ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121352

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000071] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.054124] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.054153] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.054164]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.054173]   
[t=00:00:00.054176]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.054180]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.054186]   Use "none" to disable the default log sections.
[t=00:00:00.054189] ============== </Log Sections> ==============

[t=00:00:00.054193] ============== <User Config> ==============
[t=00:00:00.054252]   AllowDeferredMapRendering = 1
[t=00:00:00.054257]   AllowDeferredModelRendering = 1
[t=00:00:00.054260]   AnimationMT = 0
[t=00:00:00.054263]   BumpWaterBlurReflection = 1
[t=00:00:00.054267]   BumpWaterTexSizeReflection = 128
[t=00:00:00.054270]   CamFreeScrollSpeed = 50
[t=00:00:00.054273]   CamMode = 1
[t=00:00:00.054279]   CubeTexSizeReflection = 1
[t=00:00:00.054282]   CubeTexSizeSpecular = 1
[t=00:00:00.054285]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.054288]   EdgeMoveDynamic = 0
[t=00:00:00.054291]   EdgeMoveWidth = 0.003
[t=00:00:00.054294]   FPSFOV = 90
[t=00:00:00.054296]   FPSScrollSpeed = 50
[t=00:00:00.054299]   FontSize = 18
[t=00:00:00.054301]   FullscreenEdgeMove = 0
[t=00:00:00.054304]   GrassDetail = 0
[t=00:00:00.054307]   GroundDecals = 2
[t=00:00:00.054309]   GroundDetail = 90
[t=00:00:00.054313]   HangTimeout = 30
[t=00:00:00.054316]   HardwareCursor = 1
[t=00:00:00.054319]   InitialNetworkTimeout = 0
[t=00:00:00.054352]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.054356]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.054359]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.054363]   LinkOutgoingBandwidth = 262144
[t=00:00:00.054366]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.054370]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.054373]   MSAALevel = 1
[t=00:00:00.054381]   MaxParticles = 15000
[t=00:00:00.054383]   MaxSounds = 32
[t=00:00:00.054398]   MaximumTransmissionUnit = 0
[t=00:00:00.054401]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.054404]   MiniMapMarker = 0
[t=00:00:00.054407]   MouseDragScrollThreshold = 0
[t=00:00:00.054410]   NetworkLossFactor = 2
[t=00:00:00.054413]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.054416]   OverheadScrollSpeed = 50
[t=00:00:00.054418]   ReconnectTimeout = 0
[t=00:00:00.054421]   RotOverheadScrollSpeed = 50
[t=00:00:00.054426]   RotateLogFiles = 1
[t=00:00:00.054429]   ShadowMapSize = 1024
[t=00:00:00.054443]   Shadows = 1
[t=00:00:00.054446]   ShowClock = 0
[t=00:00:00.054448]   SoftParticles = 2
[t=00:00:00.054451]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.054454]   UnitIconDist = 151
[t=00:00:00.054457]   UpdateBoundingVolumeMT = 0
[t=00:00:00.054460]   UpdateWeaponVectorsMT = 0
[t=00:00:00.054463]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.054466]   UseLuaMemPools = 0
[t=00:00:00.054487]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.054490]   VFSCacheArchiveFiles = 0
[t=00:00:00.054493]   Water = 4
[t=00:00:00.054496]   WindowBorderless = 1
[t=00:00:00.054499]   WindowPosY = 0
[t=00:00:00.054501]   WindowedEdgeMove = 0
[t=00:00:00.054506]   XResolutionWindowed = 2560
[t=00:00:00.054509]   YResolutionWindowed = 1600
[t=00:00:00.054517] ============== </User Config> ==============

[t=00:00:00.054521] ============== <User System> ==============
[t=00:00:00.054524]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.054532]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.054537]        Compiler Version: gcc-13.2.0
[t=00:00:00.054562]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.054592]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.054596]        Binary Word Size: 64-bit (native)
[t=00:00:00.054600]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.054605]      Physical CPU Cores: 8
[t=00:00:00.054608]       Logical CPU Cores: 16
[t=00:00:00.054610] ============== </User System> ==============

[t=00:00:00.054615] Run: thread affinity ffffffff
[t=00:00:00.054699] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.054701]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.054704]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.054707]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.054709]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.055636] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.055648] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.058840] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz}
[t=00:00:00.062863]     Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600}
[t=00:00:00.062872]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.062876]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.062879]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.062882]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.062885]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.062894]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.062897]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.062900]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.062903]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.062906]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.062909]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.062912]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.062914]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.062917]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.062919]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.062924]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.062927]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.062930]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.062932]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.062935]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.062942]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.062945]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.062947]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.062950]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.062953]         [49] 800x600x24bpp@240Hz
[t=00:00:00.062955]         [51] 640x480x24bpp@240Hz
[t=00:00:00.326468] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.326760] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600>
[t=00:00:00.326798] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600>
[t=00:00:00.343386] [GR::LogVersionInfo]
[t=00:00:00.343396]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.343401]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.343414]     GL vendor   : NVIDIA Corporation
[t=00:00:00.343417]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.343420]     GLSL version: 4.60 NVIDIA
[t=00:00:00.343423]     GLEW version: 2.1.0
[t=00:00:00.343426]     GPU memory  : 12282MB (total) / 11031MB (available)
[t=00:00:00.343431]     SDL swap-int: 1
[t=00:00:00.343434]     SDL driver  : windows
[t=00:00:00.343436]     
[t=00:00:00.343439]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.343442]     GLSL shader support       : 1
[t=00:00:00.343450]     GL4 support               : 1
[t=00:00:00.343453]     FBO extension support     : 1
[t=00:00:00.343461]     NVX GPU mem-info support  : 1
[t=00:00:00.343466]     ATI GPU mem-info support  : 0
[t=00:00:00.343473]     Texture clamping to edge  : 1
[t=00:00:00.343478]     NPOT-texture support      : 1 (1)
[t=00:00:00.343483]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.343488]     texture query-LOD support : 1 (1)
[t=00:00:00.343492]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.343498]     Z-buffer depth            : 32 (-)
[t=00:00:00.343505]     primitive-restart support : 1 (1)
[t=00:00:00.343509]     clip-space control support: 1 (1)
[t=00:00:00.343513]     seamless cube-map support : 1 (1)
[t=00:00:00.343516]     frag-depth layout support : 1 (1)
[t=00:00:00.343519]     persistent maps support   : 1 (1)
[t=00:00:00.343523]     explicit attribs location : 1 (1)
[t=00:00:00.343526]     multi draw indirect       : 1 (-)
[t=00:00:00.343530]     array textures            : 1 (-)
[t=00:00:00.343533]     buffer copy support       : 1 (-)
[t=00:00:00.343538]     indirect draw             : 1 (-)
[t=00:00:00.343541]     base instance             : 1 (-)
[t=00:00:00.343543]     
[t=00:00:00.343546]     max. FBO samples              : 32
[t=00:00:00.343549]     max. FS/program texture slots : 32/192
[t=00:00:00.343552]     max. texture size             : 32768
[t=00:00:00.343558]     max. texture anisotropy level : 16.000000
[t=00:00:00.343561]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.343564]     max. draw-buffers             : 8
[t=00:00:00.343569]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.343572]     max. uniform buffer-bindings  : 84
[t=00:00:00.343575]     max. uniform block-size       : 64KB
[t=00:00:00.343578]     max. storage buffer-bindings  : 96
[t=00:00:00.343581]     max. storage block-size       : 2047MB
[t=00:00:00.343584]     
[t=00:00:00.343587]     enable AMD-hacks : 0
[t=00:00:00.343589]     compress MIP-maps: 0
[t=00:00:00.343615]     Number of compressed texture formats: 23
[t=00:00:00.343632]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.343651] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.343796] [GR::UpdateGLConfigs]
[t=00:00:00.343820] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.343826] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.343834] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0
[t=00:00:00.343840] [GR::UpdateGLGeometry][2] winSize=<2560,1600>
[t=00:00:00.343844] [GR::InitGLState]
[t=00:00:00.343879] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive)
[t=00:00:00.429391] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.431063] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.453307] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.457253] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.457279] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.457696] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.458902] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.458911] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.458970] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.459016] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.468129] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.468763] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.469883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.469991] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.497574] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.497587] [VFS] [SpringVFS::ReserveArchives<this=000001ebc0931b50>]
[t=00:00:00.497700] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.499076] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ebc0931b50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.499085] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.564985] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.565284] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.565406] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.565416] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.565508] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.565628] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.565713] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.566031] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.566464] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.566500] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.567167][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.567228][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.567314][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.567335][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.567343][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.567367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.570920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.570933][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.570948][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.570952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.614378][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.616046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ebc0a13fe0(default) context=000001ebc09a81a0  numChannels=2 frameSize=8
[t=00:00:00.616063][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.616081][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.616086][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.616091][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.616107][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.616166][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.616177][f=-000001] [Sound]   Devices:
[t=00:00:00.617922][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.617932][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.617948][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.617953][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.618562][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.618572][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.667603][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154922 MB
[t=00:00:00.668680][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.669251][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.670041][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon
[t=00:00:00.857433][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ20XR2 2.5" (loaded=0 cached=0)
[t=00:00:00.857792][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="MoonQ20XR2 2.5", overwrite=false)] section=1 cached=0
[t=00:00:00.858215][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.858543][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.888702][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.889448][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.889560][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.890806][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ebc0931b50>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.919803][f=-000001] [CAS::GASCB] Archive file="moonq20xr2_2.5.sd7" cs="451a6dc5e18c2bc322d970b6f3a643a278dd7261a0f7bcd73e29173f40cf96ab59e84b57419e6f5ace4f261f885a1774ef8931c40d64ef8a8043cf2f14d27a52"
[t=00:00:00.919899][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.919939][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ20XR2 2.5 (checksum 87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.950429][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.950529][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.950593][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.950734][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.950776][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.187124][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:11.187451][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:11.187580][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:11.187681][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.188289][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.188444][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.188555][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.188661][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.188770][f=-000001] Initialize
[t=00:00:11.188854][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.188957][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:11.189054][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:11.189158][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.189249][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:11.191294][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.191748][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.191867][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.192037][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.192152][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.199727][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.200279][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.220873][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.221373][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.221560][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.221690][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.221811][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.221925][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.222058][f=-000001] EndGame Graph disabled
[t=00:00:11.230681][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.230860][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.231012][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.231721][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.242126][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.242320][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.242483][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.242594][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.242776][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.245202][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.245357][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.245476][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.245685][f=-000001] Input grabbing is enabled!
[t=00:00:11.245735][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.249910][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.250111][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.250330][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.250595][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.259814][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.259956][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.260114][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.260228][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.260349][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.260502][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.260670][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.260771][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.260879][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.260998][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.261201][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.261443][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.261573][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.261678][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.261896][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.262124][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.262247][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.266268][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.266474][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.266590][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.266701][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.266834][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.266952][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.267071][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:11.267456][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.267575][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.267896][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.268062][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.268259][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.268370][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.276587][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.276783][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.276996][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.277524][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.277648][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:11.277819][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:11.277833][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:11.278001][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:11.278011][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:11.278085][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:11.278230][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:11.278341][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:11.278792][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.278907][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.279188][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.279295][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.279542][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.279668][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.283811][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.297189][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.297353][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.387878][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.388249][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.388586][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.388730][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.389486][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.389619][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.389809][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.389925][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.390429][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.390639][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.390778][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.390987][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.391154][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.391163][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.391170][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.391217][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.391383][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.391540][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.391750][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.391894][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.393351][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.393515][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.393769][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.394422][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.394601][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.394896][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.395003][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.395127][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.395244][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.395392][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.395656][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.395798][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.396004][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.396255][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.396416][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.396552][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.396689][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.396850][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.400294][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.402866][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.403130][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.403366][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.404382][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.404509][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.404665][f=-000001] Mex Placement Initialised with 64 spots.
[t=00:00:11.406092][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.407835][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.408148][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.408518][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.409161][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.409443][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.409608][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.409717][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.413522][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.414623][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.416200][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.416489][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.416687][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.418004][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.423003][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.423361][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.423509][f=-000001] SetSunLighting
[t=00:00:11.423830][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.428615][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.429460][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.429943][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.431795][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.431973][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.432150][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.432308][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.432322][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.432431][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.435108][f=-000001] Writing last game win data
[t=00:00:11.440096][f=-000001] LuaUI v0.3
[t=00:00:11.539473][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.539698][f=-000001] [s11n] Loading s11n file...
[t=00:00:11.540411][f=-000001] [s11n] Parsing model...
[t=00:00:11.543334][f=-000001] [s11n] Populating game world...
[t=00:00:11.567203][f=-000001] [s11n] s11n loading complete.
[t=00:00:11.567408][f=-000001] Running Springboard Feature Fixer, 0, 141
[t=00:00:12.369346][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.369602][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.378269][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.378283][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms
[t=00:00:12.386526][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10210, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831079}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079}
[t=00:00:12.808590][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.935587][f=-000001] GameID: f2bf306734f66162609b8f0135952639
[t=00:00:12.935858][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.935866][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.935940][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.935967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8"
[t=00:00:12.935985][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.936000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7653c328a6e09df56e2629e150e3b66725187bfd1b39a95529defe063a3314796811cab5b00edeab69210902492421d2e478c01736ed550bcf9f66b8d37edce]"
[t=00:00:12.936015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=710f6ca235798f0d5d4a2b9216885aa2a9002fc7404fdd7cb9b700d615760b9d18fa7f38ec68d7d71a377bb80155bbf1086948f6960157fe430c51509cc73ed7]"
[t=00:00:13.029204][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:13.138439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ec53a543e0,000001ec7b7c08c0}][locale="C"]"
[t=00:00:13.138463][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.652303][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:27.723259][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:41.314784][f=0000405] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:00:53.185387][f=0000761] Input grabbing is enabled!
[t=00:01:50.967653][f=0002495] Buildings set to face North
[t=00:02:16.658447][f=0003266] Buildings set to face East
[t=00:02:32.735908][f=0003748] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:03:24.562473][f=0005302] [SpringApp::Kill][1] fromRun=1
[t=00:03:24.562488][f=0005302] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:24.591203][f=0005302]  [async=0] threads=8 tasks=626507 {sum,avg}{exec,wait}time={{9273.885, 0.015}, {98627.648, 0.157}}ms
[t=00:03:24.591239][f=0005302]      thread=1 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1856.487, 0.000, 711.674, 0.021}, {1524.198, 0.000, 18446744027136.000, 0.017}}ms
[t=00:03:24.591260][f=0005302]      thread=2 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1403.269, 0.000, 711.556, 0.016}, {14061.218, 0.000, 18446744027136.000, 0.157}}ms
[t=00:03:24.591267][f=0005302]      thread=3 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1231.348, 0.000, 711.552, 0.014}, {14361.159, 0.000, 18446744027136.000, 0.160}}ms
[t=00:03:24.591275][f=0005302]      thread=4 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1222.446, 0.000, 711.543, 0.014}, {15593.038, 0.000, 18446744027136.000, 0.174}}ms
[t=00:03:24.591285][f=0005302]      thread=5 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1184.620, 0.000, 711.796, 0.013}, {16686.412, 0.000, 26.303, 0.186}}ms
[t=00:03:24.591293][f=0005302]      thread=6 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1199.200, 0.000, 711.550, 0.013}, {17575.068, 0.000, 26.409, 0.196}}ms
[t=00:03:24.591301][f=0005302]      thread=7 tasks=89501 {sum,min,max,avg}{exec,wait}time={{1176.515, 0.000, 710.019, 0.013}, {18826.555, 0.000, 27.948, 0.210}}ms
[t=00:03:24.591310][f=0005302]  [async=1] threads=8 tasks=3593 {sum,avg}{exec,wait}time={{28241.889, 7.860}, {11417672.000, 3177.755}}ms
[t=00:03:24.591327][f=0005302]      thread=1 tasks=517 {sum,min,max,avg}{exec,wait}time={{4019.995, 0.000, 876.736, 7.776}, {1624805.250, 0.709, 4039.498, 3142.757}}ms
[t=00:03:24.591334][f=0005302]      thread=2 tasks=515 {sum,min,max,avg}{exec,wait}time={{4040.887, 0.000, 895.773, 7.846}, {1629831.500, 0.174, 4041.391, 3164.721}}ms
[t=00:03:24.591344][f=0005302]      thread=3 tasks=511 {sum,min,max,avg}{exec,wait}time={{4027.726, 0.000, 883.147, 7.882}, {1631041.750, 0.082, 4041.316, 3191.863}}ms
[t=00:03:24.591352][f=0005302]      thread=4 tasks=510 {sum,min,max,avg}{exec,wait}time={{4037.434, 0.000, 892.608, 7.917}, {1634949.875, 0.034, 4041.390, 3205.784}}ms
[t=00:03:24.591359][f=0005302]      thread=5 tasks=510 {sum,min,max,avg}{exec,wait}time={{4042.031, 0.000, 865.005, 7.926}, {1631290.875, 0.709, 4041.312, 3198.610}}ms
[t=00:03:24.591369][f=0005302]      thread=6 tasks=513 {sum,min,max,avg}{exec,wait}time={{4037.427, 0.000, 865.002, 7.870}, {1633811.750, 0.291, 4041.480, 3184.818}}ms
[t=00:03:24.591377][f=0005302]      thread=7 tasks=517 {sum,min,max,avg}{exec,wait}time={{4036.388, 0.000, 891.087, 7.807}, {1631941.375, 0.356, 4041.520, 3156.560}}ms
[t=00:03:24.591382][f=0005302] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:24.591386][f=0005302] [SpringApp::Kill][2]
[t=00:03:24.591422][f=0005302] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:24.591428][f=0005302] [Game::KillLua][1] dtor=0 luaUI=000001ec7cca72e0
[t=00:03:24.591462][f=0005302] Start widgetHandler:Shutdown
[t=00:03:24.593523][f=0005302] Shutdown - SaveOrderList Complete
[t=00:03:24.594649][f=0005302] Writing last game win data
[t=00:03:24.600088][f=0005302] Shutdown - SaveConfigData Complete
[t=00:03:24.600099][f=0005302] Shutdown Widget - Chili Highlight
[t=00:03:24.600110][f=0005302] Shutdown Widget - Deferred rendering GL4
[t=00:03:24.600170][f=0005302] Shutdown Widget - Draw After Chili
[t=00:03:24.600177][f=0005302] Shutdown Widget - API Unit Tracker GL4
[t=00:03:24.600191][f=0005302] Shutdown Widget - EPIC Menu
[t=00:03:24.601007][f=0005302] Shutdown Widget - Chili Minimap
[t=00:03:24.601072][f=0005302] Shutdown Widget - Chili Widget Selector
[t=00:03:24.601750][f=0005302] Shutdown Widget - Depth of Field Shader
[t=00:03:24.601759][f=0005302] Shutdown Widget - Deferred rendering
[t=00:03:24.601765][f=0005302] SSAO: Deferred rendering disabled, disabling.
[t=00:03:24.604593][f=0005302] Shutdown Widget - Deferred rendering
[t=00:03:24.604605][f=0005302] SSAO: Deferred rendering disabled, disabling.
[t=00:03:24.605262][f=0005302] Shutdown Widget - Local Team Colors
[t=00:03:24.605274][f=0005302] Shutdown Widget - Display Keys 2
[t=00:03:24.605289][f=0005302] Shutdown Widget - Save Game Menu
[t=00:03:24.605295][f=0005302] Shutdown Widget - Highlight Model Api GL4
[t=00:03:24.605307][f=0005302] Shutdown Widget - Unit Icons
[t=00:03:24.605326][f=0005302] Shutdown Widget - HealthBars
[t=00:03:24.606125][f=0005302] Shutdown Widget - Noises
[t=00:03:24.606135][f=0005302] Shutdown Widget - Attrition Counter
[t=00:03:24.606267][f=0005302] Shutdown Widget - Selected Units GL4 2
[t=00:03:24.606275][f=0005302] Shutdown Widget - BuildETA
[t=00:03:24.606283][f=0005302] Shutdown Widget - Chili Chicken Panel
[t=00:03:24.606303][f=0005302] Shutdown Widget - External VR Grid
[t=00:03:24.606311][f=0005302] Shutdown Widget - Win Counter
[t=00:03:24.606318][f=0005302] Shutdown Widget - EndGame APM stats
[t=00:03:24.607348][f=0005302] Shutdown Widget - Modular Comm Info
[t=00:03:24.607373][f=0005302] Shutdown Widget - Attack Warning
[t=00:03:24.607381][f=0005302] Shutdown Widget - Reclaim Field Highlight
[t=00:03:24.607389][f=0005302] Shutdown Widget - State Reverse and Latency
[t=00:03:24.607395][f=0005302] Shutdown Widget - Music Player v2
[t=00:03:24.607402][f=0005302] Shutdown Widget - Chili Economy Panel Default
[t=00:03:24.607461][f=0005302] Shutdown Widget - Stereo3D
[t=00:03:24.607472][f=0005302] Shutdown Widget - Chili EndGame Window
[t=00:03:24.607484][f=0005302] Shutdown Widget - Chili Nuke Warning
[t=00:03:24.607496][f=0005302] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:24.607508][f=0005302] Shutdown Widget - Darkening
[t=00:03:24.607520][f=0005302] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:24.607529][f=0005302] Shutdown Widget - Defense Range Zero-K
[t=00:03:24.607537][f=0005302] Shutdown Widget - Grab Input
[t=00:03:24.629171][f=0005302] Input grabbing is disabled!
[t=00:03:24.629186][f=0005302] Shutdown Widget - Context Menu
[t=00:03:24.629193][f=0005302] Shutdown Widget - Highlight Geos
[t=00:03:24.629207][f=0005302] Shutdown Widget - Local Widgets Config
[t=00:03:24.629219][f=0005302] Shutdown Widget - MinimapEvents
[t=00:03:24.629225][f=0005302] Shutdown Widget - Missile Silo Range
[t=00:03:24.629232][f=0005302] Shutdown Widget - Point Tracker
[t=00:03:24.629239][f=0005302] Shutdown Widget - Chili Spectator Panels
[t=00:03:24.629246][f=0005302] Shutdown Widget - Startup Info and Selector
[t=00:03:24.629258][f=0005302] Shutdown Widget - Transport AI
[t=00:03:24.629285][f=0005302] Shutdown Widget - Attack AoE
[t=00:03:24.629296][f=0005302] Shutdown Widget - Spotter
[t=00:03:24.629303][f=0005302] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:24.629311][f=0005302] Shutdown Widget - Selection Send
[t=00:03:24.629320][f=0005302] Shutdown Widget - TeamPlatter
[t=00:03:24.632643][f=0005302] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:24.632737][f=0005302] Shutdown Widget - Global Build Command
[t=00:03:24.632860][f=0005302] Shutdown Widget - LupsManager
[t=00:03:24.632878][f=0005302] Shutdown Widget - Receive Units Indicator
[t=00:03:24.632885][f=0005302] Shutdown Widget - Newton Firezone
[t=00:03:24.632892][f=0005302] Shutdown Widget - Chili Pro Console
[t=00:03:24.633292][f=0005302] Shutdown Widget - Persistent Build Height
[t=00:03:24.633315][f=0005302] Shutdown Widget - Lasso Terraform GUI
[t=00:03:24.633328][f=0005302] Shutdown Widget - Chili Framework
[t=00:03:24.633341][f=0005302] Shutdown Widget - Lups
[t=00:03:24.633394][f=0005302] Shutdown Widget - Mex Placement Handler
[t=00:03:24.633412][f=0005302] Shutdown Widget - Chili Core Selector
[t=00:03:24.633477][f=0005302] Shutdown Widget - Custom Markers
[t=00:03:24.633496][f=0005302] Shutdown Widget - Select Keys
[t=00:03:24.633515][f=0005302] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:24.633533][f=0005302] Shutdown Widget - Pause Screen
[t=00:03:24.633650][f=0005302] Shutdown Widget - Bloom Shader Deferred
[t=00:03:24.633668][f=0005302] Shutdown Widget - Color Blindness Correction
[t=00:03:24.633688][f=0005302] Shutdown Widget - Layout Handler
[t=00:03:24.633703][f=0005302] Shutdown Widget - Text To Speech Control
[t=00:03:24.633714][f=0005302] End widgetHandler:Shutdown
[t=00:03:24.696028][f=0005302] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 18852611, 0.0} allocedSize{int+, int-, ext}={0, 0, 2923167097}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0096}
[t=00:03:24.696147][f=0005302] [Game::KillLua][2] dtor=0 luaGaia=000001ec7b7c08c0
[t=00:03:24.709601][f=0005302] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:24.709642][f=0005302] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:24.709663][f=0005302] [Game::KillLua][3] dtor=0 luaRules=000001ec53a543e0
[t=00:03:24.709690][f=0005302] Start gadgetHandler:Shutdown
[t=00:03:24.709699][f=0005302] Shutdown - StartSetup
[t=00:03:24.709706][f=0005302] Shutdown - UnitMorph
[t=00:03:24.709946][f=0005302] Shutdown - Carrier Drones
[t=00:03:24.709956][f=0005302] Shutdown - Missile Silo Controller
[t=00:03:24.709964][f=0005302] Shutdown - Modular Comm Info
[t=00:03:24.709970][f=0005302] Shutdown - Terrain Texture Handler
[t=00:03:24.709978][f=0005302] Shutdown - UnitCloakShield
[t=00:03:24.710048][f=0005302] Shutdown - Starlight Handler
[t=00:03:24.710059][f=0005302] End gadgetHandler:Shutdown
[t=00:03:24.726531][f=0005302] Start gadgetHandler:Shutdown
[t=00:03:24.726588][f=0005302] Shutdown - Teleport Throw
[t=00:03:24.726598][f=0005302] Shutdown - UnitMorph
[t=00:03:24.726610][f=0005302] Shutdown - Commander Skin Renderer
[t=00:03:24.726945][f=0005302] Shutdown - Missile fired callins
[t=00:03:24.726955][f=0005302] Shutdown - Modular Comm Info
[t=00:03:24.726969][f=0005302] Shutdown - Retreat Command
[t=00:03:24.726978][f=0005302] Shutdown - Shockwaves
[t=00:03:24.726984][f=0005302] Shutdown - Unit tint API
[t=00:03:24.726989][f=0005302] Shutdown - Unit glow API
[t=00:03:24.726995][f=0005302] Shutdown - UnitCloakShield
[t=00:03:24.727003][f=0005302] Shutdown - Lups Cloak FX
[t=00:03:24.727008][f=0005302] Shutdown - Lups
[t=00:03:24.727052][f=0005302] Shutdown - Lups Shield
[t=00:03:24.727077][f=0005302] End gadgetHandler:Shutdown
[t=00:03:24.739041][f=0005302] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 696, 0.0} allocedSize{int+, int-, ext}={0, 0, 105592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029}
[t=00:03:24.739306][f=0005302] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:24.739358][f=0005302] [Game::KillLua][4] dtor=0
[t=00:03:24.739363][f=0005302] [Game::KillLua][5] dtor=0
[t=00:03:24.751103][f=0005302] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_14-15-22-067_MoonQ20XR2 2_105.1.1-2511-g747f18b BAR105.sdfz" (79834 bytes)
[t=00:03:24.751165][f=0005302] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:24.757330][f=0005302] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:24.757355][f=0005302] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:03:24.757391][f=0005302] [Sound] [Sound::UpdateThread][4] ctx=000001ebc09a81a0 dev=000001ebc0a13fe0
[t=00:03:24.757465][f=0005302] [Sound] [Sound::UpdateThread][5] ctx=000001ebc09a81a0 dev=000001ebc0a13fe0
[t=00:03:24.757471][f=0005302] [Sound] [Sound::Cleanup][alcDestroyContext(000001ebc09a81a0)]
[t=00:03:24.758160][f=0005302] [Sound] [Sound::Cleanup][alcCloseDevice(000001ebc0a13fe0)]
[t=00:03:24.758273][f=0005302] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:24.790097][f=0005302] [Sound] [Sound::UpdateThread][6]
[t=00:03:24.790592][f=0005302] [Game::~CGame][1]
[t=00:03:24.790603][f=0005302] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:24.790609][f=0005302] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:24.790613][f=0005302] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:24.790617][f=0005302] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:24.790644][f=0005302] [Game::KillLua][4] dtor=1
[t=00:03:24.790655][f=0005302] [Game::KillLua][5] dtor=1
[t=00:03:24.790809][f=0005302] [Game::KillMisc][1]
[t=00:03:24.790815][f=0005302] [Game::KillMisc][2]
[t=00:03:24.790964][f=0005302] [Game::KillMisc][3]
[t=00:03:24.791045][f=0005302] [Game::KillRendering][1]
[t=00:03:24.791290][f=0005302] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:24.828378][f=0005302] [3DOParser::Kill] allocated 29 pieces
[t=00:03:24.828441][f=0005302] [S3OParser::Kill] allocated 5614 pieces
[t=00:03:24.828876][f=0005302] [AssParser::Kill] allocated 701 pieces
[t=00:03:24.871606][f=0005302] [Game::KillInterface][1]
[t=00:03:24.871800][f=0005302] [Game::KillInterface][2]
[t=00:03:24.872117][f=0005302] [Game::KillSimulation][1]
[t=00:03:24.872190][f=0005302] [Game::KillSimulation][2]
[t=00:03:24.884800][f=0005302] [CCollisionHandler] dis-/continuous tests: 292/14073543
[t=00:03:24.884815][f=0005302] [Game::KillSimulation][3]
[t=00:03:24.885689][f=0005302] [~CPathCache(40x20)] cacheHits=6 hitPercentage=33% numHashColls=0 maxCacheSize=3
[t=00:03:24.887009][f=0005302] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:24.887050][f=0005302] [~CPathCache(80x40)] cacheHits=10 hitPercentage=37% numHashColls=0 maxCacheSize=6
[t=00:03:24.887072][f=0005302] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:24.887185][f=0005302] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:24.893132][f=0005302] [LosHandler::Kill] raycast instance cache-{hits,misses}={35,567}; shared=0%; cached=5%
[t=00:03:24.899966][f=0005302] [Game::KillSimulation][4]
[t=00:03:24.941994][f=0005302] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:24.942015][f=0005302] [Game::~CGame][2]
[t=00:03:24.942020][f=0005302] [Game::~CGame][3]
[t=00:03:24.942116][f=0005302] [SpringApp::Kill][3]
[t=00:03:24.942227][f=0005302] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    559346 bytes sent   in 5506 packets (101.588 bytes/packet)
    206675 bytes recv'd in 4207 packets (49.126 bytes/packet)
    {0.068x, 0.122x} relative protocol overhead {up, down}
    12337 incoming chunks dropped, 23720 outgoing chunks resent
    3886 incoming chunks processed

[t=00:03:24.942272][f=0005302] [SpringApp::Kill][4] font=000001eb85638ac0
[t=00:03:24.963130][f=0005302] [SpringApp::Kill][5]
[t=00:03:24.965200][f=0005302] [SpringApp::Kill][6]
[t=00:03:24.965211] [SpringApp::Kill][7]
[t=00:03:24.966012] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.966021] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:03:24.966027] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:24.966035] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:24.966041] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:24.966046] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.966051] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152}
[t=00:03:24.966059] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26600, 1048576, 1048576}, EBO = {39900, 2097152, 2097152}
[t=00:03:24.966066] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:24.966071] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.966085] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:24.966091] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:24.966096] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152}
[t=00:03:25.020425] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:25.020453] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:25.020457] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:25.020461] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:03:25.020465] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:25.020848] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>]
[t=00:03:25.020857] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:25.020868] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ebc0a2a670)
[t=00:03:25.020916] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ebc0a2aca0)
[t=00:03:25.022926] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=1)] #archives[section]=1 #files[section]=146
[t=00:03:25.022938] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\moonq20xr2_2.5.sd7 (000001ebc08b7900)
[t=00:03:25.023000] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:25.023005] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ebc0a296a0)
[t=00:03:25.023027] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ebc0a29490)
[t=00:03:25.023074] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ebc0a2a460)
[t=00:03:25.023125] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:25.023132] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:25.023187] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:25.023192] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:25.023238] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:25.023245] [VFS] [SpringVFS::DeleteArchives<this=000001ebc0931b50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:25.023484] [SpringApp::Kill][8]
[t=00:03:25.023492] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:25.023497] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1)
[t=00:03:25.023500] [WatchDog::Uninstall][2]
[t=00:03:25.161258] [WatchDog::Uninstall][3]
[t=00:03:25.161269] [SpringApp::Kill][9]