Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.043095] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.043168] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.052152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.052315] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.261982] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.356446] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.356496] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.356513] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.356525] [t=00:00:00.356529] Enable or disable log sections using the LogSections configuration key [t=00:00:00.356534] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.356539] Use "none" to disable the default log sections. [t=00:00:00.356543] ============== </Log Sections> ============== [t=00:00:00.356551] ============== <User Config> ============== [t=00:00:00.356669] AdvSky = 0 [t=00:00:00.356675] AllowDeferredMapRendering = 1 [t=00:00:00.356680] AllowDeferredModelRendering = 1 [t=00:00:00.356684] AnimationMT = 0 [t=00:00:00.356705] BumpWaterAnisotropy = 2 [t=00:00:00.356714] BumpWaterBlurReflection = 1 [t=00:00:00.356719] BumpWaterDepthBits = 32 [t=00:00:00.356724] BumpWaterReflection = 2 [t=00:00:00.356730] BumpWaterTexSizeReflection = 256 [t=00:00:00.356738] CamFreeScrollSpeed = 50 [t=00:00:00.356748] CamMode = 1 [t=00:00:00.356759] DualScreenMiniMapOnLeft = 1 [t=00:00:00.356765] EdgeMoveDynamic = 0 [t=00:00:00.356774] EdgeMoveWidth = 0.003 [t=00:00:00.356779] FPSFOV = 90 [t=00:00:00.356782] FPSScrollSpeed = 50 [t=00:00:00.356786] FontSize = 18 [t=00:00:00.356789] ForceDisableShaders = 0 [t=00:00:00.356793] GrassDetail = 0 [t=00:00:00.356797] GroundDecals = 5 [t=00:00:00.356801] GroundDetail = 120 [t=00:00:00.356805] GroundScarAlphaFade = 1 [t=00:00:00.356814] HangTimeout = 30 [t=00:00:00.356818] HardwareCursor = 1 [t=00:00:00.356823] InitialNetworkTimeout = 0 [t=00:00:00.356832] LinkIncomingMaxPacketRate = 512 [t=00:00:00.356839] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.356845] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.356852] LinkOutgoingBandwidth = 131072 [t=00:00:00.356859] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.356867] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.356871] MSAALevel = 8 [t=00:00:00.356880] MaxParticles = 25000 [t=00:00:00.356886] MaxSounds = 32 [t=00:00:00.356891] MaximumTransmissionUnit = 0 [t=00:00:00.356897] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.356903] MiniMapMarker = 0 [t=00:00:00.356913] MouseDragScrollThreshold = 0 [t=00:00:00.356919] NetworkLossFactor = 1 [t=00:00:00.356925] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.356930] OverheadScrollSpeed = 50 [t=00:00:00.356936] ReconnectTimeout = 0 [t=00:00:00.356943] RotOverheadScrollSpeed = 50 [t=00:00:00.356953] RotateLogFiles = 1 [t=00:00:00.356962] ShadowMapSize = 8192 [t=00:00:00.356967] Shadows = 1 [t=00:00:00.356972] ShowClock = 0 [t=00:00:00.356980] SoftParticles = 2 [t=00:00:00.356986] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.356995] UnitIconDist = 151 [t=00:00:00.357001] UnitLodDist = 999999 [t=00:00:00.357007] UpdateBoundingVolumeMT = 0 [t=00:00:00.357012] UpdateWeaponVectorsMT = 0 [t=00:00:00.357021] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.357028] UseLuaMemPools = 0 [t=00:00:00.357064] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.357075] VFSCacheArchiveFiles = 0 [t=00:00:00.357081] VSync = 0 [t=00:00:00.357086] Water = 4 [t=00:00:00.357092] WindowBorderless = 1 [t=00:00:00.357101] WindowPosY = 0 [t=00:00:00.357107] XResolutionWindowed = 1920 [t=00:00:00.357113] YResolutionWindowed = 1080 [t=00:00:00.357145] ============== </User Config> ============== [t=00:00:00.357155] ============== <User System> ============== [t=00:00:00.357169] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.357183] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.357194] Compiler Version: gcc-13.2.0 [t=00:00:00.357236] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.357334] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7914MB RAM, 19831MB pagefile [t=00:00:00.357346] Binary Word Size: 64-bit (native) [t=00:00:00.357359] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.357366] Physical CPU Cores: 6 [t=00:00:00.357371] Logical CPU Cores: 12 [t=00:00:00.357377] ============== </User System> ============== [t=00:00:00.357530] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.357539] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.357544] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.357550] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.357555] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.364267] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.364315] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.385297] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.453825] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.453846] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.453852] [10] 1680x1050x24bpp@144Hz [t=00:00:00.453859] [19] 1600x900x24bpp@144Hz [t=00:00:00.453863] [28] 1440x900x24bpp@144Hz [t=00:00:00.453869] [37] 1400x1050x24bpp@144Hz [t=00:00:00.453915] [46] 1366x768x24bpp@144Hz [t=00:00:00.453919] [55] 1360x768x24bpp@144Hz [t=00:00:00.453924] [64] 1280x1024x24bpp@144Hz [t=00:00:00.453929] [73] 1280x960x24bpp@144Hz [t=00:00:00.453933] [82] 1280x800x24bpp@144Hz [t=00:00:00.453937] [91] 1280x768x24bpp@144Hz [t=00:00:00.453942] [100] 1280x720x24bpp@144Hz [t=00:00:00.453945] [109] 1280x600x24bpp@144Hz [t=00:00:00.453949] [118] 1152x864x24bpp@144Hz [t=00:00:00.453953] [127] 1024x768x24bpp@144Hz [t=00:00:00.453960] [136] 800x600x24bpp@144Hz [t=00:00:00.453965] [145] 640x480x24bpp@144Hz [t=00:00:01.406028] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.407437] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.407606] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.500425] [GR::LogVersionInfo] [t=00:00:01.500575] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.500585] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:01.500595] GL vendor : NVIDIA Corporation [t=00:00:01.500604] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.500614] GLSL version: 4.60 NVIDIA [t=00:00:01.500623] GLEW version: 2.1.0 [t=00:00:01.500629] GPU memory : 4096MB (total) / 2952MB (available) [t=00:00:01.500683] SDL swap-int: 1 [t=00:00:01.500689] SDL driver : windows [t=00:00:01.500693] [t=00:00:01.500703] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.500709] GLSL shader support : 1 [t=00:00:01.500718] GL4 support : 1 [t=00:00:01.500724] FBO extension support : 1 [t=00:00:01.500765] NVX GPU mem-info support : 1 [t=00:00:01.500780] ATI GPU mem-info support : 0 [t=00:00:01.500810] Texture clamping to edge : 1 [t=00:00:01.500819] NPOT-texture support : 1 (1) [t=00:00:01.500825] S3TC/DXT1 texture support : 1/1 [t=00:00:01.500832] texture query-LOD support : 1 (1) [t=00:00:01.501099] MSAA frame-buffer support : 1 (1) [t=00:00:01.501104] Z-buffer depth : 32 (-) [t=00:00:01.501127] primitive-restart support : 1 (1) [t=00:00:01.501131] clip-space control support: 1 (1) [t=00:00:01.501137] seamless cube-map support : 1 (1) [t=00:00:01.501143] frag-depth layout support : 1 (1) [t=00:00:01.501149] persistent maps support : 1 (1) [t=00:00:01.501153] explicit attribs location : 1 (1) [t=00:00:01.501161] multi draw indirect : 1 (-) [t=00:00:01.501183] array textures : 1 (-) [t=00:00:01.501190] buffer copy support : 1 (-) [t=00:00:01.501196] indirect draw : 1 (-) [t=00:00:01.501202] base instance : 1 (-) [t=00:00:01.501206] [t=00:00:01.501213] max. FBO samples : 32 [t=00:00:01.501219] max. FS/program texture slots : 32/192 [t=00:00:01.501224] max. texture size : 32768 [t=00:00:01.501250] max. texture anisotropy level : 16.000000 [t=00:00:01.501265] max. vec4 varyings/attributes : 31/16 [t=00:00:01.501281] max. draw-buffers : 8 [t=00:00:01.501288] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.501293] max. uniform buffer-bindings : 84 [t=00:00:01.501299] max. uniform block-size : 64KB [t=00:00:01.501304] max. storage buffer-bindings : 96 [t=00:00:01.501309] max. storage block-size : 2047MB [t=00:00:01.501313] [t=00:00:01.501318] enable AMD-hacks : 0 [t=00:00:01.501326] compress MIP-maps: 0 [t=00:00:01.501776] Number of compressed texture formats: 23 [t=00:00:01.501910] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.501980] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.502839] [GR::UpdateGLConfigs] [t=00:00:01.503025] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.503044] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.503075] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.503125] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.503143] [GR::InitGLState] [t=00:00:01.503364] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:01.976119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.993488] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms [t=00:00:01.996972] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.039080] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.039132] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.040096] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.042977] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.043010] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.043139] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.043196] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:02.077799] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:02.079624] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.080546] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.080743] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.246050] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 168ms [t=00:00:02.246194] [VFS] [SpringVFS::ReserveArchives<this=000002a3fd1ad4e0>] [t=00:00:02.247285] [VFS] [SpringVFS::AddArchive<this=000002a3fd1ad4e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.250734] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a3fd1ad4e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.250805] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.637847] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.639007] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.639615] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.639724] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.640083] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.640285] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.640382] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.640426] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.641428][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.641583][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.641821][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.641863][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.641877][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.642908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.655371][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.655444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:02.655469][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (PRO X Wireless Gaming Headset)" [t=00:00:02.655483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.754236][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.8ms) [t=00:00:02.766751][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.777807][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a3bb670ef0(default) context=000002a3bb66dd10 numChannels=2 frameSize=8 [t=00:00:02.777885][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.778197][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.778229][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.778252][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.778292][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.778361][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.778472][f=-000001] [Sound] Devices: [t=00:00:02.785525][f=-000001] [Sound] [OpenAL Soft on Speakers (PRO X Wireless Gaming Headset)] [t=00:00:02.785572][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:02.785594][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.785605][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.786929][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.786965][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.861710][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 10934 MB [t=00:00:02.877308][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.877342][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.877359][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-06_19-43-24-351_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:03.023804][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:03.036810][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.037531][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????). [t=00:00:03.037871][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 160ms [t=00:00:03.037925][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.522185][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????)." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:07.522560][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.522529][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.522589][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:07.564807][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.564884][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.979, 0.196}, {3.642, 0.728}}ms [t=00:00:07.564990][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.304, 0.304, 0.304, 0.304}, {0.243, 0.243, 0.243, 0.243}}ms [t=00:00:07.565023][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.149, 0.149, 0.149, 0.149}, {1.045, 1.045, 1.045, 1.045}}ms [t=00:00:07.565051][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.216, 0.216, 0.216, 0.216}, {0.774, 0.774, 0.774, 0.774}}ms [t=00:00:07.565066][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.193, 0.193, 0.193, 0.193}, {0.427, 0.427, 0.427, 0.427}}ms [t=00:00:07.565088][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.117, 0.117, 0.117, 0.117}, {1.152, 1.152, 1.152, 1.152}}ms [t=00:00:07.565098][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.565109][f=-000001] [SpringApp::Kill][2] [t=00:00:07.565252][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:07.610753][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:07.610791][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:07.610882][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002a3bb66dd10 dev=000002a3bb670ef0 [t=00:00:07.611506][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002a3bb66dd10 dev=000002a3bb670ef0 [t=00:00:07.611534][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002a3bb66dd10)] [t=00:00:07.614187][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002a3bb670ef0)] [t=00:00:07.614392][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:07.641731][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:07.642638][f=-000001] [SpringApp::Kill][3] [t=00:00:07.642681][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:07.642697][f=-000001] [SpringApp::Kill][4] font=000002a3fd043840 [t=00:00:07.644713][f=-000001] [SpringApp::Kill][5] [t=00:00:07.645062][f=-000001] [SpringApp::Kill][6] [t=00:00:07.645087] [SpringApp::Kill][7] [t=00:00:07.645813] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.645864] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.645881] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.645898] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.645911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.645923] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.645933] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.645996] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.646008] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.646020] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.646033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.646044] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:07.646056] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.832260] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:07.832441] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:07.832471] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:07.832483] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:07.832913] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>] [t=00:00:07.832934] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:07.832947] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:07.832977] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:07.832987] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002a3bb4eba00) [t=00:00:07.833192] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:07.833207] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:07.833227] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:07.833237] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:07.833266] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:07.833277] [VFS] [SpringVFS::DeleteArchives<this=000002a3fd1ad4e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:07.833579] [SpringApp::Kill][8] [t=00:00:07.833614] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9b07430 (joinable=1) [t=00:00:07.833599] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.833621] [WatchDog::Uninstall][2] [t=00:00:08.374181] [WatchDog::Uninstall][3] [t=00:00:08.374209] [SpringApp::Kill][9]
infolog_full.txt (truncated):