Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000151] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016107] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016155] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016185] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016203] [t=00:00:00.016210] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016218] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016225] Use "none" to disable the default log sections. [t=00:00:00.016237] ============== </Log Sections> ============== [t=00:00:00.016252] ============== <User Config> ============== [t=00:00:00.016399] AllowDeferredMapRendering = 1 [t=00:00:00.016411] AllowDeferredModelRendering = 1 [t=00:00:00.016418] AnimationMT = 0 [t=00:00:00.016443] BumpWaterBlurReflection = 1 [t=00:00:00.016450] BumpWaterTexSizeReflection = 128 [t=00:00:00.016457] CamFreeScrollSpeed = 50 [t=00:00:00.016467] CamMode = 1 [t=00:00:00.016474] CubeTexSizeReflection = 1 [t=00:00:00.016488] CubeTexSizeSpecular = 1 [t=00:00:00.016510] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016521] EdgeMoveDynamic = 0 [t=00:00:00.016527] EdgeMoveWidth = 0.003 [t=00:00:00.016533] FPSFOV = 90 [t=00:00:00.016543] FPSScrollSpeed = 50 [t=00:00:00.016550] FontSize = 18 [t=00:00:00.016557] FullscreenEdgeMove = 0 [t=00:00:00.016568] GrassDetail = 0 [t=00:00:00.016575] GroundDecals = 2 [t=00:00:00.016581] GroundDetail = 90 [t=00:00:00.016592] HangTimeout = 30 [t=00:00:00.016606] HardwareCursor = 1 [t=00:00:00.016618] InitialNetworkTimeout = 0 [t=00:00:00.016626] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016637] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016645] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016656] LinkOutgoingBandwidth = 262144 [t=00:00:00.016665] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016677] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016685] MSAALevel = 1 [t=00:00:00.016696] MaxParticles = 15000 [t=00:00:00.016709] MaxSounds = 32 [t=00:00:00.016722] MaximumTransmissionUnit = 0 [t=00:00:00.016731] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016742] MiniMapMarker = 0 [t=00:00:00.016750] MouseDragScrollThreshold = 0 [t=00:00:00.016762] NetworkLossFactor = 2 [t=00:00:00.016771] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016784] OverheadScrollSpeed = 50 [t=00:00:00.016792] ReconnectTimeout = 0 [t=00:00:00.016802] RotOverheadScrollSpeed = 50 [t=00:00:00.016809] RotateLogFiles = 1 [t=00:00:00.016823] ShadowMapSize = 1024 [t=00:00:00.016834] Shadows = 1 [t=00:00:00.016840] ShowClock = 0 [t=00:00:00.016847] SoftParticles = 2 [t=00:00:00.016857] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016864] UnitIconDist = 151 [t=00:00:00.016874] UpdateBoundingVolumeMT = 0 [t=00:00:00.016883] UpdateWeaponVectorsMT = 0 [t=00:00:00.016894] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016900] UseLuaMemPools = 0 [t=00:00:00.016907] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016974] VFSCacheArchiveFiles = 0 [t=00:00:00.016988] VSync = 1 [t=00:00:00.017006] Water = 4 [t=00:00:00.017017] WindowBorderless = 1 [t=00:00:00.017025] WindowPosY = 0 [t=00:00:00.017032] WindowedEdgeMove = 0 [t=00:00:00.017044] XResolutionWindowed = 1920 [t=00:00:00.017051] YResolutionWindowed = 1080 [t=00:00:00.017073] ============== </User Config> ============== [t=00:00:00.017085] ============== <User System> ============== [t=00:00:00.017105] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017121] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017140] Compiler Version: gcc-13.2.0 [t=00:00:00.017221] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017294] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017308] Binary Word Size: 64-bit (native) [t=00:00:00.017317] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017334] Physical CPU Cores: 6 [t=00:00:00.017341] Logical CPU Cores: 12 [t=00:00:00.017348] ============== </User System> ============== [t=00:00:00.017364] Run: thread affinity fff [t=00:00:00.017562] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017575] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017580] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017586] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017592] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019075] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019096] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025195] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.036374] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.036387] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.036393] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.036399] [10] 1600x1024x24bpp@144Hz [t=00:00:00.036404] [14] 1440x1080x24bpp@144Hz [t=00:00:00.036427] [19] 1440x900x24bpp@144Hz [t=00:00:00.036432] [23] 1400x1050x24bpp@144Hz [t=00:00:00.036436] [27] 1366x768x24bpp@144Hz [t=00:00:00.036441] [31] 1360x768x24bpp@144Hz [t=00:00:00.036446] [35] 1280x1024x24bpp@144Hz [t=00:00:00.036450] [39] 1280x960x24bpp@144Hz [t=00:00:00.036457] [43] 1280x800x24bpp@144Hz [t=00:00:00.036462] [47] 1280x768x24bpp@144Hz [t=00:00:00.036466] [51] 1280x720x24bpp@144Hz [t=00:00:00.036471] [56] 1152x864x24bpp@144Hz [t=00:00:00.036476] [60] 1024x768x24bpp@144Hz [t=00:00:00.036484] [65] 800x600x24bpp@144Hz [t=00:00:00.036493] [71] 720x576x24bpp@144Hz [t=00:00:00.036499] [74] 720x480x24bpp@144Hz [t=00:00:00.036506] [78] 640x480x24bpp@144Hz [t=00:00:00.044188] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.044203] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.044208] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.044212] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.044217] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.044221] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.044261] [11] 1366x768x24bpp@144Hz [t=00:00:00.044266] [13] 1360x768x24bpp@144Hz [t=00:00:00.044272] [15] 1280x1024x24bpp@144Hz [t=00:00:00.044277] [17] 1280x960x24bpp@144Hz [t=00:00:00.044281] [19] 1280x800x24bpp@144Hz [t=00:00:00.044286] [21] 1280x768x24bpp@144Hz [t=00:00:00.044290] [23] 1280x720x24bpp@144Hz [t=00:00:00.044295] [25] 1280x600x24bpp@144Hz [t=00:00:00.044302] [27] 1152x864x24bpp@144Hz [t=00:00:00.044307] [29] 1024x768x24bpp@144Hz [t=00:00:00.044315] [31] 800x600x24bpp@144Hz [t=00:00:00.044322] [33] 640x480x24bpp@144Hz [t=00:00:00.044327] [35] 640x400x24bpp@144Hz [t=00:00:00.302872] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.303753] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.303779] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.332529] [GR::LogVersionInfo] [t=00:00:00.332569] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.332576] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.332582] GL vendor : NVIDIA Corporation [t=00:00:00.332587] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.332593] GLSL version: 4.60 NVIDIA [t=00:00:00.332598] GLEW version: 2.1.0 [t=00:00:00.332604] GPU memory : 6144MB (total) / 5018MB (available) [t=00:00:00.332613] SDL swap-int: 1 [t=00:00:00.332618] SDL driver : windows [t=00:00:00.332622] [t=00:00:00.332635] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.332643] GLSL shader support : 1 [t=00:00:00.332650] GL4 support : 1 [t=00:00:00.332657] FBO extension support : 1 [t=00:00:00.332675] NVX GPU mem-info support : 1 [t=00:00:00.332711] ATI GPU mem-info support : 0 [t=00:00:00.332725] Texture clamping to edge : 1 [t=00:00:00.332735] NPOT-texture support : 1 (1) [t=00:00:00.332748] S3TC/DXT1 texture support : 1/1 [t=00:00:00.332763] texture query-LOD support : 1 (1) [t=00:00:00.332773] MSAA frame-buffer support : 1 (1) [t=00:00:00.332780] Z-buffer depth : 32 (-) [t=00:00:00.332795] primitive-restart support : 1 (1) [t=00:00:00.332805] clip-space control support: 1 (1) [t=00:00:00.332812] seamless cube-map support : 1 (1) [t=00:00:00.332822] frag-depth layout support : 1 (1) [t=00:00:00.332829] persistent maps support : 1 (1) [t=00:00:00.332837] explicit attribs location : 1 (1) [t=00:00:00.332847] multi draw indirect : 1 (-) [t=00:00:00.332861] array textures : 1 (-) [t=00:00:00.332871] buffer copy support : 1 (-) [t=00:00:00.332878] indirect draw : 1 (-) [t=00:00:00.332888] base instance : 1 (-) [t=00:00:00.332894] [t=00:00:00.332901] max. FBO samples : 32 [t=00:00:00.332911] max. FS/program texture slots : 32/192 [t=00:00:00.332918] max. texture size : 32768 [t=00:00:00.332931] max. texture anisotropy level : 16.000000 [t=00:00:00.332943] max. vec4 varyings/attributes : 31/16 [t=00:00:00.332953] max. draw-buffers : 8 [t=00:00:00.332960] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.332969] max. uniform buffer-bindings : 84 [t=00:00:00.332977] max. uniform block-size : 64KB [t=00:00:00.332984] max. storage buffer-bindings : 96 [t=00:00:00.332994] max. storage block-size : 2047MB [t=00:00:00.333000] [t=00:00:00.333006] enable AMD-hacks : 0 [t=00:00:00.333012] compress MIP-maps: 0 [t=00:00:00.333072] Number of compressed texture formats: 23 [t=00:00:00.333101] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.333135] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.333414] [GR::UpdateGLConfigs] [t=00:00:00.333466] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.333477] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.333493] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.333518] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.333525] [GR::InitGLState] [t=00:00:00.333585] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.429814] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.433878] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.450895] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.458740] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.458786] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.459337] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.461910] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.461944] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.462083] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.462172] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.481261] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.482068] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.484580] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.484929] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.527888] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.527907] [VFS] [SpringVFS::ReserveArchives<this=000001b3ac2c3c60>] [t=00:00:00.528135] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.529981] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b3ac2c3c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.529995] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.616627] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.616961] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.617125] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.617271] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.617433] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.617494] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.620400] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.620533] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.621133][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.621294][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.621514][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.621555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.621570][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.621607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.640446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.640475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.640504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.640516][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.640525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.727089][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.9ms) [t=00:00:00.772083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.774358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b3ac2f4270(default) context=000001b3ac378c00 numChannels=2 frameSize=8 [t=00:00:00.774403][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.774412][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.774418][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.774424][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.774498][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.774571][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.774588][f=-000001] [Sound] Devices: [t=00:00:00.778364][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.778378][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.778385][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.778395][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.778402][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.779131][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.779158][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.834469][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636798 MB [t=00:00:00.836206][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.837000][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.838306][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:01.129965][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Living Lands 4.1" (loaded=0 cached=0) [t=00:00:01.130948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [t=00:00:01.131401][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.131922][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.176486][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.177562][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.177803][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.179568][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.191983][f=-000001] [CAS::GASCB] Archive file="living_lands_4.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4" [t=00:00:01.192114][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.192188][f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 4.1 (checksum 33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.237500][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.237796][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.237934][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.238002][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.238069][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.183535][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.183739][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.188304][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.188641][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.207174][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.207710][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.208057][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.208341][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.210200][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.210543][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.211046][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.211448][f=-000001] EndGame Graph disabled [t=00:00:16.233456][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.234122][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.234872][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.235285][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.235990][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.236551][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:16.236624][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:16.237180][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:16.237222][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:16.237366][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.237740][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.238047][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.238384][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.238707][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.239683][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.284242][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.306741][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.307135][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.307486][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.308300][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.308722][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.309174][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.309420][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.309642][f=-000001] Initialize [t=00:00:16.309837][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.312025][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.312701][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.313150][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.313423][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.313663][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.313951][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.314882][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.315108][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.315693][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.315918][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.338588][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.339404][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.340241][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.340815][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.485672][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.486098][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.494040][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.494779][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.495106][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.496495][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.496770][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.497323][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.497616][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.498489][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.498622][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.498842][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.499752][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.499956][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.500220][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.500436][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.500724][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.500922][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.501131][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.501356][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.501369][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.501385][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.501444][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.501820][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.502752][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.502990][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.503209][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.503422][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.503606][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.504113][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.504349][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.504868][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.505299][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.506028][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.506408][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.506758][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.507189][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.507442][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.512514][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.519071][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.519513][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.519888][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.520297][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.522049][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.522310][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.525379][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.525727][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.526008][f=-000001] Mex Placement Initialised with 26 spots. [t=00:00:16.527103][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.527420][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.528250][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.528756][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.529134][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.529337][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.529523][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.531807][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.532946][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.538703][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.539025][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.543063][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.549217][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.549856][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.550155][f=-000001] SetSunLighting [t=00:00:16.550704][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.559970][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.560460][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.560829][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.560848][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.561208][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.561532][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.564214][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.565492][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.566680][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.571277][f=-000001] Writing last game win data [t=00:00:16.581367][f=-000001] LuaUI v0.3 [t=00:00:16.774224][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.774999][f=-000001] placing 0 unit(s) [t=00:00:16.775018][f=-000001] placing 121 feature(s) [t=00:00:16.780331][f=-000001] placing 0 building(s) [t=00:00:16.780722][f=-000001] Running Springboard Feature Fixer, 26, 147 [t=00:00:16.904218][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.904284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.916761][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.916816][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 12ms [t=00:00:16.934440][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11039, 0.0} allocedSize{int+, int-, ext}={0, 0, 1912921}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0408} [t=00:00:17.743358][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.022147][f=-000001] GameID: ef233667056c9548c139f02e769f2c87 [t=00:00:18.022517][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.022532][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.022739][f=-000001] -> Connection established (given id 0) [t=00:00:18.022795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [t=00:00:18.022822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.022842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29edb7d64cb745d5e372cfcb4ca192c85d5b149c67c7dd70394ff627694afcb40fec4de49c7c7aa30575b8cb7746626bd4475c695fa0bd6dda4bab44d4642644]" [t=00:00:18.022862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f3fd5f2db1cc0c30973b93a1c5e07ab1b71ebace872fb64c325bef56476147cc367e02393983cfad4665b0ec5681ce7f1fc16c58cba1d63e6c11ed01fd0dbf66]" [t=00:00:18.048066][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.231361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001b41d959df0,000001b44d957150}][locale="C"]" [t=00:00:18.231394][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:30.084008][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:40.298248][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:08.962349][f=0000860] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:16.822983][f=0002872] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:02:33.867098][f=0003387] Buildings set to face South [t=00:02:53.621165][f=0003996] Buildings set to face West [t=00:03:11.080064][f=0004520] Buildings set to face South [t=00:03:31.628245][f=0005134] [uapn] compare [t=00:03:31.628302][f=0005134] [uapn] issued : 40(3256, 241.370392, 680, 50000, nil) 0 (build assist) [t=00:03:31.628339][f=0005134] [uapn] current: 40(12, 3256, 241.370392, 680, 50000) 40 [t=00:03:31.628370][f=0005134] [uapn] -> repair [t=00:03:36.023313][f=0005264] [uapn] compare [t=00:03:36.023343][f=0005264] [uapn] issued : 40(3256, 241.370392, 680, 50000, nil) 4 (repair units) [t=00:03:36.023360][f=0005264] [uapn] current: 40(29730, nil, nil, nil, nil) 0 [t=00:03:36.023388][f=0005264] [uapn] -> false [t=00:03:36.023425][f=0005264] [uapn] compare [t=00:03:36.023438][f=0005264] [uapn] issued : 40(3256, 241.370392, 680, 50000, nil) 4 (repair units) [t=00:03:36.023455][f=0005264] [uapn] current: 40(29730, nil, nil, nil, nil) 0 [t=00:03:36.023465][f=0005264] [uapn] -> false [t=00:03:36.023473][f=0005264] [uapn] compare [t=00:03:36.023513][f=0005264] [uapn] issued : 90(3256, 241.370392, 680, 50000, nil) 0 (reclaim metal) [t=00:03:36.023535][f=0005264] [uapn] current: 40(29730, nil, nil, nil, nil) 0 [t=00:03:36.023572][f=0005264] [uapn] -> false [t=00:03:36.023578][f=0005264] [uapn] compare [t=00:03:36.023590][f=0005264] [uapn] issued : 40(3256, 241.370392, 680, 50000, nil) 0 (build assist) [t=00:03:36.023607][f=0005264] [uapn] current: 40(29730, nil, nil, nil, nil) 0 [t=00:03:36.023617][f=0005264] [uapn] -> false [t=00:04:04.379034][f=0005896] Buildings set to face East [t=00:04:20.926094][f=0006613] Buildings set to face North [t=00:04:24.826811][f=0006732] game_message: Constable is under attack [t=00:04:28.477594][f=0006840] Buildings set to face West [t=00:04:28.675503][f=0006846] Buildings set to face South [t=00:04:29.827016][f=0006882] game_message: Metal Extractor is under attack [t=00:05:30.030649][f=0008676] [uapn] compare [t=00:05:30.030702][f=0008676] [uapn] issued : 40(3096, 226.160431, 1432, 50000, nil) 0 (build assist) [t=00:05:30.030726][f=0008676] [uapn] current: 40(11444, 3096, 226.160431, 1432, 500) 8 [t=00:05:30.030757][f=0008676] [uapn] -> false [t=00:05:30.030772][f=0008676] [uapn] compare [t=00:05:30.030793][f=0008676] [uapn] issued : 40(3096, 226.160431, 1432, 50000, nil) 4 (repair units) [t=00:05:30.030814][f=0008676] [uapn] current: 40(11444, 3096, 226.160431, 1432, 500) 8 [t=00:05:30.030826][f=0008676] [uapn] -> false [t=00:05:30.030835][f=0008676] [uapn] compare [t=00:05:30.030861][f=0008676] [uapn] issued : 90(3096, 226.160431, 1432, 50000, nil) 64 (reclaim all) [t=00:05:30.030885][f=0008676] [uapn] current: 40(11444, 3096, 226.160431, 1432, 500) 8 [t=00:05:30.030899][f=0008676] [uapn] -> false [t=00:05:30.030907][f=0008676] [uapn] compare [t=00:05:30.030923][f=0008676] [uapn] issued : 40(3096, 226.160431, 1432, 50000, nil) 0 (build assist) [t=00:05:30.030942][f=0008676] [uapn] current: 40(11444, 3096, 226.160431, 1432, 500) 8 [t=00:05:30.030952][f=0008676] [uapn] -> false [t=00:05:48.821946][f=0009251] [SpringApp::Kill][1] fromRun=1 [t=00:05:48.821986][f=0009251] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:48.851119][f=0009251] [async=0] threads=6 tasks=290940 {sum,avg}{exec,wait}time={{6133.069, 0.021}, {14875.149, 0.051}}ms [t=00:05:48.851159][f=0009251] thread=1 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1271.609, 0.000, 37.294, 0.022}, {2089.983, 0.000, 18446744027136.000, 0.036}}ms [t=00:05:48.851203][f=0009251] thread=2 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1200.882, 0.000, 39.289, 0.021}, {3283.174, 0.000, 18446744027136.000, 0.056}}ms [t=00:05:48.851230][f=0009251] thread=3 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1366.563, 0.000, 38.783, 0.023}, {2843.670, 0.000, 18446744027136.000, 0.049}}ms [t=00:05:48.851241][f=0009251] thread=4 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1119.131, 0.000, 36.092, 0.019}, {3455.612, 0.000, 15.111, 0.059}}ms [t=00:05:48.851273][f=0009251] thread=5 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1174.882, 0.000, 39.674, 0.020}, {3202.710, 0.000, 15.111, 0.055}}ms [t=00:05:48.851311][f=0009251] [async=1] threads=6 tasks=3701 {sum,avg}{exec,wait}time={{32003.613, 8.647}, {17327270.000, 4681.781}}ms [t=00:05:48.851328][f=0009251] thread=1 tasks=738 {sum,min,max,avg}{exec,wait}time={{6398.716, 0.000, 862.544, 8.670}, {3467326.000, 0.403, 6409.211, 4698.274}}ms [t=00:05:48.851348][f=0009251] thread=2 tasks=738 {sum,min,max,avg}{exec,wait}time={{6398.574, 0.000, 659.930, 8.670}, {3469262.000, 0.176, 6408.877, 4700.897}}ms [t=00:05:48.851408][f=0009251] thread=3 tasks=744 {sum,min,max,avg}{exec,wait}time={{6394.222, 0.000, 862.211, 8.594}, {3463793.750, 0.331, 6410.041, 4655.637}}ms [t=00:05:48.851420][f=0009251] thread=4 tasks=743 {sum,min,max,avg}{exec,wait}time={{6411.546, 0.000, 741.323, 8.629}, {3470662.250, 0.176, 6408.940, 4671.147}}ms [t=00:05:48.851448][f=0009251] thread=5 tasks=738 {sum,min,max,avg}{exec,wait}time={{6400.555, 0.000, 862.654, 8.673}, {3456225.250, 0.061, 6410.044, 4683.232}}ms [t=00:05:48.851481][f=0009251] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:48.851494][f=0009251] [SpringApp::Kill][2] [t=00:05:48.851544][f=0009251] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:48.851554][f=0009251] [Game::KillLua][1] dtor=0 luaUI=000001b44445b990 [t=00:05:48.851640][f=0009251] Start widgetHandler:Shutdown [t=00:05:48.855193][f=0009251] Shutdown - SaveOrderList Complete [t=00:05:48.857642][f=0009251] Writing last game win data [t=00:05:48.869308][f=0009251] Shutdown - SaveConfigData Complete [t=00:05:48.869341][f=0009251] Shutdown Widget - Chili Highlight [t=00:05:48.869376][f=0009251] Shutdown Widget - Deferred rendering GL4 [t=00:05:48.869487][f=0009251] Shutdown Widget - Draw After Chili [t=00:05:48.869506][f=0009251] Shutdown Widget - API Unit Tracker GL4 [t=00:05:48.869524][f=0009251] Shutdown Widget - EPIC Menu [t=00:05:48.872431][f=0009251] Shutdown Widget - Chili Minimap [t=00:05:48.872670][f=0009251] Shutdown Widget - Depth of Field Shader [t=00:05:48.872714][f=0009251] Shutdown Widget - Chili Widget Selector [t=00:05:48.875684][f=0009251] Shutdown Widget - Deferred rendering [t=00:05:48.875704][f=0009251] SSAO: Deferred rendering disabled, disabling. [t=00:05:48.878701][f=0009251] Shutdown Widget - Deferred rendering [t=00:05:48.878733][f=0009251] SSAO: Deferred rendering disabled, disabling. [t=00:05:48.880353][f=0009251] Shutdown Widget - Local Team Colors [t=00:05:48.880375][f=0009251] Shutdown Widget - Display Keys 2 [t=00:05:48.880424][f=0009251] Shutdown Widget - Save Game Menu [t=00:05:48.880461][f=0009251] Shutdown Widget - Highlight Model Api GL4 [t=00:05:48.880517][f=0009251] Shutdown Widget - Unit Icons [t=00:05:48.880594][f=0009251] Shutdown Widget - HealthBars [t=00:05:48.882351][f=0009251] Shutdown Widget - Attrition Counter [t=00:05:48.882574][f=0009251] Shutdown Widget - Noises [t=00:05:48.882588][f=0009251] Shutdown Widget - Chili Chicken Panel [t=00:05:48.882647][f=0009251] Shutdown Widget - BuildETA [t=00:05:48.882661][f=0009251] Shutdown Widget - Selected Units GL4 2 [t=00:05:48.882673][f=0009251] Shutdown Widget - External VR Grid [t=00:05:48.882691][f=0009251] Shutdown Widget - Win Counter [t=00:05:48.882703][f=0009251] Shutdown Widget - EndGame APM stats [t=00:05:48.884496][f=0009251] Shutdown Widget - Modular Comm Info [t=00:05:48.884531][f=0009251] Shutdown Widget - Chili Economy Panel Default [t=00:05:48.884619][f=0009251] Shutdown Widget - Chili Nuke Warning [t=00:05:48.884632][f=0009251] Shutdown Widget - Startup Info and Selector [t=00:05:48.884650][f=0009251] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:48.884681][f=0009251] Shutdown Widget - Chili Spectator Panels [t=00:05:48.884709][f=0009251] Shutdown Widget - Context Menu [t=00:05:48.884742][f=0009251] Shutdown Widget - Point Tracker [t=00:05:48.884752][f=0009251] Shutdown Widget - MinimapEvents [t=00:05:48.884770][f=0009251] Shutdown Widget - Local Widgets Config [t=00:05:48.884798][f=0009251] Shutdown Widget - Missile Silo Range [t=00:05:48.884844][f=0009251] Shutdown Widget - Highlight Geos [t=00:05:48.884881][f=0009251] Shutdown Widget - Grab Input [t=00:05:48.887784][f=0009251] Input grabbing is disabled! [t=00:05:48.887804][f=0009251] Shutdown Widget - Defense Range Zero-K [t=00:05:48.887821][f=0009251] Shutdown Widget - Showeco and Grid Drawer [t=00:05:48.887830][f=0009251] Shutdown Widget - Darkening [t=00:05:48.887849][f=0009251] Shutdown Widget - Transport AI [t=00:05:48.887866][f=0009251] Shutdown Widget - Chili EndGame Window [t=00:05:48.887885][f=0009251] Shutdown Widget - Stereo3D [t=00:05:48.887904][f=0009251] Shutdown Widget - Music Player v2 [t=00:05:48.887930][f=0009251] Shutdown Widget - State Reverse and Latency [t=00:05:48.887943][f=0009251] Shutdown Widget - Reclaim Field Highlight [t=00:05:48.887952][f=0009251] Shutdown Widget - Attack Warning [t=00:05:48.887966][f=0009251] Shutdown Widget - Attack AoE [t=00:05:48.887977][f=0009251] Shutdown Widget - TeamPlatter [t=00:05:48.888396][f=0009251] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:48.888497][f=0009251] Shutdown Widget - Selection Send [t=00:05:48.888527][f=0009251] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:48.888539][f=0009251] Shutdown Widget - Spotter [t=00:05:48.888548][f=0009251] Shutdown Widget - LupsManager [t=00:05:48.888565][f=0009251] Shutdown Widget - Global Build Command [t=00:05:48.888859][f=0009251] Shutdown Widget - Newton Firezone [t=00:05:48.888879][f=0009251] Shutdown Widget - Receive Units Indicator [t=00:05:48.888892][f=0009251] Shutdown Widget - Chili Pro Console [t=00:05:48.889526][f=0009251] Shutdown Widget - Persistent Build Height [t=00:05:48.889554][f=0009251] Shutdown Widget - Lasso Terraform GUI [t=00:05:48.889568][f=0009251] Shutdown Widget - Lups [t=00:05:48.889642][f=0009251] Shutdown Widget - Chili Framework [t=00:05:48.889661][f=0009251] Shutdown Widget - Chili Core Selector [t=00:05:48.889783][f=0009251] Shutdown Widget - Custom Markers [t=00:05:48.889800][f=0009251] Shutdown Widget - Mex Placement Handler [t=00:05:48.889809][f=0009251] Shutdown Widget - Select Keys [t=00:05:48.889827][f=0009251] Shutdown Widget - Pause Screen [t=00:05:48.889992][f=0009251] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:48.890021][f=0009251] Shutdown Widget - Bloom Shader Deferred [t=00:05:48.890037][f=0009251] Shutdown Widget - Text To Speech Control [t=00:05:48.890053][f=0009251] Shutdown Widget - Layout Handler [t=00:05:48.890075][f=0009251] Shutdown Widget - Color Blindness Correction [t=00:05:48.890090][f=0009251] End widgetHandler:Shutdown [t=00:05:48.966289][f=0009251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12878541, 0.0} allocedSize{int+, int-, ext}={0, 0, 2428189148}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0479} [t=00:05:48.966430][f=0009251] [Game::KillLua][2] dtor=0 luaGaia=000001b44d957150 [t=00:05:48.975863][f=0009251] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:48.975934][f=0009251] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:48.975966][f=0009251] [Game::KillLua][3] dtor=0 luaRules=000001b41d959df0 [t=00:05:48.976002][f=0009251] Start gadgetHandler:Shutdown [t=00:05:48.976021][f=0009251] Shutdown - StartSetup [t=00:05:48.976032][f=0009251] Shutdown - UnitMorph [t=00:05:48.976365][f=0009251] Shutdown - Carrier Drones [t=00:05:48.976380][f=0009251] Shutdown - Missile Silo Controller [t=00:05:48.976390][f=0009251] Shutdown - Modular Comm Info [t=00:05:48.976397][f=0009251] Shutdown - Terrain Texture Handler [t=00:05:48.976405][f=0009251] Shutdown - UnitCloakShield [t=00:05:48.976518][f=0009251] Shutdown - Starlight Handler [t=00:05:48.976537][f=0009251] End gadgetHandler:Shutdown [t=00:05:49.008827][f=0009251] Start gadgetHandler:Shutdown [t=00:05:49.008854][f=0009251] Shutdown - Teleport Throw [t=00:05:49.008882][f=0009251] Shutdown - UnitMorph [t=00:05:49.008906][f=0009251] Shutdown - Commander Skin Renderer [t=00:05:49.009367][f=0009251] Shutdown - Missile fired callins [t=00:05:49.009384][f=0009251] Shutdown - Modular Comm Info [t=00:05:49.009393][f=0009251] Shutdown - Retreat Command [t=00:05:49.009406][f=0009251] Shutdown - Shockwaves [t=00:05:49.009416][f=0009251] Shutdown - Unit tint API [t=00:05:49.009424][f=0009251] Shutdown - Unit glow API [t=00:05:49.009431][f=0009251] Shutdown - UnitCloakShield [t=00:05:49.009460][f=0009251] Shutdown - Lups Cloak FX [t=00:05:49.009469][f=0009251] Shutdown - Lups [t=00:05:49.009528][f=0009251] Shutdown - Lups Shield [t=00:05:49.009568][f=0009251] End gadgetHandler:Shutdown [t=00:05:49.027881][f=0009251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 672, 0.0} allocedSize{int+, int-, ext}={0, 0, 101688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060} [t=00:05:49.028095][f=0009251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:49.028177][f=0009251] [Game::KillLua][4] dtor=0 [t=00:05:49.028187][f=0009251] [Game::KillLua][5] dtor=0 [t=00:05:49.059771][f=0009251] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-14_16-23-11-451_Living Lands 4_105.1.1-2511-g747f18b BAR105.sdfz" (143392 bytes) [t=00:05:49.059850][f=0009251] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:49.099396][f=0009251] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:49.099464][f=0009251] [Sound] [Sound::UpdateThread][3] #sources=32 #items=50 [t=00:05:49.099704][f=0009251] [Sound] [Sound::UpdateThread][4] ctx=000001b3ac378c00 dev=000001b3ac2f4270 [t=00:05:49.100333][f=0009251] [Sound] [Sound::UpdateThread][5] ctx=000001b3ac378c00 dev=000001b3ac2f4270 [t=00:05:49.100392][f=0009251] [Sound] [Sound::Cleanup][alcDestroyContext(000001b3ac378c00)] [t=00:05:49.101857][f=0009251] [Sound] [Sound::Cleanup][alcCloseDevice(000001b3ac2f4270)] [t=00:05:49.102209][f=0009251] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:49.132542][f=0009251] [Sound] [Sound::UpdateThread][6] [t=00:05:49.133530][f=0009251] [Game::~CGame][1] [t=00:05:49.133546][f=0009251] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:49.133574][f=0009251] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:49.133582][f=0009251] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:49.133588][f=0009251] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:49.133595][f=0009251] [Game::KillLua][4] dtor=1 [t=00:05:49.133602][f=0009251] [Game::KillLua][5] dtor=1 [t=00:05:49.133928][f=0009251] [Game::KillMisc][1] [t=00:05:49.133938][f=0009251] [Game::KillMisc][2] [t=00:05:49.134400][f=0009251] [Game::KillMisc][3] [t=00:05:49.134543][f=0009251] [Game::KillRendering][1] [t=00:05:49.135150][f=0009251] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:49.180521][f=0009251] [3DOParser::Kill] allocated 29 pieces [t=00:05:49.180727][f=0009251] [S3OParser::Kill] allocated 5536 pieces [t=00:05:49.181158][f=0009251] [AssParser::Kill] allocated 701 pieces [t=00:05:49.228238][f=0009251] [Game::KillInterface][1] [t=00:05:49.228483][f=0009251] [Game::KillInterface][2] [t=00:05:49.228891][f=0009251] [Game::KillSimulation][1] [t=00:05:49.228940][f=0009251] [Game::KillSimulation][2] [t=00:05:49.249453][f=0009251] [CCollisionHandler] dis-/continuous tests: 455/7235177 [t=00:05:49.249478][f=0009251] [Game::KillSimulation][3] [t=00:05:49.250537][f=0009251] [~CPathCache(16x16)] cacheHits=69 hitPercentage=30% numHashColls=0 maxCacheSize=19 [t=00:05:49.250644][f=0009251] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:49.250704][f=0009251] [~CPathCache(32x32)] cacheHits=187 hitPercentage=35% numHashColls=0 maxCacheSize=37 [t=00:05:49.250845][f=0009251] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:49.251076][f=0009251] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:49.255809][f=0009251] [LosHandler::Kill] raycast instance cache-{hits,misses}={123,1677}; shared=0%; cached=7% [t=00:05:49.267467][f=0009251] [Game::KillSimulation][4] [t=00:05:49.339364][f=0009251] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:05:49.339410][f=0009251] [Game::~CGame][2] [t=00:05:49.339453][f=0009251] [Game::~CGame][3] [t=00:05:49.339489][f=0009251] [SpringApp::Kill][3] [t=00:05:49.339697][f=0009251] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1086090 bytes sent in 6771 packets (160.403 bytes/packet) 731320 bytes recv'd in 7264 packets (100.677 bytes/packet) {0.063x, 0.060x} relative protocol overhead {up, down} 52449 incoming chunks dropped, 31114 outgoing chunks resent 6753 incoming chunks processed [t=00:05:49.339799][f=0009251] [SpringApp::Kill][4] font=000001b3f498a280 [t=00:05:49.360473][f=0009251] [SpringApp::Kill][5] [t=00:05:49.365838][f=0009251] [SpringApp::Kill][6] [t=00:05:49.365870] [SpringApp::Kill][7] [t=00:05:49.366180] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:49.366195] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {4032, 2097152, 2097152} [t=00:05:49.366218] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:49.366231] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:49.366240] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:49.366252] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:49.366264] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:05:49.366273] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27588, 1048576, 1048576}, EBO = {41382, 2097152, 2097152} [t=00:05:49.366284] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:49.366295] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:49.366303] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:49.366314] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152} [t=00:05:49.366327] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152} [t=00:05:49.460141] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:49.460163] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:49.460171] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:49.460179] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:05:49.460186] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:49.461143] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>] [t=00:05:49.461171] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:05:49.461184] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001b3acaa0310) [t=00:05:49.461384] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2169ms [t=00:05:49.461442] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=74ms [t=00:05:49.461454] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=73ms [t=00:05:49.461462] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=39ms [t=00:05:49.461470] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms [t=00:05:49.461477] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms [t=00:05:49.461583] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms [t=00:05:49.461596] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=21ms [t=00:05:49.461606] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:05:49.461614] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=20ms [t=00:05:49.461622] file="unittextures/lmcarrier1.dds" indx=7629 inflSize=4096kb readTime=19ms [t=00:05:49.462875] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b3ac45a690) [t=00:05:49.463304] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=1)] #archives[section]=1 #files[section]=56 [t=00:05:49.463316] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7 (000001b3f4c9f8f0) [t=00:05:49.463408] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:49.463425] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b3ac459cf0) [t=00:05:49.463459] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b3ac459140) [t=00:05:49.463520] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b3ac45a270) [t=00:05:49.463605] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:49.463627] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:05:49.463694] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:49.463711] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:49.463721] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:49.463733] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:49.463963] [SpringApp::Kill][8] [t=00:05:49.463974] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:49.463981] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1) [t=00:05:49.463986] [WatchDog::Uninstall][2] [t=00:05:50.210087] [WatchDog::Uninstall][3] [t=00:05:50.210104] [SpringApp::Kill][9]
infolog_full.txt (truncated):