Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000128] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015205] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015257] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015287] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015313] [t=00:00:00.015321] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015330] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015337] Use "none" to disable the default log sections. [t=00:00:00.015351] ============== </Log Sections> ============== [t=00:00:00.015363] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015471] AllowDeferredMapRendering = 1 [t=00:00:00.015482] AllowDeferredModelRendering = 1 [t=00:00:00.015489] AnimationMT = 0 [t=00:00:00.015496] BumpWaterBlurReflection = 1 [t=00:00:00.015519] BumpWaterTexSizeReflection = 128 [t=00:00:00.015547] CamFreeScrollSpeed = 50 [t=00:00:00.015554] CamMode = 1 [t=00:00:00.015562] CubeTexSizeReflection = 1 [t=00:00:00.015578] CubeTexSizeSpecular = 1 [t=00:00:00.015586] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015596] EdgeMoveDynamic = 0 [t=00:00:00.015602] EdgeMoveWidth = 0.003 [t=00:00:00.015609] FPSFOV = 90 [t=00:00:00.015615] FPSScrollSpeed = 50 [t=00:00:00.015625] FontSize = 18 [t=00:00:00.015631] FullscreenEdgeMove = 0 [t=00:00:00.015638] GrassDetail = 0 [t=00:00:00.015644] GroundDecals = 2 [t=00:00:00.015651] GroundDetail = 90 [t=00:00:00.015673] HangTimeout = 30 [t=00:00:00.015711] HardwareCursor = 1 [t=00:00:00.015716] InitialNetworkTimeout = 0 [t=00:00:00.015721] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015725] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015730] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015742] LinkOutgoingBandwidth = 262144 [t=00:00:00.015750] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015755] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015760] MSAALevel = 1 [t=00:00:00.015764] MaxParticles = 15000 [t=00:00:00.015775] MaxSounds = 32 [t=00:00:00.015780] MaximumTransmissionUnit = 0 [t=00:00:00.015785] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015790] MiniMapMarker = 0 [t=00:00:00.015797] MouseDragScrollThreshold = 0 [t=00:00:00.015802] NetworkLossFactor = 2 [t=00:00:00.015807] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015812] OverheadScrollSpeed = 50 [t=00:00:00.015818] ReconnectTimeout = 0 [t=00:00:00.015823] RotOverheadScrollSpeed = 50 [t=00:00:00.015828] RotateLogFiles = 1 [t=00:00:00.015836] ShadowMapSize = 1024 [t=00:00:00.015843] Shadows = 1 [t=00:00:00.015847] ShowClock = 0 [t=00:00:00.015851] SoftParticles = 2 [t=00:00:00.015856] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015862] UnitIconDist = 151 [t=00:00:00.015867] UpdateBoundingVolumeMT = 0 [t=00:00:00.015873] UpdateWeaponVectorsMT = 0 [t=00:00:00.015879] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015883] UseLuaMemPools = 0 [t=00:00:00.015888] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015937] VFSCacheArchiveFiles = 0 [t=00:00:00.015945] VSync = 1 [t=00:00:00.015972] Water = 4 [t=00:00:00.015977] WindowBorderless = 1 [t=00:00:00.015981] WindowPosY = 0 [t=00:00:00.015985] WindowedEdgeMove = 0 [t=00:00:00.015989] XResolutionWindowed = 1920 [t=00:00:00.015994] YResolutionWindowed = 1080 [t=00:00:00.016005] ============== </User Config> ============== [t=00:00:00.016011] ============== <User System> ============== [t=00:00:00.016021] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016033] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016044] Compiler Version: gcc-13.2.0 [t=00:00:00.016085] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016133] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016145] Binary Word Size: 64-bit (native) [t=00:00:00.016152] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016167] Physical CPU Cores: 6 [t=00:00:00.016174] Logical CPU Cores: 12 [t=00:00:00.016182] ============== </User System> ============== [t=00:00:00.016192] Run: thread affinity fff [t=00:00:00.016319] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016328] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016332] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016336] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016348] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017652] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017670] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022630] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.029929] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.029964] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.029970] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.029976] [10] 1600x1024x24bpp@144Hz [t=00:00:00.029981] [14] 1440x1080x24bpp@144Hz [t=00:00:00.029999] [19] 1440x900x24bpp@144Hz [t=00:00:00.030003] [23] 1400x1050x24bpp@144Hz [t=00:00:00.030008] [27] 1366x768x24bpp@144Hz [t=00:00:00.030012] [31] 1360x768x24bpp@144Hz [t=00:00:00.030018] [35] 1280x1024x24bpp@144Hz [t=00:00:00.030025] [39] 1280x960x24bpp@144Hz [t=00:00:00.030029] [43] 1280x800x24bpp@144Hz [t=00:00:00.030034] [47] 1280x768x24bpp@144Hz [t=00:00:00.030039] [51] 1280x720x24bpp@144Hz [t=00:00:00.030044] [56] 1152x864x24bpp@144Hz [t=00:00:00.030051] [60] 1024x768x24bpp@144Hz [t=00:00:00.030059] [65] 800x600x24bpp@144Hz [t=00:00:00.030065] [71] 720x576x24bpp@144Hz [t=00:00:00.030072] [74] 720x480x24bpp@144Hz [t=00:00:00.030076] [78] 640x480x24bpp@144Hz [t=00:00:00.034392] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.034404] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.034409] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.034413] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.034418] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.034422] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.034432] [11] 1366x768x24bpp@144Hz [t=00:00:00.034437] [13] 1360x768x24bpp@144Hz [t=00:00:00.034441] [15] 1280x1024x24bpp@144Hz [t=00:00:00.034446] [17] 1280x960x24bpp@144Hz [t=00:00:00.034451] [19] 1280x800x24bpp@144Hz [t=00:00:00.034455] [21] 1280x768x24bpp@144Hz [t=00:00:00.034460] [23] 1280x720x24bpp@144Hz [t=00:00:00.034464] [25] 1280x600x24bpp@144Hz [t=00:00:00.034470] [27] 1152x864x24bpp@144Hz [t=00:00:00.034475] [29] 1024x768x24bpp@144Hz [t=00:00:00.034483] [31] 800x600x24bpp@144Hz [t=00:00:00.034492] [33] 640x480x24bpp@144Hz [t=00:00:00.034498] [35] 640x400x24bpp@144Hz [t=00:00:00.276884] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.277490] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.277512] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.319444] [GR::LogVersionInfo] [t=00:00:00.319484] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.319493] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.319501] GL vendor : NVIDIA Corporation [t=00:00:00.319508] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.319515] GLSL version: 4.60 NVIDIA [t=00:00:00.319521] GLEW version: 2.1.0 [t=00:00:00.319528] GPU memory : 6144MB (total) / 4421MB (available) [t=00:00:00.319542] SDL swap-int: 1 [t=00:00:00.319548] SDL driver : windows [t=00:00:00.319553] [t=00:00:00.319567] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.319578] GLSL shader support : 1 [t=00:00:00.319584] GL4 support : 1 [t=00:00:00.319590] FBO extension support : 1 [t=00:00:00.319606] NVX GPU mem-info support : 1 [t=00:00:00.319618] ATI GPU mem-info support : 0 [t=00:00:00.319646] Texture clamping to edge : 1 [t=00:00:00.319675] NPOT-texture support : 1 (1) [t=00:00:00.319684] S3TC/DXT1 texture support : 1/1 [t=00:00:00.319698] texture query-LOD support : 1 (1) [t=00:00:00.319706] MSAA frame-buffer support : 1 (1) [t=00:00:00.319713] Z-buffer depth : 32 (-) [t=00:00:00.319726] primitive-restart support : 1 (1) [t=00:00:00.319737] clip-space control support: 1 (1) [t=00:00:00.319744] seamless cube-map support : 1 (1) [t=00:00:00.319751] frag-depth layout support : 1 (1) [t=00:00:00.319758] persistent maps support : 1 (1) [t=00:00:00.319764] explicit attribs location : 1 (1) [t=00:00:00.319771] multi draw indirect : 1 (-) [t=00:00:00.319786] array textures : 1 (-) [t=00:00:00.319796] buffer copy support : 1 (-) [t=00:00:00.319803] indirect draw : 1 (-) [t=00:00:00.319809] base instance : 1 (-) [t=00:00:00.319816] [t=00:00:00.319821] max. FBO samples : 32 [t=00:00:00.319828] max. FS/program texture slots : 32/192 [t=00:00:00.319835] max. texture size : 32768 [t=00:00:00.319845] max. texture anisotropy level : 16.000000 [t=00:00:00.319861] max. vec4 varyings/attributes : 31/16 [t=00:00:00.319867] max. draw-buffers : 8 [t=00:00:00.319875] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.319895] max. uniform buffer-bindings : 84 [t=00:00:00.319902] max. uniform block-size : 64KB [t=00:00:00.319910] max. storage buffer-bindings : 96 [t=00:00:00.319916] max. storage block-size : 2047MB [t=00:00:00.319926] [t=00:00:00.319931] enable AMD-hacks : 0 [t=00:00:00.319938] compress MIP-maps: 0 [t=00:00:00.320020] Number of compressed texture formats: 23 [t=00:00:00.320084] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.320135] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.320634] [GR::UpdateGLConfigs] [t=00:00:00.320712] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.320735] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.320752] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.320772] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.320777] [GR::InitGLState] [t=00:00:00.320831] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.398383] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.400740] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.406361] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.410821] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.410853] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.411190] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.412063] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.412080] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.412163] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.412237] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.434737] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.435296] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.437421] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.437715] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.475974] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.475994] [VFS] [SpringVFS::ReserveArchives<this=000002120061a3c0>] [t=00:00:00.476258] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.478067] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002120061a3c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.478100] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.564857] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.565246] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.565413] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.565553] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.565766] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.566105] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.570326] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.570381] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.571075][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.571189][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.571343][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.571380][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.571388][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.571453][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.590579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.590600][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.590642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.590676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.590683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.671417][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms) [t=00:00:00.714327][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.716334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000212386f01e0(default) context=000002127f45b9e0 numChannels=2 frameSize=8 [t=00:00:00.716354][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.716363][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.716369][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.716375][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.716496][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.716532][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.716549][f=-000001] [Sound] Devices: [t=00:00:00.719933][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.719967][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.719975][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.719985][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.719992][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.720678][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.720720][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.784602][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 638069 MB [t=00:00:00.786430][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.787315][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.788564][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:01.076523][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust v03" (loaded=0 cached=0) [t=00:00:01.077477][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [t=00:00:01.079179][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.081106][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.122960][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.123797][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.123950][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.125271][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002120061a3c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.135994][f=-000001] [CAS::GASCB] Archive file="wanderlust_v03.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.136174][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.136311][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust v03 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.178557][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.178769][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.178940][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.179026][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.179149][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.448125][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.466245][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.466655][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:17.467105][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:17.467489][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:17.483455][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.483821][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:17.501535][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:17.501828][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:17.502022][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.502581][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:17.504459][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.512424][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:17.512698][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:17.512889][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.513102][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.513383][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.513739][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.513968][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.514152][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.514319][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.514592][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.514782][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.515107][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.521288][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:17.521519][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.521719][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.521877][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.522046][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.522205][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.522433][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.522649][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.522836][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.523111][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.523345][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.523511][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.523863][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:17.524122][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:17.524311][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.524731][f=-000001] Input grabbing is enabled! [t=00:00:17.524829][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:17.525028][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:17.525243][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:17.530171][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:17.530581][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.550007][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.550458][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.550840][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.551147][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.553143][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.553427][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.553930][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.554260][f=-000001] EndGame Graph disabled [t=00:00:17.571810][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.572134][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.572357][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.572543][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.572947][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.573274][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:17.573296][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:17.573561][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:17.573578][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:17.573696][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.573883][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.574069][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.574292][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.574490][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.574993][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.616184][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.626960][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.627316][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.627670][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.628554][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.628785][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.629074][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.629298][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.629540][f=-000001] Initialize [t=00:00:17.629676][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.629922][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.630152][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.630403][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.630651][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.631432][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.631690][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.632416][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.632610][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.633113][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.633360][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.659206][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.659769][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.660537][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.660920][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.817311][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.817897][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.824285][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.824965][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.825321][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.826908][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.827269][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.827701][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.827972][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.828838][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.829048][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.829367][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.829636][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.829880][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.830104][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.830438][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.830637][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.830871][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.831814][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.832051][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.832065][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.832074][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.832132][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.832469][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.833360][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.833627][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.833851][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.834123][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.834323][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.834811][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.835050][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.835490][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.835880][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.836364][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.836630][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.836892][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.837181][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.837391][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.841994][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.847966][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.848385][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.848773][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.849183][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.850825][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.851038][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.853787][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.854122][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.854430][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:17.865539][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.866056][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.867096][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.867753][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.868273][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.868562][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.868826][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.873254][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.875753][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.881447][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.881814][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.898643][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.907391][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.908079][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.908581][f=-000001] SetSunLighting [t=00:00:17.909149][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.917681][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.917976][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.918197][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.918213][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.918460][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.918719][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.921712][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.923075][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.925926][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.930949][f=-000001] Writing last game win data [t=00:00:17.939624][f=-000001] LuaUI v0.3 [t=00:00:18.135065][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.223902][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.224986][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.238752][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.238771][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 14ms [t=00:00:18.251952][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11016, 0.0} allocedSize{int+, int-, ext}={0, 0, 1911751}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0300} [t=00:00:19.002267][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.324028][f=-000001] GameID: bb813367a307183e5b61f4854c0db354 [t=00:00:19.324405][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.324419][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.324577][f=-000001] -> Connection established (given id 0) [t=00:00:19.324610][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:19.324636][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.324655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9c6f25c60937005763a4d2493b1dba578689a70dbfc1f72227b962f39eb25586fd8ca26678f88595f5a595daf107a7f369887ac57ab77abb3d92a47e10ef63dc]" [t=00:00:19.324675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e76733dc75ffc108d2d1221c3db795b126f3d298c75ff1bcf2bc8c8e2949907ecfde9a699b72a0e83cae2ce82ec59d977e1840610050246022deba4b983bb3aa]" [t=00:00:19.324725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000212a2b8ed70,0000000000000000}][locale="C"]" [t=00:00:19.351274][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.540389][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:22.021155][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:42.349686][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:05.611477][f=0000696] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:43.458253][f=0005428] game_message: Metal Extractor is under attack [t=00:03:49.956017][f=0005627] game_message: Metal Extractor is under attack [t=00:03:51.505057][f=0005673] [SpringApp::Kill][1] fromRun=1 [t=00:03:51.505098][f=0005673] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:51.533808][f=0005673] [async=0] threads=6 tasks=267470 {sum,avg}{exec,wait}time={{5147.667, 0.019}, {13208.707, 0.049}}ms [t=00:03:51.533839][f=0005673] thread=1 tasks=53494 {sum,min,max,avg}{exec,wait}time={{1044.655, 0.000, 43.765, 0.020}, {1562.887, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:51.533852][f=0005673] thread=2 tasks=53494 {sum,min,max,avg}{exec,wait}time={{1043.372, 0.000, 45.614, 0.020}, {2805.587, 0.000, 18446744027136.000, 0.052}}ms [t=00:03:51.533881][f=0005673] thread=3 tasks=53494 {sum,min,max,avg}{exec,wait}time={{1097.749, 0.000, 46.066, 0.021}, {2743.272, 0.000, 9.024, 0.051}}ms [t=00:03:51.533894][f=0005673] thread=4 tasks=53494 {sum,min,max,avg}{exec,wait}time={{951.724, 0.000, 43.348, 0.018}, {3049.217, 0.000, 9.027, 0.057}}ms [t=00:03:51.533904][f=0005673] thread=5 tasks=53494 {sum,min,max,avg}{exec,wait}time={{1010.167, 0.000, 43.654, 0.019}, {3047.745, 0.000, 9.831, 0.057}}ms [t=00:03:51.533920][f=0005673] [async=1] threads=6 tasks=3500 {sum,avg}{exec,wait}time={{33616.418, 9.605}, {18346642.000, 5241.898}}ms [t=00:03:51.533934][f=0005673] thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{6715.059, 0.000, 736.500, 9.607}, {3671593.250, 0.050, 6736.121, 5252.637}}ms [t=00:03:51.533972][f=0005673] thread=2 tasks=702 {sum,min,max,avg}{exec,wait}time={{6724.377, 0.000, 739.681, 9.579}, {3665166.500, 0.225, 6737.033, 5221.035}}ms [t=00:03:51.533990][f=0005673] thread=3 tasks=703 {sum,min,max,avg}{exec,wait}time={{6722.311, 0.000, 746.994, 9.562}, {3670323.000, 0.444, 6737.025, 5220.943}}ms [t=00:03:51.534002][f=0005673] thread=4 tasks=700 {sum,min,max,avg}{exec,wait}time={{6728.354, 0.000, 747.290, 9.612}, {3675082.250, 0.636, 6736.657, 5250.118}}ms [t=00:03:51.534014][f=0005673] thread=5 tasks=696 {sum,min,max,avg}{exec,wait}time={{6726.315, 0.000, 707.272, 9.664}, {3664478.250, 0.785, 6736.978, 5265.055}}ms [t=00:03:51.534040][f=0005673] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:51.534071][f=0005673] [SpringApp::Kill][2] [t=00:03:51.534119][f=0005673] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:51.534128][f=0005673] [Game::KillLua][1] dtor=0 luaUI=00000212ca826710 [t=00:03:51.534182][f=0005673] Start widgetHandler:Shutdown [t=00:03:51.537418][f=0005673] Shutdown - SaveOrderList Complete [t=00:03:51.539281][f=0005673] Writing last game win data [t=00:03:51.551758][f=0005673] Shutdown - SaveConfigData Complete [t=00:03:51.551796][f=0005673] Shutdown Widget - Chili Highlight [t=00:03:51.551851][f=0005673] Shutdown Widget - Deferred rendering GL4 [t=00:03:51.551968][f=0005673] Shutdown Widget - Draw After Chili [t=00:03:51.551988][f=0005673] Shutdown Widget - API Unit Tracker GL4 [t=00:03:51.552006][f=0005673] Shutdown Widget - EPIC Menu [t=00:03:51.554176][f=0005673] Shutdown Widget - Chili Minimap [t=00:03:51.554350][f=0005673] Shutdown Widget - Depth of Field Shader [t=00:03:51.554377][f=0005673] Shutdown Widget - Chili Widget Selector [t=00:03:51.555743][f=0005673] Shutdown Widget - Deferred rendering [t=00:03:51.555776][f=0005673] SSAO: Deferred rendering disabled, disabling. [t=00:03:51.559178][f=0005673] Shutdown Widget - Deferred rendering [t=00:03:51.559208][f=0005673] SSAO: Deferred rendering disabled, disabling. [t=00:03:51.560455][f=0005673] Shutdown Widget - Local Team Colors [t=00:03:51.560479][f=0005673] Shutdown Widget - Display Keys 2 [t=00:03:51.560509][f=0005673] Shutdown Widget - Save Game Menu [t=00:03:51.560521][f=0005673] Shutdown Widget - Highlight Model Api GL4 [t=00:03:51.560554][f=0005673] Shutdown Widget - Unit Icons [t=00:03:51.560584][f=0005673] Shutdown Widget - HealthBars [t=00:03:51.562310][f=0005673] Shutdown Widget - Attrition Counter [t=00:03:51.562546][f=0005673] Shutdown Widget - Noises [t=00:03:51.562563][f=0005673] Shutdown Widget - Chili Chicken Panel [t=00:03:51.562609][f=0005673] Shutdown Widget - BuildETA [t=00:03:51.562625][f=0005673] Shutdown Widget - Selected Units GL4 2 [t=00:03:51.562636][f=0005673] Shutdown Widget - External VR Grid [t=00:03:51.562657][f=0005673] Shutdown Widget - Win Counter [t=00:03:51.562669][f=0005673] Shutdown Widget - EndGame APM stats [t=00:03:51.564286][f=0005673] Shutdown Widget - Modular Comm Info [t=00:03:51.564309][f=0005673] Shutdown Widget - Chili Economy Panel Default [t=00:03:51.564460][f=0005673] Shutdown Widget - Chili Nuke Warning [t=00:03:51.564485][f=0005673] Shutdown Widget - Startup Info and Selector [t=00:03:51.564508][f=0005673] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:51.564541][f=0005673] Shutdown Widget - Chili Spectator Panels [t=00:03:51.564559][f=0005673] Shutdown Widget - Context Menu [t=00:03:51.564570][f=0005673] Shutdown Widget - Point Tracker [t=00:03:51.564580][f=0005673] Shutdown Widget - MinimapEvents [t=00:03:51.564597][f=0005673] Shutdown Widget - Local Widgets Config [t=00:03:51.564626][f=0005673] Shutdown Widget - Missile Silo Range [t=00:03:51.564644][f=0005673] Shutdown Widget - Highlight Geos [t=00:03:51.564655][f=0005673] Shutdown Widget - Grab Input [t=00:03:51.588900][f=0005673] Input grabbing is disabled! [t=00:03:51.588937][f=0005673] Shutdown Widget - Defense Range Zero-K [t=00:03:51.588958][f=0005673] Shutdown Widget - Showeco and Grid Drawer [t=00:03:51.588970][f=0005673] Shutdown Widget - Darkening [t=00:03:51.588997][f=0005673] Shutdown Widget - Transport AI [t=00:03:51.589011][f=0005673] Shutdown Widget - Chili EndGame Window [t=00:03:51.589026][f=0005673] Shutdown Widget - Stereo3D [t=00:03:51.589052][f=0005673] Shutdown Widget - Music Player v2 [t=00:03:51.589078][f=0005673] Shutdown Widget - State Reverse and Latency [t=00:03:51.589095][f=0005673] Shutdown Widget - Reclaim Field Highlight [t=00:03:51.589117][f=0005673] Shutdown Widget - Attack Warning [t=00:03:51.589139][f=0005673] Shutdown Widget - Attack AoE [t=00:03:51.589158][f=0005673] Shutdown Widget - TeamPlatter [t=00:03:51.589728][f=0005673] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:51.589877][f=0005673] Shutdown Widget - Selection Send [t=00:03:51.589913][f=0005673] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:51.589928][f=0005673] Shutdown Widget - Spotter [t=00:03:51.589937][f=0005673] Shutdown Widget - LupsManager [t=00:03:51.589953][f=0005673] Shutdown Widget - Global Build Command [t=00:03:51.590174][f=0005673] Shutdown Widget - Newton Firezone [t=00:03:51.590187][f=0005673] Shutdown Widget - Receive Units Indicator [t=00:03:51.590196][f=0005673] Shutdown Widget - Chili Pro Console [t=00:03:51.590734][f=0005673] Shutdown Widget - Persistent Build Height [t=00:03:51.590755][f=0005673] Shutdown Widget - Lasso Terraform GUI [t=00:03:51.590764][f=0005673] Shutdown Widget - Lups [t=00:03:51.590851][f=0005673] Shutdown Widget - Chili Framework [t=00:03:51.590865][f=0005673] Shutdown Widget - Chili Core Selector [t=00:03:51.590961][f=0005673] Shutdown Widget - Custom Markers [t=00:03:51.590982][f=0005673] Shutdown Widget - Mex Placement Handler [t=00:03:51.590995][f=0005673] Shutdown Widget - Select Keys [t=00:03:51.591025][f=0005673] Shutdown Widget - Pause Screen [t=00:03:51.591166][f=0005673] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:51.591193][f=0005673] Shutdown Widget - Bloom Shader Deferred [t=00:03:51.591218][f=0005673] Shutdown Widget - Text To Speech Control [t=00:03:51.591231][f=0005673] Shutdown Widget - Layout Handler [t=00:03:51.591246][f=0005673] Shutdown Widget - Color Blindness Correction [t=00:03:51.591263][f=0005673] End widgetHandler:Shutdown [t=00:03:51.697255][f=0005673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19382348, 0.0} allocedSize{int+, int-, ext}={0, 0, 3596172114}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0178} [t=00:03:51.697441][f=0005673] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:51.697455][f=0005673] [Game::KillLua][3] dtor=0 luaRules=00000212a2b8ed70 [t=00:03:51.697490][f=0005673] Start gadgetHandler:Shutdown [t=00:03:51.697501][f=0005673] Shutdown - StartSetup [t=00:03:51.697508][f=0005673] Shutdown - UnitMorph [t=00:03:51.697750][f=0005673] Shutdown - Carrier Drones [t=00:03:51.697763][f=0005673] Shutdown - Missile Silo Controller [t=00:03:51.697773][f=0005673] Shutdown - Modular Comm Info [t=00:03:51.697781][f=0005673] Shutdown - Terrain Texture Handler [t=00:03:51.697789][f=0005673] Shutdown - UnitCloakShield [t=00:03:51.697933][f=0005673] Shutdown - Starlight Handler [t=00:03:51.697949][f=0005673] End gadgetHandler:Shutdown [t=00:03:51.721604][f=0005673] Start gadgetHandler:Shutdown [t=00:03:51.721626][f=0005673] Shutdown - Teleport Throw [t=00:03:51.721655][f=0005673] Shutdown - UnitMorph [t=00:03:51.721673][f=0005673] Shutdown - Commander Skin Renderer [t=00:03:51.722056][f=0005673] Shutdown - Missile fired callins [t=00:03:51.722105][f=0005673] Shutdown - Modular Comm Info [t=00:03:51.722127][f=0005673] Shutdown - Retreat Command [t=00:03:51.722159][f=0005673] Shutdown - Shockwaves [t=00:03:51.722175][f=0005673] Shutdown - Unit tint API [t=00:03:51.722208][f=0005673] Shutdown - Unit glow API [t=00:03:51.722220][f=0005673] Shutdown - UnitCloakShield [t=00:03:51.722263][f=0005673] Shutdown - Lups Cloak FX [t=00:03:51.722277][f=0005673] Shutdown - Lups [t=00:03:51.722343][f=0005673] Shutdown - Lups Shield [t=00:03:51.722367][f=0005673] End gadgetHandler:Shutdown [t=00:03:51.737077][f=0005673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 444, 0.0} allocedSize{int+, int-, ext}={0, 0, 66008}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:03:51.737445][f=0005673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:51.737531][f=0005673] [Game::KillLua][4] dtor=0 [t=00:03:51.737541][f=0005673] [Game::KillLua][5] dtor=0 [t=00:03:51.746309][f=0005673] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-12_16-26-37-376_Wanderlust v03_105.1.1-2511-g747f18b BAR105.sdfz" (84842 bytes) [t=00:03:51.746390][f=0005673] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:51.763643][f=0005673] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:51.763669][f=0005673] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:51.763730][f=0005673] [Sound] [Sound::UpdateThread][4] ctx=000002127f45b9e0 dev=00000212386f01e0 [t=00:03:51.764007][f=0005673] [Sound] [Sound::UpdateThread][5] ctx=000002127f45b9e0 dev=00000212386f01e0 [t=00:03:51.764037][f=0005673] [Sound] [Sound::Cleanup][alcDestroyContext(000002127f45b9e0)] [t=00:03:51.765355][f=0005673] [Sound] [Sound::Cleanup][alcCloseDevice(00000212386f01e0)] [t=00:03:51.767119][f=0005673] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:51.798219][f=0005673] [Sound] [Sound::UpdateThread][6] [t=00:03:51.798921][f=0005673] [Game::~CGame][1] [t=00:03:51.798938][f=0005673] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:51.798961][f=0005673] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:51.798969][f=0005673] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:51.798976][f=0005673] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:51.798982][f=0005673] [Game::KillLua][4] dtor=1 [t=00:03:51.798990][f=0005673] [Game::KillLua][5] dtor=1 [t=00:03:51.799137][f=0005673] [Game::KillMisc][1] [t=00:03:51.799147][f=0005673] [Game::KillMisc][2] [t=00:03:51.799435][f=0005673] [Game::KillMisc][3] [t=00:03:51.799547][f=0005673] [Game::KillRendering][1] [t=00:03:51.799877][f=0005673] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.819813][f=0005673] [3DOParser::Kill] allocated 29 pieces [t=00:03:51.819931][f=0005673] [S3OParser::Kill] allocated 5564 pieces [t=00:03:51.820569][f=0005673] [AssParser::Kill] allocated 701 pieces [t=00:03:51.866631][f=0005673] [Game::KillInterface][1] [t=00:03:51.866871][f=0005673] [Game::KillInterface][2] [t=00:03:51.867228][f=0005673] [Game::KillSimulation][1] [t=00:03:51.867290][f=0005673] [Game::KillSimulation][2] [t=00:03:51.886720][f=0005673] [CCollisionHandler] dis-/continuous tests: 145/4468381 [t=00:03:51.886740][f=0005673] [Game::KillSimulation][3] [t=00:03:51.887675][f=0005673] [~CPathCache(20x16)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=3 [t=00:03:51.887762][f=0005673] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:51.887850][f=0005673] [~CPathCache(40x32)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=4 [t=00:03:51.887924][f=0005673] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:51.888171][f=0005673] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:51.891368][f=0005673] [LosHandler::Kill] raycast instance cache-{hits,misses}={2403,2025}; shared=11%; cached=43% [t=00:03:51.902619][f=0005673] [Game::KillSimulation][4] [t=00:03:51.980272][f=0005673] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:51.980303][f=0005673] [Game::~CGame][2] [t=00:03:51.980333][f=0005673] [Game::~CGame][3] [t=00:03:51.980605][f=0005673] [SpringApp::Kill][3] [t=00:03:51.980783][f=0005673] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 669477 bytes sent in 5641 packets (118.681 bytes/packet) 279906 bytes recv'd in 4791 packets (58.423 bytes/packet) {0.061x, 0.103x} relative protocol overhead {up, down} 17875 incoming chunks dropped, 27903 outgoing chunks resent 4165 incoming chunks processed [t=00:03:51.980828][f=0005673] [SpringApp::Kill][4] font=00000212004dbb40 [t=00:03:51.997684][f=0005673] [SpringApp::Kill][5] [t=00:03:52.001372][f=0005673] [SpringApp::Kill][6] [t=00:03:52.001390] [SpringApp::Kill][7] [t=00:03:52.001612] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.001626] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:52.001666] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:52.001675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:52.001684] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:52.001699] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.001710] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:03:52.001735] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13360, 1048576, 1048576}, EBO = {20040, 2097152, 2097152} [t=00:03:52.001749] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:52.001759] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.001767] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:52.001778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:52.001790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:03:52.085829] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:52.085875] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:52.085885] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:52.085895] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:52.085906] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:52.086807] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>] [t=00:03:52.086832] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:52.086848] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000021238da9920) [t=00:03:52.087012] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=3691ms [t=00:03:52.087058] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=77ms [t=00:03:52.087073] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=73ms [t=00:03:52.087084] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=38ms [t=00:03:52.087094] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:03:52.087104] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms [t=00:03:52.087127] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=24ms [t=00:03:52.087137] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms [t=00:03:52.087148] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:03:52.087158] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms [t=00:03:52.087169] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=19ms [t=00:03:52.088872] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002123870b910) [t=00:03:52.089326] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=1)] #archives[section]=1 #files[section]=78 [t=00:03:52.089345] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7 (00000212385a3d70) [t=00:03:52.089519] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:52.089541] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002123870ab50) [t=00:03:52.089596] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002123870b4f0) [t=00:03:52.089688] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002123870a890) [t=00:03:52.089829] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:52.089853] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:52.089925] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:52.089938] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:52.089947] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:52.089959] [VFS] [SpringVFS::DeleteArchives<this=000002120061a3c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:52.090196] [SpringApp::Kill][8] [t=00:03:52.090207] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:52.090214] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d29f04d0 (joinable=1) [t=00:03:52.090219] [WatchDog::Uninstall][2] [t=00:03:52.159649] [WatchDog::Uninstall][3] [t=00:03:52.159664] [SpringApp::Kill][9]
infolog_full.txt (truncated):