ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121509

Open Chobbyla opened 5 days ago

Chobbyla commented 5 days ago

infolog_full.txt (truncated):

[t=00:00:00.000464] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.125878] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.126024] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.126115]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.126172]   
[t=00:00:00.126195]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.126239]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.126304]   Use "none" to disable the default log sections.
[t=00:00:00.126334] ============== </Log Sections> ==============

[t=00:00:00.126363] ============== <User Config> ==============
[t=00:00:00.126751]   AnimationMT = 0
[t=00:00:00.126780]   BumpWaterDepthBits = 16
[t=00:00:00.126802]   BumpWaterReflection = 0
[t=00:00:00.126824]   BumpWaterRefraction = 0
[t=00:00:00.126846]   BumpWaterShoreWaves = 0
[t=00:00:00.126869]   BumpWaterTexSizeReflection = 64
[t=00:00:00.126892]   CamFreeScrollSpeed = 50
[t=00:00:00.126940]   CamMode = 1
[t=00:00:00.126970]   CubeTexSizeReflection = 1
[t=00:00:00.126992]   CubeTexSizeSpecular = 1
[t=00:00:00.127013]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.127035]   EdgeMoveDynamic = 0
[t=00:00:00.127068]   EdgeMoveWidth = 0.003
[t=00:00:00.127089]   FPSFOV = 90
[t=00:00:00.127109]   FPSScrollSpeed = 50
[t=00:00:00.127133]   FeatureDrawDistance = 600000
[t=00:00:00.127155]   FeatureFadeDistance = 600000
[t=00:00:00.127178]   FontSize = 18
[t=00:00:00.127198]   GrassDetail = 0
[t=00:00:00.127237]   GroundDecals = 0
[t=00:00:00.127263]   GroundDetail = 50
[t=00:00:00.127301]   HangTimeout = 30
[t=00:00:00.127328]   HardwareCursor = 1
[t=00:00:00.127350]   InitialNetworkTimeout = 0
[t=00:00:00.127377]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.127402]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.127424]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.127446]   LinkOutgoingBandwidth = 131072
[t=00:00:00.127469]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.127511]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.127533]   MSAALevel = 1
[t=00:00:00.127556]   MaxParticles = 2000
[t=00:00:00.127577]   MaxSounds = 32
[t=00:00:00.127600]   MaximumTransmissionUnit = 0
[t=00:00:00.127623]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.127649]   MiniMapMarker = 0
[t=00:00:00.127672]   MouseDragScrollThreshold = 0
[t=00:00:00.127694]   NetworkLossFactor = 1
[t=00:00:00.127718]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.127741]   OverheadScrollSpeed = 50
[t=00:00:00.127781]   ReconnectTimeout = 0
[t=00:00:00.127809]   RotOverheadScrollSpeed = 50
[t=00:00:00.127831]   RotateLogFiles = 1
[t=00:00:00.127852]   ShadowMapSize = 1024
[t=00:00:00.127870]   Shadows = 0
[t=00:00:00.127890]   ShowClock = 0
[t=00:00:00.127912]   SoftParticles = 0
[t=00:00:00.127934]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.127957]   UnitIconDist = 151
[t=00:00:00.127979]   UpdateBoundingVolumeMT = 0
[t=00:00:00.128002]   UpdateWeaponVectorsMT = 0
[t=00:00:00.128025]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.128207]   UseLuaMemPools = 0
[t=00:00:00.128238]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.128262]   VFSCacheArchiveFiles = 0
[t=00:00:00.128286]   VSync = 0
[t=00:00:00.128308]   Water = 0
[t=00:00:00.128329]   WindowBorderless = 1
[t=00:00:00.128351]   WindowPosY = 0
[t=00:00:00.128377]   XResolutionWindowed = 1440
[t=00:00:00.128402]   YResolutionWindowed = 900
[t=00:00:00.128462] ============== </User Config> ==============

[t=00:00:00.128487] ============== <User System> ==============
[t=00:00:00.128538]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.128574]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.128933]        Compiler Version: gcc-13.2.0
[t=00:00:00.129077]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.129303]         Hardware Config: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz; 8077MB RAM, 13430MB pagefile
[t=00:00:00.129340]        Binary Word Size: 64-bit (native)
[t=00:00:00.129401]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.129431]      Physical CPU Cores: 2
[t=00:00:00.129452]       Logical CPU Cores: 4
[t=00:00:00.129475] ============== </User System> ==============

[t=00:00:00.129509] Run: thread affinity f
[t=00:00:00.129958] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.129990]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.130010]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.130029]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.130049]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.138139] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.138313] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.164130] [GL::CheckAvailableVideoModes] desktop={1440x900x24bpp@60Hz} current={1440x900x24bpp@60Hz}
[t=00:00:00.182570]     Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1440, h=900}
[t=00:00:00.182617]         [ 1] 1440x900x24bpp@75Hz
[t=00:00:00.182641]         [ 3] 1400x1050x24bpp@60Hz
[t=00:00:00.182668]         [ 4] 1366x768x24bpp@75Hz
[t=00:00:00.182723]         [ 6] 1360x768x24bpp@75Hz
[t=00:00:00.182760]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.182788]         [ 9] 1280x960x24bpp@75Hz
[t=00:00:00.182813]         [11] 1280x800x24bpp@75Hz
[t=00:00:00.182837]         [13] 1280x768x24bpp@75Hz
[t=00:00:00.182865]         [15] 1280x720x24bpp@75Hz
[t=00:00:00.182892]         [17] 1280x600x24bpp@75Hz
[t=00:00:00.182917]         [19] 1152x864x24bpp@75Hz
[t=00:00:00.182941]         [21] 1024x768x24bpp@75Hz
[t=00:00:00.182965]         [25] 800x600x24bpp@75Hz
[t=00:00:00.182989]         [28] 640x480x24bpp@75Hz
[t=00:00:00.183041]         [33] 640x400x24bpp@75Hz
[t=00:00:01.617396] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.620338] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1440,900>
[t=00:00:01.620491] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1440,900>
[t=00:00:03.246499] [GR::LogVersionInfo]
[t=00:00:03.246793]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:03.247321]     GL version  : 4.6.0 NVIDIA 391.35
[t=00:00:03.247439]     GL vendor   : NVIDIA Corporation
[t=00:00:03.247551]     GL renderer : GeForce GT 635M/PCIe/SSE2
[t=00:00:03.247659]     GLSL version: 4.60 NVIDIA
[t=00:00:03.247754]     GLEW version: 2.1.0
[t=00:00:03.247837]     GPU memory  : 2048MB (total) / 1486MB (available)
[t=00:00:03.247969]     SDL swap-int: 1
[t=00:00:03.247998]     SDL driver  : windows
[t=00:00:03.248027]     
[t=00:00:03.248045]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:03.248066]     GLSL shader support       : 1
[t=00:00:03.248116]     GL4 support               : 1
[t=00:00:03.248142]     FBO extension support     : 1
[t=00:00:03.248190]     NVX GPU mem-info support  : 1
[t=00:00:03.248220]     ATI GPU mem-info support  : 0
[t=00:00:03.248259]     Texture clamping to edge  : 1
[t=00:00:03.248288]     NPOT-texture support      : 1 (1)
[t=00:00:03.248315]     S3TC/DXT1 texture support : 1/1
[t=00:00:03.248344]     texture query-LOD support : 1 (1)
[t=00:00:03.248365]     MSAA frame-buffer support : 1 (1)
[t=00:00:03.248420]     Z-buffer depth            : 32 (-)
[t=00:00:03.248462]     primitive-restart support : 1 (1)
[t=00:00:03.248485]     clip-space control support: 1 (1)
[t=00:00:03.248507]     seamless cube-map support : 1 (1)
[t=00:00:03.248530]     frag-depth layout support : 1 (1)
[t=00:00:03.248553]     persistent maps support   : 1 (1)
[t=00:00:03.248574]     explicit attribs location : 1 (1)
[t=00:00:03.248596]     multi draw indirect       : 1 (-)
[t=00:00:03.248622]     array textures            : 1 (-)
[t=00:00:03.248643]     buffer copy support       : 1 (-)
[t=00:00:03.248697]     indirect draw             : 1 (-)
[t=00:00:03.248724]     base instance             : 1 (-)
[t=00:00:03.248743]     
[t=00:00:03.248760]     max. FBO samples              : 32
[t=00:00:03.248780]     max. FS/program texture slots : 32/192
[t=00:00:03.248799]     max. texture size             : 16384
[t=00:00:03.248825]     max. texture anisotropy level : 16.000000
[t=00:00:03.248866]     max. vec4 varyings/attributes : 31/16
[t=00:00:03.248892]     max. draw-buffers             : 8
[t=00:00:03.248937]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:03.249017]     max. uniform buffer-bindings  : 84
[t=00:00:03.249079]     max. uniform block-size       : 64KB
[t=00:00:03.249135]     max. storage buffer-bindings  : 96
[t=00:00:03.249192]     max. storage block-size       : 2047MB
[t=00:00:03.249270]     
[t=00:00:03.249329]     enable AMD-hacks : 0
[t=00:00:03.249386]     compress MIP-maps: 0
[t=00:00:03.249799]     Number of compressed texture formats: 51
[t=00:00:03.250084]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:03.250432] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:03.251736] [GR::UpdateGLConfigs]
[t=00:00:03.251872] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:03.252140] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:03.252221] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1440.000000, vsy=900.000000, ssx=1440.000000, ssy=900.000000, screenPosX=0, screenPosY=0
[t=00:00:03.252270] [GR::UpdateGLGeometry][2] winSize=<1440,900>
[t=00:00:03.252293] [GR::InitGLState]
[t=00:00:03.253253] [GR::LogDisplayMode] display-mode set to 1440x900x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.645939] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.656597] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 10ms
[t=00:00:03.658069] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.679491] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:03.679579] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:03.680787] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.684929] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:03.684994] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.685247] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:03.685429] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:03.730810] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:03.733212] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:03.735449] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:03.736111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:03.801500] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 71ms
[t=00:00:03.801677] [VFS] [SpringVFS::ReserveArchives<this=0000021a8b15ec80>]
[t=00:00:03.803261] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.815034] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021a8b15ec80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.815084] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:04.076391] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:04.076719] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:04.076998] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.077108] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:04.078665][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.079078][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:04.079219][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.079302][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.079342][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.079454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.098886][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.098940][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek High Definition Audio)"
[t=00:00:04.098975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.164151][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.175283][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021abfc16410(default) context=0000021abfc245d0  numChannels=2 frameSize=8
[t=00:00:04.175667][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.175794][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.175910][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.175961][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.176233][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.176703][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.176832][f=-000001] [Sound]   Devices:
[t=00:00:04.182308][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek High Definition Audio)]
[t=00:00:04.182378][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.182421][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.184944][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.185014][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.207610][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 128ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 67173 MB
[t=00:00:04.216305][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:04.223575][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:04.250956][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name gridos8888
[t=00:00:04.552251][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy Run v2" (loaded=0 cached=0)
[t=00:00:04.553651][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Icy Run v2", overwrite=false)] section=1 cached=0
[t=00:00:04.554515][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.555394][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:04.706680][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:04.710336][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.711014][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.721772][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021a8b15ec80>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:04.912685][f=-000001] [CAS::GASCB] Archive file="icyrunv2.sd7" cs="f71ffa00aa9d3451c6649b68fe1509dbe9dcd18e4b3dad64beed1d101ec56bbeccf6a4aceeb5fa7feeb5060f5f294ee9c4c311b185a75cee2b1fb251f2866e98"
[t=00:00:04.913097][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.913607][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy Run v2 (checksum 35ea995f1f1b0779ed15c05f88a3e93630e46047b6e35a44fb83b6993adc2657b42e72a9284ade9c0f83e22d4b5a689ac2c69768228b2cf852472d82c170c422) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.043281][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:05.043627][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.044005][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.044466][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.044668][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:43.835436][f=-000001] Using fallback unit outlines
[t=00:00:43.835842][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:43.836503][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:00:43.840995][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:43.841848][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:43.842625][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:43.843099][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:43.843834][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:43.844616][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:43.845471][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:43.852492][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:43.853828][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:43.854999][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:43.855474][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:43.856043][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:43.857329][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:43.858034][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:43.858708][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:43.861427][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:43.872786][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:43.873679][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:43.874733][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:43.875833][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:43.876410][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:43.876970][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:43.878119][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:43.879115][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:43.879743][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:43.880628][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:43.883037][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:43.883668][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:43.934797][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:43.935611][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:43.936278][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:43.938833][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:43.939437][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:43.954744][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:44.013641][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:44.014416][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:44.015221][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:44.015932][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:44.016632][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:44.017815][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:44.018464][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:44.019445][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:44.020114][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:44.020925][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:44.022145][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:44.022916][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:44.023866][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:44.024573][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:44.026090][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:44.027057][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:44.028965][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:44.030043][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:44.031222][f=-000001] Input grabbing is enabled!
[t=00:00:44.031455][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:44.032508][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:44.033096][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:44.033655][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:44.046385][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:44.047214][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:44.048174][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:44.049350][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:44.050262][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:44.051964][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:44.056997][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:44.057966][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:44.058964][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:44.059792][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:44.060617][f=-000001] EndGame Graph disabled
[t=00:00:44.116570][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:44.155464][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:44.156687][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:44.187169][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:44.188184][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:44.189939][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:44.190576][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:44.191464][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:44.192792][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:44.192912][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:44.194023][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:44.194101][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:44.194519][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:44.195296][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:44.196183][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:44.197150][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:44.197872][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:44.200849][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:44.201467][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:00:44.204119][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:44.205002][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:44.267101][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:44.268164][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:44.269001][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:44.277319][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:44.293852][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:44.295407][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:44.296565][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:44.792235][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:44.794754][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:44.795437][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:44.798027][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:44.829541][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:44.830338][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:44.830849][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:44.831907][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:44.832791][f=-000001] IsIsland, <function>, false
[t=00:00:44.857627][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:44.858552][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:44.858646][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:44.858692][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:44.858880][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:44.860259][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:44.861199][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:44.862136][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:44.863069][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:44.864021][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:44.864956][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:44.866672][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:44.867459][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:44.868648][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:44.872143][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:44.872790][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:44.873654][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:44.874506][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:44.876069][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:44.884733][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:44.886152][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:44.887439][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:44.910568][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:44.926033][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:44.927059][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:44.928881][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:44.930094][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:44.934350][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:44.935103][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:44.935917][f=-000001] Mex Placement Initialised with 12 spots.
[t=00:00:44.939132][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:44.940165][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:44.948253][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:44.950879][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:44.951902][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:44.953128][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:44.953644][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:44.954121][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:44.960651][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:44.963441][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:44.979213][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:44.979957][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:44.980759][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:44.983713][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:44.990522][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:44.991671][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:00:45.000237][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:45.002041][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:45.002799][f=-000001] SetSunLighting
[t=00:00:45.004978][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:45.007092][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:45.010021][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:45.010919][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:45.011808][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:45.021283][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:45.021972][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:45.022023][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:45.022547][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:45.046910][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:45.055913][f=-000001] Writing last game win data
[t=00:00:45.067478][f=-000001] LuaUI v0.3
[t=00:00:45.471613][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:46.426284][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:46.461943][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9999, 0.0} allocedSize{int+, int-, ext}={0, 0, 1807428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0473}
[t=00:00:48.718306][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:49.207290][f=-000001] GameID: 91d63367dc275d121a5f7a9f45b8c52e
[t=00:00:49.208747][f=-000001] Connection attempt from Zocker
[t=00:00:49.208798][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:49.209227][f=-000001]  -> Connection established (given id 2)
[t=00:00:49.209312][f=-000001] Connection attempt from ok051323
[t=00:00:49.209351][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:49.209737][f=-000001]  -> Connection established (given id 0)
[t=00:00:49.209869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=35ea995f1f1b0779ed15c05f88a3e93630e46047b6e35a44fb83b6993adc2657b42e72a9284ade9c0f83e22d4b5a689ac2c69768228b2cf852472d82c170c422"
[t=00:00:49.209942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:49.210058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=35ea995f1f1b0779ed15c05f88a3e93630e46047b6e35a44fb83b6993adc2657b42e72a9284ade9c0f83e22d4b5a689ac2c69768228b2cf852472d82c170c422"
[t=00:00:49.210150][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:49.210207][f=-000001] Connection attempt from gridos8888
[t=00:00:49.210240][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:49.210686][f=-000001]  -> Connection established (given id 1)
[t=00:00:49.210755][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5fc08eb493b755b4b39508d45091695497be1a880cfc5a0dfc333f831a2939326725845e1a8d5319fa65acba1fe973c7858d9a88b67e19ed59b2630faeff218]"
[t=00:00:49.210816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=689dfc1618a91d2f347c1f685cbe85152d5068e1d820da0520a8d0837e201eabcf143000c9525501a67c45c3fa4585625fa8675d68be2d6e239e86f08409d124]"
[t=00:00:49.210962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gridos8888" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=35ea995f1f1b0779ed15c05f88a3e93630e46047b6e35a44fb83b6993adc2657b42e72a9284ade9c0f83e22d4b5a689ac2c69768228b2cf852472d82c170c422"
[t=00:00:49.211069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gridos8888" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:49.211167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5fc08eb493b755b4b39508d45091695497be1a880cfc5a0dfc333f831a2939326725845e1a8d5319fa65acba1fe973c7858d9a88b67e19ed59b2630faeff218]"
[t=00:00:49.211228][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=689dfc1618a91d2f347c1f685cbe85152d5068e1d820da0520a8d0837e201eabcf143000c9525501a67c45c3fa4585625fa8675d68be2d6e239e86f08409d124]"
[t=00:00:49.211680][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zocker" string="[Game::Load][lua{Rules,Gaia}={0000015d97384280,0000000000000000}][locale="C"]"
[t=00:00:49.212098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ok051323" string="[Game::Load][lua{Rules,Gaia}={000002d99d0fd1d0,0000000000000000}][locale="C"]"
[t=00:00:49.213064][f=-000001] <Zocker> Allies: I choose: Asche!
[t=00:00:49.555541][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:49.559363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gridos8888" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e5fc08eb493b755b4b39508d45091695497be1a880cfc5a0dfc333f831a2939326725845e1a8d5319fa65acba1fe973c7858d9a88b67e19ed59b2630faeff218]"
[t=00:00:49.559471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gridos8888" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=689dfc1618a91d2f347c1f685cbe85152d5068e1d820da0520a8d0837e201eabcf143000c9525501a67c45c3fa4585625fa8675d68be2d6e239e86f08409d124]"
[t=00:00:49.560115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gridos8888" string="[Game::Load][lua{Rules,Gaia}={0000021b0c5a46d0,0000000000000000}][locale="C"]"
[t=00:00:58.956083][f=-000001] <gridos8888> Allies: I choose: Engineer!
[t=00:02:13.985036][f=0001952] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:03:31.326652][f=0004266] Speed set to 0.9 [gridos8888]
[t=00:03:42.554738][f=0004554] Speed set to 0.8 [gridos8888]
[t=00:03:45.921406][f=0004638] Speed set to 0.9 [ok051323]
[t=00:03:46.702455][f=0004656] Speed set to 0.7 [gridos8888]
[t=00:03:48.568214][f=0004694] Speed set to 0.8 [ok051323]
[t=00:03:49.036138][f=0004703] Speed set to 0.9 [ok051323]
[t=00:03:49.990211][f=0004723] Speed set to 1.0 [ok051323]
[t=00:05:46.352457][f=0007590] game_message: Giving all units of gridos8888 to Zocker due to lag/AFK
[t=00:06:32.166526][f=0008686] game_message: ok051323 has been destroyed!
[t=00:06:32.166894][f=0008686] game_message: West wins!
[t=00:06:32.167662][f=0008686] Submitting stats
[t=00:06:32.306252][f=0008686] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:06:33.720381][f=0008708] <autoquit> Autoquit canceled.
[t=00:06:35.266502][f=0008755] [QuitAction] user exited to system
[t=00:06:35.438452][f=0008767] [SpringApp::Kill][1] fromRun=1
[t=00:06:35.438981][f=0008767] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:06:35.457481][f=0008767]  [async=0] threads=2 tasks=86681 {sum,avg}{exec,wait}time={{15304.885, 0.177}, {9691.987, 0.112}}ms
[t=00:06:35.457541][f=0008767]      thread=1 tasks=86681 {sum,min,max,avg}{exec,wait}time={{15304.885, 0.000, 712.403, 0.177}, {9691.987, 0.000, 220.178, 0.112}}ms
[t=00:06:35.457617][f=0008767]  [async=1] threads=2 tasks=5163 {sum,avg}{exec,wait}time={{16963.775, 3.286}, {42666896.000, 8263.974}}ms
[t=00:06:35.457677][f=0008767]      thread=1 tasks=5163 {sum,min,max,avg}{exec,wait}time={{16963.775, 0.001, 1509.245, 3.286}, {42666896.000, 0.012, 16954.943, 8263.974}}ms
[t=00:06:35.457717][f=0008767] [ThreadPool::SetThreadCount][2] workers=0
[t=00:06:35.457747][f=0008767] [SpringApp::Kill][2]
[t=00:06:35.458566][f=0008767] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:06:35.458614][f=0008767] [Game::KillLua][1] dtor=0 luaUI=0000021b1aad41b0
[t=00:06:35.458749][f=0008767] Start widgetHandler:Shutdown
[t=00:06:35.466673][f=0008767] Shutdown - SaveOrderList Complete
[t=00:06:35.468153][f=0008767] Writing last game win data
[t=00:06:35.480567][f=0008767] Shutdown - SaveConfigData Complete
[t=00:06:35.480627][f=0008767] Shutdown Widget - Chili Highlight
[t=00:06:35.480702][f=0008767] Shutdown Widget - Draw After Chili
[t=00:06:35.480748][f=0008767] Shutdown Widget - API Unit Tracker GL4
[t=00:06:35.480822][f=0008767] Shutdown Widget - EPIC Menu
[t=00:06:35.484330][f=0008767] Shutdown Widget - Depth of Field Shader
[t=00:06:35.484395][f=0008767] Shutdown Widget - Chili Widget Selector
[t=00:06:35.489353][f=0008767] Shutdown Widget - Chili Minimap
[t=00:06:35.489653][f=0008767] Shutdown Widget - Local Team Colors
[t=00:06:35.489696][f=0008767] Shutdown Widget - Display Keys 2
[t=00:06:35.489804][f=0008767] Shutdown Widget - Save Game Menu
[t=00:06:35.489843][f=0008767] Shutdown Widget - Highlight Model Api GL4
[t=00:06:35.489994][f=0008767] Shutdown Widget - Unit Icons
[t=00:06:35.490159][f=0008767] Shutdown Widget - Noises
[t=00:06:35.490197][f=0008767] Shutdown Widget - HealthBars
[t=00:06:35.493237][f=0008767] Shutdown Widget - Selected Units GL4 2
[t=00:06:35.493284][f=0008767] Shutdown Widget - BuildETA
[t=00:06:35.493328][f=0008767] Shutdown Widget - Win Counter
[t=00:06:35.493371][f=0008767] Shutdown Widget - EndGame APM stats
[t=00:06:35.493409][f=0008767] Shutdown Widget - Modular Comm Info
[t=00:06:35.493482][f=0008767] Shutdown Widget - Transport AI
[t=00:06:35.493520][f=0008767] Shutdown Widget - Stereo3D
[t=00:06:35.493715][f=0008767] Shutdown Widget - State Reverse and Latency
[t=00:06:35.493757][f=0008767] Shutdown Widget - Showeco and Grid Drawer
[t=00:06:35.493831][f=0008767] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:06:35.493891][f=0008767] Shutdown Widget - Point Tracker
[t=00:06:35.493929][f=0008767] Shutdown Widget - Context Menu
[t=00:06:35.493965][f=0008767] Shutdown Widget - Music Player v2
[t=00:06:35.494077][f=0008767] Shutdown Widget - Missile Silo Range
[t=00:06:35.494169][f=0008767] Shutdown Widget - MinimapEvents
[t=00:06:35.494251][f=0008767] Shutdown Widget - Local Widgets Config
[t=00:06:35.494349][f=0008767] Shutdown Widget - Highlight Geos
[t=00:06:35.494410][f=0008767] Shutdown Widget - Grab Input
[t=00:06:35.494657][f=0008767] Input grabbing is disabled!
[t=00:06:35.494756][f=0008767] Shutdown Widget - Defense Range Zero-K
[t=00:06:35.494807][f=0008767] Shutdown Widget - Darkening
[t=00:06:35.494928][f=0008767] Shutdown Widget - Chili Spectator Panels
[t=00:06:35.494985][f=0008767] Shutdown Widget - Chili Nuke Warning
[t=00:06:35.495164][f=0008767] Shutdown Widget - Chili EndGame Window
[t=00:06:35.495247][f=0008767] Shutdown Widget - Chili Economy Panel Default
[t=00:06:35.495536][f=0008767] Shutdown Widget - Startup Info and Selector
[t=00:06:35.495589][f=0008767] Shutdown Widget - CameraShake
[t=00:06:35.495627][f=0008767] Shutdown Widget - Attack Warning
[t=00:06:35.495691][f=0008767] Shutdown Widget - Attack AoE
[t=00:06:35.495736][f=0008767] Shutdown Widget - UnitShapes 3
[t=00:06:35.495848][f=0008767] Shutdown Widget - Map Edge Extension
[t=00:06:35.496931][f=0008767] Shutdown Widget - Highlight Unit GL4 v2
[t=00:06:35.496989][f=0008767] Shutdown Widget - Selection Send
[t=00:06:35.497027][f=0008767] Shutdown Widget - LupsManager
[t=00:06:35.497372][f=0008767] Shutdown Widget - Newton Firezone
[t=00:06:35.497426][f=0008767] Shutdown Widget - Receive Units Indicator
[t=00:06:35.497535][f=0008767] Shutdown Widget - Chili Pro Console
[t=00:06:35.500135][f=0008767] Shutdown Widget - Persistent Build Height
[t=00:06:35.500192][f=0008767] Shutdown Widget - Lasso Terraform GUI
[t=00:06:35.500230][f=0008767] Shutdown Widget - Lups
[t=00:06:35.500842][f=0008767] Shutdown Widget - Chili Framework
[t=00:06:35.500897][f=0008767] Shutdown Widget - Mex Placement Handler
[t=00:06:35.500968][f=0008767] Shutdown Widget - Custom Markers
[t=00:06:35.501037][f=0008767] Shutdown Widget - Chili Core Selector
[t=00:06:35.501382][f=0008767] Shutdown Widget - Select Keys
[t=00:06:35.501468][f=0008767] Shutdown Widget - Pause Screen
[t=00:06:35.501719][f=0008767] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:06:35.501841][f=0008767] Shutdown Widget - Color Blindness Correction
[t=00:06:35.502525][f=0008767] Shutdown Widget - Text To Speech Control
[t=00:06:35.502577][f=0008767] Shutdown Widget - Layout Handler
[t=00:06:35.502620][f=0008767] End widgetHandler:Shutdown
[t=00:06:35.623703][f=0008767] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14951213, 0.0} allocedSize{int+, int-, ext}={0, 0, 3511644755}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1171}
[t=00:06:35.630485][f=0008767] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:06:35.630534][f=0008767] [Game::KillLua][3] dtor=0 luaRules=0000021b0c5a46d0
[t=00:06:35.630661][f=0008767] Start gadgetHandler:Shutdown
[t=00:06:35.630707][f=0008767] Shutdown - StartSetup
[t=00:06:35.630795][f=0008767] Shutdown - UnitMorph
[t=00:06:35.640448][f=0008767] Shutdown - Carrier Drones
[t=00:06:35.640506][f=0008767] Shutdown - Missile Silo Controller
[t=00:06:35.640546][f=0008767] Shutdown - Modular Comm Info
[t=00:06:35.640584][f=0008767] Shutdown - Terrain Texture Handler
[t=00:06:35.640623][f=0008767] Shutdown - UnitCloakShield
[t=00:06:35.642060][f=0008767] Shutdown - Starlight Handler
[t=00:06:35.642329][f=0008767] End gadgetHandler:Shutdown
[t=00:06:36.275893][f=0008767] Start gadgetHandler:Shutdown
[t=00:06:36.275960][f=0008767] Shutdown - Teleport Throw
[t=00:06:36.276026][f=0008767] Shutdown - UnitMorph
[t=00:06:36.276086][f=0008767] Shutdown - Commander Skin Renderer
[t=00:06:36.288625][f=0008767] Shutdown - Missile fired callins
[t=00:06:36.288691][f=0008767] Shutdown - Modular Comm Info
[t=00:06:36.288734][f=0008767] Shutdown - Retreat Command
[t=00:06:36.289039][f=0008767] Shutdown - Shockwaves
[t=00:06:36.289087][f=0008767] Shutdown - Unit tint API
[t=00:06:36.289225][f=0008767] Shutdown - Unit glow API
[t=00:06:36.289329][f=0008767] Shutdown - UnitCloakShield
[t=00:06:36.289412][f=0008767] Shutdown - Lups Cloak FX
[t=00:06:36.289454][f=0008767] Shutdown - Lups
[t=00:06:36.290078][f=0008767] Shutdown - Lups Shield
[t=00:06:36.290630][f=0008767] End gadgetHandler:Shutdown
[t=00:06:36.365177][f=0008767] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4835, 0.0} allocedSize{int+, int-, ext}={0, 0, 757045}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0366}
[t=00:06:36.376718][f=0008767] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:36.376937][f=0008767] [Game::KillLua][4] dtor=0
[t=00:06:36.376975][f=0008767] [Game::KillLua][5] dtor=0
[t=00:06:36.403532][f=0008767] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-12_22-28-27-708_Icy Run v2_105.1.1-2511-g747f18b BAR105.sdfz" (431673 bytes)
[t=00:06:36.404465][f=0008767] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:06:36.435973][f=0008767] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:06:36.436224][f=0008767] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:06:36.436956][f=0008767] [Sound] [Sound::UpdateThread][4] ctx=0000021abfc245d0 dev=0000021abfc16410
[t=00:06:36.440148][f=0008767] [Sound] [Sound::UpdateThread][5] ctx=0000021abfc245d0 dev=0000021abfc16410
[t=00:06:36.440204][f=0008767] [Sound] [Sound::Cleanup][alcDestroyContext(0000021abfc245d0)]
[t=00:06:36.448455][f=0008767] [Sound] [Sound::Cleanup][alcCloseDevice(0000021abfc16410)]
[t=00:06:36.450217][f=0008767] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:06:36.484305][f=0008767] [Sound] [Sound::UpdateThread][6]
[t=00:06:36.486055][f=0008767] [Game::~CGame][1]
[t=00:06:36.486180][f=0008767] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:06:36.486225][f=0008767] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:06:36.486262][f=0008767] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:06:36.486319][f=0008767] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:06:36.486355][f=0008767] [Game::KillLua][4] dtor=1
[t=00:06:36.486389][f=0008767] [Game::KillLua][5] dtor=1
[t=00:06:36.487241][f=0008767] [Game::KillMisc][1]
[t=00:06:36.488160][f=0008767] [Game::KillMisc][2]
[t=00:06:36.489188][f=0008767] [Game::KillMisc][3]
[t=00:06:36.490076][f=0008767] [Game::KillRendering][1]
[t=00:06:36.566099][f=0008767] [3DOParser::Kill] allocated 29 pieces
[t=00:06:36.566283][f=0008767] [S3OParser::Kill] allocated 5521 pieces
[t=00:06:36.568131][f=0008767] [AssParser::Kill] allocated 701 pieces
[t=00:06:36.664902][f=0008767] [Game::KillInterface][1]
[t=00:06:36.666553][f=0008767] [Game::KillInterface][2]
[t=00:06:36.667180][f=0008767] [Game::KillSimulation][1]
[t=00:06:36.667401][f=0008767] [Game::KillSimulation][2]
[t=00:06:36.773947][f=0008767] [CCollisionHandler] dis-/continuous tests: 1848/9711421
[t=00:06:36.774011][f=0008767] [Game::KillSimulation][3]
[t=00:06:36.775835][f=0008767] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:36.776073][f=0008767] [~CPathCache(24x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:36.776221][f=0008767] [~CPathCache(48x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:36.776435][f=0008767] [~CPathCache(48x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:36.777696][f=0008767] [~CRectangleOverlapHandler] 21% overlap reduction
[t=00:06:36.780392][f=0008767] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,222}; shared=1%; cached=0%
[t=00:06:36.803600][f=0008767] [Game::KillSimulation][4]
[t=00:06:36.979896][f=0008767] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:06:36.980335][f=0008767] [Game::~CGame][2]
[t=00:06:36.980390][f=0008767] [Game::~CGame][3]
[t=00:06:36.981248][f=0008767] [SpringApp::Kill][3]
[t=00:06:36.982491][f=0008767] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    520234 bytes sent   in 4814 packets (108.067 bytes/packet)
    988094 bytes recv'd in 5569 packets (177.428 bytes/packet)
    {0.122x, 0.034x} relative protocol overhead {up, down}
    12446 incoming chunks dropped, 11895 outgoing chunks resent
    5472 incoming chunks processed

[t=00:06:36.987410][f=0008767] [SpringApp::Kill][4] font=0000021a8ae39040
[t=00:06:36.990237][f=0008767] [SpringApp::Kill][5]
[t=00:06:37.009619][f=0008767] [SpringApp::Kill][6]
[t=00:06:37.009994] [SpringApp::Kill][7]
[t=00:06:37.010068] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.010115] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:06:37.010195] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:06:37.010237] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:37.010272] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:06:37.010332] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.010374] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1868, 1048576, 1048576}, EBO = {2802, 2097152, 2097152}
[t=00:06:37.010414] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21664, 1048576, 1048576}, EBO = {32496, 2097152, 2097152}
[t=00:06:37.010472] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:06:37.010515] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.010559] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.010600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:06:37.010673] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1884, 1048576, 1048576}, EBO = {2826, 2097152, 2097152}
[t=00:06:37.173485] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:06:37.173539] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:06:37.173570] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:06:37.173596] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:06:37.173622] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:06:37.174606] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>]
[t=00:06:37.174658] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:06:37.174701] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000021abfb4b5c0)
[t=00:06:37.178514] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000021abfb4bb40)
[t=00:06:37.180169] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=1)] #archives[section]=1 #files[section]=3
[t=00:06:37.180223] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\IcyRunv2.sd7 (0000021abfb12ea0)
[t=00:06:37.181926] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:06:37.181980] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000021abfb4ad80)
[t=00:06:37.182340] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000021abfb4b880)
[t=00:06:37.182440] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000021abfb4a8b0)
[t=00:06:37.182711] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:06:37.182780] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:06:37.182921] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:06:37.182964] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:06:37.183006] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:06:37.183069] [VFS] [SpringVFS::DeleteArchives<this=0000021a8b15ec80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:06:37.184045] [SpringApp::Kill][8]
[t=00:06:37.184083] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:06:37.184115] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7147e04d0 (joinable=1)
[t=00:06:37.184147] [WatchDog::Uninstall][2]
[t=00:06:37.375041] [WatchDog::Uninstall][3]
[t=00:06:37.375078] [SpringApp::Kill][9]