Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000112] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.093795] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.093828] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.093845] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.093854] [t=00:00:00.093857] Enable or disable log sections using the LogSections configuration key [t=00:00:00.093861] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.093866] Use "none" to disable the default log sections. [t=00:00:00.093872] ============== </Log Sections> ============== [t=00:00:00.093876] ============== <User Config> ============== [t=00:00:00.093936] AllowDeferredMapRendering = 1 [t=00:00:00.093941] AllowDeferredModelRendering = 1 [t=00:00:00.093946] AnimationMT = 0 [t=00:00:00.093950] BumpWaterBlurReflection = 1 [t=00:00:00.093953] BumpWaterTexSizeReflection = 128 [t=00:00:00.093959] CamFreeScrollSpeed = 50 [t=00:00:00.093964] CamMode = 1 [t=00:00:00.093969] CubeTexSizeReflection = 1 [t=00:00:00.093975] CubeTexSizeSpecular = 1 [t=00:00:00.093978] DualScreenMiniMapOnLeft = 1 [t=00:00:00.093983] EdgeMoveDynamic = 0 [t=00:00:00.093987] EdgeMoveWidth = 0.003 [t=00:00:00.093990] FPSFOV = 90 [t=00:00:00.093993] FPSScrollSpeed = 50 [t=00:00:00.093996] FontSize = 18 [t=00:00:00.093999] FullscreenEdgeMove = 0 [t=00:00:00.094002] GrassDetail = 0 [t=00:00:00.094007] GroundDecals = 2 [t=00:00:00.094010] GroundDetail = 90 [t=00:00:00.094015] HangTimeout = 30 [t=00:00:00.094019] HardwareCursor = 1 [t=00:00:00.094022] InitialNetworkTimeout = 0 [t=00:00:00.094027] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.094030] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.094035] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.094040] LinkOutgoingBandwidth = 262144 [t=00:00:00.094046] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.094051] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.094055] MSAALevel = 1 [t=00:00:00.094060] MaxParticles = 15000 [t=00:00:00.094065] MaxSounds = 32 [t=00:00:00.094068] MaximumTransmissionUnit = 0 [t=00:00:00.094071] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.094074] MiniMapMarker = 0 [t=00:00:00.094077] MouseDragScrollThreshold = 0 [t=00:00:00.094080] NetworkLossFactor = 2 [t=00:00:00.094083] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.094086] OverheadScrollSpeed = 50 [t=00:00:00.094089] ReconnectTimeout = 0 [t=00:00:00.094093] RotOverheadScrollSpeed = 50 [t=00:00:00.094098] RotateLogFiles = 1 [t=00:00:00.094101] ShadowMapSize = 1024 [t=00:00:00.094104] Shadows = 1 [t=00:00:00.094107] ShowClock = 0 [t=00:00:00.094109] SoftParticles = 2 [t=00:00:00.094112] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.094116] UnitIconDist = 151 [t=00:00:00.094118] UpdateBoundingVolumeMT = 0 [t=00:00:00.094121] UpdateWeaponVectorsMT = 0 [t=00:00:00.094124] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.094127] UseLuaMemPools = 0 [t=00:00:00.094152] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.094155] VFSCacheArchiveFiles = 0 [t=00:00:00.094158] Water = 4 [t=00:00:00.094160] WindowBorderless = 1 [t=00:00:00.094163] WindowPosY = 0 [t=00:00:00.094167] WindowedEdgeMove = 0 [t=00:00:00.094170] XResolutionWindowed = 2560 [t=00:00:00.094173] YResolutionWindowed = 1600 [t=00:00:00.094180] ============== </User Config> ============== [t=00:00:00.094183] ============== <User System> ============== [t=00:00:00.094186] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.094214] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.094226] Compiler Version: gcc-13.2.0 [t=00:00:00.094251] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.094278] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.094284] Binary Word Size: 64-bit (native) [t=00:00:00.094288] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.094293] Physical CPU Cores: 8 [t=00:00:00.094296] Logical CPU Cores: 16 [t=00:00:00.094299] ============== </User System> ============== [t=00:00:00.094303] Run: thread affinity ffffffff [t=00:00:00.094389] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.094392] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.094396] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.094398] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.094401] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.095308] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.095320] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.098643] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz} [t=00:00:00.102604] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.102611] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.102614] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.102617] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.102620] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.102623] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.102632] [11] 1920x1200x24bpp@240Hz [t=00:00:00.102635] [13] 1920x1080x24bpp@240Hz [t=00:00:00.102637] [15] 1856x1392x24bpp@240Hz [t=00:00:00.102641] [17] 1792x1344x24bpp@240Hz [t=00:00:00.102643] [19] 1680x1050x24bpp@240Hz [t=00:00:00.102646] [21] 1600x1200x24bpp@240Hz [t=00:00:00.102649] [23] 1600x900x24bpp@240Hz [t=00:00:00.102651] [25] 1440x900x24bpp@240Hz [t=00:00:00.102654] [27] 1400x1050x24bpp@240Hz [t=00:00:00.102656] [29] 1366x768x24bpp@240Hz [t=00:00:00.102661] [31] 1360x768x24bpp@240Hz [t=00:00:00.102664] [33] 1280x1024x24bpp@240Hz [t=00:00:00.102666] [35] 1280x960x24bpp@240Hz [t=00:00:00.102669] [37] 1280x800x24bpp@240Hz [t=00:00:00.102671] [39] 1280x768x24bpp@240Hz [t=00:00:00.102674] [41] 1280x720x24bpp@240Hz [t=00:00:00.102676] [43] 1280x600x24bpp@240Hz [t=00:00:00.102679] [45] 1152x864x24bpp@240Hz [t=00:00:00.102682] [47] 1024x768x24bpp@240Hz [t=00:00:00.102684] [49] 800x600x24bpp@240Hz [t=00:00:00.102687] [51] 640x480x24bpp@240Hz [t=00:00:00.359168] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.359412] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.359423] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.371611] [GR::LogVersionInfo] [t=00:00:00.371621] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.371625] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.371644] GL vendor : NVIDIA Corporation [t=00:00:00.371647] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.371651] GLSL version: 4.60 NVIDIA [t=00:00:00.371654] GLEW version: 2.1.0 [t=00:00:00.371657] GPU memory : 12282MB (total) / 11030MB (available) [t=00:00:00.371662] SDL swap-int: 1 [t=00:00:00.371665] SDL driver : windows [t=00:00:00.371669] [t=00:00:00.371672] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.371676] GLSL shader support : 1 [t=00:00:00.371683] GL4 support : 1 [t=00:00:00.371686] FBO extension support : 1 [t=00:00:00.371695] NVX GPU mem-info support : 1 [t=00:00:00.371701] ATI GPU mem-info support : 0 [t=00:00:00.371709] Texture clamping to edge : 1 [t=00:00:00.371714] NPOT-texture support : 1 (1) [t=00:00:00.371719] S3TC/DXT1 texture support : 1/1 [t=00:00:00.371724] texture query-LOD support : 1 (1) [t=00:00:00.371727] MSAA frame-buffer support : 1 (1) [t=00:00:00.371733] Z-buffer depth : 32 (-) [t=00:00:00.371740] primitive-restart support : 1 (1) [t=00:00:00.371743] clip-space control support: 1 (1) [t=00:00:00.371747] seamless cube-map support : 1 (1) [t=00:00:00.371750] frag-depth layout support : 1 (1) [t=00:00:00.371753] persistent maps support : 1 (1) [t=00:00:00.371756] explicit attribs location : 1 (1) [t=00:00:00.371759] multi draw indirect : 1 (-) [t=00:00:00.371763] array textures : 1 (-) [t=00:00:00.371768] buffer copy support : 1 (-) [t=00:00:00.371774] indirect draw : 1 (-) [t=00:00:00.371777] base instance : 1 (-) [t=00:00:00.371779] [t=00:00:00.371783] max. FBO samples : 32 [t=00:00:00.371787] max. FS/program texture slots : 32/192 [t=00:00:00.371791] max. texture size : 32768 [t=00:00:00.371799] max. texture anisotropy level : 16.000000 [t=00:00:00.371803] max. vec4 varyings/attributes : 31/16 [t=00:00:00.371806] max. draw-buffers : 8 [t=00:00:00.371811] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.371816] max. uniform buffer-bindings : 84 [t=00:00:00.371819] max. uniform block-size : 64KB [t=00:00:00.371822] max. storage buffer-bindings : 96 [t=00:00:00.371825] max. storage block-size : 2047MB [t=00:00:00.371828] [t=00:00:00.371831] enable AMD-hacks : 0 [t=00:00:00.371834] compress MIP-maps: 0 [t=00:00:00.371861] Number of compressed texture formats: 23 [t=00:00:00.371877] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.371897] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.372043] [GR::UpdateGLConfigs] [t=00:00:00.372067] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.372073] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.372081] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.372088] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.372091] [GR::InitGLState] [t=00:00:00.372126] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.458624] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.460312] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.482052] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.485572] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.485594] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.485965] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.488941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.488950] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.489012] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.489057] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.497236] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.497597] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.498579] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.498749] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.526695] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.526707] [VFS] [SpringVFS::ReserveArchives<this=000001d5e44be5f0>] [t=00:00:00.526813] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.528199] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d5e44be5f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.528207] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.599493] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.599769] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.600192] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.600194] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.600245] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.600721] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.601987] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.602584] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.602869] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.602902] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.603292][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.603358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.603534][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.603555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.603560][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.603585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.607233][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.607243][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.607254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.607259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.675930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.677532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d5fe967940(default) context=000001d5fe7ca9f0 numChannels=2 frameSize=8 [t=00:00:00.677547][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.677560][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.677564][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.677568][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.677580][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.677630][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.677636][f=-000001] [Sound] Devices: [t=00:00:00.683690][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.683701][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.683719][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.683725][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.684279][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.684292][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.703920][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154922 MB [t=00:00:00.704986][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.705557][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.706256][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:00.927248][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ20XR2 2.5" (loaded=0 cached=0) [t=00:00:00.927633][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="MoonQ20XR2 2.5", overwrite=false)] section=1 cached=0 [t=00:00:00.928075][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.928415][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.958629][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.959299][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.959405][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.960528][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d5e44be5f0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.989980][f=-000001] [CAS::GASCB] Archive file="moonq20xr2_2.5.sd7" cs="451a6dc5e18c2bc322d970b6f3a643a278dd7261a0f7bcd73e29173f40cf96ab59e84b57419e6f5ace4f261f885a1774ef8931c40d64ef8a8043cf2f14d27a52" [t=00:00:00.990075][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.990117][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ20XR2 2.5 (checksum 87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.020648][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.020746][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.020810][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.020898][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.020933][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.773391][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:11.773521][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:11.775116][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:11.775432][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:11.775531][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:11.775638][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:11.775788][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:11.775801][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:11.775970][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:11.775981][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:11.776053][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:11.776160][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:11.776335][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.785420][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.785565][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.785765][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.785915][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.786205][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.786350][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.786463][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.786832][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.786950][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.787060][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.787184][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.787290][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.787390][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.787552][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.787810][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.787925][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.788142][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.788337][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.788444][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.788580][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.788752][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.788849][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.788965][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.789069][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.789169][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.789335][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.789474][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.789594][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.789698][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.789829][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.789929][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.800184][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.800643][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.800817][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.800974][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.804917][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.805327][f=-000001] Input grabbing is enabled! [t=00:00:11.805398][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.805568][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.805737][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.808195][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.808417][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.808540][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.808680][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.808844][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.817965][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.819060][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.819304][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.819457][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.819649][f=-000001] EndGame Graph disabled [t=00:00:11.830077][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.830326][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.830529][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.830665][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.830800][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.831181][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.852252][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.853091][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.860755][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.860957][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.861147][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.861266][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.861700][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.863769][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.863927][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.864053][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.864157][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.864260][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.864384][f=-000001] Initialize [t=00:00:11.864466][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.864570][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.864717][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.865229][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.865676][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.865791][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.865920][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.866028][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.866508][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.866621][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.866908][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.867043][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.867335][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.867491][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.948188][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.948484][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.961787][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.962048][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.962296][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.962411][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.965388][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.966139][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.966273][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.966499][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.966637][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.966803][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.966928][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.977725][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.977889][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.978124][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.978248][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.978366][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.978494][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.978646][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.978653][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.978659][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.978697][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.978821][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.979462][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.979731][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.980228][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.980411][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.980589][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.980737][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.980853][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.981144][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.981275][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.981535][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.981735][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.981908][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.982160][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.982272][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.982393][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.982545][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.985089][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.989363][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.989585][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.989816][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.990035][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.991025][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.991159][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.991316][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.992944][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.993158][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:11.994270][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.994451][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.994937][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.995223][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.995536][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.995693][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.995804][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.997304][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.998103][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.001767][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.001927][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.003233][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.008148][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.008493][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.008639][f=-000001] SetSunLighting [t=00:00:12.008940][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.009085][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.009817][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.009942][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.009950][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.010060][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.010211][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.012115][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.012657][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.017319][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.020148][f=-000001] Writing last game win data [t=00:00:12.025010][f=-000001] LuaUI v0.3 [t=00:00:12.124889][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.125098][f=-000001] [s11n] Loading s11n file... [t=00:00:12.125767][f=-000001] [s11n] Parsing model... [t=00:00:12.128205][f=-000001] [s11n] Populating game world... [t=00:00:12.148919][f=-000001] [s11n] s11n loading complete. [t=00:00:12.149130][f=-000001] Running Springboard Feature Fixer, 0, 141 [t=00:00:12.914809][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.914841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.936297][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.936310][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 21ms [t=00:00:12.944339][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10211, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831107}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106} [t=00:00:13.406836][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.529507][f=-000001] GameID: 17bf30675300282adef6e27031bc4081 [t=00:00:13.529879][f=-000001] Connection attempt from LogicDaemon [t=00:00:13.529889][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.530017][f=-000001] -> Connection established (given id 0) [t=00:00:13.530048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8" [t=00:00:13.530069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:13.530082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7653c328a6e09df56e2629e150e3b66725187bfd1b39a95529defe063a3314796811cab5b00edeab69210902492421d2e478c01736ed550bcf9f66b8d37edce]" [t=00:00:13.530104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=710f6ca235798f0d5d4a2b9216885aa2a9002fc7404fdd7cb9b700d615760b9d18fa7f38ec68d7d71a377bb80155bbf1086948f6960157fe430c51509cc73ed7]" [t=00:00:13.530171][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d643cb0d70,000001d66bc2e0c0}][locale="C"]" [t=00:00:13.530189][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:13.612590][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.379329][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:26.818018][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:47.514344][f=0000619] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:31.484366][f=0003738] Buildings set to face North [t=00:02:43.097180][f=0004086] Buildings set to face East [t=00:03:25.535293][f=0005359] [SpringApp::Kill][1] fromRun=1 [t=00:03:25.535309][f=0005359] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:25.562736][f=0005359] [async=0] threads=8 tasks=634739 {sum,avg}{exec,wait}time={{9852.553, 0.016}, {88892.438, 0.140}}ms [t=00:03:25.562754][f=0005359] thread=1 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1941.176, 0.000, 694.084, 0.021}, {1311.848, 0.000, 18446744027136.000, 0.014}}ms [t=00:03:25.562764][f=0005359] thread=2 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1556.208, 0.000, 693.418, 0.017}, {13722.564, 0.000, 18446744027136.000, 0.151}}ms [t=00:03:25.562774][f=0005359] thread=3 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1291.100, 0.000, 674.732, 0.014}, {13208.383, 0.000, 18446744027136.000, 0.146}}ms [t=00:03:25.562782][f=0005359] thread=4 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1312.552, 0.000, 693.365, 0.014}, {14217.879, 0.000, 18446744027136.000, 0.157}}ms [t=00:03:25.562790][f=0005359] thread=5 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1245.411, 0.000, 674.506, 0.014}, {14605.063, 0.000, 18446744027136.000, 0.161}}ms [t=00:03:25.562801][f=0005359] thread=6 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1247.057, 0.000, 672.078, 0.014}, {15449.895, 0.000, 32.792, 0.170}}ms [t=00:03:25.562810][f=0005359] thread=7 tasks=90677 {sum,min,max,avg}{exec,wait}time={{1259.050, 0.000, 693.370, 0.014}, {16376.808, 0.000, 13.606, 0.181}}ms [t=00:03:25.562817][f=0005359] [async=1] threads=8 tasks=3508 {sum,avg}{exec,wait}time={{31056.098, 8.853}, {12574902.000, 3584.636}}ms [t=00:03:25.562828][f=0005359] thread=1 tasks=502 {sum,min,max,avg}{exec,wait}time={{4430.248, 0.000, 941.657, 8.825}, {1787198.750, 0.323, 4442.530, 3560.157}}ms [t=00:03:25.562836][f=0005359] thread=2 tasks=502 {sum,min,max,avg}{exec,wait}time={{4441.975, 0.000, 953.643, 8.849}, {1797266.625, 0.914, 4442.524, 3580.212}}ms [t=00:03:25.562844][f=0005359] thread=3 tasks=501 {sum,min,max,avg}{exec,wait}time={{4427.786, 0.000, 936.145, 8.838}, {1796384.625, 0.763, 4443.902, 3585.598}}ms [t=00:03:25.562854][f=0005359] thread=4 tasks=500 {sum,min,max,avg}{exec,wait}time={{4440.254, 0.000, 950.487, 8.881}, {1801990.625, 0.146, 4444.055, 3603.981}}ms [t=00:03:25.562862][f=0005359] thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{4429.864, 0.000, 938.350, 8.860}, {1797529.250, 0.737, 4444.000, 3595.059}}ms [t=00:03:25.562870][f=0005359] thread=6 tasks=500 {sum,min,max,avg}{exec,wait}time={{4440.162, 0.000, 950.562, 8.880}, {1799988.500, 0.360, 4444.100, 3599.977}}ms [t=00:03:25.562880][f=0005359] thread=7 tasks=503 {sum,min,max,avg}{exec,wait}time={{4445.806, 0.000, 921.340, 8.839}, {1794544.000, 0.641, 4444.097, 3567.682}}ms [t=00:03:25.562885][f=0005359] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:25.562889][f=0005359] [SpringApp::Kill][2] [t=00:03:25.562929][f=0005359] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:25.562934][f=0005359] [Game::KillLua][1] dtor=0 luaUI=000001d67a4742b0 [t=00:03:25.562964][f=0005359] Start widgetHandler:Shutdown [t=00:03:25.565108][f=0005359] Shutdown - SaveOrderList Complete [t=00:03:25.566355][f=0005359] Writing last game win data [t=00:03:25.571942][f=0005359] Shutdown - SaveConfigData Complete [t=00:03:25.571955][f=0005359] Shutdown Widget - Chili Highlight [t=00:03:25.571966][f=0005359] Shutdown Widget - Deferred rendering GL4 [t=00:03:25.572022][f=0005359] Shutdown Widget - Draw After Chili [t=00:03:25.572029][f=0005359] Shutdown Widget - API Unit Tracker GL4 [t=00:03:25.572041][f=0005359] Shutdown Widget - EPIC Menu [t=00:03:25.572889][f=0005359] Shutdown Widget - Depth of Field Shader [t=00:03:25.572906][f=0005359] Shutdown Widget - Chili Widget Selector [t=00:03:25.573605][f=0005359] Shutdown Widget - Chili Minimap [t=00:03:25.573671][f=0005359] Shutdown Widget - Deferred rendering [t=00:03:25.573678][f=0005359] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.576585][f=0005359] Shutdown Widget - Deferred rendering [t=00:03:25.576597][f=0005359] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.577108][f=0005359] Shutdown Widget - Local Team Colors [t=00:03:25.577119][f=0005359] Shutdown Widget - Display Keys 2 [t=00:03:25.577142][f=0005359] Shutdown Widget - Save Game Menu [t=00:03:25.577151][f=0005359] Shutdown Widget - Highlight Model Api GL4 [t=00:03:25.577164][f=0005359] Shutdown Widget - Unit Icons [t=00:03:25.577183][f=0005359] Shutdown Widget - Attrition Counter [t=00:03:25.577319][f=0005359] Shutdown Widget - Noises [t=00:03:25.577328][f=0005359] Shutdown Widget - HealthBars [t=00:03:25.578124][f=0005359] Shutdown Widget - Chili Chicken Panel [t=00:03:25.578149][f=0005359] Shutdown Widget - BuildETA [t=00:03:25.578161][f=0005359] Shutdown Widget - Selected Units GL4 2 [t=00:03:25.578169][f=0005359] Shutdown Widget - External VR Grid [t=00:03:25.578176][f=0005359] Shutdown Widget - Win Counter [t=00:03:25.578182][f=0005359] Shutdown Widget - EndGame APM stats [t=00:03:25.578973][f=0005359] Shutdown Widget - Modular Comm Info [t=00:03:25.578983][f=0005359] Shutdown Widget - Transport AI [t=00:03:25.578990][f=0005359] Shutdown Widget - Startup Info and Selector [t=00:03:25.579003][f=0005359] Shutdown Widget - Chili Spectator Panels [t=00:03:25.579010][f=0005359] Shutdown Widget - Point Tracker [t=00:03:25.579016][f=0005359] Shutdown Widget - Missile Silo Range [t=00:03:25.579023][f=0005359] Shutdown Widget - MinimapEvents [t=00:03:25.579029][f=0005359] Shutdown Widget - Local Widgets Config [t=00:03:25.579040][f=0005359] Shutdown Widget - Highlight Geos [t=00:03:25.579050][f=0005359] Shutdown Widget - Context Menu [t=00:03:25.579057][f=0005359] Shutdown Widget - Grab Input [t=00:03:25.603644][f=0005359] Input grabbing is disabled! [t=00:03:25.603661][f=0005359] Shutdown Widget - Defense Range Zero-K [t=00:03:25.603674][f=0005359] Shutdown Widget - Showeco and Grid Drawer [t=00:03:25.603682][f=0005359] Shutdown Widget - Darkening [t=00:03:25.603698][f=0005359] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:25.603712][f=0005359] Shutdown Widget - Chili Nuke Warning [t=00:03:25.603724][f=0005359] Shutdown Widget - Chili EndGame Window [t=00:03:25.603735][f=0005359] Shutdown Widget - Stereo3D [t=00:03:25.603750][f=0005359] Shutdown Widget - Chili Economy Panel Default [t=00:03:25.603828][f=0005359] Shutdown Widget - Music Player v2 [t=00:03:25.603838][f=0005359] Shutdown Widget - State Reverse and Latency [t=00:03:25.603845][f=0005359] Shutdown Widget - Reclaim Field Highlight [t=00:03:25.603853][f=0005359] Shutdown Widget - Attack Warning [t=00:03:25.603861][f=0005359] Shutdown Widget - Attack AoE [t=00:03:25.603868][f=0005359] Shutdown Widget - TeamPlatter [t=00:03:25.605194][f=0005359] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:25.605340][f=0005359] Shutdown Widget - Selection Send [t=00:03:25.605352][f=0005359] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:25.605360][f=0005359] Shutdown Widget - Spotter [t=00:03:25.605367][f=0005359] Shutdown Widget - LupsManager [t=00:03:25.605383][f=0005359] Shutdown Widget - Global Build Command [t=00:03:25.605481][f=0005359] Shutdown Widget - Newton Firezone [t=00:03:25.605493][f=0005359] Shutdown Widget - Receive Units Indicator [t=00:03:25.605506][f=0005359] Shutdown Widget - Chili Pro Console [t=00:03:25.605858][f=0005359] Shutdown Widget - Persistent Build Height [t=00:03:25.605871][f=0005359] Shutdown Widget - Lasso Terraform GUI [t=00:03:25.605878][f=0005359] Shutdown Widget - Lups [t=00:03:25.605926][f=0005359] Shutdown Widget - Chili Framework [t=00:03:25.605936][f=0005359] Shutdown Widget - Custom Markers [t=00:03:25.605946][f=0005359] Shutdown Widget - Chili Core Selector [t=00:03:25.606011][f=0005359] Shutdown Widget - Mex Placement Handler [t=00:03:25.606024][f=0005359] Shutdown Widget - Select Keys [t=00:03:25.606039][f=0005359] Shutdown Widget - Pause Screen [t=00:03:25.606160][f=0005359] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:25.606178][f=0005359] Shutdown Widget - Bloom Shader Deferred [t=00:03:25.606188][f=0005359] Shutdown Widget - Text To Speech Control [t=00:03:25.606196][f=0005359] Shutdown Widget - Layout Handler [t=00:03:25.606207][f=0005359] Shutdown Widget - Color Blindness Correction [t=00:03:25.606217][f=0005359] End widgetHandler:Shutdown [t=00:03:25.655697][f=0005359] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19389450, 0.0} allocedSize{int+, int-, ext}={0, 0, 2969839411}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091} [t=00:03:25.655827][f=0005359] [Game::KillLua][2] dtor=0 luaGaia=000001d66bc2e0c0 [t=00:03:25.668920][f=0005359] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.668955][f=0005359] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.668976][f=0005359] [Game::KillLua][3] dtor=0 luaRules=000001d643cb0d70 [t=00:03:25.669000][f=0005359] Start gadgetHandler:Shutdown [t=00:03:25.669010][f=0005359] Shutdown - StartSetup [t=00:03:25.669016][f=0005359] Shutdown - UnitMorph [t=00:03:25.669174][f=0005359] Shutdown - Carrier Drones [t=00:03:25.669184][f=0005359] Shutdown - Missile Silo Controller [t=00:03:25.669192][f=0005359] Shutdown - Modular Comm Info [t=00:03:25.669198][f=0005359] Shutdown - Terrain Texture Handler [t=00:03:25.669205][f=0005359] Shutdown - UnitCloakShield [t=00:03:25.669253][f=0005359] Shutdown - Starlight Handler [t=00:03:25.669261][f=0005359] End gadgetHandler:Shutdown [t=00:03:25.686873][f=0005359] Start gadgetHandler:Shutdown [t=00:03:25.686891][f=0005359] Shutdown - Teleport Throw [t=00:03:25.686901][f=0005359] Shutdown - UnitMorph [t=00:03:25.686914][f=0005359] Shutdown - Commander Skin Renderer [t=00:03:25.687160][f=0005359] Shutdown - Missile fired callins [t=00:03:25.687171][f=0005359] Shutdown - Modular Comm Info [t=00:03:25.687177][f=0005359] Shutdown - Retreat Command [t=00:03:25.687186][f=0005359] Shutdown - Shockwaves [t=00:03:25.687197][f=0005359] Shutdown - Unit tint API [t=00:03:25.687203][f=0005359] Shutdown - Unit glow API [t=00:03:25.687210][f=0005359] Shutdown - UnitCloakShield [t=00:03:25.687218][f=0005359] Shutdown - Lups Cloak FX [t=00:03:25.687224][f=0005359] Shutdown - Lups [t=00:03:25.687267][f=0005359] Shutdown - Lups Shield [t=00:03:25.687287][f=0005359] End gadgetHandler:Shutdown [t=00:03:25.698570][f=0005359] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 444, 0.0} allocedSize{int+, int-, ext}={0, 0, 65880}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0023} [t=00:03:25.700415][f=0005359] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.700486][f=0005359] [Game::KillLua][4] dtor=0 [t=00:03:25.700491][f=0005359] [Game::KillLua][5] dtor=0 [t=00:03:25.712460][f=0005359] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_14-11-42-913_MoonQ20XR2 2_105.1.1-2511-g747f18b BAR105.sdfz" (81279 bytes) [t=00:03:25.712525][f=0005359] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:25.749513][f=0005359] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:25.749535][f=0005359] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:25.749591][f=0005359] [Sound] [Sound::UpdateThread][4] ctx=000001d5fe7ca9f0 dev=000001d5fe967940 [t=00:03:25.749738][f=0005359] [Sound] [Sound::UpdateThread][5] ctx=000001d5fe7ca9f0 dev=000001d5fe967940 [t=00:03:25.749748][f=0005359] [Sound] [Sound::Cleanup][alcDestroyContext(000001d5fe7ca9f0)] [t=00:03:25.750843][f=0005359] [Sound] [Sound::Cleanup][alcCloseDevice(000001d5fe967940)] [t=00:03:25.750994][f=0005359] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:25.784904][f=0005359] [Sound] [Sound::UpdateThread][6] [t=00:03:25.785507][f=0005359] [Game::~CGame][1] [t=00:03:25.785531][f=0005359] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:25.785537][f=0005359] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:25.785542][f=0005359] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:25.785548][f=0005359] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:25.785553][f=0005359] [Game::KillLua][4] dtor=1 [t=00:03:25.785559][f=0005359] [Game::KillLua][5] dtor=1 [t=00:03:25.785744][f=0005359] [Game::KillMisc][1] [t=00:03:25.785753][f=0005359] [Game::KillMisc][2] [t=00:03:25.785923][f=0005359] [Game::KillMisc][3] [t=00:03:25.786008][f=0005359] [Game::KillRendering][1] [t=00:03:25.786284][f=0005359] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.809581][f=0005359] [3DOParser::Kill] allocated 29 pieces [t=00:03:25.809637][f=0005359] [S3OParser::Kill] allocated 5614 pieces [t=00:03:25.810125][f=0005359] [AssParser::Kill] allocated 701 pieces [t=00:03:25.850528][f=0005359] [Game::KillInterface][1] [t=00:03:25.850699][f=0005359] [Game::KillInterface][2] [t=00:03:25.851166][f=0005359] [Game::KillSimulation][1] [t=00:03:25.851253][f=0005359] [Game::KillSimulation][2] [t=00:03:25.864877][f=0005359] [CCollisionHandler] dis-/continuous tests: 767/15384602 [t=00:03:25.864897][f=0005359] [Game::KillSimulation][3] [t=00:03:25.865833][f=0005359] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:03:25.865907][f=0005359] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.865968][f=0005359] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:03:25.866003][f=0005359] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.866117][f=0005359] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.872770][f=0005359] [LosHandler::Kill] raycast instance cache-{hits,misses}={65,516}; shared=0%; cached=11% [t=00:03:25.881828][f=0005359] [Game::KillSimulation][4] [t=00:03:25.926000][f=0005359] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:25.926027][f=0005359] [Game::~CGame][2] [t=00:03:25.926032][f=0005359] [Game::~CGame][3] [t=00:03:25.926051][f=0005359] [SpringApp::Kill][3] [t=00:03:25.926191][f=0005359] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 581593 bytes sent in 5537 packets (105.038 bytes/packet) 213002 bytes recv'd in 4240 packets (50.236 bytes/packet) {0.067x, 0.119x} relative protocol overhead {up, down} 12892 incoming chunks dropped, 24767 outgoing chunks resent 3919 incoming chunks processed [t=00:03:25.926438][f=0005359] [SpringApp::Kill][4] font=000001d5e4198ac0 [t=00:03:25.943704][f=0005359] [SpringApp::Kill][5] [t=00:03:25.947617][f=0005359] [SpringApp::Kill][6] [t=00:03:25.947631] [SpringApp::Kill][7] [t=00:03:25.947779] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.947804] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:25.947810] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:25.947818] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:25.947828] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:25.947834] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.947841] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152} [t=00:03:25.947864] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21316, 1048576, 1048576}, EBO = {31974, 2097152, 2097152} [t=00:03:25.947872] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:25.947878] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.947885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.947893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:25.947899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {200, 1048576, 1048576}, EBO = {300, 2097152, 2097152} [t=00:03:26.003072] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:26.003086] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:26.003091] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:26.003110] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:03:26.003114] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:26.003554] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>] [t=00:03:26.003563] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:26.003570] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d5fe88ba90) [t=00:03:26.003642] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d5fe88aa10) [t=00:03:26.004588] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=1)] #archives[section]=1 #files[section]=146 [t=00:03:26.004600] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\moonq20xr2_2.5.sd7 (000001d5fe9366e0) [t=00:03:26.004650] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:26.004662] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d5fe88b5c0) [t=00:03:26.004683] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d5fe88b720) [t=00:03:26.004731] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d5fe88b9e0) [t=00:03:26.004789] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:26.004800] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:26.004873] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:26.004881] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:26.004887] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:26.004898] [VFS] [SpringVFS::DeleteArchives<this=000001d5e44be5f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:26.005133] [SpringApp::Kill][8] [t=00:03:26.005141] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:26.005146] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1) [t=00:03:26.005150] [WatchDog::Uninstall][2] [t=00:03:26.209775] [WatchDog::Uninstall][3] [t=00:03:26.209790] [SpringApp::Kill][9]
infolog_full.txt (truncated):