Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000071] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.054124] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.054153] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.054164] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.054173] [t=00:00:00.054176] Enable or disable log sections using the LogSections configuration key [t=00:00:00.054180] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.054186] Use "none" to disable the default log sections. [t=00:00:00.054189] ============== </Log Sections> ============== [t=00:00:00.054193] ============== <User Config> ============== [t=00:00:00.054252] AllowDeferredMapRendering = 1 [t=00:00:00.054257] AllowDeferredModelRendering = 1 [t=00:00:00.054260] AnimationMT = 0 [t=00:00:00.054263] BumpWaterBlurReflection = 1 [t=00:00:00.054267] BumpWaterTexSizeReflection = 128 [t=00:00:00.054270] CamFreeScrollSpeed = 50 [t=00:00:00.054273] CamMode = 1 [t=00:00:00.054279] CubeTexSizeReflection = 1 [t=00:00:00.054282] CubeTexSizeSpecular = 1 [t=00:00:00.054285] DualScreenMiniMapOnLeft = 1 [t=00:00:00.054288] EdgeMoveDynamic = 0 [t=00:00:00.054291] EdgeMoveWidth = 0.003 [t=00:00:00.054294] FPSFOV = 90 [t=00:00:00.054296] FPSScrollSpeed = 50 [t=00:00:00.054299] FontSize = 18 [t=00:00:00.054301] FullscreenEdgeMove = 0 [t=00:00:00.054304] GrassDetail = 0 [t=00:00:00.054307] GroundDecals = 2 [t=00:00:00.054309] GroundDetail = 90 [t=00:00:00.054313] HangTimeout = 30 [t=00:00:00.054316] HardwareCursor = 1 [t=00:00:00.054319] InitialNetworkTimeout = 0 [t=00:00:00.054352] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.054356] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.054359] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.054363] LinkOutgoingBandwidth = 262144 [t=00:00:00.054366] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.054370] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.054373] MSAALevel = 1 [t=00:00:00.054381] MaxParticles = 15000 [t=00:00:00.054383] MaxSounds = 32 [t=00:00:00.054398] MaximumTransmissionUnit = 0 [t=00:00:00.054401] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.054404] MiniMapMarker = 0 [t=00:00:00.054407] MouseDragScrollThreshold = 0 [t=00:00:00.054410] NetworkLossFactor = 2 [t=00:00:00.054413] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.054416] OverheadScrollSpeed = 50 [t=00:00:00.054418] ReconnectTimeout = 0 [t=00:00:00.054421] RotOverheadScrollSpeed = 50 [t=00:00:00.054426] RotateLogFiles = 1 [t=00:00:00.054429] ShadowMapSize = 1024 [t=00:00:00.054443] Shadows = 1 [t=00:00:00.054446] ShowClock = 0 [t=00:00:00.054448] SoftParticles = 2 [t=00:00:00.054451] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.054454] UnitIconDist = 151 [t=00:00:00.054457] UpdateBoundingVolumeMT = 0 [t=00:00:00.054460] UpdateWeaponVectorsMT = 0 [t=00:00:00.054463] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.054466] UseLuaMemPools = 0 [t=00:00:00.054487] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.054490] VFSCacheArchiveFiles = 0 [t=00:00:00.054493] Water = 4 [t=00:00:00.054496] WindowBorderless = 1 [t=00:00:00.054499] WindowPosY = 0 [t=00:00:00.054501] WindowedEdgeMove = 0 [t=00:00:00.054506] XResolutionWindowed = 2560 [t=00:00:00.054509] YResolutionWindowed = 1600 [t=00:00:00.054517] ============== </User Config> ============== [t=00:00:00.054521] ============== <User System> ============== [t=00:00:00.054524] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.054532] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.054537] Compiler Version: gcc-13.2.0 [t=00:00:00.054562] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.054592] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.054596] Binary Word Size: 64-bit (native) [t=00:00:00.054600] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.054605] Physical CPU Cores: 8 [t=00:00:00.054608] Logical CPU Cores: 16 [t=00:00:00.054610] ============== </User System> ============== [t=00:00:00.054615] Run: thread affinity ffffffff [t=00:00:00.054699] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.054701] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.054704] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.054707] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.054709] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.055636] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.055648] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058840] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz} [t=00:00:00.062863] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.062872] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.062876] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.062879] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.062882] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.062885] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.062894] [11] 1920x1200x24bpp@240Hz [t=00:00:00.062897] [13] 1920x1080x24bpp@240Hz [t=00:00:00.062900] [15] 1856x1392x24bpp@240Hz [t=00:00:00.062903] [17] 1792x1344x24bpp@240Hz [t=00:00:00.062906] [19] 1680x1050x24bpp@240Hz [t=00:00:00.062909] [21] 1600x1200x24bpp@240Hz [t=00:00:00.062912] [23] 1600x900x24bpp@240Hz [t=00:00:00.062914] [25] 1440x900x24bpp@240Hz [t=00:00:00.062917] [27] 1400x1050x24bpp@240Hz [t=00:00:00.062919] [29] 1366x768x24bpp@240Hz [t=00:00:00.062924] [31] 1360x768x24bpp@240Hz [t=00:00:00.062927] [33] 1280x1024x24bpp@240Hz [t=00:00:00.062930] [35] 1280x960x24bpp@240Hz [t=00:00:00.062932] [37] 1280x800x24bpp@240Hz [t=00:00:00.062935] [39] 1280x768x24bpp@240Hz [t=00:00:00.062942] [41] 1280x720x24bpp@240Hz [t=00:00:00.062945] [43] 1280x600x24bpp@240Hz [t=00:00:00.062947] [45] 1152x864x24bpp@240Hz [t=00:00:00.062950] [47] 1024x768x24bpp@240Hz [t=00:00:00.062953] [49] 800x600x24bpp@240Hz [t=00:00:00.062955] [51] 640x480x24bpp@240Hz [t=00:00:00.326468] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.326760] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.326798] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.343386] [GR::LogVersionInfo] [t=00:00:00.343396] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.343401] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.343414] GL vendor : NVIDIA Corporation [t=00:00:00.343417] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.343420] GLSL version: 4.60 NVIDIA [t=00:00:00.343423] GLEW version: 2.1.0 [t=00:00:00.343426] GPU memory : 12282MB (total) / 11031MB (available) [t=00:00:00.343431] SDL swap-int: 1 [t=00:00:00.343434] SDL driver : windows [t=00:00:00.343436] [t=00:00:00.343439] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.343442] GLSL shader support : 1 [t=00:00:00.343450] GL4 support : 1 [t=00:00:00.343453] FBO extension support : 1 [t=00:00:00.343461] NVX GPU mem-info support : 1 [t=00:00:00.343466] ATI GPU mem-info support : 0 [t=00:00:00.343473] Texture clamping to edge : 1 [t=00:00:00.343478] NPOT-texture support : 1 (1) [t=00:00:00.343483] S3TC/DXT1 texture support : 1/1 [t=00:00:00.343488] texture query-LOD support : 1 (1) [t=00:00:00.343492] MSAA frame-buffer support : 1 (1) [t=00:00:00.343498] Z-buffer depth : 32 (-) [t=00:00:00.343505] primitive-restart support : 1 (1) [t=00:00:00.343509] clip-space control support: 1 (1) [t=00:00:00.343513] seamless cube-map support : 1 (1) [t=00:00:00.343516] frag-depth layout support : 1 (1) [t=00:00:00.343519] persistent maps support : 1 (1) [t=00:00:00.343523] explicit attribs location : 1 (1) [t=00:00:00.343526] multi draw indirect : 1 (-) [t=00:00:00.343530] array textures : 1 (-) [t=00:00:00.343533] buffer copy support : 1 (-) [t=00:00:00.343538] indirect draw : 1 (-) [t=00:00:00.343541] base instance : 1 (-) [t=00:00:00.343543] [t=00:00:00.343546] max. FBO samples : 32 [t=00:00:00.343549] max. FS/program texture slots : 32/192 [t=00:00:00.343552] max. texture size : 32768 [t=00:00:00.343558] max. texture anisotropy level : 16.000000 [t=00:00:00.343561] max. vec4 varyings/attributes : 31/16 [t=00:00:00.343564] max. draw-buffers : 8 [t=00:00:00.343569] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.343572] max. uniform buffer-bindings : 84 [t=00:00:00.343575] max. uniform block-size : 64KB [t=00:00:00.343578] max. storage buffer-bindings : 96 [t=00:00:00.343581] max. storage block-size : 2047MB [t=00:00:00.343584] [t=00:00:00.343587] enable AMD-hacks : 0 [t=00:00:00.343589] compress MIP-maps: 0 [t=00:00:00.343615] Number of compressed texture formats: 23 [t=00:00:00.343632] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.343651] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.343796] [GR::UpdateGLConfigs] [t=00:00:00.343820] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.343826] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.343834] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.343840] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.343844] [GR::InitGLState] [t=00:00:00.343879] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.429391] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.431063] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.453307] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.457253] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.457279] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.457696] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.458902] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.458911] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.458970] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.459016] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.468129] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.468763] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.469883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.469991] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.497574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.497587] [VFS] [SpringVFS::ReserveArchives<this=000001ebc0931b50>] [t=00:00:00.497700] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.499076] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ebc0931b50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.499085] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.564985] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.565284] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.565406] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.565416] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.565508] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.565628] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.565713] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.566031] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.566464] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.566500] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.567167][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.567228][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.567314][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.567335][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.567343][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.567367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.570920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.570933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.570948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.570952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.614378][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.616046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ebc0a13fe0(default) context=000001ebc09a81a0 numChannels=2 frameSize=8 [t=00:00:00.616063][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.616081][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.616086][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.616091][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.616107][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.616166][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.616177][f=-000001] [Sound] Devices: [t=00:00:00.617922][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.617932][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.617948][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.617953][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.618562][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.618572][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.667603][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154922 MB [t=00:00:00.668680][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.669251][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.670041][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:00.857433][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ20XR2 2.5" (loaded=0 cached=0) [t=00:00:00.857792][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="MoonQ20XR2 2.5", overwrite=false)] section=1 cached=0 [t=00:00:00.858215][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.858543][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.888702][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.889448][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.889560][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.890806][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.919803][f=-000001] [CAS::GASCB] Archive file="moonq20xr2_2.5.sd7" cs="451a6dc5e18c2bc322d970b6f3a643a278dd7261a0f7bcd73e29173f40cf96ab59e84b57419e6f5ace4f261f885a1774ef8931c40d64ef8a8043cf2f14d27a52" [t=00:00:00.919899][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.919939][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ20XR2 2.5 (checksum 87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.950429][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.950529][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.950593][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.950734][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.950776][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.187124][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:11.187451][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:11.187580][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.187681][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.188289][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.188444][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.188555][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.188661][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.188770][f=-000001] Initialize [t=00:00:11.188854][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.188957][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.189054][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.189158][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.189249][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.191294][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.191748][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.191867][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.192037][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.192152][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.199727][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.200279][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.220873][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.221373][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.221560][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.221690][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.221811][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.221925][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.222058][f=-000001] EndGame Graph disabled [t=00:00:11.230681][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.230860][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.231012][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.231721][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.242126][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.242320][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.242483][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.242594][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.242776][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.245202][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.245357][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.245476][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.245685][f=-000001] Input grabbing is enabled! [t=00:00:11.245735][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.249910][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.250111][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.250330][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.250595][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.259814][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.259956][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.260114][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.260228][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.260349][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.260502][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.260670][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.260771][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.260879][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.260998][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.261201][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.261443][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.261573][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.261678][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.261896][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.262124][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.262247][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.266268][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.266474][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.266590][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.266701][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.266834][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.266952][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.267071][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.267456][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.267575][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.267896][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.268062][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.268259][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.268370][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.276587][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.276783][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.276996][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.277524][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.277648][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:11.277819][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:11.277833][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:11.278001][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:11.278011][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:11.278085][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:11.278230][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:11.278341][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:11.278792][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.278907][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.279188][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.279295][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.279542][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.279668][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.283811][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.297189][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.297353][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.387878][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.388249][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.388586][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.388730][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.389486][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.389619][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.389809][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.389925][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.390429][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.390639][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.390778][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.390987][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.391154][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.391163][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.391170][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.391217][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.391383][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.391540][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.391750][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.391894][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.393351][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.393515][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.393769][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.394422][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.394601][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.394896][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.395003][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.395127][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.395244][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.395392][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.395656][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.395798][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.396004][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.396255][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.396416][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.396552][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.396689][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.396850][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.400294][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.402866][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.403130][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.403366][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.404382][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.404509][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.404665][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:11.406092][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.407835][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.408148][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.408518][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.409161][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.409443][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.409608][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.409717][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.413522][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.414623][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.416200][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.416489][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.416687][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.418004][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.423003][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.423361][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.423509][f=-000001] SetSunLighting [t=00:00:11.423830][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.428615][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.429460][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.429943][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.431795][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.431973][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.432150][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.432308][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.432322][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.432431][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.435108][f=-000001] Writing last game win data [t=00:00:11.440096][f=-000001] LuaUI v0.3 [t=00:00:11.539473][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.539698][f=-000001] [s11n] Loading s11n file... [t=00:00:11.540411][f=-000001] [s11n] Parsing model... [t=00:00:11.543334][f=-000001] [s11n] Populating game world... [t=00:00:11.567203][f=-000001] [s11n] s11n loading complete. [t=00:00:11.567408][f=-000001] Running Springboard Feature Fixer, 0, 141 [t=00:00:12.369346][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.369602][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.378269][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.378283][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms [t=00:00:12.386526][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10210, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831079}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079} [t=00:00:12.808590][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.935587][f=-000001] GameID: f2bf306734f66162609b8f0135952639 [t=00:00:12.935858][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.935866][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.935940][f=-000001] -> Connection established (given id 0) [t=00:00:12.935967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8" [t=00:00:12.935985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.936000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7653c328a6e09df56e2629e150e3b66725187bfd1b39a95529defe063a3314796811cab5b00edeab69210902492421d2e478c01736ed550bcf9f66b8d37edce]" [t=00:00:12.936015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=710f6ca235798f0d5d4a2b9216885aa2a9002fc7404fdd7cb9b700d615760b9d18fa7f38ec68d7d71a377bb80155bbf1086948f6960157fe430c51509cc73ed7]" [t=00:00:13.029204][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.138439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ec53a543e0,000001ec7b7c08c0}][locale="C"]" [t=00:00:13.138463][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.652303][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.723259][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:41.314784][f=0000405] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:00:53.185387][f=0000761] Input grabbing is enabled! [t=00:01:50.967653][f=0002495] Buildings set to face North [t=00:02:16.658447][f=0003266] Buildings set to face East [t=00:02:32.735908][f=0003748] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:24.562473][f=0005302] [SpringApp::Kill][1] fromRun=1 [t=00:03:24.562488][f=0005302] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:24.591203][f=0005302] [async=0] threads=8 tasks=626507 {sum,avg}{exec,wait}time={{9273.885, 0.015}, {98627.648, 0.157}}ms [t=00:03:24.591239][f=0005302] thread=1 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1856.487, 0.000, 711.674, 0.021}, {1524.198, 0.000, 18446744027136.000, 0.017}}ms [t=00:03:24.591260][f=0005302] thread=2 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1403.269, 0.000, 711.556, 0.016}, {14061.218, 0.000, 18446744027136.000, 0.157}}ms [t=00:03:24.591267][f=0005302] thread=3 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1231.348, 0.000, 711.552, 0.014}, {14361.159, 0.000, 18446744027136.000, 0.160}}ms [t=00:03:24.591275][f=0005302] thread=4 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1222.446, 0.000, 711.543, 0.014}, {15593.038, 0.000, 18446744027136.000, 0.174}}ms [t=00:03:24.591285][f=0005302] thread=5 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1184.620, 0.000, 711.796, 0.013}, {16686.412, 0.000, 26.303, 0.186}}ms [t=00:03:24.591293][f=0005302] thread=6 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1199.200, 0.000, 711.550, 0.013}, {17575.068, 0.000, 26.409, 0.196}}ms [t=00:03:24.591301][f=0005302] thread=7 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1176.515, 0.000, 710.019, 0.013}, {18826.555, 0.000, 27.948, 0.210}}ms [t=00:03:24.591310][f=0005302] [async=1] threads=8 tasks=3593 {sum,avg}{exec,wait}time={{28241.889, 7.860}, {11417672.000, 3177.755}}ms [t=00:03:24.591327][f=0005302] thread=1 tasks=517 {sum,min,max,avg}{exec,wait}time={{4019.995, 0.000, 876.736, 7.776}, {1624805.250, 0.709, 4039.498, 3142.757}}ms [t=00:03:24.591334][f=0005302] thread=2 tasks=515 {sum,min,max,avg}{exec,wait}time={{4040.887, 0.000, 895.773, 7.846}, {1629831.500, 0.174, 4041.391, 3164.721}}ms [t=00:03:24.591344][f=0005302] thread=3 tasks=511 {sum,min,max,avg}{exec,wait}time={{4027.726, 0.000, 883.147, 7.882}, {1631041.750, 0.082, 4041.316, 3191.863}}ms [t=00:03:24.591352][f=0005302] thread=4 tasks=510 {sum,min,max,avg}{exec,wait}time={{4037.434, 0.000, 892.608, 7.917}, {1634949.875, 0.034, 4041.390, 3205.784}}ms [t=00:03:24.591359][f=0005302] thread=5 tasks=510 {sum,min,max,avg}{exec,wait}time={{4042.031, 0.000, 865.005, 7.926}, {1631290.875, 0.709, 4041.312, 3198.610}}ms [t=00:03:24.591369][f=0005302] thread=6 tasks=513 {sum,min,max,avg}{exec,wait}time={{4037.427, 0.000, 865.002, 7.870}, {1633811.750, 0.291, 4041.480, 3184.818}}ms [t=00:03:24.591377][f=0005302] thread=7 tasks=517 {sum,min,max,avg}{exec,wait}time={{4036.388, 0.000, 891.087, 7.807}, {1631941.375, 0.356, 4041.520, 3156.560}}ms [t=00:03:24.591382][f=0005302] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:24.591386][f=0005302] [SpringApp::Kill][2] [t=00:03:24.591422][f=0005302] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:24.591428][f=0005302] [Game::KillLua][1] dtor=0 luaUI=000001ec7cca72e0 [t=00:03:24.591462][f=0005302] Start widgetHandler:Shutdown [t=00:03:24.593523][f=0005302] Shutdown - SaveOrderList Complete [t=00:03:24.594649][f=0005302] Writing last game win data [t=00:03:24.600088][f=0005302] Shutdown - SaveConfigData Complete [t=00:03:24.600099][f=0005302] Shutdown Widget - Chili Highlight [t=00:03:24.600110][f=0005302] Shutdown Widget - Deferred rendering GL4 [t=00:03:24.600170][f=0005302] Shutdown Widget - Draw After Chili [t=00:03:24.600177][f=0005302] Shutdown Widget - API Unit Tracker GL4 [t=00:03:24.600191][f=0005302] Shutdown Widget - EPIC Menu [t=00:03:24.601007][f=0005302] Shutdown Widget - Chili Minimap [t=00:03:24.601072][f=0005302] Shutdown Widget - Chili Widget Selector [t=00:03:24.601750][f=0005302] Shutdown Widget - Depth of Field Shader [t=00:03:24.601759][f=0005302] Shutdown Widget - Deferred rendering [t=00:03:24.601765][f=0005302] SSAO: Deferred rendering disabled, disabling. [t=00:03:24.604593][f=0005302] Shutdown Widget - Deferred rendering [t=00:03:24.604605][f=0005302] SSAO: Deferred rendering disabled, disabling. [t=00:03:24.605262][f=0005302] Shutdown Widget - Local Team Colors [t=00:03:24.605274][f=0005302] Shutdown Widget - Display Keys 2 [t=00:03:24.605289][f=0005302] Shutdown Widget - Save Game Menu [t=00:03:24.605295][f=0005302] Shutdown Widget - Highlight Model Api GL4 [t=00:03:24.605307][f=0005302] Shutdown Widget - Unit Icons [t=00:03:24.605326][f=0005302] Shutdown Widget - HealthBars [t=00:03:24.606125][f=0005302] Shutdown Widget - Noises [t=00:03:24.606135][f=0005302] Shutdown Widget - Attrition Counter [t=00:03:24.606267][f=0005302] Shutdown Widget - Selected Units GL4 2 [t=00:03:24.606275][f=0005302] Shutdown Widget - BuildETA [t=00:03:24.606283][f=0005302] Shutdown Widget - Chili Chicken Panel [t=00:03:24.606303][f=0005302] Shutdown Widget - External VR Grid [t=00:03:24.606311][f=0005302] Shutdown Widget - Win Counter [t=00:03:24.606318][f=0005302] Shutdown Widget - EndGame APM stats [t=00:03:24.607348][f=0005302] Shutdown Widget - Modular Comm Info [t=00:03:24.607373][f=0005302] Shutdown Widget - Attack Warning [t=00:03:24.607381][f=0005302] Shutdown Widget - Reclaim Field Highlight [t=00:03:24.607389][f=0005302] Shutdown Widget - State Reverse and Latency [t=00:03:24.607395][f=0005302] Shutdown Widget - Music Player v2 [t=00:03:24.607402][f=0005302] Shutdown Widget - Chili Economy Panel Default [t=00:03:24.607461][f=0005302] Shutdown Widget - Stereo3D [t=00:03:24.607472][f=0005302] Shutdown Widget - Chili EndGame Window [t=00:03:24.607484][f=0005302] Shutdown Widget - Chili Nuke Warning [t=00:03:24.607496][f=0005302] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:24.607508][f=0005302] Shutdown Widget - Darkening [t=00:03:24.607520][f=0005302] Shutdown Widget - Showeco and Grid Drawer [t=00:03:24.607529][f=0005302] Shutdown Widget - Defense Range Zero-K [t=00:03:24.607537][f=0005302] Shutdown Widget - Grab Input [t=00:03:24.629171][f=0005302] Input grabbing is disabled! [t=00:03:24.629186][f=0005302] Shutdown Widget - Context Menu [t=00:03:24.629193][f=0005302] Shutdown Widget - Highlight Geos [t=00:03:24.629207][f=0005302] Shutdown Widget - Local Widgets Config [t=00:03:24.629219][f=0005302] Shutdown Widget - MinimapEvents [t=00:03:24.629225][f=0005302] Shutdown Widget - Missile Silo Range [t=00:03:24.629232][f=0005302] Shutdown Widget - Point Tracker [t=00:03:24.629239][f=0005302] Shutdown Widget - Chili Spectator Panels [t=00:03:24.629246][f=0005302] Shutdown Widget - Startup Info and Selector [t=00:03:24.629258][f=0005302] Shutdown Widget - Transport AI [t=00:03:24.629285][f=0005302] Shutdown Widget - Attack AoE [t=00:03:24.629296][f=0005302] Shutdown Widget - Spotter [t=00:03:24.629303][f=0005302] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:24.629311][f=0005302] Shutdown Widget - Selection Send [t=00:03:24.629320][f=0005302] Shutdown Widget - TeamPlatter [t=00:03:24.632643][f=0005302] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:24.632737][f=0005302] Shutdown Widget - Global Build Command [t=00:03:24.632860][f=0005302] Shutdown Widget - LupsManager [t=00:03:24.632878][f=0005302] Shutdown Widget - Receive Units Indicator [t=00:03:24.632885][f=0005302] Shutdown Widget - Newton Firezone [t=00:03:24.632892][f=0005302] Shutdown Widget - Chili Pro Console [t=00:03:24.633292][f=0005302] Shutdown Widget - Persistent Build Height [t=00:03:24.633315][f=0005302] Shutdown Widget - Lasso Terraform GUI [t=00:03:24.633328][f=0005302] Shutdown Widget - Chili Framework [t=00:03:24.633341][f=0005302] Shutdown Widget - Lups [t=00:03:24.633394][f=0005302] Shutdown Widget - Mex Placement Handler [t=00:03:24.633412][f=0005302] Shutdown Widget - Chili Core Selector [t=00:03:24.633477][f=0005302] Shutdown Widget - Custom Markers [t=00:03:24.633496][f=0005302] Shutdown Widget - Select Keys [t=00:03:24.633515][f=0005302] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:24.633533][f=0005302] Shutdown Widget - Pause Screen [t=00:03:24.633650][f=0005302] Shutdown Widget - Bloom Shader Deferred [t=00:03:24.633668][f=0005302] Shutdown Widget - Color Blindness Correction [t=00:03:24.633688][f=0005302] Shutdown Widget - Layout Handler [t=00:03:24.633703][f=0005302] Shutdown Widget - Text To Speech Control [t=00:03:24.633714][f=0005302] End widgetHandler:Shutdown [t=00:03:24.696028][f=0005302] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18852611, 0.0} allocedSize{int+, int-, ext}={0, 0, 2923167097}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0096} [t=00:03:24.696147][f=0005302] [Game::KillLua][2] dtor=0 luaGaia=000001ec7b7c08c0 [t=00:03:24.709601][f=0005302] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:24.709642][f=0005302] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:24.709663][f=0005302] [Game::KillLua][3] dtor=0 luaRules=000001ec53a543e0 [t=00:03:24.709690][f=0005302] Start gadgetHandler:Shutdown [t=00:03:24.709699][f=0005302] Shutdown - StartSetup [t=00:03:24.709706][f=0005302] Shutdown - UnitMorph [t=00:03:24.709946][f=0005302] Shutdown - Carrier Drones [t=00:03:24.709956][f=0005302] Shutdown - Missile Silo Controller [t=00:03:24.709964][f=0005302] Shutdown - Modular Comm Info [t=00:03:24.709970][f=0005302] Shutdown - Terrain Texture Handler [t=00:03:24.709978][f=0005302] Shutdown - UnitCloakShield [t=00:03:24.710048][f=0005302] Shutdown - Starlight Handler [t=00:03:24.710059][f=0005302] End gadgetHandler:Shutdown [t=00:03:24.726531][f=0005302] Start gadgetHandler:Shutdown [t=00:03:24.726588][f=0005302] Shutdown - Teleport Throw [t=00:03:24.726598][f=0005302] Shutdown - UnitMorph [t=00:03:24.726610][f=0005302] Shutdown - Commander Skin Renderer [t=00:03:24.726945][f=0005302] Shutdown - Missile fired callins [t=00:03:24.726955][f=0005302] Shutdown - Modular Comm Info [t=00:03:24.726969][f=0005302] Shutdown - Retreat Command [t=00:03:24.726978][f=0005302] Shutdown - Shockwaves [t=00:03:24.726984][f=0005302] Shutdown - Unit tint API [t=00:03:24.726989][f=0005302] Shutdown - Unit glow API [t=00:03:24.726995][f=0005302] Shutdown - UnitCloakShield [t=00:03:24.727003][f=0005302] Shutdown - Lups Cloak FX [t=00:03:24.727008][f=0005302] Shutdown - Lups [t=00:03:24.727052][f=0005302] Shutdown - Lups Shield [t=00:03:24.727077][f=0005302] End gadgetHandler:Shutdown [t=00:03:24.739041][f=0005302] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 696, 0.0} allocedSize{int+, int-, ext}={0, 0, 105592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029} [t=00:03:24.739306][f=0005302] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:24.739358][f=0005302] [Game::KillLua][4] dtor=0 [t=00:03:24.739363][f=0005302] [Game::KillLua][5] dtor=0 [t=00:03:24.751103][f=0005302] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_14-15-22-067_MoonQ20XR2 2_105.1.1-2511-g747f18b BAR105.sdfz" (79834 bytes) [t=00:03:24.751165][f=0005302] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:24.757330][f=0005302] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:24.757355][f=0005302] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:24.757391][f=0005302] [Sound] [Sound::UpdateThread][4] ctx=000001ebc09a81a0 dev=000001ebc0a13fe0 [t=00:03:24.757465][f=0005302] [Sound] [Sound::UpdateThread][5] ctx=000001ebc09a81a0 dev=000001ebc0a13fe0 [t=00:03:24.757471][f=0005302] [Sound] [Sound::Cleanup][alcDestroyContext(000001ebc09a81a0)] [t=00:03:24.758160][f=0005302] [Sound] [Sound::Cleanup][alcCloseDevice(000001ebc0a13fe0)] [t=00:03:24.758273][f=0005302] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:24.790097][f=0005302] [Sound] [Sound::UpdateThread][6] [t=00:03:24.790592][f=0005302] [Game::~CGame][1] [t=00:03:24.790603][f=0005302] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:24.790609][f=0005302] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:24.790613][f=0005302] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:24.790617][f=0005302] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:24.790644][f=0005302] [Game::KillLua][4] dtor=1 [t=00:03:24.790655][f=0005302] [Game::KillLua][5] dtor=1 [t=00:03:24.790809][f=0005302] [Game::KillMisc][1] [t=00:03:24.790815][f=0005302] [Game::KillMisc][2] [t=00:03:24.790964][f=0005302] [Game::KillMisc][3] [t=00:03:24.791045][f=0005302] [Game::KillRendering][1] [t=00:03:24.791290][f=0005302] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:24.828378][f=0005302] [3DOParser::Kill] allocated 29 pieces [t=00:03:24.828441][f=0005302] [S3OParser::Kill] allocated 5614 pieces [t=00:03:24.828876][f=0005302] [AssParser::Kill] allocated 701 pieces [t=00:03:24.871606][f=0005302] [Game::KillInterface][1] [t=00:03:24.871800][f=0005302] [Game::KillInterface][2] [t=00:03:24.872117][f=0005302] [Game::KillSimulation][1] [t=00:03:24.872190][f=0005302] [Game::KillSimulation][2] [t=00:03:24.884800][f=0005302] [CCollisionHandler] dis-/continuous tests: 292/14073543 [t=00:03:24.884815][f=0005302] [Game::KillSimulation][3] [t=00:03:24.885689][f=0005302] [~CPathCache(40x20)] cacheHits=6 hitPercentage=33% numHashColls=0 maxCacheSize=3 [t=00:03:24.887009][f=0005302] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:24.887050][f=0005302] [~CPathCache(80x40)] cacheHits=10 hitPercentage=37% numHashColls=0 maxCacheSize=6 [t=00:03:24.887072][f=0005302] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:24.887185][f=0005302] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:24.893132][f=0005302] [LosHandler::Kill] raycast instance cache-{hits,misses}={35,567}; shared=0%; cached=5% [t=00:03:24.899966][f=0005302] [Game::KillSimulation][4] [t=00:03:24.941994][f=0005302] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:24.942015][f=0005302] [Game::~CGame][2] [t=00:03:24.942020][f=0005302] [Game::~CGame][3] [t=00:03:24.942116][f=0005302] [SpringApp::Kill][3] [t=00:03:24.942227][f=0005302] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 559346 bytes sent in 5506 packets (101.588 bytes/packet) 206675 bytes recv'd in 4207 packets (49.126 bytes/packet) {0.068x, 0.122x} relative protocol overhead {up, down} 12337 incoming chunks dropped, 23720 outgoing chunks resent 3886 incoming chunks processed [t=00:03:24.942272][f=0005302] [SpringApp::Kill][4] font=000001eb85638ac0 [t=00:03:24.963130][f=0005302] [SpringApp::Kill][5] [t=00:03:24.965200][f=0005302] [SpringApp::Kill][6] [t=00:03:24.965211] [SpringApp::Kill][7] [t=00:03:24.966012] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.966021] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:03:24.966027] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:24.966035] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:24.966041] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:24.966046] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.966051] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152} [t=00:03:24.966059] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26600, 1048576, 1048576}, EBO = {39900, 2097152, 2097152} [t=00:03:24.966066] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:24.966071] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.966085] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:24.966091] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:24.966096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152} [t=00:03:25.020425] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:25.020453] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:25.020457] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:25.020461] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:03:25.020465] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:25.020848] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>] [t=00:03:25.020857] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:25.020868] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ebc0a2a670) [t=00:03:25.020916] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ebc0a2aca0) [t=00:03:25.022926] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=1)] #archives[section]=1 #files[section]=146 [t=00:03:25.022938] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\moonq20xr2_2.5.sd7 (000001ebc08b7900) [t=00:03:25.023000] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:25.023005] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ebc0a296a0) [t=00:03:25.023027] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ebc0a29490) [t=00:03:25.023074] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ebc0a2a460) [t=00:03:25.023125] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:25.023132] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:25.023187] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:25.023192] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:25.023238] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:25.023245] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:25.023484] [SpringApp::Kill][8] [t=00:03:25.023492] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:25.023497] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1) [t=00:03:25.023500] [WatchDog::Uninstall][2] [t=00:03:25.161258] [WatchDog::Uninstall][3] [t=00:03:25.161269] [SpringApp::Kill][9]
infolog_full.txt (truncated):