Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.005059] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.005088] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.008144] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.008243] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.188918] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.284413] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.284458] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.284482] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.284498] [t=00:00:00.284504] Enable or disable log sections using the LogSections configuration key [t=00:00:00.284511] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.284518] Use "none" to disable the default log sections. [t=00:00:00.284524] ============== </Log Sections> ============== [t=00:00:00.284537] ============== <User Config> ============== [t=00:00:00.284722] AdvSky = 0 [t=00:00:00.284794] AllowDeferredMapRendering = 1 [t=00:00:00.284803] AllowDeferredModelRendering = 1 [t=00:00:00.284808] AnimationMT = 0 [t=00:00:00.284814] BumpWaterAnisotropy = 2 [t=00:00:00.284822] BumpWaterBlurReflection = 1 [t=00:00:00.284834] BumpWaterDepthBits = 32 [t=00:00:00.284845] BumpWaterReflection = 2 [t=00:00:00.284850] BumpWaterTexSizeReflection = 256 [t=00:00:00.284857] CamFreeScrollSpeed = 50 [t=00:00:00.284872] CamMode = 1 [t=00:00:00.284880] DualScreenMiniMapOnLeft = 1 [t=00:00:00.284886] EdgeMoveDynamic = 0 [t=00:00:00.284891] EdgeMoveWidth = 0.003 [t=00:00:00.284896] FPSFOV = 90 [t=00:00:00.284901] FPSScrollSpeed = 50 [t=00:00:00.284906] FontSize = 18 [t=00:00:00.284911] ForceDisableShaders = 0 [t=00:00:00.284917] GrassDetail = 0 [t=00:00:00.284922] GroundDecals = 5 [t=00:00:00.284927] GroundDetail = 120 [t=00:00:00.284932] GroundScarAlphaFade = 1 [t=00:00:00.284943] HangTimeout = 30 [t=00:00:00.284952] HardwareCursor = 1 [t=00:00:00.284957] InitialNetworkTimeout = 0 [t=00:00:00.284964] LinkIncomingMaxPacketRate = 512 [t=00:00:00.284970] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.284976] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.284981] LinkOutgoingBandwidth = 131072 [t=00:00:00.284989] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.284995] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.285001] MSAALevel = 8 [t=00:00:00.285012] MaxParticles = 25000 [t=00:00:00.285021] MaxSounds = 32 [t=00:00:00.285028] MaximumTransmissionUnit = 0 [t=00:00:00.285034] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.285041] MiniMapMarker = 0 [t=00:00:00.285047] MouseDragScrollThreshold = 0 [t=00:00:00.285056] NetworkLossFactor = 1 [t=00:00:00.285062] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.285067] OverheadScrollSpeed = 50 [t=00:00:00.285073] ReconnectTimeout = 0 [t=00:00:00.285079] RotOverheadScrollSpeed = 50 [t=00:00:00.285088] RotateLogFiles = 1 [t=00:00:00.285093] ShadowMapSize = 8192 [t=00:00:00.285099] Shadows = 1 [t=00:00:00.285105] ShowClock = 0 [t=00:00:00.285111] SoftParticles = 2 [t=00:00:00.285121] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.285128] UnitIconDist = 151 [t=00:00:00.285133] UnitLodDist = 999999 [t=00:00:00.285139] UpdateBoundingVolumeMT = 0 [t=00:00:00.285145] UpdateWeaponVectorsMT = 0 [t=00:00:00.285153] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.285159] UseLuaMemPools = 0 [t=00:00:00.285208] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.285228] VFSCacheArchiveFiles = 0 [t=00:00:00.285235] VSync = 0 [t=00:00:00.285240] Water = 4 [t=00:00:00.285245] WindowBorderless = 1 [t=00:00:00.285251] WindowPosY = 0 [t=00:00:00.285256] XResolutionWindowed = 1920 [t=00:00:00.285262] YResolutionWindowed = 1080 [t=00:00:00.285282] ============== </User Config> ============== [t=00:00:00.285292] ============== <User System> ============== [t=00:00:00.285308] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.285320] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.285326] Compiler Version: gcc-13.2.0 [t=00:00:00.285384] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.285445] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7914MB RAM, 19831MB pagefile [t=00:00:00.285456] Binary Word Size: 64-bit (native) [t=00:00:00.285469] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.285475] Physical CPU Cores: 6 [t=00:00:00.285480] Logical CPU Cores: 12 [t=00:00:00.285486] ============== </User System> ============== [t=00:00:00.285888] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.285899] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.285904] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.285911] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.285920] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.291178] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.291235] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.314889] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.382779] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.382796] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.382801] [10] 1680x1050x24bpp@144Hz [t=00:00:00.382806] [19] 1600x900x24bpp@144Hz [t=00:00:00.382810] [28] 1440x900x24bpp@144Hz [t=00:00:00.382815] [37] 1400x1050x24bpp@144Hz [t=00:00:00.382833] [46] 1366x768x24bpp@144Hz [t=00:00:00.382837] [55] 1360x768x24bpp@144Hz [t=00:00:00.382841] [64] 1280x1024x24bpp@144Hz [t=00:00:00.382847] [73] 1280x960x24bpp@144Hz [t=00:00:00.382852] [82] 1280x800x24bpp@144Hz [t=00:00:00.382858] [91] 1280x768x24bpp@144Hz [t=00:00:00.382863] [100] 1280x720x24bpp@144Hz [t=00:00:00.382869] [109] 1280x600x24bpp@144Hz [t=00:00:00.382878] [118] 1152x864x24bpp@144Hz [t=00:00:00.382883] [127] 1024x768x24bpp@144Hz [t=00:00:00.382893] [136] 800x600x24bpp@144Hz [t=00:00:00.382899] [145] 640x480x24bpp@144Hz [t=00:00:01.666583] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.667861] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.667901] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.713472] [GR::LogVersionInfo] [t=00:00:01.713595] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.713603] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:01.713609] GL vendor : NVIDIA Corporation [t=00:00:01.713615] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.713622] GLSL version: 4.60 NVIDIA [t=00:00:01.713632] GLEW version: 2.1.0 [t=00:00:01.713637] GPU memory : 4096MB (total) / 2668MB (available) [t=00:00:01.713666] SDL swap-int: 1 [t=00:00:01.713672] SDL driver : windows [t=00:00:01.713677] [t=00:00:01.713687] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.713691] GLSL shader support : 1 [t=00:00:01.713696] GL4 support : 1 [t=00:00:01.713701] FBO extension support : 1 [t=00:00:01.713738] NVX GPU mem-info support : 1 [t=00:00:01.713746] ATI GPU mem-info support : 0 [t=00:00:01.713774] Texture clamping to edge : 1 [t=00:00:01.713783] NPOT-texture support : 1 (1) [t=00:00:01.713831] S3TC/DXT1 texture support : 1/1 [t=00:00:01.713839] texture query-LOD support : 1 (1) [t=00:00:01.713868] MSAA frame-buffer support : 1 (1) [t=00:00:01.713872] Z-buffer depth : 32 (-) [t=00:00:01.713895] primitive-restart support : 1 (1) [t=00:00:01.713901] clip-space control support: 1 (1) [t=00:00:01.713909] seamless cube-map support : 1 (1) [t=00:00:01.713915] frag-depth layout support : 1 (1) [t=00:00:01.713920] persistent maps support : 1 (1) [t=00:00:01.713927] explicit attribs location : 1 (1) [t=00:00:01.713951] multi draw indirect : 1 (-) [t=00:00:01.713964] array textures : 1 (-) [t=00:00:01.713971] buffer copy support : 1 (-) [t=00:00:01.713977] indirect draw : 1 (-) [t=00:00:01.713984] base instance : 1 (-) [t=00:00:01.713989] [t=00:00:01.713995] max. FBO samples : 32 [t=00:00:01.714004] max. FS/program texture slots : 32/192 [t=00:00:01.714010] max. texture size : 32768 [t=00:00:01.714037] max. texture anisotropy level : 16.000000 [t=00:00:01.714043] max. vec4 varyings/attributes : 31/16 [t=00:00:01.714053] max. draw-buffers : 8 [t=00:00:01.714060] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.714069] max. uniform buffer-bindings : 84 [t=00:00:01.714075] max. uniform block-size : 64KB [t=00:00:01.714082] max. storage buffer-bindings : 96 [t=00:00:01.714088] max. storage block-size : 2047MB [t=00:00:01.714094] [t=00:00:01.714099] enable AMD-hacks : 0 [t=00:00:01.714105] compress MIP-maps: 0 [t=00:00:01.714206] Number of compressed texture formats: 23 [t=00:00:01.714272] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.714368] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.714977] [GR::UpdateGLConfigs] [t=00:00:01.715130] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.715143] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.715167] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.715193] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.715203] [GR::InitGLState] [t=00:00:01.715446] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:02.203677] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.207130] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:02.208035] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.213776] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.213820] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.214477] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.217782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.217808] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.217958] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.218032] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:02.235885] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:02.236318] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.236999] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.237181] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.250113] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:02.250188] [VFS] [SpringVFS::ReserveArchives<this=000001b0fd45ec10>] [t=00:00:02.250485] [VFS] [SpringVFS::AddArchive<this=000001b0fd45ec10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.253593] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b0fd45ec10 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.253627] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.564323] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.565883] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.566742] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.566763] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.567371] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.567450] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.567786] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.567837] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.568358][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.568505][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.568769][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.568817][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.568830][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.569838][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.581997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.582037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:02.582065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (PRO X Wireless Gaming Headset)" [t=00:00:02.582076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.652445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.681172][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.8ms) [t=00:00:02.706192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b0bbd91930(default) context=000001b0fcd22780 numChannels=2 frameSize=8 [t=00:00:02.706264][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.706284][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.706294][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.706303][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.706346][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.706393][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.706433][f=-000001] [Sound] Devices: [t=00:00:02.710617][f=-000001] [Sound] [OpenAL Soft on Speakers (PRO X Wireless Gaming Headset)] [t=00:00:02.710649][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:02.710663][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.710674][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.713086][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.713140][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.788648][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 10934 MB [t=00:00:02.804155][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.804197][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.804218][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-06_19-43-24-351_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:02.957007][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.963767][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.964461][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????). [t=00:00:02.964846][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:02.964883][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.756766][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????)." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:05.757067][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.757134][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.757193][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.794832][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.794898][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.478, 0.296}, {4.036, 0.807}}ms [t=00:00:05.794971][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.509, 0.509, 0.509, 0.509}, {0.219, 0.219, 0.219, 0.219}}ms [t=00:00:05.795003][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.364, 0.364, 0.364, 0.364}, {0.889, 0.889, 0.889, 0.889}}ms [t=00:00:05.795028][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {1.199, 1.199, 1.199, 1.199}}ms [t=00:00:05.795146][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.185, 0.185, 0.185, 0.185}, {0.409, 0.409, 0.409, 0.409}}ms [t=00:00:05.795181][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.291, 0.291, 0.291, 0.291}, {1.320, 1.320, 1.320, 1.320}}ms [t=00:00:05.795194][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.795206][f=-000001] [SpringApp::Kill][2] [t=00:00:05.795337][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.804184][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.804303][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.805150][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001b0fcd22780 dev=000001b0bbd91930 [t=00:00:05.805893][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001b0fcd22780 dev=000001b0bbd91930 [t=00:00:05.805925][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001b0fcd22780)] [t=00:00:05.807669][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b0bbd91930)] [t=00:00:05.808255][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.841468][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.842772][f=-000001] [SpringApp::Kill][3] [t=00:00:05.842831][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:05.842856][f=-000001] [SpringApp::Kill][4] font=000001b0fd133840 [t=00:00:05.845512][f=-000001] [SpringApp::Kill][5] [t=00:00:05.845845][f=-000001] [SpringApp::Kill][6] [t=00:00:05.845878] [SpringApp::Kill][7] [t=00:00:05.849510] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.849546] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849563] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.849579] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849591] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.849604] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.849616] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849631] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.849656] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.849667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.849680] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.849714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:05.849729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.085974] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:06.086112] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:06.086122] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:06.086129] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:06.086557] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>] [t=00:00:06.086572] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:06.086583] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:06.086605] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:06.086617] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001b0bbc57bf0) [t=00:00:06.086752] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:06.086765] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:06.086784] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:06.086797] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:06.086808] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:06.086817] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:06.087200] [SpringApp::Kill][8] [t=00:00:06.087242] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.087331] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9b07430 (joinable=1) [t=00:00:06.087353] [WatchDog::Uninstall][2] [t=00:00:06.300493] [WatchDog::Uninstall][3] [t=00:00:06.300575] [SpringApp::Kill][9]
infolog_full.txt (truncated):