Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.084421] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.084466] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.089175] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.089296] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.501299] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.501435] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.501471] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.501488] [t=00:00:00.501494] Enable or disable log sections using the LogSections configuration key [t=00:00:00.501501] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.501509] Use "none" to disable the default log sections. [t=00:00:00.501515] ============== </Log Sections> ============== [t=00:00:00.501529] ============== <User Config> ============== [t=00:00:00.501739] AllowDeferredMapRendering = 1 [t=00:00:00.501753] AllowDeferredModelRendering = 1 [t=00:00:00.501761] AnimationMT = 0 [t=00:00:00.501767] BumpWaterAnisotropy = 2 [t=00:00:00.501776] BumpWaterBlurReflection = 1 [t=00:00:00.501782] BumpWaterDepthBits = 32 [t=00:00:00.501788] BumpWaterReflection = 2 [t=00:00:00.501796] BumpWaterTexSizeReflection = 256 [t=00:00:00.501802] CamFreeScrollSpeed = 50 [t=00:00:00.501808] CamMode = 1 [t=00:00:00.501823] DualScreenMiniMapOnLeft = 1 [t=00:00:00.501833] EdgeMoveDynamic = 0 [t=00:00:00.501838] EdgeMoveWidth = 0.003 [t=00:00:00.501842] FPSFOV = 90 [t=00:00:00.501847] FPSScrollSpeed = 50 [t=00:00:00.501851] FontSize = 18 [t=00:00:00.501856] GrassDetail = 0 [t=00:00:00.501861] GroundDecals = 5 [t=00:00:00.501867] GroundDetail = 120 [t=00:00:00.501871] HangTimeout = 30 [t=00:00:00.501877] HardwareCursor = 1 [t=00:00:00.501882] InitialNetworkTimeout = 0 [t=00:00:00.501891] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.501900] LinkIncomingMaxPacketRate = 512 [t=00:00:00.501906] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.501912] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.501918] LinkOutgoingBandwidth = 131072 [t=00:00:00.501926] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.501934] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.501939] MSAALevel = 8 [t=00:00:00.501945] MaxParticles = 25000 [t=00:00:00.501951] MaxSounds = 32 [t=00:00:00.501961] MaximumTransmissionUnit = 0 [t=00:00:00.501970] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.501977] MiniMapCanFlip = 1 [t=00:00:00.501983] MiniMapMarker = 0 [t=00:00:00.501989] MouseDragCircleCommandThreshold = 25 [t=00:00:00.501998] MouseDragScrollThreshold = 0 [t=00:00:00.502004] NetworkLossFactor = 1 [t=00:00:00.502010] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.502017] OverheadScrollSpeed = 50 [t=00:00:00.502024] ReconnectTimeout = 0 [t=00:00:00.502033] RotOverheadScrollSpeed = 50 [t=00:00:00.502044] RotateLogFiles = 1 [t=00:00:00.502052] ShadowMapSize = 8192 [t=00:00:00.502057] Shadows = 1 [t=00:00:00.502063] ShowClock = 0 [t=00:00:00.502068] ShowPlayerInfo = 0 [t=00:00:00.502074] SoftParticles = 2 [t=00:00:00.502081] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.502089] TeamHighlight = 0 [t=00:00:00.502095] UnitIconDist = 151 [t=00:00:00.502115] UpdateBoundingVolumeMT = 0 [t=00:00:00.502136] UpdateWeaponVectorsMT = 0 [t=00:00:00.502143] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.502243] UseLuaMemPools = 0 [t=00:00:00.502253] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.502260] VFSCacheArchiveFiles = 0 [t=00:00:00.502265] VSync = 0 [t=00:00:00.502271] Water = 4 [t=00:00:00.502277] WindowBorderless = 1 [t=00:00:00.502289] WindowPosY = 0 [t=00:00:00.502301] XResolutionWindowed = 1920 [t=00:00:00.502308] YResolutionWindowed = 1080 [t=00:00:00.502334] ============== </User Config> ============== [t=00:00:00.502353] ============== <User System> ============== [t=00:00:00.502364] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.502377] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.502589] Compiler Version: gcc-13.2.0 [t=00:00:00.502661] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.502745] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7914MB RAM, 29588MB pagefile [t=00:00:00.502758] Binary Word Size: 64-bit (native) [t=00:00:00.502784] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.502794] Physical CPU Cores: 6 [t=00:00:00.502800] Logical CPU Cores: 12 [t=00:00:00.502808] ============== </User System> ============== [t=00:00:00.503127] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.503161] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.503167] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.503172] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.503177] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.504887] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.504907] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.519029] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.538709] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.538748] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.538756] [10] 1680x1050x24bpp@144Hz [t=00:00:00.538765] [19] 1600x900x24bpp@144Hz [t=00:00:00.538769] [28] 1440x900x24bpp@144Hz [t=00:00:00.538838] [37] 1400x1050x24bpp@144Hz [t=00:00:00.538842] [46] 1366x768x24bpp@144Hz [t=00:00:00.538846] [55] 1360x768x24bpp@144Hz [t=00:00:00.538850] [64] 1280x1024x24bpp@144Hz [t=00:00:00.538855] [73] 1280x960x24bpp@144Hz [t=00:00:00.538859] [82] 1280x800x24bpp@144Hz [t=00:00:00.538863] [91] 1280x768x24bpp@144Hz [t=00:00:00.538867] [100] 1280x720x24bpp@144Hz [t=00:00:00.538871] [109] 1280x600x24bpp@144Hz [t=00:00:00.538875] [118] 1152x864x24bpp@144Hz [t=00:00:00.538881] [127] 1024x768x24bpp@144Hz [t=00:00:00.538885] [136] 800x600x24bpp@144Hz [t=00:00:00.538892] [145] 640x480x24bpp@144Hz [t=00:00:01.050842] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.051519] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.051558] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.087371] [GR::LogVersionInfo] [t=00:00:01.087406] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.087411] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:01.087416] GL vendor : NVIDIA Corporation [t=00:00:01.087420] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.087424] GLSL version: 4.60 NVIDIA [t=00:00:01.087428] GLEW version: 2.1.0 [t=00:00:01.087432] GPU memory : 4096MB (total) / 1011MB (available) [t=00:00:01.087449] SDL swap-int: 1 [t=00:00:01.087453] SDL driver : windows [t=00:00:01.087456] [t=00:00:01.087463] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.087467] GLSL shader support : 1 [t=00:00:01.087470] GL4 support : 1 [t=00:00:01.087474] FBO extension support : 1 [t=00:00:01.087490] NVX GPU mem-info support : 1 [t=00:00:01.087495] ATI GPU mem-info support : 0 [t=00:00:01.087507] Texture clamping to edge : 1 [t=00:00:01.087513] NPOT-texture support : 1 (1) [t=00:00:01.087523] S3TC/DXT1 texture support : 1/1 [t=00:00:01.087534] texture query-LOD support : 1 (1) [t=00:00:01.087540] MSAA frame-buffer support : 1 (1) [t=00:00:01.087544] Z-buffer depth : 32 (-) [t=00:00:01.087552] primitive-restart support : 1 (1) [t=00:00:01.087559] clip-space control support: 1 (1) [t=00:00:01.087563] seamless cube-map support : 1 (1) [t=00:00:01.087567] frag-depth layout support : 1 (1) [t=00:00:01.087572] persistent maps support : 1 (1) [t=00:00:01.087576] explicit attribs location : 1 (1) [t=00:00:01.087584] multi draw indirect : 1 (-) [t=00:00:01.087592] array textures : 1 (-) [t=00:00:01.087596] buffer copy support : 1 (-) [t=00:00:01.087600] indirect draw : 1 (-) [t=00:00:01.087604] base instance : 1 (-) [t=00:00:01.087608] [t=00:00:01.087612] max. FBO samples : 32 [t=00:00:01.087618] max. FS/program texture slots : 32/192 [t=00:00:01.087622] max. texture size : 32768 [t=00:00:01.087629] max. texture anisotropy level : 16.000000 [t=00:00:01.087638] max. vec4 varyings/attributes : 31/16 [t=00:00:01.087642] max. draw-buffers : 8 [t=00:00:01.087646] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.087652] max. uniform buffer-bindings : 84 [t=00:00:01.087656] max. uniform block-size : 64KB [t=00:00:01.087660] max. storage buffer-bindings : 96 [t=00:00:01.087665] max. storage block-size : 2047MB [t=00:00:01.087668] [t=00:00:01.087672] enable AMD-hacks : 0 [t=00:00:01.087677] compress MIP-maps: 0 [t=00:00:01.087723] Number of compressed texture formats: 23 [t=00:00:01.087749] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.087784] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.088033] [GR::UpdateGLConfigs] [t=00:00:01.088086] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.088094] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.088106] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.088124] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.088128] [GR::InitGLState] [t=00:00:01.088196] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:02.083824] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.215877] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 131ms [t=00:00:02.223930] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:02.238555] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.238655] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.244041] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.250293] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.250466] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.250762] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.250909] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:02.280357] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:02.281596] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.283649] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.284024] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.302794] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [t=00:00:02.302942] [VFS] [SpringVFS::ReserveArchives<this=00000276d9740180>] [t=00:00:02.303646] [VFS] [SpringVFS::AddArchive<this=00000276d9740180>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.307946] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000276d9740180 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.308006] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.792653] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.794818] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.796666] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.800532] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.800543] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.800689] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.800696] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.800806] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.802252][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.802877][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms) [t=00:00:02.804936][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.804997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.805013][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.805221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.814239][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.814313][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:02.814326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (PRO X Wireless Gaming Headset)" [t=00:00:02.814340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.851723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.870186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000276d9876000(default) context=000002769b7670a0 numChannels=2 frameSize=8 [t=00:00:02.870590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.870626][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.870654][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.870668][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.870702][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.870764][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.870785][f=-000001] [Sound] Devices: [t=00:00:02.875304][f=-000001] [Sound] [OpenAL Soft on Speakers (PRO X Wireless Gaming Headset)] [t=00:00:02.875534][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:02.875623][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.875641][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.878207][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.878282][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.910683][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4763 MB [t=00:00:02.917605][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.917676][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.917698][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-06_14-40-57-323_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:03.062215][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:03.072613][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.075020][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????). [t=00:00:03.075264][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms [t=00:00:03.075303][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:05.134086][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????)." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:05.134345][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:05.134386][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:05.134536][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:05.153781][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:05.153839][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{13.235, 2.647}, {10.026, 2.005}}ms [t=00:00:05.153895][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.815, 3.815, 3.815, 3.815}, {1.563, 1.563, 1.563, 1.563}}ms [t=00:00:05.153905][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.206, 3.206, 3.206, 3.206}, {2.156, 2.156, 2.156, 2.156}}ms [t=00:00:05.153924][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.524, 0.524, 0.524, 0.524}, {0.993, 0.993, 0.993, 0.993}}ms [t=00:00:05.153932][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.938, 2.938, 2.938, 2.938}, {2.552, 2.552, 2.552, 2.552}}ms [t=00:00:05.153943][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.752, 2.752, 2.752, 2.752}, {2.762, 2.762, 2.762, 2.762}}ms [t=00:00:05.153949][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:05.153958][f=-000001] [SpringApp::Kill][2] [t=00:00:05.154056][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:05.170190][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:05.170252][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:05.170358][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002769b7670a0 dev=00000276d9876000 [t=00:00:05.170888][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002769b7670a0 dev=00000276d9876000 [t=00:00:05.170932][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002769b7670a0)] [t=00:00:05.172282][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000276d9876000)] [t=00:00:05.172383][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:05.208167][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:05.209452][f=-000001] [SpringApp::Kill][3] [t=00:00:05.209527][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:05.209542][f=-000001] [SpringApp::Kill][4] font=000002769bb73680 [t=00:00:05.211360][f=-000001] [SpringApp::Kill][5] [t=00:00:05.211646][f=-000001] [SpringApp::Kill][6] [t=00:00:05.211668] [SpringApp::Kill][7] [t=00:00:05.212483] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.212505] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.212518] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:05.212535] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.212546] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:05.212557] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.212566] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.212586] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.212599] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:05.212609] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.212621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:05.212634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:05.212644] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:05.583495] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:05.583605] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:05.583612] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:05.583618] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:05.583882] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>] [t=00:00:05.583901] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:05.583909] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:05.583926] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:05.583936] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002769be7f460) [t=00:00:05.584074] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:05.584086] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:05.584100] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:05.584107] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:05.584112] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:05.584118] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:05.584435] [SpringApp::Kill][8] [t=00:00:05.584478] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9b07430 (joinable=1) [t=00:00:05.584487] [WatchDog::Uninstall][2] [t=00:00:05.584459] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.524342] [WatchDog::Uninstall][3] [t=00:00:06.524403] [SpringApp::Kill][9]
infolog_full.txt (truncated):