ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #121601

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001725] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001744] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.026401] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026800] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026842]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026885]   
[t=00:00:00.026913]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026930]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026946]   Use "none" to disable the default log sections.
[t=00:00:00.026959] ============== </Log Sections> ==============

[t=00:00:00.026975] ============== <User Config> ==============
[t=00:00:00.027170]   AnimationMT = 0
[t=00:00:00.027186]   BumpWaterDepthBits = 16
[t=00:00:00.027201]   BumpWaterReflection = 0
[t=00:00:00.027232]   BumpWaterRefraction = 0
[t=00:00:00.027248]   BumpWaterShoreWaves = 0
[t=00:00:00.027264]   BumpWaterTexSizeReflection = 64
[t=00:00:00.027282]   CamFreeScrollSpeed = 50
[t=00:00:00.027298]   CamMode = 1
[t=00:00:00.027314]   CamTimeExponent = 4.0
[t=00:00:00.027330]   CamTimeFactor = 1.0
[t=00:00:00.027350]   CubeTexSizeReflection = 64
[t=00:00:00.027366]   CubeTexSizeSpecular = 64
[t=00:00:00.027398]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.027415]   EdgeMoveDynamic = 0
[t=00:00:00.027433]   EdgeMoveWidth = 0.003
[t=00:00:00.027464]   FPSFOV = 90
[t=00:00:00.027481]   FPSScrollSpeed = 50
[t=00:00:00.027498]   FontSize = 18
[t=00:00:00.027515]   Fullscreen = 0
[t=00:00:00.027532]   GrassDetail = 0
[t=00:00:00.027547]   GroundDecals = 1
[t=00:00:00.027565]   GroundDetail = 70
[t=00:00:00.027582]   HangTimeout = 30
[t=00:00:00.027599]   HardwareCursor = 1
[t=00:00:00.027617]   InitialNetworkTimeout = 0
[t=00:00:00.027636]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.027654]   LODScale = 1.000
[t=00:00:00.027685]   LODScaleReflection = 1.000
[t=00:00:00.027704]   LODScaleRefraction = 1.000
[t=00:00:00.027723]   LODScaleShadow = 1.000
[t=00:00:00.027742]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.027761]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.027787]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.027807]   LinkOutgoingBandwidth = 131072
[t=00:00:00.027829]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.027850]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.027870]   MSAALevel = 4
[t=00:00:00.027901]   MaxParticles = 12000
[t=00:00:00.027921]   MaxSounds = 32
[t=00:00:00.027941]   MaximumTransmissionUnit = 0
[t=00:00:00.027960]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.027979]   MiniMapCanFlip = 1
[t=00:00:00.027999]   MiniMapMarker = 0
[t=00:00:00.028020]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.028041]   MouseDragScrollThreshold = 0
[t=00:00:00.028060]   NetworkLossFactor = 1
[t=00:00:00.028080]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.028100]   OverheadScrollSpeed = 50
[t=00:00:00.028189]   ReconnectTimeout = 0
[t=00:00:00.028206]   RotOverheadScrollSpeed = 50
[t=00:00:00.028220]   RotateLogFiles = 1
[t=00:00:00.028233]   ShowClock = 0
[t=00:00:00.028246]   ShowPlayerInfo = 0
[t=00:00:00.028261]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.028275]   TeamHighlight = 0
[t=00:00:00.028289]   UnitIconDist = 151
[t=00:00:00.028302]   UpdateBoundingVolumeMT = 0
[t=00:00:00.028316]   UpdateWeaponVectorsMT = 0
[t=00:00:00.028331]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.028360]   UseLuaMemPools = 0
[t=00:00:00.028380]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.028397]   VFSCacheArchiveFiles = 0
[t=00:00:00.028415]   VSync = 0
[t=00:00:00.028445]   Water = 4
[t=00:00:00.028462]   WindowBorderless = 1
[t=00:00:00.028479]   WindowPosY = 0
[t=00:00:00.028497]   XResolutionWindowed = 1920
[t=00:00:00.028516]   YResolutionWindowed = 1080
[t=00:00:00.028559] ============== </User Config> ==============

[t=00:00:00.028582] ============== <User System> ==============
[t=00:00:00.028619]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.028644]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.028664]        Compiler Version: gcc-13.2.0
[t=00:00:00.028737]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.028817]         Hardware Config: AMD FX(tm)-6300 Six-Core Processor             ; 16382MB RAM, 19326MB pagefile
[t=00:00:00.028838]        Binary Word Size: 64-bit (native)
[t=00:00:00.028870]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.028893]      Physical CPU Cores: 6
[t=00:00:00.028911]       Logical CPU Cores: 6
[t=00:00:00.028930] ============== </User System> ==============

[t=00:00:00.028955] Run: thread affinity 3f
[t=00:00:00.029241] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.029257]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.029273]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.029290]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.029308]     SSE 4.0A: 1,  SSE 5.0A: 1
[t=00:00:00.032110] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.032135] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.110821] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.128616]     Display (Generic PnP Monitor)=1 modes=64 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.128652]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.128670]         [ 8] 2560x1600x24bpp@60Hz
[t=00:00:00.128689]         [ 9] 2560x1440x24bpp@60Hz
[t=00:00:00.128738]         [11] 2048x1536x24bpp@60Hz
[t=00:00:00.128766]         [12] 1920x1440x24bpp@60Hz
[t=00:00:00.128785]         [14] 1920x1200x24bpp@60Hz
[t=00:00:00.128800]         [16] 1920x1080x24bpp@60Hz
[t=00:00:00.128815]         [24] 1768x992x24bpp@30Hz
[t=00:00:00.128832]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.128848]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.128863]         [31] 1600x1024x24bpp@60Hz
[t=00:00:00.128889]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.128909]         [35] 1440x900x24bpp@60Hz
[t=00:00:00.128924]         [36] 1366x768x24bpp@60Hz
[t=00:00:00.128956]         [37] 1360x768x24bpp@60Hz
[t=00:00:00.128976]         [38] 1280x1024x24bpp@75Hz
[t=00:00:00.128997]         [40] 1280x960x24bpp@60Hz
[t=00:00:00.129017]         [41] 1280x800x24bpp@60Hz
[t=00:00:00.129033]         [42] 1280x768x24bpp@60Hz
[t=00:00:00.129050]         [43] 1280x720x24bpp@60Hz
[t=00:00:00.129076]         [46] 1176x664x24bpp@60Hz
[t=00:00:00.129098]         [49] 1152x864x24bpp@75Hz
[t=00:00:00.129139]         [50] 1024x768x24bpp@75Hz
[t=00:00:00.129169]         [53] 800x600x24bpp@75Hz
[t=00:00:00.129189]         [57] 720x576x24bpp@50Hz
[t=00:00:00.129230]         [58] 720x480x24bpp@60Hz
[t=00:00:00.129254]         [60] 640x480x24bpp@75Hz
[t=00:00:00.461981] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.467989] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.468058] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.540696] [GR::LogVersionInfo]
[t=00:00:00.541150]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.541174]     GL version  : 4.6.0 NVIDIA 475.14
[t=00:00:00.541192]     GL vendor   : NVIDIA Corporation
[t=00:00:00.541209]     GL renderer : NVIDIA GeForce GT 730/PCIe/SSE2
[t=00:00:00.541226]     GLSL version: 4.60 NVIDIA
[t=00:00:00.541241]     GLEW version: 2.1.0
[t=00:00:00.541257]     GPU memory  : 2048MB (total) / 1193MB (available)
[t=00:00:00.541329]     SDL swap-int: 1
[t=00:00:00.541371]     SDL driver  : windows
[t=00:00:00.541406]     
[t=00:00:00.542097]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.542140]     GLSL shader support       : 1
[t=00:00:00.542159]     GL4 support               : 1
[t=00:00:00.542179]     FBO extension support     : 1
[t=00:00:00.542220]     NVX GPU mem-info support  : 1
[t=00:00:00.542248]     ATI GPU mem-info support  : 0
[t=00:00:00.542280]     Texture clamping to edge  : 1
[t=00:00:00.542303]     NPOT-texture support      : 1 (1)
[t=00:00:00.542326]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.542348]     texture query-LOD support : 1 (1)
[t=00:00:00.542392]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.542413]     Z-buffer depth            : 32 (-)
[t=00:00:00.542443]     primitive-restart support : 1 (1)
[t=00:00:00.542463]     clip-space control support: 1 (1)
[t=00:00:00.542483]     seamless cube-map support : 1 (1)
[t=00:00:00.542502]     frag-depth layout support : 1 (1)
[t=00:00:00.542519]     persistent maps support   : 1 (1)
[t=00:00:00.542537]     explicit attribs location : 1 (1)
[t=00:00:00.542557]     multi draw indirect       : 1 (-)
[t=00:00:00.542594]     array textures            : 1 (-)
[t=00:00:00.542612]     buffer copy support       : 1 (-)
[t=00:00:00.542631]     indirect draw             : 1 (-)
[t=00:00:00.542650]     base instance             : 1 (-)
[t=00:00:00.542667]     
[t=00:00:00.542682]     max. FBO samples              : 32
[t=00:00:00.542700]     max. FS/program texture slots : 32/192
[t=00:00:00.542718]     max. texture size             : 16384
[t=00:00:00.542742]     max. texture anisotropy level : 16.000000
[t=00:00:00.542761]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.542794]     max. draw-buffers             : 8
[t=00:00:00.542814]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.542835]     max. uniform buffer-bindings  : 84
[t=00:00:00.542857]     max. uniform block-size       : 64KB
[t=00:00:00.542875]     max. storage buffer-bindings  : 96
[t=00:00:00.542893]     max. storage block-size       : 2047MB
[t=00:00:00.542909]     
[t=00:00:00.542923]     enable AMD-hacks : 0
[t=00:00:00.542937]     compress MIP-maps: 0
[t=00:00:00.543059]     Number of compressed texture formats: 51
[t=00:00:00.543283]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.543438] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.544109] [GR::UpdateGLConfigs]
[t=00:00:00.544234] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.544275] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.544347] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=1080.000000, vsx=1920.000000, vsy=1080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.544462] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.544515] [GR::InitGLState]
[t=00:00:00.544635] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.752427] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.803616] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 50ms
[t=00:00:00.804976] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.816732] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.816778] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.817581] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.861720] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.861779] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.862065] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.862432] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.875681] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.878486] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.895855] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.896470] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.935664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms
[t=00:00:00.935702] [VFS] [SpringVFS::ReserveArchives<this=000001d7405d6a40>]
[t=00:00:00.935863] [VFS] [SpringVFS::AddArchive<this=000001d7405d6a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.944332] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7405d6a40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.944362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.129830] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:01.143992] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.144221] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.145049] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.145640] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.146035] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.147661] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.147736] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:01.148733][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.149317][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.149394][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.149574][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.149644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.150127][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.3ms)
[t=00:00:01.165529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.165719][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (THX Spatial)"
[t=00:00:01.165751][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.165784][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "ASUS MG28U (NVIDIA High Definition Audio)"
[t=00:00:01.165811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.250059][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms)
[t=00:00:01.262933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.266506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d7407264f0(default) context=000001d7405ebcf0  numChannels=2 frameSize=8
[t=00:00:01.266552][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.266574][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.266591][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.266609][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.266685][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.266766][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.266810][f=-000001] [Sound]   Devices:
[t=00:00:01.271007][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.271042][f=-000001] [Sound]     [OpenAL Soft on Speakers (THX Spatial)]
[t=00:00:01.271086][f=-000001] [Sound]     [OpenAL Soft on ASUS MG28U (NVIDIA High Definition Audio)]
[t=00:00:01.271123][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.271171][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.272800][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.272840][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.357107][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 771828 MB
[t=00:00:01.361673][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:01.362424][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:01.431467][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.432334][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.440107][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.693497][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.744329][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.746359][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.749906][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.750283][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.750322][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.750410][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.750878][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.750922][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.750963][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.751004][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.751072][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.751122][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.751169][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.751223][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:01.752589][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.752952][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.753600][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 1080, 0, 0, 0, 0
[t=00:00:01.753635][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.753657][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.753699][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.756308][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.756773][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.758062][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.760746][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.779597][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.781543][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.790696][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.791881][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.795130][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.797034][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.800501][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:02.282202][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:02.284294][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:02.284362][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:02.284394][f=-000001] [liblobby] port, 8200
[t=00:00:02.284419][f=-000001] [liblobby] protocol, zks
[t=00:00:02.284442][f=-000001] [liblobby] address, zero-k.info
[t=00:00:02.310366][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:02.326424][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:02.329604][f=-000001] [ChiliFX] Enabled: true
[t=00:00:02.333388][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:02.335595][f=-000001] [Chotify] Enabled: true
[t=00:00:02.342047][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:02.364083][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:02.364546][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.365980][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.370314][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.372875][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.383885][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.395729][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.402510][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.407741][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.412020][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.417676][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.422976][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.436409][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.449377][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.457204][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.477350][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.483842][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.497952][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.513401][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.517654][f=-000001] [Chobby] Using wrapper port: , 59068
[t=00:00:02.521934][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.524758][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.525856][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.527035][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.528067][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.529008][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.530407][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.541806][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.548799][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:02.551545][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.552789][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:02.558092][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.565196][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:02.593913][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:02.603735][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:02.612664][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:02.624374][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:02.654350][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:02.663686][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:02.680182][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:02.689678][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:02.697659][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.705688][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:02.722016][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:02.743139][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:02.749739][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:02.760279][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:02.770183][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:02.776911][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:02.788439][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:02.805301][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:02.816089][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:02.818866][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:02.840780][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
------- TRUNCATED -------
[t=00:31:59.260480][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:31:59.260522][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:31:59.264938][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15
[t=00:31:59.274101][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:31:59.274671][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:31:59.274716][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:31:59.275221][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 128
[t=00:31:59.275248][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 5184 (x72, z72)
[t=00:31:59.280735][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:31:59.299864][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 100.00%
[t=00:31:59.299924][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: 10.04
[t=00:31:59.299980][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 223.83
[t=00:31:59.300020][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:31:59.300062][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:31:59.300115][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:31:59.300162][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:31:59.300208][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:31:59.303857][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.57% of the map. (used by 352 unit-defs)
[t=00:31:59.303985][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:31:59.307989][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 91.57% of the map. (used by 32 unit-defs)
[t=00:31:59.311703][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.57% of the map. (used by 5 unit-defs)
[t=00:31:59.315462][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:31:59.319548][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:31:59.323555][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:31:59.327023][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 84.20% of the map. (used by 13 unit-defs)
[t=00:31:59.330480][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 91.57% of the map. (used by 3 unit-defs)
[t=00:31:59.330561][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:31:59.333705][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 84.20% of the map. (used by 21 unit-defs)
[t=00:31:59.425627][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Ansatz_v1.0.json)
[t=00:31:59.426698][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:31:59.431274][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:31:59.432183][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:31:59.433630][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:31:59.436206][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:31:59.437097][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:31:59.444820][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:31:59.538698][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (0) Initialized!
[t=00:31:59.539729][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:31:59.539764][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 280ms
[t=00:31:59.554550][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1895448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1731610368}
[t=00:32:00.814130][f=-000001] SetLobbyButtonEnabled, false
[t=00:32:00.820380][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:32:00.861354][f=-000001] Mex Placement Initialised with 68 spots.
[t=00:32:00.902847][f=-000001] TotalHideLobbyInterface, true
[t=00:32:04.185311][f=-000001] 
[t=00:32:04.185446][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:32:04.185504][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:32:04.185628][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:32:04.185670][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:32:04.185828][f=-000001] 
[t=00:32:04.186100][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:32:04.186442][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:32:04.186511][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:32:04.186554][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:32:04.189387][f=-000001] GameID: eb4636679114c55f94f57cbfc6b2862e
[t=00:32:04.190587][f=-000001] Connection attempt from maniocit
[t=00:32:04.190656][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:32:04.191112][f=-000001]  -> Connection established (given id 0)
[t=00:32:04.191361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PreGame::GameDataReceived][map-checksums]
    server=134ae454f982e1d2a7f8a4d87b17cb9356315c5dc687ed7e6a45b8e89b490817105b3798545e5bf9a92acd9bbe0565d2cceca69af46bdebea65b191325226468
    client=134ae454f982e1d2a7f8a4d87b17cb9356315c5dc687ed7e6a45b8e89b490817105b3798545e5bf9a92acd9bbe0565d2cceca69af46bdebea65b191325226468"
[t=00:32:04.191465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:32:04.191623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca7fc4cc205b8cc517921cbf213637175c1ebe9c201460cb5496fdc7840dde03ac814ef6f92f6efb20fdcf585b8998a8ddd75469bd65009f037137cfbc86d5c5]"
[t=00:32:04.191757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=78d5bf315c2911c2183f531be1d32cda95262c9201e604ede7bd00ffff0ac9431c612c9f3cc6d94f4902ce66df7c7b89977761f1f0646532fb346e84450dd92b]"
[t=00:32:04.191922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[Internal Lua error: Call failure] [string "LuaGaia/Gadgets/s11n_load_map_features.lua"]:40: bad argument #1 to 'loadstring' (string expected, got nil)
stack traceback:
    [C]: in function 'loadstring'
    [string "LuaGaia/Gadgets/s11n_load_map_features.lua"]:40: in function 'GamePreload'
    [string "LuaGadgets/gadgets.lua"]:859: in function <[string "LuaGadgets/gadgets.lua"]:857>
    (tail call): ?"
[t=00:32:04.192196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[Game::Load][lua{Rules,Gaia}={000001d7a922d440,000001d83cd77920}][locale="C"]"
[t=00:32:04.192392][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1
[t=00:32:04.192436][f=-000001] Player maniocit finished loading and is now ingame
[t=00:32:04.357554][f=-000001] IsIsland, <function>, false
[t=00:32:04.477506][f=-000001] Mex Placement Initialised with 68 spots.
[t=00:32:04.930688][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:32:16.899161][f=-000001] <maniocit> Allies: I choose: Strike!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1731610496}
[t=00:33:46.953164][f=0000292] [SpringApp::Kill][1] fromRun=1
[t=00:33:46.953206][f=0000292] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:33:46.978444][f=0000292]  [async=0] threads=6 tasks=9400 {sum,avg}{exec,wait}time={{20445.863, 2.175}, {11433.104, 1.216}}ms
[t=00:33:46.978489][f=0000292]      thread=1 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4258.333, 0.000, 2322.151, 2.265}, {1164.544, 0.000, 51.033, 0.619}}ms
[t=00:33:46.978523][f=0000292]      thread=2 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4101.296, 0.000, 2322.172, 2.182}, {2585.803, 0.000, 51.514, 1.375}}ms
[t=00:33:46.978563][f=0000292]      thread=3 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4036.578, 0.000, 2322.155, 2.147}, {2464.912, 0.000, 51.020, 1.311}}ms
[t=00:33:46.978624][f=0000292]      thread=4 tasks=1880 {sum,min,max,avg}{exec,wait}time={{3986.426, 0.000, 2322.141, 2.120}, {2733.895, 0.000, 49.462, 1.454}}ms
[t=00:33:46.978666][f=0000292]      thread=5 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4063.231, 0.000, 2321.544, 2.161}, {2483.950, 0.000, 49.448, 1.321}}ms
[t=00:33:46.978703][f=0000292]  [async=1] threads=6 tasks=1905 {sum,avg}{exec,wait}time={{58245.227, 30.575}, {15786925.000, 8287.100}}ms
[t=00:33:46.978765][f=0000292]      thread=1 tasks=382 {sum,min,max,avg}{exec,wait}time={{11643.906, 0.001, 2584.565, 30.481}, {3148417.250, 0.534, 11659.489, 8241.930}}ms
[t=00:33:46.978811][f=0000292]      thread=2 tasks=380 {sum,min,max,avg}{exec,wait}time={{11641.254, 0.001, 2584.190, 30.635}, {3141773.250, 0.853, 11657.440, 8267.824}}ms
[t=00:33:46.978857][f=0000292]      thread=3 tasks=380 {sum,min,max,avg}{exec,wait}time={{11640.431, 0.001, 2571.402, 30.633}, {3157849.500, 0.540, 11668.572, 8310.130}}ms
[t=00:33:46.978916][f=0000292]      thread=4 tasks=381 {sum,min,max,avg}{exec,wait}time={{11657.769, 0.001, 2580.618, 30.598}, {3173780.250, 0.127, 11676.893, 8330.132}}ms
[t=00:33:46.978960][f=0000292]      thread=5 tasks=382 {sum,min,max,avg}{exec,wait}time={{11661.866, 0.001, 2505.216, 30.528}, {3165104.750, 0.013, 11676.177, 8285.614}}ms
[t=00:33:46.978989][f=0000292] [ThreadPool::SetThreadCount][2] workers=0
[t=00:33:46.979010][f=0000292] [SpringApp::Kill][2]
[t=00:33:46.979098][f=0000292] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:33:46.979139][f=0000292] [Game::KillLua][1] dtor=0 luaUI=000001d86e0487b0
[t=00:33:46.979219][f=0000292] Start widgetHandler:Shutdown
[t=00:33:46.983938][f=0000292] Shutdown - SaveOrderList Complete
[t=00:33:46.985093][f=0000292] Writing last game win data
[t=00:33:46.993293][f=0000292] Shutdown - SaveConfigData Complete
[t=00:33:46.993326][f=0000292] Shutdown Widget - Chili Highlight
[t=00:33:46.993400][f=0000292] Shutdown Widget - Deferred rendering GL4
[t=00:33:46.993655][f=0000292] Shutdown Widget - Draw After Chili
[t=00:33:46.993700][f=0000292] Shutdown Widget - API Unit Tracker GL4
[t=00:33:46.993736][f=0000292] Shutdown Widget - EPIC Menu
[t=00:33:46.996035][f=0000292] Shutdown Widget - Chili Minimap
[t=00:33:46.996195][f=0000292] Shutdown Widget - Chili Widget Selector
[t=00:33:46.998299][f=0000292] Shutdown Widget - Depth of Field Shader
[t=00:33:46.998324][f=0000292] Shutdown Widget - Deferred rendering
[t=00:33:46.998347][f=0000292] SSAO: Deferred rendering disabled, disabling.
[t=00:33:49.548345][f=0000292] Shutdown Widget - Deferred rendering
[t=00:33:49.548382][f=0000292] SSAO: Deferred rendering disabled, disabling.
[t=00:33:49.550327][f=0000292] Shutdown Widget - Local Team Colors
[t=00:33:49.550364][f=0000292] Shutdown Widget - Display Keys 2
[t=00:33:49.550416][f=0000292] Shutdown Widget - Save Game Menu
[t=00:33:49.550445][f=0000292] Shutdown Widget - Highlight Model Api GL4
[t=00:33:49.550534][f=0000292] Shutdown Widget - Unit Icons
[t=00:33:49.550579][f=0000292] Shutdown Widget - HealthBars
[t=00:33:49.552950][f=0000292] Shutdown Widget - Noises
[t=00:33:49.552974][f=0000292] Shutdown Widget - BuildETA
[t=00:33:49.552998][f=0000292] Shutdown Widget - Selected Units GL4 2
[t=00:33:49.553022][f=0000292] Shutdown Widget - Win Counter
[t=00:33:49.553048][f=0000292] Shutdown Widget - EndGame APM stats
[t=00:33:49.555230][f=0000292] Shutdown Widget - Modular Comm Info
[t=00:33:49.555257][f=0000292] Shutdown Widget - CameraShake
[t=00:33:49.555282][f=0000292] Shutdown Widget - Attack Warning
[t=00:33:49.555327][f=0000292] Shutdown Widget - Chili Economy Panel Default
[t=00:33:49.555489][f=0000292] Shutdown Widget - Chili EndGame Window
[t=00:33:49.555522][f=0000292] Shutdown Widget - Chili Nuke Warning
[t=00:33:49.555555][f=0000292] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:33:49.555592][f=0000292] Shutdown Widget - Chili Spectator Panels
[t=00:33:49.555621][f=0000292] Shutdown Widget - Context Menu
[t=00:33:49.555647][f=0000292] Shutdown Widget - Darkening
[t=00:33:49.555737][f=0000292] Shutdown Widget - Defense Range Zero-K
[t=00:33:49.555771][f=0000292] Shutdown Widget - Grab Input
[t=00:33:49.555814][f=0000292] Shutdown Widget - Highlight Geos
[t=00:33:49.555851][f=0000292] Shutdown Widget - Local Widgets Config
[t=00:33:49.555886][f=0000292] Shutdown Widget - MinimapEvents
[t=00:33:49.555938][f=0000292] Shutdown Widget - Missile Silo Range
[t=00:33:49.555995][f=0000292] Shutdown Widget - Music Player v2
[t=00:33:49.556078][f=0000292] Shutdown Widget - Point Tracker
[t=00:33:49.556141][f=0000292] Shutdown Widget - Showeco and Grid Drawer
[t=00:33:49.556177][f=0000292] Shutdown Widget - Startup Info and Selector
[t=00:33:49.556218][f=0000292] Shutdown Widget - State Reverse and Latency
[t=00:33:49.556250][f=0000292] Shutdown Widget - Stereo3D
[t=00:33:49.556397][f=0000292] Shutdown Widget - Transport AI
[t=00:33:49.556423][f=0000292] Shutdown Widget - Attack AoE
[t=00:33:49.556455][f=0000292] Shutdown Widget - UnitShapes 3
[t=00:33:49.556531][f=0000292] Shutdown Widget - Map Edge Extension
[t=00:33:49.557045][f=0000292] Shutdown Widget - Highlight Unit GL4 v2
[t=00:33:49.557083][f=0000292] Shutdown Widget - Selection Send
[t=00:33:49.557116][f=0000292] Shutdown Widget - LupsManager
[t=00:33:49.557152][f=0000292] Shutdown Widget - Newton Firezone
[t=00:33:49.557189][f=0000292] Shutdown Widget - Receive Units Indicator
[t=00:33:49.557221][f=0000292] Shutdown Widget - Chili Pro Console
[t=00:33:49.558805][f=0000292] Shutdown Widget - Persistent Build Height
[t=00:33:49.558845][f=0000292] Shutdown Widget - Lasso Terraform GUI
[t=00:33:49.558891][f=0000292] Shutdown Widget - Chili Framework
[t=00:33:49.558923][f=0000292] Shutdown Widget - Lups
[t=00:33:49.559666][f=0000292] Shutdown Widget - Chili Core Selector
[t=00:33:49.559801][f=0000292] Shutdown Widget - Custom Markers
[t=00:33:49.559846][f=0000292] Shutdown Widget - Mex Placement Handler
[t=00:33:49.559925][f=0000292] Shutdown Widget - Select Keys
[t=00:33:49.559974][f=0000292] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:33:49.560058][f=0000292] Shutdown Widget - Pause Screen
[t=00:33:49.560299][f=0000292] Shutdown Widget - Bloom Shader Deferred
[t=00:33:49.560838][f=0000292] Shutdown Widget - Color Blindness Correction
[t=00:33:49.586804][f=0000292] Shutdown Widget - Layout Handler
[t=00:33:49.586852][f=0000292] Shutdown Widget - Text To Speech Control
[t=00:33:49.586875][f=0000292] End widgetHandler:Shutdown
[t=00:33:49.678350][f=0000292] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3086022, 0.0} allocedSize{int+, int-, ext}={0, 0, 1041665574}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0839}
[t=00:33:49.704784][f=0000292] [Game::KillLua][2] dtor=0 luaGaia=000001d83cd77920
[t=00:33:49.716134][f=0000292] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:33:49.716268][f=0000292] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:33:49.716367][f=0000292] [Game::KillLua][3] dtor=0 luaRules=000001d7a922d440
[t=00:33:49.716441][f=0000292] Start gadgetHandler:Shutdown
[t=00:33:49.716466][f=0000292] Shutdown - StartSetup
[t=00:33:49.716486][f=0000292] Shutdown - UnitMorph
[t=00:33:49.716595][f=0000292] Shutdown - Carrier Drones
[t=00:33:49.716632][f=0000292] Shutdown - Missile Silo Controller
[t=00:33:49.716660][f=0000292] Shutdown - Modular Comm Info
[t=00:33:49.716687][f=0000292] Shutdown - Terrain Texture Handler
[t=00:33:49.716715][f=0000292] Shutdown - UnitCloakShield
[t=00:33:49.716766][f=0000292] Shutdown - Starlight Handler
[t=00:33:49.716793][f=0000292] End gadgetHandler:Shutdown
[t=00:33:49.772862][f=0000292] Start gadgetHandler:Shutdown
[t=00:33:49.772909][f=0000292] Shutdown - Teleport Throw
[t=00:33:49.772934][f=0000292] Shutdown - UnitMorph
[t=00:33:49.773003][f=0000292] Shutdown - Commander Skin Renderer
[t=00:33:49.773291][f=0000292] Shutdown - Missile fired callins
[t=00:33:49.773317][f=0000292] Shutdown - Modular Comm Info
[t=00:33:49.773337][f=0000292] Shutdown - Retreat Command
[t=00:33:49.773365][f=0000292] Shutdown - Shockwaves
[t=00:33:49.773414][f=0000292] Shutdown - Unit tint API
[t=00:33:49.773455][f=0000292] Shutdown - Unit glow API
[t=00:33:49.773501][f=0000292] Shutdown - UnitCloakShield
[t=00:33:49.773578][f=0000292] Shutdown - Lups Cloak FX
[t=00:33:49.773606][f=0000292] Shutdown - Lups
[t=00:33:49.774196][f=0000292] Shutdown - Lups Shield
[t=00:33:49.774231][f=0000292] End gadgetHandler:Shutdown
[t=00:33:49.788995][f=0000292] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7581}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:33:49.794811][f=0000292] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:33:49.794964][f=0000292] [Game::KillLua][4] dtor=0
[t=00:33:49.794991][f=0000292] [Game::KillLua][5] dtor=0
[t=00:33:49.819141][f=0000292] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-14_18-52-27-799_Ansatz v1_105.1.1-2511-g747f18b BAR105.sdfz" (10938 bytes)
[t=00:33:49.819354][f=0000292] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:33:49.854540][f=0000292] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:33:49.854623][f=0000292] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6
[t=00:33:49.854843][f=0000292] [Sound] [Sound::UpdateThread][4] ctx=000001d74913e440 dev=000001d7480df030
[t=00:33:49.855111][f=0000292] [Sound] [Sound::UpdateThread][5] ctx=000001d74913e440 dev=000001d7480df030
[t=00:33:49.855171][f=0000292] [Sound] [Sound::Cleanup][alcDestroyContext(000001d74913e440)]
[t=00:33:49.856136][f=0000292] [Sound] [Sound::Cleanup][alcCloseDevice(000001d7480df030)]
[t=00:33:49.856299][f=0000292] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:33:49.892212][f=0000292] [Sound] [Sound::UpdateThread][6]
[t=00:33:49.893116][f=0000292] [Game::~CGame][1]
[t=00:33:49.893150][f=0000292] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:33:49.893170][f=0000292] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:33:49.893220][f=0000292] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:33:49.893247][f=0000292] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:33:49.893270][f=0000292] [Game::KillLua][4] dtor=1
[t=00:33:49.893293][f=0000292] [Game::KillLua][5] dtor=1
[t=00:33:49.893575][f=0000292] [Game::KillMisc][1]
[t=00:33:49.893592][f=0000292] [Game::KillMisc][2]
[t=00:33:49.893612][f=0000292] [EOH::DestroySkirmishAI(id=0)]
[t=00:33:49.930638][f=0000292] [Game::KillMisc][3]
[t=00:33:49.931111][f=0000292] [Game::KillRendering][1]
[t=00:33:49.988213][f=0000292] [~CRectangleOverlapHandler] 33% overlap reduction
[t=00:33:50.096088][f=0000292] [3DOParser::Kill] allocated 29 pieces
[t=00:33:50.096347][f=0000292] [S3OParser::Kill] allocated 5520 pieces
[t=00:33:50.097594][f=0000292] [AssParser::Kill] allocated 722 pieces
[t=00:33:50.424963][f=0000292] [Game::KillInterface][1]
[t=00:33:50.467285][f=0000292] [Game::KillInterface][2]
[t=00:33:50.471388][f=0000292] [Game::KillSimulation][1]
[t=00:33:50.472344][f=0000292] [Game::KillSimulation][2]
[t=00:33:50.528726][f=0000292] [CCollisionHandler] dis-/continuous tests: 0/683669
[t=00:33:50.528782][f=0000292] [Game::KillSimulation][3]
[t=00:33:50.531463][f=0000292] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:33:50.531612][f=0000292] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:33:50.531707][f=0000292] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=23
[t=00:33:50.531839][f=0000292] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:33:50.536253][f=0000292] [~CRectangleOverlapHandler] 33% overlap reduction
[t=00:33:50.562001][f=0000292] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14%
[t=00:33:50.575375][f=0000292] [Game::KillSimulation][4]
[t=00:33:50.750160][f=0000292] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:33:50.750237][f=0000292] [Game::~CGame][2]
[t=00:33:50.750334][f=0000292] [Game::~CGame][3]
[t=00:33:50.755043][f=0000292] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:33:50.760813][f=0000292] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:33:51.027048][f=0000292] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 9708687, 0.0} allocedSize{int+, int-, ext}={0, 0, 1766249085}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0452}
[t=00:33:51.039390][f=0000292] [SpringApp::Kill][3]
[t=00:33:51.039471][f=0000292] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    7585 bytes sent  
    5941 bytes recv'd

[t=00:33:51.046096][f=0000292] Kill: client disconnecting...
[t=00:33:51.046367][f=0000292] [GameServer] UpdateLoop: thread affinity 3f
[t=00:33:53.048068][f=0000292] CloseConnection: client connection closed
[t=00:33:53.048298][f=0000292] [SpringApp::Kill][4] font=000001d704ebb140
[t=00:33:53.057566][f=0000292] [SpringApp::Kill][5]
[t=00:33:53.067535][f=0000292] [SpringApp::Kill][6]
[t=00:33:53.067574] [SpringApp::Kill][7]
[t=00:33:53.067623] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:33:53.067658] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:33:53.067734] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:33:53.067762] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:33:53.067794] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:33:53.067843] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:33:53.067895] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:33:53.067925] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13692, 1048576, 1048576}, EBO = {20538, 2097152, 2097152}
[t=00:33:53.068033] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:33:53.068096] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:33:53.068125] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:33:53.068180] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:33:53.068259] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {364, 1048576, 1048576}, EBO = {546, 2097152, 2097152}
[t=00:33:53.249042] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:33:53.249078] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:33:53.249094] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:33:53.249109] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:33:53.253398] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>]
[t=00:33:53.253459] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=0)] #archives[section]=0 #files[section]=8228
[t=00:33:53.254347] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=1)] #archives[section]=0 #files[section]=101
[t=00:33:53.254393] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=2)] #archives[section]=4 #files[section]=437
[t=00:33:53.254435] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001d704361780)
[t=00:33:53.254558] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d704361e60)
[t=00:33:53.254643] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d74e74ea60)
[t=00:33:53.254759] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d704361c50)
[t=00:33:53.254905] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=3)] #archives[section]=0 #files[section]=2934
[t=00:33:53.255338] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=4)] #archives[section]=0 #files[section]=0
[t=00:33:53.255366] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=5)] #archives[section]=1 #files[section]=0
[t=00:33:53.255391] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d74e751450)
[t=00:33:53.258894] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=6)] #archives[section]=1 #files[section]=0
[t=00:33:53.258927] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Ansatzv1.sd7 (000001d7463ed060)
[t=00:33:53.259543] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:33:53.259570] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=8)] #archives[section]=1 #files[section]=0
[t=00:33:53.259611] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001d704362540)
[t=00:33:53.260961] [SpringApp::Kill][8]
[t=00:33:53.260986] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:33:53.261011] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7406b04d0 (joinable=1)
[t=00:33:53.261030] [WatchDog::Uninstall][2]
[t=00:33:53.270275] [WatchDog::Uninstall][3]
[t=00:33:53.270306] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited