=85 [t=00:04:18.473438][f=0006642] [~CPathCache(36x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:18.473526][f=0006642] [~CPathCache(72x56)] cacheHits=138 hitPercentage=28% numHashColls=0 maxCacheSize=87 [t=00:04:18.474531][f=0006642] [~CPathCache(72x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:18.474949][f=0006642] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:18.480154][f=0006642] [LosHandler::Kill] raycast instance cache-{hits,misses}={89,1582}; shared=0%; cached=5% [t=00:04:18.487338][f=0006642] [Game::KillSimulation][4] [t=00:04:18.586658][f=0006642] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:18.586698][f=0006642] [Game::~CGame][2] [t=00:04:18.586703][f=0006642] [Game::~CGame][3] [t=00:04:18.586889][f=0006642] [SpringApp::Kill][3] [t=00:04:18.586912][f=0006642] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 728655 bytes sent in 6775 packets (107.551 bytes/packet) 377194 bytes recv'd in 5279 packets (71.452 bytes/packet) {0.066x, 0.084x} relative protocol overhead {up, down} 17472 incoming chunks dropped, 30615 outgoing chunks resent 4940 incoming chunks processed [t=00:04:18.586948][f=0006642] [SpringApp::Kill][4] font=000002bbf3ae4dc0 [t=00:04:18.589777][f=0006642] [SpringApp::Kill][5] [t=00:04:18.593245][f=0006642] [SpringApp::Kill][6] [t=00:04:18.593325] [SpringApp::Kill][7] [t=00:04:18.593414] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.593432] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:18.593438] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:18.593445] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:18.593452] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {352, 65536, 65536}, EBO = {528, 262144, 262144} [t=00:04:18.593460] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.593467] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152} [t=00:04:18.593473] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {59400, 1048576, 1048576}, EBO = {89100, 2097152, 2097152} [t=00:04:18.593482] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:18.593488] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.593495] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.593503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:18.593509] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {324, 1048576, 1048576}, EBO = {486, 2097152, 2097152} [t=00:04:18.653298] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:18.653310] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:18.653314] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:18.653317] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:04:18.653333] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:18.653735] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>] [t=00:04:18.653750] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:18.653755] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002bbae777b60) [t=00:04:18.653791] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002bbae778be0) [t=00:04:18.654566] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=1)] #archives[section]=1 #files[section]=155 [t=00:04:18.654575] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\white_rabbit_v2_1.sd7 (000002bbf3e024c0) [t=00:04:18.654701] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:18.654708] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002bbae778450) [t=00:04:18.654746] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002bbae778a80) [t=00:04:18.654793] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002bbae778500) [t=00:04:18.654855] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:18.654865] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:18.654887] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:18.654893] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:18.654899] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:18.654906] [VFS] [SpringVFS::DeleteArchives<this=000002bbae62eb80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:18.655134] [SpringApp::Kill][8] [t=00:04:18.655140] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:18.655145] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1) [t=00:04:18.655148] [WatchDog::Uninstall][2] [t=00:04:19.218245] [WatchDog::Uninstall][3] [t=00:04:19.218256] [SpringApp::Kill][9]
infolog_full.txt (truncated):