ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121616

Open Chobbyla opened 4 hours ago

Chobbyla commented 4 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000167] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.939374] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.939517] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.939555]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.939575]   
[t=00:00:00.939583]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.939591]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.939599]   Use "none" to disable the default log sections.
[t=00:00:00.939611] ============== </Log Sections> ==============

[t=00:00:00.939620] ============== <User Config> ==============
[t=00:00:00.939797]   AnimationMT = 0
[t=00:00:00.939816]   BumpWaterDepthBits = 16
[t=00:00:00.939834]   BumpWaterReflection = 0
[t=00:00:00.939841]   BumpWaterRefraction = 0
[t=00:00:00.939848]   BumpWaterShoreWaves = 0
[t=00:00:00.939854]   BumpWaterTexSizeReflection = 64
[t=00:00:00.939862]   CamFreeScrollSpeed = 50
[t=00:00:00.939868]   CamMode = 1
[t=00:00:00.939881]   CubeTexSizeReflection = 64
[t=00:00:00.939888]   CubeTexSizeSpecular = 64
[t=00:00:00.939895]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.939902]   EdgeMoveDynamic = 0
[t=00:00:00.939908]   EdgeMoveWidth = 0.003
[t=00:00:00.939915]   FPSFOV = 90
[t=00:00:00.940070]   FPSScrollSpeed = 50
[t=00:00:00.940082]   FontSize = 18
[t=00:00:00.940090]   GrassDetail = 0
[t=00:00:00.940097]   GroundDecals = 1
[t=00:00:00.940103]   GroundDetail = 70
[t=00:00:00.940110]   HangTimeout = 30
[t=00:00:00.940117]   HardwareCursor = 1
[t=00:00:00.940165]   InitialNetworkTimeout = 0
[t=00:00:00.940176]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.940183]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.940191]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.940198]   LinkOutgoingBandwidth = 131072
[t=00:00:00.940207]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.940214]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.940220]   MSAALevel = 4
[t=00:00:00.940226]   MaxParticles = 12000
[t=00:00:00.940232]   MaxSounds = 32
[t=00:00:00.940244]   MaximumTransmissionUnit = 0
[t=00:00:00.940251]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.940259]   MiniMapMarker = 0
[t=00:00:00.940266]   MouseDragScrollThreshold = 0
[t=00:00:00.940274]   NetworkLossFactor = 1
[t=00:00:00.940281]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.940288]   OverheadScrollSpeed = 50
[t=00:00:00.940295]   ReconnectTimeout = 0
[t=00:00:00.940302]   RotOverheadScrollSpeed = 50
[t=00:00:00.940308]   RotateLogFiles = 1
[t=00:00:00.940315]   ShowClock = 0
[t=00:00:00.940327]   SoftParticles = 2
[t=00:00:00.940427]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.940439]   UnitIconDist = 151
[t=00:00:00.940445]   UpdateBoundingVolumeMT = 0
[t=00:00:00.940452]   UpdateWeaponVectorsMT = 0
[t=00:00:00.940631]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.940639]   UseLuaMemPools = 0
[t=00:00:00.940645]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.940652]   VFSCacheArchiveFiles = 0
[t=00:00:00.940658]   VSync = 0
[t=00:00:00.940664]   Water = 4
[t=00:00:00.940687]   XResolution = 1920
[t=00:00:00.940693]   YResolution = 1080
[t=00:00:00.940700]   snd_volmaster = 14
[t=00:00:00.940723] ============== </User Config> ==============

[t=00:00:00.940731] ============== <User System> ==============
[t=00:00:00.940738]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.940752]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.940765]        Compiler Version: gcc-13.2.0
[t=00:00:00.940857]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.940947]         Hardware Config: AMD Ryzen 3 3100 4-Core Processor              ; 8139MB RAM, 27595MB pagefile
[t=00:00:00.940972]        Binary Word Size: 64-bit (native)
[t=00:00:00.940987]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.940996]      Physical CPU Cores: 4
[t=00:00:00.941002]       Logical CPU Cores: 8
[t=00:00:00.941008] ============== </User System> ==============

[t=00:00:00.941019] Run: thread affinity ff
[t=00:00:00.941263] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.941271]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.941277]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.941283]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.941289]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.943586] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.943612] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.957843] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.983477]     Display (Generic PnP Monitor)=1 modes=152 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.983497]         [ 1] 3840x2160x24bpp@165Hz
[t=00:00:00.983503]         [ 9] 1920x1080x24bpp@165Hz
[t=00:00:00.983510]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.983515]         [25] 1600x1024x24bpp@165Hz
[t=00:00:00.983521]         [33] 1600x900x24bpp@165Hz
[t=00:00:00.983526]         [41] 1440x1080x24bpp@165Hz
[t=00:00:00.983530]         [49] 1366x768x24bpp@165Hz
[t=00:00:00.983535]         [57] 1360x768x24bpp@165Hz
[t=00:00:00.983544]         [65] 1280x1024x24bpp@165Hz
[t=00:00:00.983549]         [73] 1280x960x24bpp@165Hz
[t=00:00:00.983553]         [81] 1280x800x24bpp@165Hz
[t=00:00:00.983557]         [89] 1280x768x24bpp@165Hz
[t=00:00:00.983562]         [97] 1280x720x24bpp@165Hz
[t=00:00:00.983567]         [105] 1176x664x24bpp@165Hz
[t=00:00:00.983572]         [113] 1152x864x24bpp@165Hz
[t=00:00:00.983578]         [121] 1024x768x24bpp@165Hz
[t=00:00:00.983586]         [127] 800x600x24bpp@165Hz
[t=00:00:00.983592]         [133] 720x576x24bpp@165Hz
[t=00:00:00.983598]         [139] 720x480x24bpp@165Hz
[t=00:00:00.983611]         [146] 640x480x24bpp@165Hz
[t=00:00:01.320165] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.320998] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.321027] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.375588] [GR::LogVersionInfo]
[t=00:00:01.375609]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.375635]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:01.375642]     GL vendor   : NVIDIA Corporation
[t=00:00:01.375648]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:01.375654]     GLSL version: 4.60 NVIDIA
[t=00:00:01.375660]     GLEW version: 2.1.0
[t=00:00:01.375666]     GPU memory  : 4096MB (total) / 2269MB (available)
[t=00:00:01.375683]     SDL swap-int: 1
[t=00:00:01.375689]     SDL driver  : windows
[t=00:00:01.375694]     
[t=00:00:01.375700]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.375711]     GLSL shader support       : 1
[t=00:00:01.375718]     GL4 support               : 1
[t=00:00:01.375761]     FBO extension support     : 1
[t=00:00:01.375780]     NVX GPU mem-info support  : 1
[t=00:00:01.375794]     ATI GPU mem-info support  : 0
[t=00:00:01.375811]     Texture clamping to edge  : 1
[t=00:00:01.375821]     NPOT-texture support      : 1 (1)
[t=00:00:01.375829]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.375838]     texture query-LOD support : 1 (1)
[t=00:00:01.375846]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.375884]     Z-buffer depth            : 32 (-)
[t=00:00:01.375900]     primitive-restart support : 1 (1)
[t=00:00:01.375907]     clip-space control support: 1 (1)
[t=00:00:01.375930]     seamless cube-map support : 1 (1)
[t=00:00:01.375940]     frag-depth layout support : 1 (1)
[t=00:00:01.375947]     persistent maps support   : 1 (1)
[t=00:00:01.375954]     explicit attribs location : 1 (1)
[t=00:00:01.375961]     multi draw indirect       : 1 (-)
[t=00:00:01.375971]     array textures            : 1 (-)
[t=00:00:01.375990]     buffer copy support       : 1 (-)
[t=00:00:01.375998]     indirect draw             : 1 (-)
[t=00:00:01.376005]     base instance             : 1 (-)
[t=00:00:01.376011]     
[t=00:00:01.376018]     max. FBO samples              : 32
[t=00:00:01.376024]     max. FS/program texture slots : 32/192
[t=00:00:01.376032]     max. texture size             : 32768
[t=00:00:01.376044]     max. texture anisotropy level : 16.000000
[t=00:00:01.376052]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.376060]     max. draw-buffers             : 8
[t=00:00:01.376072]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.376081]     max. uniform buffer-bindings  : 84
[t=00:00:01.376087]     max. uniform block-size       : 64KB
[t=00:00:01.376095]     max. storage buffer-bindings  : 96
[t=00:00:01.376101]     max. storage block-size       : 2047MB
[t=00:00:01.376108]     
[t=00:00:01.376114]     enable AMD-hacks : 0
[t=00:00:01.376120]     compress MIP-maps: 0
[t=00:00:01.376314]     Number of compressed texture formats: 23
[t=00:00:01.376375]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.376428] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.376785] [GR::UpdateGLConfigs]
[t=00:00:01.376843] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.376854] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.377589] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.377605] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.377611] [GR::InitGLState]
[t=00:00:01.377684] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.720525] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.726993] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.730138] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.761576] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.761619] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.762412] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.770889] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.771064] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.771388] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.771483] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.809128] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.810010] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.817061] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.817403] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.989873] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 181ms
[t=00:00:01.990392] [VFS] [SpringVFS::ReserveArchives<this=000002810b4759f0>]
[t=00:00:01.990619] [VFS] [SpringVFS::AddArchive<this=000002810b4759f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.993469] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002810b4759f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.993514] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.065353] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.065826] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.067684] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.069120] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.125878] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.126008] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.126638][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.127130][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:02.127487][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.127517][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.127528][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.129089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.136663][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.136702][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:02.136715][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (High Definition Audio Device)"
[t=00:00:02.136727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.163633][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.174661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000281455fe460(default) context=000002810adab6b0  numChannels=2 frameSize=8
[t=00:00:02.175045][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.175057][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.175066][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.175073][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.175136][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.175181][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.175199][f=-000001] [Sound]   Devices:
[t=00:00:02.181564][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:02.181591][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:02.181614][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.181625][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.185362][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.185454][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.233393][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9446 MB
[t=00:00:02.240434][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.250919][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:02.253737][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name BlingmastaHotep
[t=00:00:02.641548][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "World In Flames v1.8" (loaded=0 cached=0)
[t=00:00:02.641897][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002810b4759f0>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0
[t=00:00:02.660969][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002810b4759f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.674926][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:02.675445][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002810b4759f0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:02.730736][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002810b4759f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.730975][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002810b4759f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:13.820471][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:13.820687][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:13.820780][f=-000001] Warning: [PreGame::GameDataReceived] Archive World In Flames v1.8 (checksum 1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:13.821285][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.821371][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.821447][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.821495][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:13.825183][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:13.825290][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-14_21-53-45-786_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:13.825304][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 11534ms
[t=00:00:13.826738][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:14.234905][f=-000001] forceSingleThreaded, false
[t=00:00:14.237112][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:14.243860][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:14.243964][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:14.244435][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:14.244511][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:14.244574][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:14.260994][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:14.261027][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:14.261382][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:14.261550][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:14.261680][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:14.261808][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:14.262932][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:14.263404][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:14.263823][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:14.264709][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:14.266014][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:14.266643][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:14.266671][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:14.267375][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:14.282898][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:14.288139][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:14.289621][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:14.290071][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:14.291054][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:14.291090][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:14.291292][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:14.297982][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:14.645305][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:14.878504][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)"
[t=00:00:21.945215][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:22.766498][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 8475ms
[t=00:00:22.780110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:22.785367][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487"
[t=00:00:22.786112][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:22.786997][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:22.787154][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:22.787255][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:22.878906][f=-000001] Loading UnitDefs_posts
[t=00:00:22.966732][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:22.966768][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:22.966781][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:22.966795][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:23.017679][f=-000001] Loading FeatureDefs_posts
[t=00:00:23.042341][f=-000001] Loading WeaponDefs_posts
[t=00:00:23.061332][f=-000001] Loading ArmorDefs_posts
[t=00:00:23.080217][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 292ms
[t=00:00:23.148356][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 381ms
[t=00:00:23.149136][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:23.375528][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:23.379642][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:23.385192][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:23.385540][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:23.385555][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:23.385576][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:23.387700][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:23.392784][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:23.393135][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:23.493614][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:23.508955][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:23.668781][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:23.669046][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:23.669291][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:23.669896][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:23.670218][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:23.670821][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:23.673181][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:23.674216][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:46.394534][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:46.411142][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:46.411855][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:46.412298][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:46.414085][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:46.414360][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:46.414719][f=-000001] Mex Placement Initialised with 139 spots.
[t=00:00:46.420203][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:46.420925][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:46.424205][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:46.425141][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:46.425656][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:46.426641][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:46.426956][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:46.427195][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:46.432174][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:46.434614][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:46.443010][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:46.443825][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:46.444385][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:46.445964][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:46.449776][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:46.450293][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:00:46.503842][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:46.504597][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:46.504849][f=-000001] SetSunLighting
[t=00:00:46.505545][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:46.505796][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:46.506100][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:46.509404][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:46.510131][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:46.510166][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:46.510405][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:46.511785][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:46.520418][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:46.522163][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:46.549142][f=-000001] Writing last game win data
[t=00:00:46.593954][f=-000001] LuaUI v0.3
[t=00:00:46.831653][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:47.587919][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:47.587979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:47.589116][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:47.591609][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:47.778011][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:00:47.837658][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:00:47.840673][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:00:47.840740][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:47.841444][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:47.841461][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 8192 (x128, z64)
[t=00:00:47.847883][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:47.881191][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 34.31%
[t=00:00:47.881346][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:00:47.881407][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:00:47.881429][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -146.80
[t=00:00:47.881445][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 250.53
[t=00:00:47.881502][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 27.832031% of the map. (used by 33 unit-defs)
[t=00:00:47.881557][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:47.881616][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:47.881783][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 56.726074% of the map. (used by 2 unit-defs)
[t=00:00:47.881851][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 58.032227% of the map. (used by 1 unit-defs)
[t=00:00:47.888947][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 89.12% of the map. (used by 352 unit-defs)
[t=00:00:47.891603][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 56.14% of the map. (used by 6 unit-defs)
[t=00:00:47.892716][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 29.03% of the map. (used by 32 unit-defs)
[t=00:00:47.899435][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs)
[t=00:00:47.904504][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:47.905906][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs)
[t=00:00:47.908093][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs)
[t=00:00:47.912488][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs)
[t=00:00:47.914060][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs)
[t=00:00:47.917261][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs)
[t=00:00:47.918801][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs)
[t=00:00:47.994864][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/World_In_Flames_v1.8.json)
[t=00:00:48.011762][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:48.029484][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:48.045396][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:48.060641][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:48.078163][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:48.092648][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:48.108460][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:48.377504][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:48.378406][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:48.378420][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 790ms
[t=00:00:48.457212][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10517, 0.0} allocedSize{int+, int-, ext}={0, 0, 1857404}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0244}
[t=00:00:49.386432][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:50.197067][f=-000001] GameID: 5a71366793ebf3e2bab217e1d02050d1
[t=00:00:50.198841][f=-000001] Connection attempt from BlingmastaHotep
[t=00:00:50.198880][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:50.199554][f=-000001]  -> Connection established (given id 0)
[t=00:00:50.199656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d"
[t=00:00:50.199698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:50.199728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10850cb60c892ba013fc5958aa500f20e79e21dd4b0fc0feb144840827c891a0fc081b6c193c0d03aa1f06ace5683221b13215b88c73a0946383183fea0aaa25]"
[t=00:00:50.199760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bd8af94b98a8286bbc492c50e48dabc40b3bb7c71910757da4754b47182d1b2c8302e4705aede1a11b1c7e21e23a3bd6e792a7d15151d37069740112ad1b9b7c]"
[t=00:00:50.200473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BlingmastaHotep" string="[Game::Load][lua{Rules,Gaia}={00000281eda66820,00000282197af4d0}][locale="C"]"
[t=00:00:50.201647][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1
[t=00:00:50.395376][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:08.262674][f=-000001] <BlingmastaHotep> Allies: I choose: Engineer!
[t=00:01:15.539826][f=-000001] [QuitAction] user exited to system
[t=00:01:15.550422][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:15.552011][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:15.566610][f=-000001]  [async=0] threads=4 tasks=10743 {sum,avg}{exec,wait}time={{7367.458, 0.686}, {2189.495, 0.204}}ms
[t=00:01:15.566638][f=-000001]      thread=1 tasks=3581 {sum,min,max,avg}{exec,wait}time={{2509.376, 0.000, 585.513, 0.701}, {725.749, 0.000, 27.249, 0.203}}ms
[t=00:01:15.566651][f=-000001]      thread=2 tasks=3581 {sum,min,max,avg}{exec,wait}time={{2443.802, 0.000, 551.860, 0.682}, {606.003, 0.000, 21.053, 0.169}}ms
[t=00:01:15.566666][f=-000001]      thread=3 tasks=3581 {sum,min,max,avg}{exec,wait}time={{2414.279, 0.000, 584.283, 0.674}, {857.743, 0.000, 35.083, 0.240}}ms
[t=00:01:15.566678][f=-000001]  [async=1] threads=4 tasks=2500 {sum,avg}{exec,wait}time={{69838.039, 27.935}, {24972804.000, 9989.122}}ms
[t=00:01:15.566691][f=-000001]      thread=1 tasks=833 {sum,min,max,avg}{exec,wait}time={{23714.150, 0.001, 3650.976, 28.468}, {8470671.000, 0.628, 12759.058, 10168.873}}ms
[t=00:01:15.566705][f=-000001]      thread=2 tasks=834 {sum,min,max,avg}{exec,wait}time={{23688.945, 0.001, 4572.084, 28.404}, {8465920.000, 1.029, 12644.099, 10150.983}}ms
[t=00:01:15.566722][f=-000001]      thread=3 tasks=833 {sum,min,max,avg}{exec,wait}time={{22434.939, 0.001, 3674.917, 26.933}, {8036212.500, 0.614, 12637.435, 9647.313}}ms
[t=00:01:15.566730][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:15.566738][f=-000001] [SpringApp::Kill][2]
[t=00:01:15.568505][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:15.568524][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002821917ba50
[t=00:01:15.568598][f=-000001] Start widgetHandler:Shutdown
[t=00:01:15.592637][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:15.593621][f=-000001] Writing last game win data
[t=00:01:15.634734][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:15.634767][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:15.634818][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:15.634833][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:15.634857][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:15.636643][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:15.636726][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:15.638490][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:15.638761][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:15.638781][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:15.638848][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:15.638864][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:15.638956][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:15.638975][f=-000001] Shutdown Widget - Noises
[t=00:01:15.639019][f=-000001] Shutdown Widget - HealthBars
[t=00:01:15.640615][f=-000001] Shutdown Widget - BuildETA
[t=00:01:15.640643][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:15.640679][f=-000001] Shutdown Widget - Win Counter
[t=00:01:15.640699][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:15.642146][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:15.642169][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:15.642182][f=-000001] Shutdown Widget - Transport AI
[t=00:01:15.642224][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:15.642348][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:15.642363][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:15.642518][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:15.642533][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:15.642546][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:15.642561][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:15.642588][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:15.642603][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:15.642624][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:15.642639][f=-000001] Shutdown Widget - Grab Input
[t=00:01:15.642874][f=-000001] Input grabbing is disabled!
[t=00:01:15.642894][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:15.642916][f=-000001] Shutdown Widget - Darkening
[t=00:01:15.642942][f=-000001] Shutdown Widget - Context Menu
[t=00:01:15.642963][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:15.642978][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:15.643003][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:15.643021][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:15.643045][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:15.643155][f=-000001] Shutdown Widget - CameraShake
[t=00:01:15.643173][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:15.643189][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:15.643215][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:15.644478][f=-000001] Shutdown Widget - Selection Send
[t=00:01:15.644512][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:15.644533][f=-000001] Shutdown Widget - LupsManager
[t=00:01:15.644567][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:15.644588][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:15.644602][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:15.648825][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:15.648870][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:15.648885][f=-000001] Shutdown Widget - Lups
[t=00:01:15.649522][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:15.649542][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:15.649686][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:15.649709][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:15.649869][f=-000001] Shutdown Widget - Select Keys
[t=00:01:15.649909][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:15.649934][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:15.650185][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:15.650244][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:15.650260][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:15.650278][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:15.650560][f=-000001] End widgetHandler:Shutdown
[t=00:01:15.722303][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3324247, 0.0} allocedSize{int+, int-, ext}={0, 0, 976956292}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0851}
[t=00:01:15.725169][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000282197af4d0
[t=00:01:15.732819][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:15.732912][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:15.732957][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000281eda66820
[t=00:01:15.733014][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:15.733037][f=-000001] Shutdown - StartSetup
[t=00:01:15.733052][f=-000001] Shutdown - UnitMorph
[t=00:01:15.733103][f=-000001] Shutdown - Carrier Drones
[t=00:01:15.733122][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:15.733142][f=-000001] Shutdown - Modular Comm Info
[t=00:01:15.733155][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:15.733168][f=-000001] Shutdown - UnitCloakShield
[t=00:01:15.733184][f=-000001] Shutdown - Starlight Handler
[t=00:01:15.733194][f=-000001] End gadgetHandler:Shutdown
[t=00:01:15.761994][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:15.762053][f=-000001] Shutdown - Teleport Throw
[t=00:01:15.762066][f=-000001] Shutdown - UnitMorph
[t=00:01:15.762086][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:15.762254][f=-000001] Shutdown - Missile fired callins
[t=00:01:15.762268][f=-000001] Shutdown - Modular Comm Info
[t=00:01:15.762278][f=-000001] Shutdown - Retreat Command
[t=00:01:15.762293][f=-000001] Shutdown - Shockwaves
[t=00:01:15.762305][f=-000001] Shutdown - Unit tint API
[t=00:01:15.762331][f=-000001] Shutdown - Unit glow API
[t=00:01:15.762358][f=-000001] Shutdown - UnitCloakShield
[t=00:01:15.762383][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:15.762394][f=-000001] Shutdown - Lups
[t=00:01:15.762741][f=-000001] Shutdown - Lups Shield
[t=00:01:15.762753][f=-000001] End gadgetHandler:Shutdown
[t=00:01:15.783412][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:01:15.784707][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:15.784844][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:15.784853][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:15.811091][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-14_21-53-45-786_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" (6543 bytes)
[t=00:01:15.811237][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:15.814136][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:15.814238][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:01:15.816269][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002810adab6b0 dev=00000281455fe460
[t=00:01:15.816531][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002810adab6b0 dev=00000281455fe460
[t=00:01:15.816540][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002810adab6b0)]
[t=00:01:15.823403][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000281455fe460)]
[t=00:01:15.826510][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:15.860025][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:15.861626][f=-000001] [Game::~CGame][1]
[t=00:01:15.862131][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:15.862171][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:15.862179][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:15.862188][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:15.862197][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:15.862209][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:15.862396][f=-000001] [Game::KillMisc][1]
[t=00:01:15.862408][f=-000001] [Game::KillMisc][2]
[t=00:01:15.862422][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:15.909355][f=-000001] [Game::KillMisc][3]
[t=00:01:15.910982][f=-000001] [Game::KillRendering][1]
[t=00:01:15.919620][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:15.990295][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:15.990702][f=-000001] [S3OParser::Kill] allocated 5842 pieces
[t=00:01:15.992879][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:16.155092][f=-000001] [Game::KillInterface][1]
[t=00:01:16.159087][f=-000001] [Game::KillInterface][2]
[t=00:01:16.164210][f=-000001] [Game::KillSimulation][1]
[t=00:01:16.164848][f=-000001] [Game::KillSimulation][2]
[t=00:01:16.268968][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/667937
[t=00:01:16.268999][f=-000001] [Game::KillSimulation][3]
[t=00:01:16.270827][f=-000001] [~CPathCache(64x32)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:01:16.271050][f=-000001] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:16.271227][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=70
[t=00:01:16.271324][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:16.273454][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:16.318016][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:16.343257][f=-000001] [Game::KillSimulation][4]
[t=00:01:16.682502][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:16.682550][f=-000001] [Game::~CGame][2]
[t=00:01:16.682559][f=-000001] [Game::~CGame][3]
[t=00:01:16.682871][f=-000001] [SpringApp::Kill][3]
[t=00:01:16.683140][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7032 bytes sent   in 596 packets (11.799 bytes/packet)
    74403 bytes recv'd in 633 packets (117.540 bytes/packet)
    {0.073x, 0.051x} relative protocol overhead {up, down}
    318 incoming chunks dropped, 15 outgoing chunks resent
    66 incoming chunks processed

[t=00:01:16.685069][f=-000001] [SpringApp::Kill][4] font=000002810b1c53c0
[t=00:01:16.690866][f=-000001] [SpringApp::Kill][5]
[t=00:01:16.701745][f=-000001] [SpringApp::Kill][6]
[t=00:01:16.701774] [SpringApp::Kill][7]
[t=00:01:16.701807] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.701839] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:16.701851] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:16.701859] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.701868] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:16.701880] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.701889] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.701901] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:16.701916] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:16.701924] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.701932] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:16.701945] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:16.701957] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:01:16.818122] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:16.818158] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:16.818166] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:16.818173] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:01:16.818216] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:16.940908] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>]
[t=00:01:16.940938] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:01:16.940957] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002814551cd30)
[t=00:01:16.943431] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=1)] #archives[section]=1 #files[section]=412
[t=00:01:16.943478] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (00000281455886e0)
[t=00:01:16.943698] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:16.943708] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002814551e800)
[t=00:01:16.943752] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002814551ea10)
[t=00:01:16.943825] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002814551d570)
[t=00:01:16.943924] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:16.943934] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:16.944006] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:16.944015] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:16.944022] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:16.944030] [VFS] [SpringVFS::DeleteArchives<this=000002810b4759f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:16.944662] [SpringApp::Kill][8]
[t=00:01:16.944676] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:16.944683] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6654304d0 (joinable=1)
[t=00:01:16.944690] [WatchDog::Uninstall][2]
[t=00:01:16.990858] [WatchDog::Uninstall][3]
[t=00:01:16.990882] [SpringApp::Kill][9]