Open Chobbyla opened 5 days ago
infolog_full.txt (truncated):
[t=00:00:00.000201] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018479] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018554] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.018604] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018633] [t=00:00:00.018647] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018706] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018722] Use "none" to disable the default log sections. [t=00:00:00.018747] ============== </Log Sections> ============== [t=00:00:00.018762] ============== <User Config> ============== [t=00:00:00.019102] AllowDeferredMapRendering = 1 [t=00:00:00.019120] AllowDeferredModelRendering = 1 [t=00:00:00.019133] AnimationMT = 0 [t=00:00:00.019146] BumpWaterAnisotropy = 2 [t=00:00:00.019159] BumpWaterBlurReflection = 1 [t=00:00:00.019248] BumpWaterDepthBits = 32 [t=00:00:00.019266] BumpWaterReflection = 2 [t=00:00:00.019293] BumpWaterTexSizeReflection = 256 [t=00:00:00.019319] CamFreeScrollSpeed = 50 [t=00:00:00.019330] CamMode = 1 [t=00:00:00.019341] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019349] EdgeMoveDynamic = 0 [t=00:00:00.019355] EdgeMoveWidth = 0.003 [t=00:00:00.019361] FPSFOV = 90 [t=00:00:00.019368] FPSScrollSpeed = 50 [t=00:00:00.019374] FontSize = 18 [t=00:00:00.019380] GrassDetail = 0 [t=00:00:00.019386] GroundDecals = 5 [t=00:00:00.019392] GroundDetail = 120 [t=00:00:00.019399] HangTimeout = 30 [t=00:00:00.019423] HardwareCursor = 1 [t=00:00:00.019443] InitialNetworkTimeout = 0 [t=00:00:00.019457] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019472] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019485] MSAALevel = 8 [t=00:00:00.019498] MaxParticles = 25000 [t=00:00:00.019510] MaxSounds = 32 [t=00:00:00.019523] MaximumTransmissionUnit = 0 [t=00:00:00.019536] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019550] MiniMapMarker = 0 [t=00:00:00.019562] MouseDragScrollThreshold = 0 [t=00:00:00.019589] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019606] OverheadScrollSpeed = 50 [t=00:00:00.019619] ReconnectTimeout = 0 [t=00:00:00.019634] RotOverheadScrollSpeed = 50 [t=00:00:00.019646] RotateLogFiles = 1 [t=00:00:00.019657] ShadowMapSize = 8192 [t=00:00:00.019670] Shadows = 1 [t=00:00:00.019682] ShowClock = 0 [t=00:00:00.019696] SoftParticles = 2 [t=00:00:00.019709] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019724] UpdateBoundingVolumeMT = 0 [t=00:00:00.019746] UpdateWeaponVectorsMT = 0 [t=00:00:00.019759] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019773] UseLuaMemPools = 0 [t=00:00:00.019786] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019800] VFSCacheArchiveFiles = 0 [t=00:00:00.019812] VSync = 0 [t=00:00:00.019825] Water = 4 [t=00:00:00.019837] XResolution = 1920 [t=00:00:00.019849] YResolution = 1080 [t=00:00:00.019861] snd_volmaster = 83 [t=00:00:00.019884] ============== </User Config> ============== [t=00:00:00.019975] ============== <User System> ============== [t=00:00:00.019994] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020012] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020037] Compiler Version: gcc-13.2.0 [t=00:00:00.020117] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.020199] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile [t=00:00:00.020218] Binary Word Size: 64-bit (native) [t=00:00:00.020247] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020261] Physical CPU Cores: 4 [t=00:00:00.020274] Logical CPU Cores: 8 [t=00:00:00.020287] ============== </User System> ============== [t=00:00:00.020310] Run: thread affinity ff [t=00:00:00.020552] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020566] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020578] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020589] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020602] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024121] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024144] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.039813] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.054810] Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.054832] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.054843] [ 5] 1768x992x24bpp@60Hz [t=00:00:00.054854] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.054882] [13] 1600x1024x24bpp@60Hz [t=00:00:00.054894] [17] 1600x900x24bpp@60Hz [t=00:00:00.054904] [21] 1440x1080x24bpp@60Hz [t=00:00:00.054915] [25] 1440x480x24bpp@60Hz [t=00:00:00.054926] [29] 1366x768x24bpp@60Hz [t=00:00:00.054944] [33] 1360x768x24bpp@60Hz [t=00:00:00.054957] [37] 1280x1024x24bpp@60Hz [t=00:00:00.054968] [41] 1280x960x24bpp@60Hz [t=00:00:00.054985] [45] 1280x800x24bpp@60Hz [t=00:00:00.054997] [49] 1280x768x24bpp@60Hz [t=00:00:00.055022] [53] 1280x720x24bpp@60Hz [t=00:00:00.055037] [55] 1176x664x24bpp@60Hz [t=00:00:00.055050] [57] 1152x864x24bpp@60Hz [t=00:00:00.055063] [61] 1024x768x24bpp@75Hz [t=00:00:00.055077] [64] 800x600x24bpp@75Hz [t=00:00:00.055091] [67] 720x576x24bpp@75Hz [t=00:00:00.055104] [70] 720x480x24bpp@60Hz [t=00:00:00.055117] [72] 640x480x24bpp@75Hz [t=00:00:00.077979] Display (Generic PnP Monitor)=2 modes=96 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.077996] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.078057] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.078065] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.078072] [15] 1600x1024x24bpp@60Hz [t=00:00:00.078079] [21] 1600x900x24bpp@60Hz [t=00:00:00.078087] [27] 1440x1080x24bpp@60Hz [t=00:00:00.078093] [33] 1440x480x24bpp@60Hz [t=00:00:00.078100] [37] 1366x768x24bpp@60Hz [t=00:00:00.078107] [43] 1360x768x24bpp@60Hz [t=00:00:00.078113] [49] 1280x1024x24bpp@60Hz [t=00:00:00.078120] [55] 1280x960x24bpp@60Hz [t=00:00:00.078130] [61] 1280x800x24bpp@60Hz [t=00:00:00.078195] [67] 1280x768x24bpp@60Hz [t=00:00:00.078206] [73] 1280x720x24bpp@60Hz [t=00:00:00.078218] [75] 1176x664x24bpp@60Hz [t=00:00:00.078228] [77] 1152x864x24bpp@60Hz [t=00:00:00.078239] [83] 1024x768x24bpp@75Hz [t=00:00:00.078255] [86] 800x600x24bpp@75Hz [t=00:00:00.078325] [89] 720x576x24bpp@75Hz [t=00:00:00.078338] [92] 720x480x24bpp@60Hz [t=00:00:00.078348] [94] 640x480x24bpp@75Hz [t=00:00:00.101739] Display (Generic PnP Monitor)=3 modes=96 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.101774] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.101782] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.101789] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.101796] [15] 1600x1024x24bpp@60Hz [t=00:00:00.101803] [21] 1600x900x24bpp@60Hz [t=00:00:00.101809] [27] 1440x1080x24bpp@60Hz [t=00:00:00.101816] [33] 1440x480x24bpp@60Hz [t=00:00:00.101822] [37] 1366x768x24bpp@60Hz [t=00:00:00.101875] [43] 1360x768x24bpp@60Hz [t=00:00:00.101892] [49] 1280x1024x24bpp@60Hz [t=00:00:00.101905] [55] 1280x960x24bpp@60Hz [t=00:00:00.101939] [61] 1280x800x24bpp@60Hz [t=00:00:00.101954] [67] 1280x768x24bpp@60Hz [t=00:00:00.102034] [73] 1280x720x24bpp@60Hz [t=00:00:00.102071] [75] 1176x664x24bpp@60Hz [t=00:00:00.102084] [77] 1152x864x24bpp@60Hz [t=00:00:00.102106] [83] 1024x768x24bpp@75Hz [t=00:00:00.102124] [86] 800x600x24bpp@75Hz [t=00:00:00.102136] [89] 720x576x24bpp@75Hz [t=00:00:00.102147] [92] 720x480x24bpp@60Hz [t=00:00:00.102162] [94] 640x480x24bpp@75Hz [t=00:00:00.681124] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.682135] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.682154] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.739880] [GR::LogVersionInfo] [t=00:00:00.739902] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.739914] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.739951] GL vendor : NVIDIA Corporation [t=00:00:00.739963] GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2 [t=00:00:00.739976] GLSL version: 4.60 NVIDIA [t=00:00:00.739987] GLEW version: 2.1.0 [t=00:00:00.739998] GPU memory : 6144MB (total) / 4545MB (available) [t=00:00:00.740018] SDL swap-int: 1 [t=00:00:00.740028] SDL driver : windows [t=00:00:00.740039] [t=00:00:00.740049] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.740060] GLSL shader support : 1 [t=00:00:00.740070] GL4 support : 1 [t=00:00:00.740093] FBO extension support : 1 [t=00:00:00.740132] NVX GPU mem-info support : 1 [t=00:00:00.740197] ATI GPU mem-info support : 0 [t=00:00:00.740222] Texture clamping to edge : 1 [t=00:00:00.740239] NPOT-texture support : 1 (1) [t=00:00:00.740254] S3TC/DXT1 texture support : 1/1 [t=00:00:00.740273] texture query-LOD support : 1 (1) [t=00:00:00.740286] MSAA frame-buffer support : 1 (1) [t=00:00:00.740297] Z-buffer depth : 32 (-) [t=00:00:00.740336] primitive-restart support : 1 (1) [t=00:00:00.740349] clip-space control support: 1 (1) [t=00:00:00.740363] seamless cube-map support : 1 (1) [t=00:00:00.740376] frag-depth layout support : 1 (1) [t=00:00:00.740389] persistent maps support : 1 (1) [t=00:00:00.740405] explicit attribs location : 1 (1) [t=00:00:00.740418] multi draw indirect : 1 (-) [t=00:00:00.740435] array textures : 1 (-) [t=00:00:00.740450] buffer copy support : 1 (-) [t=00:00:00.740464] indirect draw : 1 (-) [t=00:00:00.740489] base instance : 1 (-) [t=00:00:00.740502] [t=00:00:00.740515] max. FBO samples : 32 [t=00:00:00.740528] max. FS/program texture slots : 32/192 [t=00:00:00.740540] max. texture size : 16384 [t=00:00:00.740559] max. texture anisotropy level : 16.000000 [t=00:00:00.740575] max. vec4 varyings/attributes : 31/16 [t=00:00:00.740589] max. draw-buffers : 8 [t=00:00:00.740602] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.740624] max. uniform buffer-bindings : 84 [t=00:00:00.740639] max. uniform block-size : 64KB [t=00:00:00.740651] max. storage buffer-bindings : 96 [t=00:00:00.740666] max. storage block-size : 2047MB [t=00:00:00.740677] [t=00:00:00.740690] enable AMD-hacks : 0 [t=00:00:00.740702] compress MIP-maps: 0 [t=00:00:00.740812] Number of compressed texture formats: 51 [t=00:00:00.740947] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.741040] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.741415] [GR::UpdateGLConfigs] [t=00:00:00.741471] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.741486] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.742273] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.742288] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.742296] [GR::InitGLState] [t=00:00:00.742398] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.848385] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.853319] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.854032] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.860880] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.860925] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.861431] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.862332] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.862345] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.862437] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.862563] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.883901] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.884686] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.886052] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.886470] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.931726] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [t=00:00:00.931743] [VFS] [SpringVFS::ReserveArchives<this=0000020e266f3800>] [t=00:00:00.932120] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.938450] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020e266f3800 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.938466] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.130084] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.131188] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.131425] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.131950] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.133081] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.133163] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.133721][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.133954][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.134107][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.134144][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.134166][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.134223][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.167447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.167479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)" [t=00:00:01.167493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "E390i-B1E (2- NVIDIA High Definition Audio)" [t=00:00:01.167505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.167528][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Bigscreen Audio Stream 1.2)" [t=00:00:01.167550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.167570][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Steam Streaming Microphone)" [t=00:00:01.167588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.189908][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.193247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020e267fb420(default) context=0000020e5fc8eb60 numChannels=2 frameSize=8 [t=00:00:01.193268][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.193281][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.193290][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.193300][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.193384][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.193416][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.193429][f=-000001] [Sound] Devices: [t=00:00:01.202970][f=-000001] [Sound] [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)] [t=00:00:01.202987][f=-000001] [Sound] [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)] [t=00:00:01.202997][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.203008][f=-000001] [Sound] [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)] [t=00:00:01.203017][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.203034][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.203049][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.203059][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.204591][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.204642][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.234405][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 432511 MB [t=00:00:01.237398][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.238412][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475 [t=00:00:01.241095][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name VR2 [t=00:00:01.394706][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Victoria Crater v2.1" (loaded=0 cached=0) [t=00:00:01.395709][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0 [t=00:00:01.397051][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.398829][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.400297][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.490719][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.490907][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020e266f3800>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.139651][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:02.139996][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.140107][f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.141275][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.141510][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.141700][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.141765][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.142534][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.142658][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-18_16-56-48-863_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.142676][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 798ms [t=00:00:02.142951][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.201853][f=-000001] forceSingleThreaded, false [t=00:00:02.208373][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023" [t=00:00:02.208563][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.209620][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.209881][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" ------- TRUNCATED ------- [t=00:00:15.975334][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (4) Initialized! [t=00:00:15.975872][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:15.975892][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:15.975926][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks [t=00:00:15.976148][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:15.984237][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.024691][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json) [t=00:00:16.025039][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.027110][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.027469][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.028230][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.029417][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.029798][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.033464][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.039833][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (5) Initialized! [t=00:00:16.040427][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0 [t=00:00:16.040448][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:16.040467][f=-000001] [AIWrapper::PreInit][AI=6 team=7] creating callbacks [t=00:00:16.040727][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.048663][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.088409][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json) [t=00:00:16.088766][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.090899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.091265][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.091960][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.093497][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.093859][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.097844][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.108799][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (6) Initialized! [t=00:00:16.109267][f=-000001] [AIWrapper::SendUnitEvents][AI=6 team=7] numUnits=0 [t=00:00:16.109288][f=-000001] [EOH::CreateSkirmishAI(id=7)] [t=00:00:16.109317][f=-000001] [AIWrapper::PreInit][AI=7 team=8] creating callbacks [t=00:00:16.109576][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.117686][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.156931][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json) [t=00:00:16.157264][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.159572][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.160097][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.160780][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.162137][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.162479][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.166198][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.172852][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (7) Initialized! [t=00:00:16.173340][f=-000001] [AIWrapper::SendUnitEvents][AI=7 team=8] numUnits=0 [t=00:00:16.173366][f=-000001] [EOH::CreateSkirmishAI(id=8)] [t=00:00:16.173393][f=-000001] [AIWrapper::PreInit][AI=8 team=9] creating callbacks [t=00:00:16.173627][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:00:16.181791][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:16.221699][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json) [t=00:00:16.222048][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:16.224132][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:16.224538][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:16.225234][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:16.226686][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:16.227052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:16.230759][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:16.237230][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (8) Initialized! [t=00:00:16.237750][f=-000001] [AIWrapper::SendUnitEvents][AI=8 team=9] numUnits=0 [t=00:00:16.237767][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 717ms [t=00:00:16.251253][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14001, 0.0} allocedSize{int+, int-, ext}={0, 0, 2202189}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0301} [t=00:00:16.957828][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.981021][f=-000001] Switching to Free style camera [t=00:00:17.255732][f=-000001] GameID: 6e703b6792b5521e37a9f4eb1fd72011 [t=00:00:17.256301][f=-000001] Connection attempt from VR2 [t=00:00:17.256324][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.256575][f=-000001] -> Connection established (given id 0) [t=00:00:17.256631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99" [t=00:00:17.256676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.256711][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9be02ac46b62576538e74802548cbe69ef227bb47c5cee2cd8522fe5086d7640825da7d50cea03c58a7f2f087073ab171d2208851de225f4b56b27c5745733ab]" [t=00:00:17.256756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=456a02172137725f7d6d84a88d776ab201b5f3f91071ae9eeb1dadf53dd581925b984b9341c348dc9e89da13efaf4b5bbef9260902fbe83ced534bc6e35a8e10]" [t=00:00:17.256865][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={0000020f2068f6d0,0000000000000000}][locale="C"]" [t=00:00:17.256903][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Very Easy (1)" (ID: 0, Short-Name: "Chicken: Very Easy", Version: "") took over control of team 1 [t=00:00:17.257033][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:17.257101][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:17.257301][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:17.257381][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5 [t=00:00:17.257434][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 5, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 6 [t=00:00:17.257485][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 6, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 7 [t=00:00:17.257549][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 7, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 8 [t=00:00:17.421511][f=-000001] Epicmenu: Switching to COFC camera mode [t=00:00:17.422394][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 8, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 9 [t=00:00:55.577513][f=-000001] [QuitAction] user exited to system [t=00:00:55.589049][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:55.589066][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:55.603483][f=-000001] [async=0] threads=4 tasks=936 {sum,avg}{exec,wait}time={{2468.301, 2.637}, {725.840, 0.775}}ms [t=00:00:55.603506][f=-000001] thread=1 tasks=312 {sum,min,max,avg}{exec,wait}time={{834.436, 0.000, 518.088, 2.674}, {273.373, 0.000, 9.517, 0.876}}ms [t=00:00:55.603540][f=-000001] thread=2 tasks=312 {sum,min,max,avg}{exec,wait}time={{823.551, 0.000, 518.025, 2.640}, {266.798, 0.000, 10.870, 0.855}}ms [t=00:00:55.603555][f=-000001] thread=3 tasks=312 {sum,min,max,avg}{exec,wait}time={{810.313, 0.000, 518.199, 2.597}, {185.669, 0.000, 10.869, 0.595}}ms [t=00:00:55.603575][f=-000001] [async=1] threads=4 tasks=1782 {sum,avg}{exec,wait}time={{19555.928, 10.974}, {8228418.000, 4617.519}}ms [t=00:00:55.603612][f=-000001] thread=1 tasks=594 {sum,min,max,avg}{exec,wait}time={{6632.214, 0.001, 677.688, 11.165}, {2787778.250, 1.274, 6062.613, 4693.229}}ms [t=00:00:55.603659][f=-000001] thread=2 tasks=595 {sum,min,max,avg}{exec,wait}time={{6446.269, 0.001, 682.923, 10.834}, {2727855.250, 0.113, 5917.879, 4584.631}}ms [t=00:00:55.603696][f=-000001] thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{6477.445, 0.000, 682.268, 10.923}, {2712784.500, 0.169, 5916.551, 4574.679}}ms [t=00:00:55.603717][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:55.603734][f=-000001] [SpringApp::Kill][2] [t=00:00:55.604542][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:55.604557][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020f429465e0 [t=00:00:55.604608][f=-000001] Start widgetHandler:Shutdown [t=00:00:55.607531][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:55.608375][f=-000001] Writing last game win data [t=00:00:55.613662][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:55.613681][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:55.613707][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:55.613845][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:55.613859][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:55.613873][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:55.615183][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:55.615300][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:55.616502][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:55.616521][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:55.616544][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:55.622908][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:55.622930][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:55.624125][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:55.624144][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:55.624169][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:55.624181][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:55.624211][f=-000001] Shutdown Widget - Unit Icons [t=00:00:55.624245][f=-000001] Shutdown Widget - HealthBars [t=00:00:55.625547][f=-000001] Shutdown Widget - Noises [t=00:00:55.625565][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:55.625587][f=-000001] Shutdown Widget - BuildETA [t=00:00:55.625602][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:55.625701][f=-000001] Shutdown Widget - Win Counter [t=00:00:55.625721][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:55.627000][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:55.627045][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:55.627076][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:55.627099][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:55.627122][f=-000001] Shutdown Widget - CameraShake [t=00:00:55.627146][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:55.627331][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:55.627368][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:55.627410][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:55.627441][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:55.627462][f=-000001] Shutdown Widget - Context Menu [t=00:00:55.627492][f=-000001] Shutdown Widget - Darkening [t=00:00:55.627529][f=-000001] Shutdown Widget - Grab Input [t=00:00:55.627716][f=-000001] Input grabbing is disabled! [t=00:00:55.627740][f=-000001] Shutdown Widget - Attack Warning [t=00:00:55.627765][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:55.627802][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:55.627846][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:55.627876][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:55.627900][f=-000001] Shutdown Widget - Point Tracker [t=00:00:55.627920][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:55.627941][f=-000001] Shutdown Widget - Stereo3D [t=00:00:55.628037][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:55.628073][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:55.628384][f=-000001] Shutdown Widget - Transport AI [t=00:00:55.628398][f=-000001] Shutdown Widget - Attack AoE [t=00:00:55.628411][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:55.628841][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:55.628856][f=-000001] Shutdown Widget - Selection Send [t=00:00:55.628868][f=-000001] Shutdown Widget - LupsManager [t=00:00:55.628882][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:55.628894][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:55.628913][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:55.629515][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:55.629531][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:55.629542][f=-000001] Shutdown Widget - Chili Framework [t=00:00:55.629559][f=-000001] Shutdown Widget - Lups [t=00:00:55.629884][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:55.629921][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:55.630004][f=-000001] Shutdown Widget - Custom Markers [t=00:00:55.630045][f=-000001] Shutdown Widget - Start Boxes [t=00:00:55.630075][f=-000001] Shutdown Widget - Select Keys [t=00:00:55.630124][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:00:55.630159][f=-000001] Switching to Overhead (TA) style camera [t=00:00:55.655243][f=-000001] Shutdown Widget - Pause Screen [t=00:00:55.655390][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:55.655451][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:55.656041][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:55.656536][f=-000001] Shutdown Widget - Layout Handler [t=00:00:55.656557][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:55.656569][f=-000001] End widgetHandler:Shutdown [t=00:00:55.709309][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3879264, 0.0} allocedSize{int+, int-, ext}={0, 0, 927044788}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0350} [t=00:00:55.713775][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:55.713804][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000020f2068f6d0 [t=00:00:55.713868][f=-000001] Start gadgetHandler:Shutdown [t=00:00:55.713886][f=-000001] Shutdown - StartSetup [t=00:00:55.713902][f=-000001] Shutdown - UnitMorph [t=00:00:55.713919][f=-000001] Shutdown - Carrier Drones [t=00:00:55.713937][f=-000001] Shutdown - Missile Silo Controller [t=00:00:55.713970][f=-000001] Shutdown - Modular Comm Info [t=00:00:55.713986][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:55.714001][f=-000001] Shutdown - UnitCloakShield [t=00:00:55.714019][f=-000001] Shutdown - Starlight Handler [t=00:00:55.714031][f=-000001] End gadgetHandler:Shutdown [t=00:00:55.728832][f=-000001] Start gadgetHandler:Shutdown [t=00:00:55.728867][f=-000001] Shutdown - Teleport Throw [t=00:00:55.728887][f=-000001] Shutdown - UnitMorph [t=00:00:55.728911][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:55.729557][f=-000001] Shutdown - Missile fired callins [t=00:00:55.729574][f=-000001] Shutdown - Modular Comm Info [t=00:00:55.729585][f=-000001] Shutdown - Retreat Command [t=00:00:55.729621][f=-000001] Shutdown - Shockwaves [t=00:00:55.729652][f=-000001] Shutdown - Unit tint API [t=00:00:55.729702][f=-000001] Shutdown - Unit glow API [t=00:00:55.729751][f=-000001] Shutdown - UnitCloakShield [t=00:00:55.729797][f=-000001] Shutdown - Lups Cloak FX [t=00:00:55.729820][f=-000001] Shutdown - Lups [t=00:00:55.730232][f=-000001] Shutdown - Lups Shield [t=00:00:55.730249][f=-000001] End gadgetHandler:Shutdown [t=00:00:55.750718][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:55.752918][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:55.752994][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:55.753004][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:55.760320][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-18_16-56-48-863_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" (9977 bytes) [t=00:00:55.760471][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:55.779354][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:55.779379][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:55.779411][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020e5fc8eb60 dev=0000020e267fb420 [t=00:00:55.779633][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020e5fc8eb60 dev=0000020e267fb420 [t=00:00:55.779655][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020e5fc8eb60)] [t=00:00:55.780727][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020e267fb420)] [t=00:00:55.780857][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:55.812469][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:55.813039][f=-000001] [Game::~CGame][1] [t=00:00:55.813066][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:55.813076][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:55.813085][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:55.813112][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:55.813126][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:55.813142][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:55.813227][f=-000001] [Game::KillMisc][1] [t=00:00:55.813243][f=-000001] [Game::KillMisc][2] [t=00:00:55.813272][f=-000001] [EOH::DestroySkirmishAI(id=8)] [t=00:00:55.816604][f=-000001] [EOH::DestroySkirmishAI(id=7)] [t=00:00:55.820134][f=-000001] [EOH::DestroySkirmishAI(id=6)] [t=00:00:55.824026][f=-000001] [EOH::DestroySkirmishAI(id=5)] [t=00:00:55.827493][f=-000001] [EOH::DestroySkirmishAI(id=4)] [t=00:00:55.832311][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:00:55.835895][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:00:55.839862][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:55.863708][f=-000001] [Game::KillMisc][3] [t=00:00:55.863856][f=-000001] [Game::KillRendering][1] [t=00:00:55.872137][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:55.930690][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:55.930840][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:00:55.931257][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:56.002901][f=-000001] [Game::KillInterface][1] [t=00:00:56.003945][f=-000001] [Game::KillInterface][2] [t=00:00:56.004454][f=-000001] [Game::KillSimulation][1] [t=00:00:56.004583][f=-000001] [Game::KillSimulation][2] [t=00:00:56.018466][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/28410 [t=00:00:56.018488][f=-000001] [Game::KillSimulation][3] [t=00:00:56.019204][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:56.019391][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.019582][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:00:56.019705][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:56.020424][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:56.023851][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:56.030443][f=-000001] [Game::KillSimulation][4] [t=00:00:56.084491][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:56.084530][f=-000001] [Game::~CGame][2] [t=00:00:56.084546][f=-000001] [Game::~CGame][3] [t=00:00:56.084611][f=-000001] [SpringApp::Kill][3] [t=00:00:56.084842][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6480 bytes sent in 309 packets (20.971 bytes/packet) 7933 bytes recv'd in 297 packets (26.710 bytes/packet) {0.203x, 0.225x} relative protocol overhead {up, down} 4 incoming chunks dropped, 0 outgoing chunks resent 96 incoming chunks processed [t=00:00:56.084915][f=-000001] [SpringApp::Kill][4] font=0000020e5f970b80 [t=00:00:56.088608][f=-000001] [SpringApp::Kill][5] [t=00:00:56.096543][f=-000001] [SpringApp::Kill][6] [t=00:00:56.096566] [SpringApp::Kill][7] [t=00:00:56.096642] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.096657] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:56.096668] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:56.096685] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.096698] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:56.096708] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.096728] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.096739] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:56.096750] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:56.096760] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.096778] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:56.096790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:56.096801] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:56.331549] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:56.331562] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:56.331570] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:56.331577] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8475 [t=00:00:56.331584] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:56.348284] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>] [t=00:00:56.348304] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:00:56.348324] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020e2686e2c0) [t=00:00:56.349645] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=1)] #archives[section]=1 #files[section]=4 [t=00:00:56.349661] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\victoria_crater_v2.1.sd7 (0000020e5fc84720) [t=00:00:56.350881] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:56.350908] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020e2686d9d0) [t=00:00:56.350977] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020e2686dea0) [t=00:00:56.351026] [VFS] archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020e2686e0b0) [t=00:00:56.351127] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:56.351139] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:56.351149] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:56.351159] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:56.351174] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:56.351183] [VFS] [SpringVFS::DeleteArchives<this=0000020e266f3800>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:56.351386] [SpringApp::Kill][8] [t=00:00:56.351397] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:56.351405] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71ab004d0 (joinable=1) [t=00:00:56.351412] [WatchDog::Uninstall][2] [t=00:00:57.056409] [WatchDog::Uninstall][3] [t=00:00:57.056431] [SpringApp::Kill][9]
infolog_full.txt (truncated):