Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "E:\STEAM\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.041465] LogOutput initialized. Logging to E:\STEAM\steamapps\common\Zero-K\infolog.txt [t=00:00:00.041492] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.041510] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.041519] [t=00:00:00.041523] Enable or disable log sections using the LogSections configuration key [t=00:00:00.041528] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.041536] Use "none" to disable the default log sections. [t=00:00:00.041540] ============== </Log Sections> ============== [t=00:00:00.041544] ============== <User Config> ============== [t=00:00:00.041616] AllowDeferredMapRendering = 1 [t=00:00:00.041623] AllowDeferredModelRendering = 1 [t=00:00:00.041627] BumpWaterAnisotropy = 2 [t=00:00:00.041631] BumpWaterBlurReflection = 1 [t=00:00:00.041635] BumpWaterDepthBits = 32 [t=00:00:00.041640] BumpWaterReflection = 2 [t=00:00:00.041644] BumpWaterTexSizeReflection = 256 [t=00:00:00.041652] CamFreeScrollSpeed = 50 [t=00:00:00.041657] CamMode = 1 [t=00:00:00.041662] DualScreenMiniMapOnLeft = 1 [t=00:00:00.041666] EdgeMoveDynamic = 0 [t=00:00:00.041670] EdgeMoveWidth = 0.003 [t=00:00:00.041674] FPSFOV = 90 [t=00:00:00.041678] FPSScrollSpeed = 50 [t=00:00:00.041682] FontSize = 18 [t=00:00:00.041686] GrassDetail = 0 [t=00:00:00.041690] GroundDecals = 5 [t=00:00:00.041694] GroundDetail = 120 [t=00:00:00.041698] HangTimeout = 30 [t=00:00:00.041702] HardwareCursor = 1 [t=00:00:00.041709] InitialNetworkTimeout = 0 [t=00:00:00.041715] LinkIncomingMaxPacketRate = 512 [t=00:00:00.041719] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.041723] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.041727] LinkOutgoingBandwidth = 131072 [t=00:00:00.041732] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.041738] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.041742] MSAALevel = 8 [t=00:00:00.041746] MaxParticles = 25000 [t=00:00:00.041750] MaxSounds = 32 [t=00:00:00.041758] MaximumTransmissionUnit = 0 [t=00:00:00.041763] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.041767] MiniMapMarker = 0 [t=00:00:00.041771] MouseDragScrollThreshold = 0 [t=00:00:00.041775] NetworkLossFactor = 1 [t=00:00:00.041780] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.041784] OverheadScrollSpeed = 50 [t=00:00:00.041789] ReconnectTimeout = 0 [t=00:00:00.041793] RotOverheadScrollSpeed = 50 [t=00:00:00.041797] RotateLogFiles = 1 [t=00:00:00.041804] ShadowMapSize = 8192 [t=00:00:00.041809] Shadows = 1 [t=00:00:00.041813] ShowClock = 0 [t=00:00:00.041817] SoftParticles = 2 [t=00:00:00.041823] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.041827] UnitIconDist = 151 [t=00:00:00.041832] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.041836] UseLuaMemPools = 0 [t=00:00:00.041840] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.041845] VFSCacheArchiveFiles = 0 [t=00:00:00.041849] VSync = 0 [t=00:00:00.041853] Water = 4 [t=00:00:00.041883] WindowBorderless = 1 [t=00:00:00.041889] WindowPosY = 0 [t=00:00:00.041893] XResolutionWindowed = 2560 [t=00:00:00.041897] YResolutionWindowed = 1440 [t=00:00:00.041906] ============== </User Config> ============== [t=00:00:00.041911] ============== <User System> ============== [t=00:00:00.041915] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.041921] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.041928] Compiler Version: gcc-13.2.0 [t=00:00:00.041962] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.041991] Hardware Config: AMD Ryzen 9 5950X 16-Core Processor ; 65458MB RAM, 69554MB pagefile [t=00:00:00.041997] Binary Word Size: 64-bit (native) [t=00:00:00.042002] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.042006] Physical CPU Cores: 16 [t=00:00:00.042010] Logical CPU Cores: 32 [t=00:00:00.042015] ============== </User System> ============== [t=00:00:00.042026] Run: thread affinity ffffffff [t=00:00:00.042124] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.042130] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.042133] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.042137] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.042141] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.043275] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.043286] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053967] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.076422] Display (Generic PnP Monitor)=1 modes=155 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.076437] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.076442] [ 6] 2048x1280x24bpp@144Hz [t=00:00:00.076448] [11] 1920x1440x24bpp@144Hz [t=00:00:00.076452] [16] 1920x1200x24bpp@144Hz [t=00:00:00.076457] [21] 1920x1080x24bpp@144Hz [t=00:00:00.076460] [28] 1680x1050x24bpp@144Hz [t=00:00:00.076464] [35] 1600x1200x24bpp@144Hz [t=00:00:00.076468] [40] 1600x1024x24bpp@144Hz [t=00:00:00.076489] [47] 1600x900x24bpp@144Hz [t=00:00:00.076493] [54] 1440x1080x24bpp@144Hz [t=00:00:00.076497] [61] 1440x900x24bpp@144Hz [t=00:00:00.076504] [66] 1366x768x24bpp@144Hz [t=00:00:00.076507] [71] 1360x768x24bpp@144Hz [t=00:00:00.076511] [76] 1280x1440x24bpp@144Hz [t=00:00:00.076515] [81] 1280x1024x24bpp@144Hz [t=00:00:00.076519] [87] 1280x960x24bpp@144Hz [t=00:00:00.076523] [93] 1280x800x24bpp@144Hz [t=00:00:00.076527] [98] 1280x768x24bpp@144Hz [t=00:00:00.076535] [103] 1280x720x24bpp@144Hz [t=00:00:00.076539] [110] 1176x664x24bpp@144Hz [t=00:00:00.076543] [117] 1152x864x24bpp@144Hz [t=00:00:00.076547] [122] 1024x768x24bpp@144Hz [t=00:00:00.076551] [129] 800x600x24bpp@144Hz [t=00:00:00.076555] [137] 720x576x24bpp@144Hz [t=00:00:00.076559] [142] 720x480x24bpp@144Hz [t=00:00:00.076563] [148] 640x480x24bpp@144Hz [t=00:00:00.083221] Display (Generic PnP Monitor)=2 modes=51 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.083230] [ 1] 2560x1440x24bpp@75Hz [t=00:00:00.083245] [ 5] 2048x1280x24bpp@60Hz [t=00:00:00.083248] [ 7] 1920x1440x24bpp@75Hz [t=00:00:00.083252] [11] 1920x1200x24bpp@60Hz [t=00:00:00.083255] [12] 1920x1080x24bpp@60Hz [t=00:00:00.083259] [15] 1680x1050x24bpp@60Hz [t=00:00:00.083265] [17] 1600x1200x24bpp@60Hz [t=00:00:00.083269] [18] 1600x1024x24bpp@60Hz [t=00:00:00.083273] [20] 1600x900x24bpp@60Hz [t=00:00:00.083277] [21] 1440x1080x24bpp@60Hz [t=00:00:00.083280] [24] 1440x900x24bpp@60Hz [t=00:00:00.083288] [25] 1366x768x24bpp@60Hz [t=00:00:00.083292] [26] 1360x768x24bpp@60Hz [t=00:00:00.083296] [27] 1280x1440x24bpp@75Hz [t=00:00:00.083299] [31] 1280x1024x24bpp@75Hz [t=00:00:00.083303] [32] 1280x960x24bpp@75Hz [t=00:00:00.083307] [33] 1280x800x24bpp@60Hz [t=00:00:00.083310] [34] 1280x768x24bpp@60Hz [t=00:00:00.083313] [35] 1280x720x24bpp@60Hz [t=00:00:00.083317] [38] 1176x664x24bpp@60Hz [t=00:00:00.083320] [41] 1152x864x24bpp@60Hz [t=00:00:00.083324] [42] 1024x768x24bpp@75Hz [t=00:00:00.083334] [44] 800x600x24bpp@75Hz [t=00:00:00.083338] [46] 720x576x24bpp@50Hz [t=00:00:00.083341] [47] 720x480x24bpp@60Hz [t=00:00:00.083344] [49] 640x480x24bpp@75Hz [t=00:00:00.366570] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.367048] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.367061] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.433847] [GR::LogVersionInfo] [t=00:00:00.433860] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.433867] GL version : 4.6.0 NVIDIA 566.14 [t=00:00:00.433872] GL vendor : NVIDIA Corporation [t=00:00:00.433879] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.433885] GLSL version: 4.60 NVIDIA [t=00:00:00.433891] GLEW version: 2.1.0 [t=00:00:00.433897] GPU memory : 8192MB (total) / 1475MB (available) [t=00:00:00.433911] SDL swap-int: 1 [t=00:00:00.433924] SDL driver : windows [t=00:00:00.433929] [t=00:00:00.433935] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.433942] GLSL shader support : 1 [t=00:00:00.433947] GL4 support : 1 [t=00:00:00.433952] FBO extension support : 1 [t=00:00:00.433967] NVX GPU mem-info support : 1 [t=00:00:00.433976] ATI GPU mem-info support : 0 [t=00:00:00.433989] Texture clamping to edge : 1 [t=00:00:00.433997] NPOT-texture support : 1 (1) [t=00:00:00.434007] S3TC/DXT1 texture support : 1/1 [t=00:00:00.434021] texture query-LOD support : 1 (1) [t=00:00:00.434028] MSAA frame-buffer support : 1 (1) [t=00:00:00.434034] Z-buffer depth : 32 (-) [t=00:00:00.434045] primitive-restart support : 1 (1) [t=00:00:00.434052] clip-space control support: 1 (1) [t=00:00:00.434058] seamless cube-map support : 1 (1) [t=00:00:00.434064] frag-depth layout support : 1 (1) [t=00:00:00.434070] persistent maps support : 1 (1) [t=00:00:00.434075] explicit attribs location : 1 (1) [t=00:00:00.434088] multi draw indirect : 1 (-) [t=00:00:00.434099] array textures : 1 (-) [t=00:00:00.434108] buffer copy support : 1 (-) [t=00:00:00.434114] indirect draw : 1 (-) [t=00:00:00.434121] base instance : 1 (-) [t=00:00:00.434126] [t=00:00:00.434131] max. FBO samples : 32 [t=00:00:00.434137] max. FS/program texture slots : 32/192 [t=00:00:00.434143] max. texture size : 32768 [t=00:00:00.434158] max. texture anisotropy level : 16.000000 [t=00:00:00.434166] max. vec4 varyings/attributes : 31/16 [t=00:00:00.434172] max. draw-buffers : 8 [t=00:00:00.434178] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.434183] max. uniform buffer-bindings : 84 [t=00:00:00.434190] max. uniform block-size : 64KB [t=00:00:00.434196] max. storage buffer-bindings : 96 [t=00:00:00.434202] max. storage block-size : 2047MB [t=00:00:00.434210] [t=00:00:00.434215] enable AMD-hacks : 0 [t=00:00:00.434226] compress MIP-maps: 0 [t=00:00:00.434288] Number of compressed texture formats: 23 [t=00:00:00.434320] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.434354] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.434629] [GR::UpdateGLConfigs] [t=00:00:00.434663] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.434671] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.434697] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.434707] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.434713] [GR::InitGLState] [t=00:00:00.434761] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.533688] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.536064] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.538610] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.548148] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/STEAM/steamapps/common/Zero-K/fontcache" [t=00:00:00.548160] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.548477] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.550288] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\STEAM\steamapps\common\Zero-K\" [t=00:00:00.550307] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.550397] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\STEAM\steamapps\common\Zero-K\ [t=00:00:00.550483] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\STEAM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.554634] Scanning: E:\STEAM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.555172] Scanning: E:\STEAM\steamapps\common\Zero-K\maps [t=00:00:00.555461] Scanning: E:\STEAM\steamapps\common\Zero-K\games [t=00:00:00.555596] Scanning: E:\STEAM\steamapps\common\Zero-K\packages [t=00:00:00.565719] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.565731] [VFS] [SpringVFS::ReserveArchives<this=00000271f1749710>] [t=00:00:00.565794] [VFS] [SpringVFS::AddArchive<this=00000271f1749710>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.568096] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000271f1749710 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.568119] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.573550] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1) [t=00:00:00.574086] [ThreadPool::SetThreadCount][2] workers=15 [t=00:00:00.574163] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.574242] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.574304] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.574600] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.574619] [Threading] Worker 12 thread CPU affinity mask set: 0x800 [t=00:00:00.574632] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.574645] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.574652] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.574691] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.574939] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.574963] [Threading] Worker 14 thread CPU affinity mask set: 0x2000 [t=00:00:00.574964] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.575001] [Threading] Worker 15 thread CPU affinity mask set: 0x4000 [t=00:00:00.575658] [Threading] Worker 13 thread CPU affinity mask set: 0x1000 [t=00:00:00.599927] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.599983] [Threading] Main thread CPU affinity mask set: 0xffff8000 [t=00:00:00.600382][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.600465][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.600623][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.600646][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.600654][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.600692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.608982][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.608999][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque (Oculus Virtual Audio Device)" [t=00:00:00.609007][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (Realtek(R) Audio)" [t=00:00:00.609016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.609031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "PL2792Q (NVIDIA High Definition Audio)" [t=00:00:00.609038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Haut-parleurs (Steam Streaming Microphone)" [t=00:00:00.609045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Q27G2WG4 (NVIDIA High Definition Audio)" [t=00:00:00.609053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Haut-parleurs (Steam Streaming Speakers)" [t=00:00:00.609062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.628822][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.630583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000271f1910890(default) context=00000271a860f6d0 numChannels=2 frameSize=8 [t=00:00:00.630598][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.630605][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.630610][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.630615][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.630642][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.630667][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.630677][f=-000001] [Sound] Devices: [t=00:00:00.634430][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)] [t=00:00:00.634442][f=-000001] [Sound] [OpenAL Soft on Casque (Oculus Virtual Audio Device)] [t=00:00:00.634449][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.634455][f=-000001] [Sound] [OpenAL Soft on PL2792Q (NVIDIA High Definition Audio)] [t=00:00:00.634470][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)] [t=00:00:00.634478][f=-000001] [Sound] [OpenAL Soft on Q27G2WG4 (NVIDIA High Definition Audio)] [t=00:00:00.634485][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)] [t=00:00:00.634495][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.634503][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.635184][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.635194][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.711999][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\STEAM\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 330413 MB [t=00:00:00.714111][f=-000001] [StartScript] Loading StartScript from: E:\STEAM\steamapps\common\Zero-K\_script.txt [t=00:00:00.714736][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:00.716004][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name Nevrose [t=00:00:00.716044][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.716053][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.716061][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.716070][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.716077][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.716081][f=-000001] [GR::InitGLState] [t=00:00:00.717356][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.717366][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.717377][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.717382][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.717388][f=-000001] [t=00:00:00.717393][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.717404][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.717410][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.717415][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.717446][f=-000001] [t=00:00:00.717450][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.717456][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.717460][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.717469][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.852338][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.852357][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:02.680009][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:02.680075][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.680084][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.680093][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0) [t=00:00:02.706601][f=-000001] [async=0] threads=16 tasks=90 {sum,avg}{exec,wait}time={{4.190, 0.047}, {22.219, 0.247}}ms [t=00:00:02.706621][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.037, 0.055, 0.301, 0.173}, {0.003, 0.000, 0.003, 0.001}}ms [t=00:00:02.706645][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.022, 0.054, 0.297, 0.170}, {0.004, 0.000, 0.003, 0.001}}ms [t=00:00:02.706654][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.171, 0.000, 0.060, 0.028}, {1.707, 0.000, 0.865, 0.285}}ms [t=00:00:02.706661][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.161, 0.000, 0.058, 0.027}, {1.704, 0.000, 0.864, 0.284}}ms [t=00:00:02.706671][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.165, 0.000, 0.057, 0.028}, {1.713, 0.000, 0.867, 0.285}}ms [t=00:00:02.706687][f=-000001] thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.164, 0.000, 0.057, 0.027}, {1.710, 0.000, 0.866, 0.285}}ms [t=00:00:02.706697][f=-000001] thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.169, 0.000, 0.059, 0.028}, {1.715, 0.000, 0.867, 0.286}}ms [t=00:00:02.706706][f=-000001] thread=8 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.166, 0.000, 0.058, 0.028}, {1.701, 0.000, 0.863, 0.284}}ms [t=00:00:02.706719][f=-000001] thread=9 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.164, 0.000, 0.057, 0.027}, {1.705, 0.000, 0.864, 0.284}}ms [t=00:00:02.706729][f=-000001] thread=10 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.167, 0.000, 0.059, 0.028}, {1.714, 0.000, 0.867, 0.286}}ms [t=00:00:02.706738][f=-000001] thread=11 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.161, 0.000, 0.057, 0.027}, {1.715, 0.000, 0.868, 0.286}}ms [t=00:00:02.706749][f=-000001] thread=12 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.162, 0.000, 0.056, 0.027}, {1.700, 0.000, 0.862, 0.283}}ms [t=00:00:02.706763][f=-000001] thread=13 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.163, 0.000, 0.058, 0.027}, {1.702, 0.000, 0.863, 0.284}}ms [t=00:00:02.706772][f=-000001] thread=14 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.161, 0.000, 0.054, 0.027}, {1.714, 0.000, 0.867, 0.286}}ms [t=00:00:02.706781][f=-000001] thread=15 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.158, 0.000, 0.056, 0.026}, {1.713, 0.000, 0.866, 0.285}}ms [t=00:00:02.706793][f=-000001] [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{27.782, 1.852}, {6.796, 0.453}}ms [t=00:00:02.706803][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.773, 0.773, 0.773, 0.773}}ms [t=00:00:02.706813][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{25.075, 25.075, 25.075, 25.075}, {0.771, 0.771, 0.771, 0.771}}ms [t=00:00:02.706825][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.107, 0.107, 0.107, 0.107}, {0.771, 0.771, 0.771, 0.771}}ms [t=00:00:02.706840][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.203, 0.203, 0.203, 0.203}, {0.302, 0.302, 0.302, 0.302}}ms [t=00:00:02.706857][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.075, 0.075, 0.075, 0.075}, {0.463, 0.463, 0.463, 0.463}}ms [t=00:00:02.706874][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.546, 0.546, 0.546, 0.546}}ms [t=00:00:02.706894][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.039, 0.039, 0.039, 0.039}}ms [t=00:00:02.706903][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.023, 0.023, 0.023, 0.023}, {0.120, 0.120, 0.120, 0.120}}ms [t=00:00:02.706913][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.027, 0.027, 0.027, 0.027}, {0.183, 0.183, 0.183, 0.183}}ms [t=00:00:02.706923][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.303, 0.303, 0.303, 0.303}, {0.254, 0.254, 0.254, 0.254}}ms [t=00:00:02.706936][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.226, 0.226, 0.226, 0.226}, {0.319, 0.319, 0.319, 0.319}}ms [t=00:00:02.706946][f=-000001] thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.113, 0.113, 0.113, 0.113}, {0.405, 0.405, 0.405, 0.405}}ms [t=00:00:02.706955][f=-000001] thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.076, 1.076, 1.076, 1.076}, {0.477, 0.477, 0.477, 0.477}}ms [t=00:00:02.706971][f=-000001] thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.099, 0.099, 0.099, 0.099}, {0.758, 0.758, 0.758, 0.758}}ms [t=00:00:02.706988][f=-000001] thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.284, 0.284, 0.284, 0.284}, {0.614, 0.614, 0.614, 0.614}}ms [t=00:00:02.707000][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.707009][f=-000001] [SpringApp::Kill][2] [t=00:00:02.707066][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.738522][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.738557][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.738589][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000271a860f6d0 dev=00000271f1910890 [t=00:00:02.738763][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000271a860f6d0 dev=00000271f1910890 [t=00:00:02.738776][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000271a860f6d0)] [t=00:00:02.739108][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000271f1910890)] [t=00:00:02.739142][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.770219][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.770434][f=-000001] [SpringApp::Kill][3] [t=00:00:02.770532][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 146 bytes sent in 3 packets (48.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.082x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:02.770570][f=-000001] [SpringApp::Kill][4] font=00000271a835d800 [t=00:00:02.770864][f=-000001] [SpringApp::Kill][5] [t=00:00:02.771014][f=-000001] [SpringApp::Kill][6] [t=00:00:02.771025] [SpringApp::Kill][7] [t=00:00:02.771962] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.771972] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.771987] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.771994] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.772001] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.772011] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.772019] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.772025] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.772035] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.772041] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.772048] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.772058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.772065] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.837623] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.837644] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.837650] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.837656] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:00:02.837662] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.837829] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>] [t=00:00:02.837838] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.837845] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.837850] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:02.837860] [VFS] archive=E:\STEAM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000271a78239d0) [t=00:00:02.837976] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.837984] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:02.837991] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.838004] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.838010] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.838015] [VFS] [SpringVFS::DeleteArchives<this=00000271f1749710>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.838151] [SpringApp::Kill][8] [t=00:00:02.838168] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.838175] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77f1a04d0 (joinable=1) [t=00:00:02.838180] [WatchDog::Uninstall][2] [t=00:00:03.045974] [WatchDog::Uninstall][3] [t=00:00:03.045986] [SpringApp::Kill][9]
infolog_full.txt (truncated):