ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #121728

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.084421] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.084466] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.089175] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.089296] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.501299] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.501435] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.501471]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.501488]   
[t=00:00:00.501494]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.501501]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.501509]   Use "none" to disable the default log sections.
[t=00:00:00.501515] ============== </Log Sections> ==============

[t=00:00:00.501529] ============== <User Config> ==============
[t=00:00:00.501739]   AllowDeferredMapRendering = 1
[t=00:00:00.501753]   AllowDeferredModelRendering = 1
[t=00:00:00.501761]   AnimationMT = 0
[t=00:00:00.501767]   BumpWaterAnisotropy = 2
[t=00:00:00.501776]   BumpWaterBlurReflection = 1
[t=00:00:00.501782]   BumpWaterDepthBits = 32
[t=00:00:00.501788]   BumpWaterReflection = 2
[t=00:00:00.501796]   BumpWaterTexSizeReflection = 256
[t=00:00:00.501802]   CamFreeScrollSpeed = 50
[t=00:00:00.501808]   CamMode = 1
[t=00:00:00.501823]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.501833]   EdgeMoveDynamic = 0
[t=00:00:00.501838]   EdgeMoveWidth = 0.003
[t=00:00:00.501842]   FPSFOV = 90
[t=00:00:00.501847]   FPSScrollSpeed = 50
[t=00:00:00.501851]   FontSize = 18
[t=00:00:00.501856]   GrassDetail = 0
[t=00:00:00.501861]   GroundDecals = 5
[t=00:00:00.501867]   GroundDetail = 120
[t=00:00:00.501871]   HangTimeout = 30
[t=00:00:00.501877]   HardwareCursor = 1
[t=00:00:00.501882]   InitialNetworkTimeout = 0
[t=00:00:00.501891]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.501900]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.501906]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.501912]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.501918]   LinkOutgoingBandwidth = 131072
[t=00:00:00.501926]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.501934]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.501939]   MSAALevel = 8
[t=00:00:00.501945]   MaxParticles = 25000
[t=00:00:00.501951]   MaxSounds = 32
[t=00:00:00.501961]   MaximumTransmissionUnit = 0
[t=00:00:00.501970]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.501977]   MiniMapCanFlip = 1
[t=00:00:00.501983]   MiniMapMarker = 0
[t=00:00:00.501989]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.501998]   MouseDragScrollThreshold = 0
[t=00:00:00.502004]   NetworkLossFactor = 1
[t=00:00:00.502010]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.502017]   OverheadScrollSpeed = 50
[t=00:00:00.502024]   ReconnectTimeout = 0
[t=00:00:00.502033]   RotOverheadScrollSpeed = 50
[t=00:00:00.502044]   RotateLogFiles = 1
[t=00:00:00.502052]   ShadowMapSize = 8192
[t=00:00:00.502057]   Shadows = 1
[t=00:00:00.502063]   ShowClock = 0
[t=00:00:00.502068]   ShowPlayerInfo = 0
[t=00:00:00.502074]   SoftParticles = 2
[t=00:00:00.502081]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.502089]   TeamHighlight = 0
[t=00:00:00.502095]   UnitIconDist = 151
[t=00:00:00.502115]   UpdateBoundingVolumeMT = 0
[t=00:00:00.502136]   UpdateWeaponVectorsMT = 0
[t=00:00:00.502143]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.502243]   UseLuaMemPools = 0
[t=00:00:00.502253]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.502260]   VFSCacheArchiveFiles = 0
[t=00:00:00.502265]   VSync = 0
[t=00:00:00.502271]   Water = 4
[t=00:00:00.502277]   WindowBorderless = 1
[t=00:00:00.502289]   WindowPosY = 0
[t=00:00:00.502301]   XResolutionWindowed = 1920
[t=00:00:00.502308]   YResolutionWindowed = 1080
[t=00:00:00.502334] ============== </User Config> ==============

[t=00:00:00.502353] ============== <User System> ==============
[t=00:00:00.502364]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.502377]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.502589]        Compiler Version: gcc-13.2.0
[t=00:00:00.502661]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.502745]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7914MB RAM, 29588MB pagefile
[t=00:00:00.502758]        Binary Word Size: 64-bit (native)
[t=00:00:00.502784]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.502794]      Physical CPU Cores: 6
[t=00:00:00.502800]       Logical CPU Cores: 12
[t=00:00:00.502808] ============== </User System> ==============

[t=00:00:00.503127] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.503161]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.503167]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.503172]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.503177]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.504887] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.504907] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.519029] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.538709]     Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.538748]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.538756]         [10] 1680x1050x24bpp@144Hz
[t=00:00:00.538765]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.538769]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.538838]         [37] 1400x1050x24bpp@144Hz
[t=00:00:00.538842]         [46] 1366x768x24bpp@144Hz
[t=00:00:00.538846]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.538850]         [64] 1280x1024x24bpp@144Hz
[t=00:00:00.538855]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.538859]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.538863]         [91] 1280x768x24bpp@144Hz
[t=00:00:00.538867]         [100] 1280x720x24bpp@144Hz
[t=00:00:00.538871]         [109] 1280x600x24bpp@144Hz
[t=00:00:00.538875]         [118] 1152x864x24bpp@144Hz
[t=00:00:00.538881]         [127] 1024x768x24bpp@144Hz
[t=00:00:00.538885]         [136] 800x600x24bpp@144Hz
[t=00:00:00.538892]         [145] 640x480x24bpp@144Hz
[t=00:00:01.050842] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.051519] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.051558] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.087371] [GR::LogVersionInfo]
[t=00:00:01.087406]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.087411]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:01.087416]     GL vendor   : NVIDIA Corporation
[t=00:00:01.087420]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.087424]     GLSL version: 4.60 NVIDIA
[t=00:00:01.087428]     GLEW version: 2.1.0
[t=00:00:01.087432]     GPU memory  : 4096MB (total) / 1011MB (available)
[t=00:00:01.087449]     SDL swap-int: 1
[t=00:00:01.087453]     SDL driver  : windows
[t=00:00:01.087456]     
[t=00:00:01.087463]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.087467]     GLSL shader support       : 1
[t=00:00:01.087470]     GL4 support               : 1
[t=00:00:01.087474]     FBO extension support     : 1
[t=00:00:01.087490]     NVX GPU mem-info support  : 1
[t=00:00:01.087495]     ATI GPU mem-info support  : 0
[t=00:00:01.087507]     Texture clamping to edge  : 1
[t=00:00:01.087513]     NPOT-texture support      : 1 (1)
[t=00:00:01.087523]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.087534]     texture query-LOD support : 1 (1)
[t=00:00:01.087540]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.087544]     Z-buffer depth            : 32 (-)
[t=00:00:01.087552]     primitive-restart support : 1 (1)
[t=00:00:01.087559]     clip-space control support: 1 (1)
[t=00:00:01.087563]     seamless cube-map support : 1 (1)
[t=00:00:01.087567]     frag-depth layout support : 1 (1)
[t=00:00:01.087572]     persistent maps support   : 1 (1)
[t=00:00:01.087576]     explicit attribs location : 1 (1)
[t=00:00:01.087584]     multi draw indirect       : 1 (-)
[t=00:00:01.087592]     array textures            : 1 (-)
[t=00:00:01.087596]     buffer copy support       : 1 (-)
[t=00:00:01.087600]     indirect draw             : 1 (-)
[t=00:00:01.087604]     base instance             : 1 (-)
[t=00:00:01.087608]     
[t=00:00:01.087612]     max. FBO samples              : 32
[t=00:00:01.087618]     max. FS/program texture slots : 32/192
[t=00:00:01.087622]     max. texture size             : 32768
[t=00:00:01.087629]     max. texture anisotropy level : 16.000000
[t=00:00:01.087638]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.087642]     max. draw-buffers             : 8
[t=00:00:01.087646]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.087652]     max. uniform buffer-bindings  : 84
[t=00:00:01.087656]     max. uniform block-size       : 64KB
[t=00:00:01.087660]     max. storage buffer-bindings  : 96
[t=00:00:01.087665]     max. storage block-size       : 2047MB
[t=00:00:01.087668]     
[t=00:00:01.087672]     enable AMD-hacks : 0
[t=00:00:01.087677]     compress MIP-maps: 0
[t=00:00:01.087723]     Number of compressed texture formats: 23
[t=00:00:01.087749]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.087784] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.088033] [GR::UpdateGLConfigs]
[t=00:00:01.088086] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.088094] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.088106] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.088124] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.088128] [GR::InitGLState]
[t=00:00:01.088196] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:02.083824] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.215877] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 131ms
[t=00:00:02.223930] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.238555] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.238655] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.244041] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.250293] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.250466] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.250762] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.250909] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:02.280357] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:02.281596] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.283649] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.284024] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.302794] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms
[t=00:00:02.302942] [VFS] [SpringVFS::ReserveArchives<this=00000276d9740180>]
[t=00:00:02.303646] [VFS] [SpringVFS::AddArchive<this=00000276d9740180>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.307946] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000276d9740180 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.308006] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.792653] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:02.794818] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.796666] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.800532] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.800543] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.800689] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.800696] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.800806] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:02.802252][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.802877][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:02.804936][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.804997][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.805013][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.805221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.814239][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.814313][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:02.814326][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (PRO X Wireless Gaming Headset)"
[t=00:00:02.814340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.851723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.870186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000276d9876000(default) context=000002769b7670a0  numChannels=2 frameSize=8
[t=00:00:02.870590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.870626][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.870654][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.870668][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.870702][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.870764][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.870785][f=-000001] [Sound]   Devices:
[t=00:00:02.875304][f=-000001] [Sound]     [OpenAL Soft on Speakers (PRO X Wireless Gaming Headset)]
[t=00:00:02.875534][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.875623][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.875641][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.878207][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.878282][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.910683][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 4763 MB
[t=00:00:02.917605][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.917676][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.917698][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-06_14-40-57-323_Fairyland 1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:03.062215][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:03.072613][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.075020][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????).
[t=00:00:03.075264][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 157ms
[t=00:00:03.075303][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.134086][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: ?????? ??????????? ?????? ???? ????????????? ?????? ?????? (????????/??????? ?????/????)." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.134345][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.134386][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.134536][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:05.153781][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.153839][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{13.235, 2.647}, {10.026, 2.005}}ms
[t=00:00:05.153895][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.815, 3.815, 3.815, 3.815}, {1.563, 1.563, 1.563, 1.563}}ms
[t=00:00:05.153905][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.206, 3.206, 3.206, 3.206}, {2.156, 2.156, 2.156, 2.156}}ms
[t=00:00:05.153924][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.524, 0.524, 0.524, 0.524}, {0.993, 0.993, 0.993, 0.993}}ms
[t=00:00:05.153932][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.938, 2.938, 2.938, 2.938}, {2.552, 2.552, 2.552, 2.552}}ms
[t=00:00:05.153943][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.752, 2.752, 2.752, 2.752}, {2.762, 2.762, 2.762, 2.762}}ms
[t=00:00:05.153949][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.153958][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.154056][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.170190][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.170252][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.170358][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002769b7670a0 dev=00000276d9876000
[t=00:00:05.170888][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002769b7670a0 dev=00000276d9876000
[t=00:00:05.170932][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002769b7670a0)]
[t=00:00:05.172282][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000276d9876000)]
[t=00:00:05.172383][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.208167][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.209452][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.209527][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.209542][f=-000001] [SpringApp::Kill][4] font=000002769bb73680
[t=00:00:05.211360][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.211646][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.211668] [SpringApp::Kill][7]
[t=00:00:05.212483] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.212505] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.212518] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.212535] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.212546] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.212557] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.212566] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.212586] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.212599] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.212609] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.212621] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.212634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.212644] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.583495] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.583605] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.583612] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.583618] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.583882] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>]
[t=00:00:05.583901] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.583909] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.583926] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:05.583936] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002769be7f460)
[t=00:00:05.584074] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.584086] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:05.584100] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.584107] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.584112] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.584118] [VFS] [SpringVFS::DeleteArchives<this=00000276d9740180>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.584435] [SpringApp::Kill][8]
[t=00:00:05.584478] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a9b07430 (joinable=1)
[t=00:00:05.584487] [WatchDog::Uninstall][2]
[t=00:00:05.584459] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.524342] [WatchDog::Uninstall][3]
[t=00:00:06.524403] [SpringApp::Kill][9]