ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 1 #121782

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.158749] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.158776] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.215295] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.215422] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.610439] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.610521] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.610577]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.610608]   
[t=00:00:00.610619]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.610633]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.610648]   Use "none" to disable the default log sections.
[t=00:00:00.610659] ============== </Log Sections> ==============

[t=00:00:00.610683] ============== <User Config> ==============
[t=00:00:00.610859]   BumpWaterDepthBits = 16
[t=00:00:00.610871]   BumpWaterReflection = 0
[t=00:00:00.610878]   BumpWaterRefraction = 0
[t=00:00:00.610885]   BumpWaterShoreWaves = 0
[t=00:00:00.610892]   BumpWaterTexSizeReflection = 64
[t=00:00:00.610903]   CamFreeScrollSpeed = 50
[t=00:00:00.610909]   CamMode = 1
[t=00:00:00.610917]   CubeTexSizeReflection = 64
[t=00:00:00.610924]   CubeTexSizeSpecular = 64
[t=00:00:00.610932]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.610948]   EdgeMoveDynamic = 0
[t=00:00:00.610961]   EdgeMoveWidth = 0.003
[t=00:00:00.610975]   FPSFOV = 90
[t=00:00:00.610985]   FPSScrollSpeed = 50
[t=00:00:00.610997]   FontSize = 18
[t=00:00:00.611008]   GrassDetail = 0
[t=00:00:00.611019]   GroundDecals = 1
[t=00:00:00.611030]   GroundDetail = 70
[t=00:00:00.611042]   HangTimeout = 30
[t=00:00:00.611052]   HardwareCursor = 1
[t=00:00:00.611064]   InitialNetworkTimeout = 0
[t=00:00:00.611076]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.611108]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.611123]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.611135]   LinkOutgoingBandwidth = 131072
[t=00:00:00.611147]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.611159]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.611169]   MSAALevel = 4
[t=00:00:00.611179]   MaxParticles = 6000
[t=00:00:00.611188]   MaxSounds = 32
[t=00:00:00.611199]   MaximumTransmissionUnit = 0
[t=00:00:00.611209]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.611229]   MiniMapMarker = 0
[t=00:00:00.611242]   MouseDragScrollThreshold = 0
[t=00:00:00.611253]   NetworkLossFactor = 1
[t=00:00:00.611264]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.611275]   OverheadScrollSpeed = 50
[t=00:00:00.611285]   ReconnectTimeout = 0
[t=00:00:00.611295]   RotOverheadScrollSpeed = 50
[t=00:00:00.611306]   RotateLogFiles = 1
[t=00:00:00.611316]   ShadowMapSize = 1024
[t=00:00:00.611325]   Shadows = 0
[t=00:00:00.611335]   ShowClock = 0
[t=00:00:00.611346]   SoftParticles = 2
[t=00:00:00.611365]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.611377]   UnitIconDist = 151
[t=00:00:00.611389]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.611400]   UseLuaMemPools = 0
[t=00:00:00.611412]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.611422]   VFSCacheArchiveFiles = 0
[t=00:00:00.611432]   VSync = 0
[t=00:00:00.611442]   Water = 4
[t=00:00:00.611452]   XResolution = 1600
[t=00:00:00.611461]   YResolution = 900
[t=00:00:00.611482] ============== </User Config> ==============

[t=00:00:00.611552] ============== <User System> ==============
[t=00:00:00.611567]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.611585]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.611593]        Compiler Version: gcc-11.2.0
[t=00:00:00.611641]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.611714]         Hardware Config: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz; 32696MB RAM, 37560MB pagefile
[t=00:00:00.611746]        Binary Word Size: 64-bit (native)
[t=00:00:00.611767]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.611781]      Physical CPU Cores: 4
[t=00:00:00.611792]       Logical CPU Cores: 8
[t=00:00:00.611804] ============== </User System> ==============

[t=00:00:00.612095] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.612106]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.612113]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.612119]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.612126]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.613621] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.613650] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.623423] [GL::CheckAvailableVideoModes] desktop={1600x900x24bpp@60Hz} current={1600x900x24bpp@60Hz}
[t=00:00:00.627138]     Display (Generic PnP Monitor)=1 modes=25 bounds={x=0, y=0, w=1600, h=900}
[t=00:00:00.627154]         [ 1] 1600x900x24bpp@60Hz
[t=00:00:00.627163]         [ 2] 1366x768x24bpp@60Hz
[t=00:00:00.627172]         [ 3] 1360x768x24bpp@60Hz
[t=00:00:00.627203]         [ 4] 1280x800x24bpp@60Hz
[t=00:00:00.627228]         [ 5] 1280x768x24bpp@60Hz
[t=00:00:00.627242]         [ 6] 1280x720x24bpp@60Hz
[t=00:00:00.627254]         [ 7] 1152x864x24bpp@75Hz
[t=00:00:00.627267]         [ 8] 1024x768x24bpp@75Hz
[t=00:00:00.627281]         [11] 800x600x24bpp@75Hz
[t=00:00:00.627293]         [15] 720x576x24bpp@75Hz
[t=00:00:00.627305]         [19] 720x480x24bpp@75Hz
[t=00:00:00.627317]         [23] 640x480x24bpp@75Hz
[t=00:00:01.012862] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.050767] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,900>
[t=00:00:01.050797] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1600,868>
[t=00:00:01.143752] [GR::LogVersionInfo]
[t=00:00:01.143780]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.143796]     GL version  : 4.6.0 NVIDIA 475.14
[t=00:00:01.143809]     GL vendor   : NVIDIA Corporation
[t=00:00:01.143823]     GL renderer : Quadro K4000/PCIe/SSE2
[t=00:00:01.143870]     GLSL version: 4.60 NVIDIA
[t=00:00:01.143885]     GLEW version: 2.1.0
[t=00:00:01.143899]     GPU memory  : 3072MB (total) / 1869MB (available)
[t=00:00:01.143928]     SDL swap-int: 1
[t=00:00:01.143953]     SDL driver  : windows
[t=00:00:01.143973]     
[t=00:00:01.143984]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.144000]     GLSL shader support       : 1
[t=00:00:01.144009]     GL4 support               : 1
[t=00:00:01.144018]     FBO extension support     : 1
[t=00:00:01.144082]     NVX GPU mem-info support  : 1
[t=00:00:01.144105]     ATI GPU mem-info support  : 0
[t=00:00:01.144141]     NPOT-texture support      : 1 (1)
[t=00:00:01.144159]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.144174]     texture query-LOD support : 1 (1)
[t=00:00:01.144192]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.144209]     Z-buffer depth            : 32 (-)
[t=00:00:01.144245]     primitive-restart support : 1 (1)
[t=00:00:01.144262]     clip-space control support: 1 (1)
[t=00:00:01.144278]     seamless cube-map support : 1 (1)
[t=00:00:01.144308]     frag-depth layout support : 1 (1)
[t=00:00:01.144326]     persistent maps support   : 1 (1)
[t=00:00:01.144345]     explicit attribs location : 1 (1)
[t=00:00:01.144360]     multi draw indirect       : 1 (-)
[t=00:00:01.144398]     array textures            : 1 (-)
[t=00:00:01.144414]     buffer copy support       : 1 (-)
[t=00:00:01.144429]     indirect draw             : 1 (-)
[t=00:00:01.144443]     base instance             : 1 (-)
[t=00:00:01.144455]     
[t=00:00:01.144467]     max. FBO samples              : 64
[t=00:00:01.144499]     max. FS/program texture slots : 32/192
[t=00:00:01.144521]     max. texture size             : 16384
[t=00:00:01.144538]     max. texture anisotropy level : 16.000000
[t=00:00:01.144550]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.144562]     max. draw-buffers             : 8
[t=00:00:01.144574]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.144586]     max. uniform buffer-bindings  : 84
[t=00:00:01.144598]     max. uniform block-size       : 64KB
[t=00:00:01.144627]     max. storage buffer-bindings  : 96
[t=00:00:01.144643]     max. storage block-size       : 2047MB
[t=00:00:01.144655]     
[t=00:00:01.144665]     enable AMD-hacks : 0
[t=00:00:01.144676]     compress MIP-maps: 0
[t=00:00:01.144699] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.145157] [GR::UpdateGLConfigs]
[t=00:00:01.145213] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.145230] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.146279] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1600.000000, vsy=900.000000, ssx=1600.000000, ssy=900.000000, screenPosX=0, screenPosY=0
[t=00:00:01.146306] [GR::UpdateGLGeometry][2] winSize=<1600,900>
[t=00:00:01.146320] [GR::InitGLState]
[t=00:00:01.147197] [GR::LogDisplayMode] display-mode set to 1600x900x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.279471] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.302492] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms
[t=00:00:01.302919] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.324063] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.324116] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.324773] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.363909] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.363930] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.364065] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.364186] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:01.389937] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:01.390848] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.391968] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.392250] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.495220] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms
[t=00:00:01.495259] [VFS] [SpringVFS::ReserveArchives<this=000002867cab16b0>]
[t=00:00:01.495560] [VFS] [SpringVFS::AddArchive<this=000002867cab16b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.501119] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002867cab16b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.501151] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.579121] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.580049] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.580818] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.581102] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.581537] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.582521] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.583367][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.583651][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.583962][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.584084][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.584149][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.584293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.596724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.596792][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.596815][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (2- CORSAIR HS60 HAPTIC Gaming Headset)"
[t=00:00:01.596835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.690270][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.9ms)
[t=00:00:01.737863][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8
[t=00:00:01.737894][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:01.761806][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[t=00:00:01.797084][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.7ms)
[t=00:00:01.904887][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (321.5ms)
[t=00:00:01.976318][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000002867cb51e30(OpenAL Soft) context=000002867cb0fb60
[t=00:00:01.976356][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.976467][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.976489][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.976507][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.976557][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.976619][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.976643][f=-000001] [Sound]   Devices:
[t=00:00:01.980164][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- CORSAIR HS60 HAPTIC Gaming Headset)]
[t=00:00:01.980210][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.980245][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.980266][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.981611][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.981635][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.018188][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 434ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 61289 MB
[t=00:00:02.022254][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.022313][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.022348][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230924_102745_Faultline v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:02.192991][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.199438][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.339856][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:02.339916][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.350049][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:02.350214][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 327ms
[t=00:00:02.350265][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5)
[t=00:00:02.424971][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002867d30dd70] using map "Faultline v1.0" (loaded=0 cached=0)
[t=00:00:02.425611][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002867cab16b0>(arName="Faultline v1.0", overwrite=false)] section=1 cached=0
[t=00:00:02.476653][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002867cab16b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.477250][f=-000001] [PreGame::AddModArchivesToVFS][server=000002867d30dd70] using game "Zero-K v1.11.8.2" (loaded=0 cached=0)
[t=00:00:02.477693][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002867cab16b0>(arName="Zero-K v1.11.8.2", overwrite=false)] section=0 cached=0
[t=00:00:02.495753][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002867cab16b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.496155][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002867cab16b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.501672][f=-000001] Warning: [PreGame::GameDataReceived] Archive Faultline v1.0 (checksum 9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.