ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121373

Open Chobbyla opened 2 days ago

Chobbyla commented 2 days ago

infolog_full.txt (truncated):

[t=00:00:00.000157] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.072145] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.072174] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.072186]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.072194]   
[t=00:00:00.072198]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.072202]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.072207]   Use "none" to disable the default log sections.
[t=00:00:00.072211] ============== </Log Sections> ==============

[t=00:00:00.072214] ============== <User Config> ==============
[t=00:00:00.072276]   AllowDeferredMapRendering = 1
Failed rotating the log file
[t=00:00:00.072289]   AllowDeferredModelRendering = 1
[t=00:00:00.072292]   AnimationMT = 0
[t=00:00:00.072295]   BumpWaterBlurReflection = 1
[t=00:00:00.072299]   BumpWaterTexSizeReflection = 128
[t=00:00:00.072302]   CamFreeScrollSpeed = 50
[t=00:00:00.072305]   CamMode = 1
[t=00:00:00.072310]   CubeTexSizeReflection = 1
[t=00:00:00.072313]   CubeTexSizeSpecular = 1
[t=00:00:00.072317]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.072320]   EdgeMoveDynamic = 0
[t=00:00:00.072322]   EdgeMoveWidth = 0.003
[t=00:00:00.072325]   FPSFOV = 90
[t=00:00:00.072328]   FPSScrollSpeed = 50
[t=00:00:00.072331]   FontSize = 18
[t=00:00:00.072334]   FullscreenEdgeMove = 0
[t=00:00:00.072337]   GrassDetail = 0
[t=00:00:00.072340]   GroundDecals = 2
[t=00:00:00.072343]   GroundDetail = 90
[t=00:00:00.072348]   HangTimeout = 30
[t=00:00:00.072351]   HardwareCursor = 1
[t=00:00:00.072354]   InitialNetworkTimeout = 0
[t=00:00:00.072357]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.072361]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.072364]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.072368]   LinkOutgoingBandwidth = 262144
[t=00:00:00.072372]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.072375]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.072378]   MSAALevel = 1
[t=00:00:00.072383]   MaxParticles = 15000
[t=00:00:00.072385]   MaxSounds = 32
[t=00:00:00.072388]   MaximumTransmissionUnit = 0
[t=00:00:00.072391]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.072394]   MiniMapMarker = 0
[t=00:00:00.072397]   MouseDragScrollThreshold = 0
[t=00:00:00.072400]   NetworkLossFactor = 2
[t=00:00:00.072403]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.072406]   OverheadScrollSpeed = 50
[t=00:00:00.072409]   ReconnectTimeout = 0
[t=00:00:00.072412]   RotOverheadScrollSpeed = 50
[t=00:00:00.072417]   RotateLogFiles = 1
[t=00:00:00.072425]   ShadowMapSize = 1024
[t=00:00:00.072428]   Shadows = 1
[t=00:00:00.072450]   ShowClock = 0
[t=00:00:00.072453]   SoftParticles = 2
[t=00:00:00.072456]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.072459]   UnitIconDist = 151
[t=00:00:00.072462]   UpdateBoundingVolumeMT = 0
[t=00:00:00.072465]   UpdateWeaponVectorsMT = 0
[t=00:00:00.072468]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.072471]   UseLuaMemPools = 0
[t=00:00:00.072487]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.072646]   VFSCacheArchiveFiles = 0
[t=00:00:00.072651]   Water = 4
[t=00:00:00.072654]   WindowBorderless = 1
[t=00:00:00.072656]   WindowPosY = 0
[t=00:00:00.072659]   WindowedEdgeMove = 0
[t=00:00:00.072662]   XResolutionWindowed = 2560
[t=00:00:00.072665]   YResolutionWindowed = 1600
[t=00:00:00.072673] ============== </User Config> ==============

[t=00:00:00.072676] ============== <User System> ==============
[t=00:00:00.072680]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.072692]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.072715]        Compiler Version: gcc-13.2.0
[t=00:00:00.072741]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.072771]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.072777]        Binary Word Size: 64-bit (native)
[t=00:00:00.072780]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.072786]      Physical CPU Cores: 8
[t=00:00:00.072791]       Logical CPU Cores: 16
[t=00:00:00.072793] ============== </User System> ==============

[t=00:00:00.072798] Run: thread affinity ffffffff
[t=00:00:00.072885] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.072890]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.072893]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.072896]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.072899]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.073795] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.073807] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.108787] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@240Hz} current={2560x1600x24bpp@240Hz}
[t=00:00:00.112187]     Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=2560, h=1600}
[t=00:00:00.112194]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.112198]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.112201]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.112211]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.112214]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.112224]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.112227]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.112229]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.112232]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.112235]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.112238]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.112240]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.112243]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.112245]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.112248]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.112252]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.112255]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.112259]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.112261]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.112264]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.112266]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.112269]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.112271]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.112274]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.112276]         [49] 800x600x24bpp@240Hz
[t=00:00:00.112279]         [51] 640x480x24bpp@240Hz
[t=00:00:00.317764] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.317966] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600>
[t=00:00:00.317983] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1600>
[t=00:00:00.328996] [GR::LogVersionInfo]
[t=00:00:00.329007]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.329011]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.329025]     GL vendor   : NVIDIA Corporation
[t=00:00:00.329028]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.329032]     GLSL version: 4.60 NVIDIA
[t=00:00:00.329035]     GLEW version: 2.1.0
[t=00:00:00.329038]     GPU memory  : 12282MB (total) / 11203MB (available)
[t=00:00:00.329043]     SDL swap-int: 1
[t=00:00:00.329046]     SDL driver  : windows
[t=00:00:00.329049]     
[t=00:00:00.329051]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.329055]     GLSL shader support       : 1
[t=00:00:00.329065]     GL4 support               : 1
[t=00:00:00.329068]     FBO extension support     : 1
[t=00:00:00.329078]     NVX GPU mem-info support  : 1
[t=00:00:00.329082]     ATI GPU mem-info support  : 0
[t=00:00:00.329091]     Texture clamping to edge  : 1
[t=00:00:00.329096]     NPOT-texture support      : 1 (1)
[t=00:00:00.329101]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.329105]     texture query-LOD support : 1 (1)
[t=00:00:00.329108]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.329114]     Z-buffer depth            : 32 (-)
[t=00:00:00.329121]     primitive-restart support : 1 (1)
[t=00:00:00.329124]     clip-space control support: 1 (1)
[t=00:00:00.329128]     seamless cube-map support : 1 (1)
[t=00:00:00.329159]     frag-depth layout support : 1 (1)
[t=00:00:00.329164]     persistent maps support   : 1 (1)
[t=00:00:00.329168]     explicit attribs location : 1 (1)
[t=00:00:00.329171]     multi draw indirect       : 1 (-)
[t=00:00:00.329176]     array textures            : 1 (-)
[t=00:00:00.329179]     buffer copy support       : 1 (-)
[t=00:00:00.329190]     indirect draw             : 1 (-)
[t=00:00:00.329193]     base instance             : 1 (-)
[t=00:00:00.329196]     
[t=00:00:00.329198]     max. FBO samples              : 32
[t=00:00:00.329202]     max. FS/program texture slots : 32/192
[t=00:00:00.329205]     max. texture size             : 32768
[t=00:00:00.329210]     max. texture anisotropy level : 16.000000
[t=00:00:00.329233]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.329236]     max. draw-buffers             : 8
[t=00:00:00.329241]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.329245]     max. uniform buffer-bindings  : 84
[t=00:00:00.329248]     max. uniform block-size       : 64KB
[t=00:00:00.329251]     max. storage buffer-bindings  : 96
[t=00:00:00.329254]     max. storage block-size       : 2047MB
[t=00:00:00.329257]     
[t=00:00:00.329259]     enable AMD-hacks : 0
[t=00:00:00.329262]     compress MIP-maps: 0
[t=00:00:00.329312]     Number of compressed texture formats: 23
[t=00:00:00.329332]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.329351] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.329496] [GR::UpdateGLConfigs]
[t=00:00:00.329521] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.329525] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.329533] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0
[t=00:00:00.329539] [GR::UpdateGLGeometry][2] winSize=<2560,1600>
[t=00:00:00.329542] [GR::InitGLState]
[t=00:00:00.329579] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@240Hz (fullscreen::non-exclusive)
[t=00:00:00.428240] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.430066] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.443724] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.447400] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.447426] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.447895] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.449585] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.449594] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.449658] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.449703] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.458316] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.458705] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.459706] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.459806] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.486796] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.486808] [VFS] [SpringVFS::ReserveArchives<this=000001d02594dea0>]
[t=00:00:00.486917] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.488270] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d02594dea0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.488278] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.558130] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.558388] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.558569] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.558679] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.558726] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.558757] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.558823] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.558856] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.559010] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.559048] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.559893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.559947][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.560092][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.560122][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.560127][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.560149][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.564068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.564081][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.564095][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.564107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.603553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.605294][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d05fd728e0(default) context=000001d05fd08440  numChannels=2 frameSize=8
[t=00:00:00.605309][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.605324][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.605329][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.605333][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.605347][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.605396][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.605404][f=-000001] [Sound]   Devices:
[t=00:00:00.609878][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.609889][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.609907][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.609912][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.610522][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.610535][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.666469][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154882 MB
[t=00:00:00.667606][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.668146][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:00.668853][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon
[t=00:00:00.870737][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "MoonQ10x" (loaded=0 cached=0)
[t=00:00:00.871046][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="MoonQ10x", overwrite=false)] section=1 cached=0
[t=00:00:00.871328][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.871657][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.900799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.901414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.901515][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.902535][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d02594dea0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.931513][f=-000001] [CAS::GASCB] Archive file="moonq10x.sd7" cs="a1e3bc26cde846fdc203c872180eac0c68af70b924759be9a816fce816f61209c1ce246d2e2468b9521aef0d6013c4ad366fbfe40ebaea15b14719f2ca01b8fe"
[t=00:00:00.931609][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.931671][f=-000001] Warning: [PreGame::GameDataReceived] Archive MoonQ10x (checksum 6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.961367][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.961462][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.961518][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.961603][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.961637][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.988880][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:08.989003][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:08.990722][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:08.991080][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:08.991180][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:08.991289][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:08.991450][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:08.991465][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:08.991638][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:08.991648][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:08.991720][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:08.991827][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:08.992003][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:09.001380][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:09.001604][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:09.001810][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:09.001974][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:09.002276][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:09.002421][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:09.002547][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:09.002933][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:09.003048][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:09.003154][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:09.003294][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:09.003397][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:09.003494][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:09.003659][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:09.003915][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:09.004029][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:09.004241][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:09.004437][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:09.004536][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:09.004645][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:09.004806][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:09.004900][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:09.005016][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:09.005112][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:09.005203][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:09.005369][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:09.005521][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:09.005641][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:09.005753][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:09.005889][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:09.005981][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:09.016434][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:09.016784][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:09.016997][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:09.017189][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:09.021116][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:09.021381][f=-000001] Input grabbing is enabled!
[t=00:00:09.021432][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:09.021559][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:09.021684][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:09.024179][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:09.024407][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:09.024538][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:09.024682][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:09.024807][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:09.033353][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:09.034150][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:09.034331][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:09.034440][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:09.034573][f=-000001] EndGame Graph disabled
[t=00:00:09.043244][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:09.043511][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:09.043632][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:09.043743][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:09.043859][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:09.044303][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:09.065303][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:09.066105][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:09.073637][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:09.073877][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:09.074073][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:09.074193][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:09.074653][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:09.076703][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:09.076865][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:09.076985][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:09.077092][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:09.077202][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:09.077330][f=-000001] Initialize
[t=00:00:09.077416][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:09.077532][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:09.077668][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:09.078223][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.078623][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:09.078756][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:09.078903][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:09.079012][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:09.079488][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:09.079632][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.079936][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.080068][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.080374][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.080526][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:09.162680][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:09.163002][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.176125][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.176422][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.176658][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.176770][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.179830][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.180577][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.180714][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.180912][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.181048][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.181231][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.181361][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.182774][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:09.182929][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:09.183094][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.183255][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.183378][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.183510][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.183634][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:09.183642][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:09.183647][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.183685][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.183813][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.184323][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.184539][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.185069][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:09.185186][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.185305][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.185466][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.185575][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.185902][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:09.186038][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:09.186336][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.186540][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.186688][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.186937][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:09.187054][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:09.187178][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:09.187333][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.189817][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.193276][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.193484][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.193682][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.193906][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.194889][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.195012][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.195208][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.196855][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.197048][f=-000001] Mex Placement Initialised with 35 spots.
[t=00:00:09.197790][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.197960][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:09.198456][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.198761][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.199183][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.199372][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.199489][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.201056][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.201756][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.205589][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.205766][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.206798][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.211696][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.212047][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.212204][f=-000001] SetSunLighting
[t=00:00:09.212528][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.212685][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.213321][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.213443][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.213451][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.213560][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.213709][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.215448][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.216319][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.220866][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.223586][f=-000001] Writing last game win data
[t=00:00:09.228567][f=-000001] LuaUI v0.3
[t=00:00:09.314941][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.697304][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.697356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.717369][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.717383][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 20ms
[t=00:00:09.725282][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10217, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831444}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100}
[t=00:00:10.198743][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.296305][f=-000001] GameID: 41ec3067c4789b83e0835afa5ef8cb42
[t=00:00:10.296598][f=-000001] Connection attempt from LogicDaemon
[t=00:00:10.296606][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.296686][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.296707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6316df79786e75d5e97293456eb84ce1b197c170d9ab6cc9ed78576132ef5fe0b916f268e8db4c5ab32c0b2f7460e2de306a393da9969a03c81f8621f9f71244"
[t=00:00:10.296728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:10.296741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e01e1989a2d36ff8ff83deb26225a9d8b11f6aa7ac13c4f7971c4014bd361a1a24917a97cce14c5d909de3d9465535cd13fce43d0aa95ffbdace3123feba0660]"
[t=00:00:10.296754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dfddd1eaaef5c9baf2a80bf43bedf971f1b7fe2ddc5da15f17bb3f261f481a4f9d4a3861369ffe5f67eebee6eca83c28b3757d5dc8356d982a67c328c16c36df]"
[t=00:00:10.296792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001d002178940,0000000000000000}][locale="C"]"
[t=00:00:10.374682][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.480887][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:11.663652][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:22.479654][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:36.394722][f=0000415] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:02.788806][f=0003006] Buildings set to face East
[t=00:03:25.092747][f=0005476] [uapn] compare
[t=00:03:25.092778][f=0005476] [uapn]  issued : 40(1352, 201.707458, 4680, 50000, nil) 0 (build assist)
[t=00:03:25.092807][f=0005476] [uapn]  current: 40(24163, 1352, 201.707458, 4680, 50000) 8
[t=00:03:25.092815][f=0005476] [uapn]     -> repair
[t=00:03:29.559643][f=0005610] [uapn] compare
[t=00:03:29.559673][f=0005610] [uapn]  issued : 40(1352, 201.707458, 4680, 50000, nil) 4 (repair units)
[t=00:03:29.559687][f=0005610] [uapn]  current: 40(24163, 1352, 201.707458, 4680, 50000) 8
[t=00:03:29.559693][f=0005610] [uapn]     -> repair
[t=00:03:34.023299][f=0005744] [uapn] compare
[t=00:03:34.023328][f=0005744] [uapn]  issued : 40(1352, 201.707458, 4680, 50000, nil) 4 (repair units)
[t=00:03:34.023362][f=0005744] [uapn]  current: 40(24163, 1352, 201.707458, 4680, 50000) 8
[t=00:03:34.023368][f=0005744] [uapn]     -> repair
[t=00:03:35.905573][f=0005800] [SpringApp::Kill][1] fromRun=1
[t=00:03:35.905590][f=0005800] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:35.930027][f=0005800]  [async=0] threads=8 tasks=701498 {sum,avg}{exec,wait}time={{5691.137, 0.008}, {103545.039, 0.148}}ms
[t=00:03:35.930064][f=0005800]      thread=1 tasks=100214 {sum,min,max,avg}{exec,wait}time={{1237.260, 0.000, 322.723, 0.012}, {1511.745, 0.000, 18446744027136.000, 0.015}}ms
[t=00:03:35.930074][f=0005800]      thread=2 tasks=100214 {sum,min,max,avg}{exec,wait}time={{929.460, 0.000, 322.704, 0.009}, {15206.325, 0.000, 18446744027136.000, 0.152}}ms
[t=00:03:35.930083][f=0005800]      thread=3 tasks=100214 {sum,min,max,avg}{exec,wait}time={{741.238, 0.000, 322.008, 0.007}, {15451.518, 0.000, 18446744027136.000, 0.154}}ms
[t=00:03:35.930094][f=0005800]      thread=4 tasks=100214 {sum,min,max,avg}{exec,wait}time={{713.519, 0.000, 322.137, 0.007}, {16611.166, 0.000, 6.019, 0.166}}ms
[t=00:03:35.930102][f=0005800]      thread=5 tasks=100214 {sum,min,max,avg}{exec,wait}time={{698.635, 0.000, 322.010, 0.007}, {17320.451, 0.000, 6.022, 0.173}}ms
[t=00:03:35.930112][f=0005800]      thread=6 tasks=100214 {sum,min,max,avg}{exec,wait}time={{697.841, 0.000, 321.996, 0.007}, {18206.342, 0.000, 18446744027136.000, 0.182}}ms
[t=00:03:35.930123][f=0005800]      thread=7 tasks=100214 {sum,min,max,avg}{exec,wait}time={{673.185, 0.000, 322.074, 0.007}, {19237.486, 0.000, 18.903, 0.192}}ms
[t=00:03:35.930130][f=0005800]  [async=1] threads=8 tasks=3464 {sum,avg}{exec,wait}time={{23295.381, 6.725}, {9044093.000, 2610.881}}ms
[t=00:03:35.930139][f=0005800]      thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{3320.889, 0.000, 376.368, 6.709}, {1297299.875, 0.127, 3344.150, 2620.808}}ms
[t=00:03:35.930150][f=0005800]      thread=2 tasks=498 {sum,min,max,avg}{exec,wait}time={{3326.245, 0.000, 376.653, 6.679}, {1293206.500, 0.126, 3344.159, 2596.800}}ms
[t=00:03:35.930159][f=0005800]      thread=3 tasks=498 {sum,min,max,avg}{exec,wait}time={{3316.562, 0.000, 414.208, 6.660}, {1292175.000, 0.158, 3344.187, 2594.729}}ms
[t=00:03:35.930168][f=0005800]      thread=4 tasks=498 {sum,min,max,avg}{exec,wait}time={{3325.444, 0.000, 413.631, 6.678}, {1291969.750, 0.252, 3344.254, 2594.317}}ms
[t=00:03:35.930179][f=0005800]      thread=5 tasks=493 {sum,min,max,avg}{exec,wait}time={{3342.267, 0.000, 399.488, 6.779}, {1290501.875, 0.339, 3344.252, 2617.651}}ms
[t=00:03:35.930192][f=0005800]      thread=6 tasks=491 {sum,min,max,avg}{exec,wait}time={{3322.551, 0.000, 414.613, 6.767}, {1287068.625, 0.568, 3341.383, 2621.321}}ms
[t=00:03:35.930200][f=0005800]      thread=7 tasks=491 {sum,min,max,avg}{exec,wait}time={{3341.423, 0.000, 407.356, 6.805}, {1291871.000, 0.292, 3344.153, 2631.102}}ms
[t=00:03:35.930208][f=0005800] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:35.930213][f=0005800] [SpringApp::Kill][2]
[t=00:03:35.930259][f=0005800] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:35.930265][f=0005800] [Game::KillLua][1] dtor=0 luaUI=000001d0ec98ef00
[t=00:03:35.930300][f=0005800] Start widgetHandler:Shutdown
[t=00:03:35.932550][f=0005800] Shutdown - SaveOrderList Complete
[t=00:03:35.933824][f=0005800] Writing last game win data
[t=00:03:35.949776][f=0005800] Shutdown - SaveConfigData Complete
[t=00:03:35.949791][f=0005800] Shutdown Widget - Chili Highlight
[t=00:03:35.949803][f=0005800] Shutdown Widget - Deferred rendering GL4
[t=00:03:35.949873][f=0005800] Shutdown Widget - Draw After Chili
[t=00:03:35.949883][f=0005800] Shutdown Widget - API Unit Tracker GL4
[t=00:03:35.949893][f=0005800] Shutdown Widget - EPIC Menu
[t=00:03:35.950794][f=0005800] Shutdown Widget - Depth of Field Shader
[t=00:03:35.950807][f=0005800] Shutdown Widget - Chili Widget Selector
[t=00:03:35.951527][f=0005800] Shutdown Widget - Chili Minimap
[t=00:03:35.951595][f=0005800] Shutdown Widget - Deferred rendering
[t=00:03:35.951608][f=0005800] SSAO: Deferred rendering disabled, disabling.
[t=00:03:35.957736][f=0005800] Shutdown Widget - Deferred rendering
[t=00:03:35.957750][f=0005800] SSAO: Deferred rendering disabled, disabling.
[t=00:03:35.958303][f=0005800] Shutdown Widget - Local Team Colors
[t=00:03:35.958315][f=0005800] Shutdown Widget - Display Keys 2
[t=00:03:35.958332][f=0005800] Shutdown Widget - Save Game Menu
[t=00:03:35.958339][f=0005800] Shutdown Widget - Highlight Model Api GL4
[t=00:03:35.958352][f=0005800] Shutdown Widget - Unit Icons
[t=00:03:35.958378][f=0005800] Shutdown Widget - Attrition Counter
[t=00:03:35.958530][f=0005800] Shutdown Widget - Noises
[t=00:03:35.958539][f=0005800] Shutdown Widget - HealthBars
[t=00:03:35.959383][f=0005800] Shutdown Widget - Chili Chicken Panel
[t=00:03:35.959408][f=0005800] Shutdown Widget - BuildETA
[t=00:03:35.959416][f=0005800] Shutdown Widget - Selected Units GL4 2
[t=00:03:35.959423][f=0005800] Shutdown Widget - External VR Grid
[t=00:03:35.959431][f=0005800] Shutdown Widget - Win Counter
[t=00:03:35.959442][f=0005800] Shutdown Widget - EndGame APM stats
[t=00:03:35.960265][f=0005800] Shutdown Widget - Modular Comm Info
[t=00:03:35.960275][f=0005800] Shutdown Widget - Transport AI
[t=00:03:35.960283][f=0005800] Shutdown Widget - Startup Info and Selector
[t=00:03:35.960295][f=0005800] Shutdown Widget - Chili Spectator Panels
[t=00:03:35.960302][f=0005800] Shutdown Widget - Point Tracker
[t=00:03:35.960308][f=0005800] Shutdown Widget - Missile Silo Range
[t=00:03:35.960316][f=0005800] Shutdown Widget - MinimapEvents
[t=00:03:35.960326][f=0005800] Shutdown Widget - Local Widgets Config
[t=00:03:35.960337][f=0005800] Shutdown Widget - Highlight Geos
[t=00:03:35.960344][f=0005800] Shutdown Widget - Context Menu
[t=00:03:35.960350][f=0005800] Shutdown Widget - Grab Input
[t=00:03:35.973660][f=0005800] Input grabbing is disabled!
[t=00:03:35.973682][f=0005800] Shutdown Widget - Defense Range Zero-K
[t=00:03:35.973695][f=0005800] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:35.973703][f=0005800] Shutdown Widget - Darkening
[t=00:03:35.973749][f=0005800] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:35.973785][f=0005800] Shutdown Widget - Chili Nuke Warning
[t=00:03:35.973808][f=0005800] Shutdown Widget - Chili EndGame Window
[t=00:03:35.973830][f=0005800] Shutdown Widget - Stereo3D
[t=00:03:35.973852][f=0005800] Shutdown Widget - Chili Economy Panel Default
[t=00:03:35.973931][f=0005800] Shutdown Widget - Music Player v2
[t=00:03:35.973942][f=0005800] Shutdown Widget - State Reverse and Latency
[t=00:03:35.973953][f=0005800] Shutdown Widget - Reclaim Field Highlight
[t=00:03:35.973961][f=0005800] Shutdown Widget - Attack Warning
[t=00:03:35.973969][f=0005800] Shutdown Widget - Attack AoE
[t=00:03:35.973977][f=0005800] Shutdown Widget - TeamPlatter
[t=00:03:35.975041][f=0005800] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:35.975199][f=0005800] Shutdown Widget - Selection Send
[t=00:03:35.975213][f=0005800] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:35.975221][f=0005800] Shutdown Widget - Spotter
[t=00:03:35.975233][f=0005800] Shutdown Widget - LupsManager
[t=00:03:35.975247][f=0005800] Shutdown Widget - Global Build Command
[t=00:03:35.975383][f=0005800] Shutdown Widget - Newton Firezone
[t=00:03:35.975402][f=0005800] Shutdown Widget - Receive Units Indicator
[t=00:03:35.975412][f=0005800] Shutdown Widget - Chili Pro Console
[t=00:03:35.975785][f=0005800] Shutdown Widget - Persistent Build Height
[t=00:03:35.975798][f=0005800] Shutdown Widget - Lasso Terraform GUI
[t=00:03:35.975810][f=0005800] Shutdown Widget - Lups
[t=00:03:35.975864][f=0005800] Shutdown Widget - Chili Framework
[t=00:03:35.975875][f=0005800] Shutdown Widget - Custom Markers
[t=00:03:35.975885][f=0005800] Shutdown Widget - Chili Core Selector
[t=00:03:35.975951][f=0005800] Shutdown Widget - Mex Placement Handler
[t=00:03:35.975961][f=0005800] Shutdown Widget - Select Keys
[t=00:03:35.975976][f=0005800] Shutdown Widget - Pause Screen
[t=00:03:35.976143][f=0005800] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:35.976165][f=0005800] Shutdown Widget - Bloom Shader Deferred
[t=00:03:35.976175][f=0005800] Shutdown Widget - Text To Speech Control
[t=00:03:35.976183][f=0005800] Shutdown Widget - Layout Handler
[t=00:03:35.976193][f=0005800] Shutdown Widget - Color Blindness Correction
[t=00:03:35.976200][f=0005800] End widgetHandler:Shutdown
[t=00:03:36.042820][f=0005800] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 22045327, 0.0} allocedSize{int+, int-, ext}={0, 0, 3277439074}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0169}
[t=00:03:36.042948][f=0005800] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:36.042954][f=0005800] [Game::KillLua][3] dtor=0 luaRules=000001d002178940
[t=00:03:36.042987][f=0005800] Start gadgetHandler:Shutdown
[t=00:03:36.042995][f=0005800] Shutdown - StartSetup
[t=00:03:36.043002][f=0005800] Shutdown - UnitMorph
[t=00:03:36.043245][f=0005800] Shutdown - Carrier Drones
[t=00:03:36.043261][f=0005800] Shutdown - Missile Silo Controller
[t=00:03:36.043268][f=0005800] Shutdown - Modular Comm Info
[t=00:03:36.043274][f=0005800] Shutdown - Terrain Texture Handler
[t=00:03:36.043280][f=0005800] Shutdown - UnitCloakShield
[t=00:03:36.043356][f=0005800] Shutdown - Starlight Handler
[t=00:03:36.043368][f=0005800] End gadgetHandler:Shutdown
[t=00:03:36.058859][f=0005800] Start gadgetHandler:Shutdown
[t=00:03:36.058878][f=0005800] Shutdown - Teleport Throw
[t=00:03:36.058888][f=0005800] Shutdown - UnitMorph
[t=00:03:36.058914][f=0005800] Shutdown - Commander Skin Renderer
[t=00:03:36.059277][f=0005800] Shutdown - Missile fired callins
[t=00:03:36.059289][f=0005800] Shutdown - Modular Comm Info
[t=00:03:36.059296][f=0005800] Shutdown - Retreat Command
[t=00:03:36.059305][f=0005800] Shutdown - Shockwaves
[t=00:03:36.059311][f=0005800] Shutdown - Unit tint API
[t=00:03:36.059318][f=0005800] Shutdown - Unit glow API
[t=00:03:36.059324][f=0005800] Shutdown - UnitCloakShield
[t=00:03:36.059333][f=0005800] Shutdown - Lups Cloak FX
[t=00:03:36.059348][f=0005800] Shutdown - Lups
[t=00:03:36.059395][f=0005800] Shutdown - Lups Shield
[t=00:03:36.059427][f=0005800] End gadgetHandler:Shutdown
[t=00:03:36.073707][f=0005800] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 636, 0.0} allocedSize{int+, int-, ext}={0, 0, 96152}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0031}
[t=00:03:36.073914][f=0005800] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:36.073964][f=0005800] [Game::KillLua][4] dtor=0
[t=00:03:36.073970][f=0005800] [Game::KillLua][5] dtor=0
[t=00:03:36.082490][f=0005800] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-10_17-24-25-046_MoonQ10x_105.1.1-2511-g747f18b BAR105.sdfz" (90053 bytes)
[t=00:03:36.082565][f=0005800] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:36.087302][f=0005800] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:36.087358][f=0005800] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24
[t=00:03:36.087411][f=0005800] [Sound] [Sound::UpdateThread][4] ctx=000001d05fd08440 dev=000001d05fd728e0
[t=00:03:36.087533][f=0005800] [Sound] [Sound::UpdateThread][5] ctx=000001d05fd08440 dev=000001d05fd728e0
[t=00:03:36.087551][f=0005800] [Sound] [Sound::Cleanup][alcDestroyContext(000001d05fd08440)]
[t=00:03:36.088517][f=0005800] [Sound] [Sound::Cleanup][alcCloseDevice(000001d05fd728e0)]
[t=00:03:36.088796][f=0005800] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:36.115653][f=0005800] [Sound] [Sound::UpdateThread][6]
[t=00:03:36.116141][f=0005800] [Game::~CGame][1]
[t=00:03:36.116155][f=0005800] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:36.116161][f=0005800] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:36.116174][f=0005800] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:36.116179][f=0005800] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:36.116184][f=0005800] [Game::KillLua][4] dtor=1
[t=00:03:36.116192][f=0005800] [Game::KillLua][5] dtor=1
[t=00:03:36.116275][f=0005800] [Game::KillMisc][1]
[t=00:03:36.116281][f=0005800] [Game::KillMisc][2]
[t=00:03:36.116417][f=0005800] [Game::KillMisc][3]
[t=00:03:36.116508][f=0005800] [Game::KillRendering][1]
[t=00:03:36.116771][f=0005800] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:36.153294][f=0005800] [3DOParser::Kill] allocated 29 pieces
[t=00:03:36.153346][f=0005800] [S3OParser::Kill] allocated 5528 pieces
[t=00:03:36.153639][f=0005800] [AssParser::Kill] allocated 701 pieces
[t=00:03:36.191212][f=0005800] [Game::KillInterface][1]
[t=00:03:36.191269][f=0005800] [Game::KillInterface][2]
[t=00:03:36.191611][f=0005800] [Game::KillSimulation][1]
[t=00:03:36.191659][f=0005800] [Game::KillSimulation][2]
[t=00:03:36.219565][f=0005800] [CCollisionHandler] dis-/continuous tests: 881/17847767
[t=00:03:36.219579][f=0005800] [Game::KillSimulation][3]
[t=00:03:36.220877][f=0005800] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:03:36.220966][f=0005800] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:36.221010][f=0005800] [~CPathCache(40x40)] cacheHits=8 hitPercentage=24% numHashColls=0 maxCacheSize=4
[t=00:03:36.221045][f=0005800] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:36.221243][f=0005800] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:36.224394][f=0005800] [LosHandler::Kill] raycast instance cache-{hits,misses}={36,414}; shared=0%; cached=8%
[t=00:03:36.232966][f=0005800] [Game::KillSimulation][4]
[t=00:03:36.276346][f=0005800] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:36.276375][f=0005800] [Game::~CGame][2]
[t=00:03:36.276380][f=0005800] [Game::~CGame][3]
[t=00:03:36.276542][f=0005800] [SpringApp::Kill][3]
[t=00:03:36.276676][f=0005800] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    632092 bytes sent   in 5926 packets (106.664 bytes/packet)
    242568 bytes recv'd in 4565 packets (53.136 bytes/packet)
    {0.067x, 0.113x} relative protocol overhead {up, down}
    13819 incoming chunks dropped, 26405 outgoing chunks resent
    4241 incoming chunks processed

[t=00:03:36.276725][f=0005800] [SpringApp::Kill][4] font=000001d025628ac0
[t=00:03:36.285732][f=0005800] [SpringApp::Kill][5]
[t=00:03:36.289264][f=0005800] [SpringApp::Kill][6]
[t=00:03:36.289276] [SpringApp::Kill][7]
[t=00:03:36.289818] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.289829] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:03:36.289843] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:36.289849] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:36.289855] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:36.289861] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.289870] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152}
[t=00:03:36.289876] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16296, 1048576, 1048576}, EBO = {24444, 2097152, 2097152}
[t=00:03:36.289883] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:36.289891] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.289899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.289906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:36.289914] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {236, 1048576, 1048576}, EBO = {354, 2097152, 2097152}
[t=00:03:36.338015] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:36.338031] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:36.338035] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:36.338039] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:03:36.338043] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:36.338507] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>]
[t=00:03:36.338529] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:36.338535] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001d05fd89c20)
[t=00:03:36.338583] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d05fd8a670)
[t=00:03:36.339701] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=1)] #archives[section]=1 #files[section]=29
[t=00:03:36.339721] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\MoonQ10x.sd7 (000001d05fe65c10)
[t=00:03:36.340193] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:36.340203] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d05fd8a3b0)
[t=00:03:36.340217] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d05fd8a250)
[t=00:03:36.340267] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d05fd89540)
[t=00:03:36.340375] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:36.340383] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:36.340437] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:36.340448] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:36.340454] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:36.340462] [VFS] [SpringVFS::DeleteArchives<this=000001d02594dea0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:36.340641] [SpringApp::Kill][8]
[t=00:03:36.340648] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:36.340656] [WatchDog::Uninstall][1] hangDetectorThread=00007ff713c304d0 (joinable=1)
[t=00:03:36.340663] [WatchDog::Uninstall][2]
[t=00:03:37.182560] [WatchDog::Uninstall][3]
[t=00:03:37.182633] [SpringApp::Kill][9]