ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121872

Open Chobbyla opened 5 days ago

Chobbyla commented 5 days ago

infolog_full.txt (truncated):

[t=00:00:00.000201] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.018479] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018554] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.018604]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018633]   
[t=00:00:00.018647]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018706]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018722]   Use "none" to disable the default log sections.
[t=00:00:00.018747] ============== </Log Sections> ==============

[t=00:00:00.018762] ============== <User Config> ==============
[t=00:00:00.019102]   AllowDeferredMapRendering = 1
[t=00:00:00.019120]   AllowDeferredModelRendering = 1
[t=00:00:00.019133]   AnimationMT = 0
[t=00:00:00.019146]   BumpWaterAnisotropy = 2
[t=00:00:00.019159]   BumpWaterBlurReflection = 1
[t=00:00:00.019248]   BumpWaterDepthBits = 32
[t=00:00:00.019266]   BumpWaterReflection = 2
[t=00:00:00.019293]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019319]   CamFreeScrollSpeed = 50
[t=00:00:00.019330]   CamMode = 1
[t=00:00:00.019341]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019349]   EdgeMoveDynamic = 0
[t=00:00:00.019355]   EdgeMoveWidth = 0.003
[t=00:00:00.019361]   FPSFOV = 90
[t=00:00:00.019368]   FPSScrollSpeed = 50
[t=00:00:00.019374]   FontSize = 18
[t=00:00:00.019380]   GrassDetail = 0
[t=00:00:00.019386]   GroundDecals = 5
[t=00:00:00.019392]   GroundDetail = 120
[t=00:00:00.019399]   HangTimeout = 30
[t=00:00:00.019423]   HardwareCursor = 1
[t=00:00:00.019443]   InitialNetworkTimeout = 0
[t=00:00:00.019457]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019472]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019485]   MSAALevel = 8
[t=00:00:00.019498]   MaxParticles = 25000
[t=00:00:00.019510]   MaxSounds = 32
[t=00:00:00.019523]   MaximumTransmissionUnit = 0
[t=00:00:00.019536]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019550]   MiniMapMarker = 0
[t=00:00:00.019562]   MouseDragScrollThreshold = 0
[t=00:00:00.019589]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019606]   OverheadScrollSpeed = 50
[t=00:00:00.019619]   ReconnectTimeout = 0
[t=00:00:00.019634]   RotOverheadScrollSpeed = 50
[t=00:00:00.019646]   RotateLogFiles = 1
[t=00:00:00.019657]   ShadowMapSize = 8192
[t=00:00:00.019670]   Shadows = 1
[t=00:00:00.019682]   ShowClock = 0
[t=00:00:00.019696]   SoftParticles = 2
[t=00:00:00.019709]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019724]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019746]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019759]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019773]   UseLuaMemPools = 0
[t=00:00:00.019786]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019800]   VFSCacheArchiveFiles = 0
[t=00:00:00.019812]   VSync = 0
[t=00:00:00.019825]   Water = 4
[t=00:00:00.019837]   XResolution = 1920
[t=00:00:00.019849]   YResolution = 1080
[t=00:00:00.019861]   snd_volmaster = 83
[t=00:00:00.019884] ============== </User Config> ==============

[t=00:00:00.019975] ============== <User System> ==============
[t=00:00:00.019994]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.020012]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020037]        Compiler Version: gcc-13.2.0
[t=00:00:00.020117]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.020199]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.020218]        Binary Word Size: 64-bit (native)
[t=00:00:00.020247]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020261]      Physical CPU Cores: 4
[t=00:00:00.020274]       Logical CPU Cores: 8
[t=00:00:00.020287] ============== </User System> ==============

[t=00:00:00.020310] Run: thread affinity ff
[t=00:00:00.020552] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020566]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020578]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020589]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020602]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.024121] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.024144] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.039813] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.054810]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.054832]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.054843]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.054854]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.054882]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.054894]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.054904]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.054915]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.054926]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.054944]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.054957]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.054968]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.054985]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.054997]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.055022]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.055037]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.055050]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.055063]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.055077]         [64] 800x600x24bpp@75Hz
[t=00:00:00.055091]         [67] 720x576x24bpp@75Hz
[t=00:00:00.055104]         [70] 720x480x24bpp@60Hz
[t=00:00:00.055117]         [72] 640x480x24bpp@75Hz
[t=00:00:00.077979]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.077996]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.078057]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.078065]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.078072]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.078079]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.078087]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.078093]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.078100]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.078107]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.078113]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.078120]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.078130]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.078195]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.078206]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.078218]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.078228]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.078239]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.078255]         [86] 800x600x24bpp@75Hz
[t=00:00:00.078325]         [89] 720x576x24bpp@75Hz
[t=00:00:00.078338]         [92] 720x480x24bpp@60Hz
[t=00:00:00.078348]         [94] 640x480x24bpp@75Hz
[t=00:00:00.101739]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.101774]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.101782]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.101789]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.101796]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.101803]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.101809]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.101816]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.101822]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.101875]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.101892]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.101905]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.101939]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.101954]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.102034]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.102071]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.102084]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.102106]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.102124]         [86] 800x600x24bpp@75Hz
[t=00:00:00.102136]         [89] 720x576x24bpp@75Hz
[t=00:00:00.102147]         [92] 720x480x24bpp@60Hz
[t=00:00:00.102162]         [94] 640x480x24bpp@75Hz
[t=00:00:00.681124] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.682135] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.682154] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.739880] [GR::LogVersionInfo]
[t=00:00:00.739902]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.739914]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.739951]     GL vendor   : NVIDIA Corporation
[t=00:00:00.739963]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.739976]     GLSL version: 4.60 NVIDIA
[t=00:00:00.739987]     GLEW version: 2.1.0
[t=00:00:00.739998]     GPU memory  : 6144MB (total) / 4545MB (available)
[t=00:00:00.740018]     SDL swap-int: 1
[t=00:00:00.740028]     SDL driver  : windows
[t=00:00:00.740039]     
[t=00:00:00.740049]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.740060]     GLSL shader support       : 1
[t=00:00:00.740070]     GL4 support               : 1
[t=00:00:00.740093]     FBO extension support     : 1
[t=00:00:00.740132]     NVX GPU mem-info support  : 1
[t=00:00:00.740197]     ATI GPU mem-info support  : 0
[t=00:00:00.740222]     Texture clamping to edge  : 1
[t=00:00:00.740239]     NPOT-texture support      : 1 (1)
[t=00:00:00.740254]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.740273]     texture query-LOD support : 1 (1)
[t=00:00:00.740286]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.740297]     Z-buffer depth            : 32 (-)
[t=00:00:00.740336]     primitive-restart support : 1 (1)
[t=00:00:00.740349]     clip-space control support: 1 (1)
[t=00:00:00.740363]     seamless cube-map support : 1 (1)
[t=00:00:00.740376]     frag-depth layout support : 1 (1)
[t=00:00:00.740389]     persistent maps support   : 1 (1)
[t=00:00:00.740405]     explicit attribs location : 1 (1)
[t=00:00:00.740418]     multi draw indirect       : 1 (-)
[t=00:00:00.740435]     array textures            : 1 (-)
[t=00:00:00.740450]     buffer copy support       : 1 (-)
[t=00:00:00.740464]     indirect draw             : 1 (-)
[t=00:00:00.740489]     base instance             : 1 (-)
[t=00:00:00.740502]     
[t=00:00:00.740515]     max. FBO samples              : 32
[t=00:00:00.740528]     max. FS/program texture slots : 32/192
[t=00:00:00.740540]     max. texture size             : 16384
[t=00:00:00.740559]     max. texture anisotropy level : 16.000000
[t=00:00:00.740575]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.740589]     max. draw-buffers             : 8
[t=00:00:00.740602]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.740624]     max. uniform buffer-bindings  : 84
[t=00:00:00.740639]     max. uniform block-size       : 64KB
[t=00:00:00.740651]     max. storage buffer-bindings  : 96
[t=00:00:00.740666]     max. storage block-size       : 2047MB
[t=00:00:00.740677]     
[t=00:00:00.740690]     enable AMD-hacks : 0
[t=00:00:00.740702]     compress MIP-maps: 0
[t=00:00:00.740812]     Number of compressed texture formats: 51
[t=00:00:00.740947]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.741040] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.741415] [GR::UpdateGLConfigs]
[t=00:00:00.741471] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.741486] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.742273] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.742288] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.742296] [GR::InitGLState]
[t=00:00:00.742398] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.848385] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.853319] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.854032] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.860880] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.860925] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.861431] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.862332] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.862345] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.862437] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.862563] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.883901] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.884686] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.886052] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.886470] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.931726] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.931743] [VFS] [SpringVFS::ReserveArchives<this=0000020e266f3800>]
[t=00:00:00.932120] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.938450] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020e266f3800 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.938466] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.130084] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.131188] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.131425] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.131950] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.133081] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.133163] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.133721][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.133954][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.134107][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.134144][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.134166][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.134223][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.167447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.167479][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.167493][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.167505][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.167528][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.167550][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.167570][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.167588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.189908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.193247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020e267fb420(default) context=0000020e5fc8eb60  numChannels=2 frameSize=8
[t=00:00:01.193268][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.193281][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.193290][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.193300][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.193384][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.193416][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.193429][f=-000001] [Sound]   Devices:
[t=00:00:01.202970][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.202987][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.202997][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.203008][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.203017][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.203034][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.203049][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.203059][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.204591][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.204642][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.234405][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 432511 MB
[t=00:00:01.237398][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.238412][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:01.241095][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name VR2
[t=00:00:01.394706][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Victoria Crater v2.1" (loaded=0 cached=0)
[t=00:00:01.395709][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0
[t=00:00:01.397051][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.398829][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.400297][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.490719][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.490907][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.139651][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023"
[t=00:00:02.139996][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.140107][f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.141275][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.141510][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.141700][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.141765][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.142534][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.142658][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-18_16-56-48-863_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.142676][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 798ms
[t=00:00:02.142951][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.201853][f=-000001] forceSingleThreaded, false
[t=00:00:02.208373][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023"
[t=00:00:02.208563][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.209620][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.209881][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
------- TRUNCATED -------
[t=00:00:15.975334][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (4) Initialized!
[t=00:00:15.975872][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:00:15.975892][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:15.975926][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks
[t=00:00:15.976148][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:15.984237][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.024691][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:16.025039][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.027110][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.027469][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.028230][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.029417][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.029798][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.033464][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.039833][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (5) Initialized!
[t=00:00:16.040427][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0
[t=00:00:16.040448][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:16.040467][f=-000001] [AIWrapper::PreInit][AI=6 team=7] creating callbacks
[t=00:00:16.040727][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.048663][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.088409][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:16.088766][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.090899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.091265][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.091960][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.093497][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.093859][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.097844][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.108799][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (6) Initialized!
[t=00:00:16.109267][f=-000001] [AIWrapper::SendUnitEvents][AI=6 team=7] numUnits=0
[t=00:00:16.109288][f=-000001] [EOH::CreateSkirmishAI(id=7)]
[t=00:00:16.109317][f=-000001] [AIWrapper::PreInit][AI=7 team=8] creating callbacks
[t=00:00:16.109576][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.117686][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.156931][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:16.157264][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.159572][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.160097][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.160780][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.162137][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.162479][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.166198][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.172852][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (7) Initialized!
[t=00:00:16.173340][f=-000001] [AIWrapper::SendUnitEvents][AI=7 team=8] numUnits=0
[t=00:00:16.173366][f=-000001] [EOH::CreateSkirmishAI(id=8)]
[t=00:00:16.173393][f=-000001] [AIWrapper::PreInit][AI=8 team=9] creating callbacks
[t=00:00:16.173627][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.181791][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.221699][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:16.222048][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.224132][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.224538][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.225234][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.226686][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.227052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.230759][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.237230][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (8) Initialized!
[t=00:00:16.237750][f=-000001] [AIWrapper::SendUnitEvents][AI=8 team=9] numUnits=0
[t=00:00:16.237767][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 717ms
[t=00:00:16.251253][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14001, 0.0} allocedSize{int+, int-, ext}={0, 0, 2202189}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0301}
[t=00:00:16.957828][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.981021][f=-000001] Switching to Free style camera
[t=00:00:17.255732][f=-000001] GameID: 6e703b6792b5521e37a9f4eb1fd72011
[t=00:00:17.256301][f=-000001] Connection attempt from VR2
[t=00:00:17.256324][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.256575][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.256631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99"
[t=00:00:17.256676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.256711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9be02ac46b62576538e74802548cbe69ef227bb47c5cee2cd8522fe5086d7640825da7d50cea03c58a7f2f087073ab171d2208851de225f4b56b27c5745733ab]"
[t=00:00:17.256756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=456a02172137725f7d6d84a88d776ab201b5f3f91071ae9eeb1dadf53dd581925b984b9341c348dc9e89da13efaf4b5bbef9260902fbe83ced534bc6e35a8e10]"
[t=00:00:17.256865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000020f2068f6d0,0000000000000000}][locale="C"]"
[t=00:00:17.256903][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Very Easy (1)" (ID: 0, Short-Name: "Chicken: Very Easy", Version: "") took over control of team 1
[t=00:00:17.257033][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:17.257101][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:17.257301][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:17.257381][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5
[t=00:00:17.257434][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 5, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 6
[t=00:00:17.257485][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 6, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 7
[t=00:00:17.257549][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 7, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 8
[t=00:00:17.421511][f=-000001] Epicmenu: Switching to COFC camera mode
[t=00:00:17.422394][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 8, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 9
[t=00:00:55.577513][f=-000001] [QuitAction] user exited to system
[t=00:00:55.589049][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:55.589066][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:55.603483][f=-000001]  [async=0] threads=4 tasks=936 {sum,avg}{exec,wait}time={{2468.301, 2.637}, {725.840, 0.775}}ms
[t=00:00:55.603506][f=-000001]      thread=1 tasks=312 {sum,min,max,avg}{exec,wait}time={{834.436, 0.000, 518.088, 2.674}, {273.373, 0.000, 9.517, 0.876}}ms
[t=00:00:55.603540][f=-000001]      thread=2 tasks=312 {sum,min,max,avg}{exec,wait}time={{823.551, 0.000, 518.025, 2.640}, {266.798, 0.000, 10.870, 0.855}}ms
[t=00:00:55.603555][f=-000001]      thread=3 tasks=312 {sum,min,max,avg}{exec,wait}time={{810.313, 0.000, 518.199, 2.597}, {185.669, 0.000, 10.869, 0.595}}ms
[t=00:00:55.603575][f=-000001]  [async=1] threads=4 tasks=1782 {sum,avg}{exec,wait}time={{19555.928, 10.974}, {8228418.000, 4617.519}}ms
[t=00:00:55.603612][f=-000001]      thread=1 tasks=594 {sum,min,max,avg}{exec,wait}time={{6632.214, 0.001, 677.688, 11.165}, {2787778.250, 1.274, 6062.613, 4693.229}}ms
[t=00:00:55.603659][f=-000001]      thread=2 tasks=595 {sum,min,max,avg}{exec,wait}time={{6446.269, 0.001, 682.923, 10.834}, {2727855.250, 0.113, 5917.879, 4584.631}}ms
[t=00:00:55.603696][f=-000001]      thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{6477.445, 0.000, 682.268, 10.923}, {2712784.500, 0.169, 5916.551, 4574.679}}ms
[t=00:00:55.603717][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:55.603734][f=-000001] [SpringApp::Kill][2]
[t=00:00:55.604542][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:55.604557][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020f429465e0
[t=00:00:55.604608][f=-000001] Start widgetHandler:Shutdown
[t=00:00:55.607531][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:55.608375][f=-000001] Writing last game win data
[t=00:00:55.613662][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:55.613681][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:55.613707][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:55.613845][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:55.613859][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:55.613873][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:55.615183][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:55.615300][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:55.616502][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:55.616521][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:55.616544][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:55.622908][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:55.622930][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:55.624125][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:55.624144][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:55.624169][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:55.624181][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:55.624211][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:55.624245][f=-000001] Shutdown Widget - HealthBars
[t=00:00:55.625547][f=-000001] Shutdown Widget - Noises
[t=00:00:55.625565][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:55.625587][f=-000001] Shutdown Widget - BuildETA
[t=00:00:55.625602][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:55.625701][f=-000001] Shutdown Widget - Win Counter
[t=00:00:55.625721][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:55.627000][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:55.627045][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:55.627076][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:55.627099][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:55.627122][f=-000001] Shutdown Widget - CameraShake
[t=00:00:55.627146][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:55.627331][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:55.627368][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:55.627410][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:55.627441][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:55.627462][f=-000001] Shutdown Widget - Context Menu
[t=00:00:55.627492][f=-000001] Shutdown Widget - Darkening
[t=00:00:55.627529][f=-000001] Shutdown Widget - Grab Input
[t=00:00:55.627716][f=-000001] Input grabbing is disabled!
[t=00:00:55.627740][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:55.627765][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:55.627802][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:55.627846][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:55.627876][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:55.627900][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:55.627920][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:55.627941][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:55.628037][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:55.628073][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:55.628384][f=-000001] Shutdown Widget - Transport AI
[t=00:00:55.628398][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:55.628411][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:55.628841][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:55.628856][f=-000001] Shutdown Widget - Selection Send
[t=00:00:55.628868][f=-000001] Shutdown Widget - LupsManager
[t=00:00:55.628882][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:55.628894][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:55.628913][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:55.629515][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:55.629531][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:55.629542][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:55.629559][f=-000001] Shutdown Widget - Lups
[t=00:00:55.629884][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:55.629921][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:55.630004][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:55.630045][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:55.630075][f=-000001] Shutdown Widget - Select Keys
[t=00:00:55.630124][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:00:55.630159][f=-000001] Switching to Overhead (TA) style camera
[t=00:00:55.655243][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:55.655390][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:55.655451][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:55.656041][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:55.656536][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:55.656557][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:55.656569][f=-000001] End widgetHandler:Shutdown
[t=00:00:55.709309][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3879264, 0.0} allocedSize{int+, int-, ext}={0, 0, 927044788}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0350}
[t=00:00:55.713775][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:55.713804][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000020f2068f6d0
[t=00:00:55.713868][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:55.713886][f=-000001] Shutdown - StartSetup
[t=00:00:55.713902][f=-000001] Shutdown - UnitMorph
[t=00:00:55.713919][f=-000001] Shutdown - Carrier Drones
[t=00:00:55.713937][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:55.713970][f=-000001] Shutdown - Modular Comm Info
[t=00:00:55.713986][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:55.714001][f=-000001] Shutdown - UnitCloakShield
[t=00:00:55.714019][f=-000001] Shutdown - Starlight Handler
[t=00:00:55.714031][f=-000001] End gadgetHandler:Shutdown
[t=00:00:55.728832][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:55.728867][f=-000001] Shutdown - Teleport Throw
[t=00:00:55.728887][f=-000001] Shutdown - UnitMorph
[t=00:00:55.728911][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:55.729557][f=-000001] Shutdown - Missile fired callins
[t=00:00:55.729574][f=-000001] Shutdown - Modular Comm Info
[t=00:00:55.729585][f=-000001] Shutdown - Retreat Command
[t=00:00:55.729621][f=-000001] Shutdown - Shockwaves
[t=00:00:55.729652][f=-000001] Shutdown - Unit tint API
[t=00:00:55.729702][f=-000001] Shutdown - Unit glow API
[t=00:00:55.729751][f=-000001] Shutdown - UnitCloakShield
[t=00:00:55.729797][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:55.729820][f=-000001] Shutdown - Lups
[t=00:00:55.730232][f=-000001] Shutdown - Lups Shield
[t=00:00:55.730249][f=-000001] End gadgetHandler:Shutdown
[t=00:00:55.750718][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:55.752918][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:55.752994][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:55.753004][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:55.760320][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-18_16-56-48-863_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" (9977 bytes)
[t=00:00:55.760471][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:55.779354][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:55.779379][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:55.779411][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020e5fc8eb60 dev=0000020e267fb420
[t=00:00:55.779633][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020e5fc8eb60 dev=0000020e267fb420
[t=00:00:55.779655][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020e5fc8eb60)]
[t=00:00:55.780727][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020e267fb420)]
[t=00:00:55.780857][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:55.812469][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:55.813039][f=-000001] [Game::~CGame][1]
[t=00:00:55.813066][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:55.813076][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:55.813085][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:55.813112][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:55.813126][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:55.813142][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:55.813227][f=-000001] [Game::KillMisc][1]
[t=00:00:55.813243][f=-000001] [Game::KillMisc][2]
[t=00:00:55.813272][f=-000001] [EOH::DestroySkirmishAI(id=8)]
[t=00:00:55.816604][f=-000001] [EOH::DestroySkirmishAI(id=7)]
[t=00:00:55.820134][f=-000001] [EOH::DestroySkirmishAI(id=6)]
[t=00:00:55.824026][f=-000001] [EOH::DestroySkirmishAI(id=5)]
[t=00:00:55.827493][f=-000001] [EOH::DestroySkirmishAI(id=4)]
[t=00:00:55.832311][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:00:55.835895][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:55.839862][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:55.863708][f=-000001] [Game::KillMisc][3]
[t=00:00:55.863856][f=-000001] [Game::KillRendering][1]
[t=00:00:55.872137][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:55.930690][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:55.930840][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:00:55.931257][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:56.002901][f=-000001] [Game::KillInterface][1]
[t=00:00:56.003945][f=-000001] [Game::KillInterface][2]
[t=00:00:56.004454][f=-000001] [Game::KillSimulation][1]
[t=00:00:56.004583][f=-000001] [Game::KillSimulation][2]
[t=00:00:56.018466][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/28410
[t=00:00:56.018488][f=-000001] [Game::KillSimulation][3]
[t=00:00:56.019204][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:56.019391][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:56.019582][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:00:56.019705][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:56.020424][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:56.023851][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:56.030443][f=-000001] [Game::KillSimulation][4]
[t=00:00:56.084491][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:56.084530][f=-000001] [Game::~CGame][2]
[t=00:00:56.084546][f=-000001] [Game::~CGame][3]
[t=00:00:56.084611][f=-000001] [SpringApp::Kill][3]
[t=00:00:56.084842][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6480 bytes sent   in 309 packets (20.971 bytes/packet)
    7933 bytes recv'd in 297 packets (26.710 bytes/packet)
    {0.203x, 0.225x} relative protocol overhead {up, down}
    4 incoming chunks dropped, 0 outgoing chunks resent
    96 incoming chunks processed

[t=00:00:56.084915][f=-000001] [SpringApp::Kill][4] font=0000020e5f970b80
[t=00:00:56.088608][f=-000001] [SpringApp::Kill][5]
[t=00:00:56.096543][f=-000001] [SpringApp::Kill][6]
[t=00:00:56.096566] [SpringApp::Kill][7]
[t=00:00:56.096642] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.096657] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:56.096668] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:56.096685] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.096698] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:56.096708] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.096728] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.096739] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.096750] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:56.096760] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.096778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.096790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:56.096801] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:56.331549] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:56.331562] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:56.331570] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:56.331577] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:56.331584] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:56.348284] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>]
[t=00:00:56.348304] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:56.348324] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020e2686e2c0)
[t=00:00:56.349645] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=1)] #archives[section]=1 #files[section]=4
[t=00:00:56.349661] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\victoria_crater_v2.1.sd7 (0000020e5fc84720)
[t=00:00:56.350881] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:56.350908] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020e2686d9d0)
[t=00:00:56.350977] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020e2686dea0)
[t=00:00:56.351026] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020e2686e0b0)
[t=00:00:56.351127] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:56.351139] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:56.351149] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:56.351159] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:56.351174] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:56.351183] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:56.351386] [SpringApp::Kill][8]
[t=00:00:56.351397] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:56.351405] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71ab004d0 (joinable=1)
[t=00:00:56.351412] [WatchDog::Uninstall][2]
[t=00:00:57.056409] [WatchDog::Uninstall][3]
[t=00:00:57.056431] [SpringApp::Kill][9]