Open Chobbyla opened 10 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000047] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.006764] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.006788] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.006799] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.006807] [t=00:00:00.006810] Enable or disable log sections using the LogSections configuration key [t=00:00:00.006814] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.006818] Use "none" to disable the default log sections. [t=00:00:00.006822] ============== </Log Sections> ============== [t=00:00:00.006825] ============== <User Config> ============== [t=00:00:00.006880] AllowDeferredMapRendering = 1 [t=00:00:00.006884] AllowDeferredModelRendering = 1 [t=00:00:00.006887] AnimationMT = 0 [t=00:00:00.006890] BumpWaterAnisotropy = 2 [t=00:00:00.006893] BumpWaterBlurReflection = 1 [t=00:00:00.006896] BumpWaterDepthBits = 32 [t=00:00:00.006901] BumpWaterReflection = 2 [t=00:00:00.006904] BumpWaterRefraction = 2 [t=00:00:00.006907] BumpWaterTexSizeReflection = 1024 [t=00:00:00.006910] CamFreeScrollSpeed = 50 [t=00:00:00.006913] CamMode = 1 [t=00:00:00.006916] CubeTexSizeReflection = 1024 [t=00:00:00.006919] CubeTexSizeSpecular = 1024 [t=00:00:00.006922] DualScreenMiniMapOnLeft = 1 [t=00:00:00.006925] EdgeMoveDynamic = 0 [t=00:00:00.006928] EdgeMoveWidth = 0.003 [t=00:00:00.006931] FPSFOV = 90 [t=00:00:00.006936] FPSScrollSpeed = 50 [t=00:00:00.006940] FontSize = 18 [t=00:00:00.006943] GrassDetail = 0 [t=00:00:00.006946] GroundDecals = 10 [t=00:00:00.006948] GroundDetail = 180 [t=00:00:00.006951] HangTimeout = 30 [t=00:00:00.006955] HardwareCursor = 1 [t=00:00:00.006958] InitialNetworkTimeout = 0 [t=00:00:00.006961] LinkIncomingMaxPacketRate = 512 [t=00:00:00.006964] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.006969] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.006973] LinkOutgoingBandwidth = 131072 [t=00:00:00.006979] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.006982] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.006985] MSAALevel = 1 [t=00:00:00.006988] MaxParticles = 50000 [t=00:00:00.006992] MaxSounds = 32 [t=00:00:00.006995] MaximumTransmissionUnit = 0 [t=00:00:00.006998] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.007001] MiniMapMarker = 0 [t=00:00:00.007004] MouseDragScrollThreshold = 0 [t=00:00:00.007007] NetworkLossFactor = 1 [t=00:00:00.007012] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.007015] OverheadScrollSpeed = 50 [t=00:00:00.007018] ReconnectTimeout = 0 [t=00:00:00.007021] RotOverheadScrollSpeed = 50 [t=00:00:00.007024] RotateLogFiles = 1 [t=00:00:00.007027] ShadowMapSize = 16384 [t=00:00:00.007030] Shadows = 1 [t=00:00:00.007032] ShowClock = 0 [t=00:00:00.007035] SoftParticles = 2 [t=00:00:00.007038] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.007041] UnitIconDist = 151 [t=00:00:00.007044] UpdateBoundingVolumeMT = 0 [t=00:00:00.007062] UpdateWeaponVectorsMT = 0 [t=00:00:00.007066] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.007069] UseLuaMemPools = 0 [t=00:00:00.007072] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.007074] VFSCacheArchiveFiles = 0 [t=00:00:00.007077] VSync = 0 [t=00:00:00.007081] Water = 4 [t=00:00:00.007084] XResolution = 2560 [t=00:00:00.007087] YResolution = 1440 [t=00:00:00.007090] snd_volmaster = 6 [t=00:00:00.007096] ============== </User Config> ============== [t=00:00:00.007101] ============== <User System> ============== [t=00:00:00.007105] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.007109] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.007113] Compiler Version: gcc-13.2.0 [t=00:00:00.007135] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.007156] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32504MB RAM, 37880MB pagefile [t=00:00:00.007160] Binary Word Size: 64-bit (native) [t=00:00:00.007165] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.007168] Physical CPU Cores: 8 [t=00:00:00.007171] Logical CPU Cores: 16 [t=00:00:00.007174] ============== </User System> ============== [t=00:00:00.007178] Run: thread affinity ffffff [t=00:00:00.007266] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.007269] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.007272] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.007275] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.007279] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.007790] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.007797] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.011131] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz} [t=00:00:00.022749] Display (Generic PnP Monitor)=1 modes=81 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.022758] [ 1] 3620x2036x24bpp@70Hz [t=00:00:00.022761] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.022774] [ 7] 2048x1280x24bpp@70Hz [t=00:00:00.022777] [10] 1920x1440x24bpp@70Hz [t=00:00:00.022780] [13] 1920x1200x24bpp@70Hz [t=00:00:00.022783] [16] 1920x1080x24bpp@70Hz [t=00:00:00.022786] [19] 1680x1050x24bpp@70Hz [t=00:00:00.022789] [22] 1600x1200x24bpp@70Hz [t=00:00:00.022792] [25] 1600x1024x24bpp@70Hz [t=00:00:00.022795] [28] 1600x1000x24bpp@70Hz [t=00:00:00.022799] [31] 1600x900x24bpp@70Hz [t=00:00:00.022802] [34] 1440x1080x24bpp@70Hz [t=00:00:00.022805] [37] 1440x900x24bpp@70Hz [t=00:00:00.022810] [40] 1366x768x24bpp@70Hz [t=00:00:00.022813] [43] 1360x768x24bpp@70Hz [t=00:00:00.022816] [46] 1280x1024x24bpp@70Hz [t=00:00:00.022820] [49] 1280x960x24bpp@70Hz [t=00:00:00.022823] [52] 1280x800x24bpp@70Hz [t=00:00:00.022826] [55] 1280x768x24bpp@70Hz [t=00:00:00.022828] [58] 1280x720x24bpp@70Hz [t=00:00:00.022831] [61] 1176x664x24bpp@70Hz [t=00:00:00.022835] [64] 1152x864x24bpp@70Hz [t=00:00:00.022839] [67] 1024x768x24bpp@70Hz [t=00:00:00.022842] [70] 800x600x24bpp@70Hz [t=00:00:00.022846] [73] 720x576x24bpp@70Hz [t=00:00:00.022849] [76] 720x480x24bpp@70Hz [t=00:00:00.022852] [79] 640x480x24bpp@70Hz [t=00:00:00.336952] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.337196] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.337204] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.345045] [GR::LogVersionInfo] [t=00:00:00.345052] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.345056] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.345059] GL vendor : NVIDIA Corporation [t=00:00:00.345063] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.345066] GLSL version: 4.60 NVIDIA [t=00:00:00.345069] GLEW version: 2.1.0 [t=00:00:00.345072] GPU memory : 16376MB (total) / 13545MB (available) [t=00:00:00.345076] SDL swap-int: 1 [t=00:00:00.345079] SDL driver : windows [t=00:00:00.345083] [t=00:00:00.345086] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.345089] GLSL shader support : 1 [t=00:00:00.345092] GL4 support : 1 [t=00:00:00.345094] FBO extension support : 1 [t=00:00:00.345101] NVX GPU mem-info support : 1 [t=00:00:00.345105] ATI GPU mem-info support : 0 [t=00:00:00.345112] Texture clamping to edge : 1 [t=00:00:00.345118] NPOT-texture support : 1 (1) [t=00:00:00.345122] S3TC/DXT1 texture support : 1/1 [t=00:00:00.345128] texture query-LOD support : 1 (1) [t=00:00:00.345131] MSAA frame-buffer support : 1 (1) [t=00:00:00.345134] Z-buffer depth : 32 (-) [t=00:00:00.345140] primitive-restart support : 1 (1) [t=00:00:00.345143] clip-space control support: 1 (1) [t=00:00:00.345147] seamless cube-map support : 1 (1) [t=00:00:00.345150] frag-depth layout support : 1 (1) [t=00:00:00.345153] persistent maps support : 1 (1) [t=00:00:00.345156] explicit attribs location : 1 (1) [t=00:00:00.345161] multi draw indirect : 1 (-) [t=00:00:00.345165] array textures : 1 (-) [t=00:00:00.345168] buffer copy support : 1 (-) [t=00:00:00.345171] indirect draw : 1 (-) [t=00:00:00.345175] base instance : 1 (-) [t=00:00:00.345179] [t=00:00:00.345181] max. FBO samples : 32 [t=00:00:00.345185] max. FS/program texture slots : 32/192 [t=00:00:00.345187] max. texture size : 32768 [t=00:00:00.345192] max. texture anisotropy level : 16.000000 [t=00:00:00.345197] max. vec4 varyings/attributes : 31/16 [t=00:00:00.345200] max. draw-buffers : 8 [t=00:00:00.345203] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.345206] max. uniform buffer-bindings : 84 [t=00:00:00.345209] max. uniform block-size : 64KB [t=00:00:00.345212] max. storage buffer-bindings : 96 [t=00:00:00.345215] max. storage block-size : 2047MB [t=00:00:00.345217] [t=00:00:00.345220] enable AMD-hacks : 0 [t=00:00:00.345223] compress MIP-maps: 0 [t=00:00:00.345254] Number of compressed texture formats: 23 [t=00:00:00.345267] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.345281] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.345420] [GR::UpdateGLConfigs] [t=00:00:00.345438] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.345442] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.345680] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.345694] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.345698] [GR::InitGLState] [t=00:00:00.345725] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::exclusive) [t=00:00:00.415488] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.416916] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.427430] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.430344] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.430357] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.430553] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.431836] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.431847] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.431870] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.431889] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.442764] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.442915] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.443307] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.443403] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.450889] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.450900] [VFS] [SpringVFS::ReserveArchives<this=000001ead44b74f0>] [t=00:00:00.450989] [VFS] [SpringVFS::AddArchive<this=000001ead44b74f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.452125] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ead44b74f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.452132] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.534382] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.534603] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.534641] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.534717] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.534753] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.534850] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.534889] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.534960] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.535023] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.535041] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.535282][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.535326][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.535363][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.535374][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.535379][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.535404][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.538126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.538134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.538139][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.538145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.538154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.538158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.594811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.596383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001eaee570200(default) context=000001ead3f64480 numChannels=2 frameSize=8 [t=00:00:00.596397][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.596410][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.596414][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.596419][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.596431][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.596449][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.596457][f=-000001] [Sound] Devices: [t=00:00:00.598429][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.598437][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.598449][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.598453][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.598460][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.598464][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.598962][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.598982][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.635553][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 103117 MB [t=00:00:00.636537][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.637047][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.637781][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name Tommyknocker [t=00:00:00.753526][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.753538][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:19.269296][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:19.269756][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:19.269764][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:19.269769][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:19.297155][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:19.297173][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.212, 0.030}, {1.363, 0.195}}ms [t=00:00:19.297187][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.004, 0.004, 0.004, 0.004}}ms [t=00:00:19.297194][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.074, 0.074, 0.074, 0.074}}ms [t=00:00:19.297201][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.017, 0.017, 0.017, 0.017}, {0.126, 0.126, 0.126, 0.126}}ms [t=00:00:19.297207][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.023, 0.023, 0.023, 0.023}, {0.220, 0.220, 0.220, 0.220}}ms [t=00:00:19.297215][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.021, 0.021, 0.021, 0.021}, {0.254, 0.254, 0.254, 0.254}}ms [t=00:00:19.297221][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.310, 0.310, 0.310, 0.310}}ms [t=00:00:19.297227][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.376, 0.376, 0.376, 0.376}}ms [t=00:00:19.297232][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:19.297238][f=-000001] [SpringApp::Kill][2] [t=00:00:19.297513][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:19.339027][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:19.339040][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:19.339061][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ead3f64480 dev=000001eaee570200 [t=00:00:19.339097][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ead3f64480 dev=000001eaee570200 [t=00:00:19.339108][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ead3f64480)] [t=00:00:19.339555][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001eaee570200)] [t=00:00:19.339570][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:19.363271][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:19.364586][f=-000001] [SpringApp::Kill][3] [t=00:00:19.364661][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 151 bytes sent in 3 packets (50.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.079x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:19.364678][f=-000001] [SpringApp::Kill][4] font=000001ead4379840 [t=00:00:19.376385][f=-000001] [SpringApp::Kill][5] [t=00:00:19.376464][f=-000001] [SpringApp::Kill][6] [t=00:00:19.376469] [SpringApp::Kill][7] [t=00:00:19.376542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.376548] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.376553] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:19.376559] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.376567] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:19.376572] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.376577] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.376584] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.376590] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:19.376595] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.376602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:19.376608] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:19.376613] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:19.452221] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:19.452242] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:19.452246] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:19.452249] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:19.452253] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:19.452408] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>] [t=00:00:19.452414] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:19.452423] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:19.452429] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:19.452434] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ead469bd10) [t=00:00:19.452475] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:19.452482] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:19.452487] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:19.452491] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:19.452496] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:19.452502] [VFS] [SpringVFS::DeleteArchives<this=000001ead44b74f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:19.452566] [SpringApp::Kill][8] [t=00:00:19.452571] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:19.452576] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f15004d0 (joinable=1) [t=00:00:19.452580] [WatchDog::Uninstall][2] [t=00:00:20.026018] [WatchDog::Uninstall][3] [t=00:00:20.026027] [SpringApp::Kill][9]
infolog_full.txt (truncated):