ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121594

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000151] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016107] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016155] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016185]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016203]   
[t=00:00:00.016210]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016218]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016225]   Use "none" to disable the default log sections.
[t=00:00:00.016237] ============== </Log Sections> ==============

[t=00:00:00.016252] ============== <User Config> ==============
[t=00:00:00.016399]   AllowDeferredMapRendering = 1
[t=00:00:00.016411]   AllowDeferredModelRendering = 1
[t=00:00:00.016418]   AnimationMT = 0
[t=00:00:00.016443]   BumpWaterBlurReflection = 1
[t=00:00:00.016450]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016457]   CamFreeScrollSpeed = 50
[t=00:00:00.016467]   CamMode = 1
[t=00:00:00.016474]   CubeTexSizeReflection = 1
[t=00:00:00.016488]   CubeTexSizeSpecular = 1
[t=00:00:00.016510]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016521]   EdgeMoveDynamic = 0
[t=00:00:00.016527]   EdgeMoveWidth = 0.003
[t=00:00:00.016533]   FPSFOV = 90
[t=00:00:00.016543]   FPSScrollSpeed = 50
[t=00:00:00.016550]   FontSize = 18
[t=00:00:00.016557]   FullscreenEdgeMove = 0
[t=00:00:00.016568]   GrassDetail = 0
[t=00:00:00.016575]   GroundDecals = 2
[t=00:00:00.016581]   GroundDetail = 90
[t=00:00:00.016592]   HangTimeout = 30
[t=00:00:00.016606]   HardwareCursor = 1
[t=00:00:00.016618]   InitialNetworkTimeout = 0
[t=00:00:00.016626]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016637]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016645]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016656]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016665]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016677]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016685]   MSAALevel = 1
[t=00:00:00.016696]   MaxParticles = 15000
[t=00:00:00.016709]   MaxSounds = 32
[t=00:00:00.016722]   MaximumTransmissionUnit = 0
[t=00:00:00.016731]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016742]   MiniMapMarker = 0
[t=00:00:00.016750]   MouseDragScrollThreshold = 0
[t=00:00:00.016762]   NetworkLossFactor = 2
[t=00:00:00.016771]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016784]   OverheadScrollSpeed = 50
[t=00:00:00.016792]   ReconnectTimeout = 0
[t=00:00:00.016802]   RotOverheadScrollSpeed = 50
[t=00:00:00.016809]   RotateLogFiles = 1
[t=00:00:00.016823]   ShadowMapSize = 1024
[t=00:00:00.016834]   Shadows = 1
[t=00:00:00.016840]   ShowClock = 0
[t=00:00:00.016847]   SoftParticles = 2
[t=00:00:00.016857]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016864]   UnitIconDist = 151
[t=00:00:00.016874]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016883]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016894]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016900]   UseLuaMemPools = 0
[t=00:00:00.016907]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016974]   VFSCacheArchiveFiles = 0
[t=00:00:00.016988]   VSync = 1
[t=00:00:00.017006]   Water = 4
[t=00:00:00.017017]   WindowBorderless = 1
[t=00:00:00.017025]   WindowPosY = 0
[t=00:00:00.017032]   WindowedEdgeMove = 0
[t=00:00:00.017044]   XResolutionWindowed = 1920
[t=00:00:00.017051]   YResolutionWindowed = 1080
[t=00:00:00.017073] ============== </User Config> ==============

[t=00:00:00.017085] ============== <User System> ==============
[t=00:00:00.017105]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017121]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017140]        Compiler Version: gcc-13.2.0
[t=00:00:00.017221]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017294]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017308]        Binary Word Size: 64-bit (native)
[t=00:00:00.017317]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017334]      Physical CPU Cores: 6
[t=00:00:00.017341]       Logical CPU Cores: 12
[t=00:00:00.017348] ============== </User System> ==============

[t=00:00:00.017364] Run: thread affinity fff
[t=00:00:00.017562] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017575]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017580]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017586]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017592]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019075] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019096] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025195] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.036374]     Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.036387]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.036393]         [ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.036399]         [10] 1600x1024x24bpp@144Hz
[t=00:00:00.036404]         [14] 1440x1080x24bpp@144Hz
[t=00:00:00.036427]         [19] 1440x900x24bpp@144Hz
[t=00:00:00.036432]         [23] 1400x1050x24bpp@144Hz
[t=00:00:00.036436]         [27] 1366x768x24bpp@144Hz
[t=00:00:00.036441]         [31] 1360x768x24bpp@144Hz
[t=00:00:00.036446]         [35] 1280x1024x24bpp@144Hz
[t=00:00:00.036450]         [39] 1280x960x24bpp@144Hz
[t=00:00:00.036457]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.036462]         [47] 1280x768x24bpp@144Hz
[t=00:00:00.036466]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.036471]         [56] 1152x864x24bpp@144Hz
[t=00:00:00.036476]         [60] 1024x768x24bpp@144Hz
[t=00:00:00.036484]         [65] 800x600x24bpp@144Hz
[t=00:00:00.036493]         [71] 720x576x24bpp@144Hz
[t=00:00:00.036499]         [74] 720x480x24bpp@144Hz
[t=00:00:00.036506]         [78] 640x480x24bpp@144Hz
[t=00:00:00.044188]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.044203]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.044208]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.044212]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.044217]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.044221]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.044261]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.044266]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.044272]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.044277]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.044281]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.044286]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.044290]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.044295]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.044302]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.044307]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.044315]         [31] 800x600x24bpp@144Hz
[t=00:00:00.044322]         [33] 640x480x24bpp@144Hz
[t=00:00:00.044327]         [35] 640x400x24bpp@144Hz
[t=00:00:00.302872] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.303753] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.303779] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.332529] [GR::LogVersionInfo]
[t=00:00:00.332569]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.332576]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.332582]     GL vendor   : NVIDIA Corporation
[t=00:00:00.332587]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.332593]     GLSL version: 4.60 NVIDIA
[t=00:00:00.332598]     GLEW version: 2.1.0
[t=00:00:00.332604]     GPU memory  : 6144MB (total) / 5018MB (available)
[t=00:00:00.332613]     SDL swap-int: 1
[t=00:00:00.332618]     SDL driver  : windows
[t=00:00:00.332622]     
[t=00:00:00.332635]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.332643]     GLSL shader support       : 1
[t=00:00:00.332650]     GL4 support               : 1
[t=00:00:00.332657]     FBO extension support     : 1
[t=00:00:00.332675]     NVX GPU mem-info support  : 1
[t=00:00:00.332711]     ATI GPU mem-info support  : 0
[t=00:00:00.332725]     Texture clamping to edge  : 1
[t=00:00:00.332735]     NPOT-texture support      : 1 (1)
[t=00:00:00.332748]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.332763]     texture query-LOD support : 1 (1)
[t=00:00:00.332773]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.332780]     Z-buffer depth            : 32 (-)
[t=00:00:00.332795]     primitive-restart support : 1 (1)
[t=00:00:00.332805]     clip-space control support: 1 (1)
[t=00:00:00.332812]     seamless cube-map support : 1 (1)
[t=00:00:00.332822]     frag-depth layout support : 1 (1)
[t=00:00:00.332829]     persistent maps support   : 1 (1)
[t=00:00:00.332837]     explicit attribs location : 1 (1)
[t=00:00:00.332847]     multi draw indirect       : 1 (-)
[t=00:00:00.332861]     array textures            : 1 (-)
[t=00:00:00.332871]     buffer copy support       : 1 (-)
[t=00:00:00.332878]     indirect draw             : 1 (-)
[t=00:00:00.332888]     base instance             : 1 (-)
[t=00:00:00.332894]     
[t=00:00:00.332901]     max. FBO samples              : 32
[t=00:00:00.332911]     max. FS/program texture slots : 32/192
[t=00:00:00.332918]     max. texture size             : 32768
[t=00:00:00.332931]     max. texture anisotropy level : 16.000000
[t=00:00:00.332943]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.332953]     max. draw-buffers             : 8
[t=00:00:00.332960]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.332969]     max. uniform buffer-bindings  : 84
[t=00:00:00.332977]     max. uniform block-size       : 64KB
[t=00:00:00.332984]     max. storage buffer-bindings  : 96
[t=00:00:00.332994]     max. storage block-size       : 2047MB
[t=00:00:00.333000]     
[t=00:00:00.333006]     enable AMD-hacks : 0
[t=00:00:00.333012]     compress MIP-maps: 0
[t=00:00:00.333072]     Number of compressed texture formats: 23
[t=00:00:00.333101]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.333135] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.333414] [GR::UpdateGLConfigs]
[t=00:00:00.333466] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.333477] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.333493] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.333518] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.333525] [GR::InitGLState]
[t=00:00:00.333585] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.429814] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.433878] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.450895] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.458740] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.458786] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.459337] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.461910] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.461944] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.462083] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.462172] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.481261] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.482068] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.484580] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.484929] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.527888] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.527907] [VFS] [SpringVFS::ReserveArchives<this=000001b3ac2c3c60>]
[t=00:00:00.528135] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.529981] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b3ac2c3c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.529995] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.616627] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.616961] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.617125] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.617271] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.617433] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.617494] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.620400] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.620533] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.621133][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.621294][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.621514][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.621555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.621570][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.621607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.640446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.640475][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.640504][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.640516][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.640525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.727089][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.9ms)
[t=00:00:00.772083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.774358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b3ac2f4270(default) context=000001b3ac378c00  numChannels=2 frameSize=8
[t=00:00:00.774403][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.774412][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.774418][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.774424][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.774498][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.774571][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.774588][f=-000001] [Sound]   Devices:
[t=00:00:00.778364][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.778378][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.778385][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.778395][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.778402][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.779131][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.779158][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.834469][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 636798 MB
[t=00:00:00.836206][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.837000][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.838306][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.129965][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Living Lands 4.1" (loaded=0 cached=0)
[t=00:00:01.130948][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0
[t=00:00:01.131401][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.131922][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.176486][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.177562][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.177803][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.179568][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b3ac2c3c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.191983][f=-000001] [CAS::GASCB] Archive file="living_lands_4.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4"
[t=00:00:01.192114][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.192188][f=-000001] Warning: [PreGame::GameDataReceived] Archive Living Lands 4.1 (checksum 33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.237500][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.237796][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.237934][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.238002][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.238069][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.183535][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.183739][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.188304][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.188641][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.207174][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:16.207710][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.208057][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.208341][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.210200][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.210543][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:16.211046][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.211448][f=-000001] EndGame Graph disabled
[t=00:00:16.233456][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:16.234122][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:16.234872][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.235285][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:16.235990][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:16.236551][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:16.236624][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:16.237180][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:16.237222][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:16.237366][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.237740][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:16.238047][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.238384][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:16.238707][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:16.239683][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:16.284242][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:16.306741][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:16.307135][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:16.307486][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:16.308300][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:16.308722][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:16.309174][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:16.309420][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:16.309642][f=-000001] Initialize
[t=00:00:16.309837][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:16.312025][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:16.312701][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:16.313150][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:16.313423][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:16.313663][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:16.313951][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:16.314882][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:16.315108][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:16.315693][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:16.315918][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:16.338588][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:16.339404][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:16.340241][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:16.340815][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:16.485672][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:16.486098][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:16.494040][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:16.494779][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:16.495106][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:16.496495][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:16.496770][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:16.497323][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:16.497616][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:16.498489][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:16.498622][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:16.498842][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:16.499752][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:16.499956][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:16.500220][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:16.500436][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:16.500724][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:16.500922][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:16.501131][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:16.501356][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:16.501369][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:16.501385][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:16.501444][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:16.501820][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:16.502752][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:16.502990][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:16.503209][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:16.503422][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:16.503606][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:16.504113][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:16.504349][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:16.504868][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:16.505299][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:16.506028][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:16.506408][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:16.506758][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:16.507189][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:16.507442][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:16.512514][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:16.519071][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:16.519513][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:16.519888][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:16.520297][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:16.522049][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:16.522310][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:16.525379][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:16.525727][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:16.526008][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:16.527103][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:16.527420][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:16.528250][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:16.528756][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.529134][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.529337][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.529523][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.531807][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.532946][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.538703][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.539025][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.543063][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.549217][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:16.549856][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.550155][f=-000001] SetSunLighting
[t=00:00:16.550704][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.559970][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.560460][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.560829][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.560848][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.561208][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.561532][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.564214][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.565492][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.566680][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.571277][f=-000001] Writing last game win data
[t=00:00:16.581367][f=-000001] LuaUI v0.3
[t=00:00:16.774224][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.774999][f=-000001] placing 0 unit(s)
[t=00:00:16.775018][f=-000001] placing 121 feature(s)
[t=00:00:16.780331][f=-000001] placing 0 building(s)
[t=00:00:16.780722][f=-000001] Running Springboard Feature Fixer, 26, 147
[t=00:00:16.904218][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.904284][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.916761][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.916816][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 12ms
[t=00:00:16.934440][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11039, 0.0} allocedSize{int+, int-, ext}={0, 0, 1912921}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0408}
[t=00:00:17.743358][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.022147][f=-000001] GameID: ef233667056c9548c139f02e769f2c87
[t=00:00:18.022517][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.022532][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.022739][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.022795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e"
[t=00:00:18.022822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.022842][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=29edb7d64cb745d5e372cfcb4ca192c85d5b149c67c7dd70394ff627694afcb40fec4de49c7c7aa30575b8cb7746626bd4475c695fa0bd6dda4bab44d4642644]"
[t=00:00:18.022862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f3fd5f2db1cc0c30973b93a1c5e07ab1b71ebace872fb64c325bef56476147cc367e02393983cfad4665b0ec5681ce7f1fc16c58cba1d63e6c11ed01fd0dbf66]"
[t=00:00:18.048066][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.231361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001b41d959df0,000001b44d957150}][locale="C"]"
[t=00:00:18.231394][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:30.084008][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:40.298248][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:08.962349][f=0000860] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:16.822983][f=0002872] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:02:33.867098][f=0003387] Buildings set to face South
[t=00:02:53.621165][f=0003996] Buildings set to face West
[t=00:03:11.080064][f=0004520] Buildings set to face South
[t=00:03:31.628245][f=0005134] [uapn] compare
[t=00:03:31.628302][f=0005134] [uapn]  issued : 40(3256, 241.370392, 680, 50000, nil) 0 (build assist)
[t=00:03:31.628339][f=0005134] [uapn]  current: 40(12, 3256, 241.370392, 680, 50000) 40
[t=00:03:31.628370][f=0005134] [uapn]     -> repair
[t=00:03:36.023313][f=0005264] [uapn] compare
[t=00:03:36.023343][f=0005264] [uapn]  issued : 40(3256, 241.370392, 680, 50000, nil) 4 (repair units)
[t=00:03:36.023360][f=0005264] [uapn]  current: 40(29730, nil, nil, nil, nil) 0
[t=00:03:36.023388][f=0005264] [uapn]     -> false
[t=00:03:36.023425][f=0005264] [uapn] compare
[t=00:03:36.023438][f=0005264] [uapn]  issued : 40(3256, 241.370392, 680, 50000, nil) 4 (repair units)
[t=00:03:36.023455][f=0005264] [uapn]  current: 40(29730, nil, nil, nil, nil) 0
[t=00:03:36.023465][f=0005264] [uapn]     -> false
[t=00:03:36.023473][f=0005264] [uapn] compare
[t=00:03:36.023513][f=0005264] [uapn]  issued : 90(3256, 241.370392, 680, 50000, nil) 0 (reclaim metal)
[t=00:03:36.023535][f=0005264] [uapn]  current: 40(29730, nil, nil, nil, nil) 0
[t=00:03:36.023572][f=0005264] [uapn]     -> false
[t=00:03:36.023578][f=0005264] [uapn] compare
[t=00:03:36.023590][f=0005264] [uapn]  issued : 40(3256, 241.370392, 680, 50000, nil) 0 (build assist)
[t=00:03:36.023607][f=0005264] [uapn]  current: 40(29730, nil, nil, nil, nil) 0
[t=00:03:36.023617][f=0005264] [uapn]     -> false
[t=00:04:04.379034][f=0005896] Buildings set to face East
[t=00:04:20.926094][f=0006613] Buildings set to face North
[t=00:04:24.826811][f=0006732] game_message: Constable is under attack
[t=00:04:28.477594][f=0006840] Buildings set to face West
[t=00:04:28.675503][f=0006846] Buildings set to face South
[t=00:04:29.827016][f=0006882] game_message: Metal Extractor is under attack
[t=00:05:30.030649][f=0008676] [uapn] compare
[t=00:05:30.030702][f=0008676] [uapn]  issued : 40(3096, 226.160431, 1432, 50000, nil) 0 (build assist)
[t=00:05:30.030726][f=0008676] [uapn]  current: 40(11444, 3096, 226.160431, 1432, 500) 8
[t=00:05:30.030757][f=0008676] [uapn]     -> false
[t=00:05:30.030772][f=0008676] [uapn] compare
[t=00:05:30.030793][f=0008676] [uapn]  issued : 40(3096, 226.160431, 1432, 50000, nil) 4 (repair units)
[t=00:05:30.030814][f=0008676] [uapn]  current: 40(11444, 3096, 226.160431, 1432, 500) 8
[t=00:05:30.030826][f=0008676] [uapn]     -> false
[t=00:05:30.030835][f=0008676] [uapn] compare
[t=00:05:30.030861][f=0008676] [uapn]  issued : 90(3096, 226.160431, 1432, 50000, nil) 64 (reclaim all)
[t=00:05:30.030885][f=0008676] [uapn]  current: 40(11444, 3096, 226.160431, 1432, 500) 8
[t=00:05:30.030899][f=0008676] [uapn]     -> false
[t=00:05:30.030907][f=0008676] [uapn] compare
[t=00:05:30.030923][f=0008676] [uapn]  issued : 40(3096, 226.160431, 1432, 50000, nil) 0 (build assist)
[t=00:05:30.030942][f=0008676] [uapn]  current: 40(11444, 3096, 226.160431, 1432, 500) 8
[t=00:05:30.030952][f=0008676] [uapn]     -> false
[t=00:05:48.821946][f=0009251] [SpringApp::Kill][1] fromRun=1
[t=00:05:48.821986][f=0009251] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:48.851119][f=0009251]  [async=0] threads=6 tasks=290940 {sum,avg}{exec,wait}time={{6133.069, 0.021}, {14875.149, 0.051}}ms
[t=00:05:48.851159][f=0009251]      thread=1 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1271.609, 0.000, 37.294, 0.022}, {2089.983, 0.000, 18446744027136.000, 0.036}}ms
[t=00:05:48.851203][f=0009251]      thread=2 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1200.882, 0.000, 39.289, 0.021}, {3283.174, 0.000, 18446744027136.000, 0.056}}ms
[t=00:05:48.851230][f=0009251]      thread=3 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1366.563, 0.000, 38.783, 0.023}, {2843.670, 0.000, 18446744027136.000, 0.049}}ms
[t=00:05:48.851241][f=0009251]      thread=4 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1119.131, 0.000, 36.092, 0.019}, {3455.612, 0.000, 15.111, 0.059}}ms
[t=00:05:48.851273][f=0009251]      thread=5 tasks=58188 {sum,min,max,avg}{exec,wait}time={{1174.882, 0.000, 39.674, 0.020}, {3202.710, 0.000, 15.111, 0.055}}ms
[t=00:05:48.851311][f=0009251]  [async=1] threads=6 tasks=3701 {sum,avg}{exec,wait}time={{32003.613, 8.647}, {17327270.000, 4681.781}}ms
[t=00:05:48.851328][f=0009251]      thread=1 tasks=738 {sum,min,max,avg}{exec,wait}time={{6398.716, 0.000, 862.544, 8.670}, {3467326.000, 0.403, 6409.211, 4698.274}}ms
[t=00:05:48.851348][f=0009251]      thread=2 tasks=738 {sum,min,max,avg}{exec,wait}time={{6398.574, 0.000, 659.930, 8.670}, {3469262.000, 0.176, 6408.877, 4700.897}}ms
[t=00:05:48.851408][f=0009251]      thread=3 tasks=744 {sum,min,max,avg}{exec,wait}time={{6394.222, 0.000, 862.211, 8.594}, {3463793.750, 0.331, 6410.041, 4655.637}}ms
[t=00:05:48.851420][f=0009251]      thread=4 tasks=743 {sum,min,max,avg}{exec,wait}time={{6411.546, 0.000, 741.323, 8.629}, {3470662.250, 0.176, 6408.940, 4671.147}}ms
[t=00:05:48.851448][f=0009251]      thread=5 tasks=738 {sum,min,max,avg}{exec,wait}time={{6400.555, 0.000, 862.654, 8.673}, {3456225.250, 0.061, 6410.044, 4683.232}}ms
[t=00:05:48.851481][f=0009251] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:48.851494][f=0009251] [SpringApp::Kill][2]
[t=00:05:48.851544][f=0009251] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:48.851554][f=0009251] [Game::KillLua][1] dtor=0 luaUI=000001b44445b990
[t=00:05:48.851640][f=0009251] Start widgetHandler:Shutdown
[t=00:05:48.855193][f=0009251] Shutdown - SaveOrderList Complete
[t=00:05:48.857642][f=0009251] Writing last game win data
[t=00:05:48.869308][f=0009251] Shutdown - SaveConfigData Complete
[t=00:05:48.869341][f=0009251] Shutdown Widget - Chili Highlight
[t=00:05:48.869376][f=0009251] Shutdown Widget - Deferred rendering GL4
[t=00:05:48.869487][f=0009251] Shutdown Widget - Draw After Chili
[t=00:05:48.869506][f=0009251] Shutdown Widget - API Unit Tracker GL4
[t=00:05:48.869524][f=0009251] Shutdown Widget - EPIC Menu
[t=00:05:48.872431][f=0009251] Shutdown Widget - Chili Minimap
[t=00:05:48.872670][f=0009251] Shutdown Widget - Depth of Field Shader
[t=00:05:48.872714][f=0009251] Shutdown Widget - Chili Widget Selector
[t=00:05:48.875684][f=0009251] Shutdown Widget - Deferred rendering
[t=00:05:48.875704][f=0009251] SSAO: Deferred rendering disabled, disabling.
[t=00:05:48.878701][f=0009251] Shutdown Widget - Deferred rendering
[t=00:05:48.878733][f=0009251] SSAO: Deferred rendering disabled, disabling.
[t=00:05:48.880353][f=0009251] Shutdown Widget - Local Team Colors
[t=00:05:48.880375][f=0009251] Shutdown Widget - Display Keys 2
[t=00:05:48.880424][f=0009251] Shutdown Widget - Save Game Menu
[t=00:05:48.880461][f=0009251] Shutdown Widget - Highlight Model Api GL4
[t=00:05:48.880517][f=0009251] Shutdown Widget - Unit Icons
[t=00:05:48.880594][f=0009251] Shutdown Widget - HealthBars
[t=00:05:48.882351][f=0009251] Shutdown Widget - Attrition Counter
[t=00:05:48.882574][f=0009251] Shutdown Widget - Noises
[t=00:05:48.882588][f=0009251] Shutdown Widget - Chili Chicken Panel
[t=00:05:48.882647][f=0009251] Shutdown Widget - BuildETA
[t=00:05:48.882661][f=0009251] Shutdown Widget - Selected Units GL4 2
[t=00:05:48.882673][f=0009251] Shutdown Widget - External VR Grid
[t=00:05:48.882691][f=0009251] Shutdown Widget - Win Counter
[t=00:05:48.882703][f=0009251] Shutdown Widget - EndGame APM stats
[t=00:05:48.884496][f=0009251] Shutdown Widget - Modular Comm Info
[t=00:05:48.884531][f=0009251] Shutdown Widget - Chili Economy Panel Default
[t=00:05:48.884619][f=0009251] Shutdown Widget - Chili Nuke Warning
[t=00:05:48.884632][f=0009251] Shutdown Widget - Startup Info and Selector
[t=00:05:48.884650][f=0009251] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:48.884681][f=0009251] Shutdown Widget - Chili Spectator Panels
[t=00:05:48.884709][f=0009251] Shutdown Widget - Context Menu
[t=00:05:48.884742][f=0009251] Shutdown Widget - Point Tracker
[t=00:05:48.884752][f=0009251] Shutdown Widget - MinimapEvents
[t=00:05:48.884770][f=0009251] Shutdown Widget - Local Widgets Config
[t=00:05:48.884798][f=0009251] Shutdown Widget - Missile Silo Range
[t=00:05:48.884844][f=0009251] Shutdown Widget - Highlight Geos
[t=00:05:48.884881][f=0009251] Shutdown Widget - Grab Input
[t=00:05:48.887784][f=0009251] Input grabbing is disabled!
[t=00:05:48.887804][f=0009251] Shutdown Widget - Defense Range Zero-K
[t=00:05:48.887821][f=0009251] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:48.887830][f=0009251] Shutdown Widget - Darkening
[t=00:05:48.887849][f=0009251] Shutdown Widget - Transport AI
[t=00:05:48.887866][f=0009251] Shutdown Widget - Chili EndGame Window
[t=00:05:48.887885][f=0009251] Shutdown Widget - Stereo3D
[t=00:05:48.887904][f=0009251] Shutdown Widget - Music Player v2
[t=00:05:48.887930][f=0009251] Shutdown Widget - State Reverse and Latency
[t=00:05:48.887943][f=0009251] Shutdown Widget - Reclaim Field Highlight
[t=00:05:48.887952][f=0009251] Shutdown Widget - Attack Warning
[t=00:05:48.887966][f=0009251] Shutdown Widget - Attack AoE
[t=00:05:48.887977][f=0009251] Shutdown Widget - TeamPlatter
[t=00:05:48.888396][f=0009251] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:48.888497][f=0009251] Shutdown Widget - Selection Send
[t=00:05:48.888527][f=0009251] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:48.888539][f=0009251] Shutdown Widget - Spotter
[t=00:05:48.888548][f=0009251] Shutdown Widget - LupsManager
[t=00:05:48.888565][f=0009251] Shutdown Widget - Global Build Command
[t=00:05:48.888859][f=0009251] Shutdown Widget - Newton Firezone
[t=00:05:48.888879][f=0009251] Shutdown Widget - Receive Units Indicator
[t=00:05:48.888892][f=0009251] Shutdown Widget - Chili Pro Console
[t=00:05:48.889526][f=0009251] Shutdown Widget - Persistent Build Height
[t=00:05:48.889554][f=0009251] Shutdown Widget - Lasso Terraform GUI
[t=00:05:48.889568][f=0009251] Shutdown Widget - Lups
[t=00:05:48.889642][f=0009251] Shutdown Widget - Chili Framework
[t=00:05:48.889661][f=0009251] Shutdown Widget - Chili Core Selector
[t=00:05:48.889783][f=0009251] Shutdown Widget - Custom Markers
[t=00:05:48.889800][f=0009251] Shutdown Widget - Mex Placement Handler
[t=00:05:48.889809][f=0009251] Shutdown Widget - Select Keys
[t=00:05:48.889827][f=0009251] Shutdown Widget - Pause Screen
[t=00:05:48.889992][f=0009251] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:48.890021][f=0009251] Shutdown Widget - Bloom Shader Deferred
[t=00:05:48.890037][f=0009251] Shutdown Widget - Text To Speech Control
[t=00:05:48.890053][f=0009251] Shutdown Widget - Layout Handler
[t=00:05:48.890075][f=0009251] Shutdown Widget - Color Blindness Correction
[t=00:05:48.890090][f=0009251] End widgetHandler:Shutdown
[t=00:05:48.966289][f=0009251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12878541, 0.0} allocedSize{int+, int-, ext}={0, 0, 2428189148}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0479}
[t=00:05:48.966430][f=0009251] [Game::KillLua][2] dtor=0 luaGaia=000001b44d957150
[t=00:05:48.975863][f=0009251] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:48.975934][f=0009251] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:48.975966][f=0009251] [Game::KillLua][3] dtor=0 luaRules=000001b41d959df0
[t=00:05:48.976002][f=0009251] Start gadgetHandler:Shutdown
[t=00:05:48.976021][f=0009251] Shutdown - StartSetup
[t=00:05:48.976032][f=0009251] Shutdown - UnitMorph
[t=00:05:48.976365][f=0009251] Shutdown - Carrier Drones
[t=00:05:48.976380][f=0009251] Shutdown - Missile Silo Controller
[t=00:05:48.976390][f=0009251] Shutdown - Modular Comm Info
[t=00:05:48.976397][f=0009251] Shutdown - Terrain Texture Handler
[t=00:05:48.976405][f=0009251] Shutdown - UnitCloakShield
[t=00:05:48.976518][f=0009251] Shutdown - Starlight Handler
[t=00:05:48.976537][f=0009251] End gadgetHandler:Shutdown
[t=00:05:49.008827][f=0009251] Start gadgetHandler:Shutdown
[t=00:05:49.008854][f=0009251] Shutdown - Teleport Throw
[t=00:05:49.008882][f=0009251] Shutdown - UnitMorph
[t=00:05:49.008906][f=0009251] Shutdown - Commander Skin Renderer
[t=00:05:49.009367][f=0009251] Shutdown - Missile fired callins
[t=00:05:49.009384][f=0009251] Shutdown - Modular Comm Info
[t=00:05:49.009393][f=0009251] Shutdown - Retreat Command
[t=00:05:49.009406][f=0009251] Shutdown - Shockwaves
[t=00:05:49.009416][f=0009251] Shutdown - Unit tint API
[t=00:05:49.009424][f=0009251] Shutdown - Unit glow API
[t=00:05:49.009431][f=0009251] Shutdown - UnitCloakShield
[t=00:05:49.009460][f=0009251] Shutdown - Lups Cloak FX
[t=00:05:49.009469][f=0009251] Shutdown - Lups
[t=00:05:49.009528][f=0009251] Shutdown - Lups Shield
[t=00:05:49.009568][f=0009251] End gadgetHandler:Shutdown
[t=00:05:49.027881][f=0009251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 672, 0.0} allocedSize{int+, int-, ext}={0, 0, 101688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0060}
[t=00:05:49.028095][f=0009251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:49.028177][f=0009251] [Game::KillLua][4] dtor=0
[t=00:05:49.028187][f=0009251] [Game::KillLua][5] dtor=0
[t=00:05:49.059771][f=0009251] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-14_16-23-11-451_Living Lands 4_105.1.1-2511-g747f18b BAR105.sdfz" (143392 bytes)
[t=00:05:49.059850][f=0009251] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:49.099396][f=0009251] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:49.099464][f=0009251] [Sound] [Sound::UpdateThread][3] #sources=32 #items=50
[t=00:05:49.099704][f=0009251] [Sound] [Sound::UpdateThread][4] ctx=000001b3ac378c00 dev=000001b3ac2f4270
[t=00:05:49.100333][f=0009251] [Sound] [Sound::UpdateThread][5] ctx=000001b3ac378c00 dev=000001b3ac2f4270
[t=00:05:49.100392][f=0009251] [Sound] [Sound::Cleanup][alcDestroyContext(000001b3ac378c00)]
[t=00:05:49.101857][f=0009251] [Sound] [Sound::Cleanup][alcCloseDevice(000001b3ac2f4270)]
[t=00:05:49.102209][f=0009251] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:49.132542][f=0009251] [Sound] [Sound::UpdateThread][6]
[t=00:05:49.133530][f=0009251] [Game::~CGame][1]
[t=00:05:49.133546][f=0009251] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:49.133574][f=0009251] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:49.133582][f=0009251] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:49.133588][f=0009251] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:49.133595][f=0009251] [Game::KillLua][4] dtor=1
[t=00:05:49.133602][f=0009251] [Game::KillLua][5] dtor=1
[t=00:05:49.133928][f=0009251] [Game::KillMisc][1]
[t=00:05:49.133938][f=0009251] [Game::KillMisc][2]
[t=00:05:49.134400][f=0009251] [Game::KillMisc][3]
[t=00:05:49.134543][f=0009251] [Game::KillRendering][1]
[t=00:05:49.135150][f=0009251] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:49.180521][f=0009251] [3DOParser::Kill] allocated 29 pieces
[t=00:05:49.180727][f=0009251] [S3OParser::Kill] allocated 5536 pieces
[t=00:05:49.181158][f=0009251] [AssParser::Kill] allocated 701 pieces
[t=00:05:49.228238][f=0009251] [Game::KillInterface][1]
[t=00:05:49.228483][f=0009251] [Game::KillInterface][2]
[t=00:05:49.228891][f=0009251] [Game::KillSimulation][1]
[t=00:05:49.228940][f=0009251] [Game::KillSimulation][2]
[t=00:05:49.249453][f=0009251] [CCollisionHandler] dis-/continuous tests: 455/7235177
[t=00:05:49.249478][f=0009251] [Game::KillSimulation][3]
[t=00:05:49.250537][f=0009251] [~CPathCache(16x16)] cacheHits=69 hitPercentage=30% numHashColls=0 maxCacheSize=19
[t=00:05:49.250644][f=0009251] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:49.250704][f=0009251] [~CPathCache(32x32)] cacheHits=187 hitPercentage=35% numHashColls=0 maxCacheSize=37
[t=00:05:49.250845][f=0009251] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:49.251076][f=0009251] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:49.255809][f=0009251] [LosHandler::Kill] raycast instance cache-{hits,misses}={123,1677}; shared=0%; cached=7%
[t=00:05:49.267467][f=0009251] [Game::KillSimulation][4]
[t=00:05:49.339364][f=0009251] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:49.339410][f=0009251] [Game::~CGame][2]
[t=00:05:49.339453][f=0009251] [Game::~CGame][3]
[t=00:05:49.339489][f=0009251] [SpringApp::Kill][3]
[t=00:05:49.339697][f=0009251] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1086090 bytes sent   in 6771 packets (160.403 bytes/packet)
    731320 bytes recv'd in 7264 packets (100.677 bytes/packet)
    {0.063x, 0.060x} relative protocol overhead {up, down}
    52449 incoming chunks dropped, 31114 outgoing chunks resent
    6753 incoming chunks processed

[t=00:05:49.339799][f=0009251] [SpringApp::Kill][4] font=000001b3f498a280
[t=00:05:49.360473][f=0009251] [SpringApp::Kill][5]
[t=00:05:49.365838][f=0009251] [SpringApp::Kill][6]
[t=00:05:49.365870] [SpringApp::Kill][7]
[t=00:05:49.366180] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:49.366195] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:05:49.366218] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:49.366231] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:49.366240] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:49.366252] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:49.366264] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:05:49.366273] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27588, 1048576, 1048576}, EBO = {41382, 2097152, 2097152}
[t=00:05:49.366284] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:49.366295] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:49.366303] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:49.366314] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=00:05:49.366327] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152}
[t=00:05:49.460141] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:49.460163] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:49.460171] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:49.460179] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:05:49.460186] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:49.461143] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>]
[t=00:05:49.461171] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:05:49.461184] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001b3acaa0310)
[t=00:05:49.461384] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2169ms
[t=00:05:49.461442]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=74ms
[t=00:05:49.461454]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=73ms
[t=00:05:49.461462]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=39ms
[t=00:05:49.461470]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms
[t=00:05:49.461477]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms
[t=00:05:49.461583]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms
[t=00:05:49.461596]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=21ms
[t=00:05:49.461606]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms
[t=00:05:49.461614]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=20ms
[t=00:05:49.461622]     file="unittextures/lmcarrier1.dds" indx=7629 inflSize=4096kb readTime=19ms
[t=00:05:49.462875] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b3ac45a690)
[t=00:05:49.463304] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=1)] #archives[section]=1 #files[section]=56
[t=00:05:49.463316] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\living_lands_4.1.sd7 (000001b3f4c9f8f0)
[t=00:05:49.463408] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:49.463425] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b3ac459cf0)
[t=00:05:49.463459] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b3ac459140)
[t=00:05:49.463520] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b3ac45a270)
[t=00:05:49.463605] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:49.463627] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:05:49.463694] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:49.463711] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:49.463721] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:49.463733] [VFS] [SpringVFS::DeleteArchives<this=000001b3ac2c3c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:49.463963] [SpringApp::Kill][8]
[t=00:05:49.463974] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:49.463981] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1)
[t=00:05:49.463986] [WatchDog::Uninstall][2]
[t=00:05:50.210087] [WatchDog::Uninstall][3]
[t=00:05:50.210104] [SpringApp::Kill][9]