Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000085] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.073990] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.074018] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.074032] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.074041] [t=00:00:00.074044] Enable or disable log sections using the LogSections configuration key [t=00:00:00.074048] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.074053] Use "none" to disable the default log sections. [t=00:00:00.074056] ============== </Log Sections> ============== [t=00:00:00.074060] ============== <User Config> ============== [t=00:00:00.074121] AllowDeferredMapRendering = 1 [t=00:00:00.074126] AllowDeferredModelRendering = 1 [t=00:00:00.074129] AnimationMT = 0 [t=00:00:00.074133] BumpWaterBlurReflection = 1 [t=00:00:00.074136] BumpWaterTexSizeReflection = 128 [t=00:00:00.074139] CamFreeScrollSpeed = 50 [t=00:00:00.074142] CamMode = 1 [t=00:00:00.074147] CubeTexSizeReflection = 1 [t=00:00:00.074150] CubeTexSizeSpecular = 1 [t=00:00:00.074153] DualScreenMiniMapOnLeft = 1 [t=00:00:00.074156] EdgeMoveDynamic = 0 [t=00:00:00.074159] EdgeMoveWidth = 0.003 [t=00:00:00.074162] FPSFOV = 90 [t=00:00:00.074165] FPSScrollSpeed = 50 [t=00:00:00.074167] FontSize = 18 [t=00:00:00.074170] FullscreenEdgeMove = 0 [t=00:00:00.074173] GrassDetail = 0 [t=00:00:00.074175] GroundDecals = 2 [t=00:00:00.074178] GroundDetail = 90 [t=00:00:00.074182] HangTimeout = 30 [t=00:00:00.074189] HardwareCursor = 1 [t=00:00:00.074192] InitialNetworkTimeout = 0 [t=00:00:00.074195] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.074198] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.074201] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.074204] LinkOutgoingBandwidth = 262144 [t=00:00:00.074207] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.074210] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.074213] MSAALevel = 1 [t=00:00:00.074218] MaxParticles = 15000 [t=00:00:00.074220] MaxSounds = 32 [t=00:00:00.074223] MaximumTransmissionUnit = 0 [t=00:00:00.074226] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.074228] MiniMapMarker = 0 [t=00:00:00.074231] MouseDragScrollThreshold = 0 [t=00:00:00.074267] NetworkLossFactor = 2 [t=00:00:00.074271] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.074274] OverheadScrollSpeed = 50 [t=00:00:00.074278] ReconnectTimeout = 0 [t=00:00:00.074280] RotOverheadScrollSpeed = 50 [t=00:00:00.074288] RotateLogFiles = 1 [t=00:00:00.074291] ShadowMapSize = 1024 [t=00:00:00.074294] Shadows = 1 [t=00:00:00.074306] ShowClock = 0 [t=00:00:00.074309] SoftParticles = 2 [t=00:00:00.074312] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.074315] UnitIconDist = 151 [t=00:00:00.074318] UpdateBoundingVolumeMT = 0 [t=00:00:00.074321] UpdateWeaponVectorsMT = 0 [t=00:00:00.074324] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.074326] UseLuaMemPools = 0 [t=00:00:00.074348] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.074351] VFSCacheArchiveFiles = 0 [t=00:00:00.074354] Water = 4 [t=00:00:00.074357] WindowBorderless = 1 [t=00:00:00.074364] WindowPosY = 0 [t=00:00:00.074367] WindowedEdgeMove = 0 [t=00:00:00.074370] XResolutionWindowed = 2560 [t=00:00:00.074373] YResolutionWindowed = 1600 [t=00:00:00.074380] ============== </User Config> ============== [t=00:00:00.074385] ============== <User System> ============== [t=00:00:00.074388] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.074396] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.074402] Compiler Version: gcc-13.2.0 [t=00:00:00.074429] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.074458] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.074462] Binary Word Size: 64-bit (native) [t=00:00:00.074465] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.074471] Physical CPU Cores: 8 [t=00:00:00.074474] Logical CPU Cores: 16 [t=00:00:00.074476] ============== </User System> ============== [t=00:00:00.074481] Run: thread affinity ffffffff [t=00:00:00.074561] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.074566] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.074569] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.074572] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.074575] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.075468] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.075481] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.079436] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz} [t=00:00:00.083550] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.083558] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.083562] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.083565] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.083568] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.083571] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.083580] [11] 1920x1200x24bpp@240Hz [t=00:00:00.083583] [13] 1920x1080x24bpp@240Hz [t=00:00:00.083587] [15] 1856x1392x24bpp@240Hz [t=00:00:00.083590] [17] 1792x1344x24bpp@240Hz [t=00:00:00.083592] [19] 1680x1050x24bpp@240Hz [t=00:00:00.083595] [21] 1600x1200x24bpp@240Hz [t=00:00:00.083598] [23] 1600x900x24bpp@240Hz [t=00:00:00.083600] [25] 1440x900x24bpp@240Hz [t=00:00:00.083603] [27] 1400x1050x24bpp@240Hz [t=00:00:00.083606] [29] 1366x768x24bpp@240Hz [t=00:00:00.083611] [31] 1360x768x24bpp@240Hz [t=00:00:00.083614] [33] 1280x1024x24bpp@240Hz [t=00:00:00.083617] [35] 1280x960x24bpp@240Hz [t=00:00:00.083619] [37] 1280x800x24bpp@240Hz [t=00:00:00.083622] [39] 1280x768x24bpp@240Hz [t=00:00:00.083624] [41] 1280x720x24bpp@240Hz [t=00:00:00.083627] [43] 1280x600x24bpp@240Hz [t=00:00:00.083630] [45] 1152x864x24bpp@240Hz [t=00:00:00.083633] [47] 1024x768x24bpp@240Hz [t=00:00:00.083635] [49] 800x600x24bpp@240Hz [t=00:00:00.083638] [51] 640x480x24bpp@240Hz [t=00:00:00.288632] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.288870] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.288880] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.300749] [GR::LogVersionInfo] [t=00:00:00.300760] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.300764] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.300777] GL vendor : NVIDIA Corporation [t=00:00:00.300780] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.300784] GLSL version: 4.60 NVIDIA [t=00:00:00.300786] GLEW version: 2.1.0 [t=00:00:00.300790] GPU memory : 12282MB (total) / 11139MB (available) [t=00:00:00.300794] SDL swap-int: 1 [t=00:00:00.300797] SDL driver : windows [t=00:00:00.300800] [t=00:00:00.300803] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.300806] GLSL shader support : 1 [t=00:00:00.300814] GL4 support : 1 [t=00:00:00.300817] FBO extension support : 1 [t=00:00:00.300826] NVX GPU mem-info support : 1 [t=00:00:00.300830] ATI GPU mem-info support : 0 [t=00:00:00.300838] Texture clamping to edge : 1 [t=00:00:00.300845] NPOT-texture support : 1 (1) [t=00:00:00.300850] S3TC/DXT1 texture support : 1/1 [t=00:00:00.300854] texture query-LOD support : 1 (1) [t=00:00:00.300858] MSAA frame-buffer support : 1 (1) [t=00:00:00.300863] Z-buffer depth : 32 (-) [t=00:00:00.300870] primitive-restart support : 1 (1) [t=00:00:00.300873] clip-space control support: 1 (1) [t=00:00:00.300876] seamless cube-map support : 1 (1) [t=00:00:00.300880] frag-depth layout support : 1 (1) [t=00:00:00.300883] persistent maps support : 1 (1) [t=00:00:00.300886] explicit attribs location : 1 (1) [t=00:00:00.300889] multi draw indirect : 1 (-) [t=00:00:00.300893] array textures : 1 (-) [t=00:00:00.300896] buffer copy support : 1 (-) [t=00:00:00.300902] indirect draw : 1 (-) [t=00:00:00.300905] base instance : 1 (-) [t=00:00:00.300908] [t=00:00:00.300910] max. FBO samples : 32 [t=00:00:00.300914] max. FS/program texture slots : 32/192 [t=00:00:00.300917] max. texture size : 32768 [t=00:00:00.300929] max. texture anisotropy level : 16.000000 [t=00:00:00.300934] max. vec4 varyings/attributes : 31/16 [t=00:00:00.300938] max. draw-buffers : 8 [t=00:00:00.300943] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.300946] max. uniform buffer-bindings : 84 [t=00:00:00.300949] max. uniform block-size : 64KB [t=00:00:00.300952] max. storage buffer-bindings : 96 [t=00:00:00.300955] max. storage block-size : 2047MB [t=00:00:00.300958] [t=00:00:00.300960] enable AMD-hacks : 0 [t=00:00:00.300965] compress MIP-maps: 0 [t=00:00:00.300990] Number of compressed texture formats: 23 [t=00:00:00.301005] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.301022] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.301173] [GR::UpdateGLConfigs] [t=00:00:00.301206] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.301213] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.301222] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.301228] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.301231] [GR::InitGLState] [t=00:00:00.301274] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.388429] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.390216] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.411690] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.415248] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.415272] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.415671] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.418491] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.418500] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.418561] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.418605] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.427062] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.427425] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.428301] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.428394] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.455916] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.455928] [VFS] [SpringVFS::ReserveArchives<this=00000239e3ffcba0>] [t=00:00:00.456030] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.457448] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000239e3ffcba0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.457459] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.523519] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.523844] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.523889] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.524170] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.524354] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.524440] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.525580] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.525582] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.526209] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.526242] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.526676][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.526730][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.526853][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.526875][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.526889][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.526914][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.530844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.530858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.530872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.530876][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.596080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.597822][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000239e4227040(default) context=00000239e407a6e0 numChannels=2 frameSize=8 [t=00:00:00.597837][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.597851][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.597856][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.597860][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.597872][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.597923][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.597931][f=-000001] [Sound] Devices: [t=00:00:00.599258][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.599268][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.599284][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.599288][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.599748][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.599766][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.633792][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154921 MB [t=00:00:00.634911][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.635498][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.636237][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:00.833045][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ20XR2 2.5" (loaded=0 cached=0) [t=00:00:00.833405][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="MoonQ20XR2 2.5", overwrite=false)] section=1 cached=0 [t=00:00:00.833853][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.834192][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.863880][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.864505][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.864605][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.865624][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000239e3ffcba0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.896289][f=-000001] [CAS::GASCB] Archive file="moonq20xr2_2.5.sd7" cs="451a6dc5e18c2bc322d970b6f3a643a278dd7261a0f7bcd73e29173f40cf96ab59e84b57419e6f5ace4f261f885a1774ef8931c40d64ef8a8043cf2f14d27a52" [t=00:00:00.896391][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.896453][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ20XR2 2.5 (checksum 87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.928568][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.928665][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.928727][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.928820][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.928857][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:12.306285][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:12.306599][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:12.306702][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:12.306807][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:12.306957][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:12.306970][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:12.307137][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:12.307146][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:12.307218][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:12.307416][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:12.307912][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:12.316827][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:12.317003][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:12.317236][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:12.317401][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:12.317737][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:12.317885][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:12.318019][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:12.318437][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:12.318564][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:12.318688][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:12.318835][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:12.318944][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:12.319051][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:12.319239][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:12.319534][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:12.319669][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:12.319922][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:12.320130][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:12.320252][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:12.320380][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:12.320566][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:12.320670][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:12.320799][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:12.320903][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:12.320997][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:12.321163][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:12.321303][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:12.321428][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:12.321541][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:12.321678][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:12.321782][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:12.332222][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:12.332596][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:12.332799][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:12.333004][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:12.336935][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:12.337127][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:12.337245][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:12.337374][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:12.339819][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:12.340036][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:12.340159][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:12.340301][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:12.340430][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:12.348824][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:12.349544][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:12.349710][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:12.349816][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:12.349943][f=-000001] EndGame Graph disabled [t=00:00:12.358262][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:12.358411][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:12.358537][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:12.358651][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:12.358770][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:12.359128][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:12.379680][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:12.380405][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:12.387677][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:12.387826][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:12.388009][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:12.388127][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:12.388539][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:12.390480][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:12.390623][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:12.390748][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:12.390848][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:12.390949][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:12.391067][f=-000001] Initialize [t=00:00:12.391148][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:12.391249][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:12.391366][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:12.391899][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:12.392239][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:12.392355][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:12.392487][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:12.392597][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:12.393083][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:12.393195][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:12.393489][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:12.393628][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:12.393935][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:12.394088][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:12.475512][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:12.475789][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:12.489327][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:12.489620][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:12.489855][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:12.489966][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:12.493005][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:12.493815][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:12.494001][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:12.494363][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:12.494483][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:12.494863][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:12.494999][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:12.496208][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:12.496345][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:12.496501][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:12.496625][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:12.496751][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:12.496870][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:12.497000][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:12.497007][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:12.497012][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:12.497054][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:12.497231][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:12.497867][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:12.498070][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:12.498566][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:12.498679][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:12.498795][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:12.498908][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:12.499062][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:12.499345][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:12.499472][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:12.499715][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:12.499911][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:12.500055][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:12.500352][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:12.500571][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:12.500699][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:12.500849][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:12.503389][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:12.507805][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:12.508031][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:12.508225][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:12.508475][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:12.509433][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:12.509587][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:12.509742][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:12.511440][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:12.511639][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:12.512952][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:12.513175][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:12.513726][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:12.514079][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:12.514370][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:12.514492][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:12.514622][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.516135][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.516857][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:12.520450][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:12.520607][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.521471][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.536586][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.537069][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.537218][f=-000001] SetSunLighting [t=00:00:12.537535][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.537658][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.538448][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.538613][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.538628][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.538740][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.538894][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.540665][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.541127][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.547922][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.552058][f=-000001] Writing last game win data [t=00:00:12.559159][f=-000001] LuaUI v0.3 [t=00:00:12.656476][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.656727][f=-000001] [s11n] Loading s11n file... [t=00:00:12.657401][f=-000001] [s11n] Parsing model... [t=00:00:12.659823][f=-000001] [s11n] Populating game world... [t=00:00:12.683488][f=-000001] [s11n] s11n loading complete. [t=00:00:12.683689][f=-000001] Running Springboard Feature Fixer, 0, 141 [t=00:00:13.492392][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.492496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.504899][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.504912][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 12ms [t=00:00:13.514051][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10211, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831105}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121} [t=00:00:14.004273][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.150667][f=-000001] GameID: c6c03067e79696c7cb0745cea8090580 [t=00:00:14.150946][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.150955][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.151044][f=-000001] -> Connection established (given id 0) [t=00:00:14.151097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8" [t=00:00:14.151114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.151126][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7653c328a6e09df56e2629e150e3b66725187bfd1b39a95529defe063a3314796811cab5b00edeab69210902492421d2e478c01736ed550bcf9f66b8d37edce]" [t=00:00:14.151139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=710f6ca235798f0d5d4a2b9216885aa2a9002fc7404fdd7cb9b700d615760b9d18fa7f38ec68d7d71a377bb80155bbf1086948f6960157fe430c51509cc73ed7]" [t=00:00:14.151176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023992392870,0000023a7a824680}][locale="C"]" [t=00:00:14.250160][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.348068][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.642786][f=-000001] Input grabbing is enabled! [t=00:00:24.108277][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.583777][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:04.877469][f=0000906] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:02.749863][f=0002642] Buildings set to face East [t=00:02:02.935234][f=0002648] Buildings set to face North [t=00:02:35.449466][f=0003622] Buildings set to face East [t=00:04:01.900444][f=0006217] game_message: Stardust is under attack [t=00:04:11.191018][f=0006495] game_message: Stardust is under attack [t=00:04:14.784222][f=0006602] [SpringApp::Kill][1] fromRun=1 [t=00:04:14.784239][f=0006602] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:14.804947][f=0006602] [async=0] threads=8 tasks=784322 {sum,avg}{exec,wait}time={{11265.969, 0.014}, {57953.836, 0.074}}ms [t=00:04:14.804982][f=0006602] thread=1 tasks=112046 {sum,min,max,avg}{exec,wait}time={{2173.780, 0.000, 730.705, 0.019}, {2024.965, 0.000, 18446744027136.000, 0.018}}ms [t=00:04:14.804992][f=0006602] thread=2 tasks=112046 {sum,min,max,avg}{exec,wait}time={{1785.069, 0.000, 719.492, 0.016}, {10123.378, 0.000, 18446744027136.000, 0.090}}ms [t=00:04:14.805001][f=0006602] thread=3 tasks=112046 {sum,min,max,avg}{exec,wait}time={{1501.155, 0.000, 718.703, 0.013}, {8409.689, 0.000, 18446744027136.000, 0.075}}ms [t=00:04:14.805012][f=0006602] thread=4 tasks=112046 {sum,min,max,avg}{exec,wait}time={{1459.164, 0.000, 719.388, 0.013}, {8748.571, 0.000, 30.574, 0.078}}ms [t=00:04:14.805020][f=0006602] thread=5 tasks=112046 {sum,min,max,avg}{exec,wait}time={{1446.217, 0.000, 716.989, 0.013}, {9034.128, 0.000, 32.217, 0.081}}ms [t=00:04:14.805029][f=0006602] thread=6 tasks=112046 {sum,min,max,avg}{exec,wait}time={{1423.272, 0.000, 714.502, 0.013}, {9565.819, 0.000, 34.702, 0.085}}ms [t=00:04:14.805038][f=0006602] thread=7 tasks=112046 {sum,min,max,avg}{exec,wait}time={{1477.312, 0.000, 729.957, 0.013}, {10047.288, 0.000, 8.728, 0.090}}ms [t=00:04:14.805048][f=0006602] [async=1] threads=8 tasks=3513 {sum,avg}{exec,wait}time={{33951.180, 9.664}, {13744858.000, 3912.570}}ms [t=00:04:14.805061][f=0006602] thread=1 tasks=500 {sum,min,max,avg}{exec,wait}time={{4833.701, 0.000, 863.415, 9.667}, {1952652.625, 0.040, 4857.329, 3905.305}}ms [t=00:04:14.805074][f=0006602] thread=2 tasks=498 {sum,min,max,avg}{exec,wait}time={{4855.291, 0.000, 882.700, 9.750}, {1963210.125, 0.010, 4859.617, 3942.189}}ms [t=00:04:14.805090][f=0006602] thread=3 tasks=502 {sum,min,max,avg}{exec,wait}time={{4845.040, 0.000, 826.170, 9.651}, {1963064.875, 0.257, 4859.438, 3910.488}}ms [t=00:04:14.805099][f=0006602] thread=4 tasks=504 {sum,min,max,avg}{exec,wait}time={{4861.251, 0.000, 841.897, 9.645}, {1969154.375, 0.243, 4859.904, 3907.052}}ms [t=00:04:14.805116][f=0006602] thread=5 tasks=504 {sum,min,max,avg}{exec,wait}time={{4856.982, 0.000, 884.196, 9.637}, {1964316.500, 0.466, 4859.809, 3897.453}}ms [t=00:04:14.805129][f=0006602] thread=6 tasks=502 {sum,min,max,avg}{exec,wait}time={{4861.045, 0.000, 888.232, 9.683}, {1967043.125, 0.253, 4859.922, 3918.413}}ms [t=00:04:14.805140][f=0006602] thread=7 tasks=503 {sum,min,max,avg}{exec,wait}time={{4837.870, 0.000, 863.480, 9.618}, {1965416.500, 0.623, 4859.922, 3907.389}}ms [t=00:04:14.805148][f=0006602] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:14.805152][f=0006602] [SpringApp::Kill][2] [t=00:04:14.805194][f=0006602] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:14.805206][f=0006602] [Game::KillLua][1] dtor=0 luaUI=0000023a7a6bb4d0 [t=00:04:14.805238][f=0006602] Start widgetHandler:Shutdown [t=00:04:14.808343][f=0006602] Shutdown - SaveOrderList Complete [t=00:04:14.809641][f=0006602] Writing last game win data [t=00:04:14.815841][f=0006602] Shutdown - SaveConfigData Complete [t=00:04:14.815855][f=0006602] Shutdown Widget - Chili Highlight [t=00:04:14.815877][f=0006602] Shutdown Widget - Deferred rendering GL4 [t=00:04:14.816015][f=0006602] Shutdown Widget - Draw After Chili [t=00:04:14.816033][f=0006602] Shutdown Widget - API Unit Tracker GL4 [t=00:04:14.816043][f=0006602] Shutdown Widget - EPIC Menu [t=00:04:14.819174][f=0006602] Shutdown Widget - Depth of Field Shader [t=00:04:14.819187][f=0006602] Shutdown Widget - Chili Widget Selector [t=00:04:14.819953][f=0006602] Shutdown Widget - Chili Minimap [t=00:04:14.820048][f=0006602] Shutdown Widget - Deferred rendering [t=00:04:14.820057][f=0006602] SSAO: Deferred rendering disabled, disabling. [t=00:04:14.825328][f=0006602] Shutdown Widget - Deferred rendering [t=00:04:14.825340][f=0006602] SSAO: Deferred rendering disabled, disabling. [t=00:04:14.825963][f=0006602] Shutdown Widget - Local Team Colors [t=00:04:14.825975][f=0006602] Shutdown Widget - Display Keys 2 [t=00:04:14.825992][f=0006602] Shutdown Widget - Save Game Menu [t=00:04:14.825998][f=0006602] Shutdown Widget - Highlight Model Api GL4 [t=00:04:14.826039][f=0006602] Shutdown Widget - Unit Icons [t=00:04:14.826123][f=0006602] Shutdown Widget - Attrition Counter [t=00:04:14.826283][f=0006602] Shutdown Widget - Noises [t=00:04:14.826292][f=0006602] Shutdown Widget - HealthBars [t=00:04:14.827160][f=0006602] Shutdown Widget - Chili Chicken Panel [t=00:04:14.827236][f=0006602] Shutdown Widget - BuildETA [t=00:04:14.827247][f=0006602] Shutdown Widget - Selected Units GL4 2 [t=00:04:14.827255][f=0006602] Shutdown Widget - External VR Grid [t=00:04:14.827264][f=0006602] Shutdown Widget - Win Counter [t=00:04:14.827271][f=0006602] Shutdown Widget - EndGame APM stats [t=00:04:14.828265][f=0006602] Shutdown Widget - Modular Comm Info [t=00:04:14.828277][f=0006602] Shutdown Widget - Transport AI [t=00:04:14.828286][f=0006602] Shutdown Widget - Startup Info and Selector [t=00:04:14.828298][f=0006602] Shutdown Widget - Chili Spectator Panels [t=00:04:14.828304][f=0006602] Shutdown Widget - Point Tracker [t=00:04:14.828311][f=0006602] Shutdown Widget - Missile Silo Range [t=00:04:14.828320][f=0006602] Shutdown Widget - MinimapEvents [t=00:04:14.828330][f=0006602] Shutdown Widget - Local Widgets Config [t=00:04:14.828346][f=0006602] Shutdown Widget - Highlight Geos [t=00:04:14.828358][f=0006602] Shutdown Widget - Context Menu [t=00:04:14.828366][f=0006602] Shutdown Widget - Grab Input [t=00:04:14.828460][f=0006602] Input grabbing is disabled! [t=00:04:14.828469][f=0006602] Shutdown Widget - Defense Range Zero-K [t=00:04:14.828486][f=0006602] Shutdown Widget - Showeco and Grid Drawer [t=00:04:14.828497][f=0006602] Shutdown Widget - Darkening [t=00:04:14.828511][f=0006602] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:14.828524][f=0006602] Shutdown Widget - Chili Nuke Warning [t=00:04:14.828535][f=0006602] Shutdown Widget - Chili EndGame Window [t=00:04:14.828545][f=0006602] Shutdown Widget - Stereo3D [t=00:04:14.828587][f=0006602] Shutdown Widget - Chili Economy Panel Default [t=00:04:14.828653][f=0006602] Shutdown Widget - Music Player v2 [t=00:04:14.828664][f=0006602] Shutdown Widget - State Reverse and Latency [t=00:04:14.828671][f=0006602] Shutdown Widget - Reclaim Field Highlight [t=00:04:14.828688][f=0006602] Shutdown Widget - Attack Warning [t=00:04:14.828698][f=0006602] Shutdown Widget - Attack AoE [t=00:04:14.828708][f=0006602] Shutdown Widget - TeamPlatter [t=00:04:14.829721][f=0006602] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:14.829855][f=0006602] Shutdown Widget - Selection Send [t=00:04:14.829867][f=0006602] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:14.829874][f=0006602] Shutdown Widget - Spotter [t=00:04:14.829881][f=0006602] Shutdown Widget - LupsManager [t=00:04:14.829899][f=0006602] Shutdown Widget - Global Build Command [t=00:04:14.830014][f=0006602] Shutdown Widget - Newton Firezone [t=00:04:14.830026][f=0006602] Shutdown Widget - Receive Units Indicator [t=00:04:14.830035][f=0006602] Shutdown Widget - Chili Pro Console [t=00:04:14.830406][f=0006602] Shutdown Widget - Persistent Build Height [t=00:04:14.830419][f=0006602] Shutdown Widget - Lasso Terraform GUI [t=00:04:14.830426][f=0006602] Shutdown Widget - Lups [t=00:04:14.830982][f=0006602] Shutdown Widget - Chili Framework [t=00:04:14.830994][f=0006602] Shutdown Widget - Custom Markers [t=00:04:14.831004][f=0006602] Shutdown Widget - Chili Core Selector [t=00:04:14.831068][f=0006602] Shutdown Widget - Mex Placement Handler [t=00:04:14.831096][f=0006602] Shutdown Widget - Select Keys [t=00:04:14.831110][f=0006602] Shutdown Widget - Pause Screen [t=00:04:14.831263][f=0006602] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:14.831291][f=0006602] Shutdown Widget - Bloom Shader Deferred [t=00:04:14.831531][f=0006602] Shutdown Widget - Text To Speech Control [t=00:04:14.831544][f=0006602] Shutdown Widget - Layout Handler [t=00:04:14.831555][f=0006602] Shutdown Widget - Color Blindness Correction [t=00:04:14.831681][f=0006602] End widgetHandler:Shutdown [t=00:04:14.899562][f=0006602] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24730821, 0.0} allocedSize{int+, int-, ext}={0, 0, 3579023444}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109} [t=00:04:14.912446][f=0006602] [Game::KillLua][2] dtor=0 luaGaia=0000023a7a824680 [t=00:04:14.928737][f=0006602] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:14.928792][f=0006602] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:14.928815][f=0006602] [Game::KillLua][3] dtor=0 luaRules=0000023992392870 [t=00:04:14.928843][f=0006602] Start gadgetHandler:Shutdown [t=00:04:14.928851][f=0006602] Shutdown - StartSetup [t=00:04:14.928857][f=0006602] Shutdown - UnitMorph [t=00:04:14.929130][f=0006602] Shutdown - Carrier Drones [t=00:04:14.929140][f=0006602] Shutdown - Missile Silo Controller [t=00:04:14.929148][f=0006602] Shutdown - Modular Comm Info [t=00:04:14.929158][f=0006602] Shutdown - Terrain Texture Handler [t=00:04:14.929164][f=0006602] Shutdown - UnitCloakShield [t=00:04:14.929240][f=0006602] Shutdown - Starlight Handler [t=00:04:14.929252][f=0006602] End gadgetHandler:Shutdown [t=00:04:14.946806][f=0006602] Start gadgetHandler:Shutdown [t=00:04:14.946826][f=0006602] Shutdown - Teleport Throw [t=00:04:14.946835][f=0006602] Shutdown - UnitMorph [t=00:04:14.946848][f=0006602] Shutdown - Commander Skin Renderer [t=00:04:14.947424][f=0006602] Shutdown - Missile fired callins [t=00:04:14.947435][f=0006602] Shutdown - Modular Comm Info [t=00:04:14.947442][f=0006602] Shutdown - Retreat Command [t=00:04:14.947452][f=0006602] Shutdown - Shockwaves [t=00:04:14.947459][f=0006602] Shutdown - Unit tint API [t=00:04:14.947472][f=0006602] Shutdown - Unit glow API [t=00:04:14.947484][f=0006602] Shutdown - UnitCloakShield [t=00:04:14.947503][f=0006602] Shutdown - Lups Cloak FX [t=00:04:14.947509][f=0006602] Shutdown - Lups [t=00:04:14.948389][f=0006602] Shutdown - Lups Shield [t=00:04:14.948432][f=0006602] End gadgetHandler:Shutdown [t=00:04:14.958120][f=0006602] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 711, 0.0} allocedSize{int+, int-, ext}={0, 0, 107570}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0028} [t=00:04:14.960750][f=0006602] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:14.960797][f=0006602] [Game::KillLua][4] dtor=0 [t=00:04:14.960804][f=0006602] [Game::KillLua][5] dtor=0 [t=00:04:14.975855][f=0006602] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_14-18-54-049_MoonQ20XR2 2_105.1.1-2511-g747f18b BAR105.sdfz" (96744 bytes) [t=00:04:14.975918][f=0006602] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:14.990466][f=0006602] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:14.990481][f=0006602] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:04:14.990522][f=0006602] [Sound] [Sound::UpdateThread][4] ctx=00000239e407a6e0 dev=00000239e4227040 [t=00:04:14.990638][f=0006602] [Sound] [Sound::UpdateThread][5] ctx=00000239e407a6e0 dev=00000239e4227040 [t=00:04:14.990646][f=0006602] [Sound] [Sound::Cleanup][alcDestroyContext(00000239e407a6e0)] [t=00:04:14.991460][f=0006602] [Sound] [Sound::Cleanup][alcCloseDevice(00000239e4227040)] [t=00:04:14.991596][f=0006602] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:15.016497][f=0006602] [Sound] [Sound::UpdateThread][6] [t=00:04:15.017012][f=0006602] [Game::~CGame][1] [t=00:04:15.017024][f=0006602] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:15.017031][f=0006602] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:15.017036][f=0006602] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:15.017049][f=0006602] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:15.017053][f=0006602] [Game::KillLua][4] dtor=1 [t=00:04:15.017060][f=0006602] [Game::KillLua][5] dtor=1 [t=00:04:15.017209][f=0006602] [Game::KillMisc][1] [t=00:04:15.017215][f=0006602] [Game::KillMisc][2] [t=00:04:15.017351][f=0006602] [Game::KillMisc][3] [t=00:04:15.017445][f=0006602] [Game::KillRendering][1] [t=00:04:15.020512][f=0006602] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:15.032530][f=0006602] [3DOParser::Kill] allocated 29 pieces [t=00:04:15.032602][f=0006602] [S3OParser::Kill] allocated 5614 pieces [t=00:04:15.033076][f=0006602] [AssParser::Kill] allocated 701 pieces [t=00:04:15.069330][f=0006602] [Game::KillInterface][1] [t=00:04:15.069752][f=0006602] [Game::KillInterface][2] [t=00:04:15.070081][f=0006602] [Game::KillSimulation][1] [t=00:04:15.070152][f=0006602] [Game::KillSimulation][2] [t=00:04:15.097406][f=0006602] [CCollisionHandler] dis-/continuous tests: 258/22335287 [t=00:04:15.097420][f=0006602] [Game::KillSimulation][3] [t=00:04:15.098623][f=0006602] [~CPathCache(40x20)] cacheHits=2 hitPercentage=40% numHashColls=0 maxCacheSize=1 [t=00:04:15.099454][f=0006602] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:15.099491][f=0006602] [~CPathCache(80x40)] cacheHits=2 hitPercentage=20% numHashColls=0 maxCacheSize=3 [t=00:04:15.099522][f=0006602] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:15.099981][f=0006602] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:15.104075][f=0006602] [LosHandler::Kill] raycast instance cache-{hits,misses}={74,522}; shared=0%; cached=12% [t=00:04:15.110183][f=0006602] [Game::KillSimulation][4] [t=00:04:15.174811][f=0006602] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:15.174834][f=0006602] [Game::~CGame][2] [t=00:04:15.174839][f=0006602] [Game::~CGame][3] [t=00:04:15.174857][f=0006602] [SpringApp::Kill][3] [t=00:04:15.174992][f=0006602] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 706388 bytes sent in 6832 packets (103.394 bytes/packet) 257550 bytes recv'd in 5189 packets (49.634 bytes/packet) {0.067x, 0.121x} relative protocol overhead {up, down} 15569 incoming chunks dropped, 29793 outgoing chunks resent 4838 incoming chunks processed [t=00:04:15.175045][f=0006602] [SpringApp::Kill][4] font=00000239a8d58ac0 [t=00:04:15.177619][f=0006602] [SpringApp::Kill][5] [t=00:04:15.180906][f=0006602] [SpringApp::Kill][6] [t=00:04:15.180917] [SpringApp::Kill][7] [t=00:04:15.180943] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.180948] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:04:15.180954] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:15.180962] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:15.180968] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:15.180979] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.180986] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:04:15.180991] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20656, 1048576, 1048576}, EBO = {30984, 2097152, 2097152} [t=00:04:15.180996] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:15.181003] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.181008] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:15.181014] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:15.181021] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:04:15.230887] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:15.230901] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:15.230905] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:15.230909] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:04:15.230912] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:15.231303] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>] [t=00:04:15.231327] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:15.231333] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000239e414aca0) [t=00:04:15.231381] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000239e4149ac0) [t=00:04:15.233265] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=1)] #archives[section]=1 #files[section]=146 [t=00:04:15.233278] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\moonq20xr2_2.5.sd7 (00000239e41f7d00) [t=00:04:15.233332] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:15.233337] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000239e4149490) [t=00:04:15.233356] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000239e414a460) [t=00:04:15.233402] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000239e4149540) [t=00:04:15.233470] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:15.233477] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:15.233523] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:15.233534] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:15.233539] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:15.233545] [VFS] [SpringVFS::DeleteArchives<this=00000239e3ffcba0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:15.233729] [SpringApp::Kill][8] [t=00:04:15.233736] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:15.233744] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1) [t=00:04:15.233749] [WatchDog::Uninstall][2] [t=00:04:16.211973] [WatchDog::Uninstall][3] [t=00:04:16.211987] [SpringApp::Kill][9]
infolog_full.txt (truncated):