Closed Chobbyla closed 7 years ago
chobby.exe Information: 0 : PackageRefresh complete - packages changed chobby.exe Information: 0 : Querying default engine chobby.exe Information: 0 : Reseting configs and deploying AIs chobby.exe Information: 0 : Connecting to steam API chobby.exe Information: 0 : Steam online chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\Tim\Documents\My Games\Spring\springsettings.cfg" Using additional configuration source: "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\springsettings.cfg" Available log sections: CregSerializer, CSMFGroundTextures, DynWater, Font, Shader, Model, ArchiveScanner, FarTextureHandler, Piece, KeyBindings, ModelRenderContainer, VFS, Path, AutohostInterface, SkyBox, GroundMoveType, BumpWater, Texture, OBJParser, Sound, GameServer, RoamMeshDrawer, LuaSocket, DecalsDrawerGL4, Net Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 200 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 HighResLos = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 446 ScrollWheelSpeed = -25 ShadowMapSize = 4096 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 ShowSpeed = 1 TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 9999 Water = 4 WindowPosX = 525 WindowPosY = 71 WindowState = 0 XResolutionWindowed = 1256 YResolutionWindowed = 956 snd_volmaster = 23 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-980-g522bf60 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16303MB RAM, 32687MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 12 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=32 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 4] 1600x1024x24bpp@60Hz [ 6] 1600x900x24bpp@60Hz [16] 1280x800x24bpp@75Hz [20] 1280x720x24bpp@75Hz display=2 modes=36 bounds={x=1920, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [17] 1280x800x24bpp@75Hz [21] 1280x720x24bpp@75Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF=SDL_PIXELFORMAT_RGB888) [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 376.53 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 GPU memory : 6144MB (total) / 5819MB (available) SwapInterval: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NPOT-texture support : 1 24-bit Z-buffer support : 1 primitive-restart support: 1 clip-control support : 0 max. FBO samples : 32 max. texture size : 32768 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated) [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\ Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base Scanning: C:\Users\Tim\Documents\My Games\Spring\maps Scanning: C:\Users\Tim\Documents\My Games\Spring\base Scanning: C:\Users\Tim\Documents\My Games\Spring\games Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 688ms [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (5- USB Audio Device) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\Tim\Documents\My Games\Spring [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 64905 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> chobby.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000AF90BE1189BCFC52C1F7B3020100100118D32C59180000000100000002000000C440A76500000000FBFD010001000000B80000003800000004000000C1F7B30201001001481C0500C440A7650600A8C000000000BC2B2A593CDB45590100D3D700000100E82105000000000000070FB4DF1369AE973346F5049F9CEBCCD313328F11FD99283424E1497AD8C73933604D72480343F5D5271E64A05D25BCC25E67D0F8E01FB2572D89DE263D8522B8ABCB60589FA113EC3BF41B44852AA8438311538E5E42D6033AD8A860DB4DDD0F56FA21CE9EA929CB472C7B9A3324D231433E89A1D318B8CBEF37AAD58DE4","Friends":["76561197962341674","76561197978858100","76561197986085928","76561197988094846","76561197988335838","76561197992656038","76561197994557935","76561197996148351","76561197996229026","76561197998241752","76561198000240943","76561198000627763","76561198001836784","76561198005779976","76561198011370288","76561198015784354","76561198022197841","76561198029410854","76561198040606069","76561198040781623","76561198041740624","76561198041905276","76561198042227309","76561198044385092","76561198044621638","76561198044672130","76561198056179579","76561198076525869","76561198081383577","76561198083022287","76561198146134242"],"SuggestedName":"GoogleFrog"} [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] Number of battles: 0 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0d219d98 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 4096 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, HighResLos, 1 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3047147565","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated) chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"} [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] LoopbackCommandReceived, SteamOnline [f=-000001] SteamOnline, Recieved [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: plastikbein2 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [GBC]1v0ry_k1ng [f=-000001] [Chobby] Error: Tried to add duplicate list window item, [LCC]quantum[0K] [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Saktoth [f=-000001] [Chobby] Error: Tried to add duplicate list window item, KingRaptor [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Llamadeus [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Anarchid [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Emblis [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, ivand [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, hokomoko [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Histidine [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Alcur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DeinFreund [f=-000001] [Chobby] Error: Tried to add duplicate list window item, lamer [f=-000001] [Chobby] Error: Tried to add duplicate list window item, zenfur [f=-000001] [Chobby] Error: Tried to add duplicate list window item, bluetrainbandit [f=-000001] [Chobby] Error: Tried to add duplicate list window item, althaj [f=-000001] [liblobby] Warning: Duplicate user(themintbr) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(domino) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(venom69) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(BoBaH) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Jasper) added to channel (zk) [f=-000001] http://zero-k.info/replays/20170529_194246_Ternion_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Ternion,103.0.1-980-g522bf60 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170529_194246_Ternion_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 4096 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, HighResLos, 1 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] starting game, [GAME] { DemoFile=demos/20170529_194246_Ternion_103.0.1-980-g522bf60 develop.sdfz; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 [f=-000001] [async=0] threads=3 tasks=2433 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622283282808125606170796849100747441401464436246255642204508658982044414362654188975173959212972706969307661284080044933797153570519306240510614568960.000}, {0.000, 26815622246995214234821469298784180398926949466822542935944193363804652507949080889254335094767295188697013385296540864617424132425088667629066793498181632.000}}ms [f=-000001] thread=1 tasks=614 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1819 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {0.000, 0.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=04bfb5a0 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\ [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 101ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (5- USB Audio Device) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=86 [f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client. [f=-000001] [CPreGame] hosting on: localhost:8452 [f=-000001] Connecting to local server [f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 414ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player (spec) with number 4 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Ternion [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Ternion (checksum 0xd95d116) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 344ms [f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 724ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 866ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 64ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "pamletto_2" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 543ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 800ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 703560 [f=-000001] read public_random_seed, 703560, 703560 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 703560, 0 [f=-000001] read public_random_seed, 703560, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 0, This game player count: 3 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 4 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] <AttritionCounter>: unsupported team configuration (FFA?), disabling [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: First Unit Spotter <dbg_first_unit.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3492443770 [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (75 MB) [f=-000001] PathCosts: precached 7 of 2304 blocks [f=-000001] PathCosts: precached 155 of 2304 blocks [f=-000001] PathCosts: precached 824 of 2304 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=3492443770 [f=-000001] PathCosts: written [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3492443786 [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (17 MB) [f=-000001] PathCosts: precached 9 of 576 blocks [f=-000001] PathCosts: precached 74 of 576 blocks [f=-000001] PathCosts: precached 115 of 576 blocks [f=-000001] PathCosts: precached 158 of 576 blocks [f=-000001] PathCosts: precached 202 of 576 blocks [f=-000001] PathCosts: precached 251 of 576 blocks [f=-000001] PathCosts: precached 306 of 576 blocks [f=-000001] PathCosts: precached 355 of 576 blocks [f=-000001] PathCosts: precached 391 of 576 blocks [f=-000001] PathCosts: precached 429 of 576 blocks [f=-000001] PathCosts: precached 466 of 576 blocks [f=-000001] PathCosts: precached 506 of 576 blocks [f=-000001] PathCosts: precached 556 of 576 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3578991366 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=3651833301 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=3492443786 [f=-000001] PathCosts: written [f=-000001] [LoadFinalize] finalized PFS (1039ms, checksum b782e9e2) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 27 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/20170529_194246_Ternion_103.0.1-980-g522bf60 develop.sdfz [f=-000001] Connection attempt from (spec) [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] [Game::ClientReadNet] added new player (spec) with number 4 to team 0 [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 4) [f=-000001] Spectator (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a66b2c59010974ddf2b95660009643bf [f=-000001] Connection attempt from Watch [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from cetcha [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Loeizpointcom [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 0) [f=-000001] <cetcha> Allies: I choose: Engineer Trainer! [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] <Loeizpointcom> Allies: I choose: KoKoFruiT! [f=-000001] <Watch> Allies: I choose: Croissant au Jambon! [f=0000030] Skip finished [f=0000086] Speed set to 3.0 [server] [f=0000128] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000128] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000128] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000128] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000128] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000128] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000128] !transmitlobby @voice@buildUnit@add;spidercrabe;Crabe [f=0000128] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000128] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Infiltrator [f=0000128] !transmitlobby @voice@buildUnit@reload [f=0005401] game_message: Morph complete: KoKoFruiT lvl 1 [f=0010946] game_message: Morph complete: KoKoFruiT lvl 2 [f=0011873] Speed set to 4.0 [server] [f=0012171] Speed set to 5.0 [server] [f=0012416] Speed set to 4.0 [server] [f=0022572] [Game::ClientReadNet] added new player mv with number 3 to team 0 [f=0022572] > SPRINGIE:User mv|corsktl|2_2||False||Federation|US [f=0034752] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0034752] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0034752] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0034752] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0034752] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0034752] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0034752] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0034752] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0034752] !transmitlobby @voice@buildUnit@reload [f=0037381] Speed set to 3.0 [server] [f=0046715] Speed set to 2.0 [server] [f=0046910] Speed set to 1.0 [server] [f=0047845] (spec) paused the demo [f=0047845] (spec) unpaused the demo [f=0048393] (spec) paused the demo [f=0048393] (spec) unpaused the demo [f=0048489] Sync error for cetcha in frame 48481 (got cae5f929, correct is 6106ef8d) [f=0048546] Error: [DESYNC WARNING] checksum 56b680c9 from demo player 2 (cetcha) does not match our checksum a3cb8998 for frame-number 48540 [f=0048598] (spec) paused the demo [f=0048598] [liblobby] Warning: Duplicate user(themintbr) added to channel (zk) [f=0048598] (spec) unpaused the demo [f=0048606] Error: [DESYNC WARNING] checksum cdf61fc3 from demo player 2 (cetcha) does not match our checksum 972d0f4a for frame-number 48600 [f=0048667] Error: [DESYNC WARNING] checksum 4f6dfba from demo player 2 (cetcha) does not match our checksum 1a2b9591 for frame-number 48660 [f=0048726] Error: [DESYNC WARNING] checksum beb733b5 from demo player 2 (cetcha) does not match our checksum 844799c4 for frame-number 48720 [f=0048775] Player cetcha left the game: normal quit [f=0049150] debug-info rendering mode is enabled! [f=0049234] debug-info rendering mode is disabled! [f=0050142] http://zero-k.info/replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Mininuggets_v2,103.0.1-980-g522bf60 [f=0050142] Getting data... [f=0050142] Downloading map... [f=0050142] Downloading replay file [f=0050151] sending http request GET /replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0 Host: zero-k.info [Info] Server refused ranges [Progress] 0% [ ] 1250/6403863 [Progress] 2% [ ] 103450/6403863 [f=0050228] Downloading map ... [Progress] 10% [=== ] 655330/6403863 [Progress] 25% [======= ] 1616010/6403863 [Progress] 37% [=========== ] 2398570/6403863 [Progress] 50% [=============== ] 3211790/6403863 [Progress] 66% [=================== ] 4225030/6403863 [Progress] 78% [======================= ] 5009050/6403863 [Progress] 90% [=========================== ] 5791610/6403863 [Progress] 100% [==============================] 6403863/6403863 [Info] piece finished [f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base [f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=0050428] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=0050431] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [f=0050431] Map download complete [f=0050795] http://zero-k.info/replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Mininuggets_v2,103.0.1-980-g522bf60 [f=0050795] Getting data... [f=0050795] Downloading replay file [f=0050803] sending http request GET /replays/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=0050881] Starting Spring [f=0050881] SetSettings Int, XResolutionWindowed, 1920 [f=0050881] SetSettings Int, YResolutionWindowed, 1080 [f=0050881] SetSettings Int, WindowPosX, 0 [f=0050881] SetSettings Int, WindowPosY, 0 [f=0050881] SetSettings Value, WindowBorderless, 1 [f=0050881] SetSettings Int, MaxDynamicMapLights, 1 [f=0050881] SetSettings Value, DynamicSky, 0 [f=0050881] SetSettings Value, CamTimeFactor, 1 [f=0050881] SetSettings Value, LODScale, 1 [f=0050881] SetSettings Int, BumpWaterDepthBits, 24 [f=0050881] SetSettings Value, HardwareCursor, 1 [f=0050881] SetSettings Int, FSAALevel, 2 [f=0050881] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=0050881] SetSettings Int, GroundDetail, 120 [f=0050881] SetSettings Value, CamTimeExponent, 4 [f=0050881] SetSettings Int, ShadowMapSize, 4096 [f=0050881] SetSettings Int, InitialNetworkTimeout, 0 [f=0050881] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=0050881] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=0050881] SetSettings Int, GrassDetail, 4 [f=0050881] SetSettings Int, BumpWaterReflection, 1 [f=0050881] SetSettings Value, LODScaleRefraction, 1 [f=0050881] SetSettings Int, MaximumTransmissionUnit, 0 [f=0050881] SetSettings Value, AdvSky, 0 [f=0050881] SetSettings Int, CamMode, 1 [f=0050881] SetSettings Int, MaxDynamicModelLights, 1 [f=0050881] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=0050881] SetSettings Int, HangTimeout, 0 [f=0050881] SetSettings Int, Water, 4 [f=0050881] SetSettings Value, MouseDragScrollThreshold, 0 [f=0050881] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=0050881] SetSettings Value, UsePBO, 1 [f=0050881] SetSettings Value, LuaShaders, 1 [f=0050881] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=0050881] SetSettings Int, GroundScarAlphaFade, 1 [f=0050881] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=0050881] SetSettings Int, OverheadScrollSpeed, 50 [f=0050881] SetSettings Int, FontSize, 18 [f=0050881] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=0050881] SetSettings Value, BumpWaterBlurReflection, 1 [f=0050881] SetSettings Value, LODScaleShadow, 1 [f=0050881] SetSettings Int, UnitLodDist, 9999 [f=0050881] SetSettings Value, AdvMapShading, 1 [f=0050881] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=0050881] SetSettings Int, CubeTexSizeReflection, 128 [f=0050881] SetSettings Value, AllowDeferredMapRendering, 1 [f=0050881] SetSettings Value, AdvUnitShading, 1 [f=0050881] SetSettings Value, 3DTrees, 1 [f=0050881] SetSettings Int, TreeRadius, 1200 [f=0050881] SetSettings Int, LoadingMT, 0 [f=0050881] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=0050881] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=0050881] SetSettings Value, ScrollWheelSpeed, -25 [f=0050881] SetSettings Value, HighResLos, 1 [f=0050881] SetSettings Int, UnitIconDist, 151 [f=0050881] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=0050881] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=0050881] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=0050881] SetSettings Int, GroundDecals, 2 [f=0050881] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=0050881] SetSettings Int, BumpWaterRefraction, 1 [f=0050881] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=0050881] SetSettings Int, ROAM, 1 [f=0050881] SetSettings Value, ShowClock, 0 [f=0050881] SetSettings Int, ReconnectTimeout, 0 [f=0050881] SetSettings Int, Shadows, 1 [f=0050881] SetSettings Value, BumpWaterShoreWaves, 1 [f=0050881] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=0050881] SetSettings Int, MaxSounds, 32 [f=0050881] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=0050881] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=0050881] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=0050881] SetSettings Value, FPSFOV, 90 [f=0050881] SetSettings Value, BumpWaterAnisotropy, 0 [f=0050881] SetSettings Int, MaxParticles, 15000 [f=0050881] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=0050881] SetSettings Value, LODScaleReflection, 1 [f=0050881] SetSettings Int, CubeTexSizeSpecular, 128 [f=0050881] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=0050881] SetSettings Value, AllowDeferredModelRendering, 1 [f=0050881] starting game, [GAME] { DemoFile=demos/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz; } [f=0050881] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading [f=0050881] [SpringApp::Reload][1] [f=0050881] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 [f=0050881] [async=0] threads=3 tasks=882244 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {-26815622208507115338690125083420305801945622611720402119320049905640239736210763344801294554957126966193388714462263882861720797785746911708722885524717568.000, -26815622318683091815286442137609797080183973434185566175723827969888696046516217215200084116684249699388463321620325526401545145783834306134126775863607296.000}}ms [f=0050881] thread=0 tasks=26038 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {2.000, 0.000, -0.000, -0.000}}ms [f=0050881] thread=1 tasks=529160 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622283659147307740269401021757479827183851892835278482970464755732333631589866622033504532683941419066494774391496544126045688930453736953050426245120.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622209091984713636507546707507017863006466996066543757672207190995066626720585457287287134016972422060028417792752420555652573861780458435734952476672.000, 0.000, 0.000, 26815622243448908881978657468109442705732099092205703877281830630514254572577234157504985452103199820827277197180367155256291144569324745351992000380928000.000}}ms [f=0050881] thread=2 tasks=327046 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622260256399551956364619537866941942611024984534185772259470438302146227350280134751001657101449932122201191406940744130819107159104552129855836127232.000}, {-2.000, 0.000, -0.000, -2.000}}ms [f=0050881] [async=1] threads=3 tasks=260 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, -26815622364697087168938173424291346695846449476980819119689304724065190533410037526554105749551441960728002109198518846921120669783459654865696779992563712.000}}ms [f=0050881] thread=1 tasks=133 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281937305491251473164055686305745136873965115945407311614156158642701136091810437239702762451185274225571097825340844405835148077045162988917489664.000, 0.000, 0.000, 0.000}, {2.000, 0.000, 2.000, -26815622321345236772061592075541774809682445384971951675653954039106336384444119587664413624493256845028997144278077489211012041249555235238424629471084544.000}}ms [f=0050881] thread=2 tasks=127 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 2.000, -0.000}}ms [f=0050881] [ThreadPool::SetThreadCount][2] workers=0 [f=0050881] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 [f=0050881] [ThreadPool::SetThreadCount][2] workers=2 [f=0050881] [Threading] Main thread CPU affinity mask set: 4092 [f=0050881] [SpringApp::Reload][2] [f=0050881] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0050881] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0050881] [Game::KillLua][2] dtor=0 luaRules=1174e378 [f=0050881] Start gadgetHandler:Shutdown [f=0050881] Shutdown - StartSetup [f=0050881] Shutdown - UnitMorph [f=0050881] Shutdown - LupsNanoSpray [f=0050881] Shutdown - Modular Comm Info [f=0050881] Shutdown - Puppy Handler [f=0050881] Shutdown - Terrain Texture Handler [f=0050881] Shutdown - UnitCloakShield [f=0050881] End gadgetHandler:Shutdown [f=0050881] Start gadgetHandler:Shutdown [f=0050881] Shutdown - UnitMorph [f=0050881] Shutdown - Modular Comm Info [f=0050881] Shutdown - Shockwaves [f=0050881] Shutdown - UnitCloakShield [f=0050881] Shutdown - Lups Cloak FX [f=0050881] Shutdown - Lups [f=0050881] End gadgetHandler:Shutdown [f=0050881] [Game::KillLua][3] dtor=0 luaUI=2575bdb8 [f=0050881] Start widgetHandler:Shutdown [f=0050881] Shutdown - SaveOrderList Complete [f=0050881] Writing last game win data [f=0050881] Shutdown - SaveConfigData Complete [f=0050881] Shutdown Widget - Chili Highlight [f=0050881] Shutdown Widget - Deferred rendering [f=0050881] Shutdown Widget - EPIC Menu [f=0050881] Shutdown Widget - Custom Markers [f=0050881] Shutdown Widget - Chili Minimap [f=0050881] Shutdown Widget - Chili Widget Selector [f=0050881] Shutdown Widget - Local Team Colors [f=0050881] Shutdown Widget - Save Game Menu [f=0050881] Shutdown Widget - Noises [f=0050881] Shutdown Widget - Unit Icons [f=0050881] Shutdown Widget - HealthBars [f=0050881] Shutdown Widget - Win Counter [f=0050881] Shutdown Widget - BuildETA [f=0050881] Shutdown Widget - Depth of Field Shader [f=0050881] Shutdown Widget - Modular Comm Info [f=0050881] Shutdown Widget - Darkening [f=0050881] Shutdown Widget - Chili EndGame Window [f=0050881] Shutdown Widget - Highlight Geos [f=0050881] Shutdown Widget - Context Menu [f=0050881] Shutdown Widget - Mex Placement Handler [f=0050881] Shutdown Widget - Missile Silo Range [f=0050881] Shutdown Widget - Morph Finished notification [f=0050881] Shutdown Widget - Local Widgets Config [f=0050881] Shutdown Widget - MinimapEvents [f=0050881] Shutdown Widget - Point Tracker [f=0050881] Shutdown Widget - Showeco and Grid Drawer [f=0050881] Shutdown Widget - Stereo3D [f=0050881] Shutdown Widget - Chili Nuke Warning [f=0050881] Shutdown Widget - Chili Spectator Panels [f=0050881] Shutdown Widget - Grab Input [f=0050881] Input grabbing is disabled! [f=0050881] Shutdown Widget - Chili Selections & CursorTip [f=0050881] Shutdown Widget - Chili Economy Panel Default [f=0050881] Shutdown Widget - Music Player [f=0050881] Shutdown Widget - Attack AoE [f=0050881] Shutdown Widget - MessageBoxes ZK [f=0050881] Shutdown Widget - UnitShapes [f=0050881] Shutdown Widget - Map Edge Extension [f=0050881] Shutdown Widget - Selection Send [f=0050881] Shutdown Widget - Units on Fire [f=0050881] Shutdown Widget - LupsManager [f=0050881] Shutdown Widget - Newton Firezone [f=0050881] Shutdown Widget - Chili Pro Console [f=0050881] Shutdown Widget - Chili Crude Player List [f=0050881] Shutdown Widget - Chili Framework [f=0050881] Shutdown Widget - Lups [f=0050881] Shutdown Widget - Chili Core Selector [f=0050881] Shutdown Widget - Pause Screen [f=0050881] Shutdown Widget - Lasso Terraform GUI [f=0050881] Shutdown Widget - Text To Speech Control [f=0050881] Shutdown Widget - Persistent Build Height [f=0050881] Shutdown Widget - Layout Handler [f=0050881] Shutdown Widget - Color Blindness Correction [f=0050881] End widgetHandler:Shutdown [f=0050881] [Game::KillLua][4] dtor=0 [f=0050881] [SpringApp::Reload][3] [f=0050881] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0050881] [Sound] [Sound::UpdateThread][3] efx=12727228 [f=0050881] [Sound] [Sound::UpdateThread][4] [f=0050881] [SpringApp::Reload][4] [f=0050881] [Game::~CGame][1] [f=0050881] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0050881] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0050881] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0050881] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0050881] [Game::KillLua][4] dtor=1 [f=0050881] [Game::KillMisc][1] [f=0050881] [Game::KillMisc][2] [f=0050881] [Game::KillMisc][3] [f=0050881] [Game::KillRendering][1] [f=0050881] Statistics for RectangleOptimizer: 18% [f=0050881] [Game::KillInterface][1] [f=0050881] [Game::KillInterface][2] [f=0050881] [Game::KillSimulation][1] [f=0050881] [Game::KillSimulation][2] unitHandler=12998cc0 [f=0050881] [CCollisionHandler] dis-/continuous tests: 0/13376201 [f=0050881] [Game::KillSimulation][3] [f=0050881] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0050881] [~CPathCache(24x24)] cacheHits=2281 hitPercentage=80% numHashColls=0 maxCacheSize=24 [f=0050881] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0050881] [~CPathCache(48x48)] cacheHits=2933 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0050881] Statistics for RectangleOptimizer: 18% [f=0050881] Statistics for RectangleOptimizer: 18% [f=0050881] LosHandler stats: total instances=85840; shared=4%; from cache=54% [f=0050881] [Game::KillSimulation][4] [f=0050881] [Game::~CGame][2] [f=0050881] [Game::~CGame][3] [f=0050881] [LocalConnection::Statistics] Received: 420500 bytes Sent: 534490 bytes [f=0050881] [SpringApp::Reload][5] [f=0050881] [SpringApp::Reload][6] [f=0050881] [DataDirs] Isolation Mode! [f=0050881] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ [f=0050881] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\ [f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base [f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=0050881] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=0050881] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 101ms [f=0050881] [SpringApp::Reload][7] [f=0050881] [SpringApp::Reload][8] [f=0050881] [Sound] [Sound::InitThread] OpenAL info: [f=0050881] [Sound] Available Devices: [f=0050881] [Sound] Speakers (Realtek High Definition Audio) [f=0050881] [Sound] Speakers (5- USB Audio Device) [f=0050881] [Sound] Speakers (Realtek High Definition Audio) [f=0050881] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=0050881] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0050881] [Sound] Device: OpenAL Soft [f=0050881] [Sound] Vendor: OpenAL Community [f=0050881] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0050881] [Sound] Renderer: OpenAL Soft [f=0050881] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0050881] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0050881] [Sound] Max Sounds: 32 [f=0050881] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0050881] [Sound] Error: Initializing EFX failed! [f=0050881] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0050881] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0050881] [Sound] [Sound::UpdateThread][2] [f=0050881] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=93 [f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client. [f=-000001] [CPreGame] hosting on: localhost:8452 [f=-000001] Connecting to local server [f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 136ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [PreGame::UpdateClientNet] added new player (spec) with number 19 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Mininuggets_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Mininuggets_v2 (checksum 0xab4a05b0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (16 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 331ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 456ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 7ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>) [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 141ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Chicken configured for 4 players LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 688308 [f=-000001] read public_random_seed, 688308, 688308 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 7 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 688308, 0 [f=-000001] read public_random_seed, 688308, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 4 [f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: First Unit Spotter <dbg_first_unit.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877901 [f=-000001] PathCosts: creating PE16 cache with 12 PF threads (31 MB) [f=-000001] PathCosts: precached 2 of 640 blocks [f=-000001] PathCosts: precached 182 of 640 blocks [f=-000001] PathCosts: precached 228 of 640 blocks [f=-000001] PathCosts: precached 270 of 640 blocks [f=-000001] PathCosts: precached 317 of 640 blocks [f=-000001] PathCosts: precached 361 of 640 blocks [f=-000001] PathCosts: precached 416 of 640 blocks [f=-000001] PathCosts: precached 496 of 640 blocks [f=-000001] PathCosts: precached 539 of 640 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=1919877901 [f=-000001] PathCosts: written [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877917 [f=-000001] PathCosts: creating PE32 cache with 12 PF threads (15 MB) [f=-000001] PathCosts: precached 10 of 160 blocks [f=-000001] PathCosts: precached 65 of 160 blocks [f=-000001] PathCosts: precached 84 of 160 blocks [f=-000001] PathCosts: precached 100 of 160 blocks [f=-000001] PathCosts: precached 112 of 160 blocks [f=-000001] PathCosts: precached 123 of 160 blocks [f=-000001] PathCosts: precached 141 of 160 blocks [f=-000001] PathCosts: writing [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::WriteFile] hash=1919877917 [f=-000001] PathCosts: written [f=-000001] [LoadFinalize] finalized PFS (348ms, checksum e195e53f) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Mex Placement Initialised with 12 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/20170528_182123_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz [f=-000001] Connection attempt from (spec) [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] [Game::ClientReadNet] added new player (spec) with number 19 to team 0 [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 19) [f=-000001] Spectator (spec) finished loading and is now ingame [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 13072b59c1b870eb2457703c829dffc7 [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from snoke [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from Sigero [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from TheStarGamer123 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from LexEst [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Radavvadra [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from newparrain [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Skipping pregame chatter [f=-000001] Skipping to frame 30 [f=-000001] Skirmish AI "Chicken: Normal (1)" (ID:0) took over control of team 4 [f=-000001] <TheStarGamer123> Allies: I choose: Petchy! [f=-000001] <newparrain> Allies: I choose: constructeur! [f=-000001] <2plus2is5> Allies: I choose: Engineer Trainer! [f=-000001] <Jummy> Allies: I choose: Recon Trainer! [f=0000030] Skip finished [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000050] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie [f=0000050] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator [f=0000050] !transmitlobby @voice@buildUnit@reload [f=0000262] Speed set to 3.0 [server] [f=0001230] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK [f=0001440] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units. [f=0001742] Spectator Radavvadra left the game: normal quit [f=0002841] Speed set to 4.0 [server] [f=0003406] <TheStarGamer123> Allies: those lasers are such an earrape [f=0007740] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK [f=0008040] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units. [f=0008970] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK [f=0009000] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units. [f=0009780] game_message: Giving all units of TheStarGamer123 to Jummy due to lag/AFK [f=0009810] game_message: Player TheStarGamer123 is no longer lagging or AFK; returning all their units. [f=0010273] [Game::ClientReadNet] added new player TacoMan with number 12 to team 0 [f=0010273] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA [f=0011907] [Game::ClientReadNet] added new player manero with number 13 to team 0 [f=0011907] > SPRINGIE:User manero|corbats|6_2||False|Fremen|Dynasty|IT [f=0012334] <2plus2is5> Allies: mm that was just the best packet of dorritos ever [f=0012765] <TheStarGamer123> Allies: what does this purple circle do [f=0013057] TheStarGamer123 added point: ^this one [f=0013987] [Game::ClientReadNet] added new player swappan with number 14 to team 0 [f=0013987] > SPRINGIE:User swappan|corsktl|6_4||False|Mean|Federation|NL [f=0017127] [Game::ClientReadNet] added new player Sakal with number 15 to team 0 [f=0017127] > SPRINGIE:User Sakal|missilesilo|3_3||False|||FR [f=0017196] <2plus2is5> Allies: lets make the queen appear asap [f=0017848] <TheStarGamer123> Allies: is the queen a strider? [f=0018278] <2plus2is5> Allies: kind of [f=0021748] <TheStarGamer123> Allies: ima make a line of gravities [f=0023415] [Game::ClientReadNet] added new player mm19 with number 16 to team 0 [f=0023415] > SPRINGIE:User mm19|corvalk|6_3|donator_1|False|LEM||DE [f=0026140] [Game::ClientReadNet] added new player granateboy with number 17 to team 0 [f=0026140] > SPRINGIE:User granateboy|corsent|4_1||False|ZC||CH [f=0027867] Spectator Slaab left the game: normal quit [f=0028234] > SPRINGIE:User mm19|corvalk|6_3|donator_1|False|LEM||DE [f=0028258] <TheStarGamer123> Allies: assaults are against many weaks right? [f=0028288] Connection attempt from mm19 [f=0028288] -> Version: 103.0.1-980-g522bf60 develop [f=0028288] -> Connection established (given id 16) [f=0028721] <2plus2is5> Allies: yeah [f=0028891] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:137: table index is nil [f=0028891] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvLuaMsg trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_priority.lua"]:142: table index is nil [f=0029449] [Game::ClientReadNet] added new player Alcur with number 18 to team 0 [f=0029449] > SPRINGIE:User Alcur|firewalker|7_3||True|Mean|Federation|FI [f=0032247] LuaUI TweakMode: ON [f=0032435] LuaUI TweakMode: OFF [f=0032856] <TheStarGamer123> Allies: we have a pretty open north [f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [f=0033973] Warning: chicken_dragon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [f=0035314] TheStarGamer123 added point: ? [f=0036583] Next morph in: 83 seconds [f=0036752] <2plus2is5> Allies: LOL [f=0039061] Next morph in: 104 seconds [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0039083] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0039083] !transmitlobby @voice@buildUnit@reload [f=0039541] game_message: AI has been destroyed! [f=0039541] game_message: West wins! [f=0039541] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0039708] Spectator snoke left the game: normal quit [f=0039714] Spectator LexEst left the game: normal quit [f=0039783] Player TheStarGamer123 left the game: normal quit [f=0039789] Server shutdown [f=0039803] Error: [ClientReadNet] keyframe difference: -4 (client: 39803, server: 39808) [f=0039818] Error: [ClientReadNet] keyframe difference: -5 (client: 39818, server: 39824) [f=0039833] Error: [ClientReadNet] keyframe difference: -6 (client: 39833, server: 39840) [f=0039848] Error: [ClientReadNet] keyframe difference: -7 (client: 39848, server: 39856) [f=0039863] Error: [ClientReadNet] keyframe difference: -8 (client: 39863, server: 39872) [f=0039878] Error: [ClientReadNet] keyframe difference: -9 (client: 39878, server: 39888) [f=0039893] Error: [ClientReadNet] keyframe difference: -10 (client: 39893, server: 39904) [f=0039908] Error: [ClientReadNet] keyframe difference: -11 (client: 39908, server: 39920) [f=0039923] Error: [ClientReadNet] keyframe difference: -12 (client: 39923, server: 39936) [f=0039938] Error: [ClientReadNet] keyframe difference: -13 (client: 39938, server: 39952) [f=0039953] Error: [ClientReadNet] keyframe difference: -14 (client: 39953, server: 39968) [f=0039968] Error: [ClientReadNet] keyframe difference: -15 (client: 39968, server: 39984) [f=0039983] Error: [ClientReadNet] keyframe difference: -16 (client: 39983, server: 40000) [f=0039998] Error: [ClientReadNet] keyframe difference: -17 (client: 39998, server: 40016) [f=0040013] Error: [ClientReadNet] keyframe difference: -18 (client: 40013, server: 40032) [f=0040028] Error: [ClientReadNet] keyframe difference: -19 (client: 40028, server: 40048) [f=0040043] Error: [ClientReadNet] keyframe difference: -20 (client: 40043, server: 40064) [f=0040058] Error: [ClientReadNet] keyframe difference: -21 (client: 40058, server: 40080) [f=0040073] Error: [ClientReadNet] keyframe difference: -22 (client: 40073, server: 40096) [f=0040088] Error: [ClientReadNet] keyframe difference: -23 (client: 40088, server: 40112) [f=0040103] Error: [ClientReadNet] keyframe difference: -24 (client: 40103, server: 40128) [f=0040118] Error: [ClientReadNet] keyframe difference: -25 (client: 40118, server: 40144) [f=0040133] Error: [ClientReadNet] keyframe difference: -26 (client: 40133, server: 40160) [f=0040148] Error: [ClientReadNet] keyframe difference: -27 (client: 40148, server: 40176) [f=0040163] Error: [ClientReadNet] keyframe difference: -28 (client: 40163, server: 40192) [f=0040178] Error: [ClientReadNet] keyframe difference: -29 (client: 40178, server: 40208) [f=0040178] <autoquit> Autoquit sending quit command. [f=0040178] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading [f=0040178] [SpringApp::Reload][1] [f=0040178] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 [f=0040178] [async=0] threads=3 tasks=798735 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-26815622205472787275235818410245542622384052809612934267507829735991627634528391842243567735714594785487795816179497992623806629490348845962378536766406656.000, -0.000}}ms [f=0040178] thread=0 tasks=18557 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622254235478750151288469765386528924001400996470947872277966202032726007208343954916833723536443891000215227659546916099717806418832474535255806574592.000, 0.000, -0.000, 2.000}, {2.000, 0.000, -0.000, -0.000}}ms [f=0040178] thread=1 tasks=339889 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {2.000, 0.000, -0.000, 2.000}}ms [f=0040178] thread=2 tasks=440289 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622282711776457475382751030410792437941480190549600986750391302022262960367853873057239033375043549525172929722644011043531964319292477530365759586304.000, 0.000, -0.000, -0.000}, {26815622206073810565238443409932085942802071545312136798408026169951060815346158076291394772944025361894711251148203990906038503031354016145688777547841536.000, 0.000, 0.000, 26815622246995214234821469298784180398926949466822542935944193363804652507949080889254335094767295188697013385296540864617424132425088667629066793498181632.000}}ms [f=0040178] [async=1] threads=3 tasks=284 {sum,avg}{exec,wait}time={{0.000, 26815622328863243831332984911426671248023255016247375638209842909964898692381636023476496651131329075724043785775971087260361175008077070069733090704490496.000}, {-0.000, -0.000}}ms [f=0040178] thread=1 tasks=145 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622278126047351024702474295830674448830211443153900614604706917604796094605767009173514389219869238314706513399650836430717475840979982899577865895936.000, 0.000, 2.000, -2.000}}ms [f=0040178] thread=2 tasks=139 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622278298143409583706539740056566959648474945373543477774684436224740865518165094019411526551273536799715597018726211419303179780671223321768170094592.000, 0.000, 0.000, 0.000}}ms [f=0040178] [ThreadPool::SetThreadCount][2] workers=0 [f=0040178] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 [f=0040178] [ThreadPool::SetThreadCount][2] workers=2 [f=0040178] [Threading] Main thread CPU affinity mask set: 4092 [f=0040178] [SpringApp::Reload][2] [f=0040178] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0040178] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0040178] [Game::KillLua][2] dtor=0 luaRules=1174d630 [f=0040178] Start gadgetHandler:Shutdown [f=0040178] Shutdown - StartSetup [f=0040178] Shutdown - UnitMorph [f=0040178] Shutdown - LupsNanoSpray [f=0040178] Shutdown - Modular Comm Info [f=0040178] Shutdown - Puppy Handler [f=0040178] Shutdown - Terrain Texture Handler [f=0040178] Shutdown - UnitCloakShield [f=0040178] End gadgetHandler:Shutdown [f=0040178] Start gadgetHandler:Shutdown [f=0040178] Shutdown - UnitMorph [f=0040178] Shutdown - Modular Comm Info [f=0040178] Shutdown - Shockwaves [f=0040178] Shutdown - UnitCloakShield [f=0040178] Shutdown - Lups Cloak FX [f=0040178] Shutdown - Lups [f=0040178] End gadgetHandler:Shutdown [f=0040178] [Game::KillLua][3] dtor=0 luaUI=2fc39c78 [f=0040178] Start widgetHandler:Shutdown [f=0040178] Shutdown - SaveOrderList Complete [f=0040178] Writing last game win data [f=0040178] Shutdown - SaveConfigData Complete [f=0040178] Shutdown Widget - Chili Highlight [f=0040178] Shutdown Widget - Deferred rendering [f=0040178] Shutdown Widget - EPIC Menu [f=0040178] Shutdown Widget - Custom Markers [f=0040178] Shutdown Widget - Chili Minimap [f=0040178] Shutdown Widget - Chili Widget Selector [f=0040178] Shutdown Widget - Local Team Colors [f=0040178] Shutdown Widget - Save Game Menu [f=0040178] Shutdown Widget - Noises [f=0040178] Shutdown Widget - Unit Icons [f=0040178] Shutdown Widget - HealthBars [f=0040178] Shutdown Widget - Attrition Counter [f=0040178] Shutdown Widget - Chili Chicken Panel [f=0040178] Shutdown Widget - Win Counter [f=0040178] Shutdown Widget - BuildETA [f=0040178] Shutdown Widget - Depth of Field Shader [f=0040178] Shutdown Widget - Modular Comm Info [f=0040178] Shutdown Widget - Darkening [f=0040178] Shutdown Widget - Chili EndGame Window [f=0040178] Shutdown Widget - Highlight Geos [f=0040178] Shutdown Widget - Context Menu [f=0040178] Shutdown Widget - Mex Placement Handler [f=0040178] Shutdown Widget - Missile Silo Range [f=0040178] Shutdown Widget - Morph Finished notification [f=0040178] Shutdown Widget - Local Widgets Config [f=0040178] Shutdown Widget - MinimapEvents [f=0040178] Shutdown Widget - Point Tracker [f=0040178] Shutdown Widget - Showeco and Grid Drawer [f=0040178] Shutdown Widget - Stereo3D [f=0040178] Shutdown Widget - Chili Nuke Warning [f=0040178] Shutdown Widget - Chili Spectator Panels [f=0040178] Shutdown Widget - Grab Input [f=0040178] Input grabbing is disabled! [f=0040178] Shutdown Widget - Chili Selections & CursorTip [f=0040178] Shutdown Widget - Chili Economy Panel Default [f=0040178] Shutdown Widget - Music Player [f=0040178] Shutdown Widget - Attack AoE [f=0040178] Shutdown Widget - MessageBoxes ZK [f=0040178] Shutdown Widget - UnitShapes [f=0040178] Shutdown Widget - Map Edge Extension [f=0040178] Shutdown Widget - Selection Send [f=0040178] Shutdown Widget - Units on Fire [f=0040178] Shutdown Widget - LupsManager [f=0040178] Shutdown Widget - Newton Firezone [f=0040178] Shutdown Widget - Chili Pro Console [f=0040178] Shutdown Widget - Chili Crude Player List [f=0040178] Shutdown Widget - Chili Framework [f=0040178] Shutdown Widget - Lups [f=0040178] Shutdown Widget - Chili Core Selector [f=0040178] Shutdown Widget - Pause Screen [f=0040178] Shutdown Widget - Lasso Terraform GUI [f=0040178] Shutdown Widget - Text To Speech Control [f=0040178] Shutdown Widget - Persistent Build Height [f=0040178] Shutdown Widget - Layout Handler [f=0040178] Shutdown Widget - Color Blindness Correction [f=0040178] End widgetHandler:Shutdown [f=0040178] [Game::KillLua][4] dtor=0 [f=0040178] [SpringApp::Reload][3] [f=0040178] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0040178] [Sound] [Sound::UpdateThread][3] efx=127273c8 [f=0040178] [Sound] [Sound::UpdateThread][4] [f=0040178] [SpringApp::Reload][4] [f=0040178] [Game::~CGame][1] [f=0040178] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0040178] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0040178] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0040178] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0040178] [Game::KillLua][4] dtor=1 [f=0040178] [Game::KillMisc][1] [f=0040178] [Game::KillMisc][2] [f=0040178] [Game::KillMisc][3] [f=0040178] [Game::KillRendering][1] [f=0040178] Statistics for RectangleOptimizer: 28% [f=0040178] [Game::KillInterface][1] [f=0040178] [Game::KillInterface][2] [f=0040178] [Game::KillSimulation][1] [f=0040178] [Game::KillSimulation][2] unitHandler=15751b08 [f=0040178] [CCollisionHandler] dis-/continuous tests: 191/16655533 [f=0040178] [Game::KillSimulation][3] [f=0040178] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040178] [~CPathCache(20x8)] cacheHits=7026 hitPercentage=76% numHashColls=0 maxCacheSize=53 [f=0040178] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040178] [~CPathCache(40x16)] cacheHits=8568 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0040178] Statistics for RectangleOptimizer: 28% [f=0040178] Statistics for RectangleOptimizer: 28% [f=0040178] LosHandler stats: total instances=253117; shared=3%; from cache=48% [f=0040178] [Game::KillSimulation][4] [f=0040178] [Game::~CGame][2] [f=0040178] [Game::~CGame][3] [f=0040178] [LocalConnection::Statistics] Received: 699968 bytes Sent: 421470 bytes [f=0040178] [SpringApp::Reload][5] [f=0040178] [SpringApp::Reload][6] [f=0040178] [DataDirs] Isolation Mode! [f=0040178] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ [f=0040178] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\ [f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base [f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=0040178] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=0040178] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [f=0040178] [SpringApp::Reload][7] [f=0040178] [SpringApp::Reload][8] [f=0040178] [Sound] [Sound::InitThread] OpenAL info: [f=0040178] [Sound] Available Devices: [f=0040178] [Sound] Speakers (Realtek High Definition Audio) [f=0040178] [Sound] Speakers (5- USB Audio Device) [f=0040178] [Sound] Speakers (Realtek High Definition Audio) [f=0040178] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=0040178] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0040178] [Sound] Device: OpenAL Soft [f=0040178] [Sound] Vendor: OpenAL Community [f=0040178] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0040178] [Sound] Renderer: OpenAL Soft [f=0040178] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0040178] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0040178] [Sound] Max Sounds: 32 [f=0040178] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0040178] [Sound] Error: Initializing EFX failed! [f=0040178] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0040178] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0040178] [Sound] [Sound::UpdateThread][2] [f=0040178] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0d219d98 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk) [f=-000001] http://zero-k.info/replays/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz,Zero-K v1.5.5.1,Mininuggets_v2,103.0.1-980-g522bf60 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 4096 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, HighResLos, 1 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] starting game, [GAME] { DemoFile=demos/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz; } [f=-000001] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 4092 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=52b26290 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ [f=-000001] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\ [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 103ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (5- USB Audio Device) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=93 [f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client. [f=-000001] [CPreGame] hosting on: localhost:8452 [f=-000001] Connecting to local server [f=-000001] [ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 139ms [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player (spec) with number 24 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Mininuggets_v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.5.1 (archive: d05b1b8c38aa4f093b0f7d3dad437bd6.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Mininuggets_v2 (checksum 0xab4a05b0) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of d05b1b8c38aa4f093b0f7d3dad437bd6.sdp (checksum 0x5a4ce858) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received user number 24 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (16 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] [weapondefs.lua] Error: removed striderbantha_emp_missile weaponDef, missing model [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 382ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 514ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 8ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] table for CEG "ARMTICK_EXPLOSION" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>) [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 177ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Total: 126 quads [f=-000001] Chicken configured for 3 players LuaRules: Loaded gadget: GameRulesParam clearer <hax_gamerulesparam_clear.lua> LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> [f=-000001] Startboxes public_seed, 369492 [f=-000001] read public_random_seed, 369492, 369492 LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 8 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_gamerulesparam_clear.lua <hax_gamerulesparam_clear.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] read public_random_seed, 369492, 0 [f=-000001] read public_random_seed, 369492, 0 [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 3 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: First Unit Spotter <dbg_first_unit.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877901 [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2727354145 [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3423312810 [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2075345061 [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=2283800378 [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1919877917 [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (83ms, checksum e195e53f) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 12 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/20170528_173943_Mininuggets_v2_103.0.1-980-g522bf60 develop.sdfz [f=-000001] Connection attempt from (spec) [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] [Game::ClientReadNet] added new player (spec) with number 24 to team 0 [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 28% [f=-000001] Error: [TextureAtlas::CreateTexture] bad allocation for atlas "" (size=<0,0>) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 24) [f=-000001] Spectator (spec) finished loading and is now ingame [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Skipping pregame chatter [f=-000001] Skipping pregame chatter [f=-000001] Beginning demo playback [f=-000001] GameID: 4ffd2a595c8904b79bb9023694300a2a [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Sakal [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Sigero [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from snoke [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 15) [f=-000001] Connection attempt from raderblob [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 13) [f=-000001] Connection attempt from TheStarGamer123 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 16) [f=-000001] Connection attempt from LexEst [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from domino [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from swappan [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 14) [f=-000001] Connection attempt from manero [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Speed set to 4.0 [server] [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 12) [f=-000001] Connection attempt from Aquanim [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from newparrain [f=-000001] -> Version: 103.0.1-980-g522bf60 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Skipping to frame 30 [f=-000001] > <Chesti>fub [f=-000001] > <Chesti>fun [f=-000001] Skirmish AI "Chicken: Normal (1)" (ID:0) took over control of team 3 [f=-000001] Spectator Sakal left the game: normal quit [f=-000001] <TheStarGamer123> Allies: I choose: Petchy! [f=-000001] Spectator swappan left the game: normal quit [f=-000001] Spectator domino left the game: normal quit [f=-000001] > <LexEst>hmm the party cooked itself [f=-000001] <2plus2is5> Allies: I choose: Engineer Trainer! [f=-000001] <manero> Allies: sry i have to go . later [f=-000001] Player manero left the game: normal quit [f=-000001] [Game::ClientReadNet] added new player TacoMan with number 17 to team 0 [f=-000001] > SPRINGIE:User TacoMan|commadvrecon|2_2||False||Empire|CA [f=-000001] <2plus2is5> Allies: its tower defence [f=-000001] Spectator Aquanim left the game: normal quit [f=-000001] [Game::ClientReadNet] added new player Corvus_Corax with number 18 to team 0 [f=-000001] > SPRINGIE:User Corvus_Corax|cormine1|7_4||False||Empire|UA [f=-000001] > Game will be force started in 57 seconds [f=-000001] <TheStarGamer123> Allies: is he afk [f=-000001] [Chesti (replay)] y [f=-000001] <2plus2is5> Allies: have you seen The movie the great wall? [f=-000001] <TheStarGamer123> Allies: I wanted to [f=-000001] <TheStarGamer123> Allies: but everything was full [f=-000001] > Game will be force started in 37 seconds [f=-000001] <2plus2is5> Allies: its basically like that [f=-000001] <TheStarGamer123> Allies: do we have infinite ressources? [f=-000001] > Game will be force started in 20 seconds [f=-000001] <2plus2is5> Allies: no [f=0000000] game_message: Giving all units of manero to 2plus2is5 due to lag/AFK [f=0000030] Skip finished [f=0000410] <TheStarGamer123> Allies: why didnt you take mexes n stuff than? [f=0002970] 2plus2is5 added point: lol [f=0003245] <TheStarGamer123> Allies: uuh wut [f=0003433] 2plus2is5 added point: i think you learn fast [f=0003965] <TheStarGamer123> Allies: ive played this game like 2 years ago [f=0004128] <TheStarGamer123> Allies: but I didnt understand it [f=0004947] > SPRINGIE:User Firepluk|cornukesub|7_5|donator_2,player_level|False||Federation|RU [f=0006037] <TheStarGamer123> Allies: whats better solar or air [f=0010633] <2plus2is5> Allies: so we keep the chickens from biringing out their bad stuff by killing nests [f=0010649] <TheStarGamer123> Allies: do they have air? [f=0011246] <2plus2is5> Allies: they do [f=0011951] <2plus2is5> Allies: but because its normal mode and we are being asgressive by killing nests it stops them from advancing their tech so much [f=0012687] <TheStarGamer123> Allies: well I guess I picked the wrong factory xd [f=0013415] <2plus2is5> Allies: no thats fine, its usually 1 player that goes on the offensive while the other makes fences [f=0013925] <TheStarGamer123> Allies: good to hear :D [f=0014881] <TheStarGamer123> Allies: guess the battery will be useful [f=0015235] <2plus2is5> Allies: i think in a min i will sit back a bit and let you get some kills [f=0015722] <TheStarGamer123> Allies: if they dont run me over sure xd [f=0016293] Sync error for newparrain in frame 16284 (got 62d05d2a, correct is a6070459) [f=0016328] Error: [DESYNC WARNING] checksum a912707 from demo spectator 4 (newparrain) does not match our checksum 5285a8f for frame-number 16320 [f=0016389] Error: [DESYNC WARNING] checksum 188b9175 from demo spectator 4 (newparrain) does not match our checksum 69ec63b2 for frame-number 16380 [f=0016604] Speed set to 1.0 [server] [f=0017266] <2plus2is5> Allies: ill keep my gunships ready in case [f=0019325] 2plus2is5 added point: these geothermals are very economical sour es of energy [f=0019886] <TheStarGamer123> Allies: but you can only place em on these crosses dont you [f=0020079] 2plus2is5 added point: this needs connecting to power [f=0020264] <TheStarGamer123> Allies: i know [f=0020571] <2plus2is5> Allies: ok [f=0023378] [CBitmap::Save] saving "screenshots/screen00446.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00446.jpg" (IL_VERSION=178 IL_UNICODE=0) [f=0023380] [CBitmap::Save] saved "screenshots/screen00446.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00446.jpg" [f=0023505] [Game::ClientReadNet] added new player katastrophe with number 19 to team 0 [f=0023505] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE [f=0023508] [CBitmap::Save] saving "screenshots/screen00447.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00447.jpg" (IL_VERSION=178 IL_UNICODE=0) [f=0023510] [CBitmap::Save] saved "screenshots/screen00447.jpg" to "C:\Users\Tim\Documents\My Games\Spring\screenshots\screen00447.jpg" [f=0023554] <TheStarGamer123> Allies: looks so far so good [f=0026637] SendLuaMenuMsg showLobby [f=0026637] HandleLobbyOverlay SetMainInterfaceVisibley [f=0026637] Input grabbing is disabled! [f=0026681] [ReloadOrRestart] Spring "C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\spring.exe" should be reloading [f=0026681] [SpringApp::Reload][1] [f=0026681] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 [f=0026681] [async=0] threads=3 tasks=433219 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=0026681] thread=0 tasks=14337 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622257313874312806203698742409537239422566913229446912478657028906814723781232466556550752228875200789479016700383590380025353619744114744069514592256.000, 0.000, -0.000, -0.000}, {26815622179652323006087678678566273224096313036071090582495127839986462909728745639918638385078601884957110700938368665766711266316759908679747172483203072.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0026681] thread=1 tasks=241379 (-0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622265718679506578695745329855306137569432202530256502454667690799623801519721656023367659423781714777573923195406785005601412811333466077404046819328.000}, {-26815622206307247439466231334567621219966609137278525100606779896851987879482878159567054164608180560508076811163541009557265970855557579619402647072669696.000, 0.000, 2.000, 0.000}}ms [f=0026681] thread=2 tasks=177503 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622279950933640039607570431461177866663123985598803333207875786466684243528557537350864084333806027467373156443926421248961287426363165598763873992704.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, -0.000, -26815622242187718609288683136242929922616368931073791992225724951236966873661506801329312891803245603663833775077865435282500973870484561955543694153089024.000}}ms [f=0026681] [async=1] threads=3 tasks=186 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-26815622279316768923128377352315600439958584032798960555304118105672702167142508045119103722939517747271821095003313343371443255686492177951177914808532992.000, -0.000}}ms [f=0026681] thread=1 tasks=96 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -26815622301816338367367422061454999100481084441010320543377151308415230616231672448549335582173497242792256822421614542172839076978577473595030263518199808.000}, {-2.000, 0.000, -2.000, 0.000}}ms [f=0026681] thread=2 tasks=90 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622281397486068872555142492562628586250440467737298152083667859386583991808723621314523017034241480228057058141073703580448166225254239643970297659392.000, 0.000, -0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0026681] [ThreadPool::SetThreadCount][2] workers=0 [f=0026681] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 [f=0026681] [ThreadPool::SetThreadCount][2] workers=2 [f=0026681] [Threading] Main thread CPU affinity mask set: 4092 [f=0026681] [SpringApp::Reload][2] [f=0026681] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0026681] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0026681] [Game::KillLua][2] dtor=0 luaRules=11750600 [f=0026681] Start gadgetHandler:Shutdown [f=0026681] Shutdown - StartSetup [f=0026681] Shutdown - UnitMorph [f=0026681] Shutdown - LupsNanoSpray [f=0026681] Shutdown - Modular Comm Info [f=0026681] Shutdown - Puppy Handler [f=0026681] Shutdown - Terrain Texture Handler [f=0026681] Shutdown - UnitCloakShield [f=0026681] End gadgetHandler:Shutdown [f=0026681] Start gadgetHandler:Shutdown [f=0026681] Shutdown - UnitMorph [f=0026681] Shutdown - Modular Comm Info [f=0026681] Shutdown - Shockwaves [f=0026681] Shutdown - UnitCloakShield [f=0026681] Shutdown - Lups Cloak FX [f=0026681] Shutdown - Lups [f=0026681] End gadgetHandler:Shutdown [f=0026681] [Game::KillLua][3] dtor=0 luaUI=4e087cd8 [f=0026681] Start widgetHandler:Shutdown [f=0026681] Shutdown - SaveOrderList Complete [f=0026681] Writing last game win data [f=0026681] Shutdown - SaveConfigData Complete [f=0026681] Shutdown Widget - Chili Highlight [f=0026681] Shutdown Widget - Deferred rendering [f=0026681] Shutdown Widget - EPIC Menu [f=0026681] Shutdown Widget - Custom Markers [f=0026681] Shutdown Widget - Chili Minimap [f=0026681] Shutdown Widget - Chili Widget Selector [f=0026681] Shutdown Widget - Local Team Colors [f=0026681] Shutdown Widget - Save Game Menu [f=0026681] Shutdown Widget - Noises [f=0026681] Shutdown Widget - Unit Icons [f=0026681] Shutdown Widget - HealthBars [f=0026681] Shutdown Widget - Attrition Counter [f=0026681] Shutdown Widget - Chili Chicken Panel [f=0026681] Shutdown Widget - Win Counter [f=0026681] Shutdown Widget - BuildETA [f=0026681] Shutdown Widget - Depth of Field Shader [f=0026681] Shutdown Widget - Modular Comm Info [f=0026681] Shutdown Widget - Darkening [f=0026681] Shutdown Widget - Chili EndGame Window [f=0026681] Shutdown Widget - Highlight Geos [f=0026681] Shutdown Widget - Context Menu [f=0026681] Shutdown Widget - Mex Placement Handler [f=0026681] Shutdown Widget - Missile Silo Range [f=0026681] Shutdown Widget - Morph Finished notification [f=0026681] Shutdown Widget - Local Widgets Config [f=0026681] Shutdown Widget - MinimapEvents [f=0026681] Shutdown Widget - Point Tracker [f=0026681] Shutdown Widget - Showeco and Grid Drawer [f=0026681] Shutdown Widget - Stereo3D [f=0026681] Shutdown Widget - Chili Nuke Warning [f=0026681] Shutdown Widget - Chili Spectator Panels [f=0026681] Shutdown Widget - Grab Input [f=0026681] Input grabbing is disabled! [f=0026681] Shutdown Widget - Chili Selections & CursorTip [f=0026681] Shutdown Widget - Chili Economy Panel Default [f=0026681] Shutdown Widget - Music Player [f=0026681] Shutdown Widget - Attack AoE [f=0026681] Shutdown Widget - MessageBoxes ZK [f=0026681] Shutdown Widget - UnitShapes [f=0026681] Shutdown Widget - Map Edge Extension [f=0026681] Shutdown Widget - Selection Send [f=0026681] Shutdown Widget - Units on Fire [f=0026681] Shutdown Widget - LupsManager [f=0026681] Shutdown Widget - Newton Firezone [f=0026681] Shutdown Widget - Chili Pro Console [f=0026681] Shutdown Widget - Chili Crude Player List [f=0026681] Shutdown Widget - Chili Framework [f=0026681] Shutdown Widget - Lups [f=0026681] Shutdown Widget - Chili Core Selector [f=0026681] Shutdown Widget - Pause Screen [f=0026681] Shutdown Widget - Lasso Terraform GUI [f=0026681] Shutdown Widget - Text To Speech Control [f=0026681] Shutdown Widget - Persistent Build Height [f=0026681] Shutdown Widget - Layout Handler [f=0026681] Shutdown Widget - Color Blindness Correction [f=0026681] End widgetHandler:Shutdown [f=0026681] [Game::KillLua][4] dtor=0 [f=0026681] [SpringApp::Reload][3] [f=0026681] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0026681] [Sound] [Sound::UpdateThread][3] efx=52b266a0 [f=0026681] [Sound] [Sound::UpdateThread][4] [f=0026681] [SpringApp::Reload][4] [f=0026681] [Game::~CGame][1] [f=0026681] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0026681] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0026681] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0026681] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0026681] [Game::KillLua][4] dtor=1 [f=0026681] [Game::KillMisc][1] [f=0026681] [Game::KillMisc][2] [f=0026681] [Game::KillMisc][3] [f=0026681] [Game::KillRendering][1] [f=0026681] Statistics for RectangleOptimizer: 28% [f=0026681] [Game::KillInterface][1] [f=0026681] [Game::KillInterface][2] [f=0026681] [Game::KillSimulation][1] [f=0026681] [Game::KillSimulation][2] unitHandler=15752c48 [f=0026681] [CCollisionHandler] dis-/continuous tests: 191/21870160 [f=0026681] [Game::KillSimulation][3] [f=0026681] [~CPathCache(20x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026681] [~CPathCache(20x8)] cacheHits=8515 hitPercentage=85% numHashColls=0 maxCacheSize=76 [f=0026681] [~CPathCache(40x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026681] [~CPathCache(40x16)] cacheHits=12060 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0026681] Statistics for RectangleOptimizer: 28% [f=0026681] Statistics for RectangleOptimizer: 28% [f=0026681] LosHandler stats: total instances=346449; shared=3%; from cache=50% [f=0026681] [Game::KillSimulation][4] [f=0026681] [Game::~CGame][2] [f=0026681] [Game::~CGame][3] [f=0026681] [LocalConnection::Statistics] Received: 280176 bytes Sent: 283838 bytes [f=0026681] [SpringApp::Reload][5] [f=0026681] [SpringApp::Reload][6] [f=0026681] [DataDirs] Isolation Mode! [f=0026681] Using read-write data directory: C:\Users\Tim\Documents\My Games\Spring\ [f=0026681] Using read-only data directory: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\ [f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\engine\win64\103.0.1-980-g522bf60\base [f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\maps [f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\base [f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\games [f=0026681] Scanning: C:\Users\Tim\Documents\My Games\Spring\packages [f=0026681] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 101ms [f=0026681] [SpringApp::Reload][7] [f=0026681] [SpringApp::Reload][8] [f=0026681] [Sound] [Sound::InitThread] OpenAL info: [f=0026681] [Sound] Available Devices: [f=0026681] [Sound] Speakers (Realtek High Definition Audio) [f=0026681] [Sound] Speakers (5- USB Audio Device) [f=0026681] [Sound] Speakers (Realtek High Definition Audio) [f=0026681] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio) [f=0026681] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0026681] [Sound] Device: OpenAL Soft [f=0026681] [Sound] Vendor: OpenAL Community [f=0026681] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0026681] [Sound] Renderer: OpenAL Soft [f=0026681] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0026681] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0026681] [Sound] Max Sounds: 32 [f=0026681] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0026681] [Sound] Error: Initializing EFX failed! [f=0026681] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0026681] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0026681] [Sound] [Sound::UpdateThread][2] [f=0026681] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.6" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0d219d98 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1256x956x24bpp@60Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Sarab) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(trevinbehrens) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(zipzip105) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(EpicReebel) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(sameinator) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Flame9Ball9) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Lasle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(cathartes) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TacoMan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(domino) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Vinnie12871) added to channel (zk) [f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] StartNewSpring = { [f=-000001] SpringSettings = MaxDynamicMapLights = 1 DynamicSky = 0 CamTimeFactor = 1 LODScale = 1 BumpWaterDepthBits = 24 HardwareCursor = 1 FSAALevel = 2 BuildWarnings = 0 GroundDetail = 120 CamTimeExponent = 4 ShadowMapSize = 4096 InitialNetworkTimeout = 0 SmoothPoints = 0 LuaAutoModWidgets = 1 GrassDetail = 4 BumpWaterReflection = 1 LODScaleRefraction = 1 MaximumTransmissionUnit = 0 AdvSky = 0 CamMode = 1 MaxDynamicModelLights = 1 GroundDetailBias = 6 HangTimeout = 0 Water = 4 MouseDragScrollThreshold = 0 LogFlush = 0 UsePBO = 1 LuaShaders = 1 BumpWaterTexSizeReflection = 128 GroundScarAlphaFade = 1 Version = 2 OverheadScrollSpeed = 50 FontSize = 18 snd_general = 100 BumpWaterBlurReflection = 1 LODScaleShadow = 1 UnitLodDist = 9999 AdvMapShading = 1 MoveWarnings = 0 CubeTexSizeReflection = 128 AllowDeferredMapRendering = 1 AdvUnitShading = 1 3DTrees = 1 TreeRadius = 1200 LoadingMT = 0 WorkerThreadSpinTime = 5 VerboseLevel = 10 ScrollWheelSpeed = -25 HighResLos = 1 UnitIconDist = 151 DualScreenMiniMapOnLeft = 1 SmoothLines = 0 DisplayDebugPrefixConsole = 0 GroundDecals = 2 ReflectiveWater = 4 BumpWaterRefraction = 1 CubeTexSpecularExponent = 100 ROAM = 1 ShowClock = 0 ReconnectTimeout = 0 Shadows = 1 BumpWaterShoreWaves = 1 LinkBandwidth = 0 MaxSounds = 32 MinimapOnLeft = 1 NormalMapping = 1 MiddleClickScrollSpeed = -0.001 FPSFOV = 90 BumpWaterAnisotropy = 0 MaxParticles = 15000 OverheadMaxHeightFactor = 1.39999998 LODScaleReflection = 1 CubeTexSizeSpecular = 128 FSAA = 0 AllowDeferredModelRendering = 1 XResolutionWindowed = 1920 YResolutionWindowed = 1080 WindowPosX = 0 WindowPosY = 0 WindowBorderless = 1 [f=-000001] StartDemoName = 20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] Engine = 103.0.1-939-g2b3f946 [f=-000001] }, chobby.exe Information: 0 : Chobbyla << StartNewSpring {"SpringSettings":"MaxDynamicMapLights = 1\nDynamicSky = 0\nCamTimeFactor = 1\nLODScale = 1\nBumpWaterDepthBits = 24\nHardwareCursor = 1\nFSAALevel = 2\nBuildWarnings = 0\nGroundDetail = 120\nCamTimeExponent = 4\nShadowMapSize = 4096\nInitialNetworkTimeout = 0\nSmoothPoints = 0\nLuaAutoModWidgets = 1\nGrassDetail = 4\nBumpWaterReflection = 1\nLODScaleRefraction = 1\nMaximumTransmissionUnit = 0\nAdvSky = 0\nCamMode = 1\nMaxDynamicModelLights = 1\nGroundDetailBias = 6\nHangTimeout = 0\nWater = 4\nMouseDragScrollThreshold = 0\nLogFlush = 0\nUsePBO = 1\nLuaShaders = 1\nBumpWaterTexSizeReflection = 128\nGroundScarAlphaFade = 1\nVersion = 2\nOverheadScrollSpeed = 50\nFontSize = 18\nsnd_general = 100\nBumpWaterBlurReflection = 1\nLODScaleShadow = 1\nUnitLodDist = 9999\nAdvMapShading = 1\nMoveWarnings = 0\nCubeTexSizeReflection = 128\nAllowDeferredMapRendering = 1\nAdvUnitShading = 1\n3DTrees = 1\nTreeRadius = 1200\nLoadingMT = 0\nWorkerThreadSpinTime = 5\nVerboseLevel = 10\nScrollWheelSpeed = -25\nHighResLos = 1\nUnitIconDist = 151\nDualScreenMiniMapOnLeft = 1\nSmoothLines = 0\nDisplayDebugPrefixConsole = 0\nGroundDecals = 2\nReflectiveWater = 4\nBumpWaterRefraction = 1\nCubeTexSpecularExponent = 100\nROAM = 1\nShowClock = 0\nReconnectTimeout = 0\nShadows = 1\nBumpWaterShoreWaves = 1\nLinkBandwidth = 0\nMaxSounds = 32\nMinimapOnLeft = 1\nNormalMapping = 1\nMiddleClickScrollSpeed = -0.001\nFPSFOV = 90\nBumpWaterAnisotropy = 0\nMaxParticles = 15000\nOverheadMaxHeightFactor = 1.39999998\nLODScaleReflection = 1\nCubeTexSizeSpecular = 128\nFSAA = 0\nAllowDeferredModelRendering = 1\nXResolutionWindowed = 1920\nYResolutionWindowed = 1080\nWindowPosX = 0\nWindowPosY = 0\nWindowBorderless = 1","StartDemoName":"20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz","Engine":"103.0.1-939-g2b3f946"} [f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] StartNewSpring = { [f=-000001] SpringSettings = MaxDynamicMapLights = 1 DynamicSky = 0 CamTimeFactor = 1 LODScale = 1 BumpWaterDepthBits = 24 HardwareCursor = 1 FSAALevel = 2 BuildWarnings = 0 GroundDetail = 120 CamTimeExponent = 4 ShadowMapSize = 4096 InitialNetworkTimeout = 0 SmoothPoints = 0 LuaAutoModWidgets = 1 GrassDetail = 4 BumpWaterReflection = 1 LODScaleRefraction = 1 MaximumTransmissionUnit = 0 AdvSky = 0 CamMode = 1 MaxDynamicModelLights = 1 GroundDetailBias = 6 HangTimeout = 0 Water = 4 MouseDragScrollThreshold = 0 LogFlush = 0 UsePBO = 1 LuaShaders = 1 BumpWaterTexSizeReflection = 128 GroundScarAlphaFade = 1 Version = 2 OverheadScrollSpeed = 50 FontSize = 18 snd_general = 100 BumpWaterBlurReflection = 1 LODScaleShadow = 1 UnitLodDist = 9999 AdvMapShading = 1 MoveWarnings = 0 CubeTexSizeReflection = 128 AllowDeferredMapRendering = 1 AdvUnitShading = 1 3DTrees = 1 TreeRadius = 1200 LoadingMT = 0 WorkerThreadSpinTime = 5 VerboseLevel = 10 ScrollWheelSpeed = -25 HighResLos = 1 UnitIconDist = 151 DualScreenMiniMapOnLeft = 1 SmoothLines = 0 DisplayDebugPrefixConsole = 0 GroundDecals = 2 ReflectiveWater = 4 BumpWaterRefraction = 1 CubeTexSpecularExponent = 100 ROAM = 1 ShowClock = 0 ReconnectTimeout = 0 Shadows = 1 BumpWaterShoreWaves = 1 LinkBandwidth = 0 MaxSounds = 32 MinimapOnLeft = 1 NormalMapping = 1 MiddleClickScrollSpeed = -0.001 FPSFOV = 90 BumpWaterAnisotropy = 0 MaxParticles = 15000 OverheadMaxHeightFactor = 1.39999998 LODScaleReflection = 1 CubeTexSizeSpecular = 128 FSAA = 0 AllowDeferredModelRendering = 1 XResolutionWindowed = 1920 YResolutionWindowed = 1080 WindowPosX = 0 WindowPosY = 0 WindowBorderless = 1 [f=-000001] StartDemoName = 20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] Engine = 103.0.1-939-g2b3f946 [f=-000001] }, chobby.exe Information: 0 : Chobbyla << StartNewSpring {"SpringSettings":"MaxDynamicMapLights = 1\nDynamicSky = 0\nCamTimeFactor = 1\nLODScale = 1\nBumpWaterDepthBits = 24\nHardwareCursor = 1\nFSAALevel = 2\nBuildWarnings = 0\nGroundDetail = 120\nCamTimeExponent = 4\nShadowMapSize = 4096\nInitialNetworkTimeout = 0\nSmoothPoints = 0\nLuaAutoModWidgets = 1\nGrassDetail = 4\nBumpWaterReflection = 1\nLODScaleRefraction = 1\nMaximumTransmissionUnit = 0\nAdvSky = 0\nCamMode = 1\nMaxDynamicModelLights = 1\nGroundDetailBias = 6\nHangTimeout = 0\nWater = 4\nMouseDragScrollThreshold = 0\nLogFlush = 0\nUsePBO = 1\nLuaShaders = 1\nBumpWaterTexSizeReflection = 128\nGroundScarAlphaFade = 1\nVersion = 2\nOverheadScrollSpeed = 50\nFontSize = 18\nsnd_general = 100\nBumpWaterBlurReflection = 1\nLODScaleShadow = 1\nUnitLodDist = 9999\nAdvMapShading = 1\nMoveWarnings = 0\nCubeTexSizeReflection = 128\nAllowDeferredMapRendering = 1\nAdvUnitShading = 1\n3DTrees = 1\nTreeRadius = 1200\nLoadingMT = 0\nWorkerThreadSpinTime = 5\nVerboseLevel = 10\nScrollWheelSpeed = -25\nHighResLos = 1\nUnitIconDist = 151\nDualScreenMiniMapOnLeft = 1\nSmoothLines = 0\nDisplayDebugPrefixConsole = 0\nGroundDecals = 2\nReflectiveWater = 4\nBumpWaterRefraction = 1\nCubeTexSpecularExponent = 100\nROAM = 1\nShowClock = 0\nReconnectTimeout = 0\nShadows = 1\nBumpWaterShoreWaves = 1\nLinkBandwidth = 0\nMaxSounds = 32\nMinimapOnLeft = 1\nNormalMapping = 1\nMiddleClickScrollSpeed = -0.001\nFPSFOV = 90\nBumpWaterAnisotropy = 0\nMaxParticles = 15000\nOverheadMaxHeightFactor = 1.39999998\nLODScaleReflection = 1\nCubeTexSizeSpecular = 128\nFSAA = 0\nAllowDeferredModelRendering = 1\nXResolutionWindowed = 1920\nYResolutionWindowed = 1080\nWindowPosX = 0\nWindowPosY = 0\nWindowBorderless = 1","StartDemoName":"20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz","Engine":"103.0.1-939-g2b3f946"} [f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] StartNewSpring = { [f=-000001] SpringSettings = MaxDynamicMapLights = 1 DynamicSky = 0 CamTimeFactor = 1 LODScale = 1 BumpWaterDepthBits = 24 HardwareCursor = 1 FSAALevel = 2 BuildWarnings = 0 GroundDetail = 120 CamTimeExponent = 4 ShadowMapSize = 4096 InitialNetworkTimeout = 0 SmoothPoints = 0 LuaAutoModWidgets = 1 GrassDetail = 4 BumpWaterReflection = 1 LODScaleRefraction = 1 MaximumTransmissionUnit = 0 AdvSky = 0 CamMode = 1 MaxDynamicModelLights = 1 GroundDetailBias = 6 HangTimeout = 0 Water = 4 MouseDragScrollThreshold = 0 LogFlush = 0 UsePBO = 1 LuaShaders = 1 BumpWaterTexSizeReflection = 128 GroundScarAlphaFade = 1 Version = 2 OverheadScrollSpeed = 50 FontSize = 18 snd_general = 100 BumpWaterBlurReflection = 1 LODScaleShadow = 1 UnitLodDist = 9999 AdvMapShading = 1 MoveWarnings = 0 CubeTexSizeReflection = 128 AllowDeferredMapRendering = 1 AdvUnitShading = 1 3DTrees = 1 TreeRadius = 1200 LoadingMT = 0 WorkerThreadSpinTime = 5 VerboseLevel = 10 ScrollWheelSpeed = -25 HighResLos = 1 UnitIconDist = 151 DualScreenMiniMapOnLeft = 1 SmoothLines = 0 DisplayDebugPrefixConsole = 0 GroundDecals = 2 ReflectiveWater = 4 BumpWaterRefraction = 1 CubeTexSpecularExponent = 100 ROAM = 1 ShowClock = 0 ReconnectTimeout = 0 Shadows = 1 BumpWaterShoreWaves = 1 LinkBandwidth = 0 MaxSounds = 32 MinimapOnLeft = 1 NormalMapping = 1 MiddleClickScrollSpeed = -0.001 FPSFOV = 90 BumpWaterAnisotropy = 0 MaxParticles = 15000 OverheadMaxHeightFactor = 1.39999998 LODScaleReflection = 1 CubeTexSizeSpecular = 128 FSAA = 0 AllowDeferredModelRendering = 1 XResolutionWindowed = 1920 YResolutionWindowed = 1080 WindowPosX = 0 WindowPosY = 0 WindowBorderless = 1 [f=-000001] StartDemoName = 20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz [f=-000001] Engine = 103.0.1-939-g2b3f946 [f=-000001] }, chobby.exe Information: 0 : Chobbyla << StartNewSpring {"SpringSettings":"MaxDynamicMapLights = 1\nDynamicSky = 0\nCamTimeFactor = 1\nLODScale = 1\nBumpWaterDepthBits = 24\nHardwareCursor = 1\nFSAALevel = 2\nBuildWarnings = 0\nGroundDetail = 120\nCamTimeExponent = 4\nShadowMapSize = 4096\nInitialNetworkTimeout = 0\nSmoothPoints = 0\nLuaAutoModWidgets = 1\nGrassDetail = 4\nBumpWaterReflection = 1\nLODScaleRefraction = 1\nMaximumTransmissionUnit = 0\nAdvSky = 0\nCamMode = 1\nMaxDynamicModelLights = 1\nGroundDetailBias = 6\nHangTimeout = 0\nWater = 4\nMouseDragScrollThreshold = 0\nLogFlush = 0\nUsePBO = 1\nLuaShaders = 1\nBumpWaterTexSizeReflection = 128\nGroundScarAlphaFade = 1\nVersion = 2\nOverheadScrollSpeed = 50\nFontSize = 18\nsnd_general = 100\nBumpWaterBlurReflection = 1\nLODScaleShadow = 1\nUnitLodDist = 9999\nAdvMapShading = 1\nMoveWarnings = 0\nCubeTexSizeReflection = 128\nAllowDeferredMapRendering = 1\nAdvUnitShading = 1\n3DTrees = 1\nTreeRadius = 1200\nLoadingMT = 0\nWorkerThreadSpinTime = 5\nVerboseLevel = 10\nScrollWheelSpeed = -25\nHighResLos = 1\nUnitIconDist = 151\nDualScreenMiniMapOnLeft = 1\nSmoothLines = 0\nDisplayDebugPrefixConsole = 0\nGroundDecals = 2\nReflectiveWater = 4\nBumpWaterRefraction = 1\nCubeTexSpecularExponent = 100\nROAM = 1\nShowClock = 0\nReconnectTimeout = 0\nShadows = 1\nBumpWaterShoreWaves = 1\nLinkBandwidth = 0\nMaxSounds = 32\nMinimapOnLeft = 1\nNormalMapping = 1\nMiddleClickScrollSpeed = -0.001\nFPSFOV = 90\nBumpWaterAnisotropy = 0\nMaxParticles = 15000\nOverheadMaxHeightFactor = 1.39999998\nLODScaleReflection = 1\nCubeTexSizeSpecular = 128\nFSAA = 0\nAllowDeferredModelRendering = 1\nXResolutionWindowed = 1920\nYResolutionWindowed = 1080\nWindowPosX = 0\nWindowPosY = 0\nWindowBorderless = 1","StartDemoName":"20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz","Engine":"103.0.1-939-g2b3f946"} [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] http://zero-k.info/replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946 develop.sdfz,Zero-K v1.5.5.1,Ravaged_v2,103.0.1-939-g2b3f946 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20170524_155054_Ravaged_v2_103.0.1-939-g2b3f946%20develop.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] StartNewSpring = { [f=-000001] SpringSettings = MaxDynamicMapLights = 1 DynamicSky = 0 CamTimeFactor = 1 LODScale = 1 BumpWaterDepthBits = 24 HardwareCursor = 1 FSAALevel = 2 BuildWarnings = 0 GroundDetail = 120 CamTimeExponent = 4 ShadowMapSize = 4096 InitialNetworkTimeout = 0 SmoothPoints = 0 LuaAutoModWidgets = 1 GrassDetail = 4 BumpWaterReflection = 1 LODScaleRefraction = 1 MaximumTransmissionUnit = 0 AdvSky = 0 CamMode = 1 MaxDynamicModelLights = 1 GroundDetailBias = 6 HangTimeout = 0 Water = 4 MouseDragScrollThreshold = 0 LogFlush = 0 UsePBO = 1 LuaShaders = 1 BumpWaterTexSizeReflection = 128 GroundScarAlphaFade = 1 Version = 2 OverheadScrollSpeed = 50 FontSize = 18 snd_general = 100 BumpWaterBlurReflection = 1 LODScaleShadow = 1 UnitLodDist = 9999 AdvMapShading = 1 MoveWarnings = 0 CubeTexSizeReflection = 128 AllowDeferredMapRendering = 1 AdvUnitShading = 1 3DTrees = 1 TreeRadius = 1200 LoadingMT = 0 WorkerThreadSpinTime = 5 VerboseLevel = 10 ScrollWheelSpeed = -25 HighResLos = 1 UnitIconDist = 151 DualScreenMiniMapOnLeft = 1 SmoothLines = 0 DisplayDebugPrefixConsole = 0 GroundDecals = 2 ReflectiveWater = 4 BumpWaterRefraction = 1 CubeTexSpecularExponent = 100 ROAM = 1 ShowClock = 0 ReconnectTimeout = 0 Shadows = 1 BumpWaterShoreWaves = 1 LinkBandwidth = 0 MaxSounds = 32 MinimapOnLeft = 1 NormalMapping = 1 MiddleClickScrollSpeed = -0.001 FPSFOV = 90 ------- TRUNCATED -------```
Desync replay.