Open Chobbyla opened 3 days ago
infolog_full.txt (truncated):
[t=00:00:00.000084] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.060973] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.061014] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.061035] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.061043] [t=00:00:00.061047] Enable or disable log sections using the LogSections configuration key [t=00:00:00.061051] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.061056] Use "none" to disable the default log sections. [t=00:00:00.061059] ============== </Log Sections> ============== [t=00:00:00.061067] ============== <User Config> ============== [t=00:00:00.061129] AllowDeferredMapRendering = 1 [t=00:00:00.061134] AllowDeferredModelRendering = 1 [t=00:00:00.061137] AnimationMT = 0 [t=00:00:00.061141] BumpWaterBlurReflection = 1 [t=00:00:00.061145] BumpWaterTexSizeReflection = 128 [t=00:00:00.061149] CamFreeScrollSpeed = 50 [t=00:00:00.061152] CamMode = 1 [t=00:00:00.061157] CubeTexSizeReflection = 1 [t=00:00:00.061162] CubeTexSizeSpecular = 1 [t=00:00:00.061165] DualScreenMiniMapOnLeft = 1 [t=00:00:00.061168] EdgeMoveDynamic = 0 [t=00:00:00.061173] EdgeMoveWidth = 0.003 [t=00:00:00.061176] FPSFOV = 90 [t=00:00:00.061179] FPSScrollSpeed = 50 [t=00:00:00.061184] FontSize = 18 [t=00:00:00.061187] FullscreenEdgeMove = 0 [t=00:00:00.061190] GrassDetail = 0 [t=00:00:00.061194] GroundDecals = 2 [t=00:00:00.061197] GroundDetail = 90 [t=00:00:00.061202] HangTimeout = 30 [t=00:00:00.061207] HardwareCursor = 1 [t=00:00:00.061210] InitialNetworkTimeout = 0 [t=00:00:00.061214] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.061218] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.061222] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.061226] LinkOutgoingBandwidth = 262144 [t=00:00:00.061229] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.061233] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.061235] MSAALevel = 1 [t=00:00:00.061240] MaxParticles = 15000 [t=00:00:00.061245] MaxSounds = 32 [t=00:00:00.061248] MaximumTransmissionUnit = 0 [t=00:00:00.061251] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.061254] MiniMapMarker = 0 [t=00:00:00.061257] MouseDragScrollThreshold = 0 [t=00:00:00.061260] NetworkLossFactor = 2 [t=00:00:00.061264] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.061268] OverheadScrollSpeed = 50 [t=00:00:00.061271] ReconnectTimeout = 0 [t=00:00:00.061274] RotOverheadScrollSpeed = 50 [t=00:00:00.061279] RotateLogFiles = 1 [t=00:00:00.061281] ShadowMapSize = 1024 [t=00:00:00.061284] Shadows = 1 [t=00:00:00.061287] ShowClock = 0 [t=00:00:00.061290] SoftParticles = 2 [t=00:00:00.061293] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.061296] UnitIconDist = 151 [t=00:00:00.061299] UpdateBoundingVolumeMT = 0 [t=00:00:00.061301] UpdateWeaponVectorsMT = 0 [t=00:00:00.061304] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.061307] UseLuaMemPools = 0 [t=00:00:00.061331] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.061334] VFSCacheArchiveFiles = 0 [t=00:00:00.061337] Water = 4 [t=00:00:00.061340] WindowBorderless = 1 [t=00:00:00.061347] WindowPosY = 0 [t=00:00:00.061350] WindowedEdgeMove = 0 [t=00:00:00.061353] XResolutionWindowed = 2560 [t=00:00:00.061356] YResolutionWindowed = 1600 [t=00:00:00.061363] ============== </User Config> ============== [t=00:00:00.061366] ============== <User System> ============== [t=00:00:00.061370] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.061377] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.061383] Compiler Version: gcc-13.2.0 [t=00:00:00.061407] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.061434] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.061442] Binary Word Size: 64-bit (native) [t=00:00:00.061446] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.061451] Physical CPU Cores: 8 [t=00:00:00.061454] Logical CPU Cores: 16 [t=00:00:00.061457] ============== </User System> ============== [t=00:00:00.061462] Run: thread affinity ffffffff [t=00:00:00.061542] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.061548] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.061551] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.061553] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.061556] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.062476] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.062489] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066307] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz} [t=00:00:00.069943] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.069953] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.069957] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.069960] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.069963] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.069966] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.069975] [11] 1920x1200x24bpp@240Hz [t=00:00:00.069979] [13] 1920x1080x24bpp@240Hz [t=00:00:00.069981] [15] 1856x1392x24bpp@240Hz [t=00:00:00.069984] [17] 1792x1344x24bpp@240Hz [t=00:00:00.069987] [19] 1680x1050x24bpp@240Hz [t=00:00:00.069990] [21] 1600x1200x24bpp@240Hz [t=00:00:00.069992] [23] 1600x900x24bpp@240Hz [t=00:00:00.069995] [25] 1440x900x24bpp@240Hz [t=00:00:00.069998] [27] 1400x1050x24bpp@240Hz [t=00:00:00.070000] [29] 1366x768x24bpp@240Hz [t=00:00:00.070006] [31] 1360x768x24bpp@240Hz [t=00:00:00.070009] [33] 1280x1024x24bpp@240Hz [t=00:00:00.070011] [35] 1280x960x24bpp@240Hz [t=00:00:00.070014] [37] 1280x800x24bpp@240Hz [t=00:00:00.070017] [39] 1280x768x24bpp@240Hz [t=00:00:00.070019] [41] 1280x720x24bpp@240Hz [t=00:00:00.070025] [43] 1280x600x24bpp@240Hz [t=00:00:00.070028] [45] 1152x864x24bpp@240Hz [t=00:00:00.070030] [47] 1024x768x24bpp@240Hz [t=00:00:00.070033] [49] 800x600x24bpp@240Hz [t=00:00:00.070036] [51] 640x480x24bpp@240Hz [t=00:00:00.325746] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.325976] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.325986] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.337797] [GR::LogVersionInfo] [t=00:00:00.337813] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.337817] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.337830] GL vendor : NVIDIA Corporation [t=00:00:00.337834] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.337837] GLSL version: 4.60 NVIDIA [t=00:00:00.337840] GLEW version: 2.1.0 [t=00:00:00.337843] GPU memory : 12282MB (total) / 11140MB (available) [t=00:00:00.337848] SDL swap-int: 1 [t=00:00:00.337851] SDL driver : windows [t=00:00:00.337853] [t=00:00:00.337856] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.337859] GLSL shader support : 1 [t=00:00:00.337867] GL4 support : 1 [t=00:00:00.337870] FBO extension support : 1 [t=00:00:00.337879] NVX GPU mem-info support : 1 [t=00:00:00.337883] ATI GPU mem-info support : 0 [t=00:00:00.337891] Texture clamping to edge : 1 [t=00:00:00.337896] NPOT-texture support : 1 (1) [t=00:00:00.337901] S3TC/DXT1 texture support : 1/1 [t=00:00:00.337905] texture query-LOD support : 1 (1) [t=00:00:00.337909] MSAA frame-buffer support : 1 (1) [t=00:00:00.337915] Z-buffer depth : 32 (-) [t=00:00:00.337921] primitive-restart support : 1 (1) [t=00:00:00.337925] clip-space control support: 1 (1) [t=00:00:00.337928] seamless cube-map support : 1 (1) [t=00:00:00.337931] frag-depth layout support : 1 (1) [t=00:00:00.337934] persistent maps support : 1 (1) [t=00:00:00.337938] explicit attribs location : 1 (1) [t=00:00:00.337942] multi draw indirect : 1 (-) [t=00:00:00.337946] array textures : 1 (-) [t=00:00:00.337950] buffer copy support : 1 (-) [t=00:00:00.337956] indirect draw : 1 (-) [t=00:00:00.337959] base instance : 1 (-) [t=00:00:00.337962] [t=00:00:00.337964] max. FBO samples : 32 [t=00:00:00.337968] max. FS/program texture slots : 32/192 [t=00:00:00.337971] max. texture size : 32768 [t=00:00:00.337977] max. texture anisotropy level : 16.000000 [t=00:00:00.337980] max. vec4 varyings/attributes : 31/16 [t=00:00:00.337984] max. draw-buffers : 8 [t=00:00:00.337989] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.337992] max. uniform buffer-bindings : 84 [t=00:00:00.337995] max. uniform block-size : 64KB [t=00:00:00.337998] max. storage buffer-bindings : 96 [t=00:00:00.338001] max. storage block-size : 2047MB [t=00:00:00.338003] [t=00:00:00.338006] enable AMD-hacks : 0 [t=00:00:00.338008] compress MIP-maps: 0 [t=00:00:00.338034] Number of compressed texture formats: 23 [t=00:00:00.338048] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.338066] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.338213] [GR::UpdateGLConfigs] [t=00:00:00.338237] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.338242] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.338251] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.338256] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.338259] [GR::InitGLState] [t=00:00:00.338295] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.423345] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.425023] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.449296] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.452784] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.452807] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.453127] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.454459] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.454468] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.454540] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.454585] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.462863] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.463219] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.464182] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.464281] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.492359] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.492371] [VFS] [SpringVFS::ReserveArchives<this=0000018a3be0ec50>] [t=00:00:00.492483] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493875] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018a3be0ec50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.493885] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.538457] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.538870] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.538984] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.540520] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.540565] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.540723] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.540750] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.540763] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.540776] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.540815] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.541183][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.541241][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.541317][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.541345][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.541358][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.541377][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.544747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.544758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.544770][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.544775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.604096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.607504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018a770e1200(default) context=0000018a76f8d030 numChannels=2 frameSize=8 [t=00:00:00.607576][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.607605][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.607620][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.607641][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.607656][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.607717][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.607727][f=-000001] [Sound] Devices: [t=00:00:00.609212][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.609232][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.609264][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.609274][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.610110][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.610127][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.647975][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154920 MB [t=00:00:00.649488][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.650323][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.651272][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon [t=00:00:00.871867][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ20XR2 2.5" (loaded=0 cached=0) [t=00:00:00.872243][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="MoonQ20XR2 2.5", overwrite=false)] section=1 cached=0 [t=00:00:00.872680][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.873014][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.903544][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.904180][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.904282][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.905337][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018a3be0ec50>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.935579][f=-000001] [CAS::GASCB] Archive file="moonq20xr2_2.5.sd7" cs="451a6dc5e18c2bc322d970b6f3a643a278dd7261a0f7bcd73e29173f40cf96ab59e84b57419e6f5ace4f261f885a1774ef8931c40d64ef8a8043cf2f14d27a52" [t=00:00:00.935673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.935713][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ20XR2 2.5 (checksum 87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.965510][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.965597][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.965654][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.965742][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.965777][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.719540][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.719652][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.720002][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.720120][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.720233][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.720356][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.720458][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.720553][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.720710][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.720956][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.721065][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.721275][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.721457][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.721561][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.721665][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.721821][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.721916][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.722030][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.722127][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.722220][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.722374][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.722508][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.722622][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.722724][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.722853][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.722954][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.733102][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.733417][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.733570][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.733721][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.737693][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.738090][f=-000001] Input grabbing is enabled! [t=00:00:11.738173][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.738343][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.738480][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.740961][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.741180][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.741303][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.741445][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.741566][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.750054][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.750799][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.750961][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.751068][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.751209][f=-000001] EndGame Graph disabled [t=00:00:11.759535][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.759697][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.759814][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.759923][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.760039][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.760402][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.780734][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.781459][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.788884][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.789085][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.789281][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.789401][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.789865][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.792094][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.792272][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.792401][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.792505][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.792616][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.792743][f=-000001] Initialize [t=00:00:11.792828][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.792943][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.793076][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.793608][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.794039][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.794205][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.794348][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.794457][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.794900][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.795017][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.795297][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.795447][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.795744][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.795896][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.879078][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.879433][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.892494][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.892750][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.893024][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.893187][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.896302][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.896992][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.897131][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.897349][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.897516][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.897743][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.897916][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.899081][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.899232][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.899444][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.899668][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.899850][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.900033][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.900213][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.900223][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.900231][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.900283][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.900513][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.901305][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.901703][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.902244][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.902367][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.902501][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.902621][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.902759][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.903055][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.903188][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.903496][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.903700][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.903850][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.904124][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.904244][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.904373][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.904576][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.907179][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.910677][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.910891][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.911087][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.911362][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.912396][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.912549][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.912705][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.914374][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.914580][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:11.915803][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.916040][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.916543][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.916900][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.917192][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.917304][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.917433][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.919002][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.919850][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.923485][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.923649][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.925139][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.941829][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.942392][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.942541][f=-000001] SetSunLighting [t=00:00:11.942858][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.942975][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.943799][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.944014][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.944024][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.944143][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.944307][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.946104][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.946668][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.951626][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.954454][f=-000001] Writing last game win data [t=00:00:11.959804][f=-000001] LuaUI v0.3 [t=00:00:12.061540][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.061788][f=-000001] [s11n] Loading s11n file... [t=00:00:12.062455][f=-000001] [s11n] Parsing model... [t=00:00:12.064975][f=-000001] [s11n] Populating game world... [t=00:00:12.083279][f=-000001] [s11n] s11n loading complete. [t=00:00:12.083486][f=-000001] Running Springboard Feature Fixer, 0, 141 [t=00:00:12.877577][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.877631][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.888176][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.888224][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 10ms [t=00:00:12.896213][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10210, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831079}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0103} [t=00:00:13.362653][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.489579][f=-000001] GameID: 6cc5306771f8ba97f5e7653de3805e17 [t=00:00:13.489851][f=-000001] Connection attempt from LogicDaemon [t=00:00:13.489859][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.489937][f=-000001] -> Connection established (given id 0) [t=00:00:13.489956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=87ef0e9a540a18eb09a82b818510a34fa1e5c3a85d294bf77b47bcb664d6db4221309d5287614bb92f79c23d9c293107e98cb71daa489f9cf91b50fc2724d0e8" [t=00:00:13.489972][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:13.489984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7653c328a6e09df56e2629e150e3b66725187bfd1b39a95529defe063a3314796811cab5b00edeab69210902492421d2e478c01736ed550bcf9f66b8d37edce]" [t=00:00:13.489999][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=710f6ca235798f0d5d4a2b9216885aa2a9002fc7404fdd7cb9b700d615760b9d18fa7f38ec68d7d71a377bb80155bbf1086948f6960157fe430c51509cc73ed7]" [t=00:00:13.490042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018a2324e7e0,0000018a2440b190}][locale="C"]" [t=00:00:13.589712][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.680507][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.664364][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:27.426731][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:58.843099][f=0000940] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:08.936126][f=0003042] Buildings set to face North [t=00:02:09.111133][f=0003048] Buildings set to face West [t=00:02:20.068033][f=0003376] Buildings set to face North [t=00:02:20.239778][f=0003381] Buildings set to face East [t=00:02:32.357294][f=0003744] Buildings set to face North [t=00:02:41.695968][f=0004025] Buildings set to face East [t=00:03:11.892304][f=0004932] [uapn] compare [t=00:03:11.892332][f=0004932] [uapn] issued : 40(1576, 125.07019, 4216, 50000, nil) 0 (build assist) [t=00:03:11.892347][f=0004932] [uapn] current: 90(41407, 1576, 125.07019, 4216, 50000) 72 [t=00:03:11.892352][f=0004932] [uapn] -> false [t=00:03:11.892356][f=0004932] [uapn] compare [t=00:03:11.892368][f=0004932] [uapn] issued : 90(1576, 125.07019, 4216, 50000, nil) 64 (reclaim all) [t=00:03:11.892389][f=0004932] [uapn] current: 90(41407, 1576, 125.07019, 4216, 50000) 72 [t=00:03:11.892394][f=0004932] [uapn] -> reclaim [t=00:03:16.617063][f=0005073] [uapn] compare [t=00:03:16.617092][f=0005073] [uapn] issued : 40(1576, 125.07019, 4216, 50000, nil) 0 (build assist) [t=00:03:16.617108][f=0005073] [uapn] current: 40(30915, 1576, 125.07019, 4216, 50000) 8 [t=00:03:16.617113][f=0005073] [uapn] -> repair [t=00:03:21.196243][f=0005211] [uapn] compare [t=00:03:21.196282][f=0005211] [uapn] issued : 40(1576, 125.07019, 4216, 50000, nil) 0 (build assist) [t=00:03:21.196296][f=0005211] [uapn] current: 40(30915, 1576, 125.07019, 4216, 50000) 8 [t=00:03:21.196301][f=0005211] [uapn] -> repair [t=00:03:25.676765][f=0005344] [uapn] compare [t=00:03:25.676795][f=0005344] [uapn] issued : 90(1576, 125.07019, 4216, 50000, nil) 64 (reclaim all) [t=00:03:25.676810][f=0005344] [uapn] current: 90(41407, 1576, 125.07019, 4216, 50000) 104 [t=00:03:25.676815][f=0005344] [uapn] -> reclaim [t=00:03:25.702982][f=0005344] [SpringApp::Kill][1] fromRun=1 [t=00:03:25.702996][f=0005344] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:25.724509][f=0005344] [async=0] threads=8 tasks=669333 {sum,avg}{exec,wait}time={{10007.538, 0.015}, {98002.719, 0.146}}ms [t=00:03:25.724524][f=0005344] thread=1 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1962.614, 0.000, 704.667, 0.021}, {1319.198, 0.000, 18446744027136.000, 0.014}}ms [t=00:03:25.724543][f=0005344] thread=2 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1554.102, 0.000, 689.664, 0.016}, {13841.549, 0.000, 18446744027136.000, 0.145}}ms [t=00:03:25.724551][f=0005344] thread=3 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1328.638, 0.000, 689.562, 0.014}, {14231.977, 0.000, 18446744027136.000, 0.149}}ms [t=00:03:25.724558][f=0005344] thread=4 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1299.198, 0.000, 688.743, 0.014}, {15499.482, 0.000, 18446744027136.000, 0.162}}ms [t=00:03:25.724572][f=0005344] thread=5 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1315.563, 0.000, 704.264, 0.014}, {16377.136, 0.000, 18446744027136.000, 0.171}}ms [t=00:03:25.724580][f=0005344] thread=6 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1266.441, 0.000, 688.420, 0.013}, {17807.246, 0.000, 31.093, 0.186}}ms [t=00:03:25.724588][f=0005344] thread=7 tasks=95619 {sum,min,max,avg}{exec,wait}time={{1280.982, 0.000, 704.249, 0.013}, {18926.131, 0.000, 4.231, 0.198}}ms [t=00:03:25.724600][f=0005344] [async=1] threads=8 tasks=3538 {sum,avg}{exec,wait}time={{31324.994, 8.854}, {12692742.000, 3587.547}}ms [t=00:03:25.724608][f=0005344] thread=1 tasks=505 {sum,min,max,avg}{exec,wait}time={{4482.822, 0.000, 851.220, 8.877}, {1805745.750, 0.790, 4485.818, 3575.734}}ms [t=00:03:25.724616][f=0005344] thread=2 tasks=505 {sum,min,max,avg}{exec,wait}time={{4469.353, 0.000, 835.960, 8.850}, {1814787.125, 0.199, 4487.548, 3593.638}}ms [t=00:03:25.724627][f=0005344] thread=3 tasks=506 {sum,min,max,avg}{exec,wait}time={{4462.440, 0.000, 901.381, 8.819}, {1809142.375, 0.122, 4487.353, 3575.380}}ms [t=00:03:25.724635][f=0005344] thread=4 tasks=506 {sum,min,max,avg}{exec,wait}time={{4474.898, 0.000, 915.057, 8.844}, {1818376.375, 0.047, 4487.553, 3593.629}}ms [t=00:03:25.724643][f=0005344] thread=5 tasks=505 {sum,min,max,avg}{exec,wait}time={{4474.301, 0.000, 913.063, 8.860}, {1815595.500, 0.154, 4487.383, 3595.239}}ms [t=00:03:25.724653][f=0005344] thread=6 tasks=505 {sum,min,max,avg}{exec,wait}time={{4476.061, 0.000, 915.034, 8.863}, {1811724.125, 0.445, 4487.414, 3587.573}}ms [t=00:03:25.724660][f=0005344] thread=7 tasks=506 {sum,min,max,avg}{exec,wait}time={{4485.120, 0.000, 850.643, 8.864}, {1817370.625, 0.233, 4487.587, 3591.642}}ms [t=00:03:25.724665][f=0005344] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:25.724670][f=0005344] [SpringApp::Kill][2] [t=00:03:25.724707][f=0005344] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:25.724714][f=0005344] [Game::KillLua][1] dtor=0 luaUI=0000018afb6e26a0 [t=00:03:25.724744][f=0005344] Start widgetHandler:Shutdown [t=00:03:25.726739][f=0005344] Shutdown - SaveOrderList Complete [t=00:03:25.727905][f=0005344] Writing last game win data [t=00:03:25.733398][f=0005344] Shutdown - SaveConfigData Complete [t=00:03:25.733410][f=0005344] Shutdown Widget - Chili Highlight [t=00:03:25.733420][f=0005344] Shutdown Widget - Deferred rendering GL4 [t=00:03:25.733477][f=0005344] Shutdown Widget - Draw After Chili [t=00:03:25.733484][f=0005344] Shutdown Widget - API Unit Tracker GL4 [t=00:03:25.733497][f=0005344] Shutdown Widget - EPIC Menu [t=00:03:25.734305][f=0005344] Shutdown Widget - Depth of Field Shader [t=00:03:25.734316][f=0005344] Shutdown Widget - Chili Widget Selector [t=00:03:25.734978][f=0005344] Shutdown Widget - Chili Minimap [t=00:03:25.735043][f=0005344] Shutdown Widget - Deferred rendering [t=00:03:25.735052][f=0005344] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.738593][f=0005344] Shutdown Widget - Deferred rendering [t=00:03:25.738611][f=0005344] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.739109][f=0005344] Shutdown Widget - Local Team Colors [t=00:03:25.739119][f=0005344] Shutdown Widget - Display Keys 2 [t=00:03:25.739140][f=0005344] Shutdown Widget - Save Game Menu [t=00:03:25.739146][f=0005344] Shutdown Widget - Highlight Model Api GL4 [t=00:03:25.739159][f=0005344] Shutdown Widget - Unit Icons [t=00:03:25.739178][f=0005344] Shutdown Widget - Attrition Counter [t=00:03:25.739318][f=0005344] Shutdown Widget - Noises [t=00:03:25.739330][f=0005344] Shutdown Widget - HealthBars [t=00:03:25.740088][f=0005344] Shutdown Widget - Chili Chicken Panel [t=00:03:25.740112][f=0005344] Shutdown Widget - BuildETA [t=00:03:25.740120][f=0005344] Shutdown Widget - Selected Units GL4 2 [t=00:03:25.740128][f=0005344] Shutdown Widget - External VR Grid [t=00:03:25.740134][f=0005344] Shutdown Widget - Win Counter [t=00:03:25.740140][f=0005344] Shutdown Widget - EndGame APM stats [t=00:03:25.740904][f=0005344] Shutdown Widget - Modular Comm Info [t=00:03:25.740918][f=0005344] Shutdown Widget - Transport AI [t=00:03:25.740926][f=0005344] Shutdown Widget - Startup Info and Selector [t=00:03:25.740937][f=0005344] Shutdown Widget - Chili Spectator Panels [t=00:03:25.740944][f=0005344] Shutdown Widget - Point Tracker [t=00:03:25.740950][f=0005344] Shutdown Widget - Missile Silo Range [t=00:03:25.740957][f=0005344] Shutdown Widget - MinimapEvents [t=00:03:25.740965][f=0005344] Shutdown Widget - Local Widgets Config [t=00:03:25.740976][f=0005344] Shutdown Widget - Highlight Geos [t=00:03:25.740985][f=0005344] Shutdown Widget - Context Menu [t=00:03:25.740991][f=0005344] Shutdown Widget - Grab Input [t=00:03:25.744875][f=0005344] Input grabbing is disabled! [t=00:03:25.744886][f=0005344] Shutdown Widget - Defense Range Zero-K [t=00:03:25.744896][f=0005344] Shutdown Widget - Showeco and Grid Drawer [t=00:03:25.744902][f=0005344] Shutdown Widget - Darkening [t=00:03:25.744914][f=0005344] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:25.744929][f=0005344] Shutdown Widget - Chili Nuke Warning [t=00:03:25.744937][f=0005344] Shutdown Widget - Chili EndGame Window [t=00:03:25.744947][f=0005344] Shutdown Widget - Stereo3D [t=00:03:25.744955][f=0005344] Shutdown Widget - Chili Economy Panel Default [t=00:03:25.745011][f=0005344] Shutdown Widget - Music Player v2 [t=00:03:25.745021][f=0005344] Shutdown Widget - State Reverse and Latency [t=00:03:25.745027][f=0005344] Shutdown Widget - Reclaim Field Highlight [t=00:03:25.745034][f=0005344] Shutdown Widget - Attack Warning [t=00:03:25.745043][f=0005344] Shutdown Widget - Attack AoE [t=00:03:25.745049][f=0005344] Shutdown Widget - TeamPlatter [t=00:03:25.746053][f=0005344] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:25.746175][f=0005344] Shutdown Widget - Selection Send [t=00:03:25.746185][f=0005344] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:25.746192][f=0005344] Shutdown Widget - Spotter [t=00:03:25.746200][f=0005344] Shutdown Widget - LupsManager [t=00:03:25.746220][f=0005344] Shutdown Widget - Global Build Command [t=00:03:25.746302][f=0005344] Shutdown Widget - Newton Firezone [t=00:03:25.746311][f=0005344] Shutdown Widget - Receive Units Indicator [t=00:03:25.746318][f=0005344] Shutdown Widget - Chili Pro Console [t=00:03:25.746633][f=0005344] Shutdown Widget - Persistent Build Height [t=00:03:25.746644][f=0005344] Shutdown Widget - Lasso Terraform GUI [t=00:03:25.746650][f=0005344] Shutdown Widget - Lups [t=00:03:25.746695][f=0005344] Shutdown Widget - Chili Framework [t=00:03:25.746705][f=0005344] Shutdown Widget - Custom Markers [t=00:03:25.746713][f=0005344] Shutdown Widget - Chili Core Selector [t=00:03:25.746771][f=0005344] Shutdown Widget - Mex Placement Handler [t=00:03:25.746778][f=0005344] Shutdown Widget - Select Keys [t=00:03:25.746791][f=0005344] Shutdown Widget - Pause Screen [t=00:03:25.746928][f=0005344] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:25.746942][f=0005344] Shutdown Widget - Bloom Shader Deferred [t=00:03:25.746952][f=0005344] Shutdown Widget - Text To Speech Control [t=00:03:25.746963][f=0005344] Shutdown Widget - Layout Handler [t=00:03:25.746971][f=0005344] Shutdown Widget - Color Blindness Correction [t=00:03:25.746979][f=0005344] End widgetHandler:Shutdown [t=00:03:25.797515][f=0005344] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19429942, 0.0} allocedSize{int+, int-, ext}={0, 0, 2955987777}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094} [t=00:03:25.797652][f=0005344] [Game::KillLua][2] dtor=0 luaGaia=0000018a2440b190 [t=00:03:25.810606][f=0005344] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.810643][f=0005344] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.810671][f=0005344] [Game::KillLua][3] dtor=0 luaRules=0000018a2324e7e0 [t=00:03:25.810696][f=0005344] Start gadgetHandler:Shutdown [t=00:03:25.810703][f=0005344] Shutdown - StartSetup [t=00:03:25.810708][f=0005344] Shutdown - UnitMorph [t=00:03:25.810879][f=0005344] Shutdown - Carrier Drones [t=00:03:25.810889][f=0005344] Shutdown - Missile Silo Controller [t=00:03:25.810897][f=0005344] Shutdown - Modular Comm Info [t=00:03:25.810903][f=0005344] Shutdown - Terrain Texture Handler [t=00:03:25.810914][f=0005344] Shutdown - UnitCloakShield [t=00:03:25.810970][f=0005344] Shutdown - Starlight Handler [t=00:03:25.810980][f=0005344] End gadgetHandler:Shutdown [t=00:03:25.827086][f=0005344] Start gadgetHandler:Shutdown [t=00:03:25.827102][f=0005344] Shutdown - Teleport Throw [t=00:03:25.827111][f=0005344] Shutdown - UnitMorph [t=00:03:25.827123][f=0005344] Shutdown - Commander Skin Renderer [t=00:03:25.827359][f=0005344] Shutdown - Missile fired callins [t=00:03:25.827380][f=0005344] Shutdown - Modular Comm Info [t=00:03:25.827385][f=0005344] Shutdown - Retreat Command [t=00:03:25.827394][f=0005344] Shutdown - Shockwaves [t=00:03:25.827400][f=0005344] Shutdown - Unit tint API [t=00:03:25.827406][f=0005344] Shutdown - Unit glow API [t=00:03:25.827412][f=0005344] Shutdown - UnitCloakShield [t=00:03:25.827419][f=0005344] Shutdown - Lups Cloak FX [t=00:03:25.827425][f=0005344] Shutdown - Lups [t=00:03:25.827467][f=0005344] Shutdown - Lups Shield [t=00:03:25.827488][f=0005344] End gadgetHandler:Shutdown [t=00:03:25.840720][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 471, 0.0} allocedSize{int+, int-, ext}={0, 0, 69874}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021} [t=00:03:25.840978][f=0005344] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.841019][f=0005344] [Game::KillLua][4] dtor=0 [t=00:03:25.841025][f=0005344] [Game::KillLua][5] dtor=0 [t=00:03:25.854449][f=0005344] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_14-38-43-820_MoonQ20XR2 2_105.1.1-2511-g747f18b BAR105.sdfz" (80268 bytes) [t=00:03:25.854548][f=0005344] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:25.863968][f=0005344] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:25.863991][f=0005344] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:25.864032][f=0005344] [Sound] [Sound::UpdateThread][4] ctx=0000018a76f8d030 dev=0000018a770e1200 [t=00:03:25.864118][f=0005344] [Sound] [Sound::UpdateThread][5] ctx=0000018a76f8d030 dev=0000018a770e1200 [t=00:03:25.864125][f=0005344] [Sound] [Sound::Cleanup][alcDestroyContext(0000018a76f8d030)] [t=00:03:25.865091][f=0005344] [Sound] [Sound::Cleanup][alcCloseDevice(0000018a770e1200)] [t=00:03:25.865216][f=0005344] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:25.892825][f=0005344] [Sound] [Sound::UpdateThread][6] [t=00:03:25.893325][f=0005344] [Game::~CGame][1] [t=00:03:25.893337][f=0005344] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:25.893343][f=0005344] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:25.893348][f=0005344] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:25.893352][f=0005344] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:25.893365][f=0005344] [Game::KillLua][4] dtor=1 [t=00:03:25.893372][f=0005344] [Game::KillLua][5] dtor=1 [t=00:03:25.893521][f=0005344] [Game::KillMisc][1] [t=00:03:25.893528][f=0005344] [Game::KillMisc][2] [t=00:03:25.893683][f=0005344] [Game::KillMisc][3] [t=00:03:25.893771][f=0005344] [Game::KillRendering][1] [t=00:03:25.894019][f=0005344] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.924162][f=0005344] [3DOParser::Kill] allocated 29 pieces [t=00:03:25.924227][f=0005344] [S3OParser::Kill] allocated 5614 pieces [t=00:03:25.924690][f=0005344] [AssParser::Kill] allocated 701 pieces [t=00:03:25.964410][f=0005344] [Game::KillInterface][1] [t=00:03:25.964546][f=0005344] [Game::KillInterface][2] [t=00:03:25.964972][f=0005344] [Game::KillSimulation][1] [t=00:03:25.965057][f=0005344] [Game::KillSimulation][2] [t=00:03:25.979315][f=0005344] [CCollisionHandler] dis-/continuous tests: 322/15370004 [t=00:03:25.979331][f=0005344] [Game::KillSimulation][3] [t=00:03:25.980280][f=0005344] [~CPathCache(40x20)] cacheHits=1 hitPercentage=14% numHashColls=0 maxCacheSize=2 [t=00:03:25.980348][f=0005344] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.980400][f=0005344] [~CPathCache(80x40)] cacheHits=3 hitPercentage=23% numHashColls=0 maxCacheSize=4 [t=00:03:25.980439][f=0005344] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.980557][f=0005344] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.987037][f=0005344] [LosHandler::Kill] raycast instance cache-{hits,misses}={15,420}; shared=0%; cached=3% [t=00:03:25.995491][f=0005344] [Game::KillSimulation][4] [t=00:03:26.039450][f=0005344] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:26.039472][f=0005344] [Game::~CGame][2] [t=00:03:26.039477][f=0005344] [Game::~CGame][3] [t=00:03:26.039652][f=0005344] [SpringApp::Kill][3] [t=00:03:26.039795][f=0005344] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 610662 bytes sent in 5558 packets (109.871 bytes/packet) 218472 bytes recv'd in 4193 packets (52.104 bytes/packet) {0.063x, 0.115x} relative protocol overhead {up, down} 13894 incoming chunks dropped, 26560 outgoing chunks resent 3904 incoming chunks processed [t=00:03:26.039828][f=0005344] [SpringApp::Kill][4] font=0000018a3bae8ac0 [t=00:03:26.059849][f=0005344] [SpringApp::Kill][5] [t=00:03:26.064235][f=0005344] [SpringApp::Kill][6] [t=00:03:26.064249] [SpringApp::Kill][7] [t=00:03:26.064387] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.064398] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:26.064404] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:26.064413] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:26.064419] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:26.064426] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.064432] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:03:26.064446] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19824, 1048576, 1048576}, EBO = {29736, 2097152, 2097152} [t=00:03:26.064452] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:26.064458] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.064469] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:26.064475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:26.064490] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {184, 1048576, 1048576}, EBO = {276, 2097152, 2097152} [t=00:03:26.118662] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:26.118675] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:26.118679] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:26.118683] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:03:26.118687] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:26.119199] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>] [t=00:03:26.119209] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:26.119248] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018a770fa570) [t=00:03:26.119290] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018a770fa410) [t=00:03:26.120195] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=1)] #archives[section]=1 #files[section]=146 [t=00:03:26.120208] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\moonq20xr2_2.5.sd7 (0000018a76f9de80) [t=00:03:26.120271] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:26.120279] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018a770fadb0) [t=00:03:26.120295] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018a770f92e0) [t=00:03:26.120340] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018a770f9c80) [t=00:03:26.120377] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:26.120384] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:26.120434] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:26.120442] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:26.120450] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:26.120455] [VFS] [SpringVFS::DeleteArchives<this=0000018a3be0ec50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:26.120774] [SpringApp::Kill][8] [t=00:03:26.120782] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:26.120787] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1) [t=00:03:26.120790] [WatchDog::Uninstall][2] [t=00:03:26.172958] [WatchDog::Uninstall][3] [t=00:03:26.172973] [SpringApp::Kill][9]
infolog_full.txt (truncated):