ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #121874

Open Chobbyla opened 3 hours ago

Chobbyla commented 3 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000154] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018020] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018097] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018134]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018160]   
[t=00:00:00.018172]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018185]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018199]   Use "none" to disable the default log sections.
[t=00:00:00.018219] ============== </Log Sections> ==============

[t=00:00:00.018234] ============== <User Config> ==============
[t=00:00:00.018375]   AllowDeferredMapRendering = 1
[t=00:00:00.018385]   AllowDeferredModelRendering = 1
[t=00:00:00.018393]   AnimationMT = 0
[t=00:00:00.018401]   BumpWaterAnisotropy = 2
[t=00:00:00.018407]   BumpWaterBlurReflection = 1
[t=00:00:00.018415]   BumpWaterDepthBits = 32
[t=00:00:00.018421]   BumpWaterReflection = 2
[t=00:00:00.018435]   BumpWaterTexSizeReflection = 256
[t=00:00:00.018442]   CamFreeScrollSpeed = 50
[t=00:00:00.018449]   CamMode = 1
[t=00:00:00.018456]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018463]   EdgeMoveDynamic = 0
[t=00:00:00.018470]   EdgeMoveWidth = 0.003
[t=00:00:00.018476]   FPSFOV = 90
[t=00:00:00.018482]   FPSScrollSpeed = 50
[t=00:00:00.018489]   FontSize = 18
[t=00:00:00.018495]   GrassDetail = 0
[t=00:00:00.018501]   GroundDecals = 5
[t=00:00:00.018507]   GroundDetail = 120
[t=00:00:00.018514]   HangTimeout = 30
[t=00:00:00.018525]   HardwareCursor = 1
[t=00:00:00.018532]   InitialNetworkTimeout = 0
[t=00:00:00.018540]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018547]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018553]   MSAALevel = 8
[t=00:00:00.018559]   MaxParticles = 25000
[t=00:00:00.018565]   MaxSounds = 32
[t=00:00:00.018572]   MaximumTransmissionUnit = 0
[t=00:00:00.018579]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018585]   MiniMapMarker = 0
[t=00:00:00.018592]   MouseDragScrollThreshold = 0
[t=00:00:00.018604]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018610]   OverheadScrollSpeed = 50
[t=00:00:00.018617]   ReconnectTimeout = 0
[t=00:00:00.018623]   RotOverheadScrollSpeed = 50
[t=00:00:00.018630]   RotateLogFiles = 1
[t=00:00:00.018636]   ShadowMapSize = 8192
[t=00:00:00.018642]   Shadows = 1
[t=00:00:00.018649]   ShowClock = 0
[t=00:00:00.018655]   SoftParticles = 2
[t=00:00:00.018662]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018669]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018680]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018687]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018694]   UseLuaMemPools = 0
[t=00:00:00.018701]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018711]   VFSCacheArchiveFiles = 0
[t=00:00:00.018721]   VSync = 0
[t=00:00:00.018734]   Water = 4
[t=00:00:00.018747]   XResolution = 1920
[t=00:00:00.018753]   YResolution = 1080
[t=00:00:00.018759]   snd_volmaster = 83
[t=00:00:00.018771] ============== </User Config> ==============

[t=00:00:00.018815] ============== <User System> ==============
[t=00:00:00.018825]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018834]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018846]        Compiler Version: gcc-13.2.0
[t=00:00:00.018889]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018938]         Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32728MB RAM, 65496MB pagefile
[t=00:00:00.018948]        Binary Word Size: 64-bit (native)
[t=00:00:00.018963]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018970]      Physical CPU Cores: 4
[t=00:00:00.018977]       Logical CPU Cores: 8
[t=00:00:00.018983] ============== </User System> ==============

[t=00:00:00.018996] Run: thread affinity ff
[t=00:00:00.019192] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019210]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019219]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019225]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019231]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022466] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022488] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.037788] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.053041]     Display (Generic PnP Monitor)=1 modes=74 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.053063]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.053071]         [ 5] 1768x992x24bpp@60Hz
[t=00:00:00.053080]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.053103]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.053112]         [17] 1600x900x24bpp@60Hz
[t=00:00:00.053118]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.053125]         [25] 1440x480x24bpp@60Hz
[t=00:00:00.053131]         [29] 1366x768x24bpp@60Hz
[t=00:00:00.053140]         [33] 1360x768x24bpp@60Hz
[t=00:00:00.053146]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.053153]         [41] 1280x960x24bpp@60Hz
[t=00:00:00.053159]         [45] 1280x800x24bpp@60Hz
[t=00:00:00.053166]         [49] 1280x768x24bpp@60Hz
[t=00:00:00.053179]         [53] 1280x720x24bpp@60Hz
[t=00:00:00.053186]         [55] 1176x664x24bpp@60Hz
[t=00:00:00.053192]         [57] 1152x864x24bpp@60Hz
[t=00:00:00.053199]         [61] 1024x768x24bpp@75Hz
[t=00:00:00.053206]         [64] 800x600x24bpp@75Hz
[t=00:00:00.053213]         [67] 720x576x24bpp@75Hz
[t=00:00:00.053219]         [70] 720x480x24bpp@60Hz
[t=00:00:00.053226]         [72] 640x480x24bpp@75Hz
[t=00:00:00.076254]     Display (Generic PnP Monitor)=2 modes=96 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.076272]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.076296]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.076304]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.076311]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.076317]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.076324]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.076331]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.076337]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.076344]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.076353]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.076368]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.076389]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.076414]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.076429]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.076442]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.076455]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.076468]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.076481]         [86] 800x600x24bpp@75Hz
[t=00:00:00.076494]         [89] 720x576x24bpp@75Hz
[t=00:00:00.076549]         [92] 720x480x24bpp@60Hz
[t=00:00:00.076564]         [94] 640x480x24bpp@75Hz
[t=00:00:00.098607]     Display (Generic PnP Monitor)=3 modes=96 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.098640]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.098648]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.098655]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.098662]         [15] 1600x1024x24bpp@60Hz
[t=00:00:00.098669]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.098712]         [27] 1440x1080x24bpp@60Hz
[t=00:00:00.098727]         [33] 1440x480x24bpp@60Hz
[t=00:00:00.098738]         [37] 1366x768x24bpp@60Hz
[t=00:00:00.098751]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.098765]         [49] 1280x1024x24bpp@60Hz
[t=00:00:00.098779]         [55] 1280x960x24bpp@60Hz
[t=00:00:00.098862]         [61] 1280x800x24bpp@60Hz
[t=00:00:00.098872]         [67] 1280x768x24bpp@60Hz
[t=00:00:00.098882]         [73] 1280x720x24bpp@60Hz
[t=00:00:00.098898]         [75] 1176x664x24bpp@60Hz
[t=00:00:00.098911]         [77] 1152x864x24bpp@60Hz
[t=00:00:00.098978]         [83] 1024x768x24bpp@75Hz
[t=00:00:00.098991]         [86] 800x600x24bpp@75Hz
[t=00:00:00.099002]         [89] 720x576x24bpp@75Hz
[t=00:00:00.099019]         [92] 720x480x24bpp@60Hz
[t=00:00:00.099031]         [94] 640x480x24bpp@75Hz
[t=00:00:00.632939] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.634101] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.634124] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.690239] [GR::LogVersionInfo]
[t=00:00:00.690262]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.690275]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.690354]     GL vendor   : NVIDIA Corporation
[t=00:00:00.690369]     GL renderer : NVIDIA GeForce GTX 980 Ti/PCIe/SSE2
[t=00:00:00.690381]     GLSL version: 4.60 NVIDIA
[t=00:00:00.690393]     GLEW version: 2.1.0
[t=00:00:00.690404]     GPU memory  : 6144MB (total) / 4564MB (available)
[t=00:00:00.690484]     SDL swap-int: 1
[t=00:00:00.690514]     SDL driver  : windows
[t=00:00:00.690526]     
[t=00:00:00.690535]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.690556]     GLSL shader support       : 1
[t=00:00:00.690583]     GL4 support               : 1
[t=00:00:00.690615]     FBO extension support     : 1
[t=00:00:00.690643]     NVX GPU mem-info support  : 1
[t=00:00:00.690658]     ATI GPU mem-info support  : 0
[t=00:00:00.690682]     Texture clamping to edge  : 1
[t=00:00:00.690716]     NPOT-texture support      : 1 (1)
[t=00:00:00.690748]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.690779]     texture query-LOD support : 1 (1)
[t=00:00:00.690810]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.690837]     Z-buffer depth            : 32 (-)
[t=00:00:00.690885]     primitive-restart support : 1 (1)
[t=00:00:00.690914]     clip-space control support: 1 (1)
[t=00:00:00.690943]     seamless cube-map support : 1 (1)
[t=00:00:00.690979]     frag-depth layout support : 1 (1)
[t=00:00:00.690993]     persistent maps support   : 1 (1)
[t=00:00:00.691006]     explicit attribs location : 1 (1)
[t=00:00:00.691018]     multi draw indirect       : 1 (-)
[t=00:00:00.691032]     array textures            : 1 (-)
[t=00:00:00.691043]     buffer copy support       : 1 (-)
[t=00:00:00.691055]     indirect draw             : 1 (-)
[t=00:00:00.691077]     base instance             : 1 (-)
[t=00:00:00.691088]     
[t=00:00:00.691098]     max. FBO samples              : 32
[t=00:00:00.691108]     max. FS/program texture slots : 32/192
[t=00:00:00.691119]     max. texture size             : 16384
[t=00:00:00.691136]     max. texture anisotropy level : 16.000000
[t=00:00:00.691148]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.691160]     max. draw-buffers             : 8
[t=00:00:00.691174]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.691198]     max. uniform buffer-bindings  : 84
[t=00:00:00.691208]     max. uniform block-size       : 64KB
[t=00:00:00.691219]     max. storage buffer-bindings  : 96
[t=00:00:00.691229]     max. storage block-size       : 2047MB
[t=00:00:00.691239]     
[t=00:00:00.691249]     enable AMD-hacks : 0
[t=00:00:00.691258]     compress MIP-maps: 0
[t=00:00:00.691454]     Number of compressed texture formats: 51
[t=00:00:00.691594]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.691766] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.692236] [GR::UpdateGLConfigs]
[t=00:00:00.692305] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.692322] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.693482] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.693505] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.693515] [GR::InitGLState]
[t=00:00:00.693625] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.802594] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.807594] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.808145] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.814417] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.814455] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.814916] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.815946] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.815963] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.816045] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.816129] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.839400] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.840172] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.841463] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.841673] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.884471] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[t=00:00:00.884493] [VFS] [SpringVFS::ReserveArchives<this=000001ba20c85fd0>]
[t=00:00:00.884856] [VFS] [SpringVFS::AddArchive<this=000001ba20c85fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.890598] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ba20c85fd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.890615] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.076341] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.076939] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.077307] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.078664] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.078784] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.078855] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.079496][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.079907][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.079913][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.079948][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.079957][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.080001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.114038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.114059][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "E390i-B1E-working (2- NVIDIA High Definition Audio)"
[t=00:00:01.114071][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "E390i-B1E (2- NVIDIA High Definition Audio)"
[t=00:00:01.114082][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.114098][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Bigscreen Audio Stream 1.2)"
[t=00:00:01.114108][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.114123][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.114132][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.137199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.140809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ba6774c670(default) context=000001ba20c8d360  numChannels=2 frameSize=8
[t=00:00:01.140834][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.140851][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.140861][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.140869][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.140917][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.140982][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.141008][f=-000001] [Sound]   Devices:
[t=00:00:01.150420][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E-working (2- NVIDIA High Definition Audio)]
[t=00:00:01.150437][f=-000001] [Sound]     [OpenAL Soft on E390i-B1E (2- NVIDIA High Definition Audio)]
[t=00:00:01.150447][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.150456][f=-000001] [Sound]     [OpenAL Soft on Speakers (Bigscreen Audio Stream 1.2)]
[t=00:00:01.150465][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.150481][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.150495][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.150505][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.151572][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.151589][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.180313][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 432510 MB
[t=00:00:01.182932][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.183799][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:01.185761][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name VR2
[t=00:00:01.435736][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Victoria Crater v2.1" (loaded=0 cached=0)
[t=00:00:01.436926][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ba20c85fd0>(arName="Victoria Crater v2.1", overwrite=false)] section=1 cached=0
[t=00:00:01.437269][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ba20c85fd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.438563][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.439489][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ba20c85fd0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.526023][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ba20c85fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.526401][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ba20c85fd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.531099][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023"
[t=00:00:01.531285][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.531368][f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.532796][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.532953][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.533076][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.533137][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.533830][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.534059][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-18_16-58-27-119_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.534090][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 152ms
[t=00:00:01.534425][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.592959][f=-000001] forceSingleThreaded, false
[t=00:00:01.599140][f=-000001] [CAS::GASCB] Archive file="victoria_crater_v2.1.sd7" cs="dbf37fc1615204e30b6adb99ffe0cc75eace8ef09ff8cc0a20be900808221dcaa4f4d12e1cfe66c53b9410f3033e3cef04ae9656d98caebefc762244e7c22023"
[t=00:00:01.599291][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.600360][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.600517][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
------- TRUNCATED -------
[t=00:00:14.710114][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (4) Initialized!
[t=00:00:14.710652][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:00:14.710669][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:14.710739][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks
[t=00:00:14.710989][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:14.718911][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:14.759219][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:14.759676][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:14.761847][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:14.762288][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:14.762980][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:14.764472][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:14.764858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:14.768888][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:14.775517][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (5) Initialized!
[t=00:00:14.776013][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0
[t=00:00:14.776033][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:14.776052][f=-000001] [AIWrapper::PreInit][AI=6 team=7] creating callbacks
[t=00:00:14.776300][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:14.784439][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:14.824415][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:14.824744][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:14.827372][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:14.827774][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:14.828582][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:14.830098][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:14.830517][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:14.834346][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:14.845858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (6) Initialized!
[t=00:00:14.846352][f=-000001] [AIWrapper::SendUnitEvents][AI=6 team=7] numUnits=0
[t=00:00:14.846378][f=-000001] [EOH::CreateSkirmishAI(id=7)]
[t=00:00:14.846406][f=-000001] [AIWrapper::PreInit][AI=7 team=8] creating callbacks
[t=00:00:14.846641][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:14.854906][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:14.895881][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:14.896248][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:14.898472][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:14.898858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:14.899618][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:14.901116][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:14.901489][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:14.905497][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:14.911921][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (7) Initialized!
[t=00:00:14.912373][f=-000001] [AIWrapper::SendUnitEvents][AI=7 team=8] numUnits=0
[t=00:00:14.912388][f=-000001] [EOH::CreateSkirmishAI(id=8)]
[t=00:00:14.912405][f=-000001] [AIWrapper::PreInit][AI=8 team=9] creating callbacks
[t=00:00:14.912670][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:14.921172][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:14.962263][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Victoria_Crater_v2.1.json)
[t=00:00:14.962719][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:14.965141][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:14.965549][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:14.966343][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:14.967635][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:14.968000][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:14.971859][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:14.978447][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (8) Initialized!
[t=00:00:14.978914][f=-000001] [AIWrapper::SendUnitEvents][AI=8 team=9] numUnits=0
[t=00:00:14.978930][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 684ms
[t=00:00:14.991972][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 13832, 0.0} allocedSize{int+, int-, ext}={0, 0, 2193440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0262}
[t=00:00:15.682751][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.705903][f=-000001] Switching to Free style camera
[t=00:00:15.972441][f=-000001] GameID: d1703b67c9efa50570049b8e89fd0f79
[t=00:00:15.972781][f=-000001] Connection attempt from VR2
[t=00:00:15.972794][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.973051][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.973117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=19061c9ed4d437cb201b80ae89562c9833f63f3962263b2a65d03b812c3b5023dc2c072bda014226daa2f4d1174d1a9c02ab108f7ea0dea8852ebd97d4348a99"
[t=00:00:15.973167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:15.973202][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9be02ac46b62576538e74802548cbe69ef227bb47c5cee2cd8522fe5086d7640825da7d50cea03c58a7f2f087073ab171d2208851de225f4b56b27c5745733ab]"
[t=00:00:15.973238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=456a02172137725f7d6d84a88d776ab201b5f3f91071ae9eeb1dadf53dd581925b984b9341c348dc9e89da13efaf4b5bbef9260902fbe83ced534bc6e35a8e10]"
[t=00:00:15.973312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="VR2" string="[Game::Load][lua{Rules,Gaia}={000001bb1000d070,0000000000000000}][locale="C"]"
[t=00:00:15.973345][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Very Easy (1)" (ID: 0, Short-Name: "Chicken: Very Easy", Version: "") took over control of team 1
[t=00:00:15.973427][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (8)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:15.973478][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:15.973588][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4
[t=00:00:15.973654][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 4, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5
[t=00:00:15.973703][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 5, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 6
[t=00:00:15.973751][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (5)" (ID: 6, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 7
[t=00:00:15.973810][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (6)" (ID: 7, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 8
[t=00:00:16.129150][f=-000001] Epicmenu: Switching to COFC camera mode
[t=00:00:16.129714][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (7)" (ID: 8, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 9
[t=00:00:21.426141][f=-000001] [QuitAction] user exited to system
[t=00:00:21.461108][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:21.461131][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:21.494197][f=-000001]  [async=0] threads=4 tasks=930 {sum,avg}{exec,wait}time={{846.836, 0.911}, {718.132, 0.772}}ms
[t=00:00:21.494232][f=-000001]      thread=1 tasks=310 {sum,min,max,avg}{exec,wait}time={{284.958, 0.000, 96.778, 0.919}, {187.143, 0.000, 8.308, 0.604}}ms
[t=00:00:21.494272][f=-000001]      thread=2 tasks=310 {sum,min,max,avg}{exec,wait}time={{279.436, 0.000, 87.061, 0.901}, {248.619, 0.000, 9.456, 0.802}}ms
[t=00:00:21.494308][f=-000001]      thread=3 tasks=310 {sum,min,max,avg}{exec,wait}time={{282.442, 0.000, 97.082, 0.911}, {282.370, 0.000, 9.444, 0.911}}ms
[t=00:00:21.494337][f=-000001]  [async=1] threads=4 tasks=1778 {sum,avg}{exec,wait}time={{17904.627, 10.070}, {8206194.500, 4615.408}}ms
[t=00:00:21.494373][f=-000001]      thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{5964.564, 0.001, 807.779, 10.058}, {2766647.750, 1.385, 5987.907, 4665.511}}ms
[t=00:00:21.494422][f=-000001]      thread=2 tasks=592 {sum,min,max,avg}{exec,wait}time={{5963.464, 0.001, 782.116, 10.073}, {2719320.750, 1.382, 5990.807, 4593.447}}ms
[t=00:00:21.494461][f=-000001]      thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{5976.599, 0.000, 769.954, 10.079}, {2720225.750, 0.031, 5992.083, 4587.227}}ms
[t=00:00:21.494477][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:21.494493][f=-000001] [SpringApp::Kill][2]
[t=00:00:21.495336][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:21.495373][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001bb41562940
[t=00:00:21.495493][f=-000001] Start widgetHandler:Shutdown
[t=00:00:21.500890][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:21.502330][f=-000001] Writing last game win data
[t=00:00:21.511432][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:21.511457][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:21.511495][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:21.511685][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:21.511711][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:21.511735][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:21.514250][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:21.514456][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:21.516783][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:21.516814][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:21.516833][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:21.525635][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:21.525762][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:21.527830][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:21.527908][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:21.528012][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:21.528105][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:21.528185][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:21.528253][f=-000001] Shutdown Widget - HealthBars
[t=00:00:21.530743][f=-000001] Shutdown Widget - Noises
[t=00:00:21.530770][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:21.530831][f=-000001] Shutdown Widget - BuildETA
[t=00:00:21.530881][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:21.531092][f=-000001] Shutdown Widget - Win Counter
[t=00:00:21.531137][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:21.533724][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:21.533807][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:21.534307][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:21.534410][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:21.534435][f=-000001] Shutdown Widget - CameraShake
[t=00:00:21.534557][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:21.534955][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:21.535104][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:21.535147][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:21.535179][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:21.535199][f=-000001] Shutdown Widget - Context Menu
[t=00:00:21.535462][f=-000001] Shutdown Widget - Darkening
[t=00:00:21.536147][f=-000001] Shutdown Widget - Grab Input
[t=00:00:21.536772][f=-000001] Input grabbing is disabled!
[t=00:00:21.536797][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:21.536837][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:21.536945][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:21.536979][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:21.537001][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:21.537035][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:21.537059][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:21.537077][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:21.537256][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:21.537555][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:21.538055][f=-000001] Shutdown Widget - Transport AI
[t=00:00:21.538103][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:21.538141][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:21.539121][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:21.539183][f=-000001] Shutdown Widget - Selection Send
[t=00:00:21.539222][f=-000001] Shutdown Widget - LupsManager
[t=00:00:21.539251][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:21.539274][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:21.539435][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:21.540654][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:21.540678][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:21.540706][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:21.540737][f=-000001] Shutdown Widget - Lups
[t=00:00:21.541268][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:21.541319][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:21.541470][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:21.541510][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:21.541536][f=-000001] Shutdown Widget - Select Keys
[t=00:00:21.541579][f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:00:21.541605][f=-000001] Switching to Overhead (TA) style camera
[t=00:00:21.605604][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:21.607563][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:21.607656][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:21.610623][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:21.616324][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:21.616421][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:21.616444][f=-000001] End widgetHandler:Shutdown
[t=00:00:21.718881][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3080222, 0.0} allocedSize{int+, int-, ext}={0, 0, 783419901}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0394}
[t=00:00:21.766912][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:21.766939][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001bb1000d070
[t=00:00:21.767009][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:21.767033][f=-000001] Shutdown - StartSetup
[t=00:00:21.767049][f=-000001] Shutdown - UnitMorph
[t=00:00:21.767082][f=-000001] Shutdown - Carrier Drones
[t=00:00:21.767100][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:21.767115][f=-000001] Shutdown - Modular Comm Info
[t=00:00:21.767159][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:21.767177][f=-000001] Shutdown - UnitCloakShield
[t=00:00:21.767193][f=-000001] Shutdown - Starlight Handler
[t=00:00:21.767208][f=-000001] End gadgetHandler:Shutdown
[t=00:00:21.787060][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:21.787090][f=-000001] Shutdown - Teleport Throw
[t=00:00:21.787108][f=-000001] Shutdown - UnitMorph
[t=00:00:21.787132][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:21.787346][f=-000001] Shutdown - Missile fired callins
[t=00:00:21.787434][f=-000001] Shutdown - Modular Comm Info
[t=00:00:21.787458][f=-000001] Shutdown - Retreat Command
[t=00:00:21.787484][f=-000001] Shutdown - Shockwaves
[t=00:00:21.787506][f=-000001] Shutdown - Unit tint API
[t=00:00:21.787547][f=-000001] Shutdown - Unit glow API
[t=00:00:21.787576][f=-000001] Shutdown - UnitCloakShield
[t=00:00:21.787640][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:21.787664][f=-000001] Shutdown - Lups
[t=00:00:21.788369][f=-000001] Shutdown - Lups Shield
[t=00:00:21.788395][f=-000001] End gadgetHandler:Shutdown
[t=00:00:21.809328][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968}
[t=00:00:21.816557][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:21.817002][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:21.817024][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:21.830944][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-18_16-58-27-119_Victoria Crater v2_105.1.1-2511-g747f18b BAR105.sdfz" (8558 bytes)
[t=00:00:21.831088][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:21.835659][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:21.835903][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:21.835985][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ba20c8d360 dev=000001ba6774c670
[t=00:00:21.836217][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ba20c8d360 dev=000001ba6774c670
[t=00:00:21.836258][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ba20c8d360)]
[t=00:00:21.839472][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ba6774c670)]
[t=00:00:21.839625][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:21.889193][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:21.918571][f=-000001] [Game::~CGame][1]
[t=00:00:21.918744][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:21.918805][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:21.918837][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:21.918882][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:21.918914][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:21.918943][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:21.919095][f=-000001] [Game::KillMisc][1]
[t=00:00:21.919130][f=-000001] [Game::KillMisc][2]
[t=00:00:21.920480][f=-000001] [EOH::DestroySkirmishAI(id=8)]
[t=00:00:21.925996][f=-000001] [EOH::DestroySkirmishAI(id=7)]
[t=00:00:21.934582][f=-000001] [EOH::DestroySkirmishAI(id=6)]
[t=00:00:21.948949][f=-000001] [EOH::DestroySkirmishAI(id=5)]
[t=00:00:21.954853][f=-000001] [EOH::DestroySkirmishAI(id=4)]
[t=00:00:21.961402][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:00:21.967007][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:00:21.982795][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:00:22.021492][f=-000001] [Game::KillMisc][3]
[t=00:00:22.021659][f=-000001] [Game::KillRendering][1]
[t=00:00:22.076928][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:22.242044][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:22.242213][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:00:22.242691][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:22.503485][f=-000001] [Game::KillInterface][1]
[t=00:00:22.540880][f=-000001] [Game::KillInterface][2]
[t=00:00:22.541562][f=-000001] [Game::KillSimulation][1]
[t=00:00:22.541732][f=-000001] [Game::KillSimulation][2]
[t=00:00:22.560870][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/472
[t=00:00:22.560899][f=-000001] [Game::KillSimulation][3]
[t=00:00:22.562006][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:22.562129][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:22.562274][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=00:00:22.563048][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:22.563856][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:22.566894][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:22.589732][f=-000001] [Game::KillSimulation][4]
[t=00:00:22.690561][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:22.690753][f=-000001] [Game::~CGame][2]
[t=00:00:22.690804][f=-000001] [Game::~CGame][3]
[t=00:00:22.691156][f=-000001] [SpringApp::Kill][3]
[t=00:00:22.695003][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3636 bytes sent   in 106 packets (34.302 bytes/packet)
    5204 bytes recv'd in 113 packets (46.053 bytes/packet)
    {0.127x, 0.130x} relative protocol overhead {up, down}
    2 incoming chunks dropped, 0 outgoing chunks resent
    34 incoming chunks processed

[t=00:00:22.695157][f=-000001] [SpringApp::Kill][4] font=000001ba20970b80
[t=00:00:22.734329][f=-000001] [SpringApp::Kill][5]
[t=00:00:22.750935][f=-000001] [SpringApp::Kill][6]
[t=00:00:22.750959] [SpringApp::Kill][7]
[t=00:00:22.751198] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.751220] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:22.751239] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:22.751285] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.751309] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:22.751327] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.751355] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.751374] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.751408] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:22.751425] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.751457] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.751476] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:22.751495] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:23.178452] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:23.178474] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:23.178486] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:23.178498] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:23.178510] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:23.179059] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>]
[t=00:00:23.179079] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:23.179109] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ba677b2950)
[t=00:00:23.181256] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:00:23.181283] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\victoria_crater_v2.1.sd7 (000001ba675fc850)
[t=00:00:23.181355] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:23.181394] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ba677b2cc0)
[t=00:00:23.181499] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ba677b2690)
[t=00:00:23.181550] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ba677b2740)
[t=00:00:23.181692] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:23.181716] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:23.181738] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:23.181758] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:23.181796] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:23.181815] [VFS] [SpringVFS::DeleteArchives<this=000001ba20c85fd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:23.182343] [SpringApp::Kill][8]
[t=00:00:23.182363] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:23.182380] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71ab004d0 (joinable=1)
[t=00:00:23.182399] [WatchDog::Uninstall][2]
[t=00:00:24.092424] [WatchDog::Uninstall][3]
[t=00:00:24.092445] [SpringApp::Kill][9]