ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #121725

Open Chobbyla opened 3 hours ago

Chobbyla commented 3 hours ago

infolog_full.txt (truncated):

[t=00:00:00.005059] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.005088] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.008144] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008243] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.188918] Error: ConfigSource: Error: Can not parse line:  100
Failed rotating the log file
[t=00:00:00.284413] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.284458] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.284482]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.284498]   
[t=00:00:00.284504]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.284511]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.284518]   Use "none" to disable the default log sections.
[t=00:00:00.284524] ============== </Log Sections> ==============

[t=00:00:00.284537] ============== <User Config> ==============
[t=00:00:00.284722]   AdvSky = 0
[t=00:00:00.284794]   AllowDeferredMapRendering = 1
[t=00:00:00.284803]   AllowDeferredModelRendering = 1
[t=00:00:00.284808]   AnimationMT = 0
[t=00:00:00.284814]   BumpWaterAnisotropy = 2
[t=00:00:00.284822]   BumpWaterBlurReflection = 1
[t=00:00:00.284834]   BumpWaterDepthBits = 32
[t=00:00:00.284845]   BumpWaterReflection = 2
[t=00:00:00.284850]   BumpWaterTexSizeReflection = 256
[t=00:00:00.284857]   CamFreeScrollSpeed = 50
[t=00:00:00.284872]   CamMode = 1
[t=00:00:00.284880]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.284886]   EdgeMoveDynamic = 0
[t=00:00:00.284891]   EdgeMoveWidth = 0.003
[t=00:00:00.284896]   FPSFOV = 90
[t=00:00:00.284901]   FPSScrollSpeed = 50
[t=00:00:00.284906]   FontSize = 18
[t=00:00:00.284911]   ForceDisableShaders = 0
[t=00:00:00.284917]   GrassDetail = 0
[t=00:00:00.284922]   GroundDecals = 5
[t=00:00:00.284927]   GroundDetail = 120
[t=00:00:00.284932]   GroundScarAlphaFade = 1
[t=00:00:00.284943]   HangTimeout = 30
[t=00:00:00.284952]   HardwareCursor = 1
[t=00:00:00.284957]   InitialNetworkTimeout = 0
[t=00:00:00.284964]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.284970]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.284976]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.284981]   LinkOutgoingBandwidth = 131072
[t=00:00:00.284989]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.284995]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.285001]   MSAALevel = 8
[t=00:00:00.285012]   MaxParticles = 25000
[t=00:00:00.285021]   MaxSounds = 32
[t=00:00:00.285028]   MaximumTransmissionUnit = 0
[t=00:00:00.285034]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.285041]   MiniMapMarker = 0
[t=00:00:00.285047]   MouseDragScrollThreshold = 0
[t=00:00:00.285056]   NetworkLossFactor = 1
[t=00:00:00.285062]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.285067]   OverheadScrollSpeed = 50
[t=00:00:00.285073]   ReconnectTimeout = 0
[t=00:00:00.285079]   RotOverheadScrollSpeed = 50
[t=00:00:00.285088]   RotateLogFiles = 1
[t=00:00:00.285093]   ShadowMapSize = 8192
[t=00:00:00.285099]   Shadows = 1
[t=00:00:00.285105]   ShowClock = 0
[t=00:00:00.285111]   SoftParticles = 2
[t=00:00:00.285121]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.285128]   UnitIconDist = 151
[t=00:00:00.285133]   UnitLodDist = 999999
[t=00:00:00.285139]   UpdateBoundingVolumeMT = 0
[t=00:00:00.285145]   UpdateWeaponVectorsMT = 0
[t=00:00:00.285153]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.285159]   UseLuaMemPools = 0
[t=00:00:00.285208]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.285228]   VFSCacheArchiveFiles = 0
[t=00:00:00.285235]   VSync = 0
[t=00:00:00.285240]   Water = 4
[t=00:00:00.285245]   WindowBorderless = 1
[t=00:00:00.285251]   WindowPosY = 0
[t=00:00:00.285256]   XResolutionWindowed = 1920
[t=00:00:00.285262]   YResolutionWindowed = 1080
[t=00:00:00.285282] ============== </User Config> ==============

[t=00:00:00.285292] ============== <User System> ==============
[t=00:00:00.285308]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.285320]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.285326]        Compiler Version: gcc-13.2.0
[t=00:00:00.285384]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.285445]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7914MB RAM, 19831MB pagefile
[t=00:00:00.285456]        Binary Word Size: 64-bit (native)
[t=00:00:00.285469]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.285475]      Physical CPU Cores: 6
[t=00:00:00.285480]       Logical CPU Cores: 12
[t=00:00:00.285486] ============== </User System> ==============

[t=00:00:00.285888] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.285899]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.285904]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.285911]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.285920]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.291178] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.291235] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.314889] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.382779]     Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.382796]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.382801]         [10] 1680x1050x24bpp@144Hz
[t=00:00:00.382806]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.382810]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.382815]         [37] 1400x1050x24bpp@144Hz
[t=00:00:00.382833]         [46] 1366x768x24bpp@144Hz
[t=00:00:00.382837]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.382841]         [64] 1280x1024x24bpp@144Hz
[t=00:00:00.382847]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.382852]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.382858]         [91] 1280x768x24bpp@144Hz
[t=00:00:00.382863]         [100] 1280x720x24bpp@144Hz
[t=00:00:00.382869]         [109] 1280x600x24bpp@144Hz
[t=00:00:00.382878]         [118] 1152x864x24bpp@144Hz
[t=00:00:00.382883]         [127] 1024x768x24bpp@144Hz
[t=00:00:00.382893]         [136] 800x600x24bpp@144Hz
[t=00:00:00.382899]         [145] 640x480x24bpp@144Hz
[t=00:00:01.666583] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.667861] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.667901] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.713472] [GR::LogVersionInfo]
[t=00:00:01.713595]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.713603]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:01.713609]     GL vendor   : NVIDIA Corporation
[t=00:00:01.713615]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.713622]     GLSL version: 4.60 NVIDIA
[t=00:00:01.713632]     GLEW version: 2.1.0
[t=00:00:01.713637]     GPU memory  : 4096MB (total) / 2668MB (available)
[t=00:00:01.713666]     SDL swap-int: 1
[t=00:00:01.713672]     SDL driver  : windows
[t=00:00:01.713677]     
[t=00:00:01.713687]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.713691]     GLSL shader support       : 1
[t=00:00:01.713696]     GL4 support               : 1
[t=00:00:01.713701]     FBO extension support     : 1
[t=00:00:01.713738]     NVX GPU mem-info support  : 1
[t=00:00:01.713746]     ATI GPU mem-info support  : 0
[t=00:00:01.713774]     Texture clamping to edge  : 1
[t=00:00:01.713783]     NPOT-texture support      : 1 (1)
[t=00:00:01.713831]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.713839]     texture query-LOD support : 1 (1)
[t=00:00:01.713868]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.713872]     Z-buffer depth            : 32 (-)
[t=00:00:01.713895]     primitive-restart support : 1 (1)
[t=00:00:01.713901]     clip-space control support: 1 (1)
[t=00:00:01.713909]     seamless cube-map support : 1 (1)
[t=00:00:01.713915]     frag-depth layout support : 1 (1)
[t=00:00:01.713920]     persistent maps support   : 1 (1)
[t=00:00:01.713927]     explicit attribs location : 1 (1)
[t=00:00:01.713951]     multi draw indirect       : 1 (-)
[t=00:00:01.713964]     array textures            : 1 (-)
[t=00:00:01.713971]     buffer copy support       : 1 (-)
[t=00:00:01.713977]     indirect draw             : 1 (-)
[t=00:00:01.713984]     base instance             : 1 (-)
[t=00:00:01.713989]     
[t=00:00:01.713995]     max. FBO samples              : 32
[t=00:00:01.714004]     max. FS/program texture slots : 32/192
[t=00:00:01.714010]     max. texture size             : 32768
[t=00:00:01.714037]     max. texture anisotropy level : 16.000000
[t=00:00:01.714043]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.714053]     max. draw-buffers             : 8
[t=00:00:01.714060]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.714069]     max. uniform buffer-bindings  : 84
[t=00:00:01.714075]     max. uniform block-size       : 64KB
[t=00:00:01.714082]     max. storage buffer-bindings  : 96
[t=00:00:01.714088]     max. storage block-size       : 2047MB
[t=00:00:01.714094]     
[t=00:00:01.714099]     enable AMD-hacks : 0
[t=00:00:01.714105]     compress MIP-maps: 0
[t=00:00:01.714206]     Number of compressed texture formats: 23
[t=00:00:01.714272]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.714368] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.714977] [GR::UpdateGLConfigs]
[t=00:00:01.715130] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.715143] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.715167] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.715193] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.715203] [GR::InitGLState]
[t=00:00:01.715446] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:02.203677] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.207130] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:02.208035] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.213776] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.213820] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.214477] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.217782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.217808] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.217958] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.218032] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:02.235885] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:02.236318] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.236999] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.237181] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.250113] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[t=00:00:02.250188] [VFS] [SpringVFS::ReserveArchives<this=000001b0fd45ec10>]
[t=00:00:02.250485] [VFS] [SpringVFS::AddArchive<this=000001b0fd45ec10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.253593] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b0fd45ec10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.253627] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.564323] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:02.565883] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.566742] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.566763] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.567371] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.567450] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.567786] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.567837] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:02.568358][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.568505][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:02.568769][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.568817][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.568830][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.569838][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.581997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.582037][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:02.582065][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (PRO X Wireless Gaming Headset)"
[t=00:00:02.582076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.652445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.681172][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.8ms)
[t=00:00:02.706192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b0bbd91930(default) context=000001b0fcd22780  numChannels=2 frameSize=8
[t=00:00:02.706264][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.706284][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.706294][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.706303][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.706346][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.706393][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.706433][f=-000001] [Sound]   Devices:
[t=00:00:02.710617][f=-000001] [Sound]     [OpenAL Soft on Speakers (PRO X Wireless Gaming Headset)]
[t=00:00:02.710649][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.710663][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.710674][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.713086][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.713140][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.788648][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 10934 MB
[t=00:00:02.804155][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.804197][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.804218][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-06_19-43-24-351_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:02.957007][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.963767][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.964461][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????).
[t=00:00:02.964846][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms
[t=00:00:02.964883][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.756766][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.757067][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.757134][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.757193][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:05.794832][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.794898][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.478, 0.296}, {4.036, 0.807}}ms
[t=00:00:05.794971][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.509, 0.509, 0.509, 0.509}, {0.219, 0.219, 0.219, 0.219}}ms
[t=00:00:05.795003][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.364, 0.364, 0.364, 0.364}, {0.889, 0.889, 0.889, 0.889}}ms
[t=00:00:05.795028][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {1.199, 1.199, 1.199, 1.199}}ms
[t=00:00:05.795146][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.185, 0.185, 0.185, 0.185}, {0.409, 0.409, 0.409, 0.409}}ms
[t=00:00:05.795181][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.291, 0.291, 0.291, 0.291}, {1.320, 1.320, 1.320, 1.320}}ms
[t=00:00:05.795194][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.795206][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.795337][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.804184][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.804303][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.805150][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001b0fcd22780 dev=000001b0bbd91930
[t=00:00:05.805893][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001b0fcd22780 dev=000001b0bbd91930
[t=00:00:05.805925][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001b0fcd22780)]
[t=00:00:05.807669][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b0bbd91930)]
[t=00:00:05.808255][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.841468][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.842772][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.842831][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.842856][f=-000001] [SpringApp::Kill][4] font=000001b0fd133840
[t=00:00:05.845512][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.845845][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.845878] [SpringApp::Kill][7]
[t=00:00:05.849510] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.849546] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849563] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.849579] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849591] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.849604] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.849616] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849631] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.849656] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.849667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.849680] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.849714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.849729] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.085974] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.086112] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.086122] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.086129] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.086557] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>]
[t=00:00:06.086572] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.086583] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.086605] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:06.086617] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001b0bbc57bf0)
[t=00:00:06.086752] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.086765] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:06.086784] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.086797] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.086808] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.086817] [VFS] [SpringVFS::DeleteArchives<this=000001b0fd45ec10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.087200] [SpringApp::Kill][8]
[t=00:00:06.087242] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.087331] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9b07430 (joinable=1)
[t=00:00:06.087353] [WatchDog::Uninstall][2]
[t=00:00:06.300493] [WatchDog::Uninstall][3]
[t=00:00:06.300575] [SpringApp::Kill][9]