Open Chobbyla opened 4 days ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.001725] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001744] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.026401] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.026800] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.026842] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.026885] [t=00:00:00.026913] Enable or disable log sections using the LogSections configuration key [t=00:00:00.026930] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.026946] Use "none" to disable the default log sections. [t=00:00:00.026959] ============== </Log Sections> ============== [t=00:00:00.026975] ============== <User Config> ============== [t=00:00:00.027170] AnimationMT = 0 [t=00:00:00.027186] BumpWaterDepthBits = 16 [t=00:00:00.027201] BumpWaterReflection = 0 [t=00:00:00.027232] BumpWaterRefraction = 0 [t=00:00:00.027248] BumpWaterShoreWaves = 0 [t=00:00:00.027264] BumpWaterTexSizeReflection = 64 [t=00:00:00.027282] CamFreeScrollSpeed = 50 [t=00:00:00.027298] CamMode = 1 [t=00:00:00.027314] CamTimeExponent = 4.0 [t=00:00:00.027330] CamTimeFactor = 1.0 [t=00:00:00.027350] CubeTexSizeReflection = 64 [t=00:00:00.027366] CubeTexSizeSpecular = 64 [t=00:00:00.027398] DualScreenMiniMapOnLeft = 1 [t=00:00:00.027415] EdgeMoveDynamic = 0 [t=00:00:00.027433] EdgeMoveWidth = 0.003 [t=00:00:00.027464] FPSFOV = 90 [t=00:00:00.027481] FPSScrollSpeed = 50 [t=00:00:00.027498] FontSize = 18 [t=00:00:00.027515] Fullscreen = 0 [t=00:00:00.027532] GrassDetail = 0 [t=00:00:00.027547] GroundDecals = 1 [t=00:00:00.027565] GroundDetail = 70 [t=00:00:00.027582] HangTimeout = 30 [t=00:00:00.027599] HardwareCursor = 1 [t=00:00:00.027617] InitialNetworkTimeout = 0 [t=00:00:00.027636] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.027654] LODScale = 1.000 [t=00:00:00.027685] LODScaleReflection = 1.000 [t=00:00:00.027704] LODScaleRefraction = 1.000 [t=00:00:00.027723] LODScaleShadow = 1.000 [t=00:00:00.027742] LinkIncomingMaxPacketRate = 512 [t=00:00:00.027761] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.027787] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.027807] LinkOutgoingBandwidth = 131072 [t=00:00:00.027829] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027850] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027870] MSAALevel = 4 [t=00:00:00.027901] MaxParticles = 12000 [t=00:00:00.027921] MaxSounds = 32 [t=00:00:00.027941] MaximumTransmissionUnit = 0 [t=00:00:00.027960] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027979] MiniMapCanFlip = 1 [t=00:00:00.027999] MiniMapMarker = 0 [t=00:00:00.028020] MouseDragCircleCommandThreshold = 25 [t=00:00:00.028041] MouseDragScrollThreshold = 0 [t=00:00:00.028060] NetworkLossFactor = 1 [t=00:00:00.028080] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.028100] OverheadScrollSpeed = 50 [t=00:00:00.028189] ReconnectTimeout = 0 [t=00:00:00.028206] RotOverheadScrollSpeed = 50 [t=00:00:00.028220] RotateLogFiles = 1 [t=00:00:00.028233] ShowClock = 0 [t=00:00:00.028246] ShowPlayerInfo = 0 [t=00:00:00.028261] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.028275] TeamHighlight = 0 [t=00:00:00.028289] UnitIconDist = 151 [t=00:00:00.028302] UpdateBoundingVolumeMT = 0 [t=00:00:00.028316] UpdateWeaponVectorsMT = 0 [t=00:00:00.028331] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028360] UseLuaMemPools = 0 [t=00:00:00.028380] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028397] VFSCacheArchiveFiles = 0 [t=00:00:00.028415] VSync = 0 [t=00:00:00.028445] Water = 4 [t=00:00:00.028462] WindowBorderless = 1 [t=00:00:00.028479] WindowPosY = 0 [t=00:00:00.028497] XResolutionWindowed = 1920 [t=00:00:00.028516] YResolutionWindowed = 1080 [t=00:00:00.028559] ============== </User Config> ============== [t=00:00:00.028582] ============== <User System> ============== [t=00:00:00.028619] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.028644] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028664] Compiler Version: gcc-13.2.0 [t=00:00:00.028737] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.028817] Hardware Config: AMD FX(tm)-6300 Six-Core Processor ; 16382MB RAM, 19326MB pagefile [t=00:00:00.028838] Binary Word Size: 64-bit (native) [t=00:00:00.028870] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028893] Physical CPU Cores: 6 [t=00:00:00.028911] Logical CPU Cores: 6 [t=00:00:00.028930] ============== </User System> ============== [t=00:00:00.028955] Run: thread affinity 3f [t=00:00:00.029241] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029257] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.029273] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.029290] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.029308] SSE 4.0A: 1, SSE 5.0A: 1 [t=00:00:00.032110] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.032135] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.110821] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.128616] Display (Generic PnP Monitor)=1 modes=64 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.128652] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.128670] [ 8] 2560x1600x24bpp@60Hz [t=00:00:00.128689] [ 9] 2560x1440x24bpp@60Hz [t=00:00:00.128738] [11] 2048x1536x24bpp@60Hz [t=00:00:00.128766] [12] 1920x1440x24bpp@60Hz [t=00:00:00.128785] [14] 1920x1200x24bpp@60Hz [t=00:00:00.128800] [16] 1920x1080x24bpp@60Hz [t=00:00:00.128815] [24] 1768x992x24bpp@30Hz [t=00:00:00.128832] [27] 1680x1050x24bpp@60Hz [t=00:00:00.128848] [29] 1600x1200x24bpp@60Hz [t=00:00:00.128863] [31] 1600x1024x24bpp@60Hz [t=00:00:00.128889] [33] 1600x900x24bpp@60Hz [t=00:00:00.128909] [35] 1440x900x24bpp@60Hz [t=00:00:00.128924] [36] 1366x768x24bpp@60Hz [t=00:00:00.128956] [37] 1360x768x24bpp@60Hz [t=00:00:00.128976] [38] 1280x1024x24bpp@75Hz [t=00:00:00.128997] [40] 1280x960x24bpp@60Hz [t=00:00:00.129017] [41] 1280x800x24bpp@60Hz [t=00:00:00.129033] [42] 1280x768x24bpp@60Hz [t=00:00:00.129050] [43] 1280x720x24bpp@60Hz [t=00:00:00.129076] [46] 1176x664x24bpp@60Hz [t=00:00:00.129098] [49] 1152x864x24bpp@75Hz [t=00:00:00.129139] [50] 1024x768x24bpp@75Hz [t=00:00:00.129169] [53] 800x600x24bpp@75Hz [t=00:00:00.129189] [57] 720x576x24bpp@50Hz [t=00:00:00.129230] [58] 720x480x24bpp@60Hz [t=00:00:00.129254] [60] 640x480x24bpp@75Hz [t=00:00:00.461981] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.467989] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.468058] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.540696] [GR::LogVersionInfo] [t=00:00:00.541150] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.541174] GL version : 4.6.0 NVIDIA 475.14 [t=00:00:00.541192] GL vendor : NVIDIA Corporation [t=00:00:00.541209] GL renderer : NVIDIA GeForce GT 730/PCIe/SSE2 [t=00:00:00.541226] GLSL version: 4.60 NVIDIA [t=00:00:00.541241] GLEW version: 2.1.0 [t=00:00:00.541257] GPU memory : 2048MB (total) / 1193MB (available) [t=00:00:00.541329] SDL swap-int: 1 [t=00:00:00.541371] SDL driver : windows [t=00:00:00.541406] [t=00:00:00.542097] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.542140] GLSL shader support : 1 [t=00:00:00.542159] GL4 support : 1 [t=00:00:00.542179] FBO extension support : 1 [t=00:00:00.542220] NVX GPU mem-info support : 1 [t=00:00:00.542248] ATI GPU mem-info support : 0 [t=00:00:00.542280] Texture clamping to edge : 1 [t=00:00:00.542303] NPOT-texture support : 1 (1) [t=00:00:00.542326] S3TC/DXT1 texture support : 1/1 [t=00:00:00.542348] texture query-LOD support : 1 (1) [t=00:00:00.542392] MSAA frame-buffer support : 1 (1) [t=00:00:00.542413] Z-buffer depth : 32 (-) [t=00:00:00.542443] primitive-restart support : 1 (1) [t=00:00:00.542463] clip-space control support: 1 (1) [t=00:00:00.542483] seamless cube-map support : 1 (1) [t=00:00:00.542502] frag-depth layout support : 1 (1) [t=00:00:00.542519] persistent maps support : 1 (1) [t=00:00:00.542537] explicit attribs location : 1 (1) [t=00:00:00.542557] multi draw indirect : 1 (-) [t=00:00:00.542594] array textures : 1 (-) [t=00:00:00.542612] buffer copy support : 1 (-) [t=00:00:00.542631] indirect draw : 1 (-) [t=00:00:00.542650] base instance : 1 (-) [t=00:00:00.542667] [t=00:00:00.542682] max. FBO samples : 32 [t=00:00:00.542700] max. FS/program texture slots : 32/192 [t=00:00:00.542718] max. texture size : 16384 [t=00:00:00.542742] max. texture anisotropy level : 16.000000 [t=00:00:00.542761] max. vec4 varyings/attributes : 31/16 [t=00:00:00.542794] max. draw-buffers : 8 [t=00:00:00.542814] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.542835] max. uniform buffer-bindings : 84 [t=00:00:00.542857] max. uniform block-size : 64KB [t=00:00:00.542875] max. storage buffer-bindings : 96 [t=00:00:00.542893] max. storage block-size : 2047MB [t=00:00:00.542909] [t=00:00:00.542923] enable AMD-hacks : 0 [t=00:00:00.542937] compress MIP-maps: 0 [t=00:00:00.543059] Number of compressed texture formats: 51 [t=00:00:00.543283] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.543438] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.544109] [GR::UpdateGLConfigs] [t=00:00:00.544234] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.544275] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.544347] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=1080.000000, vsx=1920.000000, vsy=1080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.544462] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.544515] [GR::InitGLState] [t=00:00:00.544635] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [t=00:00:00.752427] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.803616] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 50ms [t=00:00:00.804976] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.816732] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.816778] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.817581] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.861720] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.861779] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.862065] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.862432] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.875681] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.878486] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.895855] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.896470] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.935664] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [t=00:00:00.935702] [VFS] [SpringVFS::ReserveArchives<this=000001d7405d6a40>] [t=00:00:00.935863] [VFS] [SpringVFS::AddArchive<this=000001d7405d6a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.944332] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7405d6a40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.944362] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.129830] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:01.143992] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.144221] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.145049] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.145640] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.146035] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.147661] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.147736] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:01.148733][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.149317][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.149394][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.149574][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.149644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.150127][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.3ms) [t=00:00:01.165529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.165719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (THX Spatial)" [t=00:00:01.165751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek High Definition Audio)" [t=00:00:01.165784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "ASUS MG28U (NVIDIA High Definition Audio)" [t=00:00:01.165811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.250059][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms) [t=00:00:01.262933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.266506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d7407264f0(default) context=000001d7405ebcf0 numChannels=2 frameSize=8 [t=00:00:01.266552][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.266574][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.266591][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.266609][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.266685][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.266766][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.266810][f=-000001] [Sound] Devices: [t=00:00:01.271007][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.271042][f=-000001] [Sound] [OpenAL Soft on Speakers (THX Spatial)] [t=00:00:01.271086][f=-000001] [Sound] [OpenAL Soft on ASUS MG28U (NVIDIA High Definition Audio)] [t=00:00:01.271123][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.271171][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.272800][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.272840][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.357107][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 771828 MB [t=00:00:01.361673][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.362424][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.431467][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.432334][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.440107][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001d7405d6a40>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.693497][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.744329][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.746359][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.749906][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.750283][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.750322][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.750410][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.750878][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.750922][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.750963][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.751004][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.751072][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.751122][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.751169][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.751223][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:01.752589][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.752952][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.753600][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 1080, 0, 0, 0, 0 [t=00:00:01.753635][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.753657][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.753699][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.756308][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.756773][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.758062][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.760746][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.779597][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.781543][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.790696][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.791881][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.795130][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.797034][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.800501][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.282202][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.284294][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.284362][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.284394][f=-000001] [liblobby] port, 8200 [t=00:00:02.284419][f=-000001] [liblobby] protocol, zks [t=00:00:02.284442][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.310366][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.326424][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.329604][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.333388][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.335595][f=-000001] [Chotify] Enabled: true [t=00:00:02.342047][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.364083][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.364546][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.365980][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.370314][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.372875][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.383885][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.395729][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.402510][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.407741][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.412020][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.417676][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.422976][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.436409][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.449377][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.457204][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.477350][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.483842][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.497952][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.513401][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.517654][f=-000001] [Chobby] Using wrapper port: , 59068 [t=00:00:02.521934][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.524758][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.525856][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.527035][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.528067][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.529008][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.530407][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.541806][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.548799][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.551545][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.552789][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.558092][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.565196][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.593913][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.603735][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.612664][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.624374][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.654350][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.663686][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.680182][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.689678][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.697659][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.705688][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.722016][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.743139][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.749739][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.760279][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.770183][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:02.776911][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:02.788439][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:02.805301][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:02.816089][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:02.818866][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:02.840780][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> ------- TRUNCATED ------- [t=00:31:59.260480][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:31:59.260522][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:31:59.264938][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15 [t=00:31:59.274101][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:31:59.274671][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [t=00:31:59.274716][f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [t=00:31:59.275221][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 128 [t=00:31:59.275248][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 5184 (x72, z72) [t=00:31:59.280735][f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [t=00:31:59.299864][f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 100.00% [t=00:31:59.299924][f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: 10.04 [t=00:31:59.299980][f=-000001] Skirmish AI <Circuit Novice-stable>: Maximum Elevation: 223.83 [t=00:31:59.300020][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:31:59.300062][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:31:59.300115][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:31:59.300162][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:31:59.300208][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:31:59.303857][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 91.57% of the map. (used by 352 unit-defs) [t=00:31:59.303985][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:31:59.307989][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 91.57% of the map. (used by 32 unit-defs) [t=00:31:59.311703][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 91.57% of the map. (used by 5 unit-defs) [t=00:31:59.315462][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:31:59.319548][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:31:59.323555][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:31:59.327023][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 84.20% of the map. (used by 13 unit-defs) [t=00:31:59.330480][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 91.57% of the map. (used by 3 unit-defs) [t=00:31:59.330561][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:31:59.333705][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 84.20% of the map. (used by 21 unit-defs) [t=00:31:59.425627][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Ansatz_v1.0.json) [t=00:31:59.426698][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:31:59.431274][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:31:59.432183][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:31:59.433630][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:31:59.436206][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:31:59.437097][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:31:59.444820][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:31:59.538698][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (0) Initialized! [t=00:31:59.539729][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:31:59.539764][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 280ms [t=00:31:59.554550][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10613, 0.0} allocedSize{int+, int-, ext}={0, 0, 1895448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1731610368} [t=00:32:00.814130][f=-000001] SetLobbyButtonEnabled, false [t=00:32:00.820380][f=-000001] UpdateInterfacePreset, minimapRight [t=00:32:00.861354][f=-000001] Mex Placement Initialised with 68 spots. [t=00:32:00.902847][f=-000001] TotalHideLobbyInterface, true [t=00:32:04.185311][f=-000001] [t=00:32:04.185446][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:32:04.185504][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:32:04.185628][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:32:04.185670][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:32:04.185828][f=-000001] [t=00:32:04.186100][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:32:04.186442][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:32:04.186511][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:32:04.186554][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:32:04.189387][f=-000001] GameID: eb4636679114c55f94f57cbfc6b2862e [t=00:32:04.190587][f=-000001] Connection attempt from maniocit [t=00:32:04.190656][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:32:04.191112][f=-000001] -> Connection established (given id 0) [t=00:32:04.191361][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PreGame::GameDataReceived][map-checksums] server=134ae454f982e1d2a7f8a4d87b17cb9356315c5dc687ed7e6a45b8e89b490817105b3798545e5bf9a92acd9bbe0565d2cceca69af46bdebea65b191325226468 client=134ae454f982e1d2a7f8a4d87b17cb9356315c5dc687ed7e6a45b8e89b490817105b3798545e5bf9a92acd9bbe0565d2cceca69af46bdebea65b191325226468" [t=00:32:04.191465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:32:04.191623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ca7fc4cc205b8cc517921cbf213637175c1ebe9c201460cb5496fdc7840dde03ac814ef6f92f6efb20fdcf585b8998a8ddd75469bd65009f037137cfbc86d5c5]" [t=00:32:04.191757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=78d5bf315c2911c2183f531be1d32cda95262c9201e604ede7bd00ffff0ac9431c612c9f3cc6d94f4902ce66df7c7b89977761f1f0646532fb346e84450dd92b]" [t=00:32:04.191922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[Internal Lua error: Call failure] [string "LuaGaia/Gadgets/s11n_load_map_features.lua"]:40: bad argument #1 to 'loadstring' (string expected, got nil) stack traceback: [C]: in function 'loadstring' [string "LuaGaia/Gadgets/s11n_load_map_features.lua"]:40: in function 'GamePreload' [string "LuaGadgets/gadgets.lua"]:859: in function <[string "LuaGadgets/gadgets.lua"]:857> (tail call): ?" [t=00:32:04.192196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="maniocit" string="[Game::Load][lua{Rules,Gaia}={000001d7a922d440,000001d83cd77920}][locale="C"]" [t=00:32:04.192392][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1 [t=00:32:04.192436][f=-000001] Player maniocit finished loading and is now ingame [t=00:32:04.357554][f=-000001] IsIsland, <function>, false [t=00:32:04.477506][f=-000001] Mex Placement Initialised with 68 spots. [t=00:32:04.930688][f=-000001] Epicmenu: Switching to Default camera mode [t=00:32:16.899161][f=-000001] <maniocit> Allies: I choose: Strike! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1731610496} [t=00:33:46.953164][f=0000292] [SpringApp::Kill][1] fromRun=1 [t=00:33:46.953206][f=0000292] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:33:46.978444][f=0000292] [async=0] threads=6 tasks=9400 {sum,avg}{exec,wait}time={{20445.863, 2.175}, {11433.104, 1.216}}ms [t=00:33:46.978489][f=0000292] thread=1 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4258.333, 0.000, 2322.151, 2.265}, {1164.544, 0.000, 51.033, 0.619}}ms [t=00:33:46.978523][f=0000292] thread=2 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4101.296, 0.000, 2322.172, 2.182}, {2585.803, 0.000, 51.514, 1.375}}ms [t=00:33:46.978563][f=0000292] thread=3 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4036.578, 0.000, 2322.155, 2.147}, {2464.912, 0.000, 51.020, 1.311}}ms [t=00:33:46.978624][f=0000292] thread=4 tasks=1880 {sum,min,max,avg}{exec,wait}time={{3986.426, 0.000, 2322.141, 2.120}, {2733.895, 0.000, 49.462, 1.454}}ms [t=00:33:46.978666][f=0000292] thread=5 tasks=1880 {sum,min,max,avg}{exec,wait}time={{4063.231, 0.000, 2321.544, 2.161}, {2483.950, 0.000, 49.448, 1.321}}ms [t=00:33:46.978703][f=0000292] [async=1] threads=6 tasks=1905 {sum,avg}{exec,wait}time={{58245.227, 30.575}, {15786925.000, 8287.100}}ms [t=00:33:46.978765][f=0000292] thread=1 tasks=382 {sum,min,max,avg}{exec,wait}time={{11643.906, 0.001, 2584.565, 30.481}, {3148417.250, 0.534, 11659.489, 8241.930}}ms [t=00:33:46.978811][f=0000292] thread=2 tasks=380 {sum,min,max,avg}{exec,wait}time={{11641.254, 0.001, 2584.190, 30.635}, {3141773.250, 0.853, 11657.440, 8267.824}}ms [t=00:33:46.978857][f=0000292] thread=3 tasks=380 {sum,min,max,avg}{exec,wait}time={{11640.431, 0.001, 2571.402, 30.633}, {3157849.500, 0.540, 11668.572, 8310.130}}ms [t=00:33:46.978916][f=0000292] thread=4 tasks=381 {sum,min,max,avg}{exec,wait}time={{11657.769, 0.001, 2580.618, 30.598}, {3173780.250, 0.127, 11676.893, 8330.132}}ms [t=00:33:46.978960][f=0000292] thread=5 tasks=382 {sum,min,max,avg}{exec,wait}time={{11661.866, 0.001, 2505.216, 30.528}, {3165104.750, 0.013, 11676.177, 8285.614}}ms [t=00:33:46.978989][f=0000292] [ThreadPool::SetThreadCount][2] workers=0 [t=00:33:46.979010][f=0000292] [SpringApp::Kill][2] [t=00:33:46.979098][f=0000292] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:33:46.979139][f=0000292] [Game::KillLua][1] dtor=0 luaUI=000001d86e0487b0 [t=00:33:46.979219][f=0000292] Start widgetHandler:Shutdown [t=00:33:46.983938][f=0000292] Shutdown - SaveOrderList Complete [t=00:33:46.985093][f=0000292] Writing last game win data [t=00:33:46.993293][f=0000292] Shutdown - SaveConfigData Complete [t=00:33:46.993326][f=0000292] Shutdown Widget - Chili Highlight [t=00:33:46.993400][f=0000292] Shutdown Widget - Deferred rendering GL4 [t=00:33:46.993655][f=0000292] Shutdown Widget - Draw After Chili [t=00:33:46.993700][f=0000292] Shutdown Widget - API Unit Tracker GL4 [t=00:33:46.993736][f=0000292] Shutdown Widget - EPIC Menu [t=00:33:46.996035][f=0000292] Shutdown Widget - Chili Minimap [t=00:33:46.996195][f=0000292] Shutdown Widget - Chili Widget Selector [t=00:33:46.998299][f=0000292] Shutdown Widget - Depth of Field Shader [t=00:33:46.998324][f=0000292] Shutdown Widget - Deferred rendering [t=00:33:46.998347][f=0000292] SSAO: Deferred rendering disabled, disabling. [t=00:33:49.548345][f=0000292] Shutdown Widget - Deferred rendering [t=00:33:49.548382][f=0000292] SSAO: Deferred rendering disabled, disabling. [t=00:33:49.550327][f=0000292] Shutdown Widget - Local Team Colors [t=00:33:49.550364][f=0000292] Shutdown Widget - Display Keys 2 [t=00:33:49.550416][f=0000292] Shutdown Widget - Save Game Menu [t=00:33:49.550445][f=0000292] Shutdown Widget - Highlight Model Api GL4 [t=00:33:49.550534][f=0000292] Shutdown Widget - Unit Icons [t=00:33:49.550579][f=0000292] Shutdown Widget - HealthBars [t=00:33:49.552950][f=0000292] Shutdown Widget - Noises [t=00:33:49.552974][f=0000292] Shutdown Widget - BuildETA [t=00:33:49.552998][f=0000292] Shutdown Widget - Selected Units GL4 2 [t=00:33:49.553022][f=0000292] Shutdown Widget - Win Counter [t=00:33:49.553048][f=0000292] Shutdown Widget - EndGame APM stats [t=00:33:49.555230][f=0000292] Shutdown Widget - Modular Comm Info [t=00:33:49.555257][f=0000292] Shutdown Widget - CameraShake [t=00:33:49.555282][f=0000292] Shutdown Widget - Attack Warning [t=00:33:49.555327][f=0000292] Shutdown Widget - Chili Economy Panel Default [t=00:33:49.555489][f=0000292] Shutdown Widget - Chili EndGame Window [t=00:33:49.555522][f=0000292] Shutdown Widget - Chili Nuke Warning [t=00:33:49.555555][f=0000292] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:33:49.555592][f=0000292] Shutdown Widget - Chili Spectator Panels [t=00:33:49.555621][f=0000292] Shutdown Widget - Context Menu [t=00:33:49.555647][f=0000292] Shutdown Widget - Darkening [t=00:33:49.555737][f=0000292] Shutdown Widget - Defense Range Zero-K [t=00:33:49.555771][f=0000292] Shutdown Widget - Grab Input [t=00:33:49.555814][f=0000292] Shutdown Widget - Highlight Geos [t=00:33:49.555851][f=0000292] Shutdown Widget - Local Widgets Config [t=00:33:49.555886][f=0000292] Shutdown Widget - MinimapEvents [t=00:33:49.555938][f=0000292] Shutdown Widget - Missile Silo Range [t=00:33:49.555995][f=0000292] Shutdown Widget - Music Player v2 [t=00:33:49.556078][f=0000292] Shutdown Widget - Point Tracker [t=00:33:49.556141][f=0000292] Shutdown Widget - Showeco and Grid Drawer [t=00:33:49.556177][f=0000292] Shutdown Widget - Startup Info and Selector [t=00:33:49.556218][f=0000292] Shutdown Widget - State Reverse and Latency [t=00:33:49.556250][f=0000292] Shutdown Widget - Stereo3D [t=00:33:49.556397][f=0000292] Shutdown Widget - Transport AI [t=00:33:49.556423][f=0000292] Shutdown Widget - Attack AoE [t=00:33:49.556455][f=0000292] Shutdown Widget - UnitShapes 3 [t=00:33:49.556531][f=0000292] Shutdown Widget - Map Edge Extension [t=00:33:49.557045][f=0000292] Shutdown Widget - Highlight Unit GL4 v2 [t=00:33:49.557083][f=0000292] Shutdown Widget - Selection Send [t=00:33:49.557116][f=0000292] Shutdown Widget - LupsManager [t=00:33:49.557152][f=0000292] Shutdown Widget - Newton Firezone [t=00:33:49.557189][f=0000292] Shutdown Widget - Receive Units Indicator [t=00:33:49.557221][f=0000292] Shutdown Widget - Chili Pro Console [t=00:33:49.558805][f=0000292] Shutdown Widget - Persistent Build Height [t=00:33:49.558845][f=0000292] Shutdown Widget - Lasso Terraform GUI [t=00:33:49.558891][f=0000292] Shutdown Widget - Chili Framework [t=00:33:49.558923][f=0000292] Shutdown Widget - Lups [t=00:33:49.559666][f=0000292] Shutdown Widget - Chili Core Selector [t=00:33:49.559801][f=0000292] Shutdown Widget - Custom Markers [t=00:33:49.559846][f=0000292] Shutdown Widget - Mex Placement Handler [t=00:33:49.559925][f=0000292] Shutdown Widget - Select Keys [t=00:33:49.559974][f=0000292] Shutdown Widget - Contrast Adaptive Sharpen [t=00:33:49.560058][f=0000292] Shutdown Widget - Pause Screen [t=00:33:49.560299][f=0000292] Shutdown Widget - Bloom Shader Deferred [t=00:33:49.560838][f=0000292] Shutdown Widget - Color Blindness Correction [t=00:33:49.586804][f=0000292] Shutdown Widget - Layout Handler [t=00:33:49.586852][f=0000292] Shutdown Widget - Text To Speech Control [t=00:33:49.586875][f=0000292] End widgetHandler:Shutdown [t=00:33:49.678350][f=0000292] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3086022, 0.0} allocedSize{int+, int-, ext}={0, 0, 1041665574}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0839} [t=00:33:49.704784][f=0000292] [Game::KillLua][2] dtor=0 luaGaia=000001d83cd77920 [t=00:33:49.716134][f=0000292] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:49.716268][f=0000292] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:49.716367][f=0000292] [Game::KillLua][3] dtor=0 luaRules=000001d7a922d440 [t=00:33:49.716441][f=0000292] Start gadgetHandler:Shutdown [t=00:33:49.716466][f=0000292] Shutdown - StartSetup [t=00:33:49.716486][f=0000292] Shutdown - UnitMorph [t=00:33:49.716595][f=0000292] Shutdown - Carrier Drones [t=00:33:49.716632][f=0000292] Shutdown - Missile Silo Controller [t=00:33:49.716660][f=0000292] Shutdown - Modular Comm Info [t=00:33:49.716687][f=0000292] Shutdown - Terrain Texture Handler [t=00:33:49.716715][f=0000292] Shutdown - UnitCloakShield [t=00:33:49.716766][f=0000292] Shutdown - Starlight Handler [t=00:33:49.716793][f=0000292] End gadgetHandler:Shutdown [t=00:33:49.772862][f=0000292] Start gadgetHandler:Shutdown [t=00:33:49.772909][f=0000292] Shutdown - Teleport Throw [t=00:33:49.772934][f=0000292] Shutdown - UnitMorph [t=00:33:49.773003][f=0000292] Shutdown - Commander Skin Renderer [t=00:33:49.773291][f=0000292] Shutdown - Missile fired callins [t=00:33:49.773317][f=0000292] Shutdown - Modular Comm Info [t=00:33:49.773337][f=0000292] Shutdown - Retreat Command [t=00:33:49.773365][f=0000292] Shutdown - Shockwaves [t=00:33:49.773414][f=0000292] Shutdown - Unit tint API [t=00:33:49.773455][f=0000292] Shutdown - Unit glow API [t=00:33:49.773501][f=0000292] Shutdown - UnitCloakShield [t=00:33:49.773578][f=0000292] Shutdown - Lups Cloak FX [t=00:33:49.773606][f=0000292] Shutdown - Lups [t=00:33:49.774196][f=0000292] Shutdown - Lups Shield [t=00:33:49.774231][f=0000292] End gadgetHandler:Shutdown [t=00:33:49.788995][f=0000292] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74, 0.0} allocedSize{int+, int-, ext}={0, 0, 7581}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:49.794811][f=0000292] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:49.794964][f=0000292] [Game::KillLua][4] dtor=0 [t=00:33:49.794991][f=0000292] [Game::KillLua][5] dtor=0 [t=00:33:49.819141][f=0000292] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-14_18-52-27-799_Ansatz v1_105.1.1-2511-g747f18b BAR105.sdfz" (10938 bytes) [t=00:33:49.819354][f=0000292] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:33:49.854540][f=0000292] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:33:49.854623][f=0000292] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=00:33:49.854843][f=0000292] [Sound] [Sound::UpdateThread][4] ctx=000001d74913e440 dev=000001d7480df030 [t=00:33:49.855111][f=0000292] [Sound] [Sound::UpdateThread][5] ctx=000001d74913e440 dev=000001d7480df030 [t=00:33:49.855171][f=0000292] [Sound] [Sound::Cleanup][alcDestroyContext(000001d74913e440)] [t=00:33:49.856136][f=0000292] [Sound] [Sound::Cleanup][alcCloseDevice(000001d7480df030)] [t=00:33:49.856299][f=0000292] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:33:49.892212][f=0000292] [Sound] [Sound::UpdateThread][6] [t=00:33:49.893116][f=0000292] [Game::~CGame][1] [t=00:33:49.893150][f=0000292] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:33:49.893170][f=0000292] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:33:49.893220][f=0000292] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:33:49.893247][f=0000292] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:33:49.893270][f=0000292] [Game::KillLua][4] dtor=1 [t=00:33:49.893293][f=0000292] [Game::KillLua][5] dtor=1 [t=00:33:49.893575][f=0000292] [Game::KillMisc][1] [t=00:33:49.893592][f=0000292] [Game::KillMisc][2] [t=00:33:49.893612][f=0000292] [EOH::DestroySkirmishAI(id=0)] [t=00:33:49.930638][f=0000292] [Game::KillMisc][3] [t=00:33:49.931111][f=0000292] [Game::KillRendering][1] [t=00:33:49.988213][f=0000292] [~CRectangleOverlapHandler] 33% overlap reduction [t=00:33:50.096088][f=0000292] [3DOParser::Kill] allocated 29 pieces [t=00:33:50.096347][f=0000292] [S3OParser::Kill] allocated 5520 pieces [t=00:33:50.097594][f=0000292] [AssParser::Kill] allocated 722 pieces [t=00:33:50.424963][f=0000292] [Game::KillInterface][1] [t=00:33:50.467285][f=0000292] [Game::KillInterface][2] [t=00:33:50.471388][f=0000292] [Game::KillSimulation][1] [t=00:33:50.472344][f=0000292] [Game::KillSimulation][2] [t=00:33:50.528726][f=0000292] [CCollisionHandler] dis-/continuous tests: 0/683669 [t=00:33:50.528782][f=0000292] [Game::KillSimulation][3] [t=00:33:50.531463][f=0000292] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:33:50.531612][f=0000292] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:50.531707][f=0000292] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=23 [t=00:33:50.531839][f=0000292] [~CPathCache(72x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:50.536253][f=0000292] [~CRectangleOverlapHandler] 33% overlap reduction [t=00:33:50.562001][f=0000292] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,6}; shared=0%; cached=14% [t=00:33:50.575375][f=0000292] [Game::KillSimulation][4] [t=00:33:50.750160][f=0000292] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:33:50.750237][f=0000292] [Game::~CGame][2] [t=00:33:50.750334][f=0000292] [Game::~CGame][3] [t=00:33:50.755043][f=0000292] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:33:50.760813][f=0000292] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection [t=00:33:51.027048][f=0000292] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 9708687, 0.0} allocedSize{int+, int-, ext}={0, 0, 1766249085}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0452} [t=00:33:51.039390][f=0000292] [SpringApp::Kill][3] [t=00:33:51.039471][f=0000292] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 7585 bytes sent 5941 bytes recv'd [t=00:33:51.046096][f=0000292] Kill: client disconnecting... [t=00:33:51.046367][f=0000292] [GameServer] UpdateLoop: thread affinity 3f [t=00:33:53.048068][f=0000292] CloseConnection: client connection closed [t=00:33:53.048298][f=0000292] [SpringApp::Kill][4] font=000001d704ebb140 [t=00:33:53.057566][f=0000292] [SpringApp::Kill][5] [t=00:33:53.067535][f=0000292] [SpringApp::Kill][6] [t=00:33:53.067574] [SpringApp::Kill][7] [t=00:33:53.067623] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:53.067658] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:33:53.067734] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:33:53.067762] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:33:53.067794] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:33:53.067843] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:53.067895] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152} [t=00:33:53.067925] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13692, 1048576, 1048576}, EBO = {20538, 2097152, 2097152} [t=00:33:53.068033] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:33:53.068096] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:53.068125] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:53.068180] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:33:53.068259] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {364, 1048576, 1048576}, EBO = {546, 2097152, 2097152} [t=00:33:53.249042] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:33:53.249078] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:33:53.249094] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:33:53.249109] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:33:53.253398] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>] [t=00:33:53.253459] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=0)] #archives[section]=0 #files[section]=8228 [t=00:33:53.254347] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=1)] #archives[section]=0 #files[section]=101 [t=00:33:53.254393] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=2)] #archives[section]=4 #files[section]=437 [t=00:33:53.254435] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001d704361780) [t=00:33:53.254558] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001d704361e60) [t=00:33:53.254643] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001d74e74ea60) [t=00:33:53.254759] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001d704361c50) [t=00:33:53.254905] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=3)] #archives[section]=0 #files[section]=2934 [t=00:33:53.255338] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=4)] #archives[section]=0 #files[section]=0 [t=00:33:53.255366] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=5)] #archives[section]=1 #files[section]=0 [t=00:33:53.255391] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001d74e751450) [t=00:33:53.258894] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=6)] #archives[section]=1 #files[section]=0 [t=00:33:53.258927] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Ansatzv1.sd7 (000001d7463ed060) [t=00:33:53.259543] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:33:53.259570] [VFS] [SpringVFS::DeleteArchives<this=000001d7405d6a40>(section=8)] #archives[section]=1 #files[section]=0 [t=00:33:53.259611] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001d704362540) [t=00:33:53.260961] [SpringApp::Kill][8] [t=00:33:53.260986] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:33:53.261011] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7406b04d0 (joinable=1) [t=00:33:53.261030] [WatchDog::Uninstall][2] [t=00:33:53.270275] [WatchDog::Uninstall][3] [t=00:33:53.270306] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):