Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000055] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.037124] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.037152] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.037165] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.037173] [t=00:00:00.037176] Enable or disable log sections using the LogSections configuration key [t=00:00:00.037179] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.037184] Use "none" to disable the default log sections. [t=00:00:00.037187] ============== </Log Sections> ============== [t=00:00:00.037190] ============== <User Config> ============== [t=00:00:00.037259] AdvMapShading = 0 [t=00:00:00.037263] AdvUnitShading = 0 [t=00:00:00.037266] AnimationMT = 0 [t=00:00:00.037269] BumpWaterAnisotropy = 2 [t=00:00:00.037272] BumpWaterBlurReflection = 1 [t=00:00:00.037275] BumpWaterDepthBits = 32 [t=00:00:00.037277] BumpWaterReflection = 2 [t=00:00:00.037282] BumpWaterTexSizeReflection = 256 [t=00:00:00.037287] CamFreeScrollSpeed = 50 [t=00:00:00.037289] CamMode = 1 [t=00:00:00.037292] CubeTexSizeReflection = 64 [t=00:00:00.037295] CubeTexSizeSpecular = 64 [t=00:00:00.037298] DualScreenMiniMapOnLeft = 1 [t=00:00:00.037303] EdgeMoveDynamic = 0 [t=00:00:00.037305] EdgeMoveWidth = 0.003 [t=00:00:00.037308] FPSFOV = 90 [t=00:00:00.037310] FPSScrollSpeed = 50 [t=00:00:00.037313] FontSize = 18 [t=00:00:00.037315] GrassDetail = 0 [t=00:00:00.037320] GroundDecals = 0 [t=00:00:00.037323] GroundDetail = 50 [t=00:00:00.037325] HangTimeout = 30 [t=00:00:00.037327] HardwareCursor = 1 [t=00:00:00.037331] InitialNetworkTimeout = 0 [t=00:00:00.037333] LinkIncomingMaxPacketRate = 512 [t=00:00:00.037336] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.037339] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.037342] LinkOutgoingBandwidth = 131072 [t=00:00:00.037345] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.037352] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.037356] LuaShaders = 0 [t=00:00:00.037358] MSAALevel = 1 [t=00:00:00.037361] MaxDynamicMapLights = 0 [t=00:00:00.037363] MaxDynamicModelLights = 0 [t=00:00:00.037366] MaxParticles = 4000 [t=00:00:00.037370] MaxSounds = 32 [t=00:00:00.037373] MaximumTransmissionUnit = 0 [t=00:00:00.037375] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.037380] MiniMapMarker = 0 [t=00:00:00.037383] MouseDragScrollThreshold = 0 [t=00:00:00.037387] NetworkLossFactor = 1 [t=00:00:00.037390] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.037393] OverheadScrollSpeed = 50 [t=00:00:00.037397] ReconnectTimeout = 0 [t=00:00:00.037400] RotOverheadScrollSpeed = 50 [t=00:00:00.037403] RotateLogFiles = 1 [t=00:00:00.037405] ShadowMapSize = 1024 [t=00:00:00.037409] ShowClock = 0 [t=00:00:00.037411] SoftParticles = 2 [t=00:00:00.037415] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.037418] UnitIconDist = 151 [t=00:00:00.037466] UpdateBoundingVolumeMT = 0 [t=00:00:00.037472] UpdateWeaponVectorsMT = 0 [t=00:00:00.037475] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.037478] UseLuaMemPools = 0 [t=00:00:00.037481] VFSCacheArchiveFiles = 0 [t=00:00:00.037485] VSync = 0 [t=00:00:00.037488] Water = 4 [t=00:00:00.037490] WindowBorderless = 1 [t=00:00:00.037493] WindowPosY = 0 [t=00:00:00.037496] XResolutionWindowed = 1920 [t=00:00:00.037499] YResolutionWindowed = 1080 [t=00:00:00.037502] snd_volmaster = 43 [t=00:00:00.037514] ============== </User Config> ============== [t=00:00:00.037519] ============== <User System> ============== [t=00:00:00.037522] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.037527] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037533] Compiler Version: gcc-13.2.0 [t=00:00:00.037557] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.037586] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.037593] Binary Word Size: 64-bit (native) [t=00:00:00.037595] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.037599] Physical CPU Cores: 8 [t=00:00:00.037602] Logical CPU Cores: 16 [t=00:00:00.037604] ============== </User System> ============== [t=00:00:00.037609] Run: thread affinity ffffffff [t=00:00:00.037693] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.037697] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.037705] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.037711] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.037714] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.038192] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.038200] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.041117] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.042724] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.042730] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.042740] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.042743] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.042746] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.042749] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.042752] [12] 1440x900x24bpp@60Hz [t=00:00:00.042754] [13] 1366x768x24bpp@60Hz [t=00:00:00.042757] [14] 1360x768x24bpp@60Hz [t=00:00:00.042760] [15] 1280x1024x24bpp@75Hz [t=00:00:00.042764] [17] 1280x960x24bpp@75Hz [t=00:00:00.042767] [19] 1280x800x24bpp@60Hz [t=00:00:00.042769] [20] 1280x768x24bpp@60Hz [t=00:00:00.042774] [21] 1280x720x24bpp@60Hz [t=00:00:00.042779] [24] 1176x664x24bpp@60Hz [t=00:00:00.042781] [27] 1152x864x24bpp@60Hz [t=00:00:00.042785] [28] 1024x768x24bpp@75Hz [t=00:00:00.042788] [31] 800x600x24bpp@75Hz [t=00:00:00.042791] [34] 720x576x24bpp@50Hz [t=00:00:00.042793] [35] 720x480x24bpp@60Hz [t=00:00:00.042796] [37] 640x480x24bpp@75Hz [t=00:00:00.140694] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.140892] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.140899] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.153596] [GR::LogVersionInfo] [t=00:00:00.153606] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.153609] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.153612] GL vendor : NVIDIA Corporation [t=00:00:00.153615] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.153627] GLSL version: 4.60 NVIDIA [t=00:00:00.153630] GLEW version: 2.1.0 [t=00:00:00.153633] GPU memory : 12282MB (total) / 10279MB (available) [t=00:00:00.153637] SDL swap-int: 1 [t=00:00:00.153640] SDL driver : windows [t=00:00:00.153642] [t=00:00:00.153645] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.153647] GLSL shader support : 1 [t=00:00:00.153650] GL4 support : 1 [t=00:00:00.153652] FBO extension support : 1 [t=00:00:00.153660] NVX GPU mem-info support : 1 [t=00:00:00.153670] ATI GPU mem-info support : 0 [t=00:00:00.153677] Texture clamping to edge : 1 [t=00:00:00.153683] NPOT-texture support : 1 (1) [t=00:00:00.153687] S3TC/DXT1 texture support : 1/1 [t=00:00:00.153692] texture query-LOD support : 1 (1) [t=00:00:00.153695] MSAA frame-buffer support : 1 (1) [t=00:00:00.153699] Z-buffer depth : 32 (-) [t=00:00:00.153705] primitive-restart support : 1 (1) [t=00:00:00.153708] clip-space control support: 1 (1) [t=00:00:00.153714] seamless cube-map support : 1 (1) [t=00:00:00.153718] frag-depth layout support : 1 (1) [t=00:00:00.153721] persistent maps support : 1 (1) [t=00:00:00.153723] explicit attribs location : 1 (1) [t=00:00:00.153726] multi draw indirect : 1 (-) [t=00:00:00.153730] array textures : 1 (-) [t=00:00:00.153734] buffer copy support : 1 (-) [t=00:00:00.153737] indirect draw : 1 (-) [t=00:00:00.153740] base instance : 1 (-) [t=00:00:00.153742] [t=00:00:00.153747] max. FBO samples : 32 [t=00:00:00.153757] max. FS/program texture slots : 32/192 [t=00:00:00.153760] max. texture size : 32768 [t=00:00:00.153764] max. texture anisotropy level : 16.000000 [t=00:00:00.153769] max. vec4 varyings/attributes : 31/16 [t=00:00:00.153771] max. draw-buffers : 8 [t=00:00:00.153774] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.153777] max. uniform buffer-bindings : 84 [t=00:00:00.153782] max. uniform block-size : 64KB [t=00:00:00.153786] max. storage buffer-bindings : 96 [t=00:00:00.153789] max. storage block-size : 2047MB [t=00:00:00.153791] [t=00:00:00.153793] enable AMD-hacks : 0 [t=00:00:00.153796] compress MIP-maps: 0 [t=00:00:00.153818] Number of compressed texture formats: 23 [t=00:00:00.153834] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.153849] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.154066] [GR::UpdateGLConfigs] [t=00:00:00.154088] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.154095] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.154102] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.154109] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.154112] [GR::InitGLState] [t=00:00:00.154272] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.239231] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.240765] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.240881] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.243701] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.243715] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.243993] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.245544] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.245552] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.245587] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.245628] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.253717] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.253955] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.254224] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.254295] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.259317] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.259326] [VFS] [SpringVFS::ReserveArchives<this=000002bbe6f45790>] [t=00:00:00.259377] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.260707] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bbe6f45790 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.260715] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.317496] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.317880] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.317963] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.317994] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.318027] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.318107] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.318177] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.318194] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.318196] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.318217] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.318468][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.318510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.318577][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.318593][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.318598][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.318616][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.321273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.321282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.321293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.321298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.321302][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.333000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.334206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bbe7096980(default) context=000002bbe6f7afe0 numChannels=2 frameSize=8 [t=00:00:00.334226][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.334232][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.334235][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.334239][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.334284][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.334302][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.334308][f=-000001] [Sound] Devices: [t=00:00:00.335338][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.335355][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.335359][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.335366][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.335370][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.335806][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.335814][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.418347][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 94114 MB [t=00:00:00.419408][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.423285][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.423297][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.448938][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.449085][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.449291][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.449620][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.449669][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.449886][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.449926][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.449961][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.449974][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.450565][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.450650][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.450661][f=-000001] [UDPListener] successfully bound socket on port 59932 [t=00:00:00.451347][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.451423][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms [t=00:00:00.477163][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002bbe7511720] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.477346][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.477405][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.477479][f=-000001] [PreGame::AddModArchivesToVFS][server=000002bbe7511720] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.477649][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.505325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.505431][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bbe6f45790>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.506562][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.506608][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.506821][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.506859][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.506897][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.507183][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWkxXQp7CnRlYW09MjsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vcm1hbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7Cn0KW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9dWx0aW1hdGVvbmU7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0zOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1BZXRoZXJpYW4gVm9pZCAxLjc7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:00.507209][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-12_19-40-52-107_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.507215][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:00.507372][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.525347][f=-000001] forceSingleThreaded, false [t=00:00:00.528429][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.528486][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.528704][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.528741][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.528781][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.532881][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.532892][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.532941][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.532968][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.533000][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.533024][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.533443][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.533577][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.533690][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.533882][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.533988][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.534080][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.534089][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.534241][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.540917][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.542603][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.543067][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.543164][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.543405][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.543416][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.543500][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.543527][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.623135][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.734250][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:00.794468][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.000084][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 456ms [t=00:00:01.000109][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.001113][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.001167][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.001385][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.001423][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.001461][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.035358][f=-000001] Loading UnitDefs_posts [t=00:00:01.063943][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.063958][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.063963][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.063968][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.074704][f=-000001] Loading FeatureDefs_posts [t=00:00:01.080413][f=-000001] Loading WeaponDefs_posts [t=00:00:01.087757][f=-000001] Loading ArmorDefs_posts [t=00:00:01.094037][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 92ms [t=00:00:01.115764][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 115ms [t=00:00:01.115800][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.201070][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.203156][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.205137][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.205254][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.205260][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.205270][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.206707][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.207487][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.207576][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.247218][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.254673][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.268928][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.268977][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.282904][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:08.282930][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.283311][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:08.305474][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Aetherian_Void_1.7.json) [t=00:00:08.305684][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:08.306754][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:08.306912][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:08.307229][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:08.307839][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:08.307995][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:08.309649][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:08.332628][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:08.332874][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.332884][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:08.332893][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:08.355070][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15 [t=00:00:08.363054][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:08.363988][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:08.364014][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:08.364270][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 128 [t=00:00:08.364277][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:08.366708][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:08.372518][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 76.01% [t=00:00:08.372531][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: true [t=00:00:08.372536][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: true [t=00:00:08.372541][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -350.00 [t=00:00:08.372555][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 695.90 [t=00:00:08.372566][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 69.484375% of the map. (used by 33 unit-defs) [t=00:00:08.372576][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 36 unit-defs) [t=00:00:08.372587][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 40 unit-defs) [t=00:00:08.372595][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:08.372603][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:08.373456][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs) [t=00:00:08.373487][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:08.374065][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs) [t=00:00:08.374617][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs) [t=00:00:08.376038][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:08.377369][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs) [t=00:00:08.378770][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:08.379135][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs) [t=00:00:08.379704][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:08.379729][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.380125][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:08.402928][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Aetherian_Void_1.7.json) [t=00:00:08.409806][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:08.415979][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:08.421772][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:08.427410][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:08.433949][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:08.439160][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:08.441523][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:08.465287][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (1) Initialized! [t=00:00:08.465540][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:08.465548][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 201ms [t=00:00:08.470302][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10392, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851786}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140} [t=00:00:08.734558][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:08.803420][f=-000001] Reclaim highlight: old engine version. [t=00:00:08.811840][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:08.969281][f=-000001] GameID: 44af33678c5471c1155a4991af632958 [t=00:00:08.969531][f=-000001] Connection attempt from ultimateone [t=00:00:08.969537][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:08.969621][f=-000001] -> Connection established (given id 0) [t=00:00:08.969636][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:08.969649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.969662][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:08.969671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:08.969681][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:08.969707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={000002bc33d93c80,0000000000000000}][locale="C"]" [t=00:00:08.969768][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:08.969789][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2 [t=00:00:08.969797][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:08.996498][f=-000001] Epicmenu: Switching to Default camera mode [t=01:19:13.748545][f=-000001] <ultimateone> Allies: I choose: Recon! [t=01:42:59.210637][f=-000001] [QuitAction] user exited to system [t=01:42:59.216132][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:42:59.216200][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=01:42:59.229940][f=-000001] [async=0] threads=8 tasks=11852379 {sum,avg}{exec,wait}time={{45980.688, 0.004}, {1445348.000, 0.122}}ms [t=01:42:59.229955][f=-000001] thread=1 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{21012.246, 0.000, 205.406, 0.012}, {16480.184, 0.000, 18446744027136.000, 0.010}}ms [t=01:42:59.229977][f=-000001] thread=2 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{5668.984, 0.000, 204.969, 0.003}, {178011.031, 0.000, 18446744027136.000, 0.105}}ms [t=01:42:59.229984][f=-000001] thread=3 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{3964.165, 0.000, 204.997, 0.002}, {234096.047, 0.000, 18446744027136.000, 0.138}}ms [t=01:42:59.229991][f=-000001] thread=4 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{3388.454, 0.000, 205.025, 0.002}, {241724.547, 0.000, 18446744027136.000, 0.143}}ms [t=01:42:59.230001][f=-000001] thread=5 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{4148.356, 0.000, 205.029, 0.002}, {250883.062, 0.000, 18446744027136.000, 0.148}}ms [t=01:42:59.230007][f=-000001] thread=6 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{3982.415, 0.000, 204.989, 0.002}, {258095.594, 0.000, 9.198, 0.152}}ms [t=01:42:59.230015][f=-000001] thread=7 tasks=1693197 {sum,min,max,avg}{exec,wait}time={{3816.066, 0.000, 204.949, 0.002}, {266057.469, 0.000, 29.396, 0.157}}ms [t=01:42:59.230020][f=-000001] [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{26216.561, 14.687}, {5483570.000, 3072.028}}ms [t=01:42:59.230032][f=-000001] thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{3737.907, 0.000, 1104.588, 14.658}, {780445.062, 0.210, 3759.094, 3060.569}}ms [t=01:42:59.230039][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{3759.614, 0.000, 1104.886, 14.744}, {789964.375, 0.163, 3780.761, 3097.899}}ms [t=01:42:59.230046][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3737.787, 0.000, 1104.742, 14.658}, {781305.875, 0.168, 3758.223, 3063.945}}ms [t=01:42:59.230055][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{3739.984, 0.000, 1106.187, 14.667}, {780649.000, 0.001, 3758.952, 3061.369}}ms [t=01:42:59.230061][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{3747.466, 0.000, 1104.527, 14.696}, {787403.438, 0.061, 3768.658, 3087.857}}ms [t=01:42:59.230069][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{3737.938, 0.000, 1104.833, 14.659}, {782650.750, 0.095, 3759.127, 3069.219}}ms [t=01:42:59.230077][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{3755.865, 0.000, 1104.939, 14.729}, {781151.688, 0.188, 3777.066, 3063.340}}ms [t=01:42:59.230083][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:42:59.230087][f=-000001] [SpringApp::Kill][2] [t=01:42:59.230125][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:42:59.230131][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002bc69a4b9c0 [t=01:42:59.230159][f=-000001] Start widgetHandler:Shutdown [t=01:42:59.231786][f=-000001] Shutdown - SaveOrderList Complete [t=01:42:59.237702][f=-000001] Writing last game win data [t=01:42:59.247183][f=-000001] Shutdown - SaveConfigData Complete [t=01:42:59.247197][f=-000001] Shutdown Widget - Chili Highlight [t=01:42:59.247216][f=-000001] Shutdown Widget - Draw After Chili [t=01:42:59.247222][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=01:42:59.247231][f=-000001] Shutdown Widget - EPIC Menu [t=01:42:59.247878][f=-000001] Shutdown Widget - Chili Widget Selector [t=01:42:59.248425][f=-000001] Shutdown Widget - Chili Minimap [t=01:42:59.248496][f=-000001] Shutdown Widget - Local Team Colors [t=01:42:59.248504][f=-000001] Shutdown Widget - Display Keys 2 [t=01:42:59.248529][f=-000001] Shutdown Widget - Save Game Menu [t=01:42:59.248536][f=-000001] Shutdown Widget - Unit Icons [t=01:42:59.248542][f=-000001] Shutdown Widget - Noises [t=01:42:59.248548][f=-000001] Shutdown Widget - HealthBars [t=01:42:59.249091][f=-000001] Shutdown Widget - BuildETA [t=01:42:59.249100][f=-000001] Shutdown Widget - Win Counter [t=01:42:59.249109][f=-000001] Shutdown Widget - EndGame APM stats [t=01:42:59.249877][f=-000001] Shutdown Widget - Initial Queue ZK [t=01:42:59.249886][f=-000001] Shutdown Widget - Modular Comm Info [t=01:42:59.249892][f=-000001] Shutdown Widget - Stereo3D [t=01:42:59.249930][f=-000001] Shutdown Widget - State Reverse and Latency [t=01:42:59.249938][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=01:42:59.249948][f=-000001] Shutdown Widget - Attack Warning [t=01:42:59.249959][f=-000001] Shutdown Widget - Point Tracker [t=01:42:59.249966][f=-000001] Shutdown Widget - Music Player v2 [t=01:42:59.249972][f=-000001] Shutdown Widget - Missile Silo Range [t=01:42:59.249979][f=-000001] Shutdown Widget - MinimapEvents [t=01:42:59.249986][f=-000001] Shutdown Widget - Local Widgets Config [t=01:42:59.249996][f=-000001] Shutdown Widget - Highlight Geos [t=01:42:59.250005][f=-000001] Shutdown Widget - Grab Input [t=01:42:59.250099][f=-000001] Input grabbing is disabled! [t=01:42:59.250110][f=-000001] Shutdown Widget - Defense Range Zero-K [t=01:42:59.250121][f=-000001] Shutdown Widget - Darkening [t=01:42:59.250133][f=-000001] Shutdown Widget - Context Menu [t=01:42:59.250140][f=-000001] Shutdown Widget - Chili Spectator Panels [t=01:42:59.250147][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:42:59.250157][f=-000001] Shutdown Widget - Chili Nuke Warning [t=01:42:59.250166][f=-000001] Shutdown Widget - Chili EndGame Window [t=01:42:59.250175][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=01:42:59.250236][f=-000001] Shutdown Widget - CameraShake [t=01:42:59.250244][f=-000001] Shutdown Widget - Startup Info and Selector [t=01:42:59.250278][f=-000001] Shutdown Widget - Transport AI [t=01:42:59.250287][f=-000001] Shutdown Widget - Attack AoE [t=01:42:59.250294][f=-000001] Shutdown Widget - UnitShapes 3 [t=01:42:59.250324][f=-000001] Shutdown Widget - Selection Send [t=01:42:59.250333][f=-000001] Shutdown Widget - Newton Firezone [t=01:42:59.250341][f=-000001] Shutdown Widget - Receive Units Indicator [t=01:42:59.250348][f=-000001] Shutdown Widget - Chili Pro Console [t=01:42:59.251093][f=-000001] Shutdown Widget - Persistent Build Height [t=01:42:59.251104][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=01:42:59.251110][f=-000001] Shutdown Widget - Chili Framework [t=01:42:59.251115][f=-000001] Shutdown Widget - Mex Placement Handler [t=01:42:59.251145][f=-000001] Shutdown Widget - Custom Markers [t=01:42:59.251157][f=-000001] Shutdown Widget - Chili Core Selector [t=01:42:59.251209][f=-000001] Shutdown Widget - Select Keys [t=01:42:59.251223][f=-000001] Shutdown Widget - Start Boxes [t=01:42:59.251236][f=-000001] Shutdown Widget - Pause Screen [t=01:42:59.251385][f=-000001] Shutdown Widget - Text To Speech Control [t=01:42:59.251393][f=-000001] Shutdown Widget - Layout Handler [t=01:42:59.251400][f=-000001] End widgetHandler:Shutdown [t=01:42:59.393571][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 697913099, 0.0} allocedSize{int+, int-, ext}={0, 0, 171178334913}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0377} [t=01:42:59.394586][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:42:59.394595][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002bc33d93c80 [t=01:42:59.394619][f=-000001] Start gadgetHandler:Shutdown [t=01:42:59.394629][f=-000001] Shutdown - StartSetup [t=01:42:59.394634][f=-000001] Shutdown - UnitMorph [t=01:42:59.394641][f=-000001] Shutdown - Carrier Drones [t=01:42:59.394658][f=-000001] Shutdown - Missile Silo Controller [t=01:42:59.394667][f=-000001] Shutdown - Modular Comm Info [t=01:42:59.394672][f=-000001] Shutdown - Terrain Texture Handler [t=01:42:59.394680][f=-000001] Shutdown - UnitCloakShield [t=01:42:59.394686][f=-000001] Shutdown - Starlight Handler [t=01:42:59.394691][f=-000001] End gadgetHandler:Shutdown [t=01:42:59.404756][f=-000001] Start gadgetHandler:Shutdown [t=01:42:59.404769][f=-000001] Shutdown - Teleport Throw [t=01:42:59.404791][f=-000001] Shutdown - UnitMorph [t=01:42:59.404801][f=-000001] Shutdown - Missile fired callins [t=01:42:59.404810][f=-000001] Shutdown - Modular Comm Info [t=01:42:59.404816][f=-000001] Shutdown - Retreat Command [t=01:42:59.404824][f=-000001] Shutdown - Shockwaves [t=01:42:59.404831][f=-000001] Shutdown - UnitCloakShield [t=01:42:59.404853][f=-000001] Shutdown - Lups Cloak FX [t=01:42:59.404860][f=-000001] Shutdown - Lups [t=01:42:59.404888][f=-000001] Shutdown - Lups Shield [t=01:42:59.404901][f=-000001] End gadgetHandler:Shutdown [t=01:42:59.444126][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400} [t=01:42:59.444273][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:42:59.444341][f=-000001] [Game::KillLua][4] dtor=0 [t=01:42:59.444348][f=-000001] [Game::KillLua][5] dtor=0 [t=01:42:59.447151][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-12_19-40-52-107_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (263386 bytes) [t=01:42:59.447211][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:42:59.464062][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:42:59.464078][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=01:42:59.464100][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002bbe6f7afe0 dev=000002bbe7096980 [t=01:42:59.464283][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002bbe6f7afe0 dev=000002bbe7096980 [t=01:42:59.464289][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002bbe6f7afe0)] [t=01:42:59.465395][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002bbe7096980)] [t=01:42:59.465509][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:42:59.493050][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:42:59.493753][f=-000001] [Game::~CGame][1] [t=01:42:59.493767][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:42:59.493773][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:42:59.493776][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:42:59.493780][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:42:59.493797][f=-000001] [Game::KillLua][4] dtor=1 [t=01:42:59.493802][f=-000001] [Game::KillLua][5] dtor=1 [t=01:42:59.493837][f=-000001] [Game::KillMisc][1] [t=01:42:59.493842][f=-000001] [Game::KillMisc][2] [t=01:42:59.493851][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=01:42:59.506001][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=01:42:59.517232][f=-000001] [Game::KillMisc][3] [t=01:42:59.517335][f=-000001] [Game::KillRendering][1] [t=01:42:59.520117][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=01:42:59.530101][f=-000001] [3DOParser::Kill] allocated 30 pieces [t=01:42:59.530153][f=-000001] [S3OParser::Kill] allocated 5527 pieces [t=01:42:59.530592][f=-000001] [AssParser::Kill] allocated 698 pieces [t=01:42:59.570631][f=-000001] [Game::KillInterface][1] [t=01:42:59.571118][f=-000001] [Game::KillInterface][2] [t=01:42:59.571796][f=-000001] [Game::KillSimulation][1] [t=01:42:59.571920][f=-000001] [Game::KillSimulation][2] [t=01:42:59.600718][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/214732597 [t=01:42:59.600733][f=-000001] [Game::KillSimulation][3] [t=01:42:59.601750][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=01:42:59.601899][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:42:59.602015][f=-000001] [~CPathCache(80x80)] cacheHits=16 hitPercentage=50% numHashColls=0 maxCacheSize=16 [t=01:42:59.602066][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:42:59.602609][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=01:42:59.614152][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=01:42:59.619238][f=-000001] [Game::KillSimulation][4] [t=01:42:59.721881][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=01:42:59.721904][f=-000001] [Game::~CGame][2] [t=01:42:59.721908][f=-000001] [Game::~CGame][3] [t=01:42:59.721942][f=-000001] [SpringApp::Kill][3] [t=01:42:59.721974][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170012 bytes sent 170626 bytes recv'd [t=01:42:59.728383][f=-000001] Kill: client disconnecting... [t=01:42:59.728405][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=01:43:01.731653][f=-000001] CloseConnection: client connection closed [t=01:43:01.731691][f=-000001] [SpringApp::Kill][4] font=000002bbb067bd40 [t=01:43:01.732720][f=-000001] [SpringApp::Kill][5] [t=01:43:01.737032][f=-000001] [SpringApp::Kill][6] [t=01:43:01.737041] [SpringApp::Kill][7] [t=01:43:01.737084] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:43:01.737091] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1152, 1048576, 1048576}, EBO = {2304, 2097152, 2097152} [t=01:43:01.737121] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:43:01.737127] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:43:01.737132] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=01:43:01.737136] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:43:01.737143] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:43:01.737148] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:43:01.737152] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:43:01.737159] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:43:01.737163] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:43:01.737168] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=01:43:01.737174] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=01:43:01.808815] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:43:01.808830] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:43:01.808833] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:43:01.808836] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:43:01.809050] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>] [t=01:43:01.809069] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=0)] #archives[section]=1 #files[section]=8228 [t=01:43:01.809074] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002bbaf7fdcf0) [t=01:43:01.810808] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=1)] #archives[section]=1 #files[section]=62 [t=01:43:01.810819] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000002bbe6fa6fa0) [t=01:43:01.810958] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=2)] #archives[section]=3 #files[section]=327 [t=01:43:01.810965] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002bbaf7fdfb0) [t=01:43:01.811032] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002bbaf7fe7f0) [t=01:43:01.811047] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002bbaf7fe1c0) [t=01:43:01.811090] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=3)] #archives[section]=0 #files[section]=0 [t=01:43:01.811096] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=4)] #archives[section]=0 #files[section]=130 [t=01:43:01.811101] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=5)] #archives[section]=0 #files[section]=0 [t=01:43:01.811105] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=6)] #archives[section]=0 #files[section]=0 [t=01:43:01.811114] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=7)] #archives[section]=0 #files[section]=0 [t=01:43:01.811118] [VFS] [SpringVFS::DeleteArchives<this=000002bbe6f45790>(section=8)] #archives[section]=0 #files[section]=0 [t=01:43:01.811206] [SpringApp::Kill][8] [t=01:43:01.811212] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:43:01.811216] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=01:43:01.811219] [WatchDog::Uninstall][2] [t=01:43:02.306008] [WatchDog::Uninstall][3] [t=01:43:02.306017] [SpringApp::Kill][9]
infolog_full.txt (truncated):