ZeroK-RTS / CrashReports

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Spring desync [103.0.1-980-g522bf60] #1218

Closed Chobbyla closed 7 years ago

Chobbyla commented 7 years ago

chobby.exe Information: 0 : PackageRefresh complete - packages changed
chobby.exe Information: 0 : Querying default engine
chobby.exe Information: 0 : Reseting configs and deploying AIs
chobby.exe Information: 0 : Connecting to steam API
chobby.exe Information: 0 : Steam online
chobby.exe Information: 0 : Starting
Using configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg"
Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\springsettings.cfg"
Available log sections: CregSerializer, CSMFGroundTextures, DynWater, Font, Shader, Model, ArchiveScanner, FarTextureHandler, Piece, KeyBindings, ModelRenderContainer, VFS, Path, AutohostInterface, SkyBox, GroundMoveType, BumpWater, Texture, OBJParser, Sound, GameServer, RoamMeshDrawer, LuaSocket, DecalsDrawerGL4, Net
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 200
  GroundScarAlphaFade = 1
  HangTimeout = 0
  HardwareCursor = 1
  HighResLos = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 446
  ScrollWheelSpeed = -25
  ShadowMapSize = 4096
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  ShowSpeed = 1
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  Water = 4
  WindowPosX = 525
  WindowPosY = 71
  WindowState = 0
  XResolutionWindowed = 1256
  YResolutionWindowed = 956
  snd_volmaster = 23
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-980-g522bf60 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 12
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 4] 1600x1024x24bpp@60Hz
        [ 6] 1600x900x24bpp@60Hz
        [16] 1280x800x24bpp@75Hz
        [20] 1280x720x24bpp@75Hz
    display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 5] 1600x1024x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [17] 1280x800x24bpp@75Hz
        [21] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF=SDL_PIXELFORMAT_RGB888)
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.5.0 NVIDIA 376.53
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    GPU memory  : 6144MB (total) / 5819MB (available)
    SwapInterval: 1

    ARB shader support       : 1
    GLSL shader support      : 1
    FBO extension support    : 1
    NPOT-texture support     : 1
    24-bit Z-buffer support  : 1
    primitive-restart support: 1
    clip-control support     : 0

    max. FBO samples             : 32
    max. texture size            : 32768
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated)
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\
Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
Scanning: C:\Users\Tim\Documents\My Games\Spring\base
Scanning: C:\Users\Tim\Documents\My Games\Spring\games
Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 688ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
[f=-000001] [Sound]               Speakers (5- USB Audio Device)
[f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: C:\Users\Tim\Documents\My Games\Spring
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 64905
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
chobby.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000AF90BE1189BCFC52C1F7B3020100100118D32C59180000000100000002000000C440A76500000000FBFD010001000000B80000003800000004000000C1F7B30201001001481C0500C440A7650600A8C000000000BC2B2A593CDB45590100D3D700000100E82105000000000000070FB4DF1369AE973346F5049F9CEBCCD313328F11FD99283424E1497AD8C73933604D72480343F5D5271E64A05D25BCC25E67D0F8E01FB2572D89DE263D8522B8ABCB60589FA113EC3BF41B44852AA8438311538E5E42D6033AD8A860DB4DDD0F56FA21CE9EA929CB472C7B9A3324D231433E89A1D318B8CBEF37AAD58DE4","Friends":["76561197962341674","76561197978858100","76561197986085928","76561197988094846","76561197988335838","76561197992656038","76561197994557935","76561197996148351","76561197996229026","76561197998241752","76561198000240943","76561198000627763","76561198001836784","76561198005779976","76561198011370288","76561198015784354","76561198022197841","76561198029410854","76561198040606069","76561198040781623","76561198041740624","76561198041905276","76561198042227309","76561198044385092","76561198044621638","76561198044672130","76561198056179579","76561198076525869","76561198081383577","76561198083022287","76561198146134242"],"SuggestedName":"GoogleFrog"}

[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] Number of battles: 0
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0d219d98
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, HighResLos, 1
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3047147565","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated)
chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"}
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] LoopbackCommandReceived, SteamOnline
[f=-000001] SteamOnline, Recieved
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: plastikbein2
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K]
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj
[f=-000001] [liblobby] Warning: Duplicate user(themintbr) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(domino) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(venom69) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(BoBaH) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk)
[f=-000001] http://zero-k.info/replays/20170529_194246_Ternion_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Ternion,103.0.1-980-g522bf60
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170529_194246_Ternion_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, HighResLos, 1
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] starting game, [GAME]
{
    DemoFile=demos/20170529_194246_Ternion_103.0.1-980-g522bf60 develop.sdfz;
}

[f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001]     [async=0] threads=3 tasks=2433 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622283282808125606170796849100747441401464436246255642204508658982044414362654188975173959212972706969307661284080044933797153570519306240510614568960.000}, {0.000, 26815622246995214234821469298784180398926949466822542935944193363804652507949080889254335094767295188697013385296540864617424132425088667629066793498181632.000}}ms
[f=-000001]         thread=1 tasks=614 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1819 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {0.000, 0.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=04bfb5a0
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
[f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 101ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
[f=-000001] [Sound]               Speakers (5- USB Audio Device)
[f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=86
[f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client.
[f=-000001] [CPreGame] hosting on: localhost:8452
[f=-000001] Connecting to local server
[f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 414ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player  (spec) with number 4 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ternion
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of Ternion (checksum 0xd95d116) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 344ms
[f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 724ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 866ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 64ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2"
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 543ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 800ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
[f=-000001] Total: 441 quads
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 703560
[f=-000001] read public_random_seed, 703560, 703560
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 703560, 0
[f=-000001] read public_random_seed, 703560, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 0, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 4
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] <AttritionCounter>: unsupported team configuration (FFA?), disabling
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3492443770
[f=-000001] PathCosts: creating PE16 cache with 12 PF threads (75 MB)
[f=-000001] PathCosts: precached 7 of 2304 blocks
[f=-000001] PathCosts: precached 155 of 2304 blocks
[f=-000001] PathCosts: precached 824 of 2304 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=3492443770
[f=-000001] PathCosts: written
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3492443786
[f=-000001] PathCosts: creating PE32 cache with 12 PF threads (17 MB)
[f=-000001] PathCosts: precached 9 of 576 blocks
[f=-000001] PathCosts: precached 74 of 576 blocks
[f=-000001] PathCosts: precached 115 of 576 blocks
[f=-000001] PathCosts: precached 158 of 576 blocks
[f=-000001] PathCosts: precached 202 of 576 blocks
[f=-000001] PathCosts: precached 251 of 576 blocks
[f=-000001] PathCosts: precached 306 of 576 blocks
[f=-000001] PathCosts: precached 355 of 576 blocks
[f=-000001] PathCosts: precached 391 of 576 blocks
[f=-000001] PathCosts: precached 429 of 576 blocks
[f=-000001] PathCosts: precached 466 of 576 blocks
[f=-000001] PathCosts: precached 506 of 576 blocks
[f=-000001] PathCosts: precached 556 of 576 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=3492443786
[f=-000001] PathCosts: written
[f=-000001] [LoadFinalize] finalized PFS (1039ms, checksum b782e9e2)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 27 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Opening demofile demos/20170529_194246_Ternion_103.0.1-980-g522bf60 develop.sdfz
[f=-000001] Connection attempt from  (spec)
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001] [Game::ClientReadNet] added new player  (spec) with number 4 to team 0
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Spectator  (spec) finished loading and is now ingame
[f=-000001] Beginning demo playback
[f=-000001] GameID: a66b2c59010974ddf2b95660009643bf
[f=-000001] Connection attempt from Watch
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from cetcha
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Loeizpointcom
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] <cetcha> Allies: I choose: Engineer Trainer!
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] <Loeizpointcom> Allies: I choose: KoKoFruiT!
[f=-000001] <Watch> Allies: I choose: Croissant au Jambon!
[f=0000030] Skip finished
[f=0000086] Speed set to 3.0 [server]
[f=0000128] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0000128] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0000128] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000128] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0000128] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000128] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0000128] !transmitlobby @voice@buildUnit@add;spidercrabe;Crabe
[f=0000128] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000128] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Infiltrator
[f=0000128] !transmitlobby @voice@buildUnit@reload
[f=0005401] game_message: Morph complete: KoKoFruiT lvl 1
[f=0010946] game_message: Morph complete: KoKoFruiT lvl 2
[f=0011873] Speed set to 4.0 [server]
[f=0012171] Speed set to 5.0 [server]
[f=0012416] Speed set to 4.0 [server]
[f=0022572] [Game::ClientReadNet] added new player mv with number 3 to team 0
[f=0022572] > SPRINGIE:User mv|corsktl|2_2||False||Federation|US
[f=0034752] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0034752] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0034752] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0034752] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0034752] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0034752] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0034752] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0034752] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0034752] !transmitlobby @voice@buildUnit@reload
[f=0037381] Speed set to 3.0 [server]
[f=0046715] Speed set to 2.0 [server]
[f=0046910] Speed set to 1.0 [server]
[f=0047845]  (spec) paused the demo
[f=0047845]  (spec) unpaused the demo
[f=0048393]  (spec) paused the demo
[f=0048393]  (spec) unpaused the demo
[f=0048489] Sync error for cetcha in frame 48481 (got cae5f929, correct is 6106ef8d)
[f=0048546] Error: [DESYNC WARNING] checksum 56b680c9 from demo player 2 (cetcha) does not match our checksum a3cb8998 for frame-number 48540
[f=0048598]  (spec) paused the demo
[f=0048598] [liblobby] Warning: Duplicate user(themintbr) added to channel (zk)
[f=0048598]  (spec) unpaused the demo
[f=0048606] Error: [DESYNC WARNING] checksum cdf61fc3 from demo player 2 (cetcha) does not match our checksum 972d0f4a for frame-number 48600
[f=0048667] Error: [DESYNC WARNING] checksum 4f6dfba from demo player 2 (cetcha) does not match our checksum 1a2b9591 for frame-number 48660
[f=0048726] Error: [DESYNC WARNING] checksum beb733b5 from demo player 2 (cetcha) does not match our checksum 844799c4 for frame-number 48720
[f=0048775] Player cetcha left the game:  normal quit
[f=0049150] debug-info rendering mode is enabled!
[f=0049234] debug-info rendering mode is disabled!
[f=0050142] http://zero-k.info/replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Mininuggets_v2,103.0.1-980-g522bf60
[f=0050142] Getting data...
[f=0050142] Downloading map...
[f=0050142] Downloading replay file
[f=0050151] sending http request GET /replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[Info] Server refused ranges
[Progress]   0% [                              ] 1250/6403863 
[Progress]   2% [                              ] 103450/6403863 
[f=0050228] Downloading map ...
[Progress]  10% [===                           ] 655330/6403863 
[Progress]  25% [=======                       ] 1616010/6403863 
[Progress]  37% [===========                   ] 2398570/6403863 
[Progress]  50% [===============               ] 3211790/6403863 
[Progress]  66% [===================           ] 4225030/6403863 
[Progress]  78% [=======================       ] 5009050/6403863 
[Progress]  90% [===========================   ] 5791610/6403863 
[Progress] 100% [==============================] 6403863/6403863 
[Info] piece finished

[f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
[f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=0050431] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms
[f=0050431] Map download complete
[f=0050795] http://zero-k.info/replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Mininuggets_v2,103.0.1-980-g522bf60
[f=0050795] Getting data...
[f=0050795] Downloading replay file
[f=0050803] sending http request GET /replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=0050881] Starting Spring
[f=0050881] SetSettings Int, XResolutionWindowed, 1920
[f=0050881] SetSettings Int, YResolutionWindowed, 1080
[f=0050881] SetSettings Int, WindowPosX, 0
[f=0050881] SetSettings Int, WindowPosY, 0
[f=0050881] SetSettings Value, WindowBorderless, 1
[f=0050881] SetSettings Int, MaxDynamicMapLights, 1
[f=0050881] SetSettings Value, DynamicSky, 0
[f=0050881] SetSettings Value, CamTimeFactor, 1
[f=0050881] SetSettings Value, LODScale, 1
[f=0050881] SetSettings Int, BumpWaterDepthBits, 24
[f=0050881] SetSettings Value, HardwareCursor, 1
[f=0050881] SetSettings Int, FSAALevel, 2
[f=0050881] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0050881] SetSettings Int, GroundDetail, 120
[f=0050881] SetSettings Value, CamTimeExponent, 4
[f=0050881] SetSettings Int, ShadowMapSize, 4096
[f=0050881] SetSettings Int, InitialNetworkTimeout, 0
[f=0050881] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0050881] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0050881] SetSettings Int, GrassDetail, 4
[f=0050881] SetSettings Int, BumpWaterReflection, 1
[f=0050881] SetSettings Value, LODScaleRefraction, 1
[f=0050881] SetSettings Int, MaximumTransmissionUnit, 0
[f=0050881] SetSettings Value, AdvSky, 0
[f=0050881] SetSettings Int, CamMode, 1
[f=0050881] SetSettings Int, MaxDynamicModelLights, 1
[f=0050881] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=0050881] SetSettings Int, HangTimeout, 0
[f=0050881] SetSettings Int, Water, 4
[f=0050881] SetSettings Value, MouseDragScrollThreshold, 0
[f=0050881] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0050881] SetSettings Value, UsePBO, 1
[f=0050881] SetSettings Value, LuaShaders, 1
[f=0050881] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=0050881] SetSettings Int, GroundScarAlphaFade, 1
[f=0050881] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0050881] SetSettings Int, OverheadScrollSpeed, 50
[f=0050881] SetSettings Int, FontSize, 18
[f=0050881] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0050881] SetSettings Value, BumpWaterBlurReflection, 1
[f=0050881] SetSettings Value, LODScaleShadow, 1
[f=0050881] SetSettings Int, UnitLodDist, 9999
[f=0050881] SetSettings Value, AdvMapShading, 1
[f=0050881] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0050881] SetSettings Int, CubeTexSizeReflection, 128
[f=0050881] SetSettings Value, AllowDeferredMapRendering, 1
[f=0050881] SetSettings Value, AdvUnitShading, 1
[f=0050881] SetSettings Value, 3DTrees, 1
[f=0050881] SetSettings Int, TreeRadius, 1200
[f=0050881] SetSettings Int, LoadingMT, 0
[f=0050881] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0050881] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0050881] SetSettings Value, ScrollWheelSpeed, -25
[f=0050881] SetSettings Value, HighResLos, 1
[f=0050881] SetSettings Int, UnitIconDist, 151
[f=0050881] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0050881] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0050881] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0050881] SetSettings Int, GroundDecals, 2
[f=0050881] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0050881] SetSettings Int, BumpWaterRefraction, 1
[f=0050881] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=0050881] SetSettings Int, ROAM, 1
[f=0050881] SetSettings Value, ShowClock, 0
[f=0050881] SetSettings Int, ReconnectTimeout, 0
[f=0050881] SetSettings Int, Shadows, 1
[f=0050881] SetSettings Value, BumpWaterShoreWaves, 1
[f=0050881] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0050881] SetSettings Int, MaxSounds, 32
[f=0050881] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0050881] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0050881] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=0050881] SetSettings Value, FPSFOV, 90
[f=0050881] SetSettings Value, BumpWaterAnisotropy, 0
[f=0050881] SetSettings Int, MaxParticles, 15000
[f=0050881] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0050881] SetSettings Value, LODScaleReflection, 1
[f=0050881] SetSettings Int, CubeTexSizeSpecular, 128
[f=0050881] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0050881] SetSettings Value, AllowDeferredModelRendering, 1
[f=0050881] starting game, [GAME]
{
    DemoFile=demos/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz;
}

[f=0050881] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading
[f=0050881] [SpringApp::Reload][1]
[f=0050881] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0050881]     [async=0] threads=3 tasks=882244 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {-26815622208507115338690125083420305801945622611720402119320049905640239736210763344801294554957126966193388714462263882861720797785746911708722885524717568.000, -26815622318683091815286442137609797080183973434185566175723827969888696046516217215200084116684249699388463321620325526401545145783834306134126775863607296.000}}ms
[f=0050881]         thread=0 tasks=26038 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {2.000, 0.000, -0.000, -0.000}}ms
[f=0050881]         thread=1 tasks=529160 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622283659147307740269401021757479827183851892835278482970464755732333631589866622033504532683941419066494774391496544126045688930453736953050426245120.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622209091984713636507546707507017863006466996066543757672207190995066626720585457287287134016972422060028417792752420555652573861780458435734952476672.000, 0.000, 0.000, 26815622243448908881978657468109442705732099092205703877281830630514254572577234157504985452103199820827277197180367155256291144569324745351992000380928000.000}}ms
[f=0050881]         thread=2 tasks=327046 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622260256399551956364619537866941942611024984534185772259470438302146227350280134751001657101449932122201191406940744130819107159104552129855836127232.000}, {-2.000, 0.000, -0.000, -2.000}}ms
[f=0050881]     [async=1] threads=3 tasks=260 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, -26815622364697087168938173424291346695846449476980819119689304724065190533410037526554105749551441960728002109198518846921120669783459654865696779992563712.000}}ms
[f=0050881]         thread=1 tasks=133 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281937305491251473164055686305745136873965115945407311614156158642701136091810437239702762451185274225571097825340844405835148077045162988917489664.000, 0.000, 0.000, 0.000}, {2.000, 0.000, 2.000, -26815622321345236772061592075541774809682445384971951675653954039106336384444119587664413624493256845028997144278077489211012041249555235238424629471084544.000}}ms
[f=0050881]         thread=2 tasks=127 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 2.000, -0.000}}ms
[f=0050881] [ThreadPool::SetThreadCount][2] workers=0
[f=0050881] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0050881] [ThreadPool::SetThreadCount][2] workers=2
[f=0050881] [Threading] Main thread CPU affinity mask set: 4092
[f=0050881] [SpringApp::Reload][2]
[f=0050881] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0050881] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0050881] [Game::KillLua][2] dtor=0 luaRules=1174e378
[f=0050881] Start gadgetHandler:Shutdown
[f=0050881] Shutdown - StartSetup
[f=0050881] Shutdown - UnitMorph
[f=0050881] Shutdown - LupsNanoSpray
[f=0050881] Shutdown - Modular Comm Info
[f=0050881] Shutdown - Puppy Handler
[f=0050881] Shutdown - Terrain Texture Handler
[f=0050881] Shutdown - UnitCloakShield
[f=0050881] End gadgetHandler:Shutdown
[f=0050881] Start gadgetHandler:Shutdown
[f=0050881] Shutdown - UnitMorph
[f=0050881] Shutdown - Modular Comm Info
[f=0050881] Shutdown - Shockwaves
[f=0050881] Shutdown - UnitCloakShield
[f=0050881] Shutdown - Lups Cloak FX
[f=0050881] Shutdown - Lups
[f=0050881] End gadgetHandler:Shutdown
[f=0050881] [Game::KillLua][3] dtor=0 luaUI=2575bdb8
[f=0050881] Start widgetHandler:Shutdown
[f=0050881] Shutdown - SaveOrderList Complete
[f=0050881] Writing last game win data
[f=0050881] Shutdown - SaveConfigData Complete
[f=0050881] Shutdown Widget - Chili Highlight
[f=0050881] Shutdown Widget - Deferred rendering
[f=0050881] Shutdown Widget - EPIC Menu
[f=0050881] Shutdown Widget - Custom Markers
[f=0050881] Shutdown Widget - Chili Minimap
[f=0050881] Shutdown Widget - Chili Widget Selector
[f=0050881] Shutdown Widget - Local Team Colors
[f=0050881] Shutdown Widget - Save Game Menu
[f=0050881] Shutdown Widget - Noises
[f=0050881] Shutdown Widget - Unit Icons
[f=0050881] Shutdown Widget - HealthBars
[f=0050881] Shutdown Widget - Win Counter
[f=0050881] Shutdown Widget - BuildETA
[f=0050881] Shutdown Widget - Depth of Field Shader
[f=0050881] Shutdown Widget - Modular Comm Info
[f=0050881] Shutdown Widget - Darkening
[f=0050881] Shutdown Widget - Chili EndGame Window
[f=0050881] Shutdown Widget - Highlight Geos
[f=0050881] Shutdown Widget - Context Menu
[f=0050881] Shutdown Widget - Mex Placement Handler
[f=0050881] Shutdown Widget - Missile Silo Range
[f=0050881] Shutdown Widget - Morph Finished notification
[f=0050881] Shutdown Widget - Local Widgets Config
[f=0050881] Shutdown Widget - MinimapEvents
[f=0050881] Shutdown Widget - Point Tracker
[f=0050881] Shutdown Widget - Showeco and Grid Drawer
[f=0050881] Shutdown Widget - Stereo3D
[f=0050881] Shutdown Widget - Chili Nuke Warning
[f=0050881] Shutdown Widget - Chili Spectator Panels
[f=0050881] Shutdown Widget - Grab Input
[f=0050881] Input grabbing is disabled!
[f=0050881] Shutdown Widget - Chili Selections & CursorTip
[f=0050881] Shutdown Widget - Chili Economy Panel Default
[f=0050881] Shutdown Widget - Music Player
[f=0050881] Shutdown Widget - Attack AoE
[f=0050881] Shutdown Widget - MessageBoxes ZK
[f=0050881] Shutdown Widget - UnitShapes
[f=0050881] Shutdown Widget - Map Edge Extension
[f=0050881] Shutdown Widget - Selection Send
[f=0050881] Shutdown Widget - Units on Fire
[f=0050881] Shutdown Widget - LupsManager
[f=0050881] Shutdown Widget - Newton Firezone
[f=0050881] Shutdown Widget - Chili Pro Console
[f=0050881] Shutdown Widget - Chili Crude Player List
[f=0050881] Shutdown Widget - Chili Framework
[f=0050881] Shutdown Widget - Lups
[f=0050881] Shutdown Widget - Chili Core Selector
[f=0050881] Shutdown Widget - Pause Screen
[f=0050881] Shutdown Widget - Lasso Terraform GUI
[f=0050881] Shutdown Widget - Text To Speech Control
[f=0050881] Shutdown Widget - Persistent Build Height
[f=0050881] Shutdown Widget - Layout Handler
[f=0050881] Shutdown Widget - Color Blindness Correction
[f=0050881] End widgetHandler:Shutdown
[f=0050881] [Game::KillLua][4] dtor=0
[f=0050881] [SpringApp::Reload][3]
[f=0050881] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0050881] [Sound] [Sound::UpdateThread][3] efx=12727228
[f=0050881] [Sound] [Sound::UpdateThread][4]
[f=0050881] [SpringApp::Reload][4]
[f=0050881] [Game::~CGame][1]
[f=0050881] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0050881] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0050881] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0050881] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0050881] [Game::KillLua][4] dtor=1
[f=0050881] [Game::KillMisc][1]
[f=0050881] [Game::KillMisc][2]
[f=0050881] [Game::KillMisc][3]
[f=0050881] [Game::KillRendering][1]
[f=0050881] Statistics for RectangleOptimizer: 18%
[f=0050881] [Game::KillInterface][1]
[f=0050881] [Game::KillInterface][2]
[f=0050881] [Game::KillSimulation][1]
[f=0050881] [Game::KillSimulation][2] unitHandler=12998cc0
[f=0050881] [CCollisionHandler] dis-/continuous tests: 0/13376201
[f=0050881] [Game::KillSimulation][3]
[f=0050881] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0050881] [~CPathCache(24x24)] cacheHits=2281 hitPercentage=80% numHashColls=0 maxCacheSize=24
[f=0050881] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0050881] [~CPathCache(48x48)] cacheHits=2933 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0050881] Statistics for RectangleOptimizer: 18%
[f=0050881] Statistics for RectangleOptimizer: 18%
[f=0050881] LosHandler stats: total instances=85840; shared=4%; from cache=54%
[f=0050881] [Game::KillSimulation][4]
[f=0050881] [Game::~CGame][2]
[f=0050881] [Game::~CGame][3]
[f=0050881] [LocalConnection::Statistics]
    Received: 420500 bytes
    Sent: 534490 bytes

[f=0050881] [SpringApp::Reload][5]
[f=0050881] [SpringApp::Reload][6]
[f=0050881] [DataDirs] Isolation Mode!
[f=0050881] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
[f=0050881] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\
[f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
[f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=0050881] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 101ms
[f=0050881] [SpringApp::Reload][7]
[f=0050881] [SpringApp::Reload][8]
[f=0050881] [Sound] [Sound::InitThread] OpenAL info:
[f=0050881] [Sound]   Available Devices:
[f=0050881] [Sound]               Speakers (Realtek High Definition Audio)
[f=0050881] [Sound]               Speakers (5- USB Audio Device)
[f=0050881] [Sound]               Speakers (Realtek High Definition Audio)
[f=0050881] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=0050881] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=0050881] [Sound]   Device:     OpenAL Soft
[f=0050881] [Sound]   Vendor:         OpenAL Community
[f=0050881] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0050881] [Sound]   Renderer:       OpenAL Soft
[f=0050881] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0050881] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0050881] [Sound]   Max Sounds: 32
[f=0050881] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0050881] [Sound] Error:   Initializing EFX failed!
[f=0050881] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0050881] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0050881] [Sound] [Sound::UpdateThread][2]
[f=0050881] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=93
[f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client.
[f=-000001] [CPreGame] hosting on: localhost:8452
[f=-000001] Connecting to local server
[f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 136ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [PreGame::UpdateClientNet] added new player  (spec) with number 19 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Mininuggets_v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of Mininuggets_v2 (checksum 0xab4a05b0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms
[f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (16 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 331ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 456ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 7ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>)
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 141ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Chicken configured for 4 players
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 688308
[f=-000001] read public_random_seed, 688308, 688308
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 7
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 688308, 0
[f=-000001] read public_random_seed, 688308, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 4
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877901
[f=-000001] PathCosts: creating PE16 cache with 12 PF threads (31 MB)
[f=-000001] PathCosts: precached 2 of 640 blocks
[f=-000001] PathCosts: precached 182 of 640 blocks
[f=-000001] PathCosts: precached 228 of 640 blocks
[f=-000001] PathCosts: precached 270 of 640 blocks
[f=-000001] PathCosts: precached 317 of 640 blocks
[f=-000001] PathCosts: precached 361 of 640 blocks
[f=-000001] PathCosts: precached 416 of 640 blocks
[f=-000001] PathCosts: precached 496 of 640 blocks
[f=-000001] PathCosts: precached 539 of 640 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1919877901
[f=-000001] PathCosts: written
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877917
[f=-000001] PathCosts: creating PE32 cache with 12 PF threads (15 MB)
[f=-000001] PathCosts: precached 10 of 160 blocks
[f=-000001] PathCosts: precached 65 of 160 blocks
[f=-000001] PathCosts: precached 84 of 160 blocks
[f=-000001] PathCosts: precached 100 of 160 blocks
[f=-000001] PathCosts: precached 112 of 160 blocks
[f=-000001] PathCosts: precached 123 of 160 blocks
[f=-000001] PathCosts: precached 141 of 160 blocks
[f=-000001] PathCosts: writing
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1919877917
[f=-000001] PathCosts: written
[f=-000001] [LoadFinalize] finalized PFS (348ms, checksum e195e53f)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Mex Placement Initialised with 12 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Opening demofile demos/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz
[f=-000001] Connection attempt from  (spec)
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001] [Game::ClientReadNet] added new player  (spec) with number 19 to team 0
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 19)
[f=-000001] Spectator  (spec) finished loading and is now ingame
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Beginning demo playback
[f=-000001] GameID: 13072b59c1b870eb2457703c829dffc7
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from snoke
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from Anarchid
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from Chesti
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from TheStarGamer123
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from LexEst
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from 2plus2is5
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from newparrain
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping to frame 30
[f=-000001] Skirmish AI "Chicken: Normal (1)" (ID:0) took over control of team 4
[f=-000001] <TheStarGamer123> Allies: I choose: Petchy!
[f=-000001] <newparrain> Allies: I choose: constructeur!
[f=-000001] <2plus2is5> Allies: I choose: Engineer Trainer!
[f=-000001] <Jummy> Allies: I choose: Recon Trainer!
[f=0000030] Skip finished
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie
[f=0000050] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator
[f=0000050] !transmitlobby @voice@buildUnit@reload
[f=0000262] Speed set to 3.0 [server]
[f=0001230] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK
[f=0001440] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units.
[f=0001742] Spectator Radavvadra left the game:  normal quit
[f=0002841] Speed set to 4.0 [server]
[f=0003406] <TheStarGamer123> Allies: those lasers are such an earrape
[f=0007740] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK
[f=0008040] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units.
[f=0008970] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK
[f=0009000] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units.
[f=0009780] game_message: Giving all units of TheStarGamer123 to Jummy due to lag/AFK
[f=0009810] game_message: Player TheStarGamer123 is no longer lagging or AFK; returning all their units.
[f=0010273] [Game::ClientReadNet] added new player TacoMan with number 12 to team 0
[f=0010273] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA
[f=0011907] [Game::ClientReadNet] added new player manero with number 13 to team 0
[f=0011907] > SPRINGIE:User manero|corbats|6_2||False|Fremen|Dynasty|IT
[f=0012334] <2plus2is5> Allies: mm that was just the best packet of dorritos ever
[f=0012765] <TheStarGamer123> Allies: what does this purple circle do
[f=0013057] TheStarGamer123 added point: ^this one
[f=0013987] [Game::ClientReadNet] added new player swappan with number 14 to team 0
[f=0013987] > SPRINGIE:User swappan|corsktl|6_4||False|Mean|Federation|NL
[f=0017127] [Game::ClientReadNet] added new player Sakal with number 15 to team 0
[f=0017127] > SPRINGIE:User Sakal|missilesilo|3_3||False|||FR
[f=0017196] <2plus2is5> Allies: lets make the queen appear asap
[f=0017848] <TheStarGamer123> Allies: is the queen a strider?
[f=0018278] <2plus2is5> Allies: kind of
[f=0021748] <TheStarGamer123> Allies: ima make a line of gravities
[f=0023415] [Game::ClientReadNet] added new player mm19 with number 16 to team 0
[f=0023415] > SPRINGIE:User mm19|corvalk|6_3|donator_1|False|LEM||DE
[f=0026140] [Game::ClientReadNet] added new player granateboy with number 17 to team 0
[f=0026140] > SPRINGIE:User granateboy|corsent|4_1||False|ZC||CH
[f=0027867] Spectator Slaab left the game:  normal quit
[f=0028234] > SPRINGIE:User mm19|corvalk|6_3|donator_1|False|LEM||DE
[f=0028258] <TheStarGamer123> Allies: assaults are against many weaks right?
[f=0028288] Connection attempt from mm19
[f=0028288]  -> Version: 103.0.1-980-g522bf60 develop
[f=0028288]  -> Connection established (given id 16)
[f=0028721] <2plus2is5> Allies: yeah
[f=0028891] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:137: table index is nil
[f=0028891] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:142: table index is nil
[f=0029449] [Game::ClientReadNet] added new player Alcur with number 18 to team 0
[f=0029449] > SPRINGIE:User Alcur|firewalker|7_3||True|Mean|Federation|FI
[f=0032247] LuaUI TweakMode: ON
[f=0032435] LuaUI TweakMode: OFF
[f=0032856] <TheStarGamer123> Allies: we have a pretty open north
[f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[f=0035314] TheStarGamer123 added point: ?
[f=0036583] Next morph in: 83 seconds
[f=0036752] <2plus2is5> Allies: LOL
[f=0039061] Next morph in: 104 seconds
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipcon
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipbomb
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipemp
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipraid
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipskirm
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipassault
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipkrow
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipaa
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshiptrans
[f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans
[f=0039083] !transmitlobby @voice@buildUnit@reload
[f=0039541] game_message: AI has been destroyed!
[f=0039541] game_message: West wins!
[f=0039541] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0039708] Spectator snoke left the game:  normal quit
[f=0039714] Spectator LexEst left the game:  normal quit
[f=0039783] Player TheStarGamer123 left the game:  normal quit
[f=0039789] Server shutdown
[f=0039803] Error: [ClientReadNet] keyframe difference: -4 (client: 39803, server: 39808)
[f=0039818] Error: [ClientReadNet] keyframe difference: -5 (client: 39818, server: 39824)
[f=0039833] Error: [ClientReadNet] keyframe difference: -6 (client: 39833, server: 39840)
[f=0039848] Error: [ClientReadNet] keyframe difference: -7 (client: 39848, server: 39856)
[f=0039863] Error: [ClientReadNet] keyframe difference: -8 (client: 39863, server: 39872)
[f=0039878] Error: [ClientReadNet] keyframe difference: -9 (client: 39878, server: 39888)
[f=0039893] Error: [ClientReadNet] keyframe difference: -10 (client: 39893, server: 39904)
[f=0039908] Error: [ClientReadNet] keyframe difference: -11 (client: 39908, server: 39920)
[f=0039923] Error: [ClientReadNet] keyframe difference: -12 (client: 39923, server: 39936)
[f=0039938] Error: [ClientReadNet] keyframe difference: -13 (client: 39938, server: 39952)
[f=0039953] Error: [ClientReadNet] keyframe difference: -14 (client: 39953, server: 39968)
[f=0039968] Error: [ClientReadNet] keyframe difference: -15 (client: 39968, server: 39984)
[f=0039983] Error: [ClientReadNet] keyframe difference: -16 (client: 39983, server: 40000)
[f=0039998] Error: [ClientReadNet] keyframe difference: -17 (client: 39998, server: 40016)
[f=0040013] Error: [ClientReadNet] keyframe difference: -18 (client: 40013, server: 40032)
[f=0040028] Error: [ClientReadNet] keyframe difference: -19 (client: 40028, server: 40048)
[f=0040043] Error: [ClientReadNet] keyframe difference: -20 (client: 40043, server: 40064)
[f=0040058] Error: [ClientReadNet] keyframe difference: -21 (client: 40058, server: 40080)
[f=0040073] Error: [ClientReadNet] keyframe difference: -22 (client: 40073, server: 40096)
[f=0040088] Error: [ClientReadNet] keyframe difference: -23 (client: 40088, server: 40112)
[f=0040103] Error: [ClientReadNet] keyframe difference: -24 (client: 40103, server: 40128)
[f=0040118] Error: [ClientReadNet] keyframe difference: -25 (client: 40118, server: 40144)
[f=0040133] Error: [ClientReadNet] keyframe difference: -26 (client: 40133, server: 40160)
[f=0040148] Error: [ClientReadNet] keyframe difference: -27 (client: 40148, server: 40176)
[f=0040163] Error: [ClientReadNet] keyframe difference: -28 (client: 40163, server: 40192)
[f=0040178] Error: [ClientReadNet] keyframe difference: -29 (client: 40178, server: 40208)
[f=0040178] <autoquit> Autoquit sending quit command.
[f=0040178] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading
[f=0040178] [SpringApp::Reload][1]
[f=0040178] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0040178]     [async=0] threads=3 tasks=798735 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622205472787275235818410245542622384052809612934267507829735991627634528391842243567735714594785487795816179497992623806629490348845962378536766406656.000, -0.000}}ms
[f=0040178]         thread=0 tasks=18557 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622254235478750151288469765386528924001400996470947872277966202032726007208343954916833723536443891000215227659546916099717806418832474535255806574592.000, 0.000, -0.000, 2.000}, {2.000, 0.000, -0.000, -0.000}}ms
[f=0040178]         thread=1 tasks=339889 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, -0.000, 2.000}}ms
[f=0040178]         thread=2 tasks=440289 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622282711776457475382751030410792437941480190549600986750391302022262960367853873057239033375043549525172929722644011043531964319292477530365759586304.000, 0.000, -0.000, -0.000}, {26815622206073810565238443409932085942802071545312136798408026169951060815346158076291394772944025361894711251148203990906038503031354016145688777547841536.000, 0.000, 0.000, 26815622246995214234821469298784180398926949466822542935944193363804652507949080889254335094767295188697013385296540864617424132425088667629066793498181632.000}}ms
[f=0040178]     [async=1] threads=3 tasks=284 {sum,avg}{exec,wait}time={{0.000, 26815622328863243831332984911426671248023255016247375638209842909964898692381636023476496651131329075724043785775971087260361175008077070069733090704490496.000}, {-0.000, -0.000}}ms
[f=0040178]         thread=1 tasks=145 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622278126047351024702474295830674448830211443153900614604706917604796094605767009173514389219869238314706513399650836430717475840979982899577865895936.000, 0.000, 2.000, -2.000}}ms
[f=0040178]         thread=2 tasks=139 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622278298143409583706539740056566959648474945373543477774684436224740865518165094019411526551273536799715597018726211419303179780671223321768170094592.000, 0.000, 0.000, 0.000}}ms
[f=0040178] [ThreadPool::SetThreadCount][2] workers=0
[f=0040178] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0040178] [ThreadPool::SetThreadCount][2] workers=2
[f=0040178] [Threading] Main thread CPU affinity mask set: 4092
[f=0040178] [SpringApp::Reload][2]
[f=0040178] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0040178] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0040178] [Game::KillLua][2] dtor=0 luaRules=1174d630
[f=0040178] Start gadgetHandler:Shutdown
[f=0040178] Shutdown - StartSetup
[f=0040178] Shutdown - UnitMorph
[f=0040178] Shutdown - LupsNanoSpray
[f=0040178] Shutdown - Modular Comm Info
[f=0040178] Shutdown - Puppy Handler
[f=0040178] Shutdown - Terrain Texture Handler
[f=0040178] Shutdown - UnitCloakShield
[f=0040178] End gadgetHandler:Shutdown
[f=0040178] Start gadgetHandler:Shutdown
[f=0040178] Shutdown - UnitMorph
[f=0040178] Shutdown - Modular Comm Info
[f=0040178] Shutdown - Shockwaves
[f=0040178] Shutdown - UnitCloakShield
[f=0040178] Shutdown - Lups Cloak FX
[f=0040178] Shutdown - Lups
[f=0040178] End gadgetHandler:Shutdown
[f=0040178] [Game::KillLua][3] dtor=0 luaUI=2fc39c78
[f=0040178] Start widgetHandler:Shutdown
[f=0040178] Shutdown - SaveOrderList Complete
[f=0040178] Writing last game win data
[f=0040178] Shutdown - SaveConfigData Complete
[f=0040178] Shutdown Widget - Chili Highlight
[f=0040178] Shutdown Widget - Deferred rendering
[f=0040178] Shutdown Widget - EPIC Menu
[f=0040178] Shutdown Widget - Custom Markers
[f=0040178] Shutdown Widget - Chili Minimap
[f=0040178] Shutdown Widget - Chili Widget Selector
[f=0040178] Shutdown Widget - Local Team Colors
[f=0040178] Shutdown Widget - Save Game Menu
[f=0040178] Shutdown Widget - Noises
[f=0040178] Shutdown Widget - Unit Icons
[f=0040178] Shutdown Widget - HealthBars
[f=0040178] Shutdown Widget - Attrition Counter
[f=0040178] Shutdown Widget - Chili Chicken Panel
[f=0040178] Shutdown Widget - Win Counter
[f=0040178] Shutdown Widget - BuildETA
[f=0040178] Shutdown Widget - Depth of Field Shader
[f=0040178] Shutdown Widget - Modular Comm Info
[f=0040178] Shutdown Widget - Darkening
[f=0040178] Shutdown Widget - Chili EndGame Window
[f=0040178] Shutdown Widget - Highlight Geos
[f=0040178] Shutdown Widget - Context Menu
[f=0040178] Shutdown Widget - Mex Placement Handler
[f=0040178] Shutdown Widget - Missile Silo Range
[f=0040178] Shutdown Widget - Morph Finished notification
[f=0040178] Shutdown Widget - Local Widgets Config
[f=0040178] Shutdown Widget - MinimapEvents
[f=0040178] Shutdown Widget - Point Tracker
[f=0040178] Shutdown Widget - Showeco and Grid Drawer
[f=0040178] Shutdown Widget - Stereo3D
[f=0040178] Shutdown Widget - Chili Nuke Warning
[f=0040178] Shutdown Widget - Chili Spectator Panels
[f=0040178] Shutdown Widget - Grab Input
[f=0040178] Input grabbing is disabled!
[f=0040178] Shutdown Widget - Chili Selections & CursorTip
[f=0040178] Shutdown Widget - Chili Economy Panel Default
[f=0040178] Shutdown Widget - Music Player
[f=0040178] Shutdown Widget - Attack AoE
[f=0040178] Shutdown Widget - MessageBoxes ZK
[f=0040178] Shutdown Widget - UnitShapes
[f=0040178] Shutdown Widget - Map Edge Extension
[f=0040178] Shutdown Widget - Selection Send
[f=0040178] Shutdown Widget - Units on Fire
[f=0040178] Shutdown Widget - LupsManager
[f=0040178] Shutdown Widget - Newton Firezone
[f=0040178] Shutdown Widget - Chili Pro Console
[f=0040178] Shutdown Widget - Chili Crude Player List
[f=0040178] Shutdown Widget - Chili Framework
[f=0040178] Shutdown Widget - Lups
[f=0040178] Shutdown Widget - Chili Core Selector
[f=0040178] Shutdown Widget - Pause Screen
[f=0040178] Shutdown Widget - Lasso Terraform GUI
[f=0040178] Shutdown Widget - Text To Speech Control
[f=0040178] Shutdown Widget - Persistent Build Height
[f=0040178] Shutdown Widget - Layout Handler
[f=0040178] Shutdown Widget - Color Blindness Correction
[f=0040178] End widgetHandler:Shutdown
[f=0040178] [Game::KillLua][4] dtor=0
[f=0040178] [SpringApp::Reload][3]
[f=0040178] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0040178] [Sound] [Sound::UpdateThread][3] efx=127273c8
[f=0040178] [Sound] [Sound::UpdateThread][4]
[f=0040178] [SpringApp::Reload][4]
[f=0040178] [Game::~CGame][1]
[f=0040178] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0040178] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0040178] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0040178] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0040178] [Game::KillLua][4] dtor=1
[f=0040178] [Game::KillMisc][1]
[f=0040178] [Game::KillMisc][2]
[f=0040178] [Game::KillMisc][3]
[f=0040178] [Game::KillRendering][1]
[f=0040178] Statistics for RectangleOptimizer: 28%
[f=0040178] [Game::KillInterface][1]
[f=0040178] [Game::KillInterface][2]
[f=0040178] [Game::KillSimulation][1]
[f=0040178] [Game::KillSimulation][2] unitHandler=15751b08
[f=0040178] [CCollisionHandler] dis-/continuous tests: 191/16655533
[f=0040178] [Game::KillSimulation][3]
[f=0040178] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0040178] [~CPathCache(20x8)] cacheHits=7026 hitPercentage=76% numHashColls=0 maxCacheSize=53
[f=0040178] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0040178] [~CPathCache(40x16)] cacheHits=8568 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0040178] Statistics for RectangleOptimizer: 28%
[f=0040178] Statistics for RectangleOptimizer: 28%
[f=0040178] LosHandler stats: total instances=253117; shared=3%; from cache=48%
[f=0040178] [Game::KillSimulation][4]
[f=0040178] [Game::~CGame][2]
[f=0040178] [Game::~CGame][3]
[f=0040178] [LocalConnection::Statistics]
    Received: 699968 bytes
    Sent: 421470 bytes

[f=0040178] [SpringApp::Reload][5]
[f=0040178] [SpringApp::Reload][6]
[f=0040178] [DataDirs] Isolation Mode!
[f=0040178] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
[f=0040178] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\
[f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
[f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=0040178] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms
[f=0040178] [SpringApp::Reload][7]
[f=0040178] [SpringApp::Reload][8]
[f=0040178] [Sound] [Sound::InitThread] OpenAL info:
[f=0040178] [Sound]   Available Devices:
[f=0040178] [Sound]               Speakers (Realtek High Definition Audio)
[f=0040178] [Sound]               Speakers (5- USB Audio Device)
[f=0040178] [Sound]               Speakers (Realtek High Definition Audio)
[f=0040178] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=0040178] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=0040178] [Sound]   Device:     OpenAL Soft
[f=0040178] [Sound]   Vendor:         OpenAL Community
[f=0040178] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0040178] [Sound]   Renderer:       OpenAL Soft
[f=0040178] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0040178] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0040178] [Sound]   Max Sounds: 32
[f=0040178] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0040178] [Sound] Error:   Initializing EFX failed!
[f=0040178] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0040178] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0040178] [Sound] [Sound::UpdateThread][2]
[f=0040178] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0d219d98
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk)
[f=-000001] http://zero-k.info/replays/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Mininuggets_v2,103.0.1-980-g522bf60
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, HighResLos, 1
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] starting game, [GAME]
{
    DemoFile=demos/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz;
}

[f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=52b26290
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
[f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
[f=-000001] [Sound]               Speakers (5- USB Audio Device)
[f=-000001] [Sound]               Speakers (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=93
[f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client.
[f=-000001] [CPreGame] hosting on: localhost:8452
[f=-000001] Connecting to local server
[f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 139ms
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player  (spec) with number 24 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Mininuggets_v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of Mininuggets_v2 (checksum 0xab4a05b0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms
[f=-000001] [PreGame::UpdateClientNet] received user number 24 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (16 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 382ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 8ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?)
[f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl
[f=-000001] Creating Water
[f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>)
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 177ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Total: 126 quads
[f=-000001] Chicken configured for 3 players
LuaRules: Loaded gadget:  GameRulesParam clearer  <hax_gamerulesparam_clear.lua>
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Startboxes public_seed, 369492
[f=-000001] read public_random_seed, 369492, 369492
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 8
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_gamerulesparam_clear.lua  <hax_gamerulesparam_clear.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead
0(47) : warning C7533: global function shadow2DProj is deprecated after version 120
0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120
0(78) : warning C7533: global function textureCube is deprecated after version 120
0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] read public_random_seed, 369492, 0
[f=-000001] read public_random_seed, 369492, 0
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Win Counter         <win_counter.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  First Unit Spotter  <dbg_first_unit.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip_old.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877901
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877917
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (83ms, checksum e195e53f)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 12 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Opening demofile demos/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz
[f=-000001] Connection attempt from  (spec)
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001] [Game::ClientReadNet] added new player  (spec) with number 24 to team 0
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 28%
[f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>)
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 24)
[f=-000001] Spectator  (spec) finished loading and is now ingame
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Skipping pregame chatter
[f=-000001] Skipping pregame chatter
[f=-000001] Beginning demo playback
[f=-000001] GameID: 4ffd2a595c8904b79bb9023694300a2a
[f=-000001] Connection attempt from Slaab
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from Sakal
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from snoke
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from raderblob
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from Chesti
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from TheStarGamer123
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Anarchid
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from LexEst
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from domino
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from swappan
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from manero
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Speed set to 4.0 [server]
[f=-000001] Connection attempt from 2plus2is5
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Aquanim
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from newparrain
[f=-000001]  -> Version: 103.0.1-980-g522bf60 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Skipping to frame 30
[f=-000001] > <Chesti>fub
[f=-000001] > <Chesti>fun
[f=-000001] Skirmish AI "Chicken: Normal (1)" (ID:0) took over control of team 3
[f=-000001] Spectator Sakal left the game:  normal quit
[f=-000001] <TheStarGamer123> Allies: I choose: Petchy!
[f=-000001] Spectator swappan left the game:  normal quit
[f=-000001] Spectator domino left the game:  normal quit
[f=-000001] > <LexEst>hmm the party cooked itself 
[f=-000001] <2plus2is5> Allies: I choose: Engineer Trainer!
[f=-000001] <manero> Allies: sry i have to go . later
[f=-000001] Player manero left the game:  normal quit
[f=-000001] [Game::ClientReadNet] added new player TacoMan with number 17 to team 0
[f=-000001] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA
[f=-000001] <2plus2is5> Allies: its tower defence
[f=-000001] Spectator Aquanim left the game:  normal quit
[f=-000001] [Game::ClientReadNet] added new player Corvus_Corax with number 18 to team 0
[f=-000001] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA
[f=-000001] > Game will be force started in 57 seconds
[f=-000001] <TheStarGamer123> Allies: is he afk
[f=-000001] [Chesti (replay)] y
[f=-000001] <2plus2is5> Allies: have you seen The movie the great wall?
[f=-000001] <TheStarGamer123> Allies: I wanted to
[f=-000001] <TheStarGamer123> Allies: but everything was full
[f=-000001] > Game will be force started in 37 seconds
[f=-000001] <2plus2is5> Allies: its basically like that
[f=-000001] <TheStarGamer123> Allies: do we have infinite ressources?
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] <2plus2is5> Allies: no
[f=0000000] game_message: Giving all units of manero to 2plus2is5 due to lag/AFK
[f=0000030] Skip finished
[f=0000410] <TheStarGamer123> Allies: why didnt you take mexes n stuff than?
[f=0002970] 2plus2is5 added point: lol
[f=0003245] <TheStarGamer123> Allies: uuh wut
[f=0003433] 2plus2is5 added point: i think you learn fast
[f=0003965] <TheStarGamer123> Allies: ive played this game like 2 years ago
[f=0004128] <TheStarGamer123> Allies: but I didnt understand it
[f=0004947] > SPRINGIE:User Firepluk|cornukesub|7_5|donator_2,player_level|False||Federation|RU
[f=0006037] <TheStarGamer123> Allies: whats better solar or air
[f=0010633] <2plus2is5> Allies: so we keep the chickens from biringing out their bad stuff by killing nests
[f=0010649] <TheStarGamer123> Allies: do they have air?
[f=0011246] <2plus2is5> Allies: they do
[f=0011951] <2plus2is5> Allies: but because its normal mode and we are being asgressive by killing nests it stops them from advancing their tech so much
[f=0012687] <TheStarGamer123> Allies: well I guess I picked the wrong factory xd
[f=0013415] <2plus2is5> Allies: no thats fine, its usually 1 player that goes on the offensive while the other makes fences
[f=0013925] <TheStarGamer123> Allies: good to hear :D
[f=0014881] <TheStarGamer123> Allies: guess the battery will be useful
[f=0015235] <2plus2is5> Allies: i think in a min i will sit back a bit and let you get some kills
[f=0015722] <TheStarGamer123> Allies: if they dont run me over sure xd
[f=0016293] Sync error for newparrain in frame 16284 (got 62d05d2a, correct is a6070459)
[f=0016328] Error: [DESYNC WARNING] checksum a912707 from demo spectator 4 (newparrain) does not match our checksum 5285a8f for frame-number 16320
[f=0016389] Error: [DESYNC WARNING] checksum 188b9175 from demo spectator 4 (newparrain) does not match our checksum 69ec63b2 for frame-number 16380
[f=0016604] Speed set to 1.0 [server]
[f=0017266] <2plus2is5> Allies: ill keep my gunships ready in case
[f=0019325] 2plus2is5 added point: these geothermals are very economical sour es of energy
[f=0019886] <TheStarGamer123> Allies: but you can only place em on these crosses dont you
[f=0020079] 2plus2is5 added point: this needs connecting to power
[f=0020264] <TheStarGamer123> Allies: i know
[f=0020571] <2plus2is5> Allies: ok
[f=0023378] [CBitmap::Save] saving "screenshots/screen00446.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00446.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0023380] [CBitmap::Save] saved "screenshots/screen00446.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00446.jpg"
[f=0023505] [Game::ClientReadNet] added new player katastrophe with number 19 to team 0
[f=0023505] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE
[f=0023508] [CBitmap::Save] saving "screenshots/screen00447.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00447.jpg" (IL_VERSION=178 IL_UNICODE=0)
[f=0023510] [CBitmap::Save] saved "screenshots/screen00447.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00447.jpg"
[f=0023554] <TheStarGamer123> Allies: looks so far so good
[f=0026637] SendLuaMenuMsg showLobby
[f=0026637] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0026637] Input grabbing is disabled!
[f=0026681] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading
[f=0026681] [SpringApp::Reload][1]
[f=0026681] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6
[f=0026681]     [async=0] threads=3 tasks=433219 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=0026681]         thread=0 tasks=14337 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622257313874312806203698742409537239422566913229446912478657028906814723781232466556550752228875200789479016700383590380025353619744114744069514592256.000, 0.000, -0.000, -0.000}, {26815622179652323006087678678566273224096313036071090582495127839986462909728745639918638385078601884957110700938368665766711266316759908679747172483203072.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0026681]         thread=1 tasks=241379 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622265718679506578695745329855306137569432202530256502454667690799623801519721656023367659423781714777573923195406785005601412811333466077404046819328.000}, {-26815622206307247439466231334567621219966609137278525100606779896851987879482878159567054164608180560508076811163541009557265970855557579619402647072669696.000, 0.000, 2.000, 0.000}}ms
[f=0026681]         thread=2 tasks=177503 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622279950933640039607570431461177866663123985598803333207875786466684243528557537350864084333806027467373156443926421248961287426363165598763873992704.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, -0.000, -26815622242187718609288683136242929922616368931073791992225724951236966873661506801329312891803245603663833775077865435282500973870484561955543694153089024.000}}ms
[f=0026681]     [async=1] threads=3 tasks=186 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815622279316768923128377352315600439958584032798960555304118105672702167142508045119103722939517747271821095003313343371443255686492177951177914808532992.000, -0.000}}ms
[f=0026681]         thread=1 tasks=96 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -26815622301816338367367422061454999100481084441010320543377151308415230616231672448549335582173497242792256822421614542172839076978577473595030263518199808.000}, {-2.000, 0.000, -2.000, 0.000}}ms
[f=0026681]         thread=2 tasks=90 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622281397486068872555142492562628586250440467737298152083667859386583991808723621314523017034241480228057058141073703580448166225254239643970297659392.000, 0.000, -0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0026681] [ThreadPool::SetThreadCount][2] workers=0
[f=0026681] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6
[f=0026681] [ThreadPool::SetThreadCount][2] workers=2
[f=0026681] [Threading] Main thread CPU affinity mask set: 4092
[f=0026681] [SpringApp::Reload][2]
[f=0026681] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026681] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026681] [Game::KillLua][2] dtor=0 luaRules=11750600
[f=0026681] Start gadgetHandler:Shutdown
[f=0026681] Shutdown - StartSetup
[f=0026681] Shutdown - UnitMorph
[f=0026681] Shutdown - LupsNanoSpray
[f=0026681] Shutdown - Modular Comm Info
[f=0026681] Shutdown - Puppy Handler
[f=0026681] Shutdown - Terrain Texture Handler
[f=0026681] Shutdown - UnitCloakShield
[f=0026681] End gadgetHandler:Shutdown
[f=0026681] Start gadgetHandler:Shutdown
[f=0026681] Shutdown - UnitMorph
[f=0026681] Shutdown - Modular Comm Info
[f=0026681] Shutdown - Shockwaves
[f=0026681] Shutdown - UnitCloakShield
[f=0026681] Shutdown - Lups Cloak FX
[f=0026681] Shutdown - Lups
[f=0026681] End gadgetHandler:Shutdown
[f=0026681] [Game::KillLua][3] dtor=0 luaUI=4e087cd8
[f=0026681] Start widgetHandler:Shutdown
[f=0026681] Shutdown - SaveOrderList Complete
[f=0026681] Writing last game win data
[f=0026681] Shutdown - SaveConfigData Complete
[f=0026681] Shutdown Widget - Chili Highlight
[f=0026681] Shutdown Widget - Deferred rendering
[f=0026681] Shutdown Widget - EPIC Menu
[f=0026681] Shutdown Widget - Custom Markers
[f=0026681] Shutdown Widget - Chili Minimap
[f=0026681] Shutdown Widget - Chili Widget Selector
[f=0026681] Shutdown Widget - Local Team Colors
[f=0026681] Shutdown Widget - Save Game Menu
[f=0026681] Shutdown Widget - Noises
[f=0026681] Shutdown Widget - Unit Icons
[f=0026681] Shutdown Widget - HealthBars
[f=0026681] Shutdown Widget - Attrition Counter
[f=0026681] Shutdown Widget - Chili Chicken Panel
[f=0026681] Shutdown Widget - Win Counter
[f=0026681] Shutdown Widget - BuildETA
[f=0026681] Shutdown Widget - Depth of Field Shader
[f=0026681] Shutdown Widget - Modular Comm Info
[f=0026681] Shutdown Widget - Darkening
[f=0026681] Shutdown Widget - Chili EndGame Window
[f=0026681] Shutdown Widget - Highlight Geos
[f=0026681] Shutdown Widget - Context Menu
[f=0026681] Shutdown Widget - Mex Placement Handler
[f=0026681] Shutdown Widget - Missile Silo Range
[f=0026681] Shutdown Widget - Morph Finished notification
[f=0026681] Shutdown Widget - Local Widgets Config
[f=0026681] Shutdown Widget - MinimapEvents
[f=0026681] Shutdown Widget - Point Tracker
[f=0026681] Shutdown Widget - Showeco and Grid Drawer
[f=0026681] Shutdown Widget - Stereo3D
[f=0026681] Shutdown Widget - Chili Nuke Warning
[f=0026681] Shutdown Widget - Chili Spectator Panels
[f=0026681] Shutdown Widget - Grab Input
[f=0026681] Input grabbing is disabled!
[f=0026681] Shutdown Widget - Chili Selections & CursorTip
[f=0026681] Shutdown Widget - Chili Economy Panel Default
[f=0026681] Shutdown Widget - Music Player
[f=0026681] Shutdown Widget - Attack AoE
[f=0026681] Shutdown Widget - MessageBoxes ZK
[f=0026681] Shutdown Widget - UnitShapes
[f=0026681] Shutdown Widget - Map Edge Extension
[f=0026681] Shutdown Widget - Selection Send
[f=0026681] Shutdown Widget - Units on Fire
[f=0026681] Shutdown Widget - LupsManager
[f=0026681] Shutdown Widget - Newton Firezone
[f=0026681] Shutdown Widget - Chili Pro Console
[f=0026681] Shutdown Widget - Chili Crude Player List
[f=0026681] Shutdown Widget - Chili Framework
[f=0026681] Shutdown Widget - Lups
[f=0026681] Shutdown Widget - Chili Core Selector
[f=0026681] Shutdown Widget - Pause Screen
[f=0026681] Shutdown Widget - Lasso Terraform GUI
[f=0026681] Shutdown Widget - Text To Speech Control
[f=0026681] Shutdown Widget - Persistent Build Height
[f=0026681] Shutdown Widget - Layout Handler
[f=0026681] Shutdown Widget - Color Blindness Correction
[f=0026681] End widgetHandler:Shutdown
[f=0026681] [Game::KillLua][4] dtor=0
[f=0026681] [SpringApp::Reload][3]
[f=0026681] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026681] [Sound] [Sound::UpdateThread][3] efx=52b266a0
[f=0026681] [Sound] [Sound::UpdateThread][4]
[f=0026681] [SpringApp::Reload][4]
[f=0026681] [Game::~CGame][1]
[f=0026681] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026681] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026681] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026681] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026681] [Game::KillLua][4] dtor=1
[f=0026681] [Game::KillMisc][1]
[f=0026681] [Game::KillMisc][2]
[f=0026681] [Game::KillMisc][3]
[f=0026681] [Game::KillRendering][1]
[f=0026681] Statistics for RectangleOptimizer: 28%
[f=0026681] [Game::KillInterface][1]
[f=0026681] [Game::KillInterface][2]
[f=0026681] [Game::KillSimulation][1]
[f=0026681] [Game::KillSimulation][2] unitHandler=15752c48
[f=0026681] [CCollisionHandler] dis-/continuous tests: 191/21870160
[f=0026681] [Game::KillSimulation][3]
[f=0026681] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026681] [~CPathCache(20x8)] cacheHits=8515 hitPercentage=85% numHashColls=0 maxCacheSize=76
[f=0026681] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0026681] [~CPathCache(40x16)] cacheHits=12060 hitPercentage=2% numHashColls=0 maxCacheSize=201
[f=0026681] Statistics for RectangleOptimizer: 28%
[f=0026681] Statistics for RectangleOptimizer: 28%
[f=0026681] LosHandler stats: total instances=346449; shared=3%; from cache=50%
[f=0026681] [Game::KillSimulation][4]
[f=0026681] [Game::~CGame][2]
[f=0026681] [Game::~CGame][3]
[f=0026681] [LocalConnection::Statistics]
    Received: 280176 bytes
    Sent: 283838 bytes

[f=0026681] [SpringApp::Reload][5]
[f=0026681] [SpringApp::Reload][6]
[f=0026681] [DataDirs] Isolation Mode!
[f=0026681] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\
[f=0026681] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\
[f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base
[f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps
[f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\base
[f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\games
[f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages
[f=0026681] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 101ms
[f=0026681] [SpringApp::Reload][7]
[f=0026681] [SpringApp::Reload][8]
[f=0026681] [Sound] [Sound::InitThread] OpenAL info:
[f=0026681] [Sound]   Available Devices:
[f=0026681] [Sound]               Speakers (Realtek High Definition Audio)
[f=0026681] [Sound]               Speakers (5- USB Audio Device)
[f=0026681] [Sound]               Speakers (Realtek High Definition Audio)
[f=0026681] [Sound]               Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=0026681] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=0026681] [Sound]   Device:     OpenAL Soft
[f=0026681] [Sound]   Vendor:         OpenAL Community
[f=0026681] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0026681] [Sound]   Renderer:       OpenAL Soft
[f=0026681] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026681] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026681] [Sound]   Max Sounds: 32
[f=0026681] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0026681] [Sound] Error:   Initializing EFX failed!
[f=0026681] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0026681] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026681] [Sound] [Sound::UpdateThread][2]
[f=0026681] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0d219d98
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] screenX, screenY, 1920, 1080
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13]
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Sarab) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(trevinbehrens) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(zipzip105) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(EpicReebel) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(sameinator) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Flame9Ball9) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Lasle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(cathartes) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(domino) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Vinnie12871) added to channel (zk)
[f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] StartNewSpring = {
[f=-000001]     SpringSettings = MaxDynamicMapLights = 1
DynamicSky = 0
CamTimeFactor = 1
LODScale = 1
BumpWaterDepthBits = 24
HardwareCursor = 1
FSAALevel = 2
BuildWarnings = 0
GroundDetail = 120
CamTimeExponent = 4
ShadowMapSize = 4096
InitialNetworkTimeout = 0
SmoothPoints = 0
LuaAutoModWidgets = 1
GrassDetail = 4
BumpWaterReflection = 1
LODScaleRefraction = 1
MaximumTransmissionUnit = 0
AdvSky = 0
CamMode = 1
MaxDynamicModelLights = 1
GroundDetailBias = 6
HangTimeout = 0
Water = 4
MouseDragScrollThreshold = 0
LogFlush = 0
UsePBO = 1
LuaShaders = 1
BumpWaterTexSizeReflection = 128
GroundScarAlphaFade = 1
Version = 2
OverheadScrollSpeed = 50
FontSize = 18
snd_general = 100
BumpWaterBlurReflection = 1
LODScaleShadow = 1
UnitLodDist = 9999
AdvMapShading = 1
MoveWarnings = 0
CubeTexSizeReflection = 128
AllowDeferredMapRendering = 1
AdvUnitShading = 1
3DTrees = 1
TreeRadius = 1200
LoadingMT = 0
WorkerThreadSpinTime = 5
VerboseLevel = 10
ScrollWheelSpeed = -25
HighResLos = 1
UnitIconDist = 151
DualScreenMiniMapOnLeft = 1
SmoothLines = 0
DisplayDebugPrefixConsole = 0
GroundDecals = 2
ReflectiveWater = 4
BumpWaterRefraction = 1
CubeTexSpecularExponent = 100
ROAM = 1
ShowClock = 0
ReconnectTimeout = 0
Shadows = 1
BumpWaterShoreWaves = 1
LinkBandwidth = 0
MaxSounds = 32
MinimapOnLeft = 1
NormalMapping = 1
MiddleClickScrollSpeed = -0.001
FPSFOV = 90
BumpWaterAnisotropy = 0
MaxParticles = 15000
OverheadMaxHeightFactor = 1.39999998
LODScaleReflection = 1
CubeTexSizeSpecular = 128
FSAA = 0
AllowDeferredModelRendering = 1
XResolutionWindowed = 1920
YResolutionWindowed = 1080
WindowPosX = 0
WindowPosY = 0
WindowBorderless = 1
[f=-000001]     StartDemoName = 20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz
[f=-000001]     Engine = 103.0.1-939-g2b3f946
[f=-000001] },
chobby.exe Information: 0 : Chobbyla << StartNewSpring {"SpringSettings":"MaxDynamicMapLights = 1\nDynamicSky = 0\nCamTimeFactor = 1\nLODScale = 1\nBumpWaterDepthBits = 24\nHardwareCursor = 1\nFSAALevel = 2\nBuildWarnings = 0\nGroundDetail = 120\nCamTimeExponent = 4\nShadowMapSize = 4096\nInitialNetworkTimeout = 0\nSmoothPoints = 0\nLuaAutoModWidgets = 1\nGrassDetail = 4\nBumpWaterReflection = 1\nLODScaleRefraction = 1\nMaximumTransmissionUnit = 0\nAdvSky = 0\nCamMode = 1\nMaxDynamicModelLights = 1\nGroundDetailBias = 6\nHangTimeout = 0\nWater = 4\nMouseDragScrollThreshold = 0\nLogFlush = 0\nUsePBO = 1\nLuaShaders = 1\nBumpWaterTexSizeReflection = 128\nGroundScarAlphaFade = 1\nVersion = 2\nOverheadScrollSpeed = 50\nFontSize = 18\nsnd_general = 100\nBumpWaterBlurReflection = 1\nLODScaleShadow = 1\nUnitLodDist = 9999\nAdvMapShading = 1\nMoveWarnings = 0\nCubeTexSizeReflection = 128\nAllowDeferredMapRendering = 1\nAdvUnitShading = 1\n3DTrees = 1\nTreeRadius = 1200\nLoadingMT = 0\nWorkerThreadSpinTime = 5\nVerboseLevel = 10\nScrollWheelSpeed = -25\nHighResLos = 1\nUnitIconDist = 151\nDualScreenMiniMapOnLeft = 1\nSmoothLines = 0\nDisplayDebugPrefixConsole = 0\nGroundDecals = 2\nReflectiveWater = 4\nBumpWaterRefraction = 1\nCubeTexSpecularExponent = 100\nROAM = 1\nShowClock = 0\nReconnectTimeout = 0\nShadows = 1\nBumpWaterShoreWaves = 1\nLinkBandwidth = 0\nMaxSounds = 32\nMinimapOnLeft = 1\nNormalMapping = 1\nMiddleClickScrollSpeed = -0.001\nFPSFOV = 90\nBumpWaterAnisotropy = 0\nMaxParticles = 15000\nOverheadMaxHeightFactor = 1.39999998\nLODScaleReflection = 1\nCubeTexSizeSpecular = 128\nFSAA = 0\nAllowDeferredModelRendering = 1\nXResolutionWindowed = 1920\nYResolutionWindowed = 1080\nWindowPosX = 0\nWindowPosY = 0\nWindowBorderless = 1","StartDemoName":"20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz","Engine":"103.0.1-939-g2b3f946"}
[f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] StartNewSpring = {
[f=-000001]     SpringSettings = MaxDynamicMapLights = 1
DynamicSky = 0
CamTimeFactor = 1
LODScale = 1
BumpWaterDepthBits = 24
HardwareCursor = 1
FSAALevel = 2
BuildWarnings = 0
GroundDetail = 120
CamTimeExponent = 4
ShadowMapSize = 4096
InitialNetworkTimeout = 0
SmoothPoints = 0
LuaAutoModWidgets = 1
GrassDetail = 4
BumpWaterReflection = 1
LODScaleRefraction = 1
MaximumTransmissionUnit = 0
AdvSky = 0
CamMode = 1
MaxDynamicModelLights = 1
GroundDetailBias = 6
HangTimeout = 0
Water = 4
MouseDragScrollThreshold = 0
LogFlush = 0
UsePBO = 1
LuaShaders = 1
BumpWaterTexSizeReflection = 128
GroundScarAlphaFade = 1
Version = 2
OverheadScrollSpeed = 50
FontSize = 18
snd_general = 100
BumpWaterBlurReflection = 1
LODScaleShadow = 1
UnitLodDist = 9999
AdvMapShading = 1
MoveWarnings = 0
CubeTexSizeReflection = 128
AllowDeferredMapRendering = 1
AdvUnitShading = 1
3DTrees = 1
TreeRadius = 1200
LoadingMT = 0
WorkerThreadSpinTime = 5
VerboseLevel = 10
ScrollWheelSpeed = -25
HighResLos = 1
UnitIconDist = 151
DualScreenMiniMapOnLeft = 1
SmoothLines = 0
DisplayDebugPrefixConsole = 0
GroundDecals = 2
ReflectiveWater = 4
BumpWaterRefraction = 1
CubeTexSpecularExponent = 100
ROAM = 1
ShowClock = 0
ReconnectTimeout = 0
Shadows = 1
BumpWaterShoreWaves = 1
LinkBandwidth = 0
MaxSounds = 32
MinimapOnLeft = 1
NormalMapping = 1
MiddleClickScrollSpeed = -0.001
FPSFOV = 90
BumpWaterAnisotropy = 0
MaxParticles = 15000
OverheadMaxHeightFactor = 1.39999998
LODScaleReflection = 1
CubeTexSizeSpecular = 128
FSAA = 0
AllowDeferredModelRendering = 1
XResolutionWindowed = 1920
YResolutionWindowed = 1080
WindowPosX = 0
WindowPosY = 0
WindowBorderless = 1
[f=-000001]     StartDemoName = 20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz
[f=-000001]     Engine = 103.0.1-939-g2b3f946
[f=-000001] },
chobby.exe Information: 0 : Chobbyla << StartNewSpring {"SpringSettings":"MaxDynamicMapLights = 1\nDynamicSky = 0\nCamTimeFactor = 1\nLODScale = 1\nBumpWaterDepthBits = 24\nHardwareCursor = 1\nFSAALevel = 2\nBuildWarnings = 0\nGroundDetail = 120\nCamTimeExponent = 4\nShadowMapSize = 4096\nInitialNetworkTimeout = 0\nSmoothPoints = 0\nLuaAutoModWidgets = 1\nGrassDetail = 4\nBumpWaterReflection = 1\nLODScaleRefraction = 1\nMaximumTransmissionUnit = 0\nAdvSky = 0\nCamMode = 1\nMaxDynamicModelLights = 1\nGroundDetailBias = 6\nHangTimeout = 0\nWater = 4\nMouseDragScrollThreshold = 0\nLogFlush = 0\nUsePBO = 1\nLuaShaders = 1\nBumpWaterTexSizeReflection = 128\nGroundScarAlphaFade = 1\nVersion = 2\nOverheadScrollSpeed = 50\nFontSize = 18\nsnd_general = 100\nBumpWaterBlurReflection = 1\nLODScaleShadow = 1\nUnitLodDist = 9999\nAdvMapShading = 1\nMoveWarnings = 0\nCubeTexSizeReflection = 128\nAllowDeferredMapRendering = 1\nAdvUnitShading = 1\n3DTrees = 1\nTreeRadius = 1200\nLoadingMT = 0\nWorkerThreadSpinTime = 5\nVerboseLevel = 10\nScrollWheelSpeed = -25\nHighResLos = 1\nUnitIconDist = 151\nDualScreenMiniMapOnLeft = 1\nSmoothLines = 0\nDisplayDebugPrefixConsole = 0\nGroundDecals = 2\nReflectiveWater = 4\nBumpWaterRefraction = 1\nCubeTexSpecularExponent = 100\nROAM = 1\nShowClock = 0\nReconnectTimeout = 0\nShadows = 1\nBumpWaterShoreWaves = 1\nLinkBandwidth = 0\nMaxSounds = 32\nMinimapOnLeft = 1\nNormalMapping = 1\nMiddleClickScrollSpeed = -0.001\nFPSFOV = 90\nBumpWaterAnisotropy = 0\nMaxParticles = 15000\nOverheadMaxHeightFactor = 1.39999998\nLODScaleReflection = 1\nCubeTexSizeSpecular = 128\nFSAA = 0\nAllowDeferredModelRendering = 1\nXResolutionWindowed = 1920\nYResolutionWindowed = 1080\nWindowPosX = 0\nWindowPosY = 0\nWindowBorderless = 1","StartDemoName":"20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz","Engine":"103.0.1-939-g2b3f946"}
[f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] StartNewSpring = {
[f=-000001]     SpringSettings = MaxDynamicMapLights = 1
DynamicSky = 0
CamTimeFactor = 1
LODScale = 1
BumpWaterDepthBits = 24
HardwareCursor = 1
FSAALevel = 2
BuildWarnings = 0
GroundDetail = 120
CamTimeExponent = 4
ShadowMapSize = 4096
InitialNetworkTimeout = 0
SmoothPoints = 0
LuaAutoModWidgets = 1
GrassDetail = 4
BumpWaterReflection = 1
LODScaleRefraction = 1
MaximumTransmissionUnit = 0
AdvSky = 0
CamMode = 1
MaxDynamicModelLights = 1
GroundDetailBias = 6
HangTimeout = 0
Water = 4
MouseDragScrollThreshold = 0
LogFlush = 0
UsePBO = 1
LuaShaders = 1
BumpWaterTexSizeReflection = 128
GroundScarAlphaFade = 1
Version = 2
OverheadScrollSpeed = 50
FontSize = 18
snd_general = 100
BumpWaterBlurReflection = 1
LODScaleShadow = 1
UnitLodDist = 9999
AdvMapShading = 1
MoveWarnings = 0
CubeTexSizeReflection = 128
AllowDeferredMapRendering = 1
AdvUnitShading = 1
3DTrees = 1
TreeRadius = 1200
LoadingMT = 0
WorkerThreadSpinTime = 5
VerboseLevel = 10
ScrollWheelSpeed = -25
HighResLos = 1
UnitIconDist = 151
DualScreenMiniMapOnLeft = 1
SmoothLines = 0
DisplayDebugPrefixConsole = 0
GroundDecals = 2
ReflectiveWater = 4
BumpWaterRefraction = 1
CubeTexSpecularExponent = 100
ROAM = 1
ShowClock = 0
ReconnectTimeout = 0
Shadows = 1
BumpWaterShoreWaves = 1
LinkBandwidth = 0
MaxSounds = 32
MinimapOnLeft = 1
NormalMapping = 1
MiddleClickScrollSpeed = -0.001
FPSFOV = 90
BumpWaterAnisotropy = 0
MaxParticles = 15000
OverheadMaxHeightFactor = 1.39999998
LODScaleReflection = 1
CubeTexSizeSpecular = 128
FSAA = 0
AllowDeferredModelRendering = 1
XResolutionWindowed = 1920
YResolutionWindowed = 1080
WindowPosX = 0
WindowPosY = 0
WindowBorderless = 1
[f=-000001]     StartDemoName = 20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz
[f=-000001]     Engine = 103.0.1-939-g2b3f946
[f=-000001] },
chobby.exe Information: 0 : Chobbyla << StartNewSpring {"SpringSettings":"MaxDynamicMapLights = 1\nDynamicSky = 0\nCamTimeFactor = 1\nLODScale = 1\nBumpWaterDepthBits = 24\nHardwareCursor = 1\nFSAALevel = 2\nBuildWarnings = 0\nGroundDetail = 120\nCamTimeExponent = 4\nShadowMapSize = 4096\nInitialNetworkTimeout = 0\nSmoothPoints = 0\nLuaAutoModWidgets = 1\nGrassDetail = 4\nBumpWaterReflection = 1\nLODScaleRefraction = 1\nMaximumTransmissionUnit = 0\nAdvSky = 0\nCamMode = 1\nMaxDynamicModelLights = 1\nGroundDetailBias = 6\nHangTimeout = 0\nWater = 4\nMouseDragScrollThreshold = 0\nLogFlush = 0\nUsePBO = 1\nLuaShaders = 1\nBumpWaterTexSizeReflection = 128\nGroundScarAlphaFade = 1\nVersion = 2\nOverheadScrollSpeed = 50\nFontSize = 18\nsnd_general = 100\nBumpWaterBlurReflection = 1\nLODScaleShadow = 1\nUnitLodDist = 9999\nAdvMapShading = 1\nMoveWarnings = 0\nCubeTexSizeReflection = 128\nAllowDeferredMapRendering = 1\nAdvUnitShading = 1\n3DTrees = 1\nTreeRadius = 1200\nLoadingMT = 0\nWorkerThreadSpinTime = 5\nVerboseLevel = 10\nScrollWheelSpeed = -25\nHighResLos = 1\nUnitIconDist = 151\nDualScreenMiniMapOnLeft = 1\nSmoothLines = 0\nDisplayDebugPrefixConsole = 0\nGroundDecals = 2\nReflectiveWater = 4\nBumpWaterRefraction = 1\nCubeTexSpecularExponent = 100\nROAM = 1\nShowClock = 0\nReconnectTimeout = 0\nShadows = 1\nBumpWaterShoreWaves = 1\nLinkBandwidth = 0\nMaxSounds = 32\nMinimapOnLeft = 1\nNormalMapping = 1\nMiddleClickScrollSpeed = -0.001\nFPSFOV = 90\nBumpWaterAnisotropy = 0\nMaxParticles = 15000\nOverheadMaxHeightFactor = 1.39999998\nLODScaleReflection = 1\nCubeTexSizeSpecular = 128\nFSAA = 0\nAllowDeferredModelRendering = 1\nXResolutionWindowed = 1920\nYResolutionWindowed = 1080\nWindowPosX = 0\nWindowPosY = 0\nWindowBorderless = 1","StartDemoName":"20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz","Engine":"103.0.1-939-g2b3f946"}
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] StartNewSpring = {
[f=-000001]     SpringSettings = MaxDynamicMapLights = 1
DynamicSky = 0
CamTimeFactor = 1
LODScale = 1
BumpWaterDepthBits = 24
HardwareCursor = 1
FSAALevel = 2
BuildWarnings = 0
GroundDetail = 120
CamTimeExponent = 4
ShadowMapSize = 4096
InitialNetworkTimeout = 0
SmoothPoints = 0
LuaAutoModWidgets = 1
GrassDetail = 4
BumpWaterReflection = 1
LODScaleRefraction = 1
MaximumTransmissionUnit = 0
AdvSky = 0
CamMode = 1
MaxDynamicModelLights = 1
GroundDetailBias = 6
HangTimeout = 0
Water = 4
MouseDragScrollThreshold = 0
LogFlush = 0
UsePBO = 1
LuaShaders = 1
BumpWaterTexSizeReflection = 128
GroundScarAlphaFade = 1
Version = 2
OverheadScrollSpeed = 50
FontSize = 18
snd_general = 100
BumpWaterBlurReflection = 1
LODScaleShadow = 1
UnitLodDist = 9999
AdvMapShading = 1
MoveWarnings = 0
CubeTexSizeReflection = 128
AllowDeferredMapRendering = 1
AdvUnitShading = 1
3DTrees = 1
TreeRadius = 1200
LoadingMT = 0
WorkerThreadSpinTime = 5
VerboseLevel = 10
ScrollWheelSpeed = -25
HighResLos = 1
UnitIconDist = 151
DualScreenMiniMapOnLeft = 1
SmoothLines = 0
DisplayDebugPrefixConsole = 0
GroundDecals = 2
ReflectiveWater = 4
BumpWaterRefraction = 1
CubeTexSpecularExponent = 100
ROAM = 1
ShowClock = 0
ReconnectTimeout = 0
Shadows = 1
BumpWaterShoreWaves = 1
LinkBandwidth = 0
MaxSounds = 32
MinimapOnLeft = 1
NormalMapping = 1
MiddleClickScrollSpeed = -0.001
FPSFOV = 90
------- TRUNCATED -------```
GoogleFrog commented 7 years ago

Desync replay.