Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000120] Using writeable configuration source: "E:\STEAM\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.041400] LogOutput initialized. Logging to E:\STEAM\steamapps\common\Zero-K\infolog.txt [t=00:00:00.041427] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.041443] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.041453] [t=00:00:00.041457] Enable or disable log sections using the LogSections configuration key [t=00:00:00.041462] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.041469] Use "none" to disable the default log sections. [t=00:00:00.041473] ============== </Log Sections> ============== [t=00:00:00.041479] ============== <User Config> ============== [t=00:00:00.041549] AllowDeferredMapRendering = 1 [t=00:00:00.041554] AllowDeferredModelRendering = 1 [t=00:00:00.041558] BumpWaterAnisotropy = 2 [t=00:00:00.041562] BumpWaterBlurReflection = 1 [t=00:00:00.041565] BumpWaterDepthBits = 32 [t=00:00:00.041569] BumpWaterReflection = 2 [t=00:00:00.041573] BumpWaterTexSizeReflection = 256 [t=00:00:00.041580] CamFreeScrollSpeed = 50 [t=00:00:00.041584] CamMode = 1 [t=00:00:00.041588] DualScreenMiniMapOnLeft = 1 [t=00:00:00.041593] EdgeMoveDynamic = 0 [t=00:00:00.041597] EdgeMoveWidth = 0.003 [t=00:00:00.041600] FPSFOV = 90 [t=00:00:00.041603] FPSScrollSpeed = 50 [t=00:00:00.041607] FontSize = 18 [t=00:00:00.041611] GrassDetail = 0 [t=00:00:00.041614] GroundDecals = 5 [t=00:00:00.041618] GroundDetail = 120 [t=00:00:00.041622] HangTimeout = 30 [t=00:00:00.041626] HardwareCursor = 1 [t=00:00:00.041633] InitialNetworkTimeout = 0 [t=00:00:00.041639] LinkIncomingMaxPacketRate = 512 [t=00:00:00.041643] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.041647] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.041651] LinkOutgoingBandwidth = 131072 [t=00:00:00.041656] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.041662] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.041666] MSAALevel = 8 [t=00:00:00.041670] MaxParticles = 25000 [t=00:00:00.041673] MaxSounds = 32 [t=00:00:00.041680] MaximumTransmissionUnit = 0 [t=00:00:00.041686] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.041690] MiniMapMarker = 0 [t=00:00:00.041693] MouseDragScrollThreshold = 0 [t=00:00:00.041698] NetworkLossFactor = 1 [t=00:00:00.041702] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.041707] OverheadScrollSpeed = 50 [t=00:00:00.041711] ReconnectTimeout = 0 [t=00:00:00.041715] RotOverheadScrollSpeed = 50 [t=00:00:00.041719] RotateLogFiles = 1 [t=00:00:00.041726] ShadowMapSize = 8192 [t=00:00:00.041731] Shadows = 1 [t=00:00:00.041735] ShowClock = 0 [t=00:00:00.041738] SoftParticles = 2 [t=00:00:00.041742] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.041747] UnitIconDist = 151 [t=00:00:00.041751] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.041756] UseLuaMemPools = 0 [t=00:00:00.041760] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.041764] VFSCacheArchiveFiles = 0 [t=00:00:00.041768] VSync = 0 [t=00:00:00.041772] Water = 4 [t=00:00:00.041805] WindowBorderless = 1 [t=00:00:00.041810] WindowPosY = 0 [t=00:00:00.041815] XResolutionWindowed = 2560 [t=00:00:00.041818] YResolutionWindowed = 1440 [t=00:00:00.041827] ============== </User Config> ============== [t=00:00:00.041832] ============== <User System> ============== [t=00:00:00.041836] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.041842] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.041849] Compiler Version: gcc-13.2.0 [t=00:00:00.041882] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.041912] Hardware Config: AMD Ryzen 9 5950X 16-Core Processor ; 65458MB RAM, 69554MB pagefile [t=00:00:00.041918] Binary Word Size: 64-bit (native) [t=00:00:00.041923] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041927] Physical CPU Cores: 16 [t=00:00:00.041932] Logical CPU Cores: 32 [t=00:00:00.041936] ============== </User System> ============== [t=00:00:00.041946] Run: thread affinity ffffffff [t=00:00:00.042048] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.042053] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.042057] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.042061] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.042065] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.043064] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.043072] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053498] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.071067] Display (Generic PnP Monitor)=1 modes=155 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.071079] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.071083] [ 6] 2048x1280x24bpp@144Hz [t=00:00:00.071088] [11] 1920x1440x24bpp@144Hz [t=00:00:00.071092] [16] 1920x1200x24bpp@144Hz [t=00:00:00.071097] [21] 1920x1080x24bpp@144Hz [t=00:00:00.071100] [28] 1680x1050x24bpp@144Hz [t=00:00:00.071104] [35] 1600x1200x24bpp@144Hz [t=00:00:00.071107] [40] 1600x1024x24bpp@144Hz [t=00:00:00.071126] [47] 1600x900x24bpp@144Hz [t=00:00:00.071131] [54] 1440x1080x24bpp@144Hz [t=00:00:00.071134] [61] 1440x900x24bpp@144Hz [t=00:00:00.071138] [66] 1366x768x24bpp@144Hz [t=00:00:00.071141] [71] 1360x768x24bpp@144Hz [t=00:00:00.071145] [76] 1280x1440x24bpp@144Hz [t=00:00:00.071148] [81] 1280x1024x24bpp@144Hz [t=00:00:00.071152] [87] 1280x960x24bpp@144Hz [t=00:00:00.071158] [93] 1280x800x24bpp@144Hz [t=00:00:00.071162] [98] 1280x768x24bpp@144Hz [t=00:00:00.071169] [103] 1280x720x24bpp@144Hz [t=00:00:00.071174] [110] 1176x664x24bpp@144Hz [t=00:00:00.071178] [117] 1152x864x24bpp@144Hz [t=00:00:00.071182] [122] 1024x768x24bpp@144Hz [t=00:00:00.071186] [129] 800x600x24bpp@144Hz [t=00:00:00.071191] [137] 720x576x24bpp@144Hz [t=00:00:00.071195] [142] 720x480x24bpp@144Hz [t=00:00:00.071199] [148] 640x480x24bpp@144Hz [t=00:00:00.078003] Display (Generic PnP Monitor)=2 modes=51 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.078015] [ 1] 2560x1440x24bpp@75Hz [t=00:00:00.078030] [ 5] 2048x1280x24bpp@60Hz [t=00:00:00.078035] [ 7] 1920x1440x24bpp@75Hz [t=00:00:00.078040] [11] 1920x1200x24bpp@60Hz [t=00:00:00.078047] [12] 1920x1080x24bpp@60Hz [t=00:00:00.078051] [15] 1680x1050x24bpp@60Hz [t=00:00:00.078059] [17] 1600x1200x24bpp@60Hz [t=00:00:00.078065] [18] 1600x1024x24bpp@60Hz [t=00:00:00.078070] [20] 1600x900x24bpp@60Hz [t=00:00:00.078075] [21] 1440x1080x24bpp@60Hz [t=00:00:00.078080] [24] 1440x900x24bpp@60Hz [t=00:00:00.078089] [25] 1366x768x24bpp@60Hz [t=00:00:00.078096] [26] 1360x768x24bpp@60Hz [t=00:00:00.078100] [27] 1280x1440x24bpp@75Hz [t=00:00:00.078105] [31] 1280x1024x24bpp@75Hz [t=00:00:00.078109] [32] 1280x960x24bpp@75Hz [t=00:00:00.078114] [33] 1280x800x24bpp@60Hz [t=00:00:00.078119] [34] 1280x768x24bpp@60Hz [t=00:00:00.078124] [35] 1280x720x24bpp@60Hz [t=00:00:00.078128] [38] 1176x664x24bpp@60Hz [t=00:00:00.078133] [41] 1152x864x24bpp@60Hz [t=00:00:00.078138] [42] 1024x768x24bpp@75Hz [t=00:00:00.078150] [44] 800x600x24bpp@75Hz [t=00:00:00.078156] [46] 720x576x24bpp@50Hz [t=00:00:00.078160] [47] 720x480x24bpp@60Hz [t=00:00:00.078166] [49] 640x480x24bpp@75Hz [t=00:00:00.352278] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.352813] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.352824] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.422966] [GR::LogVersionInfo] [t=00:00:00.422975] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.422980] GL version : 4.6.0 NVIDIA 566.14 [t=00:00:00.422983] GL vendor : NVIDIA Corporation [t=00:00:00.422987] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.422991] GLSL version: 4.60 NVIDIA [t=00:00:00.422995] GLEW version: 2.1.0 [t=00:00:00.423000] GPU memory : 8192MB (total) / 1311MB (available) [t=00:00:00.423009] SDL swap-int: 1 [t=00:00:00.423016] SDL driver : windows [t=00:00:00.423020] [t=00:00:00.423024] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.423029] GLSL shader support : 1 [t=00:00:00.423033] GL4 support : 1 [t=00:00:00.423037] FBO extension support : 1 [t=00:00:00.423047] NVX GPU mem-info support : 1 [t=00:00:00.423052] ATI GPU mem-info support : 0 [t=00:00:00.423061] Texture clamping to edge : 1 [t=00:00:00.423067] NPOT-texture support : 1 (1) [t=00:00:00.423073] S3TC/DXT1 texture support : 1/1 [t=00:00:00.423081] texture query-LOD support : 1 (1) [t=00:00:00.423086] MSAA frame-buffer support : 1 (1) [t=00:00:00.423090] Z-buffer depth : 32 (-) [t=00:00:00.423097] primitive-restart support : 1 (1) [t=00:00:00.423101] clip-space control support: 1 (1) [t=00:00:00.423106] seamless cube-map support : 1 (1) [t=00:00:00.423110] frag-depth layout support : 1 (1) [t=00:00:00.423114] persistent maps support : 1 (1) [t=00:00:00.423118] explicit attribs location : 1 (1) [t=00:00:00.423126] multi draw indirect : 1 (-) [t=00:00:00.423131] array textures : 1 (-) [t=00:00:00.423135] buffer copy support : 1 (-) [t=00:00:00.423139] indirect draw : 1 (-) [t=00:00:00.423143] base instance : 1 (-) [t=00:00:00.423146] [t=00:00:00.423150] max. FBO samples : 32 [t=00:00:00.423155] max. FS/program texture slots : 32/192 [t=00:00:00.423158] max. texture size : 32768 [t=00:00:00.423168] max. texture anisotropy level : 16.000000 [t=00:00:00.423172] max. vec4 varyings/attributes : 31/16 [t=00:00:00.423176] max. draw-buffers : 8 [t=00:00:00.423181] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.423185] max. uniform buffer-bindings : 84 [t=00:00:00.423189] max. uniform block-size : 64KB [t=00:00:00.423194] max. storage buffer-bindings : 96 [t=00:00:00.423198] max. storage block-size : 2047MB [t=00:00:00.423202] [t=00:00:00.423205] enable AMD-hacks : 0 [t=00:00:00.423212] compress MIP-maps: 0 [t=00:00:00.423257] Number of compressed texture formats: 23 [t=00:00:00.423276] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.423298] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.423510] [GR::UpdateGLConfigs] [t=00:00:00.423536] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.423541] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.423558] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.423565] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.423569] [GR::InitGLState] [t=00:00:00.423619] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.519187] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.521498] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.524094] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.533251] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/STEAM/steamapps/common/Zero-K/fontcache" [t=00:00:00.533267] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.533658] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.535732] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\STEAM\steamapps\common\Zero-K\" [t=00:00:00.535751] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.535839] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\STEAM\steamapps\common\Zero-K\ [t=00:00:00.535919] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\STEAM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.540203] Scanning: E:\STEAM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.540751] Scanning: E:\STEAM\steamapps\common\Zero-K\maps [t=00:00:00.541047] Scanning: E:\STEAM\steamapps\common\Zero-K\games [t=00:00:00.541181] Scanning: E:\STEAM\steamapps\common\Zero-K\packages [t=00:00:00.551082] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.551093] [VFS] [SpringVFS::ReserveArchives<this=000001e2fb0b8b50>] [t=00:00:00.551148] [VFS] [SpringVFS::AddArchive<this=000001e2fb0b8b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.553374] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e2fb0b8b50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.553391] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.559243] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1) [t=00:00:00.559850] [ThreadPool::SetThreadCount][2] workers=15 [t=00:00:00.559989] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.560014] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.560125] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.560449] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.560512] [Threading] Worker 12 thread CPU affinity mask set: 0x800 [t=00:00:00.560563] [Threading] Worker 13 thread CPU affinity mask set: 0x1000 [t=00:00:00.560615] [Threading] Worker 14 thread CPU affinity mask set: 0x2000 [t=00:00:00.560657] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.560681] [Threading] Worker 15 thread CPU affinity mask set: 0x4000 [t=00:00:00.560807] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.560853] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.560857] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.560855] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.560866] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.560855] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.560904] [Threading] Main thread CPU affinity mask set: 0xffff8000 [t=00:00:00.561196][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.561257][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.561323][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.561341][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.561347][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.561372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.568817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.568830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque (Oculus Virtual Audio Device)" [t=00:00:00.568836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (Realtek(R) Audio)" [t=00:00:00.568843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.568854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "PL2792Q (NVIDIA High Definition Audio)" [t=00:00:00.568860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Haut-parleurs (Steam Streaming Microphone)" [t=00:00:00.568866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Q27G2WG4 (NVIDIA High Definition Audio)" [t=00:00:00.568871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Haut-parleurs (Steam Streaming Speakers)" [t=00:00:00.568877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.587368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.589167][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e2fb262910(default) context=000001e2fb0df2b0 numChannels=2 frameSize=8 [t=00:00:00.589182][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.589188][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.589193][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.589198][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.589222][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.589248][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.589257][f=-000001] [Sound] Devices: [t=00:00:00.592982][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)] [t=00:00:00.592994][f=-000001] [Sound] [OpenAL Soft on Casque (Oculus Virtual Audio Device)] [t=00:00:00.593001][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.593008][f=-000001] [Sound] [OpenAL Soft on PL2792Q (NVIDIA High Definition Audio)] [t=00:00:00.593023][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)] [t=00:00:00.593030][f=-000001] [Sound] [OpenAL Soft on Q27G2WG4 (NVIDIA High Definition Audio)] [t=00:00:00.593037][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)] [t=00:00:00.593046][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.593054][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.593892][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.593903][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.660843][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\STEAM\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 330413 MB [t=00:00:00.663065][f=-000001] [StartScript] Loading StartScript from: E:\STEAM\steamapps\common\Zero-K\_script.txt [t=00:00:00.663709][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:00.665002][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name Nevrose [t=00:00:00.665047][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.665056][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.665064][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.665073][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.665080][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.665084][f=-000001] [GR::InitGLState] [t=00:00:00.666432][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.666441][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.666452][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.666457][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.666463][f=-000001] [t=00:00:00.666469][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.666480][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.666486][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.666491][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.666522][f=-000001] [t=00:00:00.666527][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.666532][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.666537][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.666545][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.796214][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.796232][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:05.476661][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:05.476727][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.476738][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.476747][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0) [t=00:00:05.503363][f=-000001] [async=0] threads=16 tasks=90 {sum,avg}{exec,wait}time={{5.312, 0.059}, {20.872, 0.232}}ms [t=00:00:05.503382][f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.063, 0.083, 0.276, 0.177}, {0.001, 0.000, 0.001, 0.000}}ms [t=00:00:05.503408][f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{1.048, 0.076, 0.276, 0.175}, {0.001, 0.000, 0.001, 0.000}}ms [t=00:00:05.503416][f=-000001] thread=3 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.252, 0.000, 0.091, 0.042}, {1.601, 0.000, 0.803, 0.267}}ms [t=00:00:05.503423][f=-000001] thread=4 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.252, 0.000, 0.088, 0.042}, {1.603, 0.000, 0.803, 0.267}}ms [t=00:00:05.503433][f=-000001] thread=5 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.246, 0.000, 0.087, 0.041}, {1.601, 0.000, 0.803, 0.267}}ms [t=00:00:05.503447][f=-000001] thread=6 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.246, 0.000, 0.091, 0.041}, {1.609, 0.000, 0.805, 0.268}}ms [t=00:00:05.503456][f=-000001] thread=7 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.252, 0.000, 0.086, 0.042}, {1.606, 0.000, 0.804, 0.268}}ms [t=00:00:05.503465][f=-000001] thread=8 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.245, 0.000, 0.088, 0.041}, {1.600, 0.000, 0.803, 0.267}}ms [t=00:00:05.503479][f=-000001] thread=9 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.242, 0.000, 0.085, 0.040}, {1.608, 0.000, 0.805, 0.268}}ms [t=00:00:05.503489][f=-000001] thread=10 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.252, 0.000, 0.092, 0.042}, {1.597, 0.000, 0.801, 0.266}}ms [t=00:00:05.503498][f=-000001] thread=11 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.244, 0.000, 0.088, 0.041}, {1.605, 0.000, 0.804, 0.267}}ms [t=00:00:05.503508][f=-000001] thread=12 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.243, 0.000, 0.087, 0.040}, {1.605, 0.000, 0.804, 0.268}}ms [t=00:00:05.503522][f=-000001] thread=13 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.248, 0.000, 0.091, 0.041}, {1.609, 0.000, 0.806, 0.268}}ms [t=00:00:05.503531][f=-000001] thread=14 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.243, 0.000, 0.087, 0.041}, {1.607, 0.000, 0.805, 0.268}}ms [t=00:00:05.503540][f=-000001] thread=15 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.236, 0.000, 0.082, 0.039}, {1.617, 0.001, 0.808, 0.269}}ms [t=00:00:05.503552][f=-000001] [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{1.188, 0.079}, {9.616, 0.641}}ms [t=00:00:05.503561][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.105, 0.105, 0.105, 0.105}}ms [t=00:00:05.503570][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.146, 0.146, 0.146, 0.146}, {0.869, 0.869, 0.869, 0.869}}ms [t=00:00:05.503581][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.084, 0.084, 0.084, 0.084}, {0.869, 0.869, 0.869, 0.869}}ms [t=00:00:05.503594][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.146, 0.146, 0.146, 0.146}, {0.866, 0.866, 0.866, 0.866}}ms [t=00:00:05.503603][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.118, 0.118, 0.118, 0.118}, {0.869, 0.869, 0.869, 0.869}}ms [t=00:00:05.503647][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.745, 0.745, 0.745, 0.745}}ms [t=00:00:05.503661][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.145, 0.145, 0.145, 0.145}, {0.864, 0.864, 0.864, 0.864}}ms [t=00:00:05.503670][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.120, 0.120, 0.120, 0.120}}ms [t=00:00:05.503679][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.236, 0.236, 0.236, 0.236}}ms [t=00:00:05.503689][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.132, 0.132, 0.132, 0.132}, {0.861, 0.861, 0.861, 0.861}}ms [t=00:00:05.503702][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.526, 0.526, 0.526, 0.526}}ms [t=00:00:05.503741][f=-000001] thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {0.582, 0.582, 0.582, 0.582}}ms [t=00:00:05.503750][f=-000001] thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.646, 0.646, 0.646, 0.646}}ms [t=00:00:05.503764][f=-000001] thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.700, 0.700, 0.700, 0.700}}ms [t=00:00:05.503775][f=-000001] thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.054, 0.054, 0.054, 0.054}, {0.757, 0.757, 0.757, 0.757}}ms [t=00:00:05.503782][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.503790][f=-000001] [SpringApp::Kill][2] [t=00:00:05.503830][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.549309][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.549337][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.549366][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e2fb0df2b0 dev=000001e2fb262910 [t=00:00:05.549518][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e2fb0df2b0 dev=000001e2fb262910 [t=00:00:05.549527][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e2fb0df2b0)] [t=00:00:05.549868][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e2fb262910)] [t=00:00:05.549900][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.577008][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.577209][f=-000001] [SpringApp::Kill][3] [t=00:00:05.577305][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 146 bytes sent in 3 packets (48.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.082x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:05.577344][f=-000001] [SpringApp::Kill][4] font=000001e2d1c5d800 [t=00:00:05.577650][f=-000001] [SpringApp::Kill][5] [t=00:00:05.577752][f=-000001] [SpringApp::Kill][6] [t=00:00:05.577758] [SpringApp::Kill][7] [t=00:00:05.578384] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.578394] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.578408] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.578414] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.578421] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.578431] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.578438] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.578444] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.578453] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.578459] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.578465] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.578474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.578481] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.651266] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.651278] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.651283] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.651287] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:00:05.651291] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.651407] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>] [t=00:00:05.651414] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.651420] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.651427] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:05.651436] [VFS] archive=E:\STEAM\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e2d1123ea0) [t=00:00:05.651505] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.651512] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:05.651518] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.651528] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.651534] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.651539] [VFS] [SpringVFS::DeleteArchives<this=000001e2fb0b8b50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.651635] [SpringApp::Kill][8] [t=00:00:05.651645] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:05.651651] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77f1a04d0 (joinable=1) [t=00:00:05.651656] [WatchDog::Uninstall][2] [t=00:00:06.046946] [WatchDog::Uninstall][3] [t=00:00:06.046957] [SpringApp::Kill][9]
infolog_full.txt (truncated):