ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #121726

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.043095] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.043168] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.052152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.052315] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.261982] Error: ConfigSource: Error: Can not parse line:  100
Failed rotating the log file
[t=00:00:00.356446] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.356496] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.356513]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.356525]   
[t=00:00:00.356529]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.356534]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.356539]   Use "none" to disable the default log sections.
[t=00:00:00.356543] ============== </Log Sections> ==============

[t=00:00:00.356551] ============== <User Config> ==============
[t=00:00:00.356669]   AdvSky = 0
[t=00:00:00.356675]   AllowDeferredMapRendering = 1
[t=00:00:00.356680]   AllowDeferredModelRendering = 1
[t=00:00:00.356684]   AnimationMT = 0
[t=00:00:00.356705]   BumpWaterAnisotropy = 2
[t=00:00:00.356714]   BumpWaterBlurReflection = 1
[t=00:00:00.356719]   BumpWaterDepthBits = 32
[t=00:00:00.356724]   BumpWaterReflection = 2
[t=00:00:00.356730]   BumpWaterTexSizeReflection = 256
[t=00:00:00.356738]   CamFreeScrollSpeed = 50
[t=00:00:00.356748]   CamMode = 1
[t=00:00:00.356759]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.356765]   EdgeMoveDynamic = 0
[t=00:00:00.356774]   EdgeMoveWidth = 0.003
[t=00:00:00.356779]   FPSFOV = 90
[t=00:00:00.356782]   FPSScrollSpeed = 50
[t=00:00:00.356786]   FontSize = 18
[t=00:00:00.356789]   ForceDisableShaders = 0
[t=00:00:00.356793]   GrassDetail = 0
[t=00:00:00.356797]   GroundDecals = 5
[t=00:00:00.356801]   GroundDetail = 120
[t=00:00:00.356805]   GroundScarAlphaFade = 1
[t=00:00:00.356814]   HangTimeout = 30
[t=00:00:00.356818]   HardwareCursor = 1
[t=00:00:00.356823]   InitialNetworkTimeout = 0
[t=00:00:00.356832]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.356839]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.356845]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.356852]   LinkOutgoingBandwidth = 131072
[t=00:00:00.356859]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.356867]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.356871]   MSAALevel = 8
[t=00:00:00.356880]   MaxParticles = 25000
[t=00:00:00.356886]   MaxSounds = 32
[t=00:00:00.356891]   MaximumTransmissionUnit = 0
[t=00:00:00.356897]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.356903]   MiniMapMarker = 0
[t=00:00:00.356913]   MouseDragScrollThreshold = 0
[t=00:00:00.356919]   NetworkLossFactor = 1
[t=00:00:00.356925]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.356930]   OverheadScrollSpeed = 50
[t=00:00:00.356936]   ReconnectTimeout = 0
[t=00:00:00.356943]   RotOverheadScrollSpeed = 50
[t=00:00:00.356953]   RotateLogFiles = 1
[t=00:00:00.356962]   ShadowMapSize = 8192
[t=00:00:00.356967]   Shadows = 1
[t=00:00:00.356972]   ShowClock = 0
[t=00:00:00.356980]   SoftParticles = 2
[t=00:00:00.356986]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.356995]   UnitIconDist = 151
[t=00:00:00.357001]   UnitLodDist = 999999
[t=00:00:00.357007]   UpdateBoundingVolumeMT = 0
[t=00:00:00.357012]   UpdateWeaponVectorsMT = 0
[t=00:00:00.357021]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.357028]   UseLuaMemPools = 0
[t=00:00:00.357064]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.357075]   VFSCacheArchiveFiles = 0
[t=00:00:00.357081]   VSync = 0
[t=00:00:00.357086]   Water = 4
[t=00:00:00.357092]   WindowBorderless = 1
[t=00:00:00.357101]   WindowPosY = 0
[t=00:00:00.357107]   XResolutionWindowed = 1920
[t=00:00:00.357113]   YResolutionWindowed = 1080
[t=00:00:00.357145] ============== </User Config> ==============

[t=00:00:00.357155] ============== <User System> ==============
[t=00:00:00.357169]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.357183]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.357194]        Compiler Version: gcc-13.2.0
[t=00:00:00.357236]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.357334]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7914MB RAM, 19831MB pagefile
[t=00:00:00.357346]        Binary Word Size: 64-bit (native)
[t=00:00:00.357359]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.357366]      Physical CPU Cores: 6
[t=00:00:00.357371]       Logical CPU Cores: 12
[t=00:00:00.357377] ============== </User System> ==============

[t=00:00:00.357530] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.357539]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.357544]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.357550]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.357555]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.364267] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.364315] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.385297] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.453825]     Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.453846]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.453852]         [10] 1680x1050x24bpp@144Hz
[t=00:00:00.453859]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.453863]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.453869]         [37] 1400x1050x24bpp@144Hz
[t=00:00:00.453915]         [46] 1366x768x24bpp@144Hz
[t=00:00:00.453919]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.453924]         [64] 1280x1024x24bpp@144Hz
[t=00:00:00.453929]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.453933]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.453937]         [91] 1280x768x24bpp@144Hz
[t=00:00:00.453942]         [100] 1280x720x24bpp@144Hz
[t=00:00:00.453945]         [109] 1280x600x24bpp@144Hz
[t=00:00:00.453949]         [118] 1152x864x24bpp@144Hz
[t=00:00:00.453953]         [127] 1024x768x24bpp@144Hz
[t=00:00:00.453960]         [136] 800x600x24bpp@144Hz
[t=00:00:00.453965]         [145] 640x480x24bpp@144Hz
[t=00:00:01.406028] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.407437] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.407606] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.500425] [GR::LogVersionInfo]
[t=00:00:01.500575]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.500585]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:01.500595]     GL vendor   : NVIDIA Corporation
[t=00:00:01.500604]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.500614]     GLSL version: 4.60 NVIDIA
[t=00:00:01.500623]     GLEW version: 2.1.0
[t=00:00:01.500629]     GPU memory  : 4096MB (total) / 2952MB (available)
[t=00:00:01.500683]     SDL swap-int: 1
[t=00:00:01.500689]     SDL driver  : windows
[t=00:00:01.500693]     
[t=00:00:01.500703]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.500709]     GLSL shader support       : 1
[t=00:00:01.500718]     GL4 support               : 1
[t=00:00:01.500724]     FBO extension support     : 1
[t=00:00:01.500765]     NVX GPU mem-info support  : 1
[t=00:00:01.500780]     ATI GPU mem-info support  : 0
[t=00:00:01.500810]     Texture clamping to edge  : 1
[t=00:00:01.500819]     NPOT-texture support      : 1 (1)
[t=00:00:01.500825]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.500832]     texture query-LOD support : 1 (1)
[t=00:00:01.501099]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.501104]     Z-buffer depth            : 32 (-)
[t=00:00:01.501127]     primitive-restart support : 1 (1)
[t=00:00:01.501131]     clip-space control support: 1 (1)
[t=00:00:01.501137]     seamless cube-map support : 1 (1)
[t=00:00:01.501143]     frag-depth layout support : 1 (1)
[t=00:00:01.501149]     persistent maps support   : 1 (1)
[t=00:00:01.501153]     explicit attribs location : 1 (1)
[t=00:00:01.501161]     multi draw indirect       : 1 (-)
[t=00:00:01.501183]     array textures            : 1 (-)
[t=00:00:01.501190]     buffer copy support       : 1 (-)
[t=00:00:01.501196]     indirect draw             : 1 (-)
[t=00:00:01.501202]     base instance             : 1 (-)
[t=00:00:01.501206]     
[t=00:00:01.501213]     max. FBO samples              : 32
[t=00:00:01.501219]     max. FS/program texture slots : 32/192
[t=00:00:01.501224]     max. texture size             : 32768
[t=00:00:01.501250]     max. texture anisotropy level : 16.000000
[t=00:00:01.501265]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.501281]     max. draw-buffers             : 8
[t=00:00:01.501288]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.501293]     max. uniform buffer-bindings  : 84
[t=00:00:01.501299]     max. uniform block-size       : 64KB
[t=00:00:01.501304]     max. storage buffer-bindings  : 96
[t=00:00:01.501309]     max. storage block-size       : 2047MB
[t=00:00:01.501313]     
[t=00:00:01.501318]     enable AMD-hacks : 0
[t=00:00:01.501326]     compress MIP-maps: 0
[t=00:00:01.501776]     Number of compressed texture formats: 23
[t=00:00:01.501910]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.501980] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.502839] [GR::UpdateGLConfigs]
[t=00:00:01.503025] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.503044] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.503075] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.503125] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.503143] [GR::InitGLState]
[t=00:00:01.503364] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:01.976119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.993488] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms
[t=00:00:01.996972] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.039080] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.039132] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.040096] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.042977] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.043010] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.043139] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.043196] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:02.077799] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:02.079624] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.080546] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.080743] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.246050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 168ms
[t=00:00:02.246194] [VFS] [SpringVFS::ReserveArchives<this=000002a3fd1ad4e0>]
[t=00:00:02.247285] [VFS] [SpringVFS::AddArchive<this=000002a3fd1ad4e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.250734] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a3fd1ad4e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.250805] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.637847] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:02.639007] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.639615] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.639724] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.640083] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.640285] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.640382] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.640426] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:02.641428][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.641583][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:02.641821][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.641863][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.641877][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.642908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.655371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.655444][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:02.655469][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (PRO X Wireless Gaming Headset)"
[t=00:00:02.655483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.754236][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.8ms)
[t=00:00:02.766751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.777807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a3bb670ef0(default) context=000002a3bb66dd10  numChannels=2 frameSize=8
[t=00:00:02.777885][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.778197][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.778229][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.778252][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.778292][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.778361][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.778472][f=-000001] [Sound]   Devices:
[t=00:00:02.785525][f=-000001] [Sound]     [OpenAL Soft on Speakers (PRO X Wireless Gaming Headset)]
[t=00:00:02.785572][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.785594][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.785605][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.786929][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.786965][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.861710][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 10934 MB
[t=00:00:02.877308][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.877342][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.877359][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-06_19-43-24-351_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:03.023804][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:03.036810][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.037531][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????).
[t=00:00:03.037871][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms
[t=00:00:03.037925][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:07.522185][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:07.522560][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:07.522529][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:07.522589][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:07.564807][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:07.564884][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.979, 0.196}, {3.642, 0.728}}ms
[t=00:00:07.564990][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.304, 0.304, 0.304, 0.304}, {0.243, 0.243, 0.243, 0.243}}ms
[t=00:00:07.565023][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.149, 0.149, 0.149, 0.149}, {1.045, 1.045, 1.045, 1.045}}ms
[t=00:00:07.565051][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.216, 0.216, 0.216, 0.216}, {0.774, 0.774, 0.774, 0.774}}ms
[t=00:00:07.565066][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.193, 0.193, 0.193, 0.193}, {0.427, 0.427, 0.427, 0.427}}ms
[t=00:00:07.565088][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.117, 0.117, 0.117, 0.117}, {1.152, 1.152, 1.152, 1.152}}ms
[t=00:00:07.565098][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:07.565109][f=-000001] [SpringApp::Kill][2]
[t=00:00:07.565252][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:07.610753][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:07.610791][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:07.610882][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002a3bb66dd10 dev=000002a3bb670ef0
[t=00:00:07.611506][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002a3bb66dd10 dev=000002a3bb670ef0
[t=00:00:07.611534][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002a3bb66dd10)]
[t=00:00:07.614187][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002a3bb670ef0)]
[t=00:00:07.614392][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:07.641731][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:07.642638][f=-000001] [SpringApp::Kill][3]
[t=00:00:07.642681][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:07.642697][f=-000001] [SpringApp::Kill][4] font=000002a3fd043840
[t=00:00:07.644713][f=-000001] [SpringApp::Kill][5]
[t=00:00:07.645062][f=-000001] [SpringApp::Kill][6]
[t=00:00:07.645087] [SpringApp::Kill][7]
[t=00:00:07.645813] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.645864] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.645881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:07.645898] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.645911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:07.645923] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.645933] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.645996] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.646008] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:07.646020] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.646033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.646044] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:07.646056] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.832260] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:07.832441] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:07.832471] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:07.832483] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:07.832913] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>]
[t=00:00:07.832934] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:07.832947] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:07.832977] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:07.832987] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a3bb4eba00)
[t=00:00:07.833192] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:07.833207] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:07.833227] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:07.833237] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:07.833266] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:07.833277] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:07.833579] [SpringApp::Kill][8]
[t=00:00:07.833614] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9b07430 (joinable=1)
[t=00:00:07.833599] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:07.833621] [WatchDog::Uninstall][2]
[t=00:00:08.374181] [WatchDog::Uninstall][3]
[t=00:00:08.374209] [SpringApp::Kill][9]