Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000444] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000454] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.014796] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014845] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.029881] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.029905] [t=00:00:00.029923] Enable or disable log sections using the LogSections configuration key [t=00:00:00.029929] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.029933] Use "none" to disable the default log sections. [t=00:00:00.029937] ============== </Log Sections> ============== [t=00:00:00.029943] ============== <User Config> ============== [t=00:00:00.030085] AllowDeferredMapRendering = 1 [t=00:00:00.030092] AllowDeferredModelRendering = 1 [t=00:00:00.030097] AnimationMT = 0 [t=00:00:00.030101] BumpWaterAnisotropy = 2 [t=00:00:00.030118] BumpWaterBlurReflection = 1 [t=00:00:00.030122] BumpWaterDepthBits = 32 [t=00:00:00.030125] BumpWaterReflection = 2 [t=00:00:00.030130] BumpWaterTexSizeReflection = 256 [t=00:00:00.030134] CamFreeScrollSpeed = 50 [t=00:00:00.030138] CamMode = 1 [t=00:00:00.030143] CamTimeExponent = 4.0 [t=00:00:00.030152] CamTimeFactor = 1.0 [t=00:00:00.030166] DualScreenMiniMapOnLeft = 1 [t=00:00:00.030170] EdgeMoveDynamic = 0 [t=00:00:00.030174] EdgeMoveWidth = 0.003 [t=00:00:00.030178] FPSFOV = 90 [t=00:00:00.030186] FPSScrollSpeed = 50 [t=00:00:00.030190] FontSize = 18 [t=00:00:00.030194] Fullscreen = 0 [t=00:00:00.030198] GrassDetail = 0 [t=00:00:00.030214] GroundDecals = 5 [t=00:00:00.030217] GroundDetail = 120 [t=00:00:00.030221] HangTimeout = 30 [t=00:00:00.030225] HardwareCursor = 1 [t=00:00:00.030229] InitialNetworkTimeout = 0 [t=00:00:00.030234] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.030239] LODScale = 1.000 [t=00:00:00.030243] LODScaleReflection = 1.000 [t=00:00:00.030252] LODScaleRefraction = 1.000 [t=00:00:00.030258] LODScaleShadow = 1.000 [t=00:00:00.030262] LinkIncomingMaxPacketRate = 512 [t=00:00:00.030267] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.030271] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.030275] LinkOutgoingBandwidth = 131072 [t=00:00:00.030282] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.030286] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.030290] MSAALevel = 8 [t=00:00:00.030294] MaxParticles = 25000 [t=00:00:00.030303] MaxSounds = 32 [t=00:00:00.030309] MaximumTransmissionUnit = 0 [t=00:00:00.030313] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.030317] MiniMapCanFlip = 1 [t=00:00:00.030321] MiniMapMarker = 0 [t=00:00:00.030326] MouseDragCircleCommandThreshold = 25 [t=00:00:00.030331] MouseDragScrollThreshold = 0 [t=00:00:00.030335] NetworkLossFactor = 1 [t=00:00:00.030339] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.030345] OverheadScrollSpeed = 50 [t=00:00:00.031433] ReconnectTimeout = 0 [t=00:00:00.031445] RotOverheadScrollSpeed = 50 [t=00:00:00.031449] RotateLogFiles = 1 [t=00:00:00.031453] ShadowMapSize = 8192 [t=00:00:00.031458] Shadows = 1 [t=00:00:00.031462] ShowClock = 0 [t=00:00:00.031465] ShowPlayerInfo = 0 [t=00:00:00.031470] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.031474] TeamHighlight = 0 [t=00:00:00.031478] UnitIconDist = 151 [t=00:00:00.031481] UpdateBoundingVolumeMT = 0 [t=00:00:00.031486] UpdateWeaponVectorsMT = 0 [t=00:00:00.031498] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.031502] UseLuaMemPools = 0 [t=00:00:00.031506] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.031517] VFSCacheArchiveFiles = 0 [t=00:00:00.031521] VSync = 0 [t=00:00:00.031525] Water = 4 [t=00:00:00.031529] WindowBorderless = 1 [t=00:00:00.031533] WindowPosY = 0 [t=00:00:00.031537] XResolutionWindowed = 1920 [t=00:00:00.031542] YResolutionWindowed = 1080 [t=00:00:00.031552] snd_volgeneral = 11 [t=00:00:00.031579] ============== </User Config> ============== [t=00:00:00.031585] ============== <User System> ============== [t=00:00:00.031590] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.031597] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.031603] Compiler Version: gcc-13.2.0 [t=00:00:00.031655] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.031695] Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 7830MB RAM, 15660MB pagefile [t=00:00:00.031708] Binary Word Size: 64-bit (native) [t=00:00:00.031712] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031719] Physical CPU Cores: 6 [t=00:00:00.031723] Logical CPU Cores: 12 [t=00:00:00.031727] ============== </User System> ============== [t=00:00:00.031733] Run: thread affinity fff [t=00:00:00.031830] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031836] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031840] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031848] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031852] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.032875] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.032888] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.039050] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.042231] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.042244] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.042269] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.042275] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.042279] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.042285] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.042289] [11] 1366x768x24bpp@60Hz [t=00:00:00.042294] [13] 1360x768x24bpp@60Hz [t=00:00:00.042298] [15] 1280x1024x24bpp@60Hz [t=00:00:00.042303] [17] 1280x960x24bpp@60Hz [t=00:00:00.042308] [19] 1280x800x24bpp@60Hz [t=00:00:00.042313] [21] 1280x768x24bpp@60Hz [t=00:00:00.042319] [23] 1280x720x24bpp@60Hz [t=00:00:00.042331] [25] 1280x600x24bpp@60Hz [t=00:00:00.042336] [27] 1152x864x24bpp@60Hz [t=00:00:00.042343] [29] 1024x768x24bpp@60Hz [t=00:00:00.042365] [31] 800x600x24bpp@60Hz [t=00:00:00.042375] [33] 640x480x24bpp@60Hz [t=00:00:00.268521] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.270444] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.270648] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.327717] [GR::LogVersionInfo] [t=00:00:00.327797] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.327807] GL version : 4.6.0 NVIDIA 566.14 [t=00:00:00.327814] GL vendor : NVIDIA Corporation [t=00:00:00.327821] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:00.327829] GLSL version: 4.60 NVIDIA [t=00:00:00.327836] GLEW version: 2.1.0 [t=00:00:00.327843] GPU memory : 4096MB (total) / 3777MB (available) [t=00:00:00.328171] SDL swap-int: 1 [t=00:00:00.328189] SDL driver : windows [t=00:00:00.328194] [t=00:00:00.328201] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.328228] GLSL shader support : 1 [t=00:00:00.328234] GL4 support : 1 [t=00:00:00.328239] FBO extension support : 1 [t=00:00:00.328336] NVX GPU mem-info support : 1 [t=00:00:00.328356] ATI GPU mem-info support : 0 [t=00:00:00.328399] Texture clamping to edge : 1 [t=00:00:00.328470] NPOT-texture support : 1 (1) [t=00:00:00.328480] S3TC/DXT1 texture support : 1/1 [t=00:00:00.328489] texture query-LOD support : 1 (1) [t=00:00:00.328495] MSAA frame-buffer support : 1 (1) [t=00:00:00.328500] Z-buffer depth : 32 (-) [t=00:00:00.328529] primitive-restart support : 1 (1) [t=00:00:00.328539] clip-space control support: 1 (1) [t=00:00:00.328547] seamless cube-map support : 1 (1) [t=00:00:00.328553] frag-depth layout support : 1 (1) [t=00:00:00.328558] persistent maps support : 1 (1) [t=00:00:00.328575] explicit attribs location : 1 (1) [t=00:00:00.328581] multi draw indirect : 1 (-) [t=00:00:00.328587] array textures : 1 (-) [t=00:00:00.328591] buffer copy support : 1 (-) [t=00:00:00.328597] indirect draw : 1 (-) [t=00:00:00.328601] base instance : 1 (-) [t=00:00:00.328605] [t=00:00:00.328609] max. FBO samples : 32 [t=00:00:00.328614] max. FS/program texture slots : 32/192 [t=00:00:00.328623] max. texture size : 32768 [t=00:00:00.328649] max. texture anisotropy level : 16.000000 [t=00:00:00.328654] max. vec4 varyings/attributes : 31/16 [t=00:00:00.328658] max. draw-buffers : 8 [t=00:00:00.328662] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.328666] max. uniform buffer-bindings : 84 [t=00:00:00.328670] max. uniform block-size : 64KB [t=00:00:00.328675] max. storage buffer-bindings : 96 [t=00:00:00.328681] max. storage block-size : 2047MB [t=00:00:00.328686] [t=00:00:00.328701] enable AMD-hacks : 0 [t=00:00:00.328706] compress MIP-maps: 0 [t=00:00:00.329525] Number of compressed texture formats: 23 [t=00:00:00.329729] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.329860] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.330971] [GR::UpdateGLConfigs] [t=00:00:00.331153] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.331171] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.331260] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.331282] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.331288] [GR::InitGLState] [t=00:00:00.331405] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [t=00:00:00.502458] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.615213] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 45ms [t=00:00:00.691051] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.865361] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.865398] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.962998] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.059601] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.059639] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.059805] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.059851] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.255794] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:01.255762] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:01.328517] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.328884] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.439405] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.439442] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.439470] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.439520] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.439528] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.439599] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.439615] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.791894] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory D:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:06.792080] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.792070] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.792094] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:06.821161] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.821189] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.688, 0.138}, {47.006, 9.401}}ms [t=00:00:06.821197] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.122, 0.122, 0.122, 0.122}, {9.379, 9.379, 9.379, 9.379}}ms [t=00:00:06.821227] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {9.458, 9.458, 9.458, 9.458}}ms [t=00:00:06.821235] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.117, 0.117, 0.117, 0.117}, {9.453, 9.453, 9.453, 9.453}}ms [t=00:00:06.821243] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.245, 0.245, 0.245, 0.245}, {9.347, 9.347, 9.347, 9.347}}ms [t=00:00:06.821256] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.134, 0.134, 0.134, 0.134}, {9.369, 9.369, 9.369, 9.369}}ms [t=00:00:06.821264] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.821269] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5 MB [t=00:00:07.182626] [SpringApp::Kill][3] [t=00:00:07.182650] [SpringApp::Kill][4] font=000002574cdc6200 [t=00:00:07.223306] [SpringApp::Kill][5] [t=00:00:07.241718] [SpringApp::Kill][6] [t=00:00:07.259482] [SpringApp::Kill][7] [t=00:00:07.283353] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.283415] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.283423] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.283431] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.294194] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.294208] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.294215] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.294300] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.294310] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.294317] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.294330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.294339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.294346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.336124] [SpringApp::Kill][8] [t=00:00:07.336224] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:07.336239] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6624504d0 (joinable=1) [t=00:00:07.336246] [WatchDog::Uninstall][2] [t=00:00:08.037130] [WatchDog::Uninstall][3] [t=00:00:08.037149] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):