Open Chobbyla opened 2 days ago
infolog_full.txt (truncated):
[t=00:00:00.000080] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.099828] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.099860] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.099873] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.099884] [t=00:00:00.099887] Enable or disable log sections using the LogSections configuration key [t=00:00:00.099890] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.099896] Use "none" to disable the default log sections. [t=00:00:00.099899] ============== </Log Sections> ============== [t=00:00:00.099903] ============== <User Config> ============== [t=00:00:00.099966] AllowDeferredMapRendering = 1 [t=00:00:00.099973] AllowDeferredModelRendering = 1 [t=00:00:00.099976] AnimationMT = 0 [t=00:00:00.099979] BumpWaterBlurReflection = 1 [t=00:00:00.099982] BumpWaterTexSizeReflection = 128 [t=00:00:00.099986] CamFreeScrollSpeed = 50 [t=00:00:00.099988] CamMode = 1 [t=00:00:00.099994] CubeTexSizeReflection = 1 [t=00:00:00.099996] CubeTexSizeSpecular = 1 [t=00:00:00.099999] DualScreenMiniMapOnLeft = 1 [t=00:00:00.100002] EdgeMoveDynamic = 0 [t=00:00:00.100005] EdgeMoveWidth = 0.003 [t=00:00:00.100008] FPSFOV = 90 [t=00:00:00.100010] FPSScrollSpeed = 50 [t=00:00:00.100013] FontSize = 18 [t=00:00:00.100016] FullscreenEdgeMove = 0 [t=00:00:00.100018] GrassDetail = 0 [t=00:00:00.100041] GroundDecals = 2 [t=00:00:00.100044] GroundDetail = 90 [t=00:00:00.100049] HangTimeout = 30 [t=00:00:00.100051] HardwareCursor = 1 [t=00:00:00.100054] InitialNetworkTimeout = 0 [t=00:00:00.100057] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.100061] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.100064] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.100067] LinkOutgoingBandwidth = 262144 [t=00:00:00.100071] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.100074] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.100076] MSAALevel = 1 [t=00:00:00.100081] MaxParticles = 15000 [t=00:00:00.100083] MaxSounds = 32 [t=00:00:00.100086] MaximumTransmissionUnit = 0 [t=00:00:00.100089] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.100092] MiniMapMarker = 0 [t=00:00:00.100095] MouseDragScrollThreshold = 0 [t=00:00:00.100097] NetworkLossFactor = 2 [t=00:00:00.100100] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.100103] OverheadScrollSpeed = 50 [t=00:00:00.100105] ReconnectTimeout = 0 [t=00:00:00.100108] RotOverheadScrollSpeed = 50 [t=00:00:00.100113] RotateLogFiles = 1 [t=00:00:00.100115] ShadowMapSize = 1024 [t=00:00:00.100118] Shadows = 1 [t=00:00:00.100143] ShowClock = 0 [t=00:00:00.100146] SoftParticles = 2 [t=00:00:00.100149] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.100152] UnitIconDist = 151 [t=00:00:00.100154] UpdateBoundingVolumeMT = 0 [t=00:00:00.100157] UpdateWeaponVectorsMT = 0 [t=00:00:00.100160] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.100163] UseLuaMemPools = 0 [t=00:00:00.100179] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.100182] VFSCacheArchiveFiles = 0 [t=00:00:00.100185] Water = 4 [t=00:00:00.100187] WindowBorderless = 1 [t=00:00:00.100190] WindowPosY = 0 [t=00:00:00.100192] WindowedEdgeMove = 0 [t=00:00:00.100195] XResolutionWindowed = 2560 [t=00:00:00.100250] YResolutionWindowed = 1600 [t=00:00:00.100312] ============== </User Config> ============== [t=00:00:00.100317] ============== <User System> ============== [t=00:00:00.100320] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.100328] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.100333] Compiler Version: gcc-13.2.0 [t=00:00:00.100363] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.100392] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.100395] Binary Word Size: 64-bit (native) [t=00:00:00.100399] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.100404] Physical CPU Cores: 8 [t=00:00:00.100407] Logical CPU Cores: 16 [t=00:00:00.100409] ============== </User System> ============== [t=00:00:00.100414] Run: thread affinity ffffffff [t=00:00:00.100496] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.100500] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.100504] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.100507] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.100509] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.101471] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.101483] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.104732] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz} [t=00:00:00.108334] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.108342] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.108346] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.108349] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.108352] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.108355] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.108364] [11] 1920x1200x24bpp@240Hz [t=00:00:00.108367] [13] 1920x1080x24bpp@240Hz [t=00:00:00.108369] [15] 1856x1392x24bpp@240Hz [t=00:00:00.108373] [17] 1792x1344x24bpp@240Hz [t=00:00:00.108375] [19] 1680x1050x24bpp@240Hz [t=00:00:00.108378] [21] 1600x1200x24bpp@240Hz [t=00:00:00.108381] [23] 1600x900x24bpp@240Hz [t=00:00:00.108383] [25] 1440x900x24bpp@240Hz [t=00:00:00.108386] [27] 1400x1050x24bpp@240Hz [t=00:00:00.108389] [29] 1366x768x24bpp@240Hz [t=00:00:00.108393] [31] 1360x768x24bpp@240Hz [t=00:00:00.108397] [33] 1280x1024x24bpp@240Hz [t=00:00:00.108399] [35] 1280x960x24bpp@240Hz [t=00:00:00.108402] [37] 1280x800x24bpp@240Hz [t=00:00:00.108405] [39] 1280x768x24bpp@240Hz [t=00:00:00.108419] [41] 1280x720x24bpp@240Hz [t=00:00:00.108422] [43] 1280x600x24bpp@240Hz [t=00:00:00.108424] [45] 1152x864x24bpp@240Hz [t=00:00:00.108427] [47] 1024x768x24bpp@240Hz [t=00:00:00.108431] [49] 800x600x24bpp@240Hz [t=00:00:00.108434] [51] 640x480x24bpp@240Hz [t=00:00:00.420993] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.421282] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.421295] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.434916] [GR::LogVersionInfo] [t=00:00:00.434928] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.434932] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.434946] GL vendor : NVIDIA Corporation [t=00:00:00.434949] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.434953] GLSL version: 4.60 NVIDIA [t=00:00:00.434956] GLEW version: 2.1.0 [t=00:00:00.434959] GPU memory : 12282MB (total) / 11148MB (available) [t=00:00:00.434964] SDL swap-int: 1 [t=00:00:00.434967] SDL driver : windows [t=00:00:00.434970] [t=00:00:00.434973] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.434976] GLSL shader support : 1 [t=00:00:00.434983] GL4 support : 1 [t=00:00:00.434986] FBO extension support : 1 [t=00:00:00.434995] NVX GPU mem-info support : 1 [t=00:00:00.434999] ATI GPU mem-info support : 0 [t=00:00:00.435013] Texture clamping to edge : 1 [t=00:00:00.435020] NPOT-texture support : 1 (1) [t=00:00:00.435025] S3TC/DXT1 texture support : 1/1 [t=00:00:00.435030] texture query-LOD support : 1 (1) [t=00:00:00.435033] MSAA frame-buffer support : 1 (1) [t=00:00:00.435039] Z-buffer depth : 32 (-) [t=00:00:00.435046] primitive-restart support : 1 (1) [t=00:00:00.435049] clip-space control support: 1 (1) [t=00:00:00.435053] seamless cube-map support : 1 (1) [t=00:00:00.435056] frag-depth layout support : 1 (1) [t=00:00:00.435060] persistent maps support : 1 (1) [t=00:00:00.435063] explicit attribs location : 1 (1) [t=00:00:00.435067] multi draw indirect : 1 (-) [t=00:00:00.435071] array textures : 1 (-) [t=00:00:00.435074] buffer copy support : 1 (-) [t=00:00:00.435079] indirect draw : 1 (-) [t=00:00:00.435082] base instance : 1 (-) [t=00:00:00.435085] [t=00:00:00.435088] max. FBO samples : 32 [t=00:00:00.435091] max. FS/program texture slots : 32/192 [t=00:00:00.435094] max. texture size : 32768 [t=00:00:00.435100] max. texture anisotropy level : 16.000000 [t=00:00:00.435103] max. vec4 varyings/attributes : 31/16 [t=00:00:00.435127] max. draw-buffers : 8 [t=00:00:00.435133] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.435136] max. uniform buffer-bindings : 84 [t=00:00:00.435139] max. uniform block-size : 64KB [t=00:00:00.435142] max. storage buffer-bindings : 96 [t=00:00:00.435145] max. storage block-size : 2047MB [t=00:00:00.435148] [t=00:00:00.435150] enable AMD-hacks : 0 [t=00:00:00.435153] compress MIP-maps: 0 [t=00:00:00.435181] Number of compressed texture formats: 23 [t=00:00:00.435201] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.435219] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.435371] [GR::UpdateGLConfigs] [t=00:00:00.435397] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.435403] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.435410] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.435418] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.435421] [GR::InitGLState] [t=00:00:00.435456] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive) [t=00:00:00.520613] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.522347] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.545783] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.549247] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.549272] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.549611] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.550958] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.550967] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.551028] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.551090] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.560242] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.560741] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.561673] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.561767] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.589300] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.589311] [VFS] [SpringVFS::ReserveArchives<this=00000250f88599c0>] [t=00:00:00.589410] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.590774] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000250f88599c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.590781] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.660000] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.660268] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.660324] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.660356] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.660457] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.660487] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.660597] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.660683] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.660832] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.660856] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.662158][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.662206][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.662276][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.662296][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.662301][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.662320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.665990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.666003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.666015][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.666020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.709925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.711413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000250f88e4dc0(default) context=00000250f87ecee0 numChannels=2 frameSize=8 [t=00:00:00.711429][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.711445][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.711449][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.711453][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.711466][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.711512][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.711521][f=-000001] [Sound] Devices: [t=00:00:00.713022][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.713038][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.713050][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.713055][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.713642][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.713655][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.774891][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154882 MB [t=00:00:00.775952][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.776527][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.777220][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon [t=00:00:00.977551][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0) [t=00:00:00.977884][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0 [t=00:00:00.978171][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.978501][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.007249][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.007855][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.007957][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.008970][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000250f88599c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.037338][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe" [t=00:00:01.037440][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.037478][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.068462][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.068570][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.068632][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.068728][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.068765][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:09.027315][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:09.027961][f=-000001] Loaded widget: External VR Grid <map_external_grid.lua> [t=00:00:09.028110][f=-000001] Loaded widget: Auto Patrol Nanos v2 <unit_auto_patrol_nanos_v2.lua> [t=00:00:09.028258][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:09.028387][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:09.028507][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:09.028617][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:09.029443][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:09.029536][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:09.029641][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:09.031608][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:09.031999][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:09.032134][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:09.032232][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:09.032846][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:09.033088][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:09.033200][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:09.033304][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:09.033440][f=-000001] Initialize [t=00:00:09.033564][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:09.033665][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:09.033768][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:09.033935][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:09.034096][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:09.036949][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:09.037543][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:09.037673][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:09.037862][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:09.038012][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:09.046142][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:09.046848][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:09.067756][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:09.068428][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:09.068626][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:09.068741][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:09.068849][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:09.068952][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:09.069079][f=-000001] EndGame Graph disabled [t=00:00:09.078389][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:09.078609][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:09.078771][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:09.079524][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:09.091657][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:09.091933][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:09.092107][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:09.092219][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:09.092452][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:09.094990][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:09.095160][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:09.095297][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:09.095616][f=-000001] Input grabbing is enabled! [t=00:00:09.095693][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:09.099745][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:09.099928][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:09.100100][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:09.100331][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:09.109619][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:09.109847][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:09.110021][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:09.110141][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:09.110268][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:09.110419][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:09.110590][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:09.110693][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:09.110793][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:09.110926][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:09.111037][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:09.111262][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:09.111470][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:09.111661][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:09.111910][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:09.112170][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:09.112352][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:09.116683][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:09.116998][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:09.117132][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:09.117238][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:09.117383][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:09.117502][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:09.117626][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:09.118029][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:09.118155][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:09.118522][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:09.118731][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:09.118931][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:09.119046][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:09.127110][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:09.127727][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:09.128183][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:09.129011][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.129188][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:09.129412][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:09.129434][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:09.129654][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:09.129667][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:09.129756][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:09.129953][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:09.130200][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:09.130853][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.131007][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.131336][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.131456][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.131689][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.131815][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:09.134909][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.148711][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.149017][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.234753][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.235262][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.235659][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.235796][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.236575][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.236764][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.237180][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.237691][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.238537][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:09.238825][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.238989][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.239138][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.239295][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:09.239307][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:09.239313][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:09.239530][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.239714][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.239848][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.239989][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.240118][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.243120][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:09.243287][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:09.243545][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.244250][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.244487][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.244825][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:09.244946][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.245064][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:09.245183][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.245312][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:09.245597][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:09.245783][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.245989][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.246235][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.246406][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.246534][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:09.246642][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:09.246847][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.250441][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.253900][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.254476][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.254824][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.256159][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.256432][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.256619][f=-000001] Mex Placement Initialised with 35 spots. [t=00:00:09.257442][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.259318][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.259626][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.259971][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.260602][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.260919][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.261145][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:09.261263][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.265089][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.265914][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.267541][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.267716][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.267871][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.269359][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.282192][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.282765][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.282916][f=-000001] SetSunLighting [t=00:00:09.283228][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.288246][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.289338][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.289984][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.291861][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.292066][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.292187][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.292300][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.292315][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.292454][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.295650][f=-000001] Writing last game win data [t=00:00:09.301238][f=-000001] LuaUI v0.3 [t=00:00:09.399575][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.795249][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.795313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.815087][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.815103][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 19ms [t=00:00:09.823494][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10213, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831333}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0117} [t=00:00:10.289482][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.388014][f=-000001] GameID: 53eb30672fe77a7c3212467454f74773 [t=00:00:10.388332][f=-000001] Connection attempt from LogicDaemon [t=00:00:10.388340][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.388460][f=-000001] -> Connection established (given id 0) [t=00:00:10.388483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244" [t=00:00:10.388500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:10.388514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]" [t=00:00:10.388529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]" [t=00:00:10.388566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000250b77deda0,0000000000000000}][locale="C"]" [t=00:00:10.388578][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:10.465471][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.266839][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.195038][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:17.593558][f=0001417] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:30.571464][f=0003608] Buildings set to face East [t=00:02:51.958552][f=0004251] game_message: Wasp is under attack [t=00:02:54.041307][f=0004313] Buildings set to face North [t=00:03:49.076038][f=0005964] [SpringApp::Kill][1] fromRun=1 [t=00:03:49.076067][f=0005964] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:49.104463][f=0005964] [async=0] threads=8 tasks=760263 {sum,avg}{exec,wait}time={{6248.062, 0.008}, {112764.539, 0.148}}ms [t=00:03:49.104477][f=0005964] thread=1 tasks=108609 {sum,min,max,avg}{exec,wait}time={{1427.781, 0.000, 319.845, 0.013}, {1570.472, 0.000, 18446744027136.000, 0.014}}ms [t=00:03:49.104495][f=0005964] thread=2 tasks=108609 {sum,min,max,avg}{exec,wait}time={{1029.786, 0.000, 298.961, 0.009}, {16220.843, 0.000, 18446744027136.000, 0.149}}ms [t=00:03:49.104502][f=0005964] thread=3 tasks=108609 {sum,min,max,avg}{exec,wait}time={{809.028, 0.000, 298.348, 0.007}, {17125.248, 0.000, 18446744027136.000, 0.158}}ms [t=00:03:49.104509][f=0005964] thread=4 tasks=108609 {sum,min,max,avg}{exec,wait}time={{748.558, 0.000, 287.279, 0.007}, {18272.158, 0.000, 18446744027136.000, 0.168}}ms [t=00:03:49.104518][f=0005964] thread=5 tasks=108609 {sum,min,max,avg}{exec,wait}time={{743.445, 0.000, 298.918, 0.007}, {18857.582, 0.000, 18446744027136.000, 0.174}}ms [t=00:03:49.104525][f=0005964] thread=6 tasks=108609 {sum,min,max,avg}{exec,wait}time={{779.599, 0.000, 317.881, 0.007}, {19796.121, 0.000, 10.241, 0.182}}ms [t=00:03:49.104532][f=0005964] thread=7 tasks=108609 {sum,min,max,avg}{exec,wait}time={{709.865, 0.000, 289.009, 0.007}, {20922.123, 0.000, 39.079, 0.193}}ms [t=00:03:49.104539][f=0005964] [async=1] threads=8 tasks=3491 {sum,avg}{exec,wait}time={{23637.613, 6.771}, {9236832.000, 2645.899}}ms [t=00:03:49.104548][f=0005964] thread=1 tasks=500 {sum,min,max,avg}{exec,wait}time={{3368.507, 0.000, 392.435, 6.737}, {1322434.375, 0.002, 3388.325, 2644.869}}ms [t=00:03:49.104555][f=0005964] thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{3383.639, 0.000, 388.074, 6.822}, {1320652.625, 0.043, 3388.431, 2662.606}}ms [t=00:03:49.104562][f=0005964] thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{3371.301, 0.000, 365.439, 6.756}, {1316652.500, 0.153, 3387.765, 2638.582}}ms [t=00:03:49.104572][f=0005964] thread=4 tasks=499 {sum,min,max,avg}{exec,wait}time={{3383.570, 0.000, 399.017, 6.781}, {1323046.500, 0.173, 3388.531, 2651.396}}ms [t=00:03:49.104579][f=0005964] thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3382.632, 0.000, 409.553, 6.765}, {1322885.000, 0.278, 3388.549, 2645.770}}ms [t=00:03:49.104586][f=0005964] thread=6 tasks=498 {sum,min,max,avg}{exec,wait}time={{3381.216, 0.000, 435.889, 6.790}, {1314728.625, 0.356, 3386.039, 2640.017}}ms [t=00:03:49.104595][f=0005964] thread=7 tasks=499 {sum,min,max,avg}{exec,wait}time={{3366.747, 0.000, 435.878, 6.747}, {1316432.250, 0.433, 3388.494, 2638.141}}ms [t=00:03:49.104601][f=0005964] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:49.104605][f=0005964] [SpringApp::Kill][2] [t=00:03:49.104637][f=0005964] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:49.104643][f=0005964] [Game::KillLua][1] dtor=0 luaUI=000002516e21ec30 [t=00:03:49.104668][f=0005964] Start widgetHandler:Shutdown [t=00:03:49.106583][f=0005964] Shutdown - SaveOrderList Complete [t=00:03:49.107712][f=0005964] Writing last game win data [t=00:03:49.112642][f=0005964] Shutdown - SaveConfigData Complete [t=00:03:49.112652][f=0005964] Shutdown Widget - Chili Highlight [t=00:03:49.112662][f=0005964] Shutdown Widget - Deferred rendering GL4 [t=00:03:49.112713][f=0005964] Shutdown Widget - Draw After Chili [t=00:03:49.112719][f=0005964] Shutdown Widget - API Unit Tracker GL4 [t=00:03:49.112728][f=0005964] Shutdown Widget - EPIC Menu [t=00:03:49.113479][f=0005964] Shutdown Widget - Chili Minimap [t=00:03:49.113539][f=0005964] Shutdown Widget - Chili Widget Selector [t=00:03:49.114148][f=0005964] Shutdown Widget - Depth of Field Shader [t=00:03:49.114158][f=0005964] Shutdown Widget - Deferred rendering [t=00:03:49.114164][f=0005964] SSAO: Deferred rendering disabled, disabling. [t=00:03:49.116917][f=0005964] Shutdown Widget - Deferred rendering [t=00:03:49.116928][f=0005964] SSAO: Deferred rendering disabled, disabling. [t=00:03:49.117533][f=0005964] Shutdown Widget - Local Team Colors [t=00:03:49.117549][f=0005964] Shutdown Widget - Display Keys 2 [t=00:03:49.117565][f=0005964] Shutdown Widget - Save Game Menu [t=00:03:49.117570][f=0005964] Shutdown Widget - Highlight Model Api GL4 [t=00:03:49.117582][f=0005964] Shutdown Widget - Unit Icons [t=00:03:49.117601][f=0005964] Shutdown Widget - HealthBars [t=00:03:49.118332][f=0005964] Shutdown Widget - Noises [t=00:03:49.118342][f=0005964] Shutdown Widget - Attrition Counter [t=00:03:49.118461][f=0005964] Shutdown Widget - Selected Units GL4 2 [t=00:03:49.118474][f=0005964] Shutdown Widget - BuildETA [t=00:03:49.118482][f=0005964] Shutdown Widget - Chili Chicken Panel [t=00:03:49.118502][f=0005964] Shutdown Widget - External VR Grid [t=00:03:49.118510][f=0005964] Shutdown Widget - Win Counter [t=00:03:49.118516][f=0005964] Shutdown Widget - EndGame APM stats [t=00:03:49.119233][f=0005964] Shutdown Widget - Modular Comm Info [t=00:03:49.119243][f=0005964] Shutdown Widget - Attack Warning [t=00:03:49.119253][f=0005964] Shutdown Widget - Reclaim Field Highlight [t=00:03:49.119259][f=0005964] Shutdown Widget - State Reverse and Latency [t=00:03:49.119265][f=0005964] Shutdown Widget - Music Player v2 [t=00:03:49.119271][f=0005964] Shutdown Widget - Chili Economy Panel Default [t=00:03:49.119317][f=0005964] Shutdown Widget - Stereo3D [t=00:03:49.119326][f=0005964] Shutdown Widget - Chili EndGame Window [t=00:03:49.119342][f=0005964] Shutdown Widget - Chili Nuke Warning [t=00:03:49.119351][f=0005964] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:49.119362][f=0005964] Shutdown Widget - Darkening [t=00:03:49.119373][f=0005964] Shutdown Widget - Showeco and Grid Drawer [t=00:03:49.119381][f=0005964] Shutdown Widget - Defense Range Zero-K [t=00:03:49.119388][f=0005964] Shutdown Widget - Grab Input [t=00:03:49.137887][f=0005964] Input grabbing is disabled! [t=00:03:49.137906][f=0005964] Shutdown Widget - Context Menu [t=00:03:49.137913][f=0005964] Shutdown Widget - Highlight Geos [t=00:03:49.137982][f=0005964] Shutdown Widget - Local Widgets Config [t=00:03:49.138005][f=0005964] Shutdown Widget - MinimapEvents [t=00:03:49.138014][f=0005964] Shutdown Widget - Missile Silo Range [t=00:03:49.138026][f=0005964] Shutdown Widget - Point Tracker [t=00:03:49.138036][f=0005964] Shutdown Widget - Chili Spectator Panels [t=00:03:49.138045][f=0005964] Shutdown Widget - Startup Info and Selector [t=00:03:49.138061][f=0005964] Shutdown Widget - Transport AI [t=00:03:49.138071][f=0005964] Shutdown Widget - Attack AoE [t=00:03:49.138085][f=0005964] Shutdown Widget - Spotter [t=00:03:49.138092][f=0005964] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:49.138099][f=0005964] Shutdown Widget - Selection Send [t=00:03:49.138114][f=0005964] Shutdown Widget - TeamPlatter [t=00:03:49.138917][f=0005964] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:49.139042][f=0005964] Shutdown Widget - Global Build Command [t=00:03:49.139132][f=0005964] Shutdown Widget - LupsManager [t=00:03:49.139145][f=0005964] Shutdown Widget - Receive Units Indicator [t=00:03:49.139157][f=0005964] Shutdown Widget - Newton Firezone [t=00:03:49.139166][f=0005964] Shutdown Widget - Chili Pro Console [t=00:03:49.139482][f=0005964] Shutdown Widget - Persistent Build Height [t=00:03:49.139493][f=0005964] Shutdown Widget - Lasso Terraform GUI [t=00:03:49.139500][f=0005964] Shutdown Widget - Chili Framework [t=00:03:49.139507][f=0005964] Shutdown Widget - Lups [t=00:03:49.139560][f=0005964] Shutdown Widget - Mex Placement Handler [t=00:03:49.139568][f=0005964] Shutdown Widget - Chili Core Selector [t=00:03:49.139623][f=0005964] Shutdown Widget - Custom Markers [t=00:03:49.139634][f=0005964] Shutdown Widget - Select Keys [t=00:03:49.139646][f=0005964] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:49.139660][f=0005964] Shutdown Widget - Pause Screen [t=00:03:49.139763][f=0005964] Shutdown Widget - Bloom Shader Deferred [t=00:03:49.139773][f=0005964] Shutdown Widget - Color Blindness Correction [t=00:03:49.139780][f=0005964] Shutdown Widget - Layout Handler [t=00:03:49.139793][f=0005964] Shutdown Widget - Text To Speech Control [t=00:03:49.139798][f=0005964] End widgetHandler:Shutdown [t=00:03:49.197359][f=0005964] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 22046957, 0.0} allocedSize{int+, int-, ext}={0, 0, 3305764150}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0103} [t=00:03:49.197472][f=0005964] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:49.197480][f=0005964] [Game::KillLua][3] dtor=0 luaRules=00000250b77deda0 [t=00:03:49.197545][f=0005964] Start gadgetHandler:Shutdown [t=00:03:49.197555][f=0005964] Shutdown - StartSetup [t=00:03:49.197561][f=0005964] Shutdown - UnitMorph [t=00:03:49.197924][f=0005964] Shutdown - Carrier Drones [t=00:03:49.197935][f=0005964] Shutdown - Missile Silo Controller [t=00:03:49.197942][f=0005964] Shutdown - Modular Comm Info [t=00:03:49.197950][f=0005964] Shutdown - Terrain Texture Handler [t=00:03:49.197956][f=0005964] Shutdown - UnitCloakShield [t=00:03:49.198130][f=0005964] Shutdown - Starlight Handler [t=00:03:49.198145][f=0005964] End gadgetHandler:Shutdown [t=00:03:49.213406][f=0005964] Start gadgetHandler:Shutdown [t=00:03:49.213421][f=0005964] Shutdown - Teleport Throw [t=00:03:49.213429][f=0005964] Shutdown - UnitMorph [t=00:03:49.213440][f=0005964] Shutdown - Commander Skin Renderer [t=00:03:49.213921][f=0005964] Shutdown - Missile fired callins [t=00:03:49.213931][f=0005964] Shutdown - Modular Comm Info [t=00:03:49.213937][f=0005964] Shutdown - Retreat Command [t=00:03:49.213962][f=0005964] Shutdown - Shockwaves [t=00:03:49.213970][f=0005964] Shutdown - Unit tint API [t=00:03:49.213976][f=0005964] Shutdown - Unit glow API [t=00:03:49.213982][f=0005964] Shutdown - UnitCloakShield [t=00:03:49.213990][f=0005964] Shutdown - Lups Cloak FX [t=00:03:49.213997][f=0005964] Shutdown - Lups [t=00:03:49.214072][f=0005964] Shutdown - Lups Shield [t=00:03:49.214103][f=0005964] End gadgetHandler:Shutdown [t=00:03:49.227587][f=0005964] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1092, 0.0} allocedSize{int+, int-, ext}={0, 0, 167832}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:49.227767][f=0005964] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:49.227814][f=0005964] [Game::KillLua][4] dtor=0 [t=00:03:49.227824][f=0005964] [Game::KillLua][5] dtor=0 [t=00:03:49.234057][f=0005964] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_17-20-26-907_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (90866 bytes) [t=00:03:49.234164][f=0005964] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:49.269401][f=0005964] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:49.269416][f=0005964] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:49.270626][f=0005964] [Sound] [Sound::UpdateThread][4] ctx=00000250f87ecee0 dev=00000250f88e4dc0 [t=00:03:49.270753][f=0005964] [Sound] [Sound::UpdateThread][5] ctx=00000250f87ecee0 dev=00000250f88e4dc0 [t=00:03:49.270759][f=0005964] [Sound] [Sound::Cleanup][alcDestroyContext(00000250f87ecee0)] [t=00:03:49.271500][f=0005964] [Sound] [Sound::Cleanup][alcCloseDevice(00000250f88e4dc0)] [t=00:03:49.271671][f=0005964] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:49.300831][f=0005964] [Sound] [Sound::UpdateThread][6] [t=00:03:49.301329][f=0005964] [Game::~CGame][1] [t=00:03:49.301339][f=0005964] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:49.301344][f=0005964] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:49.301348][f=0005964] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:49.301352][f=0005964] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:49.301356][f=0005964] [Game::KillLua][4] dtor=1 [t=00:03:49.301362][f=0005964] [Game::KillLua][5] dtor=1 [t=00:03:49.301437][f=0005964] [Game::KillMisc][1] [t=00:03:49.301444][f=0005964] [Game::KillMisc][2] [t=00:03:49.301553][f=0005964] [Game::KillMisc][3] [t=00:03:49.301623][f=0005964] [Game::KillRendering][1] [t=00:03:49.301823][f=0005964] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:49.329797][f=0005964] [3DOParser::Kill] allocated 29 pieces [t=00:03:49.329828][f=0005964] [S3OParser::Kill] allocated 5528 pieces [t=00:03:49.330023][f=0005964] [AssParser::Kill] allocated 701 pieces [t=00:03:49.364022][f=0005964] [Game::KillInterface][1] [t=00:03:49.364970][f=0005964] [Game::KillInterface][2] [t=00:03:49.365162][f=0005964] [Game::KillSimulation][1] [t=00:03:49.365204][f=0005964] [Game::KillSimulation][2] [t=00:03:49.377736][f=0005964] [CCollisionHandler] dis-/continuous tests: 1564/19291402 [t=00:03:49.377748][f=0005964] [Game::KillSimulation][3] [t=00:03:49.379001][f=0005964] [~CPathCache(20x20)] cacheHits=4 hitPercentage=18% numHashColls=0 maxCacheSize=5 [t=00:03:49.379134][f=0005964] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:49.379193][f=0005964] [~CPathCache(40x40)] cacheHits=5 hitPercentage=16% numHashColls=0 maxCacheSize=6 [t=00:03:49.379225][f=0005964] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:49.379372][f=0005964] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:49.381748][f=0005964] [LosHandler::Kill] raycast instance cache-{hits,misses}={106,728}; shared=0%; cached=13% [t=00:03:49.388405][f=0005964] [Game::KillSimulation][4] [t=00:03:49.430304][f=0005964] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:49.430323][f=0005964] [Game::~CGame][2] [t=00:03:49.430329][f=0005964] [Game::~CGame][3] [t=00:03:49.430350][f=0005964] [SpringApp::Kill][3] [t=00:03:49.430475][f=0005964] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 639204 bytes sent in 6233 packets (102.552 bytes/packet) 242722 bytes recv'd in 4808 packets (50.483 bytes/packet) {0.068x, 0.119x} relative protocol overhead {up, down} 14053 incoming chunks dropped, 26916 outgoing chunks resent 4379 incoming chunks processed [t=00:03:49.430504][f=0005964] [SpringApp::Kill][4] font=00000250de438ac0 [t=00:03:49.451414][f=0005964] [SpringApp::Kill][5] [t=00:03:49.454764][f=0005964] [SpringApp::Kill][6] [t=00:03:49.454781] [SpringApp::Kill][7] [t=00:03:49.455281] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.455301] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:03:49.455306] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:49.455311] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:49.455319] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:49.455324] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.455329] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152} [t=00:03:49.455337] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17956, 1048576, 1048576}, EBO = {26934, 2097152, 2097152} [t=00:03:49.455342] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:49.455347] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.455354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.455359] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:49.455365] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {180, 1048576, 1048576}, EBO = {270, 2097152, 2097152} [t=00:03:49.508608] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:49.508622] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:49.508635] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:49.508638] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:03:49.508641] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:49.509007] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>] [t=00:03:49.509015] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:49.509020] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000250f895b3b0) [t=00:03:49.509064] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000250f895ae30) [t=00:03:49.509833] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=1)] #archives[section]=1 #files[section]=29 [t=00:03:49.509843] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (00000250f87fe6d0) [t=00:03:49.510297] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:49.510309] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000250f895acd0) [t=00:03:49.510327] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000250f895b300) [t=00:03:49.510367] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000250f8959db0) [t=00:03:49.510418] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:49.510426] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:49.510449] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:49.510454] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:49.510463] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:49.510468] [VFS] [SpringVFS::DeleteArchives<this=00000250f88599c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:49.510680] [SpringApp::Kill][8] [t=00:03:49.510687] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:49.510692] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1) [t=00:03:49.510695] [WatchDog::Uninstall][2] [t=00:03:50.210473] [WatchDog::Uninstall][3] [t=00:03:50.210486] [SpringApp::Kill][9]
infolog_full.txt (truncated):